Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.02 @ 18:28:55 Player: Dusanh Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (281) 1405 Value Destroyed (12200) 12200 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (1650) 1650 TOTAL SCORE: 23435 Bonus ------- High Alert Combat Kills 905 Follower Combat Kills 145 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 1227/1300 Matter 300/300 Energy 565/565 System Corruption 2% Temperature Cool (0) Movement Treading (162) Location -3/Testing Parts ------- > --- POWER (2) -------- Antimatter Reactor Particle Reactor > --- PROPULSION (5) --- Medium Treads Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Improved Target Analyzer Improved Weapon Cycler Experimental Hardlight Generator Experimental Hacking Suite Improved System Shield > --- WEAPON (4) ------- Gamma Rifle Heavy Hardcell Cannon Enhanced Force Lance > --- INVENTORY (22) --- Reinforced Fission Core Antimatter Reactor Armored Medium Treads Heavy Treads Coolant Injector Experimental Transmission Jammer Layered Heavy Armor Plating Light Regenerative Plating Improved Focal Shield Advanced Shield Generator Transdimensional Reconstructor Enhanced Force Rifle Nova Cannon Coil Gun KE Penetrator KE Penetrator Railgun Railgun Guided EMP Blaster Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Improved Target Analyzer Improved Weapon Cycler Experimental Transmission Jammer Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle Potential Cannon Plasma Sword > --- INVENTORY -------- Reinforced Fission Core Antimatter Reactor Armored Medium Treads Heavy Treads Coolant Injector Layered Heavy Armor Plating Light Regenerative Plating Improved Focal Shield Advanced Shield Generator Transdimensional Reconstructor Enhanced Force Rifle Nova Cannon Coil Gun Coil Gun KE Penetrator KE Penetrator Railgun Railgun Guided EMP Blaster [Rating: 136] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Light Regenerative Plating Weapon KE Penetrator Energy Gun Tesla Rifle Energy Cannon Ion Burst Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Guided EMP Blaster Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . . 1 . Utility 8 | . . 1 1 1 1 . . . . 1 . . . . 2 1 . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . Parts Attached 358 | 5 12 14 20 55 13 5 10 . 5 106 10 14 11 15 37 9 17 Power 44 | 1 3 2 2 12 . 1 1 . 1 9 . 7 1 2 1 1 . Engine 19 | 1 2 2 2 7 . . . . 1 2 . 2 . . . . . Core 21 | . 1 . . 5 . 1 1 . . 7 . 5 . 1 . . . Reactor 4 | . . . . . . . . . . . . . 1 1 1 1 . Propulsion 63 | 2 4 4 6 11 2 2 1 . 1 19 . . 5 . 4 2 . Treads 42 | . 2 3 4 7 2 2 1 . 1 13 . . 2 . 3 2 . Leg 4 | 1 . . . . . . . . . . . . 3 . . . . Wheel 14 | 1 2 1 2 3 . . . . . 4 . . . . 1 . . Hover 2 | . . . . . . . . . . 2 . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . Utility 141 | . 3 4 5 14 10 . 1 . . 50 6 3 5 4 24 5 7 Device 104 | . . 3 3 8 6 . . . . 40 4 3 4 3 21 4 5 Storage 6 | . 2 . . 1 . . . . . 2 1 . . . . . . Processor 7 | . 1 1 . . 2 . . . . 1 . . 1 . 1 . . Hackware 2 | . . . . . . . . . . . . . . . 1 . 1 Protection 22 | . . . 2 5 2 . 1 . . 7 1 . . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 110 | 2 2 4 7 18 1 2 7 . 3 28 4 4 . 9 8 1 10 Energy Gun 27 | . 1 . 1 2 1 . 3 . 1 7 2 3 . 3 1 . 2 Energy Cannon 9 | . . . 1 4 . . . . . 3 . . . . . . 1 Ballistic Gun 50 | 2 1 4 4 7 . . 1 . 2 14 . . . 4 6 1 4 Ballistic Cannon 8 | . . . 1 3 . . 1 . . 2 . . . . . . 1 Launcher 14 | . . . . 2 . 2 2 . . 2 2 1 . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 7 1 . . . . 5 . . 6 . 2 . 3 Parts Lost 46 | . . 2 2 7 . . 5 . . 27 . . . . 2 . 1 Power 4 | . . . . . . . 1 . . 3 . . . . . . . Propulsion 11 | . . . . 2 . . 2 . . 6 . . . . 1 . . Utility 14 | . . 1 1 1 . . 1 . . 9 . . . . 1 . . Weapon 17 | . . 1 1 4 . . 1 . . 9 . . . . . . 1 Highest Loss Streak 6 | . . 1 1 2 . . 3 . . 6 . . . . 1 . 1 Average Slot Usage (%) 93 | . 96 97 99 95 92 93 86 86 90 95 89 87 87 92 93 95 94 Engine 5 | . 4 10 9 11 13 7 1 . 3 2 5 1 . . . . . Core 4 | . 9 . . 2 . 4 11 13 8 7 5 9 7 5 2 . . Reactor 1 | . . . . . . . . . . . . . 3 5 7 9 9 Treads 14 | . 11 21 18 12 13 13 7 6 10 13 17 17 16 17 14 14 19 Wheel 4 | . 14 11 9 6 6 6 6 6 6 4 . . . . . 3 . Device 9 | . . 9 9 9 10 6 6 6 6 10 9 5 10 6 14 14 13 Storage 13 | . 12 11 9 13 13 13 13 13 13 12 17 17 17 17 15 14 14 Processor 10 | . 12 11 9 6 10 13 13 13 13 12 11 11 11 11 10 9 9 Protection 3 | . . . 9 5 4 6 5 6 6 2 1 4 . 3 2 4 . Energy Gun 3 | . 9 . 3 . 5 4 3 . 6 2 9 10 11 4 . 4 3 Ballistic Gun 12 | . 18 21 18 14 7 4 1 . 10 16 4 . . 15 19 14 11 Ballistic Cannon 1 | . . . 1 5 6 6 4 6 2 . . . . . . . . Launcher 1 | . . . . . . 2 8 13 . . 3 5 5 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 6 25 30 43 77 73 74 77 77 73 109 106 107 105 106 112 115 128 Greatest Support 153 | 10 23 46 46 66 48 56 48 28 50 125 124 124 124 124 124 125 153 Greatest Overweight (x) 8 | . 2 2 3 4 2 2 3 2 3 8 . . 3 . 6 7 4 Average Overweight (x) 1 | . . . 1 2 1 1 2 2 1 1 . . . . . 5 . Largest Inventory Capacity 22 | 4 10 10 10 16 16 16 16 16 16 22 22 22 22 22 22 22 22 Average Capacity 17 | 4 7 10 10 15 16 16 16 16 16 17 22 22 22 22 22 22 22 Most Carried 22 | 4 10 10 10 16 16 16 16 13 16 22 22 22 22 22 22 22 22 Average Carried 16 | 2 7 9 9 13 15 15 13 13 14 16 21 21 21 21 20 21 21 Final Capacity 22 | 4 10 10 10 16 16 16 16 16 16 22 22 22 22 22 22 22 22 Final Carried 22 | 4 10 10 10 15 16 16 13 13 16 22 22 22 22 22 22 22 22 Class Distribution -------------------- 30% | Skirmisher 26% | Scavenger-Skirmisher 18% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 9982 | 256 259 351 444 1899 66 501 220 . 110 3033 252 300 10 444 1263 206 368 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13531 | 45 423 641 919 1536 66 325 387 . 55 4296 422 790 253 484 1902 206 781 Parts 740 | 1 31 52 57 85 4 14 17 . 6 203 15 36 6 31 117 10 55 Haulers Intercepted 11 | . 1 2 1 2 . . . . . 4 . . . . 1 . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . 9 8 . 12 . 11 8 . 16 . . . Prevented 55 | . . . . . . . 6 . . . 8 22 5 14 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 237 | 1 9 19 21 33 2 11 8 . 2 57 8 15 . 10 29 2 10 Melee 6 | . . . . 1 . . . . . . . . . . . . 5 Guns 165 | 1 9 19 16 20 1 3 1 . 2 49 2 2 . 4 29 2 5 Cannons 31 | . . . 5 11 1 5 3 . . 6 . . . . . . . AOE 25 | . . . . 1 . 3 3 . . 2 4 9 . 3 . . . Classes Destroyed 15 | 1 3 1 2 3 . . . . . 3 . . . . 1 . 1 Worker 3 | . . . . . . . . . . 2 . . . . . . 1 Builder 2 | . . . . 1 . . . . . 1 . . . . . . . Hauler 11 | . 1 2 1 2 . . . . . 4 . . . . 1 . . Recycler 5 | . . . . . . . . . . 5 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . Watcher 17 | . 3 2 1 2 1 . . . . 6 . . . . 1 . 1 Swarmer 74 | . 3 12 7 3 . 8 4 . 2 11 4 6 . 5 4 . 5 Grunt 70 | 1 6 4 7 14 . 2 4 . . 17 3 4 . . 8 . . Brawler 5 | . . . 1 1 . . . . . 2 . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . 4 Sentry 29 | . . 3 5 4 . 1 . . . 6 1 1 . 1 5 2 . Hunter 10 | . . . 1 3 . . . . . 1 . 2 . 2 . . 1 Programmer 47 | . . . . 7 2 . . . . 19 . 1 . 2 12 . 4 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 1 3 4 6 4 1 4 4 . 2 5 4 7 . 5 4 1 7 Combat Bots Only 6 | 1 3 4 6 4 1 4 4 . 2 5 4 6 . 5 4 1 5 Max Kills in Single Turn 3 | 1 1 2 2 2 1 3 1 . 1 3 2 1 . 2 2 1 1 Gunslinging 1 | . . 1 . . . . . . . 1 . . . 1 1 . . Exploded 3 | . . . . 1 . 3 1 . . 1 2 1 . 1 . . . Melee 1 | . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Damage Taken 17016 | 42 380 884 1120 2992 257 404 690 . 234 6650 99 468 . 311 1525 270 690 Core 1787 | . 63 133 123 311 31 59 50 . 34 683 18 42 . 33 134 27 46 Absorbed by Shields 436 | . . . . . . . . . . 115 . . . . 321 . . Reduced by Siege Mode 137 | . . . . . . . . . . 36 5 9 . . 60 15 12 Core Remaining (%) 70 | 100 74 66 77 55 . . . . 79 . . . . 22 88 . . Volleys Fired 646 | 4 34 66 48 136 11 16 16 . 8 146 19 29 15 21 58 8 11 Largest 4 | 2 2 2 3 3 3 3 3 . 3 4 2 2 1 3 4 4 4 Hottest 266 | 40 85 85 121 138 143 143 138 . 138 266 146 146 60 93 176 176 178 Shots Fired 1781 | 8 68 130 139 374 33 46 39 . 21 517 21 38 15 30 229 32 41 Gun 1456 | 8 68 130 114 249 22 27 20 . 21 444 4 18 15 14 229 32 41 Cannon 255 | . . . 25 121 11 15 10 . . 73 . . . . . . . Launcher 70 | . . . . 4 . 4 9 . . . 17 20 . 16 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1413 | 8 61 113 96 328 22 29 18 . 13 427 . . . 14 227 24 33 Thermal 215 | . 7 17 43 42 11 13 . . 8 70 2 2 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 153 | . . . . 4 . 4 21 . . 20 19 36 15 16 2 8 8 Robot Hit Streak 32 | 3 13 16 20 18 12 10 8 . 6 32 6 7 20 25 27 16 17 Robot Miss Streak 7 | 2 3 5 4 5 2 2 5 . 3 7 . 2 . 2 3 1 2 Penetration Max 2 | . . . 1 . . . . . . 1 . . . . 2 . . Secondary Targets 22 | . 2 2 1 . . . . . . 13 . . . 1 2 . 1 Max Gunslinging Chain 2 | . 1 1 1 . . . . . . 2 . . . 1 1 . 1 Shots Hit Robots 1184 | 5 47 79 81 259 24 31 23 . 11 354 2 13 15 10 156 29 45 Core Hits 577 | 2 23 36 35 113 6 15 20 . 4 167 12 23 10 16 65 8 22 Critical Hits 96 | . . . 6 2 . . 1 . 2 50 1 1 . 1 23 2 7 Critical Kills 45 | . . . 3 1 . . . . . 19 1 1 . 1 12 1 6 Critical Parts Destroyed 40 | . . . 3 1 . . 1 . 1 23 . . . . 10 . 1 Melee Attacks 21 | . . . . . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . 1 Piercing 20 | . . . . . . . . . . . . . . . . . 20 Sneak Attacks 6 | . . . . . . . . . . . . . . . . . 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27760 | 54 532 903 1555 4797 623 769 660 . 206 8584 593 1204 167 693 3943 615 1862 Guns 18188 | 54 532 903 1183 2655 364 340 83 . 206 6063 46 236 167 202 3930 615 609 Cannons 4972 | . . . 370 1934 259 295 101 . . 2013 . . . . . . . Explosions 3301 | . . . . 186 . 134 476 . . 499 547 968 . 491 . . . Melee 1253 | . . . . . . . . . . . . . . . . . 1253 Ramming 46 | . . . 2 22 . . . . . 9 . . . . 13 . . Kinetic 17463 | 54 447 773 1001 3705 387 415 115 . 71 5552 . . . 202 3900 449 392 Thermal 5260 | . 85 130 552 884 236 260 82 . 135 2719 . 150 . 27 . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 3738 | . . . . 186 . 94 463 . . 304 593 1054 167 464 30 166 217 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1253 | . . . . . . . . . . . . . . . . . 1253 Highest Corruption 12 | . . 1 . 8 3 . . . . 12 11 1 . 2 4 . 2 Average Corruption 3 | . . 1 . 2 1 . . . . 6 6 1 . 1 1 . 1 Corruption Purged 29 | . . . . 3 3 . . . . 11 11 1 . . . . . Effects 278 | . . . . 52 3 . . . . 171 15 6 . 1 25 . 5 Message Errors 60 | . . . . 14 1 . . . . 31 6 1 . 1 5 . 1 Matter Fused 46 | . . . . 6 1 . . . . 34 1 . . . 4 . . Heat Flow Errors 31 | . . . . 7 1 . . . . 17 2 . . . 1 . 3 Energy Discharges 30 | . . . . 8 . . . . . 15 2 2 . . 3 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 45 | . . . . 6 . . . . . 26 4 1 . . 7 . 1 Data Loss (major) 4 | . . . . . . . . . . 4 . . . . . . . Misfires 8 | . . . . 1 . . . . . 7 . . . . . . . Misdirections 2 | . . . . . . . . . . 2 . . . . . . . Targeting Errors 40 | . . . . 8 . . . . . 27 . 2 . . 3 . . Weapon Failures 11 | . . . . 2 . . . . . 7 . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 418 | . . . . 25 29 38 21 . . 48 9 32 . 1 . . 215 Projectiles 92 | . . . . 25 29 38 . . . . . . . . . . . Explosions 111 | . . . . . . . 21 . . 48 9 32 . 1 . . . Melee 215 | . . . . . . . . . . . . . . . . . 215 Knockbacks 27 | . . . . 14 2 3 6 . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . 14 2 3 6 . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . 6 . . 14 . . 49 . . . 16 . . . Shots 5 | . . . . . . . 1 . . 2 . . . 2 . . . Rammed 8 | . . . 1 5 . . . . . 1 . . . . 1 . . Targets Rammed 9 | . . . 1 6 . . . . . 1 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 452 | 6 216 394 349 452 417 426 426 . 194 399 266 372 222 252 418 395 246 Average Temperature 120 | 6 65 161 120 122 148 153 162 . 76 106 95 111 125 94 136 148 89 Received Heat Transfer 2771 | 24 192 222 342 669 39 57 81 . 24 837 36 27 . 9 167 45 . Effects 44 | . . 2 1 14 3 3 2 . . 6 . 2 . 1 9 1 . Shutdowns 13 | . . . . 2 . 1 1 . . 2 . 1 . . 5 1 . Energy Bleed 11 | . . . . 5 2 . . . . 2 . 1 . . 1 . . Interference 10 | . . 2 . 4 . . . . . 2 . . . 1 1 . . Matter Decay 5 | . . . 1 1 1 . 1 . . . . . . . 1 . . Short Circuit 3 | . . . . 1 . 1 . . . . . . . . 1 . . Damage (minor) 2 | . . . . 1 . 1 . . . . . . . . . . . Siege Activations 38 | . . . . . . . . . . 7 3 5 . 5 12 2 4 Total Turns 768 | . . . . . . . . . . 178 27 49 . 44 410 23 37 Longest Duration 132 | . . . . . . . . . . 51 18 14 . 13 132 12 13 Robots Corrupted 11 | . . . . . . . 1 . . . 2 4 1 3 . . . Combat Hostiles 11 | . . . . . . . 1 . . . 2 4 1 3 . . . Parts Fried 18 | . . . . . . . 3 . . . 5 5 . 3 . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . 2 3 . 1 . . . 3 . . . . . . . Heat Transferred 7818 | . 222 296 1073 1377 450 500 50 . 300 3300 . 200 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 2 1 . . 1 . 3 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 1269 | 20 254 289 449 589 288 . . . . 1269 . . . . 343 257 265 Average Influence 260 | 10 95 156 292 179 141 . . . . 518 . . . . 153 192 112 Maximum Alert Level 4 | . 1 1 2 2 1 . . . . 4 . . . . 1 1 1 Low Security (%) 52 | 100 95 63 17 67 66 . . . . 16 . . . . 63 65 90 Level 1 27 | . 4 36 60 14 33 . . . . 31 . . . . 36 34 9 Level 2 12 | . . . 22 18 . . . . . 26 . . . . . . . Level 3 4 | . . . . . . . . . . 18 . . . . . . . Level 4 2 | . . . . . . . . . . 7 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 1 1 10 3 . . . . 17 . . . . 9 . 2 Investigation 7 | . . 1 1 . 1 . . . . 1 . . . . 3 . . Extermination 24 | . . . . 6 2 . . . . 8 . . . . 6 . 2 Reinforcement 9 | . 1 . . 3 . . . . . 5 . . . . . . . Assault 1 | . . . . 1 . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 17 | . . 2 5 2 . . . . . 8 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 327 | 1 13 26 34 52 7 12 10 . 6 86 5 18 . 8 32 2 15 Peak Tracking Total 7 | 1 3 5 7 5 3 4 4 . 4 6 3 5 . 4 4 1 5 Tactical Retreats 23 | . . 2 3 3 . . 1 . . 9 2 1 . . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 7 | . . . 1 3 . . . . . 3 . . . . . . . Indirectly 2 | . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . 5 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 4 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 21 | . . 1 2 2 . . . . . 11 . . . . 2 . 3 Max in Single Turn 4 | . . 1 1 1 . . . . . 4 . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 73 | . 9 6 7 7 2 . 2 4 . 16 . . 9 . 7 . 4 Terminals 32 | . 7 4 6 4 1 . . . . 4 . . . . 3 . 3 Fabricators 9 | . . . . 3 . . . . . 3 . . . . 2 . 1 Repair Stations 8 | . 1 1 . . 1 . . . . 4 . . . . 1 . . Recycling Units 5 | . 1 1 . . . . . . . 2 . . . . 1 . . Scanalyzers 3 | . . . 1 . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Total Hacks 233 | . 16 10 19 11 6 . 6 27 . 51 . . 48 . 26 . 13 Successful 171 | . 7 8 15 4 5 . 6 27 . 27 . . 48 . 17 . 7 Failed 62 | . 9 2 4 7 1 . . . . 24 . . . . 9 . 6 Catastrophic 12 | . 1 1 1 2 . . . . . 3 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 60 | . 12 7 9 7 2 . . . . 9 . . . . 7 . 7 Fabricators 23 | . . . . 4 . . . . . 8 . . . . 5 . 6 Repair Stations 42 | . 3 2 . . 4 . . . . 21 . . . . 12 . . Recycling Units 11 | . 1 1 . . . . . . . 7 . . . . 2 . . Scanalyzers 15 | . . . 10 . . . . . . 5 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Terminal Hacks 112 | . 5 5 6 1 1 . 6 27 . 6 . . 48 . 4 . 3 Record 54 | . 1 . . . . . 5 11 . 1 . . 36 . . . . Part Schematic 10 | . . . . . . . . 6 . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 11 | . 1 1 . . . . . 3 . 1 . . 4 . 1 . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 Locate Traps 6 | . 1 2 . 1 1 . . . . 1 . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 1 . . . . . . . . . . . . . 1 Registered Components 3 | . . . 1 . . . . . . 1 . . . . 1 . . Zone Layout 4 | . 1 . 2 . . . . . . 1 . . . . . . . Fabricator Hacks 14 | . . . . 3 . . . . . 4 . . . . 3 . 4 Load Schematic 8 | . . . . 1 . . . . . 3 . . . . 2 . 2 Build 6 | . . . . 2 . . . . . 1 . . . . 1 . 2 Repair Station Hacks 30 | . 1 2 . . 4 . . . . 13 . . . . 10 . . Scan Component 18 | . 1 1 . . 2 . . . . 8 . . . . 6 . . Repair 12 | . . 1 . . 2 . . . . 5 . . . . 4 . . Recycling Unit Hacks 4 | . 1 1 . . . . . . . 2 . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer 11 | . . . 9 . . . . . . 2 . . . . . . . Insert Component 5 | . . . 3 . . . . . . 2 . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . 1 . . Hacking Detections 51 | . 7 2 6 7 2 . . . . 16 . . . . 7 . 4 Full Trace Events 7 | . . 1 1 . 1 . . . . 1 . . . . 3 . . Feedback Events 2 | . . 1 . . . . . . . 1 . . . . . . . Corruption 2 | . . 1 . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 3 . . . . 6 . . . . 4 . . . . Parts Built 6 | . . . . 2 . . . . . 1 . . . . 1 . 2 Matter 1469 | . . . . 336 . . . . . 285 . . . . 146 . 702 Time 610 | . . . . 137 . . . . . 76 . . . . 24 . 373 Total Part Build Rating 26 | . . . . 4 . . . . . 5 . . . . 3 . 14 Parts Repaired 12 | . . 1 . . 2 . . . . 5 . . . . 4 . . Time 652 | . . 32 . . 91 . . . . 226 . . . . 303 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . . 2 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 4 . . . . . . . . . . 3 . . Programmers 7 | . . . . 4 . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 2 | . . . . . . . . . 1 . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 1 . 1 . . . . . Highest-Rated Group 157 | . . . . . . . . . 94 94 . 157 . . . . . Highest-Rated Ally 157 | . . . . . . . . . 94 94 . 157 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . 18 . . . . . . . . Total Damage 548 | . . . . . . . . . 548 . . . . . . . . Kills 4 | . . . . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . . . . . 2 2 . 2 . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 27909 | 116 1110 1061 1331 4214 1200 1826 1309 117 374 4950 2655 1426 543 1276 2988 236 1177 Spaces Moved 13330 | 121 836 554 613 1839 471 1111 1012 98 221 1673 1234 786 279 702 1110 120 550 Core 16 | 16 . . . . . . . . . . . . . . . . . Treads 8039 | . 171 230 374 777 139 641 16 . 45 1027 1234 786 276 702 1049 22 550 Legs 3 | . . . . . . . . . . . . . 3 . . . . Wheels 5272 | 105 665 324 239 1062 332 470 996 98 176 646 . . . . 61 98 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 120 120 120 120 120 120 120 115 166 166 150 166 150 150 162 Average Speed 150 | 76 110 130 153 153 141 154 121 120 134 156 166 166 171 166 165 154 162 Slowest Speed 240 | 80 160 160 200 230 200 180 220 120 230 220 166 166 230 166 166 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 6 94 40 52 38 9 95 93 75 45 42 92 75 62 74 23 3 35 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . . 1 1 . . . 1 3 . . . . Known Exits Taken 15 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . 8 4 . 1 . 3 3 . 4 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 165 | . . . 2 7 2 12 19 . 1 81 . 6 . 1 32 . 2 Melee . | . . . . . . . . . . . . . . . . . . Projectile 72 | . . . 2 7 2 2 . . 1 24 . . . . 32 . 2 AOE 93 | . . . . . . 10 19 . . 57 . 6 . 1 . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Total 19838 | 136 959 773 911 2940 977 1183 1055 97 280 3636 1822 868 329 791 2158 155 768 Wait 5074 | . 49 120 196 856 469 44 10 . 41 1604 543 25 . 31 917 14 155 Move 13313 | 120 835 553 612 1838 470 1110 1011 97 220 1672 1233 785 278 701 1109 119 550 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 159 | 7 13 9 13 16 5 3 4 . 5 45 6 4 2 8 14 2 3 Fast Attach 173 | 2 8 8 12 31 8 2 1 . . 48 4 8 9 7 15 3 7 Attach 70 | 3 1 4 6 7 1 . 5 . 2 18 4 1 3 4 8 2 1 Detach 15 | . 1 . . 1 . . . . . 8 . . 2 . 2 . 1 Swap 116 | . 3 2 2 17 4 3 4 . 3 40 2 5 . 4 14 4 9 Drop 231 | . 15 11 21 32 9 5 4 . 1 54 10 11 10 15 20 3 10 Fire 646 | 4 34 66 48 136 11 16 16 . 8 146 19 29 15 21 58 8 11 Melee 21 | . . . . . . . . . . . . . . . . . 21 Ram 3 | . . . . 3 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . . . 1 3 . . . . . 1 . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . 1 . 10 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 3 exits: *Fac x2 / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 12) 425 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Discovered exit to Mines (range 7) 626 | -10/Materials | Discovered new exit (range 6) 656 | -10/Materials | Identified exit to Materials 819 | -10/Materials | Build established: Scavenger-Mutant 1227 | -10/Materials | Entered another Materials area 1227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1307 | -9/Materials | Build established: Mutant 1398 | -9/Materials | Repaired Imp. Treads 1440 | -9/Materials | Discovered new exit (range 10) 1507 | -9/Materials | Identified exit to Storage 1937 | -9/Materials | Discovered new exit (range 10) 1946 | -9/Materials | Identified exit to Mines 2281 | -9/Materials | Discovered new exit (range 4) 2286 | -9/Materials | Identified exit to Materials 2288 | -9/Materials | Entered another Materials area 2288 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2584 | -8/Materials | Build established: Skirmisher 3584 | -8/Materials | Discovered new exit (range 16) 3601 | -8/Materials | Identified exit to Factory 3619 | -8/Materials | Entered Factory 3619 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4922 | -7/Factory | Build established: Mutant 5254 | -7/Factory | Build established: Skirmisher 5487 | -7/Factory | Discovered new exit (range 16) 5947 | -7/Factory | Fabricated Imp. Treads (x2) 7619 | -7/Factory | First assault squad dispatched 7752 | -7/Factory | Discovered new exit (range 16) 7833 | -7/Factory | Entered another Factory area 7833 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8204 | -6/Factory | Build established: Gunner 8325 | -6/Factory | Repaired Adv. Sensor Array 8379 | -6/Factory | Repaired Broken Flak Cannon 8614 | -6/Factory | Discovered new exit (range 4) 8618 | -6/Factory | Identified exit to Lower Caves 8634 | -6/Factory | Build established: Skirmisher 9033 | -6/Factory | Entered Lower Caves 9406 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9506 | -6/Lower Caves | Learned 12 Factory zone layouts 9553 | -6/Lower Caves | Encountered a Warlord checkpoint 10765 | -6/Lower Caves | Discovered new exit (range 14) 10780 | -6/Lower Caves | Learned Factory emergency access door positions 10857 | -6/Lower Caves | Identified exit to Lower Caves 10859 | -6/Lower Caves | Entered another Lower Caves area 10921 | -6/Lower Caves | Discovered new exit (range 12) 10936 | -6/Lower Caves | Identified exit to Factory 11316 | -6/Lower Caves | Lost 3 parts (1n1u1w) 11378 | -6/Lower Caves | Learned Factory terminal intel 11417 | -6/Lower Caves | Encountered a Warlord checkpoint 11552 | -6/Lower Caves | Learned location of 1 exit from Factory 11654 | -6/Lower Caves | Learned location of Armory (-3) 11654 | -6/Lower Caves | Learned 8 Factory zone layouts 11654 | -6/Lower Caves | Learned Armory security intel 11654 | -6/Lower Caves | Learned Research garrison access intel 12112 | -6/Lower Caves | Discovered new exit (range 15) 12142 | -6/Lower Caves | Identified exit to Data Miner 12168 | -6/Lower Caves | Entered Data Miner 12168 | -6/Data Miner | Discovered new exit (range 6) 12173 | -6/Data Miner | Identified exit to Proximity Caves 12191 | -6/Data Miner | Met Data Miner 12232 | -6/Data Miner | Learned location of Section 7 (-2) 12232 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12254 | -6/Data Miner | Received God Mode back door access code from Data Miner 12285 | -6/Data Miner | Entered Proximity Caves 12365 | -5/Proximity Caves | Spotted B-75 Beast 12375 | -5/Proximity Caves | Escorted by Enhanced Grunt 12387 | -5/Proximity Caves | Learned Factory garrison access intel 12396 | -5/Proximity Caves | Allies destroyed B-75 Beast 12548 | -5/Proximity Caves | Learned Factory stockpile data 12659 | -5/Proximity Caves | Entered Factory 12659 | -5/Factory | Accompanied by 1 ally 12659 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12660 | -5/Factory | Identified exit to Factory 12661 | -5/Factory | Identified exit to Upper Caves 12665 | -5/Factory | Loaded intel: 18 terminal locations 12666 | -5/Factory | Loaded intel: 4 garrison access locations 12887 | -5/Factory | Repaired Adv. Sensor Array 12933 | -5/Factory | Repaired Proton Missile Launcher 12984 | -5/Factory | Repaired Hyp. Gauss Rifle 13133 | -5/Factory | Spotted B-75 Beast 13174 | -5/Factory | Destroyed B-75 Beast 13176 | -5/Factory | Build established: Scavenger-Skirmisher 13204 | -5/Factory | Lost 6 parts (2p2n2u) 13231 | -5/Factory | Garrison activated, responded to threat 13482 | -5/Factory | Build established: Scavenger-Gunner 13780 | -5/Factory | Lost 5 parts (2n3w) 13890 | -5/Factory | Repaired Gauss Rifle 14028 | -5/Factory | Repaired Hyp. Gauss Rifle 14995 | -5/Factory | Build established: Scavenger-Skirmisher 15275 | -5/Factory | Lost 3 parts (2u1w) 15519 | -5/Factory | Lost 3 parts (1n1u1w) 15570 | -5/Factory | Core integrity fell below 50% 16337 | -5/Factory | Fabricated Lgt. Regenerative Plating? 17246 | -5/Factory | System corruption reached 10% 17594 | -5/Factory | Found Prototype Processor 17609 | -5/Factory | Entered Upper Caves 18469 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18658 | -5/Upper Caves | Build established: Scavenger-Mutant 19382 | -5/Upper Caves | Learned Factory security intel 19832 | -5/Upper Caves | Discovered new exit (range 12) 19848 | -5/Upper Caves | Identified exit to Upper Caves 20264 | -5/Upper Caves | Entered another Upper Caves area 20387 | -5/Upper Caves | Discovered exit to Factory (range 2) 21194 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21247 | -5/Upper Caves | ME-RLN showed up to help 21249 | -5/Upper Caves | ME-RLN revealed a hidden path 21653 | -5/Upper Caves | Discovered new exit (range 2) 21655 | -5/Upper Caves | Identified exit to Zhirov 21690 | -5/Upper Caves | Entered Zhirov 21690 | -5/Zhirov | Discovered new exit (range 3) 21720 | -5/Zhirov | Met Zhirov 21847 | -5/Zhirov | Identified Exp. Signal Interpreter 21945 | -5/Zhirov | Found Alien Artifact 21945 | -5/Zhirov | Identified Integrated Reactor 21945 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 21974 | -5/Zhirov | Found Alien Artifact 22152 | -5/Zhirov | Learned location of Quarantine (-2) 22152 | -5/Zhirov | Learned location of Testing (-3) 22152 | -5/Zhirov | Learned location of Command (-1) 22170 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22231 | -5/Zhirov | Identified exit to Proximity Caves 22233 | -5/Zhirov | Entered Proximity Caves 22304 | -4/Proximity Caves | Learned 8 Research zone layouts 22635 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 22869 | -4/Proximity Caves | Spotted B-86 Titan 23260 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23494 | -4/Proximity Caves | Discovered exit to Factory (range 7) 23509 | -4/Proximity Caves | Entered Factory 23509 | -4/Factory | Evolved 2 slots: Utility x2 23616 | -4/Factory | Fabricated Adv. Sensor Array (x1) 24416 | -4/Factory | Found Launcher Loader 24871 | -4/Factory | Found Prototype Hackware 24871 | -4/Factory | Identified Exp. Hacking Suite 25088 | -4/Factory | Discovered new exit (range 15) 25122 | -4/Factory | Identified exit to Research 25412 | -4/Factory | Build established: Scavenger-Gunner 25612 | -4/Factory | Repaired Broken Arm. Medium Treads 25694 | -4/Factory | Repaired Gui. EMP Blaster 25751 | -4/Factory | Repaired Arm. Medium Treads 25841 | -4/Factory | Repaired Enh. Force Rifle 25885 | -4/Factory | Incoming investigation squad redirected 25971 | -4/Factory | Incoming investigation squad redirected 26337 | -4/Factory | Build established: Scavenger-Skirmisher 26484 | -4/Factory | Discovered exit to Research (range 9) 26497 | -4/Factory | Entered Research 26497 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26499 | -3/Research | Loaded intel: 4 garrison access locations 26634 | -3/Research | Discovered new exit (range 5) 26667 | -3/Research | Identified exit to Testing 26733 | -3/Research | Entered Testing 27021 | -3/Testing | Fabricated Exp. Transmission Jammer? 27366 | -3/Testing | Fabricated Plasma Sword (x1) 27473 | -3/Testing | Found Prototype Energy Cannon 27473 | -3/Testing | Identified Potential Cannon 27538 | -3/Testing | Found Enh. Force Lance 27873 | -3/Testing | Found Prototype Device 27873 | -3/Testing | Identified Exp. Hardlight Generator 27910 | -3/Testing | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 10 matter. K-01 Serf collects debris. Dropped KE Penetrator. Dropped Railgun. Acquired Prototype Ballistic Cannon. Identified Hvy. Hardcell Cannon. System corrupted: Heat flow error (+274). Sneak attack on C-55 Analyst. C-55 Analyst suffers critical hit. C-55 Analyst destroyed. Acquired 10 matter. Reinforced Shell breached. Dropped Exp. Transmission Jammer. Acquired Prototype Device. Identified Exp. Hardlight Generator. Dropped Coil Gun. Acquired Exp. Transmission Jammer. Acquired 10 matter. Reinforced Shell breached. 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""#????????? | | ??????????????????????????# #"|%"""#????????? | | ??????????????????????????# k##" *""#????????? | | ??????????????????????????# ##[" ""#????????? | | ??????????????????????????# ####"""#????????? | | ??????????????????????????# #???####????????? | | ??????????????????????????# #???????????????? | | ????????????????ggg???????# #???????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 49 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 450 Resistance: KI 20 Resistance: TH 25 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Energy Filtering 30 Particle Charging 30 Offensive Hacking 16 Defensive Hacking 12 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Treads | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Adv. Sensor Array | x1 | -4/Factory Exp. Transmission Jammer | x1 | -3/Testing Plasma Sword | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Ooh, Shiny! The Oracle Challenges ------------ None Game ------ Seed ImprovedSeismicLog Manual? 0 Play Time 06:35:42 Cumulative 13.1 hours Start 2020.01.22 @ 16:03:19 End 2020.02.02 @ 18:28:55 Sessions 51 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f573657d-e7f0-48af-a955-98a7e9802504