Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.20 @ 00:44:41 Player: Takagiro Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1268) 1268 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4043 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Energy Filter Kinecellerator > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Aluminum Leg Beam Rifle Beam Cannon Great Axe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Advanced Terrain Scan Processor Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 5 | . . . 1 2 2 Weapon . | . . . . . . Parts Attached 51 | 6 2 1 12 18 12 Power 9 | 1 1 1 5 . 1 Engine 7 | 1 1 1 4 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 12 | 2 . . 2 6 2 Treads 4 | . . . 2 2 . Leg 8 | 2 . . . 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 . 2 7 4 Device 9 | . 1 . 1 5 2 Storage 3 | 1 . . . . 2 Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . . 3 5 5 Energy Gun 4 | . . . . 1 3 Energy Cannon 4 | . . . 2 1 1 Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . . 2 6 12 14 Power 5 | . . 1 1 2 1 Propulsion 8 | . . . 2 3 3 Utility 10 | . . . 1 5 4 Weapon 11 | . . 1 2 2 6 Highest Loss Streak 14 | . . 2 6 9 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 98 83 85 78 44 Engine 11 | . 14 10 14 12 . Core 2 | . . . 5 . 3 Treads 5 | . . . 2 12 . Leg 11 | . 28 28 16 3 4 Device 11 | . 12 14 8 15 7 Storage 9 | . 14 14 11 8 6 Processor 7 | . . . 3 9 14 Energy Cannon 5 | . . . 10 6 . Ballistic Gun 9 | . 28 16 11 6 . Slashing Weapon 1 | . . . . 2 1 Naked Turns . | . . . . . . Heaviest Build 35 | 12 13 11 22 27 35 Greatest Support 40 | 20 20 20 40 40 31 Greatest Overweight (x) 5 | . . . 5 4 5 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 7 9 Most Carried 8 | 7 8 8 8 8 6 Average Carried 6 | 4 7 7 7 7 2 Final Capacity 10 | 8 8 8 8 5 10 Final Carried 8 | 6 8 8 8 5 . Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1140 | 304 138 65 228 246 159 Remotely 306 | . 138 65 103 . . Salvage Created 1514 | 122 235 79 433 532 113 Parts 103 | 9 27 7 30 23 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 30 | . 7 2 9 10 2 Melee 7 | . . . . 5 2 Guns 15 | . 7 2 4 2 . Cannons 7 | . . . 5 2 . Classes Destroyed 9 | 3 3 . 1 2 . Worker 2 | 1 . . . 1 . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Watcher 4 | . 1 . 3 . . Swarmer 3 | . 3 . . . . Grunt 22 | . 4 2 8 6 2 Sentry 3 | . . . 1 2 . Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 5 | 1 5 2 3 2 2 Combat Bots Only 4 | . 4 2 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 4581 | . 241 223 530 1677 1910 Core 1331 | . 47 29 72 444 739 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . 69 82 19 . Volleys Fired 151 | 13 14 16 42 41 25 Largest 2 | 2 2 2 2 2 2 Hottest 125 | 40 40 40 83 125 116 Shots Fired 264 | 26 28 20 84 77 29 Gun 168 | 26 28 20 42 39 13 Cannon 96 | . . . 42 38 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic 163 | 26 28 20 42 35 12 Thermal 101 | . . . 42 42 17 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 6 6 6 8 6 12 Robot Miss Streak 7 | 2 2 4 7 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 179 | 14 16 11 45 65 28 Core Hits 60 | 5 12 5 16 18 4 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . . . 2 1 Meltdown 1 | . . . . 1 . Smash 1 | . . . . 1 . Sever 1 | . . . . . 1 Melee Attacks 29 | . . . . 23 6 Impact 8 | . . . . 8 . Slashing 21 | . . . . 15 6 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 3535 | 183 227 143 682 1495 805 Guns 1470 | 183 227 138 314 439 169 Cannons 1357 | . . . 368 499 490 Explosions . | . . . . . . Melee 700 | . . . . 554 146 Ramming 8 | . . 5 . 3 . Kinetic 1698 | 183 227 138 314 418 418 Thermal 1129 | . . . 368 520 241 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 254 | . . . . 254 . Slashing 446 | . . . . 300 146 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 128 | . . . . 128 . Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee 123 | . . . . 123 . Knockbacks 4 | . . . . 4 . Impact 3 | . . . . 3 . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 . 1 . Kicked 2 | . . 1 . 1 . Crushed . | . . . . . . Highest Temperature 337 | . 7 10 337 145 2 Average Temperature 95 | . 3 5 111 64 2 Received Heat Transfer 1347 | . 105 123 246 576 297 Effects 3 | . . . 3 . . Short Circuit 2 | . . . 2 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 4 | . . . . 4 . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . . . 2 3 . Heat Transferred 2442 | . . . 777 1110 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 233 | 20 195 120 233 227 65 Initial 75 | . 13 75 46 42 65 Average 92 | 8 101 105 112 110 43 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 94 | 100 100 100 86 93 100 Level 1 5 | . . . 13 6 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . 3 3 2 Investigation 6 | . 2 . 2 2 . Extermination . | . . . . . . Reinforcement 4 | . . . 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 8 2 13 14 7 Peak Tracking Total 6 | . 4 2 4 6 4 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 12 | . 4 . 3 4 1 Terminals 8 | . 3 . 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 39 | . 13 . 9 16 1 Successful 25 | . 6 . 7 11 1 Failed 13 | . 7 . 2 4 . Catastrophic 4 | . 2 . . 2 . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 28 | . 9 . 9 10 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 . . . 1 Scanalyzers 6 | . . . . 6 . Garrison Access . | . . . . . . Terminal Hacks 17 | . 3 . 7 7 . Record 10 | . 2 . 3 5 . Prototype ID Bank 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Disarm Traps 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Investigation Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 . . . 1 Retrieve Components 4 | . 3 . . . 1 Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . 2 2 . Full Trace Events 6 | . 3 . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 1854 | 124 242 70 450 665 303 Spaces Moved 852 | 64 159 25 222 288 94 Core 62 | 13 . . 9 1 39 Treads 234 | . . . 24 210 . Legs 556 | 51 159 25 189 77 55 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 144 | 105 120 120 131 153 216 Slowest Speed 300 | 120 120 120 300 250 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 5 42 7 29 31 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 1173 | 94 183 45 299 403 149 Wait 27 | . . . 10 14 3 Move 847 | 63 158 24 221 287 94 Hop . | . . . . . . Pick Up 47 | 12 6 2 10 10 7 Fast Attach 9 | . . . 2 7 . Attach 40 | 6 2 1 10 9 12 Detach 5 | . . . 1 3 1 Swap 2 | . . . . 2 . Drop 17 | . 3 1 3 9 1 Fire 151 | 13 14 16 42 41 25 Melee 26 | . . . . 20 6 Ram . | . . . . . . Kick 2 | . . 1 . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 125 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 367 | -10/Materials | Entered Mines 429 | -10/Mines | Discovered new exit (range 4) 437 | -10/Mines | Entered Materials 437 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 820 | -9/Materials | Lost 6 parts (1p2n1u2w) 830 | -9/Materials | Discovered new exit (range 13) 879 | -9/Materials | Identified exit to Materials 887 | -9/Materials | Entered another Materials area 887 | -8/Materials | Evolved 2 slots: Utility x2 899 | -8/Materials | Central database locked down 1426 | -8/Materials | Lost 9 parts (2p2n3u2w) 1428 | -8/Materials | Core integrity fell below 50% 1517 | -8/Materials | Core integrity fell below 20% 1534 | -8/Materials | Discovered new exit (range 3) 1551 | -8/Materials | Identified exit to Factory 1552 | -8/Materials | Entered Factory 1552 | -7/Factory | Evolved 2 slots: Utility x2 1773 | -7/Factory | Core integrity fell below 50% 1802 | -7/Factory | Core integrity fell below 20% 1855 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Acquired 59 matter. Knocked back. U-05 Engineer builds a Wall. Great Axe destroyed. Acquired 56 matter. Acquired Particle Gun. Penetrated by Slug. Knocked back. Penetrated by Slug. Particle Gun destroyed. Knocked back. Acquired Particle Gun. Knocked back. Particle Gun destroyed. Knocked back. U-05 Engineer builds a Wall. Adv. Terrain Scan Processor destroyed. Critical hit (Blast). Knocked back. Acquired 10 matter. 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