Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 09:14:51 Player: Kite Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (347) 1735 Value Destroyed (17583) 17583 Prototype IDs (242) 4840 Alien Tech Used (1) 200 Bonus (32554) 32554 TOTAL SCORE: 68212 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2591 Follower Combat Kills 2297 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -334 Cogmind --------- Core Integrity 1591/1600 Matter 300/300 Energy 520/520 System Corruption 0% Temperature Cool (0) Movement Treading (158) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Cargo Storage Unit Experimental Melee Analysis Suite Experimental Core Analyzer Improved Medium Armor Plating Improved Heavy Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Force Field > --- WEAPON (4) ------- Particle Cleaver Particle Cleaver Lance Plasma Lance > --- INVENTORY (30) --- Particle Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Energy Well (600) Experimental Matter Compressor (451) Experimental Core Analyzer Microactuators Improved Actuator Array Improved Transmission Jammer Improved Transmission Jammer Advanced Phase Shifter Advanced Force Field Advanced Force Field Improved Point Defense System Advanced Point Defense System Hacking Suite Hacking Suite Advanced System Restoration Module Transdimensional Reconstructor Phase Gun AWS/Gauss Enhanced Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Cargo Storage Unit Experimental Melee Analysis Suite Experimental Core Analyzer Improved Medium Armor Plating Improved Heavy Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Force Field > --- WEAPON ----------- Particle Cleaver Particle Cleaver Lance Plasma Lance > --- INVENTORY -------- Particle Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Energy Well Experimental Matter Compressor Experimental Core Analyzer Microactuators Improved Actuator Array Improved Transmission Jammer Improved Transmission Jammer Advanced Phase Shifter Advanced Force Field Advanced Force Field Improved Point Defense System Advanced Point Defense System Hacking Suite Hacking Suite Advanced System Restoration Module Transdimensional Reconstructor Phase Gun AWS/Gauss Enhanced Gamma Bomb Array Fusion Bomb Launcher [Rating: 208] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Cargo Storage Unit Device Transmission Jammer Storage Cargo Storage Unit Processor Melee Analysis Suite Hackware System Mapper Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Gun Lightning Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . Utility 8 | . . . . . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 2 . Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 330 | 8 9 . 1 1 19 15 18 15 6 . 12 10 6 19 . 7 6 1 . . 10 10 2 13 5 14 17 4 2 21 2 65 6 6 Power 38 | 1 . . . . 1 1 1 1 1 . 1 1 1 2 . 1 2 . . . 1 3 . 1 . 5 1 . . 5 . 7 1 . Engine 13 | 1 . . . . 1 1 1 1 1 . 1 1 1 2 . . . . . . . . . . . 1 . . . . . 1 . . Core 10 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 4 . . . 1 . 2 . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . 1 . . 4 . 4 1 . Propulsion 100 | 4 2 . . 1 6 7 7 8 1 . 3 7 . 5 . . 2 . . . 3 3 . 4 . 1 8 2 . 5 2 19 . . Treads 47 | 2 . . . . . 5 2 3 . . 2 2 . 5 . . 2 . . . 3 . . 1 . 1 6 2 . 5 2 4 . . Leg 25 | 2 . . . . . . . . 1 . 1 5 . . . . . . . . . . . . . . 2 . . . . 14 . . Wheel 28 | . 2 . . 1 6 2 5 5 . . . . . . . . . . . . . 3 . 3 . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | 1 4 . 1 . 5 2 2 3 4 . 7 2 5 6 . 2 1 1 . . 3 4 . 5 3 5 6 2 2 7 . 28 4 5 Device 53 | . 1 . . . 3 . . 1 2 . 4 . 1 3 . 2 . 1 . . 2 2 . 2 2 4 2 1 . 2 . 15 2 1 Storage 14 | 1 3 . 1 . . . . . . . 2 . 1 2 . . . . . . . . . . . 1 1 1 . . . 1 . . Processor 13 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 8 2 . Hackware 11 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . 3 . . . . 2 . . . . 2 Protection 29 | . . . . . 2 2 1 1 2 . 1 2 1 1 . . 1 . . . 1 . . . . . 3 . . 5 . 4 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 3 . . . 7 5 8 3 . . 1 . . 6 . 4 1 . . . 3 . 2 3 2 3 2 . . 4 . 11 1 1 Energy Gun 18 | . . . . . 1 5 1 . . . . . . 4 . . . . . . . . . . . . . . . 1 . 6 . . Energy Cannon 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 11 | 2 2 . . . 1 . . . . . . . . 1 . 4 . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . Launcher 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . . 2 . 2 1 . . 1 . . 1 . . . . . . 2 . . 2 1 . 2 . . 2 . . . . Slashing Weapon 9 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Corrupted Parts 10 | . . . . . . . . . . . 2 3 . . . . . . . . 1 . . . . . 4 . . . . . . . System Corruption 56 | . . . . . . . . . . . 15 21 . . . . . . . . 1 . . . . . 19 . . . . . . . Parts Lost 98 | . . . . 1 2 10 5 2 5 . 4 8 1 8 . . 1 . . . 12 . 3 1 1 12 . . . 13 8 . 1 . Power 14 | . . . . . . . . . 1 . . 1 . 2 . . 1 . . . 2 . . . 1 4 . . . 1 1 . . . Propulsion 46 | . . . . 1 1 7 2 2 2 . 3 4 1 3 . . . . . . 3 . 1 1 . 4 . . . 7 4 . . . Utility 23 | . . . . . . 2 1 . 2 . 1 1 . 2 . . . . . . 3 . 2 . . 3 . . . 4 2 . . . Weapon 15 | . . . . . 1 1 2 . . . . 2 . 1 . . . . . . 4 . . . . 1 . . . 1 1 . 1 . Highest Loss Streak 6 | . . . . 1 1 3 2 1 2 . 3 2 1 3 . . 1 . . . 6 . 3 1 1 6 . . . 4 6 . 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 23 | 3 12 23 22 27 31 29 28 28 27 27 23 17 17 18 24 25 27 28 28 27 21 20 29 27 29 23 22 22 23 20 19 17 24 22 Power . | . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . 3 1 . . . . . . . . 1 1 Propulsion 3 | 2 3 6 5 6 8 4 5 7 4 4 2 2 5 5 9 5 3 3 3 3 1 . 2 3 4 1 . 4 5 3 2 2 2 2 Utility 12 | . 2 8 8 10 10 15 13 13 14 14 12 9 9 9 11 12 16 17 17 16 13 12 15 13 15 10 11 10 11 10 11 9 15 15 Weapon 6 | . 4 8 7 9 11 9 9 7 7 8 6 4 3 3 4 6 7 7 7 7 4 4 7 7 8 9 8 6 6 4 3 3 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 117 | . 1 . . . 8 9 6 8 . . 1 . 3 3 . 9 3 . 1 3 . 1 . 3 1 5 4 . . 10 6 15 1 16 Power 9 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . 4 . 1 . . Propulsion 27 | . 1 . . . 1 4 1 4 . . . . 2 . . 1 . . . . . . . . . 1 . . . 5 . 5 . 2 Utility 55 | . . . . . 2 2 4 3 . . 1 . 1 2 . 4 2 . 1 3 . 1 . 1 1 2 3 . . . 4 7 . 11 Weapon 23 | . . . . . 5 1 1 . . . . . . 1 . 4 1 . . . . . . . . 2 . . . 1 2 2 1 2 Tool/Special 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 83 | . 85 85 84 84 88 89 87 83 79 84 90 96 92 89 80 79 75 76 76 76 69 82 80 82 88 72 89 83 76 82 80 78 72 75 Engine 4 | . 14 14 14 14 9 9 9 7 7 7 7 6 9 12 13 10 . . . . . . . . . . 3 . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 2 9 11 11 11 5 2 . 3 4 9 3 . . 1 3 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 11 13 10 10 1 6 10 9 10 7 7 12 12 Treads 14 | . . . . . . 29 17 1 10 7 16 8 . 14 13 13 17 17 17 17 16 15 11 6 5 14 22 30 28 23 25 3 16 16 Leg 3 | . 16 . . . . . . . . 7 8 21 25 5 . . . . . . . . . . . . 4 . . . . 15 . . Wheel 6 | . 11 28 28 27 35 6 17 21 7 7 1 . . . . . . . . . . 7 11 15 21 6 2 . . . . 1 . . Device 7 | . . . . . 9 8 1 . 1 7 2 7 9 10 6 5 5 5 5 5 8 11 11 8 10 12 11 9 10 8 6 14 11 10 Storage 6 | . 14 14 13 14 9 9 9 7 7 7 8 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 9 5 4 4 3 2 4 4 Processor 4 | . . . . . . . 6 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 9 . . . . . . 8 6 8 Protection 4 | . . . . . 8 8 9 6 5 . 5 5 6 6 6 5 5 5 5 5 1 . . . . . 4 4 4 3 3 2 8 9 Energy Gun 2 | . . . . . . 15 5 . . . . . . 5 13 . . . . . . . . . . . . . . . . 11 5 2 Ballistic Gun 3 | . 27 28 28 28 6 . . . . . . . . . . 24 20 23 23 23 6 . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 6 22 23 23 23 20 13 5 . . . . . . 3 5 5 13 14 8 9 5 4 8 8 . . . Slashing Weapon 5 | . . . . . . . 5 6 7 7 6 8 13 13 13 . 2 . . . 7 10 5 3 . 7 10 10 9 4 3 . 2 5 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 . 2 2 . . 4 4 4 3 . 6 7 Peak Build Rating 208 | 6 9 9 11 11 32 37 37 46 47 46 54 58 59 76 76 87 101 102 102 104 104 103 106 93 96 93 138 132 139 157 148 187 202 208 Average Rating 80 | 4 7 9 9 10 20 33 32 41 44 46 49 52 56 58 76 82 98 101 101 102 81 91 95 87 91 75 99 129 132 148 128 141 190 200 On Entrance 72 | . 6 9 9 11 11 32 37 28 46 46 46 54 53 52 76 76 87 101 102 102 104 73 103 78 93 85 82 127 132 139 148 3 179 197 Avg Prop Armor Cover (%) 10 | . 8 . . . . 12 9 13 13 16 7 6 . 6 . . . . . . . 20 19 17 13 13 3 . . . . 3 . . Naked Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . 14 6 . . Heaviest Build 294 | 12 149 149 209 209 223 223 169 168 168 162 170 75 81 182 179 198 198 196 193 193 193 201 215 215 208 221 255 293 294 292 206 245 253 251 Greatest Support 295 | 40 32 32 32 26 46 80 80 54 28 28 68 83 78 150 150 150 225 225 225 225 225 135 42 64 58 113 168 180 169 224 208 295 295 295 Greatest Overweight (x) 13 | . 9 4 6 13 7 11 10 9 5 5 8 1 1 1 1 1 . . . . 1 12 8 5 3 13 2 1 1 1 1 7 . . Average Overweight (x) 2 | . 2 4 5 8 4 4 2 3 5 5 3 . . . 1 1 . . . . . 4 5 4 3 6 1 1 1 . . . . . Largest Inventory Capacity 35 | 8 30 30 35 35 35 35 30 30 30 30 30 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 35 35 35 30 30 30 30 Average Capacity 28 | 5 21 30 33 35 35 31 30 30 30 30 26 20 20 23 30 30 30 30 30 30 30 30 30 30 30 28 30 32 35 30 27 21 30 30 Most Carried 35 | 6 23 23 28 31 35 35 30 30 30 30 30 20 20 30 29 30 30 30 30 30 30 30 30 30 30 30 30 35 35 34 30 30 30 29 Average Carried 26 | 3 12 23 23 29 33 30 29 29 29 29 25 19 19 21 29 29 29 30 29 29 22 21 30 28 30 27 26 31 34 29 27 19 27 25 Final Capacity 35 | 8 30 30 35 35 35 30 30 30 30 30 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 35 35 30 5 30 30 30 Final Carried 35 | 6 23 23 28 31 35 30 30 30 28 30 20 19 20 29 29 30 30 30 30 30 19 30 30 30 30 30 30 35 34 30 5 30 25 27 Class Distribution -------------------- 28% | Hauler-Gladiator 26% | Hauler-Mutant 20% | Scavenger-Gladiator 9% | Hauler-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Gladiator | -8/Storage Hauler-Gladiator | -7/Factory Hauler-Gladiator | -7/Lower Caves Hauler-Gladiator | -7/Lower Caves Hauler-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Garrison Scavenger-Gladiator | -6/Factory Hauler-Tank | -6/DSF Hauler-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Zhirov Hauler-Gladiator | -4/Proximity Caves Hauler-Gladiator | -4/Factory Hauler-Gladiator | -4/Waste Hacker-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Gladiator | -3/Proximity Caves Hauler-Gladiator | -3/Research Scavenger-Gladiator | -3/Garrison Scavenger-Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Matter Collected 10350 | 126 415 . 55 74 264 312 448 291 80 20 229 377 58 636 . 473 1012 145 . 250 360 140 . 501 550 988 544 224 . 479 11 900 11 377 Remotely 530 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 530 . . Salvage Created 17561 | . 189 . . 147 493 1205 1730 1122 397 158 339 857 144 1751 . 422 1196 70 . . 426 814 . 508 495 606 . 1495 . 2261 . 51 352 333 Parts 686 | . 14 . . 11 26 64 91 50 8 10 5 16 8 62 . 17 60 3 . . 20 38 . 18 12 18 . 43 . 66 . 2 14 10 Haulers Intercepted 11 | . 2 . . . 1 . 4 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 6 | . 1 . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . . 11 . . 10 . . . . . 3 . . 18 . . . 12 19 . 40 . . . . . . Prevented 22 | . . . . . . . . . 1 4 . 3 . . . . . 1 . . 1 . . . . 4 . 8 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Combat Hostiles Destroyed 269 | . 3 . . 2 4 29 34 13 11 . 4 18 2 20 . 6 17 1 . . 6 10 . 5 8 8 . 21 . 37 . . 7 3 Melee 121 | . . . . . . . 12 10 8 . . 9 1 13 . . . . . . 2 9 . 4 6 5 . 15 . 26 . . 1 . Guns 49 | . . . . 2 2 12 1 . . . . . . 6 . 6 14 1 . . 4 . . . . . . . . . . . 1 . Cannons 11 | . . . . . 2 7 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . AOE 37 | . 3 . . . . 7 16 . . . . . . . . . 3 . . . . . . . . . . . . . . . 5 3 Classes Destroyed 23 | . 3 . . 3 3 3 2 2 . 2 . 1 . . . . . . . . 1 . . . . 1 . . . 2 . . . . Worker 26 | . 3 . . 2 1 . 4 3 . . . . 1 . . . 4 . . . . 2 . 1 . . . . . . . 2 2 1 Builder 13 | . . . . . 1 . 4 3 . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . Tunneler 4 | . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 11 | . 2 . . . 1 . 4 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Recycler 13 | . . . . . 2 . 3 4 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Swarmer 58 | . 3 . . . . 8 4 3 6 . . 5 . 2 . . 4 . . . 2 4 . . 3 1 . 2 . 6 . . 5 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Grunt 117 | . . . . 1 2 8 18 4 . . . 11 1 12 . 6 8 . . . . 1 . 4 4 4 . 11 . 17 . . 2 3 Brawler 7 | . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . Duelist 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 39 | . . . . . 2 8 9 2 . . . . 1 3 . . 2 . . . 1 . . 1 1 2 . 1 . 6 . . . . Hunter 11 | . . . . . . 1 . 1 1 . . . . . . . 1 1 . . 2 . . . . . . 2 . 2 . . . . Programmer 15 | . . . . . . 3 . 3 . . . . . 3 . . . . . . . 5 . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 . . 2 3 5 10 4 4 . 1 4 2 3 . 4 12 1 . . 2 7 . 5 2 4 . 6 . 5 . 2 8 3 Combat Bots Only 8 | . 3 . . 2 2 5 8 3 4 . 1 4 1 3 . 4 7 1 . . 2 7 . 4 2 4 . 6 . 5 . . 5 3 Max Kills in Single Turn 3 | . 2 . . 1 2 2 3 1 1 1 1 1 1 2 . 2 3 1 . . 1 1 . 1 1 1 . 1 . 1 . 1 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . 2 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 3 Melee 2 | . . . . . . . 1 1 1 . . 1 1 2 . . . . . . 1 1 . 1 1 1 . 1 . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Hostile Shots Fired 2319 | . 3 . . 23 29 147 122 137 106 . 24 114 22 194 . 39 70 2 1 . 154 50 2 16 31 175 12 165 12 361 226 17 52 13 Missed 707 | . . . . 3 8 41 50 49 32 . 7 31 8 60 . 7 19 . 1 . 38 14 . 5 8 50 3 40 3 95 112 3 17 3 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Hits 1612 | . 3 . . 20 21 106 72 88 74 . 17 83 14 134 . 32 51 2 . . 116 36 2 11 23 125 9 125 9 266 114 14 35 10 Melee 57 | . . . . 3 . . . . . . . . . . . 6 . . . . . . 2 . . 8 2 6 . 29 1 . . . Projectile 1555 | . 3 . . 17 21 106 72 88 74 . 17 83 14 134 . 26 51 2 . . 116 36 . 11 23 117 7 119 9 237 113 14 35 10 AOE 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . 2 . 2 Critical Strikes 68 | . . . . . . 7 2 1 3 . . 6 . 2 . 1 1 . . . 2 3 1 1 . 4 . 6 1 20 2 2 2 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 24941 | . 24 . . 291 334 1627 1105 1007 1280 . 798 1286 110 1452 . 589 779 46 . . 2084 300 88 224 372 2431 136 1265 113 3410 2578 581 383 248 Core 3271 | . . . . 73 29 179 132 102 187 . 103 67 . 132 . 28 . 46 . . 106 42 . 17 66 789 10 18 . 287 826 23 . 9 Absorbed by Shields 7646 | . . . . . . . . . . . . 229 25 418 . 131 281 . . . 333 322 . 176 19 366 45 1321 118 3056 143 . 398 265 Reduced by Siege Mode 93 | . . . . . . . . . . . . . . . . 8 26 . . . 49 . . . . 10 . . . . . . . . Ignored by Resistances 119 | . . . . . . . . . . . . . . . . . . . . . . 119 . . . . . . . . . . . . Regen/Repaired (Parts) 285 | . . . . . . . 53 . . . . . . . . . . . . . . . . . . . 166 . . . . 66 . . Core Remaining (%) 63 | 100 . . . 70 . . 38 . . . . 34 . . . 81 . . . . 84 . . . . . . 18 . . 14 98 . 99 Volleys Fired 386 | . 22 . . 11 25 114 27 . . . . . . 22 . 17 35 6 . . 12 . 13 6 31 20 4 . . 4 . 3 11 3 Largest 4 | . 2 . . 2 2 2 2 . . . . . . 2 . 4 4 4 . . 4 . 2 1 1 2 2 . . 1 . 3 3 1 Hottest 250 | . 40 . . 40 150 143 110 . . . . . . 120 . 132 132 132 . . 132 . 110 55 55 110 110 . . 75 . 250 245 88 Shots Fired 794 | . 42 . . 23 50 217 36 . . . . . . 37 . 68 128 24 . . 40 . 24 6 31 25 7 . . 4 . 9 20 3 Gun 565 | . 40 . . 23 18 143 19 . . . . . . 37 . 68 127 24 . . 40 . . . . . . . . 4 . 6 15 1 Cannon 195 | . . . . . 32 67 . . . . . . . . . . . . . . . . 24 6 31 25 7 . . . . 3 . . Launcher 33 | . 2 . . . . 7 17 . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 441 | . 40 . . 23 18 . . . . . . . . 5 . 68 127 24 . . 40 . 24 6 31 25 7 . . 3 . . . . Thermal 125 | . . . . . 32 67 . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 15 1 Explosive 33 | . 2 . . . . 7 17 . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Electromagnetic 194 | . . . . . . 143 19 . . . . . . 32 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 8 . . 11 14 10 9 . . . . . . 6 . 12 11 2 . . 7 . 10 . 2 9 6 . . . . 12 13 11 Robot Miss Streak 4 | . 1 . . 1 4 3 1 . . . . . . 4 . 3 4 . . . 3 . 1 . 1 1 1 . . . . . 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . Secondary Targets 11 | . . . . 1 . 2 . . . . . . . 2 . 1 3 . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . 1 . 1 . . . . . . . 1 . 1 2 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1100 | . 28 . . 16 23 94 69 64 30 3 28 42 9 88 . 47 79 1 . . 53 35 13 13 21 41 6 89 . 173 3 6 17 9 Core Hits 495 | . 14 . . 7 11 47 78 17 7 1 3 10 4 39 . 21 56 1 . . 16 14 . 7 10 16 1 30 . 49 2 3 18 13 Critical Kills 34 | . . . . . . 1 1 . 1 . . 2 . . . 6 15 1 . . 4 . . . . . . . . 3 . . . . Critical Parts Destroyed 70 | . 1 . . . . . 3 5 4 . 5 5 . 1 . 7 17 . . . 7 . . . . . . 4 . 11 . . . . Critical Strikes 160 | . 1 . . . . 1 5 9 8 . 5 7 1 5 . 15 35 1 . . 15 2 . 1 3 1 3 10 . 26 2 . 1 3 Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 63 | . 1 . . . . . . . . . . . . . . 15 35 1 . . 11 . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Smash 48 | . . . . . . . 4 5 5 . 5 7 . 1 . . . . . . 2 . . . . . . 4 . 15 . . . . Sever 29 | . . . . . . . 1 4 3 . . . 1 4 . . . . . . 1 2 . . . 1 . 5 . 4 . . 1 2 Impale 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . 1 . 7 2 . . 1 Melee Attacks 1124 | . . . . . . . 86 106 41 4 59 61 11 114 . . 10 . . . 32 55 2 32 30 44 . 123 9 255 6 7 22 15 Impact 405 | . . . . . . . 40 52 35 1 30 42 3 34 . . . . . . 11 14 1 6 7 14 . 22 9 84 . . . . Slashing 385 | . . . . . . . 46 54 6 3 29 19 8 80 . . 10 . . . 12 16 . 7 2 8 . 37 . 40 1 . 3 4 Piercing 334 | . . . . . . . . . . . . . . . . . . . . . 9 25 1 19 21 22 . 64 . 131 5 7 19 11 Sneak Attacks 65 | . . . . . . . 18 18 . 3 1 2 . 2 . . 1 . . . . 10 . 3 2 3 . . . . . . . 2 Combat Hostiles 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 234 | . . . . . . . 6 13 12 . 15 13 4 19 . . . . . . 12 11 . 3 4 7 . 44 . 67 1 . 1 2 Damage Inflicted 45547 | . 406 . . 196 502 2339 4867 3187 1185 186 1163 2087 309 4163 . 358 1931 4 . . 1387 1937 536 780 1210 1899 312 3858 . 7567 210 185 1605 1178 Guns 3739 | . 220 . . 196 153 1102 228 . . . . . . 406 . 358 577 4 . . 169 . . . . . . . . . . 96 230 . Cannons 2697 | . . . . . 349 760 . . . . . . . . . . . . . . . . 536 . 167 491 305 . . . . 89 . . Explosions 5705 | . 186 . . . . 477 1915 . . . . . . 150 . . 1280 . . . . . . . . . . . . . . . 1038 659 Melee 33308 | . . . . . . . 2724 3187 1185 186 1163 2087 309 3607 . . 74 . . . 1218 1937 . 780 1043 1408 . 3858 . 7567 119 . 337 519 Ramming 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 91 . . . Kinetic 3176 | . 220 . . 196 153 . . . . . . . . . . 358 577 4 . . 169 . 536 . 167 491 305 . . . . . . . Thermal 1805 | . . . . . 349 891 . . . . . . . 150 . . . . . . . . . . . . . . . . . 185 230 . Explosive 5424 | . 186 . . . . 346 1915 . . . . . . . . . 1280 . . . . . . . . . . . . . . . 1038 659 Electromagnetic 1736 | . . . . . . 1102 228 . . . . . . 406 . . . . . . . . . . . . . . . . . . . . Impact 12677 | . . . . . . . 1042 1790 1024 . 981 1684 110 898 . . . . . . 413 576 . 48 258 347 . 869 . 2637 . . . . Slashing 11202 | . . . . . . . 1682 1397 161 186 182 403 199 2709 . . 74 . . . 379 652 . 144 31 289 . 1098 . 1248 34 . 85 249 Piercing 9429 | . . . . . . . . . . . . . . . . . . . . . 426 709 . 588 754 772 . 1891 . 3682 85 . 252 270 Highest Corruption 34 | . . . . 2 . 1 1 2 1 1 16 32 . 1 1 1 . . . . 1 5 24 24 24 34 34 20 . . 11 1 . . Average Corruption 10 | . . . . 2 . 1 1 1 1 1 11 23 . 1 1 1 . . . . 1 3 14 24 24 33 19 19 . . 4 1 . . Corruption Purged 7 | . . . . . . . . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 475 | . . . . 9 . 20 14 4 4 4 44 66 . 18 . 1 . . . . 4 3 14 33 53 94 13 73 . . 3 1 . . Message Errors 117 | . . . . 4 . 2 3 1 2 1 8 16 . 7 . . . . . . 3 . 4 4 14 22 1 24 . . . 1 . . Matter Fused 100 | . . . . . . 4 3 . . 1 15 13 . 3 . 1 . . . . . 1 1 9 11 22 4 12 . . . . . . Heat Flow Errors 48 | . . . . 2 . 1 . 2 1 . 4 6 . 3 . . . . . . . 1 2 5 4 7 1 8 . . 1 . . . Energy Discharges 72 | . . . . 1 . 2 3 . 1 . 6 10 . 2 . . . . . . 1 . 1 3 9 18 3 11 . . 1 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Parts Fused 8 | . . . . 1 . 1 . . . . 1 2 . 1 . . . . . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 69 | . . . . . . 3 3 . . 1 8 10 . 1 . . . . . . . 1 1 7 8 14 2 10 . . . . . . Data Loss (major) 27 | . . . . . . 3 1 . . . 2 4 . 1 . . . . . . . . . 5 3 3 1 4 . . . . . . Misfires 4 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 13 | . . . . . . . . 1 . 1 . 4 . . . . . . . . . . . . 2 4 . 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . . Weapon Failures 10 | . . . . . . 2 1 . . . . . . . . . . . . . . . 2 . 1 3 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5196 | . . . . . 5 27 676 972 245 117 266 512 24 244 . . 26 . . . 63 329 . 79 232 149 . 312 . 850 4 . 64 . Projectiles 39 | . . . . . 5 7 . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . Explosions 128 | . . . . . . 20 22 . . . . . . . . . 22 . . . . . . . . . . . . . . . 64 . Melee 5029 | . . . . . . . 654 972 245 117 266 512 24 244 . . 4 . . . 63 329 . 79 205 149 . 312 . 850 4 . . . Knockbacks 55 | . . . . . . . 3 10 6 . . 5 . 3 . . . . . . . 2 . . . 3 1 5 . 16 1 . . . Impact 53 | . . . . . . . 3 10 6 . . 5 . 3 . . . . . . . 2 . . . 3 . 5 . 15 1 . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 84 | . . . . . . 63 20 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . . . . 151 117 294 90 220 113 . 259 212 . 266 . 285 288 132 . . 12 246 198 265 199 173 137 263 . 4 138 162 349 12 Average Temperature 75 | . . . . 45 36 71 27 97 41 . 108 103 . 79 . 50 88 51 . . 5 126 44 111 92 64 41 101 . 3 75 80 155 7 Received Heat Transfer 4824 | . . . . 111 162 603 504 165 342 . . 484 39 448 . 167 104 9 . . 84 . . 19 21 468 9 254 4 495 223 18 60 31 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 7 | . . . . . . . . . . . . . . . . 1 2 1 . . 2 . . . . 1 . . . . . . . . Total Turns 70 | . . . . . . . . . . . . . . . . 15 21 8 . . 15 . . . . 11 . . . . . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . 15 19 8 . . 11 . . . . 11 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 57 | . . . . . . 2 7 7 3 . 4 9 1 1 . . . . . . . 2 . 1 1 2 . 6 . 11 . . . . Combat Hostiles 50 | . . . . . . 2 5 3 3 . 4 9 1 1 . . . . . . . 1 . 1 1 2 . 6 . 11 . . . . Parts Fried 73 | . . . . . . 3 7 17 4 . 8 2 . 2 . . . . . . . 4 . 3 1 1 . 8 . 13 . . . . Impact Corruptions 127 | . . . . . . . 15 24 10 . 8 19 1 5 . . . . . . 1 6 . 1 3 3 . 10 . 21 . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Heat Transferred 2606 | . . . . . 555 1297 . . . . . . . 125 . . . . . . . . . . . . . . . . . 296 333 . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Maximum Alert Level 5 | . . . . . 1 5 4 2 . . . . . 5 3 3 4 . . . . 1 . . . . . . . 5 5 4 2 1 Low Security (%) 24 | 100 100 100 . 100 99 4 . . . . . . 100 11 . . . . . . . 81 100 100 . . . . 100 9 . . . 68 Level 1 11 | . . . . . . 20 . 12 . . . . . 31 . . . . . . . 18 . . . . . . . 14 . . 32 31 Level 2 27 | . . . . . . 17 50 87 . . . . . 4 . 34 68 . . . . . . . . . . . . 12 . 54 67 . Level 3 18 | . . . . . . 31 37 . . . . . . 17 100 65 . . . . . . . . . . . . . 18 . 44 . . Level 4 10 | . . . . . . 15 11 . . . . . . 26 . . 31 . . . . . . . . . . . . 18 . . . . Level 5 6 | . . . . . . 9 . . . . . . . 8 . . . . . . . . . . . . . . . 27 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 2386 | . 95 . . 69 230 1806 1285 575 . . . . 85 1822 956 924 1315 . . . . 240 75 80 . . . . 50 2386 1602 1100 505 249 Initial 1341 | . . . . . 17 121 880 575 . . . . . 24 956 665 485 . . . . . 75 . . . . . 50 7 1341 1100 320 249 Average 643 | . 17 . . 12 36 860 826 462 . . . . 11 806 951 788 721 . . . . 74 29 16 . . . . 18 1081 1571 721 422 181 Influence Increases 14042 | . 138 . . 142 518 1785 1307 517 185 . 20 420 167 1978 5 299 1276 30 . . 275 476 16 183 270 254 72 485 52 2569 34 75 366 128 Destroy 0b10 Robot/C 6420 | . 60 . . 80 260 680 740 260 140 . 20 320 80 680 . 220 500 20 . . 120 260 . 100 160 180 60 420 . 860 . . 140 60 Destroy 0b10 Robot/NC 475 | . 25 . . 20 40 5 90 80 . . . 15 5 30 . . 60 . . . . 40 . 10 . 10 . . . . . 15 20 10 Destroy Leader 892 | . 14 . . 20 62 10 208 88 30 . . 40 20 40 . 30 74 10 . . 20 42 . 20 20 10 . 50 . 60 . . 14 10 Allied During Kill 632 | . . . . 22 111 41 51 . . . . . 30 99 . 47 96 . . . . 23 . . . 9 12 . . 91 . . . . Successful Hack 151 | . 14 . . . 21 7 9 5 . . . . 16 . 5 . 6 . . . . 44 . 14 . . . . 10 . . . . . Disable Machine 690 | . 15 . . . . 30 75 75 . . . . 15 15 . . 330 . . . . 15 . 15 . . . . 15 30 . . 30 30 Anti-Garrison Action 3200 | . . . . . . 900 . . . . . . . 950 . . . . . . . . . . . . . . . 1350 . . . . Destroy Structure 757 | . 10 . . . 9 82 74 9 . . . . 1 119 . 2 150 . . . . 22 16 24 . . . . 12 88 4 15 102 18 Lose Combat Pursuer 825 | . . . . . 15 30 60 . 15 . . 45 . 45 . . 60 . . . 135 30 . . 90 45 . 15 15 90 30 45 60 . Influence Decreases 14424 | . 138 . . 97 376 166 1848 1293 672 2 20 420 132 191 876 326 891 901 354 84 275 260 232 183 203 321 56 426 117 193 1145 1312 511 403 Entered New Map 6420 | . . . . . 28 66 926 690 182 2 . . . 11 866 286 439 485 84 84 . . 141 . . 13 . 16 25 3 1045 672 215 141 Time Decay 6546 | . 138 . . 97 247 . 622 583 440 . 20 350 66 . 10 . 422 416 270 . 201 251 72 173 193 279 36 380 92 . . 640 286 262 Lost Part 743 | . . . . . 1 100 50 20 50 . . 60 10 80 . . 10 . . . 74 . 19 10 10 29 . . . 130 80 . 10 . Lost Ally 565 | . . . . . 100 . 100 . . . . 10 56 100 . 40 20 . . . . 9 . . . . 20 30 . 60 20 . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . . . . . 2 . 9 12 . . . . 2 . . 1 5 . . . . 3 . 2 . 1 . 1 . . 7 4 4 3 Investigation 5 | . . . . . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 2 2 Reinforcement 13 | . . . . . 1 . 1 3 . . . . 1 . . 1 1 . . . . 1 . 1 . . . . . . . 1 1 1 Assault 16 | . . . . . . . 4 1 . . . . . . . . 1 . . . . . . . . 1 . 1 . . 7 . 1 . Garrison 9 | . . . . . . . 3 3 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Distress Signals 29 | . . . . . 1 1 6 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . 9 5 4 Communications Jammed 63 | . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . 14 . 1 6 Distress Signals 63 | . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . 14 . 1 6 Times Spotted 531 | . 5 . . 4 14 38 62 19 12 . 4 19 7 32 . 11 26 1 2 . 12 20 6 7 14 16 46 27 3 47 34 8 18 17 Peak Tracking Total 27 | . 4 . . 3 5 5 9 3 4 . 1 5 5 6 . 4 5 1 4 . 5 5 6 4 5 8 12 7 2 7 27 5 7 4 Tactical Retreats 40 | . . . . . 1 2 3 . 1 . . 3 . 2 . . 4 . . . 4 1 . . 4 2 . 1 1 4 1 3 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Traps Triggered 42 | . . . . . 1 5 2 2 . . . . 1 12 . 1 . . . . . 2 . 1 . . . . 2 12 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 10 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Machines Disabled 63 | . 1 . . . . 7 5 5 . . . . 1 6 . . 22 . . . . 1 . 1 . . . . 1 9 . . 2 2 Max in Single Turn 10 | . 1 . . . . 1 1 1 . . . . 1 1 . . 10 . . . . 1 . 1 . . . . 1 1 . . 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Relay 14 | . . . . . . 4 . . . . . . . 5 . . . . . . . . . . . . . . . 5 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Machines Accessed 47 | . 1 . 2 . 5 1 7 4 . . 4 . 2 . 1 . 5 . 1 4 . 4 . 2 . . 1 . 1 1 . . . 1 Terminals 26 | . 1 . . . 4 1 5 3 . . . . . . 1 . 4 . . . . 3 . 2 . . . . . 1 . . . 1 Fabricators 4 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 139 | . 4 . 5 . 12 2 20 6 . . 32 . 9 . 2 . 11 . 1 13 . 9 . 8 . . 1 . 1 2 . . . 1 Successful 95 | . 2 . 5 . 4 1 6 3 . . 32 . 6 . 1 . 5 . 1 13 . 7 . 5 . . 1 . 1 1 . . . 1 Failed 44 | . 2 . . . 8 1 14 3 . . . . 3 . 1 . 6 . . . . 2 . 3 . . . . . 1 . . . . Catastrophic 12 | . . . . . . . 5 2 . . . . 1 . . . 3 . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 4 . 1 . 9 . 9 4 . . . . 2 . . . 11 . . . . 5 . 8 . . 1 . . . . . . 2 Terminals 59 | . 4 . . . 9 2 14 4 . . . . . . 2 . 9 . . . . 4 . 8 . . . . . 2 . . . 1 Fabricators 15 | . . . . . . . . 2 . . . . 6 . . . 2 . . . . 5 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 3 . 4 . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 69 | . 2 . 5 . 3 1 4 . . . 32 . . . 1 . 1 . 1 13 . . . 3 . . 1 . . 1 . . . 1 Record 20 | . . . 4 . . . . . . . 11 . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 17 | . 2 . . . . . . . . . 11 . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 7 | . . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 2 . . . . 4 . . . . . . . . 4 . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Build 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . . . . . . . . 1 . . . . 1 . . . 4 . . . . 3 . 2 . . . . . . . . . . Terminals 7 | . . . . . . . . 1 . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . Botnet 7 | . . . . . . . . 1 . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . . . 5 1 5 4 . . . . 2 . 1 . 3 . . . . 3 . 2 . . . . 1 1 . . . 1 Full Trace Events 5 | . 1 . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 14 | . . . . . . . . . . . . . 6 . . . . . . . . 8 . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Time 200 | . . . . . . . . . . . . . 134 . . . . . . . . 66 . . . . . . . . . . . . Total Robot Build Rating 56 | . . . . . . . . . . . . . 24 . . . . . . . . 32 . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . . . . 11 . . . . . . . . 4 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 61 | . . . . . . 18 . . . . . . . 19 . . . . . . . . . . . . . . . 21 . 3 . . Machine Destruction 61 | . . . . . . 18 . . . . . . . 19 . . . . . . . . . . . . . . . 21 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . 2 . 2 . 2 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Total Allies 40 | . . . . 6 . 3 2 . . . . . 6 4 . . 3 . . . . 8 . . . 2 . 2 . 4 . . . . Largest Group 8 | . . . . 6 6 3 3 . . . . . 6 3 2 2 3 . . . . 8 . . . 2 2 2 . 2 1 . . . Highest-Rated Group 198 | . . . . 124 120 109 108 . . . . . 180 198 198 198 87 . . . . 96 . . . 77 77 94 . 198 46 . . . Highest-Rated Ally 99 | . . . . 31 31 39 39 . . . . . 30 99 99 99 29 . . . . 12 . . . 47 47 47 . 99 46 . . . Initial Warlord ECA Mod 33 | . . . . . . . 8 7 7 7 7 6 6 6 15 15 24 24 24 24 23 23 23 23 23 23 23 22 22 22 33 32 31 31 Total Orders 16 | . . . . . . . . . . . . 3 . 4 . . . . . . . . . . . 5 3 . . 1 . . . . STAY 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 1 . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Ally Attacks 432 | . . . . 8 52 33 34 . . . . . 16 39 . 18 112 . . . . 30 . . . 6 18 16 . 47 3 . . . Total Damage 9544 | . . . . 140 798 449 483 . . . . . 380 2040 . 628 1479 . . . . 388 . . . 178 636 455 . 1392 98 . . . Kills 73 | . . . . 3 11 6 5 . . . . . 2 14 . 5 12 . . . . 5 . . . 1 3 . . 6 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Active Infowar (turns) 14758 | . 31 . . . 292 . . . 252 465 192 . 240 1419 33 207 . 925 594 244 1092 652 12 . 989 1688 1399 134 47 682 40 2114 627 388 Sensors 2140 | . . . . . . . . . 252 465 133 . . . . . . . . . . . . . 989 153 . . . . . . 148 . IFF 3466 | . . . . . . . . . . . . . . . . . . 925 594 244 1092 611 . . . . . . . . . . . . Terrain 1091 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1091 . . Seismic 323 | . 31 . . . 292 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 8856 | . . . . . . . . . . . 59 . 240 1419 33 207 . . . . . 45 12 . . 1567 1399 134 47 682 40 1957 627 388 Robot Analysis Total 154 | . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 1 . 1 . . . . . . 1 . 2 . . . 1 1 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 2 . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 2 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Turns Passed 37138 | 81 607 71 743 545 835 2832 2116 1802 1084 465 1502 1417 261 2796 33 443 1023 1010 594 244 1257 769 255 675 1162 1939 1562 1748 241 3316 168 2290 627 625 Spaces Moved 16091 | 51 317 45 400 238 447 861 882 938 545 261 417 687 153 1011 14 137 489 567 371 147 546 261 98 270 583 680 591 631 76 1291 95 1436 213 342 Core 152 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 79 . . . . 20 48 . . Treads 7920 | 17 . . . . . 572 189 . . . 260 94 . 753 14 137 489 567 371 147 546 96 . . . 158 591 631 76 1291 75 291 213 342 Legs 2126 | 29 172 . . . . . . . . . . 593 153 258 . . . . . . . . . . . . . . . . . 921 . . Wheels 5893 | . 145 45 400 238 447 289 693 938 545 261 157 . . . . . . . . . . 165 98 270 583 443 . . . . . 176 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 100 210 145 155 138 131 175 175 160 120 120 160 240 240 160 160 160 160 160 190 168 130 140 50 236 240 245 161 50 50 158 158 Average Speed 186 | 126 156 160 180 211 155 276 180 142 175 175 260 153 123 217 240 240 160 160 160 160 207 211 181 161 140 214 241 244 245 199 141 141 158 158 Slowest Speed 800 | 160 610 160 190 295 185 320 320 235 175 175 800 240 190 240 240 240 160 160 160 160 240 280 210 175 140 295 316 245 245 246 244 260 158 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . . . . . . . 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 37 18 66 49 30 86 93 19 71 44 80 92 6 87 1 81 16 62 57 60 68 11 73 8 73 93 94 70 3 89 33 50 9 19 Regions Visited 34 Branch Regions 18 Pre-discovered Areas 30 | . . . 1 1 . . . . 1 . 24 . . . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . . 1 . . . . 1 . 1 . 1 . . . . . . 1 1 . . . 1 . 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 . . 1 . 1 1 1 1 . . . . . 1 1 1 1 . . . . 1 1 1 . . . 1 1 . Scrap Searched 15 | . . . . 1 . . . . 2 1 . 1 . . . . . 1 2 . . . . . 2 1 . 4 . . . . . . Spaces Dug 136 | . . . . . 2 . 9 10 . . . 3 1 6 . . 8 2 . . . 11 6 11 14 8 . 1 7 10 2 5 14 6 Terrain Destroyed 402 | . 10 . . . 9 33 69 10 . . . 3 1 21 . 2 78 5 . . 1 11 13 17 30 15 . 1 7 10 2 5 43 6 Melee 113 | . . . . . . . 9 10 . . . 3 1 6 . . 8 . . . . 11 2 11 3 4 . 1 7 10 2 5 14 6 Projectile 64 | . . . . . 9 . . . . . . . . . . . . . . . . . 11 6 27 11 . . . . . . . . AOE 213 | . 10 . . . . 33 60 . . . . . . 15 . . 66 . . . . . . . . . . . . . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Tes Res Acc Com Total 21366 | 64 391 44 422 259 550 1108 1246 1283 624 265 755 972 216 1426 14 221 635 655 372 161 607 411 144 476 865 1076 726 771 121 1823 116 1676 464 407 Wait 2459 | . 8 . . 6 4 29 191 192 37 . 224 204 34 189 . 8 63 80 . . 15 77 26 124 209 192 30 30 29 202 1 14 205 36 Move 16059 | 50 316 44 399 237 447 860 881 937 544 260 416 686 152 1010 13 136 488 566 370 146 545 261 97 269 582 679 591 630 76 1287 95 1435 212 342 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 460 | 4 25 . 21 4 21 20 17 22 4 2 30 11 8 20 . 19 13 1 1 6 1 14 . 16 2 52 23 5 . 38 3 53 1 3 Fast Attach 188 | 8 4 . 1 . 11 6 6 8 1 . 5 5 3 11 . 7 1 . . 2 2 3 2 5 1 17 10 6 . 17 . 44 1 1 Attach 147 | . 1 . . 1 6 9 3 9 6 . 7 8 1 11 . 2 2 . . . 10 4 . 6 . 11 7 4 1 21 3 9 3 2 Detach 26 | 2 . . . . 2 . . 4 . . . . . 3 . 4 . . . . . . . 1 . 1 . 2 . 1 . 3 . 3 Swap 233 | . 5 . . . 6 8 24 6 4 . 18 4 4 11 1 2 11 1 . . 3 7 4 8 15 14 12 5 2 8 1 37 6 6 Drop 415 | . 10 . 1 . 28 23 20 28 2 . 12 10 7 19 . 24 12 1 1 7 1 2 . 15 3 20 39 8 . 44 3 71 4 . Fire 386 | . 22 . . 11 25 114 27 . . . . . . 22 . 17 35 6 . . 12 . 13 6 31 20 4 . . 4 . 3 11 3 Melee 816 | . . . . . . . 75 77 26 3 43 44 7 88 . . 10 . . . 18 40 2 26 22 36 . 71 9 175 5 7 21 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Escape Stasis 87 | . . . . . . 22 2 . . . . . . 35 . 2 . . . . . 3 . . . . . . 4 19 . . . . Rewire 75 | . . . . . . 17 . . . . . . . 7 . . . . . . . . . . . 34 . 10 . 7 . . . . Trap 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Tes / Gar) -3/Garrison (discovered 3 exits: *Tes x3) -3/Testing -2/Research (discovered 2 exits: [*Acc] / *Qua) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 551 | -10/Materials | Discovered new exit (range 12) 569 | -10/Materials | Build established: Hauler-Mutant 689 | -10/Materials | Entered Mines 753 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 753 | -10/Mines | Discovered new exit (range 5) 760 | -10/Mines | Entered Exiles 799 | -10/Exiles | Met 8R-AWN 823 | -10/Exiles | Met EX-HEX 1047 | -10/Exiles | Met EX-DEC 1055 | -10/Exiles | Learned location of Zion (-6) 1227 | -10/Exiles | Met EX-BIN 1253 | -10/Exiles | Aligned with FarCom system 1255 | -10/Exiles | Given EX-Vault access code 1303 | -10/Exiles | Opened EX-Vault 1314 | -10/Exiles | Found AWS/Gauss 1353 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1478 | -10/Exiles | Discovered new exit (range 12) 1503 | -10/Exiles | Left Exiles lab with AWS/Gauss 1503 | -10/Exiles | Entered Mines 1523 | -9/Mines | Escorted by a lone wolf Derelict 1543 | -9/Mines | Learned location of Storage (-8) 1950 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1969 | -9/Mines | Discovered new exit (range 14) 2002 | -9/Mines | Discovered new exit (range 3) 2048 | -9/Mines | Entered Materials 2048 | -8/Materials | Accompanied by 6 allies 2048 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2053 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2883 | -8/Materials | Identified exit to Garrison 2883 | -8/Materials | Entered Garrison 2888 | -8/Garrison | Lost 4 allies 2915 | -8/Garrison | Triggered checkpoint 3012 | -8/Garrison | Garrison Relay disabled 3141 | -8/Garrison | Triggered checkpoint 3249 | -8/Garrison | Lost 3 parts (2n1u) 3545 | -8/Garrison | Triggered checkpoint 3601 | -8/Garrison | Triggered checkpoint 3762 | -8/Garrison | Triggered checkpoint 3979 | -8/Garrison | Discovered new exit (range 11) 4075 | -8/Garrison | Garrison Relay disabled 4355 | -8/Garrison | Triggered checkpoint 4588 | -8/Garrison | Garrison Relay disabled 4684 | -8/Garrison | Discovered new exit (range 13) 4935 | -8/Garrison | Triggered checkpoint 5039 | -8/Garrison | Triggered checkpoint 5103 | -8/Garrison | Triggered checkpoint 5125 | -8/Garrison | Garrison Relay disabled 5269 | -8/Garrison | Discovered new exit (range 14) 5715 | -8/Garrison | Entered Storage 5715 | -8/Storage | Accompanied by 3 allies 6697 | -8/Storage | Build established: Hauler-Gladiator 6915 | -8/Storage | First assault squad dispatched 7146 | -8/Storage | Discovered new exit (range 6) 7348 | -8/Storage | Met a pair of Derelict thieves 7445 | -8/Storage | Repaired Grenade Launcher 7575 | -8/Storage | Core integrity fell below 50% 7584 | -8/Storage | Garrison activated, responded to threat 7611 | -8/Storage | Destroyed 8 combat bots 7831 | -8/Storage | Entered Factory 7831 | -7/Factory | Evolved 2 slots: Weapon x2 8016 | -7/Factory | Garrison activated, responded to threat 8557 | -7/Factory | Discovered new exit (range 3) 8563 | -7/Factory | Identified exit to Lower Caves 9209 | -7/Factory | Cargo convoy interrupted 9431 | -7/Factory | First assault squad dispatched 9519 | -7/Factory | Fabricated Cargo Storage Unit (x1) 9633 | -7/Factory | Entered Lower Caves 9723 | -7/Lower Caves | Met a Warlord Commander 9724 | -7/Lower Caves | Learned location of Warlord (-4) 9725 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9734 | -7/Lower Caves | Found Encrypted Comm Array 9770 | -7/Lower Caves | Learned location of 1 exit from Factory 10226 | -7/Lower Caves | Encountered a Warlord checkpoint 10444 | -7/Lower Caves | Discovered new exit (range 4) 10717 | -7/Lower Caves | Entered another Lower Caves area 10759 | -7/Lower Caves | Learned Factory garrison access intel 10895 | -7/Lower Caves | Encountered a Warlord checkpoint 11083 | -7/Lower Caves | Discovered new exit (range 6) 11182 | -7/Lower Caves | Entered Data Miner 11182 | -7/Data Miner | Discovered new exit (range 6) 11216 | -7/Data Miner | Met Data Miner 11259 | -7/Data Miner | Learned location of Section 7 (-2) 11259 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11289 | -7/Data Miner | Received God Mode back door access code from Data Miner 11418 | -7/Data Miner | Destroyed Data Miner 11420 | -7/Data Miner | Interfaced with the Data Conduit 11544 | -7/Data Miner | System corruption reached 10% 11568 | -7/Data Miner | Lost 3 parts (2n1u) 11670 | -7/Data Miner | Core integrity fell below 50% 12520 | -7/Data Miner | Build established: Scavenger-Gladiator 12684 | -7/Data Miner | Entered Proximity Caves 12971 | -6/Proximity Caves | Learned Factory emergency access door positions 13388 | -6/Proximity Caves | System corruption reached 30% 13507 | -6/Proximity Caves | Spotted B-75 Beast 14035 | -6/Proximity Caves | Discovered new exit (range 9) 14101 | -6/Proximity Caves | Entered Factory 14101 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14102 | -6/Factory | Identified exit to Factory 14104 | -6/Factory | Loaded intel: 245 machine locations 14105 | -6/Factory | Loaded intel: 4 garrison access locations 14294 | -6/Factory | Fabricated L-41 Fighter (x3) 14330 | -6/Factory | Fabricated L-41 Fighter? 14330 | -6/Factory | Identified exit to Garrison 14362 | -6/Factory | Entered Garrison 14362 | -6/Garrison | Accompanied by 3 allies 14363 | -6/Garrison | Loaded intel: 28 machine locations 14393 | -6/Garrison | Lost 3 allies 14554 | -6/Garrison | Triggered checkpoint 14683 | -6/Garrison | Garrison Relay disabled 14729 | -6/Garrison | Garrison Relay disabled 14930 | -6/Garrison | Triggered checkpoint 14986 | -6/Garrison | Triggered checkpoint 15046 | -6/Garrison | Triggered checkpoint 15331 | -6/Garrison | Triggered checkpoint 15417 | -6/Garrison | Discovered new exit (range 15) 15508 | -6/Garrison | Found embedded Infiltrators 15700 | -6/Garrison | Triggered checkpoint 15710 | -6/Garrison | Garrison Relay disabled 15837 | -6/Garrison | Triggered checkpoint 15925 | -6/Garrison | Triggered checkpoint 16089 | -6/Garrison | Lost 3 parts (1n1u1w) 16220 | -6/Garrison | Discovered new exit (range 8) 16552 | -6/Garrison | Build established: Hauler-Gladiator 16846 | -6/Garrison | Discovered new exit (range 11) 16870 | -6/Garrison | Build established: Scavenger-Gladiator 16912 | -6/Garrison | Triggered checkpoint 16971 | -6/Garrison | Garrison Relay disabled 17054 | -6/Garrison | Rewired Striker 17061 | -6/Garrison | Rewired Striker 17158 | -6/Garrison | Entered Factory 17158 | -6/Factory | Accompanied by 2 allies 17159 | -6/Factory | Loaded intel: 276 machine locations 17191 | -6/Factory | Identified exit to DSF 17191 | -6/Factory | Entered DSF 17191 | -6/DSF | Accompanied by 2 allies 17192 | -6/DSF | Joined Warlord attack on 0b10 via DSF 17192 | -6/DSF | Loaded intel: 3 machine locations 17222 | -6/DSF | Additional patrols routed to DSF 17375 | -6/DSF | Discovered exit to Factory (range 16) 17506 | -6/DSF | Build established: Hauler-Tank 17529 | -6/DSF | Sterilization system engaged 17549 | -6/DSF | Ambient heat levels rising (+10) 17564 | -6/DSF | Ambient heat levels rising (+10) 17579 | -6/DSF | Ambient heat levels rising (+10) 17594 | -6/DSF | Ambient heat levels rising (+10) 17609 | -6/DSF | Ambient heat levels rising (+10) 17624 | -6/DSF | Ambient heat levels rising (+10) 17634 | -6/DSF | Entered Factory 17634 | -5/Factory | Evolved 2 slots: Propulsion x2 17635 | -5/Factory | Loaded intel: 353 machine locations 18106 | -5/Factory | Garrison activated, responded to threat 18234 | -5/Factory | First assault squad dispatched 18303 | -5/Factory | Identified exit to Upper Caves 18378 | -5/Factory | Destroyed 7 combat bots 18562 | -5/Factory | Garrison activated, responded to threat 18657 | -5/Factory | Entered Upper Caves 18686 | -5/Upper Caves | Encountered a Warlord checkpoint 19622 | -5/Upper Caves | Discovered new exit (range 6) 19653 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19654 | -5/Upper Caves | Spotted B-75 Beast 19667 | -5/Upper Caves | Entered another Upper Caves area 19829 | -5/Upper Caves | Learned Factory garrison access intel 20245 | -5/Upper Caves | Discovered new exit (range 11) 20261 | -5/Upper Caves | Entered Zhirov 20261 | -5/Zhirov | Discovered new exit (range 3) 20371 | -5/Zhirov | Found Alien Artifact 20371 | -5/Zhirov | Identified Integrated Dissipator 20371 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20394 | -5/Zhirov | Found Alien Artifact 20505 | -5/Zhirov | Entered Proximity Caves 20693 | -4/Proximity Caves | Spotted B-86 Titan 20871 | -4/Proximity Caves | Learned 8 Research zone layouts 20888 | -4/Proximity Caves | Lost 6 parts (1n1u4w) 20988 | -4/Proximity Caves | Destroyed B-86 Titan 21017 | -4/Proximity Caves | Lost 5 parts (1p2n2u) 21203 | -4/Proximity Caves | Build established: Hauler-Gladiator 21505 | -4/Proximity Caves | Learned 4 Research zone layouts 21695 | -4/Proximity Caves | Discovered new exit (range 7) 21762 | -4/Proximity Caves | Entered Factory 21762 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21763 | -4/Factory | Loaded intel: 277 machine locations 21764 | -4/Factory | Loaded intel: 4 garrison access locations 21898 | -4/Factory | Garrison activated, responded to threat 22067 | -4/Factory | Fabricated S-27 Virus (x4) 22101 | -4/Factory | Fabricated S-27 Virus (x4) 22155 | -4/Factory | Lost 8 allies 22388 | -4/Factory | Destroyed 7 combat bots 22531 | -4/Factory | Sucked down chute 22531 | -4/Factory | Entered Waste 22546 | -4/Waste | EMP discharged 22546 | -4/Waste | System corruption reached 10% 22549 | -4/Waste | Spotted C-40 Crusher 22549 | -4/Waste | Spotted C-40 Crusher 22576 | -4/Waste | Spotted C-40 Crusher 22578 | -4/Waste | Spotted C-40 Crusher 22611 | -4/Waste | Spotted C-40 Crusher 22620 | -4/Waste | Spotted C-40 Crusher 22646 | -4/Waste | EMP discharged 22680 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22711 | -4/Waste | Lost 3 parts (1n2u) 22742 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22746 | -4/Waste | EMP discharged 22770 | -4/Waste | Discovered new exit (range 10) 22786 | -4/Waste | Entered Factory 22787 | -4/Factory | Loaded intel: 261 machine locations 22864 | -4/Factory | Identified exit to Upper Caves 22864 | -4/Factory | Identified exit to Extension 22918 | -4/Factory | Discovered new exit (range 16) 23461 | -4/Factory | Entered Upper Caves 23482 | -4/Upper Caves | Encountered a Warlord checkpoint 23527 | -4/Upper Caves | Lost 3 allies 23612 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23817 | -4/Upper Caves | Build established: Scavenger-Gladiator 24348 | -4/Upper Caves | Build established: Hauler-Gladiator 24585 | -4/Upper Caves | Discovered new exit (range 6) 24590 | -4/Upper Caves | Identified exit to Upper Caves 24623 | -4/Upper Caves | Entered another Upper Caves area 24624 | -4/Upper Caves | Encountered a Warlord checkpoint 24717 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24768 | -4/Upper Caves | Released all parts (11) 24769 | -4/Upper Caves | System corruption reached 30% 24783 | -4/Upper Caves | Lost 5 allies 24788 | -4/Upper Caves | Discovered new exit (range 6) 24799 | -4/Upper Caves | Lost 6 parts (2p3n1u) 24807 | -4/Upper Caves | Core integrity fell below 50% 25233 | -4/Upper Caves | Learned location of 1 exit from Research 25395 | -4/Upper Caves | Build established: Hauler-Mutant 25945 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26469 | -4/Upper Caves | Discovered new exit (range 39) 26562 | -4/Upper Caves | Entered Warlord 26562 | -4/Warlord | Accompanied by 2 allies 26646 | -4/Warlord | System corruption cleaned by Quarantine Array 27007 | -4/Warlord | Discovered new exit (range 79) 27223 | -4/Warlord | Opened Warlord's prototype stash 27230 | -4/Warlord | Found Vortex Chain Reactor 27239 | -4/Warlord | Found Exp. Phase Shifter 27258 | -4/Warlord | Found Prototype Hackware 27499 | -4/Warlord | Met Warlord 27524 | -4/Warlord | Warlord's base attacked by MAIN.C 27665 | -4/Warlord | Found Prototype Piercing Weapon 27668 | -4/Warlord | Found Prototype Piercing Weapon 27750 | -4/Warlord | Found Prototype Device 27874 | -4/Warlord | Warlord forces counterattacked 27911 | -4/Warlord | Spotted Striker 27954 | -4/Warlord | Spotted Striker 27958 | -4/Warlord | Core integrity fell below 20% 27984 | -4/Warlord | Spotted B-90 Cyclops 27984 | -4/Warlord | Spotted B-86 Titan 28003 | -4/Warlord | Lost 8 allies 28005 | -4/Warlord | Spotted Striker 28066 | -4/Warlord | Spotted Executioner 28118 | -4/Warlord | Lost 4 allies 28124 | -4/Warlord | Spotted Executioner 28124 | -4/Warlord | Entered Proximity Caves 28124 | -3/Proximity Caves | Accompanied by 1 ally 28260 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 28850 | -3/Proximity Caves | Build established: Hauler-Gladiator 29536 | -3/Proximity Caves | Discovered new exit (range 12) 29872 | -3/Proximity Caves | Entered Research 29872 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29873 | -3/Research | Identified exit to Testing 29874 | -3/Research | Identified exit to Research 29876 | -3/Research | Loaded intel: 112 machine locations 30110 | -3/Research | Identified System Mapper 30113 | -3/Research | Identified exit to Garrison 30113 | -3/Research | Entered Garrison 30114 | -3/Garrison | Loaded intel: 31 machine locations 30249 | -3/Garrison | Triggered checkpoint 30413 | -3/Garrison | Build established: Hauler-Mutant 30443 | -3/Garrison | Garrison Relay disabled 30444 | -3/Garrison | Lost 4 parts (1p2n1u) 30561 | -3/Garrison | Spotted Striker 30561 | -3/Garrison | Spotted Striker 30612 | -3/Garrison | Destroyed Striker 30641 | -3/Garrison | Lost 3 parts (1n1u1w) 30667 | -3/Garrison | Destroyed Striker 30702 | -3/Garrison | Rewired Striker 30705 | -3/Garrison | Rewired Striker 30916 | -3/Garrison | Build established: Hacker-Mutant 30969 | -3/Garrison | Spotted B-86 Titan 31100 | -3/Garrison | Allies destroyed B-86 Titan 31138 | -3/Garrison | Triggered checkpoint 31279 | -3/Garrison | Triggered checkpoint 31290 | -3/Garrison | Triggered checkpoint 31548 | -3/Garrison | Discovered exit to Testing (range 13) 31559 | -3/Garrison | Triggered checkpoint 31711 | -3/Garrison | Build established: Scavenger-Gladiator 31734 | -3/Garrison | Garrison Relay disabled 31789 | -3/Garrison | Garrison Relay disabled 31922 | -3/Garrison | Discovered exit to Testing (range 14) 31975 | -3/Garrison | Triggered checkpoint 32081 | -3/Garrison | Rescued a captive Derelict 32083 | -3/Garrison | Rescued a captive Derelict 32457 | -3/Garrison | Triggered checkpoint 32487 | -3/Garrison | Garrison Relay disabled 32556 | -3/Garrison | Discovered exit to Testing (range 3) 32584 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 32725 | -3/Garrison | Triggered checkpoint 32869 | -3/Garrison | Build established: Scavenger-Mutant 33145 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 33288 | -3/Garrison | Garrison Relay disabled 33429 | -3/Garrison | Entered Testing 33429 | -3/Testing | Accompanied by 1 ally 33430 | -3/Testing | Maximum security lockdown engaged 33430 | -3/Testing | Loaded intel: 67 machine locations 33578 | -3/Testing | Spotted Striker 33582 | -3/Testing | System corruption reached 10% 33583 | -3/Testing | Released all parts (11) 33587 | -3/Testing | Core integrity fell below 50% 33591 | -3/Testing | Discovered exit to Research (range 9) 33597 | -3/Testing | Core integrity fell below 20% 33597 | -3/Testing | Entered Research 33597 | -2/Research | Warlord forces began assault on 0b10 33597 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33598 | -2/Research | Loaded intel: 117 machine locations 33613 | -2/Research | Lost 6 parts (4n1u1w) 33622 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 33622 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 33707 | -2/Research | Research machine network offline 34179 | -2/Research | Borebot progress halted 34210 | -2/Research | Found Exp. Targeting Computer 34314 | -2/Research | Borebot progress halted 34330 | -2/Research | Build established: Scavenger-Skirmisher 34617 | -2/Research | P-80 Master assimilated allied 9N-FI1(s) 34657 | -2/Research | Lost 4 allies 34665 | -2/Research | Found Exp. Melee Analysis Suite 34668 | -2/Research | Build established: Scavenger-Gunner 34717 | -2/Research | Discovered new exit (range 15) 34731 | -2/Research | Identified exit to Quarantine 34781 | -2/Research | Spotted Striker 35100 | -2/Research | Given Cave Seal Controls access code 35180 | -2/Research | Found Exp. Terrain Scan Processor 35196 | -2/Research | Found Enh. Gamma Bomb Array 35471 | -2/Research | Discovered new exit (range 23) 35507 | -2/Research | Found Exp. Hacking Suite 35634 | -2/Research | Lost 4 allies 35686 | -2/Research | Found Fusion Bomb Launcher 35698 | -2/Research | Found Exp. Core Analyzer 35702 | -2/Research | Found Exp. Core Analyzer 35807 | -2/Research | Spotted Striker 35864 | -2/Research | Lost 3 allies 35887 | -2/Research | Entered Access 35887 | -1/Access | Evolved 2 slots: Utility x2 35888 | -1/Access | Loaded intel: 117 machine locations 35924 | -1/Access | Energy Cycler disabled 35929 | -1/Access | Build established: Scavenger-Tank 36137 | -1/Access | First assault squad dispatched 36311 | -1/Access | Discovered new exit (range 8) 36403 | -1/Access | Build established: Scavenger-Gladiator 36514 | -1/Access | Entered Command 36515 | -1/Command | Loaded intel: 59 machine locations 36715 | -1/Command | Disengaged cave seal 36812 | -1/Command | Disengaged cave seal 36812 | -1/Command | Derelicts emerged from the dark tunnel 36882 | -1/Command | Welcomed Warlord to Command 36941 | -1/Command | Spotted Combat Programmer 36941 | -1/Command | Spotted M Guard 36941 | -1/Command | Spotted M Guard 36942 | -1/Command | Spotted Combat Programmer 36960 | -1/Command | Warlord commented on Warlord statues 36964 | -1/Command | Spotted RR-6IJ(L) 36973 | -1/Command | All MAIN.C guards destroyed 37002 | -1/Command | Lost 8 allies 37090 | -1/Command | 0b10 Conduit disabled 37093 | -1/Command | MAIN.C activated Command garrisons 37139 | *** | Establishing Free Derelict Territories! Last Messages --------------- 37139_ XM-5T4(g) knocked back. 37139_ SD-V3Q(p) resets LJ-YC7(K), system corruption cleaned. 37139_ Chain reaction triggered in Neutrino Core. 37139_ 78-HZ6(p) shuts down. 37139_ QA-NNX(g) destroyed. 37139_ Blast Slug penetrates MAIN.C. 37139_ MAIN.C knocked back. 37139_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 37139_ MAIN.C destroyed. 37139_ Blast Slug penetrates Reinforced Barrier. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###############??????????? | | ?????????????????""""""" """" #??????????? | | ?????????????????""??? "" #??????????? | | ?????????????????""""" "" ############ | | ?????????????????""""""""""" /![ | | ????????????????#" " """ +%! | | ?????????????????"" """""" g += | | ????????????????#"" """""" ############ | | """?????????????# " """ "" #??????????? | | """?????????????# " "" / % #??????????? | | """?????????????# " " m!%m ""#??????????? | | """?????????????#""""""" "m%*! """"""#??????????? | | ????????????????#"" m """"""#??????????? | | ????????????????# gg% h """"""""#??????????? | | ????????????????# % W! " " " #??????????? | | ????????????????# hgh@% " " " ???????????? | | ?????????? g h% " """" "????????????? | | ?????????? [%ph%/% g " """"????????????? | | ??????????? Kp%gh " " ????????????? | | ???????????###### h% %g% " " ?????????????? | | ????????????????# %% % h """"""""???????????? | | ????????????????#%%% " " ?????????????? | | ????????????????#################????????????????? | | ?????????????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ????""""?????????????????????????????????????????? | | ????""""?????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 73 Energy Capacity 1395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 Armor Coverage 1125 Resistance: EM 25 Propulsion Shielding 66 Point Defense Rating 400 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Force Boost 20 Offensive Hacking 20 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory L-41 Fighter | x3 | -6/Factory | Authchip L-41 Fighter | x3 | -6/Factory | Authchip S-27 Virus | x4 | -4/Factory | Authchip S-27 Virus | x4 | -4/Factory | Authchip Repaired ---------- Grenade Launcher | 11% | -8/Storage Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- War Machine Challenges ------------ None Game ------ Seed BombardmentSuperdenseShell Manual? 0 Play Time 03:44:13 Cumulative 716.4 hours Start 2026.10.17 @ 04:53:24 End 2026.10.17 @ 09:14:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 548 Rogue 548 Adventurer 0 Explorer 0 Win Type 7 Total 28 Types 15/2/5/1/0/0/0/3/0/2 Lore% 72 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2b8d6a4-4f32-4676-a7bf-df43f58357f3