Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 20:02:33 Player: Sudoku Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (86) 430 Value Destroyed (4867) 4867 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2304) 2304 TOTAL SCORE: 12221 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 312 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -615 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Walking (240) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating Relay Coupler [NC] (11) Relay Coupler [Swarmer] (29) Relay Coupler [Sentry] (21) > --- WEAPON (2) ------- Powered Hammer Powered Hammer > --- INVENTORY (24) --- Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [NC] (28) Relay Coupler [NC] (27) Relay Coupler [NC] (27) Relay Coupler [NC] (33) Relay Coupler [NC] (23) Relay Coupler [Swarmer] (44) Relay Coupler [Swarmer] (31) Relay Coupler [Brawler] (22) Relay Coupler [Brawler] (29) Relay Coupler [Duelist] (29) Relay Coupler [Demolisher] (18) Relay Coupler [Demolisher] (20) Relay Coupler [Demolisher] (18) Relay Coupler [Demolisher] (19) Relay Coupler [Specialist] (18) Relay Coupler [Specialist] (24) Relay Coupler [Behemoth] (10) Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Cloak of Protection Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Behemoth] Improved Datajack Improved Datajack Improved Datajack Improved Datajack [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Improved Datajack Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 118 | 7 3 1 10 . 3 6 9 14 2 21 4 31 7 Power 12 | 1 . . 2 . . . 1 2 . 1 . 4 1 Engine 6 | 1 . . 2 . . . 1 1 . . . 1 . Core 6 | . . . . . . . . 1 . 1 . 3 1 Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 . . 2 . . 3 1 5 . 5 1 5 1 Treads 2 | . . . 2 . . . . . . . . . . Leg 20 | 2 . . . . . 3 1 3 . 4 1 5 1 Wheel 2 | . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . Utility 55 | 2 1 . 3 . 3 1 6 4 2 13 3 14 3 Device 7 | . . . 1 . . . 2 1 . 2 1 . . Storage 14 | 2 1 . 2 . 3 1 4 . 1 . . . . Processor . | . . . . . . . . . . . . . . Hackware 16 | . . . . . . . . 3 1 5 2 4 1 Protection 18 | . . . . . . . . . . 6 . 10 2 Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 2 1 3 . . 2 1 3 . 2 . 8 2 Energy Gun 8 | 2 2 1 3 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | . . . . . . 2 1 2 . 2 . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . 3 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . 1 . . . 3 1 Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 47 | . . 1 6 . . 3 3 6 . 3 . 18 7 Power 11 | . . . 2 . . . 1 2 . . . 4 2 Propulsion 14 | . . . 1 . . 1 1 2 . 2 . 5 2 Utility 10 | . . . . . . . . 1 . . . 6 3 Weapon 12 | . . 1 3 . . 2 1 1 . 1 . 3 . Highest Loss Streak 7 | . . 1 4 . . 2 3 2 . 1 . 7 6 Average Slot Usage (%) 97 | . 98 100 96 100 100 99 96 99 100 98 96 93 96 Engine 5 | . 14 14 9 11 11 11 8 5 9 3 . 1 . Core 3 | . . . . . . . . 3 . 5 7 4 6 Treads 2 | . . . 11 22 22 5 . . . . . . . Leg 12 | . 28 28 9 . . 15 17 16 . 10 14 14 13 Wheel 2 | . . . . . . . . 1 18 5 . . . Device 3 | . . . 2 11 11 7 7 5 . 2 6 . . Storage 33 | . 28 28 41 33 33 36 44 44 36 28 23 23 23 Hackware 8 | . . . . . . . . 4 18 6 19 16 26 Protection 6 | . . . . . . . . . . 16 7 16 9 Energy Gun 3 | . 26 28 21 22 22 . . . . . . . . Ballistic Gun 7 | . . . . . . 21 18 14 9 9 7 1 . Impact Weapon 1 | . . . . . . . . . . . . 6 14 Special Melee Weapon 4 | . . . . . . . . 3 9 9 7 5 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 102 | 15 21 21 30 30 38 45 75 78 94 98 85 102 85 Greatest Support 40 | 20 20 20 40 40 40 40 30 30 24 30 30 30 30 Greatest Overweight (x) 26 | . 1 1 2 . . 2 4 5 3 26 5 23 5 Average Overweight (x) 2 | . . 1 . . . . 1 2 2 3 2 2 3 Largest Inventory Capacity 30 | 8 10 10 12 12 16 20 30 30 30 30 24 24 24 Average Capacity 23 | 6 8 10 12 12 12 17 28 29 29 24 24 24 24 Most Carried 30 | 7 10 10 12 12 16 19 30 30 30 30 24 24 24 Average Carried 22 | 3 8 9 11 11 12 16 27 29 27 24 23 23 23 Final Capacity 30 | 8 10 10 12 12 16 20 30 26 30 24 24 24 24 Final Carried 30 | 7 10 10 11 12 16 19 30 26 30 24 24 24 21 Class Distribution -------------------- 63% | Bothacker-Mutant 16% | Mutant 14% | Hauler-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 2764 | 270 . 140 80 . 60 131 137 792 124 472 164 350 44 Remotely . | . . . . . . . . . . . . . . Salvage Created 3382 | 99 . 177 291 82 . 118 137 700 192 523 257 694 112 Parts 181 | 2 . 10 28 4 . 8 7 35 15 32 5 31 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 76 | . . 5 9 2 . 6 4 15 3 13 4 13 2 Melee 8 | . . . . . . . . . . . . 7 1 Guns 62 | . . 4 8 2 . 6 4 15 3 13 4 3 . AOE 2 | . . 1 1 . . . . . . . . . . Classes Destroyed 11 | 1 . 3 3 1 . . 1 . . 1 . . 1 Worker 2 | . . 1 . . . . . . 1 . . . . Builder 2 | . . . 1 . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . Swarmer 23 | . . 3 6 . . 3 . 6 . 4 . 1 . Grunt 36 | . . 2 1 1 . 3 1 6 3 6 1 11 1 Brawler 2 | . . . . 1 . . . . . . 1 . . Duelist 3 | . . . . . . . . . . 1 2 . . Sentry 8 | . . . 2 . . . 2 3 . . . 1 . Hunter 6 | . . . . . . . 1 1 . 3 . 1 . Programmer 1 | . . . . . . . . . . . . . 1 Best Kill Streak 4 | 1 . 4 4 2 . 3 2 3 2 3 3 2 2 Combat Bots Only 4 | . . 3 4 2 . 3 2 3 2 3 3 2 2 Max Kills in Single Turn 3 | 1 . 3 1 1 . 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Damage Taken 7262 | . . 140 653 66 . 399 514 731 124 628 428 2645 934 Core 1166 | . . 39 101 . . 48 57 97 33 88 60 494 149 Absorbed by Shields 253 | . . . . . . . 28 225 . . . . . Core Remaining (%) 74 | 100 . 84 . . . 62 . . . 50 . . . Volleys Fired 331 | 3 1 7 35 5 . 21 18 97 33 69 22 20 . Largest 2 | 2 2 2 2 2 . 2 2 2 1 1 1 1 . Hottest 130 | 90 90 90 130 130 . 130 50 50 28 28 28 28 . Shots Fired 445 | 6 2 13 57 10 . 42 36 135 33 69 22 20 . Gun 445 | 6 2 13 57 10 . 42 36 135 33 69 22 20 . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 349 | . . . . . . 34 36 135 33 69 22 20 . Thermal 62 | 3 . . 41 10 . 8 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 34 | 3 2 13 16 . . . . . . . . . . Robot Hit Streak 16 | 4 . 5 7 11 . 7 4 16 11 9 5 7 . Robot Miss Streak 8 | 1 4 2 5 . . 7 4 8 4 3 3 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 5 | . . . 2 . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . . . . . Shots Hit Robots 368 | 5 . 11 38 9 . 22 22 93 15 60 16 59 18 Core Hits 158 | 2 . 9 15 3 . 15 12 44 10 24 7 15 2 Critical Hits 3 | . . . . . . . . 1 . 2 . . . Critical Kills 2 | . . . . . . . . 1 . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . Melee Attacks 143 | . . . . . . . . 7 3 27 4 72 30 Impact 89 | . . . . . . . . . . . . 62 27 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 2 1 . 1 2 3 Combat Hostiles 2 | . . . . . . . . 1 1 . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 1 4 Damage Inflicted 6764 | 64 . 191 548 145 . 531 416 1290 325 871 380 1537 466 Guns 4943 | 64 . 128 519 145 . 531 416 1290 325 871 380 274 . Cannons . | . . . . . . . . . . . . . . Explosions 92 | . . 63 29 . . . . . . . . . . Melee 1729 | . . . . . . . . . . . . 1263 466 Ramming . | . . . . . . . . . . . . . . Kinetic 4025 | . . . . . . 469 416 1290 325 871 380 274 . Thermal 737 | 38 . 63 429 145 . 62 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 273 | 26 . 128 119 . . . . . . . . . . Impact 1729 | . . . . . . . . . . . . 1263 466 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 230 | . . 1 8 . . . . . . . . 195 26 Projectiles 53 | . . . . . . . . . . . . 53 . Explosions 9 | . . 1 8 . . . . . . . . . . Melee 168 | . . . . . . . . . . . . 142 26 Knockbacks 9 | . . . . . . . . . . . . 7 2 Impact 8 | . . . . . . . . . . . . 6 2 Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 60 | . . 31 29 . . . . . . . . . . Shots 2 | . . 1 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 530 | 90 30 156 530 327 . 200 . . . 5 . 8 . Average Temperature 108 | 48 18 79 153 170 . 90 . . . 2 . 4 . Received Heat Transfer 2616 | . . 48 54 30 . 108 102 249 72 234 108 1251 360 Effects 6 | . . . 6 . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . . . . . . . . 2 1 Impact Corruptions 12 | . . . . . . . . . . . . 8 4 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | 1 . . 3 3 . . . . . 1 . . . Heat Transferred 1554 | 111 . . 962 333 . 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Peak Influence 644 | 5 36 130 241 86 . 100 116 644 401 545 415 586 321 Average Influence 302 | 1 12 46 111 51 . 62 30 409 300 373 327 455 117 Maximum Alert Level 2 | . . . 1 . . . . 2 2 2 2 2 1 Low Security (%) 30 | 100 100 100 81 100 . 100 100 13 . 6 . . 66 Level 1 30 | . . . 18 . . . . 27 98 43 89 17 33 Level 2 39 | . . . . . . . . 59 1 50 10 82 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 . . . . . 4 . 3 . 2 Investigation 2 | . . . . . . . . . 2 . . . . Extermination 2 | . . . . . . . . . . . 1 . 1 Reinforcement 4 | . . . 2 . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 2 . 1 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 4 | . . . 2 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 140 | . 1 5 19 3 . 7 6 20 11 31 10 22 5 Peak Tracking Total 7 | . 1 3 5 3 . 4 3 3 7 7 3 4 3 Tactical Retreats 9 | . . . 2 1 . . . 1 1 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 20 | . . . . . . . . 9 2 4 1 4 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 11 | . . . 1 . . . . 4 . 3 . 3 . Max in Single Turn 1 | . . . 1 . . . . 1 . 1 . 1 . Garrison Relay 10 | . . . . . . . . 4 . 3 . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 14 | . 3 . 4 . 1 . 2 . 2 . 1 . 1 Terminals 7 | . 3 . 2 . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Total Hacks 33 | . 9 . 12 . 1 . 3 . 4 . 2 . 2 Successful 24 | . 6 . 9 . 1 . 2 . 3 . 2 . 1 Failed 9 | . 3 . 3 . . . 1 . 1 . . . 1 Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 6 . 5 . 1 . . . 2 . 1 . 1 Terminals 20 | . 9 . 7 . . . . . 2 . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 2 . 2 . . Terminal Hacks 8 | . 4 . 3 . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 8 | . 2 . 2 . . . . . 2 . 1 . 1 Terminals 6 | . 2 . 2 . . . . . 1 . . . 1 Track 4 | . 2 . 2 . . . . . . . . . . Botnet 2 | . . . . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . Reprogram 2 | . . . . . . . . . 1 . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 3 . 3 . . . 2 . 1 . 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . Robots Hacked 28 | . . . . . . . . 4 3 13 2 5 1 Non-combat 2 | . . . . . . . . . . . 1 . 1 Combat 26 | . . . . . . . . 4 3 13 1 5 . Robot Hacks Applied 31 | . . . . . . . . 5 3 14 2 5 2 parse_system 1 | . . . . . . . . 1 . . . . . generate_anomaly 1 | . . . . . . . . . . . 1 . . purge_threat 2 | . . . . . . . . . . . . . 2 reboot_system 4 | . . . . . . . . 1 . 3 . . . streamctrl_high 11 | . . . . . . . . . 3 6 . 2 . formatsys_high 12 | . . . . . . . . 3 . 5 1 3 . Relay Couplers Released 39 | . . . . . . . . 15 . 13 . 11 . Machine Destruction 39 | . . . . . . . . 15 . 13 . 11 . Attached 16 | . . . . . . . . 3 1 5 2 4 1 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total Allies 25 | . . . . . . . . 3 4 11 2 5 . Largest Group 3 | . . . . . . . . 1 1 3 2 3 . Highest-Rated Group 45 | . . . . . . . . 15 16 32 38 45 . Highest-Rated Ally 38 | . . . . . . . . 15 16 21 38 32 . Total Orders 2 | . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . 1 . . . Ally Attacks 102 | . . . . . . . . 2 16 55 15 14 . Total Damage 1336 | . . . . . . . . 45 237 511 314 229 . Kills 13 | . . . . . . . . 1 3 5 2 2 . Allies Corrupted 2 | . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 9982 | 82 242 138 520 227 471 506 546 2123 541 2022 348 1736 480 Spaces Moved 4581 | 45 164 76 212 131 286 278 240 941 236 922 156 717 177 Core 5 | 2 . . . . . . . . . 1 . 2 . Treads 592 | . . . 133 131 286 42 . . . . . . . Legs 3233 | 43 164 76 79 . . 236 240 831 . 516 156 715 177 Wheels 751 | . . . . . . . . 110 236 405 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 160 160 150 150 110 110 120 180 180 180 Average Speed 171 | 116 129 150 161 160 160 151 179 176 119 176 180 194 217 Slowest Speed 1350 | 120 150 150 180 160 160 180 240 270 120 1350 270 1200 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 36 20 24 26 63 40 18 76 14 83 8 65 4 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 . . . . Terrain Destroyed 10 | . . 6 2 . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . . . . AOE 8 | . . 6 2 . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total 6158 | 68 195 87 336 139 302 319 322 1274 461 1251 198 965 241 Wait 618 | 1 8 3 53 1 . 8 25 117 176 121 10 65 30 Move 4568 | 44 163 75 211 130 285 277 239 940 235 921 155 716 177 Hop . | . . . . . . . . . . . . . . Pick Up 185 | 13 10 1 18 2 8 5 23 33 8 28 3 32 1 Fast Attach 17 | 1 2 . 1 . . 3 . 1 . 5 1 3 . Attach 77 | 6 . 1 9 . . 2 6 7 . 15 3 24 4 Detach 1 | . . . . . . . . . . . . 1 . Swap 24 | . 1 . . . 3 1 3 6 2 1 . 4 3 Drop 120 | . 10 . 9 1 6 2 8 31 4 35 . 14 . Fire 331 | 3 1 7 35 5 . 21 18 97 33 69 22 20 . Melee 137 | . . . . . . . . 7 3 27 4 70 26 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . 35 . 29 . 15 . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 18) 309 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 418 | -10/Mines | Discovered new exit (range 10) 463 | -10/Mines | Entered Materials 463 | -9/Materials | Evolved 2 slots: Utility x2 636 | -9/Materials | Lost 4 parts (1p1n2w) 814 | -9/Materials | Repaired Aluminum Leg 898 | -9/Materials | Discovered new exit (range 16) 916 | -9/Materials | Identified exit to Mines 916 | -9/Materials | Identified exit to Storage 983 | -9/Materials | Entered Mines 987 | -9/Mines | Discovered new exit (range 15) 987 | -9/Mines | Found a hidden stash of uninstalled traps 1003 | -9/Mines | Met a Derelict bent on vengeance 1178 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1204 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1204 | -9/Mines | Discovered new exit (range 5) 1210 | -9/Mines | Entered Exiles 1255 | -9/Exiles | Met 8R-AWN 1281 | -9/Exiles | Met EX-HEX 1330 | -9/Exiles | Met EX-BIN 1349 | -9/Exiles | Aligned with FarCom system 1351 | -9/Exiles | Given EX-Vault access code 1388 | -9/Exiles | Opened EX-Vault 1403 | -9/Exiles | Found Cloak of Protection 1439 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1485 | -9/Exiles | Met EX-DEC 1663 | -9/Exiles | Discovered new exit (range 14) 1681 | -9/Exiles | Left Exiles lab with Cloak of Protection 1681 | -9/Exiles | Entered Mines 1982 | -8/Mines | Build established: Skirmisher 2163 | -8/Mines | Discovered new exit (range 14) 2187 | -8/Mines | Entered Materials 2187 | -8/Materials | Evolved 2 slots: Utility x2 2404 | -8/Materials | Lost 3 parts (1p1n1w) 2712 | -8/Materials | Build established: Hauler-Mutant 2732 | -8/Materials | Identified exit to Garrison 2733 | -8/Materials | Entered Garrison 2808 | -8/Garrison | Triggered checkpoint 2847 | -8/Garrison | Triggered checkpoint 3153 | -8/Garrison | Triggered checkpoint 3201 | -8/Garrison | Triggered checkpoint 3297 | -8/Garrison | Discovered new exit (range 15) 3333 | -8/Garrison | Installed Relay Interface Framework 3403 | -8/Garrison | Garrison Relay disabled 3534 | -8/Garrison | Discovered new exit (range 10) 3564 | -8/Garrison | Triggered checkpoint 3602 | -8/Garrison | Garrison Relay disabled 3897 | -8/Garrison | Build established: Bothacker-Mutant 3899 | -8/Garrison | Discovered new exit (range 8) 3964 | -8/Garrison | Triggered checkpoint 4005 | -8/Garrison | Garrison Relay disabled 4160 | -8/Garrison | Triggered checkpoint 4678 | -8/Garrison | Garrison Relay disabled 4856 | -8/Garrison | Entered Materials 4856 | -8/Materials | Accompanied by 1 ally 5191 | -8/Materials | Garrison activated, responded to threat 5261 | -8/Materials | Identified exit to Garrison 5385 | -8/Materials | Garrison activated, responded to threat 5397 | -8/Materials | Entered Garrison 5397 | -8/Garrison | Accompanied by 1 ally 5450 | -8/Garrison | Triggered checkpoint 5504 | -8/Garrison | Garrison Relay disabled 5801 | -8/Garrison | Triggered checkpoint 5832 | -8/Garrison | Triggered checkpoint 5956 | -8/Garrison | Triggered checkpoint 5964 | -8/Garrison | Discovered new exit (range 13) 6144 | -8/Garrison | Triggered checkpoint 6394 | -8/Garrison | Garrison Relay disabled 6600 | -8/Garrison | Triggered checkpoint 6969 | -8/Garrison | Discovered new exit (range 11) 7215 | -8/Garrison | Discovered new exit (range 15) 7256 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7320 | -8/Garrison | Triggered checkpoint 7355 | -8/Garrison | Garrison Relay disabled 7419 | -8/Garrison | Entered Factory 7419 | -7/Factory | Accompanied by 1 ally 7419 | -7/Factory | Evolved 2 slots: Utility x2 7529 | -7/Factory | Identified exit to Garrison 7682 | -7/Factory | Garrison activated, responded to threat 7767 | -7/Factory | Entered Garrison 8010 | -7/Garrison | Triggered checkpoint 8049 | -7/Garrison | Garrison Relay disabled 8206 | -7/Garrison | Triggered checkpoint 8356 | -7/Garrison | Discovered new exit (range 15) 8472 | -7/Garrison | Triggered checkpoint 8544 | -7/Garrison | Discovered new exit (range 9) 8571 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8606 | -7/Garrison | Triggered checkpoint 8660 | -7/Garrison | Garrison Relay disabled 8750 | -7/Garrison | Triggered checkpoint 8817 | -7/Garrison | Core integrity fell below 50% 8845 | -7/Garrison | Lost 7 parts (1p2n3u1w) 9050 | -7/Garrison | Triggered checkpoint 9105 | -7/Garrison | Lost 3 parts (1p1u1w) 9352 | -7/Garrison | Triggered checkpoint 9396 | -7/Garrison | Lost 3 parts (2n1u) 9421 | -7/Garrison | Garrison Relay disabled 9503 | -7/Garrison | Entered Factory 9847 | -7/Factory | Core integrity fell below 20% 9949 | -7/Factory | Lost 6 parts (1p2n3u) 9983 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09860_ Aluminum Leg destroyed. 09876_ Destroyed Imp. Heat Sink. 09876_ P-60 Hacker system corrupted by crushing effect. 09878_ P-60 Hacker destroyed. 09881_ Powered Hammer follow-up attack on G-50 Soldier. 09884_ Relay Coupler [Swarmer] destroyed. 09892_ Imp. Light Armor Plating destroyed. 09894_ Destroyed Adv. Heat Sink. 09894_ G-50 Soldier system corrupted by crushing effect. 09895_ G-50 Soldier system terminally corrupted. 09895_ Lgt. Angular Momentum Engine fried. 09899_ Acquired Carbon-fiber Leg. 09900_ Med. Insulated Plating destroyed. 09905_ Acquired 35 matter. 09913_ Acquired 9 matter. 09918_ Carbon-fiber Leg destroyed. 09962_ Lgt. Nuclear Core destroyed. 09980_ Destroyed Imp. Heat Sink. 09980_ G-47 Trooper system corrupted by crushing effect. 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""""" # | | ????????????????????????????????????? # | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 825 Resistance: EM 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Assimilation Complete Factory Defaults Infiltrator Challenges ------------ None Game ------ Seed ExperimentalPulseBoregun Manual? 0 Play Time 02:42:46 Cumulative 70.1 hours Start 2020.08.19 @ 15:18:16 End 2020.08.19 @ 20:02:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 421c3e25-d0ea-4603-884a-39f45a053c64