Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 21:19:03 Player: DZKane Result: Destroyed by Q038-v with Micro-nuke Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (434) 2170 Value Destroyed (16463) 16463 Prototype IDs (75) 1500 Alien Tech Used (6) 1200 Bonus (12874) 12874 TOTAL SCORE: 43107 Bonus ------- High Alert Combat Kills 3103 Follower Combat Kills 5397 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -826 Cogmind --------- Core Integrity 0/1300 Matter 287/300 Energy 17/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Biometal Medium Treads Advanced Heat Sink Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Optical Array Experimental Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Transmission Jammer LC Capacitor > --- WEAPON ----------- Matter Neutralizer Potential Cannon Enhanced Force Lance > --- INVENTORY -------- Experimental Heat Sink Improved Coolant Injector Advanced Energy Well Matter Compressor Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Launcher Guidance Computer Precision Matter Filter Energy Filter Weapon Cycler Experimental Weapon Shielding Medium Regenerative Plating Graphene Brace Advanced Hardlight Generator AEGIS Remote Shield Quantum Router High-powered Tractor Beam Combat Drone Bay Phasing AFG Hypervelocity EM Gauss Rifle Cooled Proton Cannon Smartbomb Launcher Improved Plasma Cutter [Rating: 172] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Heavy Reflective Plating Artifact LC Capacitor Weapon Power Sword Energy Gun Heavy Beamcaster Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Utility 8 | . . . 1 . 1 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 552 | 1 19 6 32 7 33 24 26 6 . . 3 . 106 9 17 19 8 23 5 3 17 4 46 13 12 79 34 Power 45 | . 2 . 2 . 1 . 1 . . . . . 8 . 1 . . 5 2 1 1 . 5 . . 12 4 Engine 20 | . 2 . 2 . 1 . . . . . . . 6 . . . . 4 . 1 . . . . . 4 . Core 5 | . . . . . . . . . . . . . 1 . 1 . . 1 2 . . . . . . . . Reactor 20 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . 5 . . 8 4 Propulsion 47 | . 2 2 6 3 4 2 1 . . . . . 3 . 1 . . 1 . . 2 . 4 . . 13 3 Treads 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 40 | . 2 2 6 3 4 2 1 . . . . . 3 . 1 . . 1 . . 1 . 4 . . 10 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 290 | . 5 4 11 2 10 13 12 5 . . . . 64 7 10 13 2 13 2 2 7 3 25 10 9 41 20 Device 177 | . . 3 . . 4 7 2 2 . . . . 44 6 9 5 2 10 2 2 3 3 17 6 5 29 16 Storage 13 | . 3 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 3 1 . 1 1 Processor 25 | . . . 1 1 1 2 1 1 . . . . 4 1 . 7 . 1 . . . . 2 1 . 2 . Hackware 8 | . . . . . . 1 . 1 . . . . 3 . . 1 . . . . . . . . 1 1 . Protection 66 | . 2 1 9 1 5 3 9 . . . . . 12 . 1 . . 2 . . 3 . 3 2 2 8 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 170 | 1 10 . 13 2 18 9 12 1 . . 3 . 31 2 5 6 6 4 1 . 7 1 12 3 3 13 7 Energy Gun 46 | . . . . . 1 2 9 . . . 3 . 12 . 1 . . . . . 6 . 5 . 1 3 3 Energy Cannon 28 | . . . . . . 1 . . . . . . 4 . 1 2 2 2 . . . . 6 1 2 5 2 Ballistic Gun 55 | 1 6 . 13 2 17 4 1 . . . . . 5 . 3 1 . . . . . . . . . 2 . Ballistic Cannon 9 | . . . . . . . . . . . . . 3 1 . 1 1 1 1 . . . . 1 . . . Launcher 17 | . 4 . . . . . 1 . . . . . 3 1 . 2 1 . . . . 1 . . . 2 2 Special Weapon 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . . 1 . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 2 . 2 1 1 . . . . . 6 . . 9 . . . . 6 . 5 1 8 3 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Parts Lost 76 | . . . 6 . 1 1 8 . . . . . 19 1 . . . 1 . 2 . . . 2 1 13 21 Power 13 | . . . . . 1 . . . . . . . 4 . . . . . . 1 . . . . . 6 1 Propulsion 16 | . . . 5 . . . 1 . . . . . 1 . . . . . . . . . . . . 4 5 Utility 29 | . . . . . . . 3 . . . . . 9 1 . . . 1 . . . . . 1 1 1 12 Weapon 18 | . . . 1 . . 1 4 . . . . . 5 . . . . . . 1 . . . 1 . 2 3 Highest Loss Streak 8 | . . . 1 . 1 1 8 . . . . . 7 1 . . . 1 . 2 . . . 1 1 6 7 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 100 99 93 58 92 92 92 73 92 89 86 85 83 84 87 88 89 75 85 89 93 90 86 86 Engine 3 | . 14 14 11 11 8 7 1 . . . . . 2 6 4 . . 6 1 1 1 . . . . 2 . Core 1 | . . . . . . . . . . . . . . . 1 6 6 4 8 8 5 5 . . . . . Reactor 3 | . . . . . . . 4 7 7 7 7 7 3 . . . . . . . 3 5 9 10 10 10 13 Leg 1 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 3 28 21 22 18 9 5 7 7 7 7 7 5 6 6 6 6 5 5 5 4 5 11 15 15 6 . Device 13 | . . 12 . . 9 15 2 11 15 15 15 15 16 13 12 13 13 13 17 27 22 17 22 26 12 12 21 Storage 6 | . 14 14 11 11 9 7 1 3 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 Processor 13 | . . . 9 11 9 15 4 6 7 7 7 7 15 12 13 13 20 20 17 17 17 17 17 16 21 20 9 Hackware 2 | . . . . . . . . 4 7 7 7 7 5 6 6 5 . . . . . . . . . . . Protection 6 | . 13 1 11 11 8 7 20 17 7 7 7 7 5 6 6 6 6 5 5 . 2 5 3 3 8 3 5 Energy Gun 4 | . . . . . . . 11 24 23 23 4 23 6 . . . . . . . . 12 7 . . 2 5 Energy Cannon 2 | . . . . . . . . . . . . . 2 . 2 5 9 7 1 . . . 5 6 6 6 3 Ballistic Gun 10 | . 27 28 33 33 35 29 4 . . . . . 1 13 12 11 . . . . . . . . . 1 2 Ballistic Cannon 2 | . . . . . . . . . . . . . 7 5 3 . 6 8 14 14 . . . 3 2 . . Slashing Weapon 2 | . . . . . . . . . . . . . 3 6 6 6 7 5 5 5 5 5 5 . . 2 3 Peak Build Rating 172 | 6 9 9 20 22 36 48 62 65 66 67 67 67 77 80 78 85 80 96 96 93 99 101 125 128 159 172 158 Average Rating 74 | 6 7 9 16 20 31 45 36 62 65 66 52 67 72 79 76 76 77 93 93 88 81 98 113 125 134 151 145 On Entrance 69 | 6 6 9 9 20 21 36 48 62 65 66 67 67 67 77 77 78 63 80 95 93 86 97 101 125 123 158 155 Naked Turns 108 | . . . . . . . 82 . . . . . . . . . . . . . . . . . . . 26 Heaviest Build 199 | 10 88 88 106 104 113 115 110 124 124 124 124 124 144 131 129 131 135 150 160 156 147 151 155 167 182 189 199 Greatest Support 140 | 20 26 26 20 20 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 40 40 40 140 140 Greatest Overweight (x) 41 | . 3 4 10 5 5 5 3 4 4 4 4 4 5 4 4 4 4 5 5 5 41 5 3 4 4 4 2 Average Overweight (x) 3 | . 1 3 4 5 4 3 1 3 4 4 3 4 3 4 4 3 3 5 5 4 4 5 3 3 4 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 15 25 25 25 25 25 7 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 25 25 25 25 25 25 25 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 13 25 24 25 24 24 7 11 23 24 25 25 24 24 24 24 24 24 25 24 24 24 24 24 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 25 25 25 25 25 25 5 21 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 24 25 25 4 Class Distribution -------------------- 36% | Assassin 17% | Tank 13% | Gunner 10% | Mutant 7% | Scavenger-Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Mutant | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Assassin | -4/Factory Commander-Assassin | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Matter Collected 13828 | 210 625 283 1202 276 1291 1402 593 81 10 39 . 92 3143 540 222 237 277 464 415 79 . 260 587 179 65 753 503 Remotely 790 | . . . . . . 151 . . . . . . 621 . . . 18 . . . . . . . . . . Salvage Created 22331 | . 716 187 1973 438 1607 1618 1019 152 . 213 . 295 4633 294 267 . 230 923 649 189 . 861 782 252 59 3026 1948 Parts 1026 | . 58 8 130 35 91 90 11 5 . 9 . 4 181 13 14 . 19 48 14 5 . 20 31 10 4 150 76 Haulers Intercepted 16 | . 2 . 5 . 2 3 . . . . . . 3 . . . . 1 . . . . . . . . . Recyclers Shooed 22 | . 5 1 2 . 2 . . 1 . . . . 4 . . . . . . . . . 2 . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . 12 18 . 29 . 7 2 4 9 . 12 4 . 9 . . . . . Prevented 6 | . . . . . . . . . . . . 1 . . 2 . 2 . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Combat Hostiles Destroyed 293 | . 12 2 34 14 21 25 5 1 . 3 . 3 58 2 1 . 7 11 11 . . 9 9 3 1 33 28 Melee 23 | . . . . . . . . . . . . . 13 . . . . . 2 . . . 3 . . 4 1 Guns 151 | . 5 2 34 14 21 24 1 1 . 3 . 3 15 2 . . . . . . . 1 3 . . 13 9 Cannons 71 | . . . . . . . . . . . . . 24 . 1 . 3 9 9 . . . 1 2 . 10 12 AOE 34 | . 7 . . . . 1 4 . . . . . 3 . . . 4 2 . . . 7 . . . 2 4 Classes Destroyed 23 | . 9 . 2 . . 2 1 . . 2 . 1 . 1 . . . . . . . . 1 1 . 1 2 Worker 18 | . 1 . 2 . 1 . . . . . . . 5 . . . . 1 . . . . 1 . . 5 2 Builder 30 | . 1 1 2 . 2 3 . . . . . . 7 . . . . 7 . . . . 1 . . 5 1 Tunneler 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 16 | . 2 . 5 . 2 3 . . . . . . 3 . . . . 1 . . . . . . . . . Recycler 37 | . 3 1 4 . 6 1 . 2 . . . . 12 . . . . 1 . . . . 1 . . 5 1 Minesweeper 5 | . . . . . . . . . . 1 . 1 . 1 1 . . . . 1 . . . . . . . Mechanic 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Operator 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 24 | . 3 . 3 . 4 2 . . . . . . 6 . . . . . . . . . 2 1 . 2 1 Swarmer 50 | . 6 . 8 7 3 . . . . . . 1 11 2 . . 3 . 2 . . 4 . . . . 3 Grunt 129 | . 6 2 18 3 10 15 . . . . . 1 27 . . . 1 6 6 . . . . 1 . 15 18 Brawler 10 | . . . 1 2 1 . . . . . . . 2 . . . . . 1 . . 1 . . . . 2 Duelist 6 | . . . . . . . . . . . . 1 3 . . . . . . . . 1 . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 33 | . . . 7 2 7 4 . . . . . . 5 . . . . . 2 . . 1 . 1 . 4 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Hunter 9 | . . . . . . 2 . 1 . . . . 3 . 1 . . 1 . . . . 1 . . . . Programmer 39 | . . . . . . 4 . . . 1 . . 7 . . . . 4 . . . 2 6 . . 12 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 7 | . . . . . . . . . . . . . . 2 4 . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . 1 . . . . . . 3 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 5 2 11 4 10 7 4 1 . 1 . 3 8 2 1 . 3 5 2 1 . 7 5 1 1 6 5 Combat Bots Only 7 | . 5 1 5 4 3 6 4 1 . 1 . 3 7 2 1 . 3 3 2 . . 7 3 1 1 4 5 Max Kills in Single Turn 5 | . 5 1 2 1 2 2 1 1 . 2 . 1 3 2 1 . 2 3 1 1 . 2 1 1 1 2 2 Gunslinging 1 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . Exploded 5 | . 5 . . . . 1 1 . . . . . 2 . . . 2 2 . . . 2 . . . 1 1 Melee 1 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Hostile Shots Fired 1942 | . 42 13 133 30 74 209 12 4 . 9 . 10 455 11 3 . 11 45 29 23 . 21 50 11 15 289 443 Missed 501 | . 14 3 30 10 16 82 . 1 . 8 . 4 110 3 2 . 3 13 11 7 . 7 12 3 4 88 70 Damage Taken 22794 | . 371 149 1249 228 820 1072 595 44 . 50 . 126 5025 118 20 136 162 653 452 129 . 272 919 527 333 3543 5801 Core 3001 | . 35 29 156 28 149 117 332 . . . . . 423 17 20 136 . 64 50 . . 40 38 99 . 438 830 Absorbed by Shields 5529 | . . . . . . 420 . . . . . . 607 . . . . . . . . . . . . 1247 3255 Reduced by Siege Mode 412 | . . . . . . . . . . . . . . . . . . . . . . . . . . 81 331 Redirected to Shielding 262 | . 42 . 14 . . . . . . . . . . . . . . . . . . . . 27 45 33 101 Ignored by Resistances 147 | . . . . . . . . . . . . . 80 . . . 42 17 8 . . . . . . . . Regen/Repaired (Parts) 1720 | . 42 . . . . 106 . . . . . . 481 . . 374 . . . . . . . . 101 347 269 Core Remaining (%) 68 | 100 . 74 . 54 72 . . . . . . 35 . . . . 29 . . . . 84 . . 100 . . Volleys Fired 973 | . 79 17 111 21 66 65 30 10 . 3 . 4 177 17 3 . 17 37 23 2 . 15 32 16 5 91 132 Largest 4 | . 2 2 3 3 4 4 4 3 . 3 . 3 3 2 1 . 2 3 3 3 . 3 3 2 2 3 3 Hottest 305 | . 60 40 69 69 112 164 160 243 . 243 . 243 243 61 75 . 136 216 216 175 . 225 225 215 305 242 274 Shots Fired 2374 | . 152 34 326 63 264 260 61 19 1 9 . 12 386 19 5 . 19 62 68 5 . 21 67 21 11 190 299 Gun 1725 | . 144 34 326 63 264 259 51 19 1 9 . 12 200 10 2 . . . . . . 9 51 . . 92 179 Cannon 601 | . . . . . . 1 . . . . . . 181 8 3 . 15 61 68 5 . . 16 21 11 97 114 Launcher 46 | . 8 . . . . . 10 . . . . . 4 1 . . 4 . . . . 12 . . . 1 6 Special 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Kinetic 1591 | . 144 34 326 63 264 255 48 . . . . . 234 18 2 . 13 28 48 5 . . . 4 4 43 58 Thermal 690 | . . . . . . 5 3 19 1 9 . 12 139 . . . . 31 20 . . 9 56 14 7 139 226 Explosive 46 | . 8 . . . . . 10 . . . . . 4 1 . . 4 . . . . 12 . . . 1 6 Electromagnetic 45 | . . . . . . . . . . . . . 8 . 3 . 2 2 . . . . 11 3 . 7 9 Robot Hit Streak 42 | . 12 16 26 32 15 9 25 10 . 3 . 6 18 3 3 . 8 5 13 3 . 9 15 5 2 25 42 Robot Miss Streak 11 | . 4 2 11 3 9 4 1 3 4 1 . 1 5 2 . . 3 3 2 2 . 1 3 2 3 4 6 Penetration Max 2 | . . . . . 1 1 . . . . . . . 1 . . . 1 . . . . . . . 2 1 Secondary Targets 29 | . . . 11 1 3 6 . 1 . . . 1 4 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 . . . 1 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 1646 | . 84 26 203 36 152 144 49 13 . 6 . 11 317 8 12 . 10 44 56 7 . 22 62 12 3 149 220 Core Hits 725 | . 42 10 80 20 67 65 17 4 . 4 . 4 154 4 3 . 11 24 18 2 . 21 19 5 1 67 83 Critical Kills 32 | . . . . . . 2 . . . . . . 5 1 . . 2 3 2 . . . 1 1 1 8 6 Critical Parts Destroyed 50 | . 1 . 4 . 1 6 . . . . . 1 5 . . . 3 3 8 1 . . . . . 6 11 Critical Strikes 135 | . 1 . 5 . 1 9 3 2 . 2 . 2 29 1 1 . 5 9 15 1 . 1 8 2 1 18 19 Burn 21 | . . . . . . . . 2 . 2 . 1 10 . . . . . . . . 1 5 . . . . Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 4 2 Destroy 75 | . 1 . 5 . 1 9 3 . . . . . 4 1 . . 5 6 11 1 . . . . . 12 16 Blast 12 | . . . . . . . . . . . . . 4 . . . . 3 4 . . . . 1 . . . Corrupt 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Smash 7 | . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 334 | . . . . . . 3 . 4 . 3 . 7 110 17 9 1 . 28 8 4 . 23 40 15 5 47 10 Impact 43 | . . . . . . . . 4 . 3 . 7 29 . . . . . . . . . . . . . . Slashing 227 | . . . . . . . . . . . . . 81 17 9 1 . 28 8 4 . 23 40 1 . 5 10 Piercing 61 | . . . . . . . . . . . . . . . . . . . . . . . . 14 5 42 . Sneak Attacks 77 | . . . . . . 2 . . . 1 . 1 23 3 9 . . 10 3 4 . 1 5 . . 12 3 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52357 | . 1018 207 2829 551 2667 3211 2374 309 . 271 . 427 10744 488 807 . 487 2530 1798 376 . 2340 2058 543 115 7637 8570 Guns 21846 | . 695 207 2829 551 2667 3123 1060 272 . 150 . 181 3100 84 . . . . . . . 221 911 . . 2092 3703 Cannons 13239 | . . . . . . . . . . . . . 3229 . 97 . 183 1091 1342 64 . . 375 543 115 3258 2942 Explosions 7141 | . 323 . . . . 88 1314 . . . . . 1149 . . . 304 669 . . . 1055 . . . 815 1424 Melee 10131 | . . . . . . . . 37 . 121 . 246 3266 404 710 . . 770 456 312 . 1064 772 . . 1472 501 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18329 | . 695 207 2829 551 2667 3058 972 . . . . . 3599 84 . . 120 400 787 64 . . . 189 90 838 1179 Thermal 17030 | . . . . . . 153 88 272 . 150 . 181 2539 . . . 48 703 555 . . 221 1068 286 25 5177 5564 Explosive 5995 | . 323 . . . . . 1314 . . . . . 1149 . . . 256 591 . . . 1055 . . . . 1307 Electromagnetic 872 | . . . . . . . . . . . . . 191 . 97 . 63 66 . . . . 218 68 . 150 19 Impact 1474 | . . . . . . . . 37 . 121 . 246 1070 . . . . . . . . . . . . . . Slashing 7376 | . . . . . . . . . . . . . 2196 404 710 . . 770 456 312 . 1064 772 . . 191 501 Piercing 1281 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1281 . Highest Corruption 38 | . . . . . . 2 2 8 8 8 8 8 15 11 13 13 7 2 2 2 2 5 6 2 9 21 38 Average Corruption 7 | . . . . . . 1 2 3 8 8 8 8 7 11 11 7 7 1 2 2 2 3 4 2 7 9 31 Corruption Purged 20 | . . . . . . . . . . . . . 5 . . . . . . . . . 6 . 9 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 510 | . . . . . . 21 14 8 21 16 3 25 73 31 31 17 25 10 10 8 7 18 25 5 13 59 70 Message Errors 122 | . . . . . . 4 6 2 6 3 1 7 14 8 8 3 3 3 4 1 2 4 8 2 6 11 16 Matter Fused 105 | . . . . . . 4 6 3 1 5 . 7 21 7 9 2 6 1 1 1 1 5 6 . 2 10 7 Heat Flow Errors 67 | . . . . . . 4 1 1 4 . 1 3 14 2 2 2 6 2 . 3 1 1 1 2 2 5 10 Energy Discharges 64 | . . . . . . . . . 5 4 1 4 4 6 7 3 4 1 1 1 2 3 3 . 1 6 8 Parts Rejected 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 3 1 Parts Fused 6 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . 2 1 Data Loss (minor) 57 | . . . . . . 2 . . 3 2 . 2 8 5 2 6 3 1 1 1 1 5 . . . 13 2 Data Loss (major) 14 | . . . . . . 1 . 1 1 1 . . 2 . 1 1 . 2 . . . . 2 . . 1 1 Misfires 28 | . . . . . . 4 . 1 1 . . 1 5 . 2 . . . 1 . . . 1 1 1 4 6 Alerts 14 | . . . . . . 1 . . . 1 . 1 2 . . . 3 . 1 1 . . 2 . . . 2 Weapon Failures 26 | . . . . . . 1 . . . . . . 1 2 . . . . 1 . . . 1 . . 4 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4437 | . 8 . . . . 48 . 14 . 101 . 192 774 159 362 . . 357 171 55 . 608 146 52 . 1047 343 Projectiles 750 | . . . . . . . . . . . . 23 50 . . . . 37 8 . . . 14 52 . 399 167 Explosions 450 | . 8 . . . . 48 . . . . . . 13 . . . . 82 . . . 95 . . . 182 22 Melee 3237 | . . . . . . . . 14 . 101 . 169 711 159 362 . . 238 163 55 . 513 132 . . 466 154 Knockbacks 42 | . . . . . . . . 1 . 1 . 2 29 . . . . 4 4 . . . . . 1 . . Impact 6 | . . . . . . . . 1 . 1 . 1 3 . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . . . . . 24 . . . . 4 4 . . . . . 1 . . Secondary 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Self-Inflicted Damage 420 | . 43 . . . . . 59 . . . . . 31 . . . . 84 . . . 15 . . 46 . 142 Shots 11 | . 2 . . . . . 2 . . . . . 1 . . . . 1 . . . 1 . . 1 . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 651 | . 25 61 287 108 91 188 199 290 226 93 163 250 515 76 207 651 203 303 353 173 231 173 596 151 228 343 340 Average Temperature 99 | . 8 21 85 26 17 52 98 119 99 57 88 137 130 24 84 262 87 102 130 64 117 75 150 67 71 86 107 Received Heat Transfer 5186 | . 150 105 435 33 477 354 . . . 6 . 9 1571 . . . 122 90 126 12 . . 101 21 . 829 745 Effects 31 | . . . 3 . . . . . . . . . 13 . . 3 . 1 . . . . 6 . . . 5 Shutdowns 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 Energy Bleed 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 Interference 14 | . . . 3 . . . . . . . . . 5 . . . . . . . . . 3 . . . 3 Matter Decay 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 Total Turns 461 | . . . . . . . . . . . . . . . . . . . . . . . . . . 170 291 Longest Duration 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . 58 85 Robots Corrupted 12 | . . . . . . . . . . 1 . 3 8 . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . . . . 2 . 2 11 . . . . . . . . . 3 . . . . Impact Corruptions 33 | . . . . . . . . 1 . 3 . 9 20 . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . . . 2 . . . . . . . . 1 3 1 1 4 2 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 4 2 Parts Melted 51 | . . . . . . . . . . 2 . 1 14 . . . . 1 . . . 2 6 1 3 15 6 Heat Transferred 22876 | . . . . . . 200 200 592 . 370 . 370 4736 . . . 50 1000 850 . . 500 2648 296 19 4925 6120 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Peak Influence 1333 | . 272 97 698 372 432 902 291 405 . . . . 1333 . . . . 389 . . . . 838 1148 . 1032 1254 Initial 580 | . . 47 3 271 113 138 291 . . . . . 323 . . . . . . . . . . 410 . . 580 Average 398 | . 126 43 386 264 262 220 150 192 . . . . 701 . . . . 204 . . . . 331 845 . 346 882 Maximum Alert Level 4 | . 1 . 2 1 2 3 1 2 . . . . 4 . . . . 1 . . . . 3 4 . 3 4 Low Security (%) 30 | 100 91 100 15 18 17 58 50 35 . . . . 2 . . . . 44 . . . . 18 . . 44 . Level 1 32 | . 8 . 35 81 78 27 49 61 . . . . 19 . . . . 55 . . . . 51 . . 14 . Level 2 17 | . . . 48 . 3 9 . 3 . . . . 25 . . . . . . . . . 25 26 . 22 23 Level 3 15 | . . . . . . 4 . . . . . . 36 . . . . . . . . . 4 69 . 18 55 Level 4 4 | . . . . . . . . . . . . . 16 . . . . . . . . . . 4 . . 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 1 . 4 . 3 14 . 3 . . . . 19 . . . . 6 . . . . 8 7 . 12 12 Investigation 15 | . . . 2 . 2 3 . 1 . . . . 4 . . . . 3 . . . . . . . . . Extermination 28 | . . . . . . 4 . 2 . . . . 6 . . . . 2 . . . . 5 1 . 6 2 Reinforcement 27 | . 1 . 2 . . 3 . . . . . . 5 . . . . 1 . . . . 3 4 . 1 7 Assault 14 | . . . . . . 3 . . . . . . 4 . . . . . . . . . . 2 . 3 2 Garrison 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 2 Construction Impeded 6 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 Haulers Reinforced 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Distress Signals 18 | . 2 . 2 . 3 1 . . . . . . 2 . . . . . . . . . . 5 . 2 1 Communications Jammed 246 | . . . . . . . . . . . . . 21 . . . . 4 . . . . 66 45 . 84 26 Distress Signals 242 | . . . . . . . . . . . . . 20 . . . . 4 . . . . 63 45 . 84 26 Times Spotted 543 | . 25 2 52 14 30 37 8 7 3 6 . 23 91 3 1 . 13 19 9 1 . 9 40 34 1 65 50 Peak Tracking Total 12 | . 6 2 5 3 7 8 5 1 4 2 . 6 6 3 1 . 6 3 2 1 . 5 6 12 1 7 9 Tactical Retreats 28 | . 2 . 2 1 . . 1 . . . . 2 10 1 . . 1 2 . 1 . . . 1 . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Traps Triggered 14 | . . . 1 . . 2 . 2 . . . . 4 . . . . 1 . . . . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . Triggered 4 | . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . 4 6 6 6 6 6 6 4 4 4 4 4 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Disabled 44 | . 1 . 1 1 5 3 . . . . . 1 3 . . . . 7 1 . . 1 4 4 5 2 5 Max in Single Turn 4 | . 1 . 1 1 1 2 . . . . . 1 1 . . . . 4 1 . . 1 1 1 2 1 1 Garrison Access 4 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Accessed 86 | . 7 . 13 . 11 10 . 4 1 . 4 . 19 . . . . 3 1 1 4 . 4 1 2 . 1 Terminals 43 | . 6 . 10 . 7 6 . 2 . . . . 8 . . . . . 1 1 . . 1 . . . 1 Fabricators 10 | . . . . . . 2 . 1 . . . . 4 . . . . 1 . . . . 1 1 . . . Repair Stations 7 | . 1 . . . . 1 . . . . . . 3 . . . . 1 . . . . 1 . . . . Recycling Units 5 | . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 1 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 251 | . 29 . 39 . 32 29 . 12 2 . 25 . 44 . . . . 8 2 1 17 . 6 2 2 . 1 Successful 175 | . 15 . 23 . 23 18 . 8 2 . 25 . 32 . . . . 4 2 1 17 . 1 1 2 . 1 Failed 75 | . 14 . 16 . 8 11 . 4 . . . . 12 . . . . 4 . . . . 5 1 . . . Catastrophic 8 | . . . . . 2 3 . . . . . . . . . . . 2 . . . . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 161 | . 16 . 26 . 19 9 . 4 . . . . 21 . . 1 . 13 . . . 1 26 12 1 9 3 Terminals 129 | . 25 . 32 . 26 17 . 6 . . . . 18 . . . . . 2 1 . . 1 . . . 1 Fabricators 26 | . . . . . . 5 . 3 . . . . 12 . . . . 3 . . . . 1 2 . . . Repair Stations 19 | . 4 . . . . 4 . . . . . . 7 . . . . 2 . . . . 2 . . . . Recycling Units 7 | . . . 3 . 3 . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 20 | . . . 4 . 2 3 . 3 . . . . 5 . . . . 3 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . Terminal Hacks 82 | . 5 . 10 . 10 2 . 1 2 . 25 . 3 . . . . . 2 1 17 . 1 . 2 . 1 Record 22 | . . . . . . . . . 2 . 11 . . . . . . . 2 1 5 . . . 1 . . Part Schematic 18 | . 1 . 2 . 1 1 . 1 . . 8 . . . . . . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 15 | . 2 . 1 . 5 . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 14 | . . . . . . 2 . 3 . . . . 7 . . . . 1 . . . . . 1 . . . Network Status 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . . . . . . Build 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . Repair Station Hacks 12 | . 2 . . . . 4 . . . . . . 5 . . . . 1 . . . . . . . . . Scan Component 7 | . 1 . . . . 2 . . . . . . 3 . . . . 1 . . . . . . . . . Repair 5 | . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 18 | . . . 4 . 2 3 . 2 . . . . 5 . . . . 2 . . . . . . . . . Insert Component 8 | . . . 2 . 1 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . Analyze 10 | . . . 2 . 1 2 . 1 . . . . 3 . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 45 | . 8 . 9 . 9 7 . 2 . . . . 10 . . . . . . . . . . . . . . Terminals 37 | . 8 . 7 . 7 6 . 2 . . . . 7 . . . . . . . . . . . . . . Botnet 10 | . 2 . 2 . 2 2 . . . . . . 2 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 26 | . 5 . 5 . 5 4 . 2 . . . . 5 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 . 12 . 7 8 . 3 . . . . 17 . . . . 3 1 . . . 3 1 . . . Full Trace Events 7 | . . . . . . 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . 1 . 4 . 2 2 . 2 . . 8 . 2 . . 14 . . . . 4 . . . . . 6 Parts Built 7 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 315 | . . . . . . . . 72 . . . . 126 . . . . . . . . . . 117 . . . Total Part Build Rating 34 | . . . . . . . . 6 . . . . 14 . . . . . . . . . . 14 . . . Parts Repaired 5 | . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Time 152 | . 26 . . . . 38 . . . . . . 88 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . 1 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 1 1 . 1 . . . . 2 . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . Non-combat 5 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 4 | . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total Allies 75 | . . . . . . . 19 . . . . 2 3 . . 4 . 4 . . . . 20 16 . 7 . Largest Group 19 | . . . . . . . 19 19 19 19 11 10 5 . . 4 4 3 . . . . 8 14 . 7 . Highest-Rated Group 830 | . . . . . . . 465 465 465 465 298 270 134 . . 153 153 93 . . . . 739 720 . 830 . Highest-Rated Ally 269 | . . . . . . . 35 35 35 35 35 35 31 . . 39 39 35 . . . . 103 103 . 269 . Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . 1 . . . . 7 3 . 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Light 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Demo 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 13 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 9 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . RETURN 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 Ally Attacks 766 | . . . . . . . 5 65 20 66 . 139 40 . . . 31 16 . . . . 135 123 . 78 48 Total Damage 23695 | . . . . . . . 246 846 587 1197 . 2676 699 . . . 833 777 . . . . 5304 4936 . 4725 869 Kills 148 | . . . . . . . 1 7 7 11 . 24 3 . . . 4 7 . . . . 33 25 . 20 6 Allies Corrupted 6 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 2 . 3 . . . . 1 . . . . 1 . 2 1 . 1 . . 1 . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 11 Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 9 Decoded 0b10 Intel 110 | . . . . . . . . . . . . . . . . . . 40 . . . . 45 4 . 21 . Items 85 | . . . . . . . . . . . . . . . . . . 40 . . . . 45 . . . . Patrols 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . Guards 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Turns Passed 33867 | 7 1463 794 1882 1025 1612 1655 816 728 572 687 164 823 4442 867 691 3753 940 1144 1112 720 478 902 1900 683 546 2372 1089 Spaces Moved 17532 | 5 682 519 964 599 836 859 671 427 341 411 90 463 1925 467 368 2327 549 469 538 407 262 454 1064 362 302 895 276 Core 319 | . . . . . . . 277 . . . . . . . . . . . . . 1 . . . . . 41 Treads 699 | . . . . . . . . . . . . . . . . . . . . . . . . . . 464 235 Legs 608 | 5 603 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 15906 | . 79 519 964 599 836 859 394 427 341 411 90 463 1925 467 368 2327 549 469 538 407 261 454 1064 362 302 431 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 135 140 155 135 145 50 130 160 160 145 160 145 160 160 145 145 175 175 160 160 175 135 138 154 119 50 Average Speed 157 | 120 169 137 152 155 147 152 99 147 160 160 146 160 159 160 160 158 159 175 175 167 168 175 137 145 154 190 215 Slowest Speed 2100 | 120 190 140 230 155 155 160 150 160 160 160 160 160 175 160 160 160 160 175 175 175 2100 175 140 154 154 240 325 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Exploration Rate (%) 59 | 3 99 98 89 94 65 21 96 12 62 63 72 57 50 70 55 91 66 20 58 48 63 61 35 29 99 36 51 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 20 | . 1 1 4 . 3 . . . 1 . 1 . 3 1 . 1 . . . . 3 1 . . . . . Known Exits Taken 20 | . 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 2 . 2 . . . . 4 2 . 1 . 2 4 2 2 . 1 1 . 2 . . . . . Spaces Dug 233 | . 10 . . . . . . 3 . 2 . 3 45 52 . . 27 24 . . . 8 25 15 . 16 3 Terrain Destroyed 809 | . 50 . . . 1 26 49 3 . 2 . 4 152 52 . . 58 74 16 2 . 117 25 17 1 56 104 Melee 137 | . . . . . . . . 3 . 2 . 3 38 11 . . . 18 . . . 8 24 12 . 16 2 Projectile 132 | . . . . . 1 5 . . . . . 1 22 1 . . . 16 16 2 . . 1 5 1 24 37 AOE 539 | . 50 . . . . 20 49 . . . . . 92 40 . . 58 40 . . . 109 . . . 16 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total 21620 | 5 873 576 1208 655 1078 1048 767 504 368 433 126 523 2806 540 450 2400 591 707 645 435 304 509 1392 469 361 1307 540 Wait 1499 | . 45 29 37 18 93 55 26 27 22 9 24 38 366 20 47 30 11 116 68 15 . 6 163 39 11 124 60 Move 17506 | 4 681 518 963 598 835 859 670 426 340 410 89 462 1924 466 367 2326 548 468 537 406 261 453 1063 361 301 894 276 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 272 | . 31 2 26 3 17 20 6 22 4 4 . . 52 5 1 4 3 13 . 1 6 4 7 2 8 22 9 Fast Attach 206 | . 1 . 3 . 4 3 17 3 . . 3 . 33 1 6 13 3 8 2 2 13 . 30 6 12 34 9 Attach 97 | . 3 . 7 . 4 7 3 . . . . . 21 1 1 . 3 4 . 1 4 1 6 3 2 11 15 Detach 18 | . . . . . . . . . . . . . 3 . . . 1 . . . 2 . 3 2 . 3 4 Swap 256 | 1 15 6 22 7 25 14 6 3 . . . . 52 7 10 7 2 11 3 . 1 3 10 5 1 34 11 Drop 424 | . 18 4 39 8 34 22 9 9 1 4 10 . 68 6 6 19 3 22 3 1 17 4 38 8 16 48 7 Fire 973 | . 79 17 111 21 66 65 30 10 . 3 . 4 177 17 3 . 17 37 23 2 . 15 32 16 5 91 132 Melee 333 | . . . . . . 3 . 4 . 3 . 7 110 17 9 1 . 28 8 4 . 23 40 15 5 46 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Rewire 25 | . . . . . . . . . 1 . . 12 . . . . . . . . . . . 12 . . . Trap 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Ext / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 10) 943 | -10/Materials | Discovered new exit (range 6) 969 | -10/Materials | Identified exit to Materials 1013 | -10/Materials | Loaded intel: 7 terminal locations 1071 | -10/Materials | Learned location of 1 exit from Recycling 1082 | -10/Materials | Repaired Weapon Shielding 1083 | -10/Materials | Learned Storage garrison access intel 1088 | -10/Materials | Learned Recycling recycling unit intel 1092 | -10/Materials | Learned location of 2 exits from Materials 1135 | -10/Materials | Learned Storage emergency access door positions 1171 | -10/Materials | Loaded intel: 2 trap records 1471 | -10/Materials | Entered Mines 1657 | -10/Mines | Learned 2 Materials zone layouts 1698 | -10/Mines | Discovered exit to Materials (range 10) 1865 | -10/Mines | Discovered new exit (range 16) 2157 | -10/Mines | Learned location of Storage (-8) 2163 | -10/Mines | Discovered exit to Materials (range 7) 2230 | -10/Mines | Build established: Scavenger-Mutant 2265 | -10/Mines | Entered Materials 2265 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2266 | -9/Materials | Identified exit to Materials 2777 | -9/Materials | Build established: Scavenger-Gunner 3091 | -9/Materials | Discovered new exit (range 8) 3115 | -9/Materials | Identified exit to Mines 3182 | -9/Materials | Learned 2 Storage zone layouts 3286 | -9/Materials | Learned location of 3 exits from Materials 3426 | -9/Materials | Loaded intel: 19 trap records 3621 | -9/Materials | Build established: Gunner 4147 | -9/Materials | Entered Mines 4407 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4408 | -9/Mines | Discovered new exit (range 5) 4485 | -9/Mines | Discovered exit to Materials (range 8) 4514 | -9/Mines | Learned 4 Materials zone layouts 4599 | -9/Mines | Discovered exit to Materials (range 2) 4640 | -9/Mines | Found a hidden stash of uninstalled traps 4768 | -9/Mines | Learned Materials emergency access door positions 4917 | -9/Mines | Learned 4 Materials zone layouts 5172 | -9/Mines | Entered Materials 5172 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5173 | -8/Materials | Identified exit to Storage 5173 | -8/Materials | Identified exit to Factory 5739 | -8/Materials | Discovered exit to Factory (range 16) 6006 | -8/Materials | Garrison activated, responded to threat 6497 | -8/Materials | Central database locked down 6546 | -8/Materials | Learned 4 Factory zone layouts 6645 | -8/Materials | Learned Storage emergency access door positions 6717 | -8/Materials | Learned location of 1 exit from Extension 6784 | -8/Materials | Entered Factory 6784 | -7/Factory | Evolved 2 slots: Utility x2 6785 | -7/Factory | Identified exit to Factory 7068 | -7/Factory | Build established: Tank 7853 | -7/Factory | Repaired Arm. Huge Wheel 7870 | -7/Factory | Repaired Arm. Wheel 8273 | -7/Factory | Garrison activated, responded to threat 8384 | -7/Factory | First assault squad dispatched 8439 | -7/Factory | Sucked down chute 8439 | -7/Factory | Entered Waste 8495 | -7/Waste | Spotted C-40 Crusher 8510 | -7/Waste | Destroyed C-40 Crusher 8522 | -7/Waste | Spotted C-40 Crusher 8554 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8557 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8560 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8563 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8566 | -7/Waste | Crushed by Compactor (1 part destroyed) 8572 | -7/Waste | Crushed by Compactor (1 part destroyed) 8575 | -7/Waste | Crushed by Compactor (1 part destroyed) 8578 | -7/Waste | Crushed by Compactor (1 part destroyed) 8581 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8590 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8591 | -7/Waste | Core integrity fell below 50% 8593 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8598 | -7/Waste | Spotted C-40 Crusher 8616 | -7/Waste | Spotted C-40 Crusher 8624 | -7/Waste | Lost 8 parts (1n3u4w) 8657 | -7/Waste | Spotted C-40 Crusher 8657 | -7/Waste | Spotted C-40 Crusher 8686 | -7/Waste | Discovered new exit (range 12) 8693 | -7/Waste | Destroyed C-40 Crusher 8700 | -7/Waste | Destroyed C-40 Crusher 8709 | -7/Waste | Destroyed C-40 Crusher 8713 | -7/Waste | Destroyed C-40 Crusher 8721 | -7/Waste | Warlord forces began an assault 8725 | -7/Waste | Allies destroyed C-40 Crusher 8846 | -7/Waste | Build established: Mutant 9255 | -7/Waste | Entered Factory 9255 | -7/Factory | Accompanied by 19 allies 9293 | -7/Factory | Build established: Derelict-Tank 9560 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 9593 | -7/Factory | Fabricated Huge Storage Unit (x1) 9710 | -7/Factory | Build established: Tank 9889 | -7/Factory | Discovered new exit (range 7) 9983 | -7/Factory | Entered Lower Caves 9983 | -7/Lower Caves | Accompanied by 19 allies 10122 | -7/Lower Caves | Learned location of Zion (-6) 10264 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10453 | -7/Lower Caves | Discovered new exit (range 12) 10555 | -7/Lower Caves | Entered another Lower Caves area 10555 | -7/Lower Caves | Accompanied by 19 allies 10557 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10928 | -7/Lower Caves | Spotted B-75 Beast 10961 | -7/Lower Caves | Discovered new exit (range 19) 10991 | -7/Lower Caves | Ambushed by wild Derelicts 11051 | -7/Lower Caves | Lost 6 allies 11242 | -7/Lower Caves | Entered Data Miner 11242 | -7/Data Miner | Accompanied by 11 allies 11244 | -7/Data Miner | Discovered new exit (range 6) 11276 | -7/Data Miner | Met Data Miner 11307 | -7/Data Miner | Learned location of Section 7 (-2) 11307 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11330 | -7/Data Miner | Received God Mode back door access code from Data Miner 11406 | -7/Data Miner | Entered Proximity Caves 11406 | -6/Proximity Caves | Accompanied by 11 allies 12043 | -6/Proximity Caves | Discovered exit to Factory (range 6) 12073 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12130 | -6/Proximity Caves | Lost 5 allies 12229 | -6/Proximity Caves | Entered Factory 12229 | -6/Factory | Accompanied by 5 allies 12229 | -6/Factory | Evolved 2 slots: Utility x2 12458 | -6/Factory | Found Prototype Launcher 12458 | -6/Factory | Identified Scatter Rocket Array 12469 | -6/Factory | Found Scatter Rocket Array 12541 | -6/Factory | Build established: Derelict-Tank 12738 | -6/Factory | Lost 4 allies 12776 | -6/Factory | Allied Derelicts emerged from ambush trap array 12877 | -6/Factory | Build established: Tank 13279 | -6/Factory | First assault squad dispatched 13296 | -6/Factory | Incoming assault squad redirected 13315 | -6/Factory | Discovered new exit (range 20) 13373 | -6/Factory | Identified exit to Factory 13440 | -6/Factory | Repaired Arm. Huge Wheel 13474 | -6/Factory | Lost 3 parts (1p2w) 13609 | -6/Factory | Repaired Hrd. Heavy Armor Plating 14363 | -6/Factory | Destroyed 7 combat bots 14554 | -6/Factory | Build established: Assassin 15166 | -6/Factory | System corruption reached 10% 15208 | -6/Factory | Lost 7 parts (2p1n4u) 15644 | -6/Factory | Learned location of 2 exits from Archives 15684 | -6/Factory | Learned Factory stockpile data 15766 | -6/Factory | Learned location of 1 exit from Cetus 15766 | -6/Factory | Identified exit to Lower Caves 15834 | -6/Factory | Learned location of Hub_04(d) (-4) 16102 | -6/Factory | Incoming assault squad redirected 16153 | -6/Factory | Incoming assault squad redirected 16463 | -6/Factory | Found Hvy. Reflective Plating 16553 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 16641 | -6/Factory | Build established: Tank 16652 | -6/Factory | Fabricated Combat Drone Bay (x1) 16671 | -6/Factory | Entered Lower Caves 16672 | -6/Lower Caves | Identified exit to Lower Caves 16973 | -6/Lower Caves | Build established: Assassin 17370 | -6/Lower Caves | Core integrity fell below 50% 17538 | -6/Lower Caves | Entered another Lower Caves area 17768 | -6/Lower Caves | Encountered a Warlord checkpoint 18049 | -6/Lower Caves | Discovered new exit (range 10) 18062 | -6/Lower Caves | Identified exit to Zion 18229 | -6/Lower Caves | Entered Zion 18319 | -6/Zion | System corruption cleaned by Quarantine Array 18367 | -6/Zion | Discovered new exit (range 16) 18389 | -6/Zion | Identified exit to Proximity Caves 18452 | -6/Zion | Given the Hacking Drone Bay 18472 | -6/Zion | Found Prototype Device 18472 | -6/Zion | Identified Hacking Drone Bay 18671 | -6/Zion | Learned Factory non-interactive machine intel 18737 | -6/Zion | Received a hallucinogenic algorithm 18742 | -6/Zion | Learned Factory emergency access door positions 18998 | -6/Zion | Visited the Megawrench Repair Shop 19078 | -6/Zion | Met Imprinter 19294 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19422 | -6/Zion | Found Prototype Launcher 19422 | -6/Zion | Identified Rocket Array 21019 | -6/Zion | Found Prototype Device 21236 | -6/Zion | Megawrench repaired 8 parts 21337 | -6/Zion | Imprinted 21340 | -6/Zion | Declared Zion's savior 21481 | -6/Zion | Found Prototype Processor 21481 | -6/Zion | Identified Exp. Core Analyzer 21495 | -6/Zion | Found Prototype Hackware 21495 | -6/Zion | Identified Exp. System Shield 21502 | -6/Zion | Found Prototype Processor 21502 | -6/Zion | Identified Exp. Target Analyzer 21505 | -6/Zion | Found Prototype Processor 21505 | -6/Zion | Identified Exp. Targeting Computer 21509 | -6/Zion | Found Prototype Processor 21509 | -6/Zion | Identified Spectral Analyzer 21519 | -6/Zion | Identified Phasing AFG 21771 | -6/Zion | Build established: Mutant 21982 | -6/Zion | Entered Proximity Caves 21982 | -5/Proximity Caves | Accompanied by 4 allies 22247 | -5/Proximity Caves | Attacked by a faux Warlord 22439 | -5/Proximity Caves | Learned location of 1 exit from Factory 22479 | -5/Proximity Caves | Discovered exit to Factory (range 13) 22792 | -5/Proximity Caves | Build established: Skirmisher 22922 | -5/Proximity Caves | Entered Factory 22922 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22923 | -5/Factory | Identified exit to Factory 22926 | -5/Factory | Loaded intel: 180 non-interactive machine locations 23004 | -5/Factory | Allied Derelicts emerged from ambush trap array 23632 | -5/Factory | Found Hvy. Insulated Plating 23635 | -5/Factory | Retrieved Zion intel report: Branch Access 23635 | -5/Factory | Identified exit to Upper Caves 23823 | -5/Factory | Retrieved Zion intel report: Active Garrisons 23824 | -5/Factory | Zion Demo squad teleported in 23862 | -5/Factory | Build established: Assassin 24066 | -5/Factory | Entered Upper Caves 24319 | -5/Upper Caves | Attracted the attention of an 0b10 base 24493 | -5/Upper Caves | Learned 8 Research zone layouts 24588 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24675 | -5/Upper Caves | Learned location of 2 exits from Factory 24854 | -5/Upper Caves | Discovered new exit (range 15) 24877 | -5/Upper Caves | Identified exit to Upper Caves 25178 | -5/Upper Caves | Entered another Upper Caves area 25535 | -5/Upper Caves | Spotted B-75 Beast 25816 | -5/Upper Caves | Discovered new exit (range 2) 25816 | -5/Upper Caves | Identified exit to Zhirov 25898 | -5/Upper Caves | Entered Zhirov 25899 | -5/Zhirov | Discovered new exit (range 3) 25928 | -5/Zhirov | Met Zhirov 25965 | -5/Zhirov | Learned location of Testing (-2) 25986 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26012 | -5/Zhirov | Found Alien Artifact 26012 | -5/Zhirov | Identified Integrated Dissipator 26012 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26035 | -5/Zhirov | Found Alien Artifact 26202 | -5/Zhirov | Identified exit to Proximity Caves 26376 | -5/Zhirov | Entered Proximity Caves 26404 | -4/Proximity Caves | Spotted B-86 Titan 26895 | -4/Proximity Caves | Discovered exit to Factory (range 9) 26957 | -4/Proximity Caves | Destroyed 7 combat bots 27157 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 27267 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 27269 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 27278 | -4/Proximity Caves | Entered Factory 27278 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27279 | -4/Factory | Identified exit to Research 27303 | -4/Factory | Retrieved Zion intel report: Guard Positions 27304 | -4/Factory | Zion Light squad teleported in 27532 | -4/Factory | Zion Light squad teleported in 27595 | -4/Factory | Lost 3 allies 27638 | -4/Factory | Zion Fire squad teleported in 27734 | -4/Factory | Discovered new exit (range 10) 27744 | -4/Factory | Identified exit to Extension 27899 | -4/Factory | Zion Fire squad teleported in 27924 | -4/Factory | Lost 3 allies 28223 | -4/Factory | Zion Heavy squad teleported in 28415 | -4/Factory | Discovered exit to Research (range 23) 28571 | -4/Factory | Zion Light squad teleported in 28595 | -4/Factory | Zion Heavy squad teleported in 28871 | -4/Factory | Terminal network hard line cut 28999 | -4/Factory | Found Prototype Processor 28999 | -4/Factory | Identified Exp. Signal Interpreter 29086 | -4/Factory | Discovered new exit (range 11) 29156 | -4/Factory | Identified exit to Armory 29178 | -4/Factory | Entered Armory 29178 | -4/Armory | Accompanied by 5 allies 29403 | -4/Armory | Lost 5 allies 29454 | -4/Armory | Zion Demo squad teleported in 29457 | -4/Armory | Build established: Scavenger-Assassin 29492 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 29539 | -4/Armory | Lost 3 allies 29595 | -4/Armory | Retrieved Zion intel report: Active Terminals 29596 | -4/Armory | Zion Recon squad teleported in 29681 | -4/Armory | Lost 5 allies 29700 | -4/Armory | Zion Infowar Resupply teleported in 29713 | -4/Armory | First assault squad dispatched 29770 | -4/Armory | Fabricated Lrn. Sensor Array? 29790 | -4/Armory | Build established: Commander-Assassin 29858 | -4/Armory | Identified Transdimensional Reconstructor 29858 | -4/Armory | Warped through subspace to slip node 29858 | -4/Armory | Discovered new exit (range 1) 29858 | -4/Armory | Identified exit to Lab 29861 | -4/Armory | Entered Lab 29861 | -4/Lab | Discovered exit to Research (range 9) 29880 | -4/Lab | Unable to decrypt terminal 29880 | -4/Lab | Opened the door to a hidden lab 29881 | -4/Lab | Gained access to the hidden lab's interior 29888 | -4/Lab | Lost 4 allies 29898 | -4/Lab | Detected by scanners 29909 | -4/Lab | Confronted by A5 29921 | -4/Lab | Destroyed A5 29928 | -4/Lab | Found Prototype Protection 29928 | -4/Lab | Identified Med. Regenerative Plating 29949 | -4/Lab | Unable to decrypt terminal 29974 | -4/Lab | Found Transdimensional Reconstructor 29974 | -4/Lab | Warped through subspace 30017 | -4/Lab | Found Alien Artifact 30017 | -4/Lab | Identified Integrated Mediator 30017 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 30033 | -4/Lab | Found Alien Artifact 30033 | -4/Lab | Identified Core Regenerator 30033 | -4/Lab | Used Core Regenerator, restored core integrity (+267) 30083 | -4/Lab | Found Prototype Device 30083 | -4/Lab | Identified AEGIS Remote Shield 30089 | -4/Lab | Found Prototype Energy Cannon 30089 | -4/Lab | Identified Potential Cannon 30093 | -4/Lab | Found Prototype Energy Gun 30093 | -4/Lab | Identified Hyp. EM Gauss Rifle 30255 | -4/Lab | Unable to decrypt terminal 30271 | -4/Lab | Unable to decrypt terminal 30273 | -4/Lab | Found Alien Artifact 30282 | -4/Lab | Identified LC Capacitor 30349 | -4/Lab | Found Prototype Hackware 30392 | -4/Lab | Found Prototype Hackware 30392 | -4/Lab | Identified Exp. Hacking Suite 30407 | -4/Lab | Entered Research 30407 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 30670 | -3/Research | Spotted B-86 Titan 30762 | -3/Research | Lost 6 parts (3p2n1u) 30968 | -3/Research | System corruption reached 10% 31054 | -3/Research | Lost 4 parts (2p2n) 31220 | -3/Research | Identified Quantum Router 31244 | -3/Research | Spotted B-86 Titan 31255 | -3/Research | Zion Experimental squad teleported in 31259 | -3/Research | Allies destroyed B-86 Titan 31419 | -3/Research | Found Fusion Bomb Launcher 31422 | -3/Research | Found Fusion Bomb Launcher 31549 | -3/Research | Zion Light squad teleported in 31644 | -3/Research | Zion Light squad teleported in 31686 | -3/Research | Found Prototype Launcher 31686 | -3/Research | Identified Adv. Micro-nuke Launcher 31754 | -3/Research | Intercept squad dispatched 31787 | -3/Research | Spotted Tracker 31794 | -3/Research | Allies destroyed Tracker 31801 | -3/Research | Build established: Scavenger-Mutant 31811 | -3/Research | Spotted Combat Programmer 31816 | -3/Research | Destroyed Combat Programmer 31828 | -3/Research | Lost 5 allies 31888 | -3/Research | Terminal network hard line cut 31907 | -3/Research | First assault squad dispatched 32582 | -3/Research | Incoming assault squad redirected 32746 | -3/Research | Discovered new exit (range 12) 32777 | -3/Research | Identified exit to Quarantine 32779 | -3/Research | Entered Quarantine 33062 | -3/Quarantine | Garrison activated, responded to threat 33169 | -3/Quarantine | Incoming assault squad redirected 33215 | -3/Quarantine | System corruption reached 30% 33272 | -3/Quarantine | Lost 5 parts (1p1n3u) 33481 | -3/Quarantine | Build established: Scavenger-Tank 33485 | -3/Quarantine | Found Alien Artifact 33485 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 33485 | -3/Quarantine | Warped through subspace 33530 | -3/Quarantine | Scanned by Researcher 33607 | -3/Quarantine | Spotted Alpha 7 33654 | -3/Quarantine | Core integrity fell below 50% 33659 | -3/Quarantine | Lost 3 parts (3u) 33665 | -3/Quarantine | Allies destroyed Alpha 7 33777 | -3/Quarantine | Lost 3 parts (1n2u) 33779 | -3/Quarantine | First assault squad dispatched 33794 | -3/Quarantine | Incoming assault squad redirected 33830 | -3/Quarantine | Released all parts (11) 33833 | -3/Quarantine | Core integrity fell below 20% 33861 | -3/Quarantine | Lost 7 parts (2n3u2w) 33868 | -3/Quarantine | Destroyed by Q038-v with Micro-nuke Launcher Last Messages --------------- 33830_ Released Rnf. Antimatter Reactor. 33830_ Released Adv. Micro-nuke Launcher. 33832_ K-01 Serf collects debris. 33836_ The unstable cave ceiling collapses. 33838_ Held in stasis. 33838_ C-55 Analyst is analyzing... 33839_ System corrupted: Matter fused (-8). 33844_ Connecting with Door Terminal... >>Open(Door) Sealed Barrier opened. 33854_ System corrupted: Heat flow error (+152). 33856_ System corrupted: Nova Cannon failed to cycle. 33857_ Held in stasis. 33857_ C-55 Analyst is analyzing... 33866_ Containment Shield disabled. 33867_ Nova Cannon destroyed. 33867_ Held in stasis. 33867_ C-55 Analyst is analyzing... 33868_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????# "" """" ? $%$ | | ??????????????????????""" 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" # #????#??#??? | | ????????????????????? ?# #??????#???# | | ???????????????????#+########+#### ########???# | | ???????????????????# ## ""#???# | | ???????????????????+ ## "]#???# | | ???????????????????# ## ""##??? | | ???????????????????# ## #####???# | | ???????????????????# @ ### ## T####?#?? | | ???????????????????# # + """#??#? | | ???????????????????# Q; g # ""#???? | | ???????????????????# cg ;g # """#???? | | ???????????????????# " # ########???? | | ???????????????????### """" # #?#????????? | | ?????????????????????# # """" + #??????????? | | ?????????????????????#### """" # #??????????? | | ????????????????????????# """" # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????###############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 61 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 25 Resistance: EM 30 Power Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Hacked Propulsion Shielding | -9/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Scanalyzed Plasma Rifle | -6/Factory | Scanalyzed Phase Shifter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Thermal Defense Suite | -3/Quarantine | Archive Exp. Terrain Scan Processor | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Plasma Lance | -3/Quarantine | Archive Cld. Antimatter Reactor | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive X-72 Disruptor | -3/Quarantine | Archive A-27 Freighter | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Preloaded Huge Storage Unit | x1 | -7/Factory Arm. Huge Wheel | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Lrn. Sensor Array | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Regenerator LC Capacitor High-powered Transdimensional Reconstructor Achievements -------------- Friend Of Zion Generalissimo Max Potential Challenges ------------ None Game ------ Seed PlatingRainbowEngine Manual? 0 Play Time 06:41:32 Cumulative 168.7 hours Start 2024.09.17 @ 20:07:38 End 2024.09.18 @ 21:19:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dd545e3-e8e0-42d7-853e-979c24692c03