Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 17:50:24 // Winter2019/RPGLIKE Player: RandomCommander Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (230) 1150 Value Destroyed (9021) 9021 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4679) 4679 TOTAL SCORE: 21330 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 735 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1636 Friendly Fire -20 Cogmind --------- Core Integrity 0/1650 Matter 409/500 Energy 598/625 System Corruption 2% Temperature Cool (24) Movement Treading (170) Location -5/Warlord Parts ------- > --- POWER (2) -------- Fission Core Neutrino Core > --- PROPULSION (2) --- Armored Treads Armored Treads (fused) > --- UTILITY (5) ------ Encrypted Comm Array Makeshift ECM Suite Thermal Shield Improved Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Beamcaster (fused) Heavy Flak Cannon Missile Launcher > --- INVENTORY (6) ---- Plasma Storm Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Layered Heavy Armor Plating Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Heavy Beamcaster Heavy Flak Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Signal Interpreter Encrypted Comm Array Transmission Jammer Makeshift ECM Suite Heavy Battle Rifle Missile Launcher [Rating: 57] Favorites ----------- Power Neutrino Core Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Shock Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Slots Evolved 8 | . . 3 1 3 . . . . . . . . 1 . . . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . Utility 4 | . . 1 1 1 . . . . . . . . 1 . . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . Parts Attached 73 | 3 5 11 1 16 1 4 . 3 11 6 1 . 7 2 . 2 Power 10 | 1 . 1 . 4 . 1 . . 3 . . . . . . . Engine 3 | 1 . . . 1 . . . . 1 . . . . . . . Core 7 | . . 1 . 3 . 1 . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 9 | 1 2 2 . 2 . . . 2 . . . . . . . . Treads 2 | . . . . . . . . 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . Hover 4 | . 1 1 . 2 . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . . . Utility 21 | . 2 2 1 3 1 1 . . 4 2 1 . 1 2 . 1 Device 7 | . 2 1 . . . . . . . 1 . . . 2 . 1 Storage . | . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware 7 | . . 1 . 1 1 . . . 3 . . . 1 . . . Protection 7 | . . . 1 2 . 1 . . 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | 1 1 6 . 7 . 2 . 1 4 4 . . 6 . . 1 Energy Gun 8 | . 1 1 . 1 . 1 . . 2 2 . . . . . . Energy Cannon 3 | . . 1 . 1 . . . . . 1 . . . . . . Ballistic Gun 7 | 1 . 3 . 2 . . . 1 . . . . . . . . Ballistic Cannon 4 | . . . . 1 . . . . 1 . . . 2 . . . Launcher 9 | . . . . 2 . 1 . . . 1 . . 4 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 . . . . . . . Parts Lost 6 | . . . . . . 3 . . 1 . . . . . 1 1 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . 1 . . . . . 1 . Weapon 3 | . . . . . . 2 . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . . 3 . . 1 . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 92 100 97 98 68 100 100 98 95 90 90 90 93 91 91 Engine 2 | . 25 2 . 4 9 3 9 9 6 . . . . . . . Core 14 | . . 12 12 11 9 5 9 9 11 18 18 18 16 16 16 16 Treads 14 | . . . . . . . . 9 18 18 18 18 16 16 16 16 Hover 3 | . 10 17 25 21 18 12 18 8 . . . . . . . . Device 7 | . 24 15 12 10 9 9 9 9 9 5 . . . 4 16 16 Hackware 18 | . . 11 12 17 16 18 18 18 16 18 18 18 21 25 16 16 Protection 6 | . . . 11 10 9 3 9 9 8 9 9 9 8 5 . . Energy Gun 10 | . 6 10 . 4 9 6 18 11 12 9 18 18 9 8 8 8 Ballistic Gun 2 | . 18 12 12 7 . . . 6 3 . . . . . . . Ballistic Cannon 6 | . . . . 2 9 1 . . 5 9 9 9 8 8 8 8 Launcher 5 | . . . . . . 7 9 9 5 8 . . 7 8 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 64 | 7 8 13 18 34 34 38 38 39 51 58 62 62 64 64 52 52 Greatest Support 55 | 26 26 22 22 24 24 25 25 30 50 55 55 55 55 55 55 55 Greatest Overweight (x) 2 | . . . . 1 1 1 1 2 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . . 1 . 1 1 . . . 1 1 . . . Largest Inventory Capacity 6 | 4 4 4 4 5 5 5 5 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 4 4 4 4 4 5 5 5 5 6 6 6 6 6 6 6 6 Most Carried 6 | 3 4 4 4 5 5 5 5 6 6 6 6 6 6 6 4 6 Average Carried 5 | . 3 3 2 4 4 3 5 5 5 5 5 6 5 5 4 5 Final Capacity 6 | 4 4 4 4 5 5 5 5 6 6 6 6 6 6 6 6 6 Final Carried 6 | 3 4 4 3 5 5 5 5 6 6 6 6 6 5 4 4 5 Class Distribution -------------------- 63% | Wizard-Gunner 15% | Wizard-Tank 10% | Hacker-Mutant 5% | Wizard-Bomber 5% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Wizard-Mutant | -8/Materials Wizard-Tank | -7/Factory Wizard-Mutant | -7/Waste Wizard-Tank | -7/Factory Wizard-Tank | -7/DSF Wizard-Tank | -6/Factory Wizard-Gunner | -6/Lower Caves Wizard-Gunner | -6/Lower Caves Wizard-Gunner | -6/Data Miner Wizard-Gunner | -5/Proximity Caves Wizard-Gunner | -5/Factory Wizard-Gunner | -5/Upper Caves Wizard-Gunner | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Matter Collected 4624 | 239 176 352 63 414 26 404 . 154 548 263 347 . 702 370 273 293 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7448 | 77 287 1184 41 983 148 972 . 73 1084 383 334 . 747 526 210 399 Parts 386 | 3 27 83 5 90 8 3 . 5 60 18 10 . 31 18 7 18 Haulers Intercepted 5 | . 1 2 . 1 . . . . 1 . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . 17 10 . 25 . 5 . Prevented 1 | . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Combat Hostiles Destroyed 195 | . 7 22 8 26 3 4 . . 23 18 10 . 29 19 12 14 Guns 70 | . 6 18 3 9 1 . . . 12 3 2 . 9 3 3 1 Cannons 64 | . . 4 5 10 2 . . . 11 9 8 . 3 3 4 5 AOE 59 | . . . . 7 . 4 . . . 6 . . 17 13 5 7 Classes Destroyed 23 | 1 5 3 2 3 . 1 . . 4 . . . 2 . . 2 Worker 9 | . 3 . . 3 . . . . 2 . . . . 1 . . Builder 3 | . . . . 1 . . . . 2 . . . . . . . Tunneler 2 | . . . . 1 . . . . 1 . . . . . . . Hauler 5 | . 1 2 . 1 . . . . 1 . . . . . . . Recycler 6 | 1 1 . . 1 . . . . 1 . . . . 2 . . Operator 3 | . . 2 . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . Watcher 9 | . 2 2 . 3 . . . . . . . . . 2 . . Swarmer 44 | . 3 . 4 7 1 . . . 6 9 1 . 2 4 4 3 Cutter 2 | . . . . . . . . . 2 . . . . . . . Grunt 78 | . 4 15 . 11 1 . . . 4 5 7 . 14 6 6 5 Brawler 9 | . . . . . . . . . 1 1 . . 3 1 2 1 Duelist 11 | . . 2 . . 1 . . . . 1 1 . 5 . . 1 Sentry 21 | . . 5 . 7 . . . . 3 2 1 . 2 1 . . Demolisher 2 | . . . 2 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . 1 . . . . 3 . . . . 4 . . Programmer 7 | . . . . . . . . . 3 . . . . 2 . 2 Heavy 1 | . . . . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 1 . . Compactor 4 | . . . . . . 4 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 Assembled 2 | . . . 2 . . . . . . . . . . . . . Best Kill Streak 20 | 1 7 3 5 20 3 3 . . 4 7 7 . 9 15 4 7 Combat Bots Only 13 | . 3 3 5 13 3 3 . . 4 7 7 . 9 13 4 7 Max Kills in Single Turn 8 | 1 1 2 1 2 1 1 . . 2 4 1 . 5 8 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 . 1 . . . 4 . . 5 6 3 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Hostile Shots Fired 1129 | . 37 114 88 151 17 4 . 2 139 59 70 . 135 123 70 120 Missed 330 | . 12 42 27 41 . 1 . . 44 15 12 . 40 37 20 39 Damage Taken 9323 | . 183 678 688 949 217 81 . 26 1075 536 697 . 1359 1018 628 1188 Core 6568 | . 147 538 485 664 145 76 . 10 728 373 396 . 876 683 494 953 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 5454 | . 104 435 365 530 136 17 . 10 613 316 352 . 725 590 438 823 Ignored by Resistances 5536 | . 56 273 287 526 102 47 . 15 624 319 405 . 947 716 438 781 Regen/Repaired (Parts) 206 | . . . . 5 . 37 . . 164 . . . . . . . Core Remaining (%) 91 | 100 100 . 82 98 . . . 92 . . . . 78 . . . Volleys Fired 516 | 3 56 83 22 61 5 45 . 1 58 28 26 . 48 34 25 21 Largest 3 | 1 1 2 2 2 3 3 . 3 3 3 3 . 3 3 3 3 Hottest 215 | 20 50 91 91 104 162 162 . 157 215 215 215 . 215 173 173 173 Shots Fired 966 | 3 56 147 44 122 15 63 . 3 122 49 52 . 114 74 54 48 Gun 530 | 3 56 132 22 52 5 8 . 2 70 21 27 . 53 34 25 20 Cannon 334 | . . 15 22 54 10 20 . . 52 25 25 . 39 31 22 19 Launcher 102 | . . . . 16 . 35 . 1 . 3 . . 22 9 7 9 Special . | . . . . . . . . . . . . . . . . . Kinetic 405 | 3 42 64 22 45 5 10 . . 55 23 25 . 39 31 22 19 Thermal 442 | . 14 83 22 61 5 8 . 2 67 21 27 . 53 34 25 20 Explosive 86 | . . . . . . 35 . 1 . 3 . . 22 9 7 9 Electromagnetic 33 | . . . . 16 5 10 . . . 2 . . . . . . Robot Hit Streak 74 | 3 8 15 7 14 8 48 . 2 22 26 23 . 74 23 21 35 Robot Miss Streak 7 | . 3 2 2 3 1 1 . 1 7 6 3 . 2 3 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 761 | 3 41 116 29 85 10 60 . 2 92 40 46 . 96 58 44 39 Core Hits 623 | 2 19 42 11 53 5 12 . 3 97 51 43 . 108 72 42 63 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . Critical Strikes 28 | . . 7 . 1 . 1 . . 2 . 4 . 5 3 1 4 Burn 27 | . . 7 . 1 . 1 . . 1 . 4 . 5 3 1 4 Smash 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30353 | 36 538 1757 582 2689 236 4615 . 218 2653 1509 1370 . 5197 4252 1986 2715 Guns 8489 | 36 538 1523 236 654 74 155 . 22 1275 376 608 . 1243 749 504 496 Cannons 7671 | . . 234 330 852 162 256 . . 1308 639 762 . 1147 815 562 604 Explosions 14107 | . . . . 1183 . 4204 . 196 . 494 . . 2807 2688 920 1615 Melee 70 | . . . . . . . . . 70 . . . . . . . Ramming 16 | . . . 16 . . . . . . . . . . . . . Kinetic 8001 | 36 387 670 236 512 69 236 . . 1360 605 762 . 1147 815 562 604 Thermal 9832 | . 151 1087 330 1248 74 155 . 22 1223 376 608 . 1243 2315 504 496 Explosive 11358 | . . . . . . 4204 . 196 . 494 . . 2807 1122 920 1615 Electromagnetic 1076 | . . . . 929 93 20 . . . 34 . . . . . . Impact 70 | . . . . . . . . . 70 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 . . . . 1 1 1 1 1 1 3 3 Average Corruption 1 | . . . . 1 . . . . 1 1 1 1 1 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 99 | . . . . 2 . . . . 22 14 12 . 25 2 12 10 Message Errors 23 | . . . . 1 . . . . 7 2 3 . 5 . 3 2 Matter Fused 27 | . . . . 1 . . . . 5 3 4 . 7 1 4 2 Heat Flow Errors 10 | . . . . . . . . . 3 3 2 . 1 . . 1 Energy Discharges 9 | . . . . . . . . . 1 2 . . 1 1 3 1 Parts Fused 4 | . . . . . . . . . . . 2 . 2 . . . Data Loss (minor) 14 | . . . . . . . . . 2 1 1 . 6 . 1 3 Data Loss (major) 4 | . . . . . . . . . 1 2 . . 1 . . . Misfires 2 | . . . . . . . . . . . . . 1 . 1 . Alerts 2 | . . . . . . . . . . 1 . . 1 . . . Weapon Failures 4 | . . . . . . . . . 3 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 695 | . . . 2 36 18 18 . . 74 . . . 26 486 21 14 Projectiles 58 | . . . 2 5 18 . . . 4 . . . 5 8 11 5 Explosions 567 | . . . . 31 . 18 . . . . . . 21 478 10 9 Melee 70 | . . . . . . . . . 70 . . . . . . . Knockbacks 63 | . . . . . 3 . . . 9 8 15 . 9 5 8 6 Impact 1 | . . . . . . . . . 1 . . . . . . . Kinetic 57 | . . . . . 2 . . . 7 8 14 . 8 5 8 5 Secondary 5 | . . . . . 1 . . . 1 . 1 . 1 . . 1 Self-Inflicted Damage 130 | . . . 7 18 . . . . . . . . 9 6 58 32 Shots 11 | . . . . 4 . . . . . . . . 1 1 4 1 Rammed 2 | . . . 2 . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 543 | . 133 385 106 173 147 138 . . 394 543 373 . 541 106 57 183 Average Temperature 116 | . 57 88 45 85 96 66 . . 116 228 151 . 97 29 22 47 Received Heat Transfer 3829 | . 75 447 280 576 45 . . . 207 264 360 . 594 225 459 297 Effects 23 | . . 1 . . . . . . 6 8 3 . 5 . . . Shutdowns 7 | . . . . . . . . . 2 2 2 . 1 . . . Energy Bleed 3 | . . 1 . . . . . . 1 1 . . . . . . Interference 11 | . . . . . . . . . 3 4 1 . 3 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 4 . . . . 2 . . . . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . 1 Parts Melted 15 | . 1 6 . 3 . . . . . 1 . . 2 1 1 . Heat Transferred 16661 | . 444 3182 592 2213 148 370 . 37 1961 555 1184 . 2146 2145 814 870 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 5 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Peak Influence 743 | 5 236 286 227 499 138 82 . 263 367 . . . . 743 . . Initial 600 | . 2 84 42 74 78 40 . . 119 . . . . 600 . . Average 202 | . 123 158 142 180 127 49 . 156 155 . . . . 488 . . Maximum Alert Level 3 | . 1 1 1 2 . . . 1 1 . . . . 3 . . Low Security (%) 63 | 100 88 68 82 60 100 100 100 50 75 . . . . 5 . . Level 1 23 | . 11 31 17 24 . . . 49 25 . . . . 31 . . Level 2 9 | . . . . 14 . . . . . . . . . 42 . . Level 3 3 | . . . . . . . . . . . . . . 20 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . Squads Dispatched 27 | . 1 3 . 4 . . . 2 11 . 1 . 1 4 . . Investigation 5 | . 1 1 . 1 . . . . 2 . . . . . . . Extermination 6 | . . . . . . . . . 5 . . . . 1 . . Reinforcement 11 | . . 2 . 2 . . . 2 3 . . . . 2 . . Assault 3 | . . . . . . . . . . . 1 . 1 1 . . Garrison 2 | . . . . 1 . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . 1 . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Distress Signals 7 | . 2 1 . 2 . . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 313 | . 10 28 31 31 3 4 . 2 42 15 10 . 30 20 17 70 Peak Tracking Total 23 | . 4 7 23 10 3 3 . 1 4 7 7 . 10 6 4 22 Tactical Retreats 17 | . . . 2 1 . . . . 1 . 2 . . 1 3 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Traps Triggered 7 | . 1 . . 2 2 . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . . . . . . . 1 26 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Machines Disabled 19 | . . . . 2 . . . . 1 . . . 2 12 . 2 Max in Single Turn 12 | . . . . 1 . . . . . . . . 1 12 . 2 Garrison Access 3 | . . . . . 1 . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Machines Accessed 42 | . 3 4 . 12 2 . 1 . 9 . . 4 . 3 . 4 Terminals 25 | . 3 3 . 9 . . 1 . 6 . . . . 3 . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . 2 . . . . . . . Total Hacks 172 | . 7 24 . 60 2 . 1 . 28 . . 27 . 13 . 10 Successful 141 | . 4 19 . 45 2 . 1 . 22 . . 27 . 11 . 10 Failed 30 | . 3 4 . 15 . . . . 6 . . . . 2 . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 59 | . 1 13 . 27 . . . . 5 . . . . 11 . 2 Terminals 121 | . 7 22 . 54 . . 1 . 24 . . . . 13 . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . 3 . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . 2 . . . . . . . Terminal Hacks 128 | . 4 17 . 40 . . 1 . 18 . . 27 . 11 . 10 Record 21 | . 1 . . . . . . . . . . 11 . . . 9 Part Schematic 14 | . . . . 2 . . . . 2 . . 10 . . . . Robot Schematic 4 | . . . . . . . . . 1 . . 3 . . . . Robot Analysis 16 | . . 4 . 5 . . . . 2 . . . . 5 . . Prototype ID Bank 15 | . 2 . . 7 . . . . 3 . . 3 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . Level Access Points 3 | . . 1 . 1 . . . . 1 . . . . . . . Branch Access Points 3 | . . . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 6 | . . 1 . 2 . . . . 2 . . . . 1 . . Terminal Index 4 | . . 1 . 1 . . . . 1 . . . . 1 . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 6 | . . 2 . 3 . . . . . . . . . 1 . . Unreport Threat 8 | . . 4 . 4 . . . . . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . . 1 . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Registered Prototypes 3 | . . . . 1 . . . . 1 . . . . 1 . . Zone Layout 10 | . 1 1 . 5 . . . . 3 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . 2 . . . . . . . Scan Component 2 | . . . . 1 . . . . 1 . . . . . . . Repair 2 | . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . . . . . . . . Insert Component 3 | . . 1 . 2 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 2 . . . . . . . Seal Access 3 | . . . . . 1 . . . 2 . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Broadcast 1 | . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 4 . 7 . . . . 6 . . . . 3 . . Full Trace Events 4 | . . 1 . 1 . . . . 2 . . . . . . . Feedback Events 2 | . . . . . . . . . 2 . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 1 . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 . 2 . . . . 2 . . 10 . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . . . . . . . Time 91 | . . . . 53 . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 2 2 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Total Allies 25 | . . . . . . 19 . . . 2 2 . 2 . . . Largest Group 18 | . . . . . . 18 18 18 14 2 2 2 2 2 . . Highest-Rated Group 444 | . . . . . . 444 443 443 355 62 49 49 60 60 . . Highest-Rated Ally 35 | . . . . . . 35 35 35 35 32 29 29 30 30 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 226 | . . . . . . 13 . 63 143 3 . . 3 1 . . Total Damage 3939 | . . . . . . 184 . 1016 2550 129 . . 18 42 . . Kills 24 | . . . . . . . . 8 16 . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Robot Analysis Total 16 | . . 4 . 5 . . . . 2 . . . . 5 . . Derelict Logs Recovered 6 | . . . . . . . . . . 1 1 . 3 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Turns Passed 17300 | 111 369 675 314 975 215 445 17 218 3028 2246 1405 213 3654 1274 439 1702 Spaces Moved 8661 | 93 291 615 378 835 161 350 8 87 1294 1049 518 86 1360 524 207 805 Core 3 | 1 1 . . . . . . 1 . . . . . . . . Treads 5885 | . . . . . . . . 42 1294 1049 518 86 1360 524 207 805 Legs . | . . . . . . . . . . . . . . . . . Wheels 219 | 92 127 . . . . . . . . . . . . . . . Hover 2554 | . 163 615 378 835 161 350 8 44 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 56 56 56 116 60 136 136 170 170 170 250 250 170 170 170 Average Speed 170 | 99 77 58 56 75 116 92 136 192 210 197 249 250 250 220 170 170 Slowest Speed 260 | 100 100 60 56 116 116 136 136 260 250 250 250 250 250 250 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 45 60 85 66 6 95 . 71 36 95 60 70 98 15 33 57 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . . . . Known Exits Taken 6 | . . . 1 1 . . 1 . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . 1 1 1 . . 1 . Scrap Searched 9 | . . . 1 . . . . . . 3 2 . 3 . . . Spaces Dug 10 | . . . . . . 10 . . . . . . . . . . Terrain Destroyed 560 | . . . . 17 . 138 . 9 . 28 1 . 138 65 87 77 Melee . | . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . . . . AOE 559 | . . . . 17 . 138 . 9 . 28 . . 138 65 87 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Total 10258 | 107 377 784 436 1055 179 406 14 137 1488 1178 586 85 1511 572 244 1099 Wait 578 | 5 10 14 12 77 9 5 7 8 61 66 7 . 46 2 2 247 Move 8646 | 92 290 614 377 834 161 349 7 86 1293 1048 517 85 1359 523 206 805 Hop . | . . . . . . . . . . . . . . . . . Pick Up 46 | 4 2 11 2 7 1 2 . 3 5 1 1 . 3 2 . 2 Fast Attach 42 | 2 4 9 . 10 . 3 . 2 7 2 1 . 1 . . 1 Attach 11 | 1 . 1 1 1 1 1 . . 1 . . . 1 2 . 1 Detach 2 | . . 1 . . . . . . . 1 . . . . . . Swap 20 | . 1 1 . 5 . . . 1 3 4 . . 5 . . . Drop 61 | . 4 17 2 9 . 1 . 5 9 4 2 . 2 2 . 4 Fire 516 | 3 56 83 22 61 5 45 . 1 58 28 26 . 48 34 25 21 Melee 1 | . . . . . . . . . 1 . . . . . . . Ram 2 | . . . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 . . . . . . . . Rewire 17 | . . . . . . . . . . 5 7 . 5 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 290 | . 10 33 18 51 2 . . 5 50 19 25 . 41 7 11 18 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Hacker-Mutant 478 | -10/Materials | Discovered new exit (range 6) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Discovered new exit (range 7) 483 | -9/Materials | Reached level 2 483 | -9/Materials | Reached level 3 483 | -9/Materials | Upgraded with Utility slot (x1) 483 | -9/Materials | Upgraded with Weapon slot (x1) 497 | -9/Materials | Reached level 4 709 | -9/Materials | Identified exit to Materials 790 | -9/Materials | Reached level 5 793 | -9/Materials | Upgraded with Propulsion slot (x1) 996 | -9/Materials | Discovered new exit (range 13) 1149 | -9/Materials | Central database locked down 1156 | -9/Materials | Entered Mines 1157 | -9/Mines | Assembled infested the area 1158 | -9/Mines | Reached level 6 1160 | -9/Mines | Upgraded with Utility slot (x1) 1162 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1172 | -9/Mines | Met a Derelict bent on vengeance 1293 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1349 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1350 | -9/Mines | Found Prototype Device 1361 | -9/Mines | Discovered exit to Materials (range 11) 1470 | -9/Mines | Entered Materials 1472 | -8/Materials | Reached level 7 1654 | -8/Materials | Repaired Broken Lgt. Nuclear Core 1670 | -8/Materials | Reached level 8 1749 | -8/Materials | Upgraded with Power slot (x1) 1749 | -8/Materials | Upgraded with Utility slot (x1) 1835 | -8/Materials | Identified exit to Factory 1918 | -8/Materials | Reached level 9 1940 | -8/Materials | Core integrity fell below 50% 1980 | -8/Materials | Destroyed 13 combat bots 2034 | -8/Materials | Identified Exp. Sensor Array 2059 | -8/Materials | Build established: Wizard-Mutant 2195 | -8/Materials | Garrison activated, responded to threat 2322 | -8/Materials | Reached level 10 2370 | -8/Materials | Upgraded with Weapon slot (x1) 2445 | -8/Materials | Entered Factory 2447 | -7/Factory | Reached level 11 2516 | -7/Factory | Fabricated Disruptor Cannon (x1) 2660 | -7/Factory | Sucked down chute 2660 | -7/Factory | Entered Waste 2661 | -7/Waste | Met a frightened Derelict 2685 | -7/Waste | Build established: Wizard-Tank 2696 | -7/Waste | Spotted C-40 Crusher 2724 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2727 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2733 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2757 | -7/Waste | Spotted C-40 Crusher 2759 | -7/Waste | Spotted C-40 Crusher 2764 | -7/Waste | Lost 3 parts (1p2w) 2790 | -7/Waste | Spotted C-40 Crusher 2791 | -7/Waste | Destroyed C-40 Crusher 2798 | -7/Waste | Destroyed C-40 Crusher 2806 | -7/Waste | Destroyed C-40 Crusher 2876 | -7/Waste | Destroyed C-40 Crusher 2883 | -7/Waste | Spotted C-40 Crusher 2957 | -7/Waste | Warlord forces began an assault 3079 | -7/Waste | Discovered new exit (range 17) 3105 | -7/Waste | Entered Factory 3105 | -7/Factory | Accompanied by 18 allies 3114 | -7/Factory | Identified exit to DSF 3122 | -7/Factory | Entered DSF 3122 | -7/DSF | Accompanied by 18 allies 3124 | -7/DSF | Reached level 12 3146 | -7/DSF | Additional patrols routed to DSF 3206 | -7/DSF | Reached level 13 3219 | -7/DSF | Discovered new exit (range 15) 3234 | -7/DSF | Lost 4 allies 3274 | -7/DSF | Sterilization system engaged 3294 | -7/DSF | Ambient heat levels rising (+10) 3309 | -7/DSF | Ambient heat levels rising (+10) 3324 | -7/DSF | Ambient heat levels rising (+10) 3339 | -7/DSF | Ambient heat levels rising (+10) 3340 | -7/DSF | Entered Factory 3340 | -6/Factory | Accompanied by 14 allies 3342 | -6/Factory | Reached level 14 3397 | -6/Factory | Hacking Suite fried by hacking feedback 3689 | -6/Factory | P-60 Hacker assimilated allied 90-33X(s) 3693 | -6/Factory | Reached level 15 4283 | -6/Factory | Reached level 16 4502 | -6/Factory | Lost 8 allies 4508 | -6/Factory | Build established: Wizard-Bomber 4995 | -6/Factory | Identified exit to Factory 4995 | -6/Factory | Identified exit to Lower Caves 5194 | -6/Factory | Reached level 17 5279 | -6/Factory | Garrison activated, responded to threat 5510 | -6/Factory | Build established: Wizard-Tank 5713 | -6/Factory | Repaired Hrd. Medium Armor Plating 6368 | -6/Factory | Entered Lower Caves 6370 | -6/Lower Caves | Reached level 18 6374 | -6/Lower Caves | Met a Warlord Commander 6375 | -6/Lower Caves | Learned location of Warlord (-5) 6376 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6377 | -6/Lower Caves | Found Encrypted Comm Array 6508 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6573 | -6/Lower Caves | Destroyed 7 combat bots 6698 | -6/Lower Caves | Build established: Wizard-Gunner 6726 | -6/Lower Caves | Encountered a Warlord checkpoint 7246 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7661 | -6/Lower Caves | Learned Factory interactive machine intel 8528 | -6/Lower Caves | Discovered new exit (range 15) 8614 | -6/Lower Caves | Entered another Lower Caves area 9165 | -6/Lower Caves | Reached level 19 9378 | -6/Lower Caves | Learned location of 1 exit from Factory 9573 | -6/Lower Caves | Encountered a Warlord checkpoint 9848 | -6/Lower Caves | Discovered new exit (range 4) 9864 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9928 | -6/Lower Caves | Destroyed 7 combat bots 10019 | -6/Lower Caves | Entered Data Miner 10019 | -6/Data Miner | Accompanied by 2 allies 10019 | -6/Data Miner | Discovered new exit (range 6) 10064 | -6/Data Miner | Met Data Miner 10127 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10127 | -6/Data Miner | Learned location of Section 7 (-2) 10172 | -6/Data Miner | Received God Mode back door access code from Data Miner 10232 | -6/Data Miner | Entered Proximity Caves 10232 | -5/Proximity Caves | Accompanied by 2 allies 10234 | -5/Proximity Caves | Reached level 20 10494 | -5/Proximity Caves | Spotter reported a threat 10547 | -5/Proximity Caves | Spotter reported a threat 10689 | -5/Proximity Caves | Spotter reported a threat 10763 | -5/Proximity Caves | Spotter reported a threat 11161 | -5/Proximity Caves | Learned 4 Factory zone layouts 11213 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11638 | -5/Proximity Caves | Spotted B-75 Beast 11647 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11653 | -5/Proximity Caves | Reached level 21 11689 | -5/Proximity Caves | Destroyed 9 combat bots 11695 | -5/Proximity Caves | Destroyed B-75 Beast 11853 | -5/Proximity Caves | Upgraded with Utility slot (x1) 12636 | -5/Proximity Caves | Learned Factory trap positions 13886 | -5/Proximity Caves | Entered Factory 13886 | -5/Factory | Accompanied by 2 allies 13887 | -5/Factory | Identified exit to Factory 13889 | -5/Factory | Loaded intel: 92 trap records 13890 | -5/Factory | Loaded intel: 51 interactive machine locations 13930 | -5/Factory | Discovered exit to Factory (range 14) 14186 | -5/Factory | Search patrols dispatched 14350 | -5/Factory | Identified exit to Upper Caves 14756 | -5/Factory | Reached level 22 14773 | -5/Factory | Spotted B-75 Beast 14796 | -5/Factory | Core integrity fell below 50% 14812 | -5/Factory | Destroyed 13 combat bots 14846 | -5/Factory | Destroyed B-75 Beast 15086 | -5/Factory | First assault squad dispatched 15109 | -5/Factory | Incoming assault squad redirected 15160 | -5/Factory | Entered Upper Caves 15171 | -5/Upper Caves | Core integrity fell below 20% 15255 | -5/Upper Caves | Learned Factory terminal intel 15578 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15599 | -5/Upper Caves | Entered Warlord 15601 | -5/Warlord | Reached level 23 15659 | -5/Warlord | System corruption cleaned by Quarantine Array 15846 | -5/Warlord | Found Prototype Energy Gun 16018 | -5/Warlord | Met Warlord 16035 | -5/Warlord | Opened Warlord's prototype stash 16043 | -5/Warlord | Warlord's base attacked by MAIN.C 16346 | -5/Warlord | Destroyed 7 combat bots 16378 | -5/Warlord | Warlord forces counterattacked 16383 | -5/Warlord | Spotted Striker 16393 | -5/Warlord | Spotted Executioner 16488 | -5/Warlord | Lost 8 allies 16698 | -5/Warlord | Spotted Striker 16718 | -5/Warlord | Warlord base infiltrated, sounded retreat 17226 | -5/Warlord | Spotted Executioner 17284 | -5/Warlord | Spotted B-86 Titan 17298 | -5/Warlord | Destroyed Executioner 17299 | -5/Warlord | Spotted Executioner 17300 | -5/Warlord | Spotted Striker 17301 | -5/Warlord | Destroyed self with Missile Launcher Last Messages --------------- Acquired Thermal Shield. ANNOUNCEMENT: Detected 1 Saboteur squad, 1 Swarmer squad, 1 Demolisher squad, 1 Programmer squad. G-50 Soldier destroyed. Acquired 57 matter. Penetrated by Slug. Slug penetrates Wall. System corrupted: Missile Launcher failed to launch. The unstable cave ceiling collapses. B-86 Titan misfires. Executioner suffers critical hit (Burn). Executioner destroyed. G-50 Soldier knocked back. G-67 Veteran knocked back. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????#########?????????????????????? | | ?????????????####### #?????????????????????? | | ????????????##""""## == #?????????????????????? | | ????????????#" ""# = ! #???????????????###???? | | ????????????#" "# !! #################X##### | | ????????????#"X# ""# + | | ????????????#""# "# # BB | | ????????????##?# ## BB ################## | | ?????????????###+### #???????????? | | ?????????????# #######/ #???????????? | | ?????????????# # #???????????? | | ?????????????# % #???????????? | | ?????????????# ##+#####% #???????????? | | ????????????##+##### #?# # #???????????? | | ?????????#### ##??#^ #?# ## #???????????? | | ?????????#""" !#??#] #?# # #???????????? | | ?????????#""X !#??#]&!### ##? #???????????? | | ?????????#"" !#??######; ## #???????????? | | #####????#!! X "#???????#; ## #???????????? | | """"#????#!!"""##???????#; ##? #???????????? | | "#????#######????????#@! ##? #???????????? | | "#???????????????????# % s##+######???????????? | | "#???????????????????# pEg s #????????????????? | | "#???????????????????##g gg #????????????????? | | "#????????????????????# #????????????????? | | "#????????????????????#pgg # #??????""#?????? | | "#???????????? #### g g #?????""#?????? | | "#??????????????"" + #???#""#?????? | | "#?????????????????## # #???#""#?????? | | "#??????????????????### g g K #####""##????? | | "#????????????????????# #;# i ## ""=####?? | | +####??#######???????????# # % ""==="### | | #?????#"""""##??????????# # ""*!%!!"" | | #?????#" X X #???????#### # !""*[=[== | | ^#?????#"X #???????# ===%*[%!! | | #?????#" #???????# = +% %!!%%=!*% | | #?????#"X X#???????# *%= [%%=[!*== | | #?????#### ##???????# =!% [![=!!*% | | #?????## #+########+## # ""=[!!=*= | | ####### # # "" * " ! | | # # "" "### | | #### ###"###""#####?? | | #??# ##?#??#""#?????? | | ##########+###### ####+###### #????#""#?????? | | ?????# # # # ##????#""#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 42 Energy Capacity 625 Matter Stores 500 Matter Capacity 500 Sight Range 17 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 72 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Hacked Imp. EM Shotgun | -8/Materials | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Adv. System Restoration Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer I Survived The Infestation Reappropriation The Oracle Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp War Levels Raised 22 | . . 4 1 4 1 . . 2 4 1 1 . 2 1 . 1 XP Earned 37642 | 4000 1055 6226 1200 5444 1800 200 . 2873 6549 1371 606 220 2869 1825 617 787 XP Spent 36810 | 4000 . 5985 1510 5920 1530 . . 1500 4900 4125 1450 . 3045 . 1520 1325 Upgrades 90 | 9 . 25 4 10 4 . . 1 4 11 7 . 4 . 8 3 Power Slot 1 | . . . . 1 . . . . . . . . . . . . Propulsion Slot 1 | . . 1 . . . . . . . . . . . . . . Utility Slot 4 | . . 1 1 1 . . . . . . . . 1 . . . Weapon Slot 2 | . . 1 . 1 . . . . . . . . . . . . Core Integrity 21 | . . 5 2 1 2 . . . . . 2 . 1 . 8 . Heat Dissipation 8 | . . 3 . . 1 . . . . . 4 . . . . . Energy Generation 2 | . . 1 . . . . . . . . 1 . . . . . Energy Storage 2 | 1 . 1 . . . . . . . . . . . . . . Matter Storage 4 | . . 1 . . . . . . . 1 . . . . . 2 Mass Support 3 | 2 . . . . . . . . . 1 . . . . . . Inventory Capacity 6 | 4 . . . 1 . . . 1 . . . . . . . . Sight Range 1 | . . 1 . . . . . . . . . . . . . . Sensor Range 4 | . . 2 . 2 . . . . . . . . . . . . Ranged Accuracy 2 | . . . . 1 . . . . . 1 . . . . . . Hack Attack % 8 | 2 . 2 . 1 1 . . . 2 . . . . . . . Hack Defense % 4 | . . 2 . . . . . . 2 . . . . . . . KI Resistance % 4 | . . 2 . 1 . . . . . . . . 1 . . . TH Resistance % 4 | . . 2 1 . . . . . . . . . 1 . . . EX Resistance % 4 | . . . . . . . . . . 4 . . . . . . KI Damage % 2 | . . . . . . . . . . 2 . . . . . . TH Damage % 3 | . . . . . . . . . . 2 . . . . . 1 Protomatter Created 2511 | . 153 292 67 531 16 . . . 254 203 192 . 317 165 88 233 Integrity Restored 5906 | . 174 648 357 1083 48 . . 114 961 368 574 . 850 123 234 372 Core 4894 | . 147 502 357 809 48 . . 114 808 326 417 . 637 123 234 372 Parts 1012 | . 27 146 . 274 . . . . 153 42 157 . 213 . . . Protomatter Decayed 2378 | . 15 25 . 24 . . . 192 322 44 69 . 116 14 64 1493 Game ------ Seed GrenadeReinforcedSpear Manual? 0 Play Time 03:39:56 Cumulative 108.0 hours Start 2024.04.07 @ 13:15:37 End 2024.04.07 @ 17:50:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 37 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e105ac5-f90e-4138-8214-5abfa5e414e1