Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 16:10:09 Player: Berinjela Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1321) 1321 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3431 Bonus ------- None Cogmind --------- Core Integrity 317/550 Matter 226/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Armored Treads Armored Treads Small Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Field Laser Field Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Deuterium Engine Armored Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flight Unit Improved Heat Sink Small Storage Unit Visual Processing Unit Terrain Scanner Light Assault Rifle Grenade Launcher Missile Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 46 | 6 12 13 15 . Power 7 | 1 2 2 2 . Engine 7 | 1 2 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 5 3 6 . Treads 7 | 2 . 3 2 . Leg 4 | . . . 4 . Wheel 5 | . 5 . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 5 2 . Device 5 | . 1 3 1 . Storage 2 | 1 1 . . . Processor 3 | . . 2 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 3 3 5 . Energy Gun 7 | 2 1 2 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 1 2 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 5 7 7 2 Power 3 | . 1 1 1 . Propulsion 4 | . 2 2 . . Utility 4 | . . 1 2 1 Weapon 10 | . 2 3 4 1 Highest Loss Streak 7 | . 2 3 7 2 To Critical Strikes . | . . . . . Average Backups 11 | 3 9 13 14 4 Power 1 | . 1 . 1 1 Propulsion 4 | 2 4 5 5 2 Utility 2 | . 2 3 3 1 Weapon 2 | . 2 3 2 . Tool/Special . | . . . . . Unused Backups 13 | . 4 . 9 . Power 2 | . 1 . 1 . Propulsion 9 | . 3 . 6 . Utility 2 | . . . 2 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 96 99 94 34 Engine 11 | . 13 10 8 9 Treads 12 | . 2 17 23 . Wheel 11 | . 25 4 . . Device 14 | . 12 20 8 . Storage 11 | . 14 11 8 . Processor 8 | . . 12 18 16 Energy Gun 16 | . 21 12 15 . Ballistic Gun 6 | . 5 6 8 9 Launcher 1 | . . 2 . . Peak Build Rating 31 | 6 8 18 31 8 Average Rating 13 | 5 7 13 27 7 On Entrance 7 | . 6 8 17 8 Naked Turns . | . . . . . Heaviest Build 39 | 14 29 33 39 10 Greatest Support 60 | 40 40 40 60 3 Greatest Overweight (x) 3 | . 2 1 3 3 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 12 | 7 11 15 14 5 Most Carried 15 | 6 15 15 15 4 Average Carried 11 | 3 9 13 13 4 Final Capacity 15 | 8 15 15 5 5 Final Carried 15 | 6 15 15 4 4 Class Distribution -------------------- 74% | Mutant 17% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1048 | 218 247 339 244 . Remotely . | . . . . . Salvage Created 1852 | . 539 855 458 . Parts 121 | . 47 55 19 . Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . 1 4 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 43 | . 15 21 7 . Guns 36 | . 15 14 7 . AOE 7 | . . 7 . . Classes Destroyed 10 | . 6 2 2 . Worker 4 | . 2 2 . . Builder 4 | . 2 1 1 . Tunneler 1 | . 1 . . . Recycler 5 | . . 3 2 . Watcher 5 | . 2 3 . . Swarmer 20 | . 9 11 . . Grunt 16 | . 6 8 2 . Duelist 1 | . . . 1 . Sentry 4 | . . 2 2 . Specialist 2 | . . . 2 . Best Kill Streak 7 | . 6 7 3 . Combat Bots Only 5 | . 3 5 2 . Max Kills in Single Turn 3 | . 1 3 2 . Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 231 | . 61 70 88 12 Missed 61 | . 19 11 29 2 Hits 170 | . 42 59 59 10 Melee 3 | . . . 3 . Projectile 167 | . 42 59 56 10 Critical Strikes 9 | . . 1 8 . Damage Taken 2706 | . 484 686 1382 154 Core 420 | . 103 84 124 109 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 31 | . 31 . . . Core Remaining (%) 79 | 100 58 79 . . Volleys Fired 153 | . 51 71 31 . Largest 3 | . 2 2 3 . Hottest 156 | . 80 105 156 . Shots Fired 323 | . 99 138 86 . Gun 309 | . 96 133 80 . Cannon . | . . . . . Launcher 14 | . 3 5 6 . Special . | . . . . . Kinetic 110 | . 25 51 34 . Thermal 148 | . 20 82 46 . Explosive 14 | . 3 5 6 . Electromagnetic 51 | . 51 . . . Robot Hit Streak 26 | . 9 10 26 . Robot Miss Streak 4 | . 4 4 2 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 207 | . 52 87 68 . Core Hits 99 | . 28 49 22 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 4 2 4 . Burn 8 | . 3 2 3 . Destroy 1 | . . . 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3497 | . 716 1468 1313 . Guns 2696 | . 716 992 988 . Cannons . | . . . . . Explosions 795 | . . 476 319 . Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 889 | . 196 349 344 . Thermal 1470 | . 183 643 644 . Explosive 795 | . . 476 319 . Electromagnetic 337 | . 337 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . . 17 10 . Projectiles . | . . . . . Explosions 27 | . . 17 10 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 121 | . . . 121 . Shots 3 | . . . 3 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 478 | . 162 147 478 . Average Temperature 96 | . 50 54 169 . Received Heat Transfer 675 | . 87 273 261 54 Effects 4 | . . . 4 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . 3 6 . Heat Transferred 4261 | . 777 1856 1628 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 68 | 100 100 16 100 100 Level 1 31 | . . 83 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 354 | . 161 354 167 49 Initial 131 | . . 62 131 49 Average 149 | . 62 270 124 33 Influence Increases 1497 | . 476 735 286 . Destroy 0b10 Robot/C 860 | . 300 420 140 . Destroy 0b10 Robot/NC 95 | . 35 45 15 . Destroy Leader 180 | . 54 86 40 . Successful Hack 3 | . . 3 . . Disable Machine 45 | . 30 15 . . Destroy Structure 59 | . 12 16 31 . Partial Spotted 30 | . 30 . . . Lose Combat Pursuer 225 | . 15 150 60 . Influence Decreases 1497 | . 327 573 480 117 Entered New Map 335 | . . 87 180 68 Time Decay 953 | . 277 416 230 30 Lost Part 209 | . 50 70 70 19 Squads Dispatched 7 | . 2 2 2 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . . 2 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 1 8 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 22 42 14 2 Peak Tracking Total 11 | . 5 11 5 1 Tactical Retreats 10 | . 1 6 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 3 4 . 1 Terminals 7 | . 2 4 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 7 4 . 1 Successful 6 | . 3 3 . . Failed 6 | . 4 1 . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 4 4 . 1 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 3 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2327 | . 849 1014 464 . Sensors 160 | . . 160 . . Terrain 2327 | . 849 1014 464 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2663 | 118 968 1014 489 74 Spaces Moved 1574 | 67 758 506 206 37 Core 68 | 3 . . 28 37 Treads 648 | 64 42 367 175 . Legs 3 | . . . 3 . Wheels 855 | . 716 139 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 50 150 Average Speed 125 | 155 96 146 154 198 Slowest Speed 200 | 160 160 170 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 85 37 19 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 19 | . . . 19 . Terrain Destroyed 58 | . 10 15 33 . Melee . | . . . . . Projectile . | . . . . . AOE 58 | . 10 15 33 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1965 | 78 890 647 313 37 Wait 116 | . 41 42 33 . Move 1570 | 66 757 505 205 37 Hop . | . . . . . Pick Up 41 | 6 18 8 9 . Fast Attach 11 | 6 3 . 2 . Attach 19 | . 4 9 6 . Detach . | . . . . . Swap 30 | . 9 9 12 . Drop 24 | . 7 3 14 . Fire 153 | . 51 71 31 . Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 11) 429 | -10/Materials | Repaired EM Pulse Gun 636 | -10/Materials | Discovered new exit (range 10) 834 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Entered another Materials area 1087 | -9/Materials | Evolved 2 slots: Utility x2 1206 | -9/Materials | Discovered new exit (range 12) 1217 | -9/Materials | Identified exit to Mines 1308 | -9/Materials | Lost 3 parts (2n1u) 1675 | -9/Materials | Discovered new exit (range 15) 1697 | -9/Materials | Identified exit to Materials 2101 | -9/Materials | Entered another Materials area 2101 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2403 | -8/Materials | Build established: Skirmisher 2427 | -8/Materials | Discovered new exit (range 13) 2590 | -8/Materials | Entered Storage 2599 | -8/Storage | Lost 7 parts (1p2u4w) 2664 | -8/Storage | Self-destructed Last Messages --------------- 02575_ Slug penetrates Wall. 02576_ Slug penetrates Earth. 02577_ Slammed into H-55 Commando. 02577_ Terrain Scan Processor broken. 02577_ Destabilizing: Short circuit. 02578_ Acquired 37 matter. 02581_ U-05 Engineer lays Concrete. 02582_ Acquired Arm. Treads. 02583_ U-05 Engineer lays Concrete. 02585_ U-05 Engineer builds a Wall. 02587_ Acquired Deuterium Engine. LOCATION=UNKNOWN GOAL=ESCAPE 02591_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02595_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. 02606_ Connecting with Terminal... 02606_ Current location identified: Storage 02659_ Broken Terrain Scan Processor destroyed. 02662_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##############???????????????????????????????????? | | # """ """ #?????????????######????????????????? | | # """ """ #????????????? #????????????????? | | ? ! """ """ #???????##### """ #????????????????? | | ??? ?######### # """ #????????????????? | | ????? ???+ Y @ """ #????????????????? | | #######+###### ### # #????????????????? | | #?##### ] #????????????????? | | #???????######????????????????? | | """ #######?????????????????????????????? | | """ #???????????????????????????????????? | | +#### """ #???????????????????????????????????? | | # ! #???????????????????????????????????? | | # #???????????????????????????????????? | | # +???????????????????????????????????? | | # #T###???????????????????????????????????? | | # ###?????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ##### #???????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 31% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertPersonalBeam Manual? 0 Play Time 00:34:49 Cumulative 33.9 hours Start 2025.09.17 @ 15:31:14 End 2025.09.17 @ 16:10:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c289250f-3ea4-49ae-a543-473fa86e88b7