Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.05 @ 18:58:05 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (145) 725 Value Destroyed (5480) 5480 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1166) 1166 TOTAL SCORE: 15071 Bonus ------- High Alert Combat Kills 1328 Follower Combat Kills 595 Aligned with FarCom 300 Friendly Fire -1057 Cogmind --------- Core Integrity 0/1300 Matter 107/300 Energy 283/325 System Corruption 14% Temperature Cool (72) Movement Flying (34) Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (3) --- Field Propulsion Array Electron Diverter > --- UTILITY (8) ------ Makeshift Terrain Scan Processor Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (8) ------- High-powered Shock Rifle > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Targeting Computer High-powered Shock Rifle Compact HERF Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- YOLO Cannon Makeshift Hammer Longsword +1 > --- INVENTORY -------- Light Treads Light Treads Rocket Launcher [Rating: 63] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Electron Diverter Utility Improved Signal Interpreter Device Improved Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . Utility 6 | . . . . . 2 . . . . . 1 1 . . 1 . . 1 Weapon 6 | . . . . . 2 . . . . . 1 1 . . 1 . . 1 Parts Attached 154 | . 8 . 3 1 6 38 9 10 10 1 12 15 2 12 1 4 . 22 Power 29 | . 1 . . 1 1 5 6 . 2 . 2 2 . 2 . 1 . 6 Engine 13 | . 1 . . 1 1 5 . . 1 . 2 . . 1 . 1 . . Core 8 | . . . . . . . 1 . 1 . . 2 . 1 . . . 3 Reactor 8 | . . . . . . . 5 . . . . . . . . . . 3 Propulsion 33 | . 2 . 2 . . 11 . 3 2 . 2 2 . 2 . 1 . 6 Treads 3 | . . . . . . 2 . . . . . . . . . . . 1 Leg 22 | . 2 . 2 . . 9 . 3 2 . 2 . . 1 . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . . . . . Flight 6 | . . . . . . . . . . . . . . 1 . 1 . 4 Utility 23 | . 1 . . . 3 6 1 . 2 . 1 3 1 1 . 1 . 3 Device 10 | . 1 . . . 1 3 1 . . . . 2 . 1 . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 2 3 . . 2 . . . . . . 1 . 2 Hackware 3 | . . . . . . . . . . . 1 1 1 . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 69 | . 4 . 1 . 2 16 2 7 4 1 7 8 1 7 1 1 . 7 Energy Gun 28 | . 3 . . . . 5 . 4 2 1 2 1 1 5 . 1 . 3 Energy Cannon 7 | . . . 1 . . 1 1 . . . 1 . . . 1 . . 2 Ballistic Gun 17 | . . . . . . 2 . 2 2 . 4 4 . 2 . . . 1 Ballistic Cannon 2 | . . . . . . 1 . . . . . 1 . . . . . . Launcher 8 | . 1 . . . . 4 1 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 . . . . . 2 . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 1 1 . . . . . . . . . 3 Corrupted Parts 6 | . 1 . . . . 1 . 1 . . . . . 2 . . . 1 System Corruption 24 | . 4 . . . . 3 . 10 . . . . . 6 . . . 1 Parts Lost 75 | . 2 . . 2 . 21 1 6 4 . 6 8 . 15 . 3 . 7 Power 16 | . 1 . . 2 . 5 1 1 . . 1 2 . 2 . . . 1 Propulsion 15 | . . . . . . 7 . . 1 . 1 2 . 1 . 1 . 2 Utility 8 | . . . . . . 2 . . 1 . . . . 2 . 1 . 2 Weapon 36 | . 1 . . . . 7 . 5 2 . 4 4 . 10 . 1 . 2 Highest Loss Streak 12 | . 2 . . 1 . 12 1 2 2 . 6 5 . 9 . 2 . 6 Average Slot Usage (%) 79 | . 95 100 95 76 87 77 96 98 77 92 97 89 70 65 28 25 23 24 Engine 5 | . 13 14 14 5 6 9 3 . 5 . 9 2 . 3 . 1 2 . Core 1 | . . . . . . . 1 . 3 7 3 4 . . . . . . Reactor 2 | . . . . . . . 9 14 . . . . . . . . . . Leg 14 | . 28 28 28 28 18 15 23 22 15 23 19 8 . . . . . . Device 6 | . 10 14 14 14 14 3 4 7 7 7 6 5 5 6 5 1 . 2 Storage 2 | . 14 14 14 14 9 3 . . . . . . . . . . . . Processor 16 | . . . . . 12 17 25 23 19 23 20 17 17 17 15 20 21 14 Hackware 2 | . . . . . . . . . . . 6 11 11 4 . . . . Energy Gun 8 | . 26 14 9 . . 4 11 15 14 15 15 4 . 4 5 . . . Energy Cannon 2 | . . . 4 14 9 . 2 . . . 2 5 5 3 2 . . . Ballistic Gun 6 | . . . . . . 4 . 7 8 15 12 16 11 8 . . . . Launcher 1 | . . 14 9 . . 2 4 2 . . . . . . . . . . Impact Weapon 3 | . . . . . 9 6 7 1 . . . 4 11 9 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 14 16 16 29 29 39 41 53 53 32 31 45 58 27 33 16 13 13 21 Greatest Support 80 | 20 20 20 60 60 60 70 40 56 48 46 56 48 20 29 3 4 3 80 Greatest Overweight (x) 10 | . . . 1 . . 5 1 1 1 . . 3 1 10 5 4 4 2 Average Overweight (x) . | . . . . . . . . . . . . 1 1 2 2 . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 7 8 5 5 5 5 5 5 2 5 3 5 4 5 Average Carried 4 | . 7 8 7 7 4 4 4 4 2 4 3 3 2 2 3 4 3 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 7 8 5 4 5 5 4 5 4 2 2 3 3 4 3 5 Class Distribution -------------------- 37% | Scavenger-Gunner 30% | Mutant 11% | Scavenger-Mutant 5% | Scavenger-Executioner 5% | Hacker-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Executioner | -5/Factory Hacker-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 3371 | 190 80 . . 123 66 729 381 194 328 12 348 396 241 194 . 40 . 49 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5471 | . 393 . . 295 184 1410 47 899 379 . 585 869 98 181 . . . 131 Parts 259 | . 24 . . 13 5 89 3 28 13 . 25 39 . 8 . . . 12 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . . . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 16 . . . . 3 . 8 . . Prevented 4 | . . . . . . . . . 2 . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 117 | . 10 . . 22 3 31 . 13 7 . 9 13 1 5 . . . 3 Melee 2 | . . . . . . 2 . . . . . . . . . . . . Guns 56 | . 8 . . . . 8 . 9 7 . 9 9 . 5 . . . 1 Cannons 15 | . . . . 4 . 6 . . . . . 4 . . . . . 1 AOE 41 | . 2 . . 17 2 15 . 4 . . . . . . . . . 1 Classes Destroyed 19 | . 4 . . 4 2 7 . 1 . . . . 1 . . . . . Worker 12 | . . . . . 1 8 . . . . 1 2 . . . . . . Builder 9 | . . . . 1 . 6 . 1 . . . 1 . . . . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 4 | . . . . 1 1 1 . . . . . 1 . . . . . . Operator 2 | . . . . . . 1 . . . . . 1 . . . . . . Watcher 7 | . 1 . . . 1 2 . 2 . . 1 . . . . . . . Swarmer 17 | . 3 . . 7 . . . . . . . 3 . 4 . . . . Cutter 5 | . . . . . . 3 . . . . . . . . . . . 2 Grunt 52 | . 7 . . . . 20 . 6 7 . 6 5 1 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 11 | . . . . . 3 3 . 3 1 . 1 . . . . . . . Demolisher 3 | . . . . 2 . . . 1 . . . . . . . . . . Hunter 8 | . . . . . . 1 . 2 . . 2 2 . 1 . . . . Programmer 5 | . . . . . . 2 . . . . . 2 . . . . . 1 Heavy 2 | . . . . . . . . 1 . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . Wasp 2 | . . . . . . . 2 . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | . 4 . . 15 2 10 . 6 5 . 4 3 1 2 . . . 2 Combat Bots Only 15 | . 3 . . 15 1 7 . 5 5 . 3 3 1 2 . . . 2 Max Kills in Single Turn 4 | . 2 . . 4 2 4 2 3 2 . 1 2 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 1 4 . 1 . . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Damage Taken 12003 | . 497 . . 921 179 2698 26 849 228 . 1050 800 130 1417 . 709 8 2491 Core 3707 | . 71 . . 136 43 591 . 92 . . 146 102 63 518 . 626 8 1311 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 6 | . . . . . . . . . . . . . . . . . . 6 Core Remaining (%) 52 | 100 . . . 17 92 . . . . 2 82 . . 31 . . 44 . Volleys Fired 345 | . 54 . . 14 10 109 . 27 13 . 32 28 9 24 . 4 . 21 Largest 6 | . 2 . . 1 1 3 . 4 4 . 5 6 4 4 . 1 . 1 Hottest 289 | . 90 . . 100 100 156 . 213 196 . 278 289 193 243 . 88 . 94 Shots Fired 780 | . 105 . . 14 10 149 1 85 39 . 128 156 28 40 . 4 . 21 Gun 633 | . 101 . . . . 95 . 75 39 . 124 125 18 36 . 3 . 17 Cannon 112 | . . . . 14 10 35 . . . . 4 31 10 4 . 1 . 3 Launcher 35 | . 4 . . . . 19 1 10 . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 358 | . . . . . . 103 . 27 18 . 60 100 20 20 . . . 10 Thermal 289 | . 74 . . 14 10 19 . 21 11 . 68 56 8 8 . . . . Explosive 25 | . 4 . . . . 19 1 . . . . . . . . . . 1 Electromagnetic 108 | . 27 . . . . 8 . 37 10 . . . . 12 . 4 . 10 Robot Hit Streak 14 | . 9 . . 4 6 11 . 10 7 . 10 8 6 14 . 2 . 5 Robot Miss Streak 8 | . 5 . . 5 2 3 1 5 5 . 6 8 4 3 . 1 . 2 Penetration Max 1 | . . . . . . 1 . . . . . . . 1 . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 540 | . 59 . . 6 5 128 . 61 29 . 92 88 23 34 . 3 . 12 Core Hits 366 | . 22 . . 24 4 96 18 54 25 . 46 59 1 9 . . . 8 Critical Kills 4 | . . . . 1 2 . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . 1 . . . . . . Critical Strikes 16 | . 2 . . 1 2 3 . . . . 7 1 . . . . . . Burn 8 | . 2 . . . . . . . . . 6 . . . . . . . Meltdown 3 | . . . . 1 2 . . . . . . . . . . . . . Destroy 2 | . . . . . . 1 . . . . 1 . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . Melee Attacks 52 | . . . . . . 29 . . . . . 2 7 14 . . . . Impact 34 | . . . . . . 11 . . . . . 2 7 14 . . . . Slashing 18 | . . . . . . 18 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 9 . . . . . 2 2 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . 2 . . . . . . 2 3 . . . . Damage Inflicted 18466 | . 1018 . . 2405 983 6189 447 1438 578 . 1686 1981 590 580 . 57 . 514 Guns 7638 | . 739 . . . . 1379 . 1128 578 . 1593 1251 167 456 . 24 . 323 Cannons 3151 | . . . . 904 532 841 7 . . . 91 470 154 59 . 33 . 60 Explosions 5489 | . 279 . . 1501 451 2420 440 302 . . . . . . . . . 96 Melee 2121 | . . . . . . 1549 . . . . . 238 269 65 . . . . Ramming 67 | . . . . . . . . 8 . . 2 22 . . . . . 35 Kinetic 5011 | . . . . . . 1943 . 430 313 . 702 919 197 273 . . . 234 Thermal 7505 | . 530 . . 2405 983 951 . 415 189 . 982 802 124 124 . . . . Explosive 2444 | . 279 . . . . 1629 440 . . . . . . . . . . 96 Electromagnetic 1297 | . 209 . . . . 117 . 585 76 . . . . 118 . 57 . 135 Impact 1008 | . . . . . . 415 7 . . . . 238 269 65 . . . 14 Slashing 1134 | . . . . . . 1134 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 4 4 4 4 . 6 6 18 18 18 . 6 6 12 . . . 14 Average Corruption 8 | . 4 4 4 4 . 4 6 13 18 18 . 5 6 7 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 195 | . 7 . 7 7 . 24 11 42 35 3 . 16 17 16 . . . 10 Message Errors 58 | . 2 . 5 1 . 8 4 6 13 3 . 4 6 4 . . . 2 Matter Fused 45 | . 2 . . 3 . 7 2 9 6 . . 4 5 3 . . . 4 Heat Flow Errors 20 | . 1 . 1 3 . 2 2 4 2 . . 1 . 3 . . . 1 Energy Discharges 29 | . 1 . 1 . . 4 2 11 4 . . . 2 4 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . 1 . . . . 1 . 7 1 . . 3 . . . . . 1 Data Loss (major) 7 | . . . . . . 2 . 2 2 . . 1 . . . . . . Misfires 6 | . . . . . . . 1 1 1 . . 2 1 . . . . . Alerts 4 | . . . . . . . . . 3 . . . . 1 . . . . Misdirections 2 | . . . . . . . . . 1 . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . 2 2 . . 1 3 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1465 | . 8 . . 275 150 692 3 . . . 33 126 178 . . . . . Projectiles 479 | . . . . 206 130 71 . . . . 33 . 39 . . . . . Explosions 239 | . 8 . . 69 20 139 3 . . . . . . . . . . . Melee 747 | . . . . . . 482 . . . . . 126 139 . . . . . Knockbacks 8 | . . . . . . 4 . . . . . 1 2 . . . . 1 Impact 4 | . . . . . . 1 . . . . . 1 1 . . . . 1 Kinetic 4 | . . . . . . 3 . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 735 | . . . . 322 23 303 27 18 . . . . . . . . . 42 Shots 17 | . . . . 6 1 7 1 1 . . . . . . . . . 1 Rammed 4 | . . . . . . 1 . . . . . . . 1 . . . 2 Targets Rammed 20 | . . . . 1 . 1 . 1 . . 1 3 . 1 . . . 12 Kicked 16 | . . . . 1 . . . 1 . . 1 3 . . . . . 10 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 252 . 96 284 14 261 76 200 189 . 391 396 48 213 . 11 . 231 Average Temperature 85 | . 87 . 53 63 7 65 53 77 35 . 92 130 22 68 . 6 . 99 Received Heat Transfer 2175 | . 231 . . 240 54 963 . 54 105 . 222 150 54 . . 72 . 30 Effects 4 | . 2 . . . . . . . . . 2 . . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 2 . . . . . 1 2 2 . . . . Impact Corruptions 15 | . . . . . . 2 . . . . . 4 9 . . . . . Robots Melted 3 | . . . . 1 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . . . . Parts Melted 19 | . 3 . . 1 3 . . 3 1 . 7 1 . . . . . . Heat Transferred 11373 | . 1478 . . 2050 880 1436 . 950 425 . 2504 1317 148 185 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 9 | . . . . . . . . . 2 . . . 3 2 . . 2 . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 . 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 1776 | . 259 100 . 260 322 1132 396 1776 . . 728 609 . . 28 . . 171 Initial 500 | . . 100 . . 23 146 396 130 . . 500 298 . . 28 . . 57 Average 518 | . 135 100 . 138 170 612 379 1128 . . 586 425 . . 28 . . 88 Maximum Alert Level 5 | . 1 . . 1 1 4 1 5 . . 3 2 . . . . . . Low Security (%) 27 | . 95 100 . 65 54 12 6 8 . . . . . . 100 . . 100 Level 1 19 | . 4 . . 34 45 20 93 5 . . . 21 . . . . . . Level 2 27 | . . . . . . 17 . 6 . . 91 78 . . . . . . Level 3 13 | . . . . . . 41 . 19 . . 8 . . . . . . . Level 4 7 | . . . . . . 7 . 33 . . . . . . . . . . Level 5 4 | . . . . . . . . 26 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 . . . 2 15 . 13 . . 2 6 . 1 . . . 8 Investigation 15 | . . . . . . 5 . 6 . . 1 1 . 1 . . . 1 Extermination 4 | . . . . . . 1 . . . . . 1 . . . . . 2 Reinforcement 23 | . 1 . . . 2 5 . 5 . . 1 4 . . . . . 5 Assault 1 | . . . . . . 1 . . . . . . . . . . . . Garrison 5 | . . . . . . 3 . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 12 | . . . . . 1 . . 3 . . 1 4 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 15 . . 27 6 52 . 28 12 . 13 19 6 8 . 7 3 24 Peak Tracking Total 10 | . 3 . . 9 3 10 . 5 6 . 4 5 3 5 . 5 2 10 Tactical Retreats 20 | . . . . 2 . 8 . . 1 . . 1 . 1 . 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 8 | . . . . . . 3 . . . . . 4 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 . . . 1 . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 47 | . 3 . . 2 4 10 . 23 . . 1 1 . 2 . . . 1 Max in Single Turn 4 | . 1 . . 1 2 4 . 2 . . 1 1 . 1 . . . 1 Garrison Access 3 | . . . . . . 1 . 2 . . . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 27 | . 1 . 1 . . 6 . 7 . . 4 2 1 1 . . . 4 Terminals 13 | . 1 . . . . 2 . 2 . . 2 2 1 1 . . . 2 Fabricators 5 | . . . . . . 1 . 2 . . 1 . . . . . . 1 Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . 1 Garrison Access 3 | . . . . . . 1 . 2 . . . . . . . . . . Total Hacks 63 | . 5 . 1 . . 13 . 14 . . 7 11 1 3 . . . 8 Successful 33 | . 2 . 1 . . 7 . 7 . . 4 4 1 3 . . . 4 Failed 30 | . 3 . . . . 6 . 7 . . 3 7 . . . . . 4 Catastrophic 7 | . 1 . . . . 1 . 1 . . 1 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 48 | . 4 . 1 . 1 8 . 12 . . 5 11 . . . . . 6 Terminals 39 | . 5 . . . . 3 . 8 . . 4 11 1 3 . . . 4 Fabricators 7 | . . . . . . 2 . 2 . . 1 . . . . . . 2 Repair Stations 5 | . . . . . . 5 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 2 . . . . . . 2 Garrison Access 5 | . . . . . . 3 . 2 . . . . . . . . . . Terminal Hacks 10 | . 1 . 1 . . 1 . 1 . . . 2 1 3 . . . . Record 4 | . . . . . . . . . . . . . 1 3 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . 1 . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 . . . . 4 . 5 . . 3 2 . . . . . 4 Terminals 11 | . 1 . . . . 2 . 1 . . 2 2 . . . . . 3 Botnet 9 | . 1 . . . . 1 . 1 . . 2 2 . . . . . 2 Sabotage 1 | . . . . . . 1 . . . . . . . . . . . . Search 1 | . . . . . . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . 1 . 2 . . . . . . . . . . Overload 3 | . . . . . . 1 . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . 1 Extract 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . Jam 2 | . . . . . . . . 2 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . . 5 . 2 . . 4 2 . 1 . . . 4 Full Trace Events 7 | . 1 . . . . 2 . 2 . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . 4 . . . . . . . Matter 252 | . . . . . . . . . . . 252 . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Total Allies 25 | . . . . . . . 20 1 . . 4 . . . . . . . Largest Group 20 | . . . . . . . 20 18 1 . 4 4 . . . . . . Highest-Rated Group 513 | . . . . . . . 513 485 32 . 48 48 . . . . . . Highest-Rated Ally 35 | . . . . . . . 35 35 32 . 12 12 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 132 | . . . . . . . . 99 7 . 2 24 . . . . . . Total Damage 3015 | . . . . . . . . 2543 193 . 16 263 . . . . . . Kills 27 | . . . . . . . . 23 1 . 1 2 . . . . . . Allies Corrupted 4 | . . . . . . . . 4 . . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 8478 | . 392 36 356 416 193 1375 429 999 713 74 672 926 495 518 59 302 20 503 Spaces Moved 6172 | 1 181 31 315 393 154 905 237 624 444 61 422 495 405 207 38 488 23 748 Core 800 | . . . . . . 75 . . . . . . . 134 38 251 23 279 Treads 59 | . . . . . . 54 . . . . . . . . . . . 5 Legs 4020 | 1 181 31 315 393 154 776 237 624 444 61 422 263 . 64 . . . 54 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 637 | . . . . . . . . . . . . 232 405 . . . . . Flight 656 | . . . . . . . . . . . . . . 9 . 237 . 410 Fastest Speed 34 | 120 120 120 90 45 90 45 123 123 120 120 120 106 110 50 100 35 50 34 Average Speed 112 | 120 120 120 110 87 90 109 172 141 146 120 120 154 110 196 157 58 84 49 Slowest Speed 550 | 120 120 120 200 90 90 300 203 205 200 120 120 360 110 550 300 250 250 160 Overloaded Moves 54 | . . . . 26 . 28 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . 2 . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 33 11 65 75 19 29 78 24 71 9 12 18 61 20 1 62 4 23 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 17 | . . . . 2 . . . . 5 1 . . 4 2 . 2 1 . Spaces Dug 2 | . . . . . . 2 . . . . . . . . . . . . Terrain Destroyed 434 | . 23 . . 188 111 84 1 4 . . . 11 4 1 . . . 7 Melee 2 | . . . . . . 2 . . . . . . . . . . . . Projectile 27 | . . . . 5 4 2 . . . . . 11 4 1 . . . . AOE 405 | . 23 . . 183 107 80 1 4 . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Total 6940 | . 250 30 325 424 178 1105 258 673 473 61 503 578 423 261 38 497 22 841 Wait 120 | . . . 1 15 6 8 5 2 4 . 33 1 3 1 . 1 . 40 Move 6128 | . 180 30 314 392 153 905 236 623 443 60 421 494 404 206 37 483 22 725 Hop 11 | . . . . . . . . . . . . . . . . 2 . 9 Pick Up 25 | . 4 . 1 1 1 6 . 2 . . 2 . . 4 . 1 . 3 Fast Attach 93 | . 2 . 1 1 2 25 8 5 7 . 5 10 1 8 1 2 . 15 Attach 37 | . 1 . . . 4 8 . 1 3 . 5 3 . 3 . 2 . 7 Detach 25 | . . . . . 1 4 2 1 3 . 1 3 . 1 . 2 . 7 Swap 24 | . 5 . 2 . . 5 1 4 . 1 2 2 1 1 . . . . Drop 39 | . 4 . 6 . 1 6 6 5 . . 1 6 . 2 . . . 2 Fire 345 | . 54 . . 14 10 109 . 27 13 . 32 28 9 24 . 4 . 21 Melee 44 | . . . . . . 27 . . . . . 2 5 10 . . . . Ram 3 | . . . . . . . . . . . . . . 1 . . . 2 Kick 16 | . . . . 1 . . . 1 . . 1 3 . . . . . 10 Crush 1 | . . . . . . 1 . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . 26 . . . . . . Rewire 3 | . . . . . . 1 . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 14) 367 | -10/Materials | Discovered new exit (range 7) 393 | -10/Materials | Entered Mines 396 | -10/Mines | Learned location of Storage (-8) 404 | -10/Mines | Discovered new exit (range 12) 425 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 425 | -10/Mines | Discovered new exit (range 5) 429 | -10/Mines | Entered Exiles 457 | -10/Exiles | Met 8R-AWN 480 | -10/Exiles | Met EX-HEX 507 | -10/Exiles | Build established: Scavenger-Mutant 512 | -10/Exiles | Met EX-BIN 555 | -10/Exiles | Aligned with FarCom system 557 | -10/Exiles | Given EX-Vault access code 659 | -10/Exiles | Opened EX-Vault 671 | -10/Exiles | Found YOLO Cannon 680 | -10/Exiles | Found Potential Leg 683 | -10/Exiles | Found Potential Leg 688 | -10/Exiles | Found Longsword +1 709 | -10/Exiles | Warned to stay clear of 0b10 Research branches 710 | -10/Exiles | Exiles lab attacked by MAIN.C 775 | -10/Exiles | Discovered new exit (range 10) 785 | -10/Exiles | Stole three prototypes: Potential Leg, YOLO Cannon, Longsword +1 785 | -10/Exiles | Entered Mines 787 | -9/Mines | Met a Derelict bent on vengeance 886 | -9/Mines | Assembled infested the area 914 | -9/Mines | Core integrity fell below 50% 960 | -9/Mines | Build established: Mutant 1009 | -9/Mines | Destroyed 15 combat bots 1040 | -9/Mines | Learned 8 Materials zone layouts 1042 | -9/Mines | Core integrity fell below 20% 1175 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1190 | -9/Mines | Discovered new exit (range 13) 1201 | -9/Mines | Entered Materials 1201 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1202 | -8/Materials | Identified exit to Factory 1394 | -8/Materials | Entered Factory 1394 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1396 | -7/Factory | FarCom data flow suspended 1632 | -7/Factory | Identified exit to Lower Caves 1900 | -7/Factory | Destroyed 7 combat bots 1909 | -7/Factory | Lost 3 parts (2p1n) 2112 | -7/Factory | Lost 12 parts (2p4n2u4w) 2206 | -7/Factory | Core integrity fell below 50% 2228 | -7/Factory | Lost 4 parts (1p1n2w) 2518 | -7/Factory | Garrison activated, responded to threat 2519 | -7/Factory | Core integrity fell below 20% 2769 | -7/Factory | Sucked down chute 2769 | -7/Factory | Entered Waste 2770 | -7/Waste | Joined by Warlord forces that had cleared the area 2846 | -7/Waste | Discovered new exit (range 16) 3192 | -7/Waste | Identified exit to Factory 3198 | -7/Waste | Entered Factory 3198 | -7/Factory | Accompanied by 18 allies 3336 | -7/Factory | Garrison activated, responded to threat 3563 | -7/Factory | System corruption reached 10% 3613 | -7/Factory | Build established: Scavenger-Gunner 3750 | -7/Factory | Garrison activated, responded to threat 4163 | -7/Factory | Discovered exit to Lower Caves (range 13) 4197 | -7/Factory | Entered Lower Caves 4197 | -7/Lower Caves | Accompanied by 1 ally 4197 | -7/Lower Caves | Spotted MF-C5A(f) 4198 | -7/Lower Caves | Encountered a Master Thief 4198 | -7/Lower Caves | Antimatter Reactor stolen by Master Thief 4198 | -7/Lower Caves | Spotted XO-7CY(f) 4199 | -7/Lower Caves | Encountered a Master Thief 4200 | -7/Lower Caves | Imp. Carbon-fiber Leg stolen by Master Thief 4346 | -7/Lower Caves | Spotted B-75 Beast 4851 | -7/Lower Caves | Discovered new exit (range 6) 4856 | -7/Lower Caves | Identified exit to Lower Caves 4910 | -7/Lower Caves | Entered another Lower Caves area 4974 | -7/Lower Caves | Discovered new exit (range 10) 4983 | -7/Lower Caves | Identified exit to Factory 4984 | -7/Lower Caves | Entered Factory 4984 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5384 | -6/Factory | Lost 6 parts (1p1n4w) 5599 | -6/Factory | Fabricated S-27 Virus (x4) 5638 | -6/Factory | Discovered new exit (range 12) 5650 | -6/Factory | Identified exit to Factory 5656 | -6/Factory | Entered another Factory area 5656 | -5/Factory | Accompanied by 4 allies 5656 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5955 | -5/Factory | Build established: Scavenger-Executioner 6209 | -5/Factory | Lost 5 parts (1n4w) 6460 | -5/Factory | Build established: Scavenger-Gunner 6569 | -5/Factory | Discovered new exit (range 13) 6581 | -5/Factory | Identified exit to Upper Caves 6582 | -5/Factory | Entered Upper Caves 6582 | -5/Upper Caves | Spotted 07-BYS(f) 6582 | -5/Upper Caves | Spotted AD-D5J(f) 6583 | -5/Upper Caves | Encountered a Master Thief 6583 | -5/Upper Caves | Encountered a Master Thief 6588 | -5/Upper Caves | Spotted ZM-3A4(f) 6589 | -5/Upper Caves | Encountered a Master Thief 6591 | -5/Upper Caves | Rnf. Fission Core stolen by Master Thief 6591 | -5/Upper Caves | Enh. Gauss Cannon stolen by Master Thief 6602 | -5/Upper Caves | Gyrokinetic Inverter stolen by Master Thief 6634 | -5/Upper Caves | Learned Factory stockpile data 6896 | -5/Upper Caves | Build established: Hacker-Gunner 7002 | -5/Upper Caves | Discovered new exit (range 12) 7018 | -5/Upper Caves | Identified exit to Upper Caves 7043 | -5/Upper Caves | Learned Factory terminal intel 7077 | -5/Upper Caves | Entered another Upper Caves area 7077 | -5/Upper Caves | Spotted TB-16I(f) 7078 | -5/Upper Caves | Encountered a Master Thief 7082 | -5/Upper Caves | Gravmag Array stolen by Master Thief 7178 | -5/Upper Caves | Learned 12 Factory zone layouts 7348 | -5/Upper Caves | Identified exit to Factory 7427 | -5/Upper Caves | System corruption reached 10% 7439 | -5/Upper Caves | Lost 4 parts (4w) 7530 | -5/Upper Caves | Core integrity fell below 50% 7565 | -5/Upper Caves | Lost 9 parts (2p1n6w) 7595 | -5/Upper Caves | Entered Factory 7595 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7596 | -4/Factory | Identified exit to Upper Caves 7596 | -4/Factory | Identified exit to Research 7596 | -4/Factory | Identified exit to Armory 7598 | -4/Factory | Loaded intel: 20 terminal locations 7654 | -4/Factory | Entered Upper Caves 7656 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7796 | -4/Upper Caves | Build established: Mutant 7807 | -4/Upper Caves | Spotted B-86 Titan 7818 | -4/Upper Caves | Learned 8 Research zone layouts 7832 | -4/Upper Caves | Core integrity fell below 50% 7908 | -4/Upper Caves | Discovered new exit (range 16) 7946 | -4/Upper Caves | Identified exit to Upper Caves 7956 | -4/Upper Caves | Entered another Upper Caves area 7956 | -4/Upper Caves | Spotted DN-TC6(f) 7957 | -4/Upper Caves | Encountered a Master Thief 7959 | -4/Upper Caves | Discovered exit to Research (range 6) 7961 | -4/Upper Caves | HERF Cannon stolen by Master Thief 7963 | -4/Upper Caves | Spotted 9H-33R(f) 7964 | -4/Upper Caves | Encountered a Master Thief 7965 | -4/Upper Caves | Angular Momentum Engine stolen by Master Thief 7976 | -4/Upper Caves | Entered Research 7976 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7977 | -3/Research | Identified exit to Quarantine 8018 | -3/Research | Found Prototype Processor 8018 | -3/Research | Identified Exp. Melee Analysis Suite 8155 | -3/Research | Lost 6 parts (1p2n2u1w) 8362 | -3/Research | Core integrity fell below 50% 8381 | -3/Research | System corruption reached 10% 8403 | -3/Research | Core integrity fell below 20% 8479 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08429_ K-01 Serf collects debris. 08430_ Neutrino Core severed. 08430_ Acquired 35 matter. 08431_ Acquired Imp. Concussive RPG. 08432_ K-01 Serf collects debris. 08432_ Imp. Concussive RPG expended. 08432_ C-35 Carver destroyed. 08432_ Knocked back. 08432_ K-01 Serf knocked back. 08434_ Acquired Corrupted Unknown Power Core. 08434_ Identified Mic. Nuclear Core. 08434_ Integrated Corrupted Mic. Nuclear Core (+1). 08439_ System corrupted: Component data lost. 08446_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08454_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 08457_ Acquired Hpw. Shock Rifle. 08461_ System corrupted: Heat flow error (+255). 08469_ W-44 Eye sends out distress signal. 08476_ ALERT: Rogue bot located, Programmers report to Research Zone 2E. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###+###??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????#+### #??????????? | | ???????????????############## +??????????? | | ???????????????# # #??????????? | | ???????????????# # #??????????? | | ???????????????# # [[[ #??????????? | | ???????????????# # [ [ #??????????? | | ???????????????# # [ #???######## | | ???????????????# # ##### | | ???????????????# @ p k | | ???????????????# #pp | | ???????????????# # ########## | | ???????????????# # #????????## ##### | | ???????????????# # #?????????# #???# | | ???????????????# # #?????????# #???# | | ???????????????####+######### #?????????# #???# | | ????????????????? ??????# #?????????# #???# | | ??????????????? #????# #?????????# #???# | | ????????????? #????# #?????????# #???# | | ??????????? #????# #??????????+????# | | ??????????# #????# #???????????????? | | ??????????# #????# ## # | | ??????????# #????# ## # | | ??????????# #????# ## # | | ??????????# #????# ## # | | ??????????# ###### ## # | | ??????????# + ## # | | ??????????# # ## # | | ????????????#####/###### ######+######+### | | ???????????????? ??? | | ????????????????? ??? | | ????????????????????? | | ????????????????????? | | ?????????????????????####+######/################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 135 Jamming Range 12 Additional Mass Support 9 Evasion (%) 66 Targeting Accuracy 14 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Imp. Carbon-fiber Leg | -6/Factory | Extracted Xenon Bombardment Thruster | -6/Factory | Extracted Lgt. Fission Core | -6/Factory | Extracted Adv. Sensor Array | -6/Factory | Extracted VSS Leg | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelOpticalCasing Manual? 0 Play Time 01:04:35 Cumulative 345.4 hours Start 2021.10.05 @ 17:51:58 End 2021.10.05 @ 18:58:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 69 Adventurer 61 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2a060a6-0aa2-442c-882c-f42486139d10