Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 14:13:59 Player: NeoBioHazard Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2857) 2857 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6987 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Coil Gun Coil Gun > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Light Treads Light Treads Improved Heat Sink Compact Matter Pod Improved Trap Scanner Matter Filter Matter Filter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam Improved Field Recycling Unit Heavy Assault Rifle Heavy Assault Rifle Minigun High-powered Shotgun High-powered Shotgun Gauss Rifle Coil Gun Assault Cannon Scythe [Rating: 68] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility Target Analyzer Device Weapon Cycler Storage Huge Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Minigun Ballistic Gun Minigun Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 1 1 1 1 . Utility 4 | . . 1 1 . . 2 Weapon 2 | . . . . 1 1 . Parts Attached 54 | 8 1 9 15 1 13 7 Power 3 | 1 . 1 . . 1 . Engine 3 | 1 . 1 . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 4 . 3 9 . 3 1 Treads 17 | 2 . 3 9 . 3 . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 15 | 1 1 3 2 1 2 5 Device 3 | . 1 . . 1 . 1 Storage 4 | 1 . 1 1 . . 1 Processor 6 | . . 2 1 . 2 1 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 16 | 2 . 2 4 . 7 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 . 2 4 . 7 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . 2 . . 13 Power . | . . . . . . . Propulsion 9 | . . . 1 . . 8 Utility 2 | . . . . . . 2 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 9 | . . . 1 . . 9 To Critical Strikes . | . . . . . . . Average Backups 20 | 2 4 7 22 23 24 23 Power 2 | . 1 1 1 2 2 2 Propulsion 2 | 1 2 1 4 3 2 1 Utility 7 | . . 1 7 9 10 10 Weapon 7 | . 1 3 9 9 8 8 Tool/Special . | . . . . . . . Unused Backups 39 | . . 3 4 . 6 26 Power 8 | . . 1 2 . 2 3 Propulsion 1 | . . 1 . . . . Utility 17 | . . . . . 3 14 Weapon 13 | . . 1 2 . 1 9 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 89 99 99 99 99 92 Engine 7 | . 14 11 8 7 6 4 Treads 35 | . 28 33 35 38 40 31 Device 2 | . 4 . . 4 6 4 Storage 7 | . 14 11 9 7 6 4 Processor 20 | . . 21 27 18 12 16 Ballistic Gun 21 | . 28 22 17 22 25 21 Peak Build Rating 68 | 6 7 19 31 37 60 68 Average Rating 36 | 4 6 18 26 35 50 62 On Entrance 22 | . 6 7 19 31 37 60 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 26 | . . . . . . 26 Heaviest Build 121 | 14 15 26 98 102 112 121 Greatest Support 140 | 40 40 60 82 102 140 140 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 10 25 25 25 25 Average Capacity 22 | 6 8 8 24 25 25 23 Most Carried 25 | 4 5 10 25 25 25 25 Average Carried 20 | 2 4 7 22 23 24 23 Final Capacity 25 | 8 8 10 25 25 25 5 Final Carried 25 | 4 5 10 25 25 25 . Class Distribution -------------------- 41% | Scavenger-Gunner 38% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2881 | 251 14 419 1012 . 752 433 Remotely . | . . . . . . . Salvage Created 3906 | . 14 574 1904 . 739 675 Parts 197 | . 5 23 89 . 42 38 Haulers Intercepted 5 | . . . 4 . 1 . Recyclers Shooed 4 | . . 1 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 63 | . . 12 28 . 13 10 Guns 62 | . . 12 27 . 13 10 AOE 1 | . . . 1 . . . Classes Destroyed 13 | . 1 4 5 . 3 . Worker 4 | . . . 1 . . 3 Builder 1 | . . . . . 1 . Tunneler 1 | . 1 . . . . . Hauler 5 | . . . 4 . 1 . Recycler 5 | . . . 4 . . 1 Watcher 7 | . . 2 4 . . 1 Swarmer 16 | . . . 7 . 5 4 Grunt 26 | . . 10 11 . 2 3 Brawler 3 | . . 1 1 . . 1 Sentry 9 | . . 1 7 . 1 . Specialist 2 | . . . 2 . . . Hunter 3 | . . . . . 3 . Programmer 4 | . . . . . 2 2 Best Kill Streak 10 | . 1 5 6 . 5 10 Combat Bots Only 5 | . . 5 4 . 4 4 Max Kills in Single Turn 2 | . 1 2 1 . 2 2 Gunslinging 1 | . . 1 . . 1 1 Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 453 | . . 53 127 . 54 219 Missed 125 | . . 14 26 . 22 63 Hits 328 | . . 39 101 . 32 156 Melee 5 | . . . . . . 5 Projectile 323 | . . 39 101 . 32 151 AOE 1 | . . . 1 . . . Critical Strikes 12 | . . . 5 . 1 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 5102 | . . 488 1444 . 463 2707 Core 1316 | . . 45 197 . 73 1001 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 62 | . . . 62 . . . Core Remaining (%) 90 | 100 100 88 64 100 91 . Volleys Fired 197 | 4 1 33 107 . 27 25 Largest 4 | 2 2 2 2 . 4 4 Hottest 116 | 40 40 50 56 . 116 116 Shots Fired 498 | 8 2 66 213 . 108 101 Gun 498 | 8 2 66 213 . 108 101 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 498 | 8 2 66 213 . 108 101 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 6 1 11 18 . 13 10 Robot Miss Streak 8 | 1 1 2 4 . 8 3 Penetration Max 2 | . . . . . 1 2 Secondary Targets 13 | . . 4 4 . 1 4 Max Gunslinging Chain 1 | . . 1 1 . 1 1 Shots Hit Robots 330 | 7 1 46 151 . 60 65 Core Hits 154 | 1 1 18 66 . 33 35 Critical Kills 10 | . . . 5 . 2 3 Critical Parts Destroyed 25 | . . 4 10 . 5 6 Critical Strikes 36 | . . 4 16 . 7 9 Destroy 36 | . . 4 16 . 7 9 Melee Attacks 6 | . . . . . . 6 Thermal 6 | . . . . . . 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6584 | 81 14 848 2756 . 1269 1616 Guns 6564 | 81 14 848 2756 . 1269 1596 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 20 | . . . . . . 20 Kinetic 6564 | 81 14 848 2756 . 1269 1596 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 1 9 Average Corruption 2 | . . . . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 2 8 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . . . . . . 9 Shots . | . . . . . . . Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 398 | . . 121 93 . 180 398 Average Temperature 46 | . . 29 16 . 62 135 Received Heat Transfer 1341 | . . 252 648 . 36 405 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 99 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 202 | . 5 139 202 77 180 145 Initial 77 | . . . . 77 . 52 Average 55 | . . 55 67 21 75 26 Influence Increases 1915 | . 9 341 851 . 404 310 Destroy 0b10 Robot/C 1260 | . . 240 560 . 260 200 Destroy 0b10 Robot/NC 115 | . 5 10 65 . 10 25 Destroy Leader 294 | . . 54 146 . 72 22 Successful Hack 79 | . 4 21 28 . 14 12 Disable Machine 60 | . . . 30 . 15 15 Destroy Structure 17 | . . 1 7 . 3 6 Lose Combat Pursuer 90 | . . 15 15 . 30 30 Influence Decreases 1867 | . 9 341 681 170 296 370 Entered New Map 149 | . . . . 93 . 56 Time Decay 1206 | . 9 174 511 77 251 184 Lost Part 150 | . . . 20 . . 130 Purge Threat 362 | . . 167 150 . 45 . Squads Dispatched 12 | . 1 1 4 . 2 4 Investigation 2 | . . . 1 . . 1 Extermination 2 | . . . . . 1 1 Reinforcement 4 | . 1 1 1 . 1 . Assault . | . . . . . . . Garrison 4 | . . . 2 . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . 2 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 1 16 42 . 18 39 Peak Tracking Total 20 | . 1 7 4 . 3 20 Tactical Retreats 6 | . . 1 1 . 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . . . 2 . 1 1 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Access 3 | . . . 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 21 | . 3 4 8 . 4 2 Terminals 15 | . 3 4 5 . 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 3 | . . . 1 . 1 1 Total Hacks 58 | . 8 16 20 . 7 7 Successful 23 | . 3 7 8 . 3 2 Failed 33 | . 4 9 11 . 4 5 Catastrophic 7 | . . 2 2 . 1 2 Database Lockouts 2 | . 1 . 1 . . . Manual 43 | . 9 14 15 . 5 . Terminals 44 | . 8 16 15 . 5 . Fabricators . | . . . . . . . Repair Stations 6 | . . . 2 . . 4 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 6 | . . . 1 . 2 3 Terminal Hacks 14 | . 3 5 4 . 2 . Robot Analysis 3 | . 1 2 . . . . Unreport Threat 4 | . . 2 1 . 1 . Locate Traps 7 | . 2 1 3 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 2 . . 1 Scan Component 2 | . . . 1 . . 1 Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 3 | . . . 1 . 1 1 Seal Access 3 | . . . 1 . 1 1 Unauthorized Hacks 2 | . . 2 . . . . Terminals 2 | . . 2 . . . . Botnet 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 3 4 7 . 4 2 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 1 | . . . 1 . . . Time 16 | . . . 16 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 66 | . 55 11 . . . . Seismic 66 | . 55 11 . . . . Robot Analysis Total 3 | . 1 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5174 | 84 151 578 2137 311 1072 841 Spaces Moved 2405 | 40 91 275 725 195 604 475 Core 36 | 3 . . . . . 33 Treads 2339 | 29 91 275 725 195 604 420 Legs 8 | 8 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 22 | . . . . . . 22 Fastest Speed 45 | 50 160 160 160 157 157 45 Average Speed 180 | 143 160 160 237 157 157 149 Slowest Speed 240 | 160 160 160 240 157 157 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 30 23 55 5 15 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . . 8 3 Melee . | . . . . . . . Projectile 11 | . . . . . 8 3 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2923 | 55 94 365 975 199 687 548 Wait 153 | . . 29 97 . 20 7 Move 2397 | 39 90 274 724 194 603 473 Hop 1 | . . . . . . 1 Pick Up 52 | 4 1 10 18 2 7 10 Fast Attach 13 | 6 2 1 2 . 1 1 Attach 14 | . . 1 3 2 2 6 Detach 1 | . . . . . 1 . Swap 35 | 2 . 7 12 1 11 2 Drop 49 | . . 10 12 . 15 12 Fire 197 | 4 1 33 107 . 27 25 Melee 6 | . . . . . . 6 Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Central database locked down 214 | -10/Materials | Discovered new exit (range 13) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 806 | -9/Materials | Discovered new exit (range 6) 814 | -9/Materials | Entered another Materials area 814 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -8/Materials | Build established: Scavenger-Mutant 1732 | -8/Materials | Central database locked down 1958 | -8/Materials | Repaired Rnf. Ion Engine 2488 | -8/Materials | Discovered new exit (range 3) 2951 | -8/Materials | Entered Factory 2951 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3180 | -7/Factory | Discovered new exit (range 10) 3252 | -7/Factory | Build established: Scavenger-Gunner 3262 | -7/Factory | Entered another Factory area 3262 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3971 | -6/Factory | Discovered new exit (range 16) 4334 | -6/Factory | Entered another Factory area 4334 | -5/Factory | Evolved 2 slots: Utility x2 5038 | -5/Factory | Garrison activated, responded to threat 5072 | -5/Factory | Lost 4 parts (3n1u) 5116 | -5/Factory | Cargo convoy interrupted 5121 | -5/Factory | Released all parts (5) 5126 | -5/Factory | Core integrity fell below 50% 5165 | -5/Factory | Core integrity fell below 20% 5175 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05125_ Penetrated by Slug. 05126_ S-27 Virus destroyed. 05127_ Slug penetrates Wall. 05127_ Slug penetrates P-70 Sage. 05128_ Penetrated by Slug. 05128_ Slug penetrates Wall. 05128_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 05136_ Acquired Field Propulsion Drive. 05137_ System corrupted: Component data lost. 05146_ Penetrated by Slug. 05146_ K-01 Serf cleans the Fusion Modulator. 05147_ Field Propulsion Drive destroyed. 05158_ System corrupted: Substantial component data lost. 05169_ Segregator destroyed. 05170_ K-01 Serf collects debris. 05171_ Slammed into S-27 Virus. 05173_ Slammed into H-66 Slayer. 05173_ Destabilizing: Core damaged (-40). 05174_ Slammed into S-27 Virus. 05175_ Slug penetrates Wall. 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""" +? #??????? | | #??# ## #???"""""" #?# #??????? | | #??###### """ #?# """""" ! #?# #??????? | | #???????# """ #?# #?# #??????? | | #???????# """ ###########+########### #??????? | | #???????# ? ## #??????? | | #???????#!? ## #??????? | | ##??????#??? ?# "" "" #??????? | | #??????????##?# "" "" #??????? | | ############### """ """ #??????? | | + % # """ """ ###+######+########### | | ##### # """ """ # ???# ] | | #???# # # ?#""" | | ##???# # "" "" # #"R= | | ?????# # "" "" # #""" | | ?????# # """ """ # # "" | | ?????# | # """ """ # # | | ##?#?# # """ """ # # | | #T #########+### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 61 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rnf. Ion Engine | 55% | -8/Materials Studied --------- Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyFissionTriangulator Manual? 0 Play Time 00:34:50 Cumulative 266.1 hours Start 2026.08.26 @ 13:26:18 End 2026.08.26 @ 14:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 305 Adventurer 15 Explorer 148 Win Type - Total 30 Types 29/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71a463fb-9128-4c99-8bd5-c3a7da51148d