Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 21:35:43 Player: useeikick Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (685) 685 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1890 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Visual Processing Unit Improved Targeting Computer Improved Power Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Blade Saw > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Hover Unit Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer Improved Power Shielding > --- WEAPON ----------- Blade Saw Blade Saw > --- INVENTORY -------- Wheel Hover Unit Heavy Assault Rifle Blade Saw [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Improved Power Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 5 6 . 28 Power 4 | 1 1 . 2 Engine 3 | 1 1 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | 2 2 . 15 Treads 3 | . . . 3 Leg 13 | . 2 . 11 Wheel 2 | 2 . . . Hover 1 | . . . 1 Flight . | . . . . Utility 6 | 1 1 . 4 Device . | . . . . Storage 1 | 1 . . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 10 | 1 2 . 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . 2 2 10 Power 2 | . 1 1 . Propulsion 8 | . . . 8 Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 3 | . 2 2 3 To Critical Strikes . | . . . . Average Backups 3 | 2 3 3 3 Power . | . . . . Propulsion 2 | 1 2 3 1 Utility . | . . . . Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 88 84 82 Engine 9 | . 13 13 5 Core 1 | . . . 2 Treads 5 | . . . 9 Leg 18 | . 6 28 19 Wheel 4 | . 21 . . Storage 8 | . 14 14 5 Processor 14 | . 11 14 15 Protection 3 | . . . 6 Ballistic Gun 10 | . 14 13 7 Special Weapon 1 | . 6 . . Slashing Weapon 5 | . . . 8 Peak Build Rating 23 | 5 7 6 23 Average Rating 10 | 4 6 5 14 On Entrance 3 | . 5 6 4 Avg Prop Armor Cover (%) 8 | 11 . . 7 Naked Turns . | . . . . Heaviest Build 16 | 12 12 12 16 Greatest Support 60 | 32 32 20 60 Greatest Overweight (x) 3 | 2 3 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 5 | 4 5 3 5 Average Carried 3 | 2 3 3 3 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 3 3 3 5 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 656 | 250 30 70 306 Remotely . | . . . . Salvage Created 728 | . 30 . 698 Parts 39 | . 4 . 35 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 2 . 15 Melee 14 | . . . 14 Guns 3 | . 2 . 1 Classes Destroyed 3 | . 1 . 2 Grunt 11 | . 2 . 9 Duelist 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 4 | . 2 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 188 | . 17 10 161 Missed 53 | . 2 4 47 Hits 135 | . 15 6 114 Melee 3 | . . . 3 Projectile 132 | . 15 6 111 AOE 8 | . . 8 . Critical Strikes 2 | . . . 2 Damage Taken 2033 | . 220 274 1539 Core 515 | . 63 50 402 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . . . 7 Core Remaining (%) 77 | 100 . 54 . Volleys Fired 27 | . 15 . 12 Largest 2 | . 2 . 1 Hottest 120 | . 120 . 23 Shots Fired 30 | . 18 . 12 Gun 27 | . 15 . 12 Cannon . | . . . . Launcher . | . . . . Special 3 | . 3 . . Kinetic 27 | . 15 . 12 Thermal 3 | . 3 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 6 . 11 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 60 | . 11 . 49 Core Hits 24 | . 5 . 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Sever 4 | . . . 4 Melee Attacks 52 | . . . 52 Impact . | . . . . Slashing 52 | . . . 52 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1428 | . 181 . 1247 Guns 264 | . 104 . 160 Cannons . | . . . . Explosions . | . . . . Melee 1087 | . . . 1087 Ramming 5 | . 5 . . Kinetic 264 | . 104 . 160 Thermal 72 | . 72 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 1087 | . . . 1087 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . 2 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 114 | . 114 . 9 Average Temperature 57 | . 63 . 6 Received Heat Transfer 780 | . 129 . 651 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 125 | . 55 10 125 Initial 10 | . . 10 . Average 20 | . 9 . 33 Influence Increases 567 | . 112 . 455 Destroy 0b10 Robot/C 340 | . 40 . 300 Destroy Leader 90 | . 10 . 80 Successful Hack 17 | . 17 . . Lose Combat Pursuer 120 | . 45 . 75 Influence Decreases 567 | . 83 29 455 Entered New Map 19 | . . 19 . Time Decay 438 | . 73 10 355 Lost Part 110 | . 10 . 100 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 7 2 24 Peak Tracking Total 6 | . 3 1 6 Tactical Retreats 8 | . 3 2 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 . 2 Successful 7 | . 6 . 1 Failed 5 | . 4 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . 4 . 2 Terminals 12 | . 10 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Assimilate 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 522 | . . . 522 Optics 522 | . . . 522 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2112 | 71 430 426 1185 Spaces Moved 1302 | 61 342 222 677 Core 30 | 23 3 . 4 Treads 171 | . . . 171 Legs 745 | . 77 222 446 Wheels 300 | 38 262 . . Hover 56 | . . . 56 Flight . | . . . . Fastest Speed 50 | 50 100 120 60 Average Speed 119 | 99 105 120 128 Slowest Speed 200 | 150 200 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 29 54 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1726 | 69 388 381 888 Wait 274 | . 16 160 98 Move 1299 | 60 341 221 677 Hop . | . . . . Pick Up 16 | 4 5 . 7 Fast Attach 23 | 4 1 . 18 Attach 11 | 1 5 . 5 Detach 2 | . . . 2 Swap 8 | . 1 . 7 Drop 13 | . 3 . 10 Fire 27 | . 15 . 12 Melee 52 | . . . 52 Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 186 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 502 | -10/Materials | Entered Mines 694 | -10/Mines | Discovered new exit (range 8) 928 | -10/Mines | Entered Materials 928 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -9/Materials | Lost 3 parts (3n) 1171 | -9/Materials | Core integrity fell below 50% 1245 | -9/Materials | Core integrity fell below 20% 1483 | -9/Materials | Lost 3 parts (2n1w) 1752 | -9/Materials | Discovered new exit (range 8) 2113 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01779_ Current location identified: Materials >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 01835_ G-47 Trooper destroyed. 01838_ R-06 Scavenger collects Particle Gun. 01843_ R-06 Scavenger collects Aluminum Leg. 01844_ G-34 Mercenary destroyed. 01856_ G-34 Mercenary Aluminum Leg severed. 01862_ G-34 Mercenary destroyed. 01866_ Dropped Arm. Treads. 01870_ Acquired Aluminum Leg. 01880_ Dropped Wheel. 01886_ Acquired 41 matter. 01887_ Acquired 12 matter. 01889_ Dropped Hvy. Assault Rifle. 01902_ Acquired 10 matter. 01912_ K-01 Serf collects debris. 01965_ Connecting with Terminal... 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