Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.11 @ 20:55:22 Player: il2076 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (235) 235 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 680 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 123/300 Energy 231/250 System Corruption 0% Temperature Cool (30) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 10 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads . | . . . Leg 7 | 2 4 1 Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 5 | . 5 . To Critical Strikes . | . . . Average Backups 4 | . 4 6 Power . | . . 1 Propulsion 3 | . 3 4 Utility . | . . . Weapon . | . . 1 Tool/Special . | . . . Unused Backups 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 84 | . 81 97 Engine 12 | . 12 14 Leg 23 | . 22 28 Wheel 1 | . 1 . Device 5 | . 3 14 Storage 14 | . 14 14 Energy Gun 21 | . 21 20 Ballistic Gun 3 | . 4 . Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 13 15 15 Greatest Support 32 | 20 32 23 Greatest Overweight (x) 3 | 3 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | 1 6 7 Average Carried 4 | . 5 6 Final Capacity 8 | 8 8 8 Final Carried 6 | 1 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 229 | 60 169 . Remotely . | . . . Salvage Created 332 | . 332 . Parts 24 | . 24 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 7 . Guns 6 | . 6 . AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Tunneler 1 | . 1 . Swarmer 1 | . 1 . Grunt 6 | . 6 . Best Kill Streak 3 | . 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 122 | . 121 1 Missed 26 | . 25 1 Hits 96 | . 96 . Projectile 96 | . 96 . AOE 1 | . . 1 Damage Taken 837 | . 799 38 Core 287 | . 249 38 Absorbed by Shields . | . . . Ignored by Resistances 264 | . 254 10 Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 37 2 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 68 | . 64 4 Gun 68 | . 64 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 21 | . 21 . Thermal 11 | . 11 . Explosive . | . . . Electromagnetic 36 | . 32 4 Robot Hit Streak 10 | . 10 1 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | . 46 1 Core Hits 19 | . 18 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks 1 | . . 1 Impact . | . . . Slashing 1 | . . 1 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 621 | . 610 11 Guns 539 | . 528 11 Cannons . | . . . Explosions 82 | . 82 . Melee . | . . . Ramming . | . . . Kinetic 133 | . 133 . Thermal 182 | . 182 . Explosive . | . . . Electromagnetic 306 | . 295 11 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 338 | . 338 30 Average Temperature 112 | . 115 18 Received Heat Transfer 552 | . 552 . Effects 4 | . 4 . Energy Bleed 3 | . 3 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 470 | . 470 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 63 | . 63 14 Initial 13 | . . 13 Average 15 | . 19 5 Influence Increases 213 | . 212 1 Destroy 0b10 Robot/C 140 | . 140 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 10 | . 10 . Successful Hack 4 | . 4 . Destroy Structure 4 | . 3 1 Lose Combat Pursuer 45 | . 45 . Influence Decreases 213 | . 169 44 Entered New Map 30 | . . 30 Time Decay 143 | . 129 14 Lost Part 40 | . 40 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 11 7 Peak Tracking Total 8 | . 8 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 174 | . 113 61 Seismic 174 | . 113 61 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 535 | 81 393 61 Spaces Moved 318 | 59 219 40 Core 29 | 6 23 . Treads . | . . . Legs 286 | 53 193 40 Wheels 3 | . 3 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 122 | 121 122 120 Slowest Speed 200 | 200 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 35 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 4 | . 3 1 Melee 1 | . . 1 Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 392 | 65 279 48 Wait 6 | . 6 . Move 316 | 58 218 40 Hop . | . . . Pick Up 5 | 1 4 . Fast Attach 11 | 6 5 . Attach 4 | . 2 2 Detach 3 | . 1 2 Swap 6 | . 5 1 Drop 1 | . 1 . Fire 39 | . 37 2 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Core integrity fell below 50% 242 | -10/Materials | Core integrity fell below 20% 258 | -10/Materials | Lost 5 parts (1p2n2w) 315 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 7) 475 | -10/Materials | Entered Mines 510 | -10/Mines | Assembled infested the area 515 | -10/Mines | Assisted by a Guerilla fighting off Assembled 536 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00510_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00515_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00529_ VA-93S(h): "I'll hold them off! Go on ahead or try to find another way!" 00529_ HV Slug penetrates as-60414. 00529_ as-60414 suffers critical hit (Destroy). 00529_ as-60414 knocked back. 00531_ HV Slug penetrates as-60414. 00531_ as-60414 suffers critical hit (Destroy). 00531_ as-60414 destroyed. 00531_ HV Slug penetrates as-06293. 00531_ as-06293 destroyed. 00533_ HV Slug penetrates Wall. 00535_ as-72305 destroyed. 00535_ HV Slug penetrates Wall. 00536_ C-45 Heavy ARC bursts open, deploying its payload. 00536_ D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????#???????????????? | | ???????????????????????? #??????# ??????????????? | | ???????????????????????? #??????# ??????????????? | | ??????????????????????? #??????# ??????????????? | | ???????????????????????# #??????# ####??????????? | | ???????????????????????# #?????## ??????????? | | ???????????????????????# #????## ??????????? | | ???????????????????????# %#???## ??????????? | | ???????????????????????#%%#??## #??????????? | | ???????????# ######;#### #??? ##????????## | | ???????????# # #????# ####??? | | ??????????# %##???# ### | | ????????# ####; aa ##???# # | | ???????# ??????# #????# # | | ???????# ?????????# #?????# #?????? | | ???????#????????????# ##????## ###?????? | | ????????????????????# ###### ##???????? | | ????????????????????## a ##????????? | | ?????????????????????# ##?????????? | | ?????????????????????# % ###### ##??????????? | | ?????????????????????## ##????####???????????? | | ??????????????????????# h ##????????????????????? | | ??????????????????????## @ #?????????????????????? | | ???????????????????????# t#?????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# d%???????????????????? | | ?????????????????????? ??????????????????? | | ????????????????????? ####?????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? ##????????????????????? | | ???????????????????? ##?????????????????????? | | ???????????????????? ##??????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ????????????????????? u????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 153 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseSegregatorPurifier Manual? 0 Play Time 00:07:05 Cumulative 21.4 hours Start 2026.03.11 @ 20:49:12 End 2026.03.11 @ 20:55:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f50f9ec-07f4-4917-88b8-3af396b725e8