Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.12 @ 20:21:46 Player: Dragonlord Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3330) 3330 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 8520 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 42/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (250) Ox4 Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Triangulator Microactuators > --- WEAPON (5) ------- Gauss Cannon Heavy Mace > --- INVENTORY (5) ---- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Peak State ------------ > --- POWER ------------ F-cell Engine Fission Core Fusion Compressor > --- PROPULSION ------- Titanium Leg VSS Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Core Shielding Improved Light Armor Plating Improved System Restoration Module > --- WEAPON ----------- Arc Projector Improved Spread Laser Minigun Heavy Machine Gun Improved Proton Missile Launcher > --- INVENTORY -------- Fusion Compressor Triangulator Improved Reaction Control System Improved Reaction Control System Shock Rifle Minigun Long-range Missile Launcher Remote Datajack Plasma Cutter Heavy Mace [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Leg Titanium Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Reaction Control System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Arc Projector Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Slots Evolved 9 | . 1 2 2 2 . . 2 . . . Power 2 | . 1 . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 3 | . . 1 1 . . . 1 . . . Weapon 3 | . . 1 1 . . . 1 . . . Parts Attached 93 | 7 8 6 7 18 4 . 20 6 8 9 Power 21 | 1 4 . 1 4 . . 5 3 3 . Engine 13 | 1 4 . 1 4 . . 1 1 1 . Core 6 | . . . . . . . 4 1 1 . Reactor 2 | . . . . . . . . 1 1 . Propulsion 27 | 2 2 3 . 4 1 . 6 1 2 6 Treads . | . . . . . . . . . . . Leg 20 | 2 2 3 . 4 . . 6 1 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . 1 . . . . 6 Utility 14 | 2 1 1 1 2 2 . 2 . 2 1 Device 4 | . . . . . . . 2 . 2 . Storage 2 | 1 . . . . 1 . . . . . Processor 4 | 1 1 . 1 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . 1 . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 31 | 2 1 2 5 8 1 . 7 2 1 2 Energy Gun 8 | . . 1 1 2 . . 3 . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 2 1 1 2 1 1 . 3 . . . Ballistic Cannon 3 | . . . . 2 . . . . . 1 Launcher 5 | . . . . 2 . . 1 2 . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 2 1 1 . Parts Lost 43 | . 1 . . 15 . . 16 3 . 8 Power 13 | . 1 . . 5 . . 3 3 . 1 Propulsion 9 | . . . . 3 . . 3 . . 3 Utility 7 | . . . . 2 . . 4 . . 1 Weapon 14 | . . . . 5 . . 6 . . 3 Highest Loss Streak 15 | . 1 . . 11 . . 15 2 . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 8 9 9 9 6 10 9 5 4 3 Power . | . 1 2 1 . . . . 1 . . Propulsion 1 | . 1 1 2 1 . . . . . 2 Utility 2 | . 3 2 . 1 2 5 2 2 1 . Weapon 3 | . 2 2 3 4 2 3 3 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 7 4 3 . 1 . 9 . . 1 Power 1 | . . . . . . . 1 . . . Propulsion 6 | . 5 . . . . . . . . 1 Utility 8 | . 1 2 . . 1 . 4 . . . Weapon 9 | . 1 2 3 . . . 3 . . . Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 100 98 99 89 77 72 91 9 37 65 Engine 13 | . 25 19 16 16 7 7 6 . 4 1 Core 2 | . . . . . . . 10 1 4 5 Leg 17 | . 25 19 16 19 14 8 15 2 9 1 Flight 1 | . . . . . 5 . . . . 12 Device 1 | . . . . . . . 4 . 4 12 Storage 9 | . 12 10 8 7 14 14 11 1 . . Processor 6 | . 12 10 15 10 . . . . . . Protection 7 | . . 9 8 8 8 14 11 . . 4 Energy Gun 5 | . . 7 7 5 6 7 6 . 1 5 Ballistic Gun 17 | . 25 21 19 18 13 14 14 1 . . Ballistic Cannon 1 | . . . . . 6 7 2 . . 5 Launcher 1 | . . . . 1 . . 3 . 10 5 Peak Build Rating 66 | 7 14 20 30 36 33 30 66 17 47 55 Average Rating 30 | 5 12 17 27 32 28 28 55 8 30 43 On Entrance 18 | . 7 14 20 30 11 30 28 9 11 43 Avg Prop Armor Cover (%) 1 | . . . . . 1 . . . . . Naked Turns 25 | . . . . . . . . 25 . . Heaviest Build 68 | 18 27 31 38 47 34 34 68 24 53 54 Greatest Support 54 | 20 26 34 34 54 26 26 52 15 35 35 Greatest Overweight (x) 10 | 4 1 1 1 1 5 2 9 6 4 10 Average Overweight (x) . | . 1 . . . 1 1 1 . . 2 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 9 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 5 5 5 Average Carried 8 | 1 8 9 9 9 6 10 9 5 4 3 Final Capacity 10 | 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 5 10 10 10 7 10 10 5 5 5 3 Class Distribution -------------------- 39% | Hacker-Gunner 36% | Hacker-Tank 23% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Tank | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Matter Collected 2560 | 143 388 186 409 545 233 4 432 58 140 22 Remotely . | . . . . . . . . . . . Salvage Created 2955 | . 496 484 531 787 41 . 511 . . 105 Parts 196 | . 28 28 45 57 2 . 31 . . 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Combat Hostiles Destroyed 67 | . 12 9 13 17 1 . 13 . . 2 Guns 55 | . 12 9 13 10 1 . 10 . . . Cannons 3 | . . . . 1 . . 1 . . 1 AOE 8 | . . . . 5 . . 2 . . 1 Classes Destroyed 14 | . 3 2 2 6 . . . . . 1 Worker 2 | . . . . 2 . . . . . . Builder 7 | . . . . 7 . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 10 | . 2 3 2 3 . . . . . . Swarmer 12 | . 2 . 4 . . . 6 . . . Grunt 26 | . 10 6 3 4 . . 3 . . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 11 | . . 2 4 3 . . 2 . . . Specialist 2 | . . . . . . . . . . 2 Hunter 4 | . . . 2 2 . . . . . . Programmer 8 | . . . . 5 1 . 2 . . . Heavy 1 | . . . . 1 . . . . . . Best Kill Streak 11 | . 3 7 3 11 1 . 3 . . 2 Combat Bots Only 7 | . 2 7 2 5 1 . 3 . . 2 Max Kills in Single Turn 3 | . 1 1 2 3 1 . 3 . . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . . 2 . . 2 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Hostile Shots Fired 796 | . 59 20 59 282 2 16 239 9 . 110 Missed 256 | . 13 5 15 106 2 4 65 1 . 45 Hits 540 | . 46 15 44 176 . 12 174 8 . 65 Melee 13 | . . 1 . 3 . 1 . 8 . . Projectile 527 | . 46 14 44 173 . 11 174 . . 65 AOE 1 | . . . . 1 . . . . . . Critical Strikes 25 | . 1 . 1 7 . . 7 7 . 2 Actively Blocked 6 | . . . . 4 . . 2 . . . Damage Taken 5916 | . 353 126 365 2028 . 72 2032 193 . 747 Core 1284 | . 33 6 25 354 . 12 512 193 . 149 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 104 | . . 1 4 69 . 2 28 . . . Ignored by Resistances 3576 | . 229 77 228 1224 . 48 1201 109 . 460 Regen/Repaired (Parts) 163 | . . 118 . 45 . . . . . . Core Remaining (%) 85 | 100 86 98 95 . . 47 . . . . Volleys Fired 156 | . 49 21 26 33 1 1 22 . . 3 Largest 5 | . 2 3 4 4 4 4 5 . . 3 Hottest 228 | . 40 90 137 149 136 136 228 . . 139 Shots Fired 472 | . 98 62 81 127 6 5 84 . . 9 Gun 431 | . 98 62 81 106 5 3 73 . . 3 Cannon 18 | . . . . 8 1 2 4 . . 3 Launcher 23 | . . . . 13 . . 7 . . 3 Special . | . . . . . . . . . . . Kinetic 353 | . 98 44 56 92 5 4 51 . . 3 Thermal 58 | . . 18 25 10 . . 5 . . . Explosive 16 | . . . . 13 . . . . . 3 Electromagnetic 45 | . . . . 12 1 1 28 . . 3 Robot Hit Streak 37 | . 33 35 30 37 14 1 11 . . 11 Robot Miss Streak 3 | . 3 3 2 2 . 1 3 . . . Penetration Max 1 | . . . 1 1 . . . . . . Secondary Targets 6 | . 3 1 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . Shots Hit Robots 362 | . 82 48 64 102 2 2 54 . . 8 Core Hits 195 | . 30 25 31 68 1 1 34 . . 5 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 7 | . 1 1 2 2 . . . . . 1 Burn 4 | . . 1 1 2 . . . . . . Destroy 2 | . 1 . 1 . . . . . . . Blast 1 | . . . . . . . . . . 1 Melee Attacks 5 | . . . 2 3 . . . . . . Impact 3 | . . . . 3 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7065 | . 846 576 1002 3028 19 34 1282 . . 278 Guns 4690 | . 846 576 1002 1325 19 12 854 . . 56 Cannons 297 | . . . . 157 . 22 40 . . 78 Explosions 1946 | . . . . 1428 . . 374 . . 144 Melee 118 | . . . . 118 . . . . . . Ramming 14 | . . . . . . . 14 . . . Kinetic 3828 | . 846 361 632 1197 17 34 663 . . 78 Thermal 1069 | . . 215 370 307 . . 177 . . . Explosive 1521 | . . . . 1262 . . 115 . . 144 Electromagnetic 515 | . . . . 144 2 . 313 . . 56 Impact 118 | . . . . 118 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 12 12 12 . 4 4 4 Average Corruption 7 | . . . . 3 12 12 . 4 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 81 | . . . . 20 47 6 . . 3 5 Message Errors 15 | . . . . 4 10 1 . . . . Matter Fused 15 | . . . . 4 7 2 . . . 2 Heat Flow Errors 14 | . . . . 4 9 . . . 1 . Energy Discharges 13 | . . . . 1 9 1 . . 1 1 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . 4 6 1 . . 1 . Data Loss (major) 6 | . . . . 1 3 . . . . 2 Misfires 4 | . . . . 1 2 1 . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 79 | . . . . 77 . . 2 . . . Projectiles . | . . . . . . . . . . . Explosions 33 | . . . . 31 . . 2 . . . Melee 46 | . . . . 46 . . . . . . Knockbacks 3 | . . . . 3 . . . . . . Impact 3 | . . . . 3 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . 144 . . 8 . . 5 Shots 7 | . . . . 4 . . 2 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 6 | . . . . . . . 6 . . . Kicked 6 | . . . . . . . 6 . . . Crushed . | . . . . . . . . . . . Highest Temperature 483 | . 170 324 220 352 244 57 483 . 274 48 Average Temperature 133 | . 42 124 71 121 99 30 196 . 142 22 Received Heat Transfer 1980 | . 309 78 99 240 . 30 1134 . . 90 Effects 40 | . . . . 3 . . 37 . . . Shutdowns 15 | . . . . 1 . . 14 . . . Energy Bleed 8 | . . . . 1 . . 7 . . . Interference 2 | . . . . . . . 2 . . . Matter Decay 4 | . . . . . . . 4 . . . Short Circuit 2 | . . . . 1 . . 1 . . . Damage (minor) 2 | . . . . . . . 2 . . . Damage (major) 7 | . . . . . . . 7 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 1 2 2 . . . . . . Heat Transferred 2355 | . . 703 888 594 . . 170 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Maximum Alert Level 1 | . . 1 . 1 . . . . . . Low Security (%) 98 | 100 100 93 100 97 . . 100 100 100 100 Level 1 1 | . . 6 . 2 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 225 | . 40 225 66 215 . . 75 18 . 108 Initial 18 | . . . . . . . . 18 . . Average 19 | . 5 30 12 40 . . 10 2 . 45 Influence Increases 2528 | . 325 395 369 762 30 . 529 . . 118 Destroy 0b10 Robot/C 1340 | . 240 180 260 340 20 . 260 . . 40 Destroy 0b10 Robot/NC 110 | . 10 15 15 70 . . . . . . Destroy Leader 392 | . 54 56 84 108 10 . 70 . . 10 Allied During Kill 2 | . . . . 2 . . . . . . Successful Hack 54 | . 6 24 5 19 . . . . . . Disable Machine 84 | . . . 4 56 . . 20 . . 4 Destroy Structure 126 | . . . 1 62 . . 29 . . 34 Lose Combat Pursuer 420 | . 15 120 . 105 . . 150 . . 30 Influence Decreases 2490 | . 325 395 369 757 35 . 454 75 . 80 Entered New Map 60 | . . . . . 3 . . 57 . . Time Decay 2030 | . 315 245 369 668 32 . 386 15 . . Lost Part 214 | . 10 . . 72 . . 49 3 . 80 Lost Ally 36 | . . . . 17 . . 19 . . . Purge Threat 150 | . . 150 . . . . . . . . Squads Dispatched 23 | . 2 2 1 9 . . 7 . . 2 Investigation 5 | . 2 1 . 2 . . . . . . Extermination 6 | . . . . 4 . . 2 . . . Reinforcement 12 | . . 1 1 3 . . 5 . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Distress Signals 11 | . 1 3 3 1 . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 20 14 21 30 1 4 26 7 . 7 Peak Tracking Total 11 | . 3 11 4 8 1 3 7 6 . 2 Tactical Retreats 16 | . 1 3 . 3 . . 6 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Traps Triggered 10 | . . 2 1 3 . . 4 . . . Indirectly 2 | . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Machines Disabled 21 | . . . 1 14 . . 5 . . 1 Max in Single Turn 13 | . . . 1 13 . . 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Machines Accessed 38 | . 8 8 7 8 1 . 5 . 1 . Terminals 23 | . 7 5 4 4 . . 2 . 1 . Fabricators 2 | . . . . 1 . . 1 . . . Repair Stations 3 | . . 2 . 1 . . . . . . Recycling Units 5 | . 1 1 1 1 . . 1 . . . Scanalyzers 3 | . . . 1 1 . . 1 . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 102 | . 34 22 13 22 1 . 9 . 1 . Successful 85 | . 29 17 12 19 1 . 6 . 1 . Failed 17 | . 5 5 1 3 . . 3 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . . 5 . . 1 . . . Terminals 62 | . 27 14 9 8 . . 3 . 1 . Fabricators 5 | . . . . 2 . . 3 . . . Repair Stations 10 | . . 7 . 3 . . . . . . Recycling Units 12 | . 7 1 1 1 . . 2 . . . Scanalyzers 11 | . . . 2 8 . . 1 . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 47 | . 22 9 8 4 1 . 2 . 1 . Record 18 | . 7 2 6 3 . . . . . . Prototype ID Bank 4 | . 3 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . Open DSF 4 | . . . . 1 . . 2 . 1 . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Dispatch Records 3 | . 2 . 1 . . . . . . . Maintenance Status 2 | . 2 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . Hauler Manifests 3 | . 3 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . 2 . . 3 . . . Network Status 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . Build 3 | . . . . 1 . . 2 . . . Repair Station Hacks 9 | . . 7 . 2 . . . . . . Scan Component 5 | . . 4 . 1 . . . . . . Repair 4 | . . 3 . 1 . . . . . . Recycling Unit Hacks 11 | . 7 1 1 1 . . 1 . . . Recycle Component 2 | . 2 . . . . . . . . . Process 2 | . 2 . . . . . . . . . Report Inventory 5 | . 2 1 . 1 . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 10 | . . . 2 8 . . . . . . Insert Component 5 | . . . 1 4 . . . . . . Analyze 5 | . . . 1 4 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . Terminals 2 | . . . . 2 . . . . . . Botnet 2 | . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 8 6 5 7 . . 4 . . . Full Trace Events 4 | . 2 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 7 | . . . . 3 . . 4 . . . Authchips . | . . . . . . . . . . . Time 174 | . . . . 134 . . 40 . . . Total Robot Build Rating 16 | . . . . 12 . . 4 . . . Part Schematics Acquired 5 | . . . 1 4 . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . Total Part Build Rating 6 | . . . . . . . 6 . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 4 | . . 3 . 1 . . . . . . Time 96 | . . 80 . 16 . . . . . . Parts Recycled 2 | . 2 . . . . . . . . . Recycled Matter 184 | . 184 . . . . . . . . . Retrieved Matter 383 | . 383 . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . Parts Scanalyzed 5 | . . . 1 4 . . . . . . Part Schematics Acquired 5 | . . . 1 4 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . Non-combat . | . . . . . . . . . . . Combat 2 | . . . 2 . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . parse_system 2 | . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Total Allies 7 | . . . . 3 . . 4 . . . Largest Group 4 | . . . . 3 . . 4 . . . Highest-Rated Group 60 | . . . . 60 . . 24 . . . Highest-Rated Ally 20 | . . . . 20 . . 6 . . . Total Orders 1 | . . . . . . . 1 . . . ROAM 1 | . . . . . . . 1 . . . Ally Attacks 9 | . . . . 9 . . . . . . Total Damage 168 | . . . . 168 . . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Active Infowar (turns) 276 | . . . . . . . . . 50 226 Triangulation 276 | . . . . . . . . . 50 226 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Turns Passed 8284 | 87 1438 751 1002 1603 1278 166 1484 132 117 226 Spaces Moved 4282 | 55 618 378 466 1048 659 67 713 123 64 91 Core 143 | 10 . . . . . . 50 68 8 7 Treads . | . . . . . . . . . . . Legs 4061 | 45 618 378 466 1048 658 67 663 55 56 7 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 78 | . . . . . 1 . . . . 77 Fastest Speed 50 | 50 190 130 130 116 190 190 50 50 120 114 Average Speed 168 | 130 190 140 187 129 190 244 189 101 166 216 Slowest Speed 680 | 250 190 200 200 200 460 260 500 350 250 680 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 78 33 46 28 80 9 18 68 1 61 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 157 | . . . . 82 . 1 39 . . 35 Melee . | . . . . . . . . . . . Projectile 3 | . . . . 2 . 1 . . . . AOE 154 | . . . . 80 . . 39 . . 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Total 5018 | 66 797 555 539 1200 681 68 796 128 73 115 Wait 344 | . 96 129 25 87 3 1 3 . . . Move 4273 | 54 617 377 465 1047 658 66 713 122 63 91 Hop . | . . . . . . . . . . . Pick Up 59 | 5 16 8 7 3 10 . 9 . 1 . Fast Attach 51 | 7 . 7 . 6 1 . 11 6 5 8 Attach 26 | . 2 2 2 6 6 . 3 . 3 2 Detach 10 | . . . . 1 1 . 2 . 1 5 Swap 30 | . 6 3 5 9 . . 7 . . . Drop 53 | . 11 8 7 5 1 . 15 . . 6 Fire 156 | . 49 21 26 33 1 1 22 . . 3 Melee 5 | . . . 2 3 . . . . . . Ram . | . . . . . . . . . . . Kick 6 | . . . . . . . 6 . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 28 | -11/Scrapyard | Identified exit to Materials 28 | -11/Scrapyard | Discovered exit to Materials (range 14) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Power x1 236 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Hacker-Mutant 920 | -10/Materials | Identified exit to Mines 1526 | -10/Materials | Entered another Materials area 1526 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1572 | -9/Materials | Repaired Imp. Ion Engine 1605 | -9/Materials | Repaired Imp. Aluminum Leg 1825 | -9/Materials | Build established: Hacker-Gunner 1915 | -9/Materials | Repaired Imp. Ion Engine 2107 | -9/Materials | Destroyed 7 combat bots 2130 | -9/Materials | Identified exit to Storage 2130 | -9/Materials | Discovered exit to Storage (range 13) 2246 | -9/Materials | Identified exit to Materials 2246 | -9/Materials | Discovered exit to Materials (range 10) 2277 | -9/Materials | Entered another Materials area 2277 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3241 | -8/Materials | Identified exit to Factory 3241 | -8/Materials | Discovered exit to Factory (range 16) 3279 | -8/Materials | Entered Factory 3279 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3369 | -7/Factory | Repaired Imp. Ion Engine 3427 | -7/Factory | Identified exit to DSF 3523 | -7/Factory | Identified exit to Lower Caves 3523 | -7/Factory | Discovered exit to Lower Caves (range 4) 3538 | -7/Factory | Fabricated B-48 Gladiator? 3832 | -7/Factory | Lost 3 allies 4288 | -7/Factory | Cargo convoy interrupted 4717 | -7/Factory | Identified exit to Factory 4717 | -7/Factory | Discovered exit to Factory (range 16) 4803 | -7/Factory | System corruption reached 10% 4819 | -7/Factory | Lost 11 parts (3p2n2u4w) 4878 | -7/Factory | Core integrity fell below 50% 4882 | -7/Factory | Entered Lower Caves 5152 | -7/Lower Caves | Build established: Hacker-Tank 5953 | -7/Lower Caves | Identified exit to Lower Caves 6160 | -7/Lower Caves | Entered another Lower Caves area 6315 | -7/Lower Caves | Discovered exit to Factory (range 5) 6319 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6326 | -7/Lower Caves | Entered Factory 6326 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6603 | -6/Factory | Fabricated K-01 Serf? 6666 | -6/Factory | Fabricated Minigun? 7369 | -6/Factory | Cargo convoy interrupted 7785 | -6/Factory | Core integrity fell below 50% 7810 | -6/Factory | Sucked down chute 7810 | -6/Factory | Entered Waste 7812 | -6/Waste | Lost 15 parts (3p3n4u5w) 7828 | -6/Waste | Spotted C-40 Crusher 7846 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7849 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7849 | -6/Waste | Spotted C-40 Crusher 7865 | -6/Waste | Spotted C-40 Crusher 7869 | -6/Waste | Spotted C-40 Crusher 7880 | -6/Waste | Spotted C-40 Crusher 7880 | -6/Waste | Spotted C-40 Crusher 7913 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7925 | -6/Waste | Identified exit to Factory 7925 | -6/Waste | Discovered exit to Factory (range 16) 7926 | -6/Waste | Core integrity fell below 20% 7942 | -6/Waste | Entered Factory 8048 | -6/Factory | Build established: Hacker-Mutant 8057 | -6/Factory | Identified exit to DSF 8059 | -6/Factory | Entered DSF 8122 | -6/DSF | Additional patrols routed to DSF 8285 | -6/DSF | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- dispatching reinforcements to area. 08247_ Xenon Bombardment Thruster destroyed. 08247_ Critical hit (Blast). 08247_ Knocked back. 08251_ Hrd. Light Armor Plating destroyed. 08251_ Knocked back. 08253_ System corrupted: Substantial component data lost. 08255_ Xenon Bombardment Thruster destroyed. 08255_ Critical hit (Blast). 08255_ Knocked back. 08259_ Xenon Bombardment Thruster destroyed. 08264_ Knocked back. 08269_ Lgt. Fission Core destroyed. 08269_ Knocked back. 08273_ Hpw. Shock Rifle destroyed. 08273_ Hvy. Rocket Launcher destroyed. 08274_ Knocked back. 08280_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????## % ########???????????????????????? | | ???????#% [=#??????????????????????????????? | | ???????#= ==#??????????????????????????????? | | ???????## # #??????????????????????????????? | | ???????# ==#??????????????????????????????? | | ???????# ==#??????????????????????????????? | | ???????# ==#??????????????????????????????? | | ??????### ######???#???????????????????????? | | ??????#!! #? #?!!#?? ??????????????????? | | ??????#!! ## #!!!## ??????????????????? | | ?????##== ?????????????????? | | ????##"==% ^ ?????????????????? | | ????# "== ?????????????????? | | ????### ##///#!!!## ?????????????????? | | ??????# #?///#?!!#?# #?????????????????? | | ??????### ######???### g####??????????????? | | ???????# !!##?????# ! ]] #??????????????? | | ???????# !!## ????# ]] ???????????????? | | ???????# !!## !???? ]]#???????????????? | | ???????## ###? !!#### ##??????????????? | | ???????#! #??? == g #??????????????? | | ???????#! #?????# == H #??????????????? | | ???????## ##########== #???????????????? | | ??????### ###!!#!!!## % #???????????????? | | ?????##"" ##!!#!!!### ###???????????????? | | ????""""" @ Y % %#???????????????? | | ????"##"" % % #???????????????? | | ??????#"""""##!!#!!!#***** #???????????????? | | ??????#"""""#########***** #???????????????? | | ??????####"##???????###;;#;##???????????????? | | ?????????#"#??????????######????????????????? | | ?????????""?????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 52 Energy Capacity 770 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 14 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Hvy. Mace | -7/Factory | Scanalyzed Minigun | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Imp. Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded K-01 Serf | x4 | -6/Factory | Preloaded Minigun | x2 | -6/Factory Repaired ---------- Imp. Ion Engine | 24% | -9/Materials Imp. Aluminum Leg | 52% | -9/Materials Imp. Ion Engine | 75% | -9/Materials Imp. Ion Engine | 35% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Jackpot Maybe Next Time I'll Detach My Launcher Oops Resistances Are Futile Sprinter System Compromised Throw Away The Key Challenges ------------ None Game ------ Seed LinkedRestorationProcessor Manual? 0 Play Time 02:59:28 Cumulative 23.5 hours Start 2025.12.11 @ 21:27:22 End 2025.12.12 @ 20:21:46 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7a26a47-63a1-4af9-8e54-fb67570053dc