Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.06 @ 22:45:05 Player: Korywon Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (147) 735 Value Destroyed (4476) 4476 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (694) 694 TOTAL SCORE: 9505 Bonus ------- High Alert Combat Kills 194 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 12% Temperature Cool (9) Location -7/Lower Caves Parts ------- Power (1) Propulsion (3) Utility (6) High-capacity Storage Unit Weapon (3) Longsword +1 Inventory (12) High-capacity Storage Unit Compact Battery (300) Energy Filter Arc Projector Katana Peak State ------------ Power Micro Nuclear Core Propulsion Light Treads Medium Treads Carbon-fiber Leg Utility High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Melee Analysis Suite Hardened Medium Armor Plating Improved Light Armor Plating Weapon Pulse Rifle Improved EM Pulse Cannon Longsword +1 Inventory Neutrino Core High-capacity Storage Unit Compact Battery Energy Filter Microactuators Improved Light Armor Plating Improved Light Armor Plating Arc Projector Assault Cannon Gauss Cannon Katana Katana [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Slots Evolved 6 | . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . 1 . . . 1 . 2 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 96 | 6 6 18 4 1 1 27 8 8 8 9 Power 10 | 1 1 1 . . . 3 1 1 1 1 Engine 5 | 1 1 1 . . . 2 . . . . Core 5 | . . . . . . 1 1 1 1 1 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 1 5 . . . 9 5 1 4 2 Treads 19 | 2 . 2 . . . 7 4 1 1 2 Leg 5 | . 1 2 . . . . . . 2 . Wheel 5 | . . 1 . . . 2 1 . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 4 1 . 1 7 1 5 1 3 Device 8 | . . 1 1 . . 3 . 2 . 1 Storage 6 | 1 1 2 . . 1 1 . . . . Processor 4 | . . . . . . 2 . 2 . . Hackware . | . . . . . . . . . . . Protection 8 | . 1 1 . . . 1 1 1 1 2 Artifact . | . . . . . . . . . . . Weapon 31 | 2 2 8 3 1 . 8 1 1 2 3 Energy Gun 8 | 2 . 3 . . . . 1 . 2 . Energy Cannon 3 | . . . . . . 2 . 1 . . Ballistic Gun 7 | . 1 . 2 . . 4 . . . . Ballistic Cannon 8 | . 1 4 . . . 1 . . . 2 Launcher 2 | . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . . . . . Parts Lost 58 | . 3 9 3 . . 15 3 2 3 20 Power 7 | . 1 . . . . 3 1 . . 2 Propulsion 14 | . 1 1 . . . 3 . 1 3 5 Utility 17 | . . 2 . . . 5 1 1 . 8 Weapon 20 | . 1 6 3 . . 4 1 . . 5 Highest Loss Streak 17 | . 1 6 2 . . 5 3 1 2 17 Average Slot Usage (%) 97 | . 97 96 99 100 99 93 97 99 97 95 Engine 4 | . 14 11 11 11 11 5 . . . . Core 4 | . . . . . . 3 8 6 7 6 Treads 15 | . 26 10 11 11 11 18 17 15 13 13 Leg 2 | . . 6 . . . . . . 6 6 Wheel 5 | . . 5 11 11 11 6 9 6 . . Device 6 | . . 4 11 11 11 8 9 5 . 5 Storage 10 | . 21 18 11 11 10 11 9 7 7 7 Processor 10 | . . . . . . 9 9 23 23 15 Protection 9 | . 5 6 11 11 11 4 8 9 15 14 Energy Gun 5 | . 8 9 13 . . . 3 7 7 1 Energy Cannon 2 | . . . . . . 4 3 3 7 . Ballistic Gun 5 | . 11 4 8 22 22 10 . . . . Ballistic Cannon 4 | . 8 16 . . . 1 9 3 . 11 Launcher 1 | . . 3 11 5 . . . . . . Slashing Weapon 5 | . . . . 5 11 9 9 7 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 10 17 29 30 30 57 58 56 56 62 69 Greatest Support 60 | 3 40 20 20 20 20 60 40 60 60 48 Greatest Overweight (x) 18 | 3 3 6 1 1 2 5 5 3 18 12 Average Overweight (x) 1 | 1 . 1 1 1 1 1 1 1 2 1 Largest Inventory Capacity 12 | 6 6 6 6 6 12 12 12 12 12 12 Average Capacity 10 | 5 6 5 6 6 11 12 12 12 12 12 Most Carried 12 | 6 6 6 5 6 6 12 12 12 12 12 Average Carried 8 | 4 5 3 4 4 4 7 10 10 11 9 Final Capacity 12 | 6 6 6 6 6 12 12 12 12 12 12 Final Carried 12 | 6 5 3 4 6 5 11 9 11 12 5 Class Distribution -------------------- 66% | Scavenger-Mutant 19% | Mutant 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Matter Collected 2127 | 230 178 727 211 . . 375 131 82 85 108 Remotely . | . . . . . . . . . . . Salvage Created 5732 | . 302 1337 558 . . 1968 692 303 105 467 Parts 315 | . 14 85 30 . . 102 46 13 3 22 Haulers Intercepted 3 | . . 2 . . . 1 . . . . Recyclers Shooed 7 | . 1 . 2 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 1 21 Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Combat Hostiles Destroyed 108 | . 6 26 8 . . 32 19 5 3 9 Melee 54 | . . . . . . 28 16 3 . 7 Guns 16 | . 3 4 4 . . 3 . . 2 . Cannons 28 | . 3 17 . . . 1 3 2 1 1 AOE 9 | . . 5 4 . . . . . . . Classes Destroyed 13 | . 4 4 1 . . 3 . 1 . . Worker 7 | . . . . . . 7 . . . . Builder 9 | . . 4 2 . . 3 . . . . Hauler 3 | . . 2 . . . 1 . . . . Recycler 15 | . 1 4 4 . . 6 . . . . Operator 1 | . . 1 . . . . . . . . Watcher 4 | . 1 2 . . . . . 1 . . Swarmer 26 | . 1 5 . . . 10 7 . 2 1 Grunt 54 | . 5 18 6 . . 11 8 3 . 3 Brawler 5 | . . . 2 . . . . . . 3 Duelist 5 | . . . . . . 2 1 . . 2 Sentry 14 | . . 3 . . . 8 3 . . . Hunter 3 | . . . . . . 1 . 1 1 . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 12 | . 2 12 5 . . 7 5 2 2 3 Combat Bots Only 9 | . 2 9 3 . . 4 5 2 2 3 Max Kills in Single Turn 2 | . 1 2 2 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 1 . . . . . . . Melee 1 | . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Damage Taken 7394 | . 536 1191 241 . . 1545 972 321 265 2323 Core 1390 | . 100 174 32 . . 236 148 29 39 632 Absorbed by Shields 35 | . . . . . . . 35 . . . Core Remaining (%) 59 | 100 60 . . . 48 . 30 . . . Volleys Fired 216 | . 51 77 24 . 2 32 13 4 9 4 Largest 3 | . 2 3 3 . 2 2 2 2 2 2 Hottest 136 | . 90 136 131 . 46 119 119 132 132 92 Shots Fired 440 | . 88 186 59 . 4 46 22 8 18 9 Gun 236 | . 69 71 47 . 4 26 6 4 9 . Cannon 189 | . 19 112 . . . 20 16 4 9 9 Launcher 15 | . . 3 12 . . . . . . . Special . | . . . . . . . . . . . Kinetic 250 | . 48 125 23 . 4 28 13 . . 9 Thermal 121 | . 40 20 23 . . 18 9 4 7 . Explosive 15 | . . 3 12 . . . . . . . Electromagnetic 54 | . . 38 1 . . . . 4 11 . Robot Hit Streak 18 | . 8 15 4 . 3 8 18 4 13 16 Robot Miss Streak 5 | . 4 5 2 . 1 4 5 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 406 | . 44 111 26 . 3 110 47 20 12 33 Core Hits 195 | . 14 54 19 . . 54 29 7 5 13 Critical Hits 11 | . . 2 . . . 4 1 1 1 2 Critical Kills 6 | . . 2 . . . 2 1 1 . . Critical Parts Destroyed 5 | . . . . . . 2 . . 1 2 Melee Attacks 164 | . . . . . . 81 37 16 2 28 Impact . | . . . . . . . . . . . Slashing 164 | . . . . . . 81 37 16 2 28 Piercing . | . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 18 . 1 . . Combat Hostiles 2 | . . . . . . 1 . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13401 | . 618 2050 917 . . 5674 1746 919 299 1178 Guns 2000 | . 463 657 372 . . 322 51 33 102 . Cannons 2064 | . 155 1087 . . . 260 237 94 110 121 Explosions 851 | . . 306 545 . . . . . . . Melee 8486 | . . . . . . 5092 1458 792 87 1057 Ramming . | . . . . . . . . . . . Kinetic 2394 | . 353 1178 172 . . 358 212 . . 121 Thermal 1161 | . 265 261 200 . . 224 76 33 102 . Explosive 673 | . . 128 545 . . . . . . . Electromagnetic 687 | . . 483 . . . . . 94 110 . Impact . | . . . . . . . . . . . Slashing 8486 | . . . . . . 5092 1458 792 87 1057 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . 2 2 2 2 . . . . 12 Average Corruption 3 | . . 2 2 2 2 . . . . 8 Corruption Purged . | . . . . . . . . . . . Effects 50 | . . 9 12 7 2 . . . . 20 Message Errors 13 | . . . 7 2 . . . . . 4 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 7 | . . 1 1 2 1 . . . . 2 Energy Discharges 9 | . . 1 3 2 . . . . . 3 Data Loss (minor) 4 | . . 3 . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 2 Targeting Errors 10 | . . 4 1 . 1 . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 1137 | . . 16 20 . . 926 81 82 . 12 Projectiles 16 | . . 16 . . . . . . . . Explosions 20 | . . . 20 . . . . . . . Melee 1101 | . . . . . . 926 81 82 . 12 Knockbacks 11 | . 1 7 . . . . 3 . . . Impact . | . . . . . . . . . . . Kinetic 11 | . 1 7 . . . . 3 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 136 | . . 77 59 . . . . . . . Shots 6 | . . 3 3 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 452 | . 452 290 211 237 192 102 18 126 208 225 Average Temperature 99 | . 181 90 54 108 106 28 6 50 88 66 Received Heat Transfer 1923 | . 192 423 99 . . 360 264 36 . 549 Effects 9 | . 8 1 . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . Interference 3 | . 3 . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2447 | . 730 385 444 . . 444 148 74 222 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Peak Influence 1012 | . 115 428 240 . . 445 1012 531 . . Average Influence 270 | . 41 216 129 . . 185 642 354 . . Maximum Alert Level 3 | . . 2 1 . . 2 3 2 . . Low Security (%) 44 | . . . . . . . . . . . Level 1 35 | . . . . . . . . . . . Level 2 11 | . . . . . . . . . . . Level 3 8 | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 4 . . . 1 . 1 . 1 Investigation 2 | . 1 1 . . . . . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 4 | . . 3 . . . 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Distress Signals 11 | . 2 6 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 193 | . 17 45 9 . . 57 33 7 4 21 Peak Tracking Total 10 | . 7 10 3 . . 10 6 3 3 10 Tactical Retreats 30 | . 1 3 1 . . 9 12 1 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Traps Triggered 7 | . 1 1 . . . . 5 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Exploded 2 | . . . . 2 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Machines Disabled 3 | . . . 1 . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . Garrison Relay 2 | . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Machines Accessed 12 | . 1 3 . . . 4 . 4 . . Terminals 10 | . 1 3 . . . 3 . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 31 | . 3 6 . . . 14 . 8 . . Successful 24 | . 2 5 . . . 13 . 4 . . Failed 7 | . 1 1 . . . 1 . 4 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 2 7 . 1 . 6 . 7 . . Terminals 27 | . 3 6 . . . 11 . 7 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 5 | . . . . . . 5 . . . . Record 1 | . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . Unlock Access 1 | . . . . . . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks 38 | . 4 11 . . . 12 . 11 . . Terminals 17 | . 2 5 . . . 6 . 4 . . Track 8 | . 1 3 . . . 3 . 1 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 8 | . 1 2 . . . 3 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 3 . . . 3 . 4 . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . . . Machine Destruction 8 | . . . . . . . 8 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Turns Passed 9509 | 120 483 1065 731 525 194 1934 1098 1355 1411 593 Spaces Moved 4545 | 73 201 430 360 287 85 808 546 730 739 286 Core 94 | 73 18 1 . . . . . . 1 1 Treads 3815 | . 181 307 360 287 85 720 469 577 547 282 Legs 175 | . 2 77 . . . . . . 93 3 Wheels 461 | . . 45 . . . 88 77 153 98 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 150 110 180 180 180 120 130 130 130 180 Average Speed 175 | 141 163 171 180 180 198 175 173 169 182 182 Slowest Speed 950 | 200 200 350 180 180 200 200 200 180 950 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 37 26 81 62 8 41 67 12 73 42 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched 6 | . . . 2 . . . . . 3 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 142 | . . 40 98 . . 2 . . . 2 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . 2 . . . 2 AOE 138 | . . 40 98 . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Total 5558 | 90 270 605 394 296 109 1204 645 831 785 329 Wait 352 | . . 48 . 6 17 206 16 51 8 . Move 4535 | 72 200 429 359 286 84 807 545 729 738 286 Hop . | . . . . . . . . . . . Pick Up 113 | 12 8 17 5 2 3 32 8 13 11 2 Fast Attach . | . . . . . . . . . . . Attach 95 | 6 6 19 4 1 1 27 7 8 7 9 Detach 26 | . . 7 1 1 . 10 2 3 2 . Swap 2 | . . . . . . . 1 . 1 . Drop 46 | . 5 8 1 . 2 9 7 7 7 . Fire 216 | . 51 77 24 . 2 32 13 4 9 4 Melee 164 | . . . . . . 81 37 16 2 28 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 9 | . . . . . . . 9 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 12) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1071 | -9/Materials | Destroyed 9 combat bots 1260 | -9/Materials | Discovered new exit (range 6) 1392 | -9/Materials | Lost 6 parts (1n1u4w) 1442 | -9/Materials | Discovered new exit (range 12) 1669 | -9/Materials | Entered Mines 1797 | -9/Mines | Discovered new exit (range 11) 1798 | -9/Mines | Learned location of Storage (-9) 1885 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2249 | -9/Mines | Core integrity fell below 50% 2290 | -9/Mines | Build established: Scavenger-Mutant 2388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2390 | -9/Mines | Discovered new exit (range 5) 2400 | -9/Mines | Entered Exiles 2440 | -9/Exiles | Discovered new exit (range 15) 2485 | -9/Exiles | Met 8R-AWN 2514 | -9/Exiles | Met EX-HEX 2566 | -9/Exiles | Met EX-BIN 2597 | -9/Exiles | Aligned with FarCom system 2598 | -9/Exiles | Given EX-Vault access code 2652 | -9/Exiles | Opened EX-Vault 2665 | -9/Exiles | Found Prototype Slashing Weapon 2676 | -9/Exiles | Identified Longsword +1 2707 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2728 | -9/Exiles | Exiles lab attacked by MAIN.C 2900 | -9/Exiles | Discovered new exit (range 14) 2925 | -9/Exiles | Left Exiles lab with Longsword +1 2925 | -9/Exiles | Entered Mines 2978 | -8/Mines | Discovered new exit (range 10) 3119 | -8/Mines | Entered Materials 3119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3912 | -8/Materials | Lost 3 parts (1n1u1w) 3986 | -8/Materials | Lost 3 parts (1p1n1w) 4337 | -8/Materials | Lost 5 parts (2p1n1u1w) 4658 | -8/Materials | Build established: Scavenger-Assassin 5051 | -8/Materials | Identified exit to Garrison 5053 | -8/Materials | Entered Garrison 5124 | -8/Garrison | Triggered checkpoint 5172 | -8/Garrison | Build established: Scavenger-Mutant 5254 | -8/Garrison | Triggered checkpoint 5358 | -8/Garrison | Triggered checkpoint 5363 | -8/Garrison | Core integrity fell below 50% 5486 | -8/Garrison | Triggered checkpoint 5520 | -8/Garrison | Triggered checkpoint 5568 | -8/Garrison | Lost 3 parts (1p1u1w) 5772 | -8/Garrison | Triggered checkpoint 5799 | -8/Garrison | Garrison Relay disabled 6000 | -8/Garrison | Triggered checkpoint 6056 | -8/Garrison | Garrison Relay disabled 6135 | -8/Garrison | Discovered new exit (range 9) 6151 | -8/Garrison | Entered Factory 6151 | -7/Factory | Evolved 2 slots: Utility x2 6960 | -7/Factory | Discovered new exit (range 15) 7506 | -7/Factory | Entered Lower Caves 7770 | -7/Lower Caves | Encountered a Warlord checkpoint 7972 | -7/Lower Caves | Identified exit to Lower Caves 8145 | -7/Lower Caves | Build established: Mutant 8519 | -7/Lower Caves | Build established: Scavenger-Mutant 8917 | -7/Lower Caves | Entered another Lower Caves area 9031 | -7/Lower Caves | Lost 3 parts (1u2w) 9290 | -7/Lower Caves | Encountered a Warlord checkpoint 9433 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9489 | -7/Lower Caves | System corruption reached 10% 9497 | -7/Lower Caves | Core integrity fell below 50% 9505 | -7/Lower Caves | Core integrity fell below 20% 9510 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09498_ Destroyed Lgt. Treads. 09499_ Y-64 Sentinel heat spikes uncontrollably. 09499_ Microactuators fries itself beyond repair. 09500_ C-30 ARC bursts open, deploying its payload. 09500_ G-50 Soldier unfolds itself. 09500_ G-47 Trooper unfolds itself. 09500_ M-28 Smith unfolds itself. 09501_ B-48 Gladiator destroyed. 09503_ Y-64 Sentinel heat damages core (-16). 09503_ Carbon-fiber Leg fries itself beyond repair. 09503_ Acquired 10 matter. 09504_ M-28 Smith fits Backup Power III on S-27 Virus. 09505_ Imp. Light Armor Plating fries itself beyond repair. 09506_ M-28 Smith fits Backup Power III on G-47 Trooper. 09506_ G-47 Trooper destroyed. 09507_ Imp. Melee Analysis Suite fries itself beyond repair. 09507_ Katana destroyed. 09508_ Adv. Targeting Computer destroyed. 09508_ System corrupted by crushing effect (+2). 09509_ Y-64 Sentinel heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | #### #?# #?#" " " #??????????????? | | ???# ##?# #?# ""##" #?????????????? | | ???# ##??# ####### ### ????????? | | ???##????### ##???### #?????? ????????? | | ???????????# #?###?## #??????????????????? | | ???????????# ### ##?? ##????????????????????### | | ?????###???# ######???????????????????????? | | ????## ##?## ##?????????????????????????? | | ???## ### ## #???###?###???????????????? | | ???# ## ## ##### ## ##?????????????? | | ???# ## ## ## #?????????????? | | ???# ### #?????????????## | | ?### #?# #?????????????????# | | ?# #?# #### #????????????????? | | ?# #?## ##??# ###??????????????? | | ?# ### #?####??## ;#???????????????? | | ?# #?# ##??##??## ##??????????????? | | ?# ## #??## ### ##?????????????? | | ?# #### #?# ##????????????? | | ?## #??## #?#### ##???????????? | | ??###???# ### #????# #???????????? | | ????????## ##??####????# #???????????? | | ?????????####???????????## % ####???????????? | | ?????????????????#??????## %;; ##??????????????? | | ????????????????## ### % ######???????????????? | | ???????????????# /%@%s#????????????????????? | | ????????? = b%m#????????????????????? | | ????????? Y g#????????????????????? | | ?????????? ## g #???????????????????? | | ?????????? ??# g % ??????????????????? | | ???????????#####????#; ?????????????????? | | ??????????????????? ???????????????? | | ??????????????????#### #??????????????? | | ????????????????????? #?????????????? | | ????????????????????# ????????????? | | ???????????????????? ????????????? | | ??????????????????? #????????????? | | ??????????????????? # ### ?????????????? | | ???????????????????"# ##??# ???????????????? | | ????????????????????## ##????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 580 Matter Stores 344 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialArmorStorm Manual? 0 Play Time 01:03:42 Cumulative 53.6 hours Start 2019.11.06 @ 21:27:46 End 2019.11.06 @ 22:45:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1bac5f6-2496-4389-9793-115a694b4c09