Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.13 @ 23:55:33 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (243) 1215 Value Destroyed (10863) 10863 Prototype IDs (128) 2560 Alien Tech Used (16) 3200 Bonus (35850) 35850 TOTAL SCORE: 65188 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2185 Follower Combat Kills 4061 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -696 Cogmind --------- Core Integrity 76/1850 Matter 183/300 Energy 21/875 System Corruption 0% Temperature Cool (12) Movement Hovering (44) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Compact Particle Reactor Zero-point Reactor > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (12) ----- Large Storage Unit Experimental Energy Well Experimental Optical Array Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Medium Regenerative Plating Improved Force Field > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (15) --- Cooled Antigrav System Medium Storage Unit Experimental Energy Well (600) Advanced Quantum Shading Machine Spacefold Activator Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Optical Array Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Core Shielding Medium Regenerative Plating Heavy Regenerative Plating Matter Drive > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Multirail Enhanced Force Lance > --- INVENTORY -------- Compact Particle Reactor Zero-point Reactor Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Medium Storage Unit Experimental Energy Well Advanced Quantum Shading Machine Improved Force Field High-powered Transdimensional Reconstructor Spacefold Activator Fusion Bomb Launcher [Rating: 230] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Sensor Array Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Makeshift Sword Energy Gun Gamma Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Micro-nuke Launcher Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . Utility 10 | . . . . . 2 2 . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 490 | 2 9 7 4 . 34 10 15 7 1 4 8 5 14 3 10 4 2 14 2 3 6 6 9 11 2 22 5 9 44 11 10 23 28 128 18 Power 36 | . . 2 . . 4 1 . 1 . . . . . . 1 . . 1 . . 2 . 3 . . 2 . . 4 1 3 . 4 5 2 Engine 6 | . . 1 . . 3 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Core 8 | . . 1 . . 1 1 . 1 . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 4 1 3 . 4 5 2 Propulsion 100 | 2 3 . . . 17 3 . 1 . . 2 2 . . 2 1 . 1 . . 2 . 3 . . 11 . . 9 7 2 1 1 26 4 Treads 24 | 2 2 . . . 17 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 18 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 10 . . 5 1 . . . . . Wheel 4 | . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 24 4 Flight 24 | . . . . . . . . . . . . 2 . . 2 1 . 1 . . 1 . 3 . . 1 . . 2 6 2 1 1 1 . Utility 208 | . 4 3 1 . 6 5 9 1 . . 2 2 8 3 3 2 1 10 . . 2 3 2 3 2 6 3 7 15 1 3 16 18 61 6 Device 107 | . . 1 . . 2 1 5 . . . 1 1 6 3 3 2 1 6 . . 1 1 1 3 1 3 3 6 9 1 2 6 2 34 2 Storage 13 | . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 2 4 . Processor 31 | . . . . . 1 1 2 . . . . . 1 . . . . 1 . . . . . . . 2 . 1 3 . . 1 4 14 . Hackware 11 | . . . . . . 2 . . . . 1 . 1 . . . . . . . 1 1 . . . . . . . . . 2 3 . . Protection 38 | . 2 2 . . 3 1 2 1 . . . . . . . . . 3 . . . 1 1 . 1 1 . . 3 . 1 1 6 7 2 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 2 Weapon 146 | . 2 2 3 . 7 1 6 4 1 4 4 1 6 . 4 1 1 2 2 3 . 3 1 8 . 3 2 2 16 2 2 6 5 36 6 Energy Gun 15 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 11 1 Energy Cannon 28 | . . . . . . . . . . . . . 3 . 1 . 1 1 1 . . 1 . . . . . . 1 1 . 2 5 9 2 Ballistic Gun 18 | . 2 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . . 9 1 Ballistic Cannon 16 | . . . . . 3 . . . . 2 1 . . . . . . . 1 1 . . 1 2 . 1 . . . . . . . 4 . Launcher 24 | . . . . . . . 3 1 1 1 1 . 1 . 1 1 . 1 . 1 . 2 . 1 . . 1 . 3 . 1 1 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . 1 . 3 . . 1 1 1 . 1 . . . . . . . . 2 . 1 1 2 6 . 1 . . 1 . Piercing Weapon 12 | . . . . . 4 . 3 . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . 1 Special Melee Weapon 11 | . . . 1 . . . . . . 1 1 . 1 . . . . . . . . . . 1 . 1 . . 2 . . 3 . . . Unidentified Prototypes 49 | . . 1 . . . . . . . . . . . . . . . 2 . . 3 . . 1 . 5 . . 8 1 2 1 2 19 4 Parts Lost 73 | . 2 . . . 2 . 3 . . . . . . . . . . . . . . 1 . . . . . . 26 1 . 3 1 15 19 Power 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 2 Propulsion 22 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . 2 . 5 3 Utility 27 | . 1 . . . 1 . 3 . . . . . . . . . . . . . . 1 . . . . . . 8 . . . 1 5 7 Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 7 Highest Loss Streak 11 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 9 1 . 2 1 8 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 100 100 85 93 83 78 76 76 82 80 72 73 79 79 80 80 76 76 74 76 81 73 73 84 84 85 73 65 65 75 72 83 84 Engine 2 | . 14 13 . . 5 2 . . . . . . . . . . . . . . 3 5 5 5 5 . . . . . . . . . . Core 3 | . . . 14 14 3 4 7 7 7 7 6 6 6 6 6 6 6 5 5 5 1 . 5 5 5 7 5 4 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 4 6 8 6 6 7 6 Treads 8 | . 26 28 28 28 36 16 . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 29 31 28 19 . . . . . . Wheel 2 | . . . . . . 6 15 15 15 15 12 7 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 21 30 Flight 6 | . . . . . . . . . . . . 5 13 13 19 20 20 23 23 23 23 23 23 15 15 . . . . 18 17 19 16 3 . Device 4 | . . . . . 2 2 5 3 . . 6 6 7 6 6 5 6 3 5 5 3 3 7 9 9 6 5 4 4 8 8 7 6 9 2 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 4 6 7 Processor 10 | . . . . . 9 12 18 15 15 15 13 13 6 6 6 6 6 11 11 11 11 11 10 10 10 10 10 14 13 13 13 9 14 19 16 Hackware 7 | . . . . . . 15 11 7 7 7 13 13 18 20 20 20 20 14 5 5 5 7 10 10 10 6 5 4 4 4 4 11 11 2 . Protection 5 | . 12 13 14 14 9 6 1 5 7 7 6 3 . . . . . 2 5 5 5 5 2 . . 3 5 4 2 . . 4 4 3 6 Energy Gun 1 | . 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Ballistic Gun 3 | . 21 18 14 28 1 . . . . . . . . . . . . . . 2 5 2 . . . . . . . 2 . . . 1 3 Ballistic Cannon 1 | . . . . . 7 . . . . 5 9 6 3 . . . . . . . . . 5 2 5 5 . . . . . . . . . Slashing Weapon 4 | . . . . . . 3 7 13 14 4 2 1 5 6 6 6 6 5 5 5 5 5 5 6 5 4 6 14 9 . 3 4 4 . . Piercing Weapon 1 | . . . . . 1 11 6 1 . . . . . . 1 5 . . . . . . . . . . . . 1 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 13 31 37 55 55 77 60 60 64 68 74 75 70 27 26 21 21 21 29 31 29 26 29 35 35 35 63 64 59 75 52 57 64 81 119 127 Greatest Support 173 | 40 40 40 40 40 80 80 56 56 56 56 56 40 26 26 26 24 24 29 29 29 29 29 39 39 39 160 160 160 173 82 62 69 72 139 138 Greatest Overweight (x) 5 | . 1 . 1 1 1 2 1 1 1 1 1 1 1 . . . . . 1 . . . . . . . . . 5 . . 1 1 1 . Average Overweight (x) . | . . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 20 20 20 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 15 15 15 Average Capacity 26 | 8 14 15 16 20 20 20 20 20 20 20 20 27 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 12 14 15 15 Most Carried 40 | 6 15 15 18 18 20 20 20 20 20 20 20 20 40 40 40 40 31 34 36 37 40 40 40 40 40 40 40 40 40 35 36 29 15 15 15 Average Carried 24 | 6 11 14 15 18 19 19 19 19 20 19 19 17 27 39 39 33 30 31 34 35 38 39 37 39 39 38 39 39 34 32 34 10 14 14 11 Final Capacity 40 | 8 15 15 20 20 20 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 10 15 15 15 Final Carried 40 | 6 15 15 18 18 17 20 20 20 20 20 20 14 40 40 38 31 30 33 36 37 40 37 40 39 40 40 40 40 31 35 29 10 15 15 5 Class Distribution -------------------- 23% | Hauler-Mutant 23% | Mutant 18% | Hauler-Sprinter 12% | Scavenger-Mutant 7% | Hacker-Mutant 4% | Alien-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Zion Hauler-Sprinter | -5/Proximity Caves Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Zhirov Hauler-Sprinter | -4/Proximity Caves Hauler-Sprinter | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Sprinter | -2/Research Hauler-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7116 | 220 294 81 30 . 1189 100 265 103 . 151 148 . 162 97 319 93 52 167 43 176 70 114 210 326 20 174 168 134 537 71 109 316 162 927 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10044 | . 771 48 . . 861 719 557 108 . 138 114 . 115 15 224 . 68 152 82 172 102 132 281 321 115 113 186 372 860 100 176 504 608 1696 334 Parts 476 | . 47 6 . . 58 25 20 4 . 9 6 . 8 2 14 . . 16 . 8 1 7 19 13 3 5 5 13 44 6 19 24 36 43 15 Haulers Intercepted 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . 17 1 . 9 . . . . 11 . 3 . 2 2 . 5 . . 11 23 3 . . . . . . . . Prevented 17 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . 13 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 190 | . 15 4 . . 22 5 13 4 . 7 5 . 5 1 5 . . 5 . 5 . 4 7 4 1 . 6 3 17 2 6 8 10 19 7 Melee 56 | . . . . . . 5 5 2 . . . . 2 1 1 . . . . . . 2 1 2 1 . . 3 12 . 1 4 8 5 1 Guns 23 | . 14 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 2 Cannons 23 | . . . . . 19 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 2 . AOE 83 | . 1 2 . . 3 . 8 2 . 7 4 . 3 . 4 . . 5 . 4 . 2 6 1 . . 6 . 5 2 5 4 2 4 3 Classes Destroyed 27 | . 6 . . . 4 . 4 . . . . . . 1 . . . 1 . . . . 1 2 . . . . 2 . . 1 . 5 . Worker 8 | . 1 . . . 3 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Builder 5 | . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 13 | . 1 . . . 4 5 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . Watcher 7 | . . . . . 1 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 . . . Swarmer 70 | . 3 4 . . 13 . 3 2 . 5 4 . 5 . 4 . . 5 . . . 3 5 1 . . . . 2 2 5 4 . . . Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 47 | . 12 . . . 1 4 4 . . 1 1 . . . . . . . . 4 . 1 . 1 . . 4 3 1 . . 2 2 6 . Brawler 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 10 | . . . . . 7 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 12 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 3 . . . 1 4 . Programmer 23 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 . . 2 2 . 9 . 1 1 3 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 6 3 . . 5 4 4 2 . 3 5 . 4 2 4 . . 7 . 5 . 2 7 4 1 . 4 2 3 2 5 4 4 3 4 Combat Bots Only 6 | . 4 3 . . 4 2 4 2 . 3 4 . 3 2 4 . . 5 . 5 . 2 6 3 1 . 4 2 3 2 5 4 4 3 4 Max Kills in Single Turn 7 | . 1 2 . . 3 1 2 1 . 3 5 . 3 1 2 . . 5 . 2 . 2 7 1 1 1 2 1 2 1 4 4 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 2 . . 3 . 2 1 . 3 4 . 2 . 2 . . 3 . 2 . 2 6 1 . . 2 . 2 1 4 4 2 3 1 Melee 1 | . . . . . . 1 1 1 . . . . 1 1 1 . . . . . . 1 1 1 1 . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 24456 | . 657 80 . . 1358 190 786 126 . 108 117 . 336 . 95 . . 119 92 116 . 196 508 292 . . 262 265 5897 347 378 2113 1395 3745 4878 Core 3843 | . 105 15 . . 121 19 97 14 . . . . 87 . . . . 36 25 . . 52 111 24 . . 28 . 694 25 85 691 222 722 670 Absorbed by Shields 335 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 195 . . . . . . 54 Redirected to Shielding 170 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 110 Regen/Repaired (Parts) 3626 | . 88 . . . . . . . . . . . 71 . . 142 . 9 . . . . . . . . . . . . 152 810 1097 993 264 Core Remaining (%) 68 | 100 . . . 52 78 . . . . 81 . . . . . . 89 . . . . 88 . . . . 85 . 42 . . 67 . . 4 Volleys Fired 528 | . 59 10 . . 105 . 10 3 . 7 9 . 12 15 14 . 17 12 28 18 . 6 13 16 . . 7 . 21 5 16 3 15 74 33 Largest 3 | . 2 2 . . 2 . 1 1 . 1 1 . 1 1 1 . 1 1 1 1 . 1 1 2 . . 1 . 1 1 1 1 1 3 2 Hottest 270 | . 60 70 . . 60 . 36 36 . 36 53 . 85 85 85 . 85 85 85 85 . 88 61 96 . . 49 . 105 105 105 120 120 270 200 Shots Fired 665 | . 118 19 . . 108 . 10 3 . 7 9 . 12 15 14 . 17 12 28 18 . 6 13 28 . . 7 . 21 5 16 3 15 124 37 Gun 268 | . 118 19 . . 4 . . . . . . . . . . . . . . 4 . . . 12 . . . . . . . . . 91 20 Cannon 329 | . . . . . 104 . . . . . 8 . 10 15 11 . 17 9 28 7 . 1 13 12 . . . . 13 5 14 2 15 32 13 Launcher 68 | . . . . . . . 10 3 . 7 1 . 2 . 3 . . 3 . 7 . 5 . 4 . . 7 . 8 . 2 1 . 1 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 296 | . 97 9 . . 108 . . . . . 8 . . . . . . . 1 8 . . 13 24 . . . . . . . . . 19 9 Thermal 179 | . . . . . . . . . . . . . 10 15 11 . 17 9 27 3 . . . . . . . . 13 5 14 2 15 29 9 Explosive 68 | . . . . . . . 10 3 . 7 1 . 2 . 3 . . 3 . 7 . 5 . 4 . . 7 . 8 . 2 1 . 1 4 Electromagnetic 106 | . 21 10 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 70 4 Phasic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 Robot Hit Streak 15 | . 15 3 . . 7 . 2 2 . 7 8 . 2 . . . 1 4 7 8 . 3 2 7 . . 3 . 4 . 5 6 . 13 4 Robot Miss Streak 10 | . 5 3 . . 5 . 2 3 . 1 2 . 1 . 3 . . . . 1 . 1 2 3 . . 2 . 2 . . . . 4 10 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Capacitor 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 17 Shots Hit Robots 644 | . 78 9 19 . 63 23 22 5 . 8 11 . 14 1 4 . 1 9 3 6 2 4 8 32 5 7 4 11 104 8 4 26 26 100 27 Core Hits 378 | . 36 6 . . 28 13 26 3 . 14 11 . 8 1 9 . 1 8 1 12 . 7 9 14 3 1 10 7 36 5 10 19 11 42 27 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 11 | . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . 5 . Critical Strikes 56 | . 3 . . . 11 3 2 . . . 1 . . . . . . . . 3 . . 1 3 . . . 2 10 . . . 3 12 2 Destroy 18 | . 2 . . . . . . . . . . . . . . . . . . 2 . . 1 3 . . . . . . . . . 10 . Blast 11 | . . . . . 10 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 14 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 7 . . . 3 1 . Impale 11 | . . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 Melee Attacks 677 | . . . 19 . 3 27 38 3 . 3 3 . 30 7 26 5 . 24 3 28 2 4 24 19 10 14 11 17 171 14 20 56 60 27 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 470 | . . . . . . . 9 3 . 2 . . 30 7 23 4 . 24 3 28 2 4 24 16 10 10 11 17 97 . 14 45 60 27 . Piercing 177 | . . . . . 3 27 29 . . 1 . . . . 3 1 . . . . . . . . . . . . 73 14 6 11 . . 9 Sneak Attacks 77 | . . . 19 . 3 10 3 1 . 2 3 . 1 . 1 . . . . 3 . . 1 10 . 7 . 1 8 . . 4 . . . Combat Hostiles 28 | . . . 19 . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . . Follow-up Attacks 34 | . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . 2 27 . . . . . . Damage Inflicted 40985 | . 880 223 . . 3777 1284 1528 393 . 1292 575 . 1006 34 657 . 29 875 79 1200 212 518 1420 1416 345 318 1040 511 5968 291 712 2893 2447 6363 2699 Guns 2761 | . 736 106 . . 23 . . . . . . . . . . . . . . . . . . 87 . . . . . . . . . 1428 381 Cannons 5853 | . . . . . 3095 . . . . . 244 . 32 . . . 29 . 79 47 . . 17 82 . . . . . . . . . 1959 269 Explosions 13870 | . 79 108 . . 340 . 806 201 . 1059 330 . 457 . 299 . . 600 . 837 . 437 1112 375 . . 1040 . 1402 . 496 408 403 1355 1726 Melee 18380 | . . . . . 277 1284 722 192 . 233 . . 517 34 358 . . 275 . 316 212 81 291 872 345 318 . 511 4562 291 216 2485 2044 1621 323 Ramming 121 | . 65 9 . . 42 . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Kinetic 4686 | . 518 43 . . 3118 . . . . . 244 . . . . . . . 17 47 . . 17 169 . . . . . . . . . 352 161 Thermal 5487 | . 79 108 . . 340 . . . . . . . 32 . . . 29 . 62 . . 114 1112 . . . . . . . . . . 2926 685 Explosive 10529 | . . . . . . . 806 201 . 1059 330 . 457 . 299 . . 600 . 837 . 323 . 375 . . 1040 . 1373 . 496 408 403 316 1206 Electromagnetic 1562 | . 218 63 . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . 1148 104 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13584 | . . . . . . . 106 192 . 230 . . 517 34 358 . . 275 . 316 212 81 291 872 345 318 . 511 2649 . 155 2457 2044 1621 . Piercing 4796 | . . . . . 277 1284 616 . . 3 . . . . . . . . . . . . . . . . . . 1913 291 61 28 . . 323 Phasic 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220 Highest Corruption 19 | . . . . . 3 . . 1 1 1 . 5 5 . . . . 1 . . . . 2 2 . . 1 1 19 . . . . . . Average Corruption 3 | . . . . . 1 . . 1 1 1 . 5 3 . . . . 1 . . . . 1 1 . . 1 1 11 . . . . . . Corruption Purged 23 | . . . . . . . . . . . . . 8 . . . . 1 . . . . . 2 . . . 1 11 . . . . . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 30 . . . 6 . Effects 67 | . . . . . 16 . . 7 2 2 . 2 6 . . . . . . . . . 2 . . . 2 . 28 . . . . . . Message Errors 23 | . . . . . 7 . . 3 1 1 . 1 1 . . . . . . . . . 1 . . . . . 8 . . . . . . Matter Fused 17 | . . . . . 4 . . 2 1 . . . 2 . . . . . . . . . . . . . . . 8 . . . . . . Heat Flow Errors 8 | . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . Energy Discharges 8 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . 2 . 3 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3484 | . . . . . 444 222 66 87 . 122 . . 37 . 39 . . 103 . 52 175 78 24 455 110 99 . 92 427 . 31 271 258 200 92 Projectiles 322 | . . . . . 267 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Explosions 598 | . . . . . 76 . 5 33 . 17 . . 2 . . . . 57 . 52 . 78 . 104 . . . . 75 . 4 12 17 20 46 Melee 2564 | . . . . . 101 222 61 54 . 105 . . 35 . 39 . . 46 . . 175 . 24 351 110 99 . 92 352 . 27 259 241 125 46 Knockbacks 10 | . . . . . 8 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 597 | . . 15 . . 60 . 43 10 . . . . 41 . 26 . . . . . . 59 . . . . 70 . 99 . 18 . 93 . 63 Shots 19 | . . 1 . . 1 . 1 1 . . . . 2 . 1 . . . . . . 2 . . . . 3 . 2 . 1 . 1 . 3 Rammed 20 | . 11 2 . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . 12 2 . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . 216 187 . . 308 . 6 . . 27 68 . 64 138 96 . 203 120 139 90 . 2 204 14 . . . . 213 . . 48 . 98 78 Average Temperature 62 | . 47 75 . . 79 . 3 . . 15 35 . 29 49 48 . 79 46 41 25 . 1 102 7 . . . . 60 . . 28 . 71 55 Received Heat Transfer 1756 | . 324 . . . 231 96 117 . . 45 45 . 12 . . . . 18 9 54 . 48 78 99 . . 32 61 217 18 . 90 36 126 . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Parts Fried 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 5 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 1 . 1 4 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . Heat Transferred 2813 | . . 150 . . 200 . . . . . . . 37 . . . 37 . 74 . . 80 850 . . . . . . . . . . 654 731 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2976 | . 297 178 . . 313 223 . . . . 293 117 425 . . . . 532 . . . . 664 . . . . 117 281 646 845 1260 1862 2976 . Initial 1191 | . . 78 . . . 125 . . . . 77 102 81 . . . . 57 . . . . 75 . . . . 33 . 96 363 474 756 1191 . Average 330 | . 114 63 . . 143 118 . . . . 158 106 149 . . . . 318 . . . . 369 . . . . 67 121 336 503 919 1259 1856 . Maximum Alert Level 5 | . 1 . . . 1 1 . . . . 1 . 2 . . . . 2 . . . . 2 . . . . . 1 2 3 4 5 5 . Low Security (%) 53 | 100 91 100 . 100 69 94 . . . . 55 100 73 . . . . 24 . . . . 24 . . . . 100 82 39 . . . . . Level 1 15 | . 8 . . . 30 5 . . . . 44 . 25 . . . . 46 . . . . 29 . . . . . 17 26 26 . . . . Level 2 6 | . . . . . . . . . . . . . 1 . . . . 29 . . . . 46 . . . . . . 33 59 26 . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 55 35 . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 45 8 . Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 80 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 5 1 . . 3 2 . . . . 3 . 6 . . . . 3 . . . . 4 . . . . 1 6 1 2 9 7 9 . Investigation 16 | . 5 1 . . 1 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . 1 2 . 1 . Extermination 8 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 3 . 1 . 1 . . Reinforcement 17 | . . . . . 2 . . . . . 2 . 2 . . . . 1 . . . . 3 . . . . 1 2 . . 1 3 . . Assault 18 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 4 3 8 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 43 | . 1 . . . 4 . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . . 1 1 4 26 . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 496 | . 22 6 . . 41 12 20 7 . 11 12 6 22 1 5 . 4 23 2 5 . 11 20 4 3 . 6 5 33 20 17 59 49 60 10 Peak Tracking Total 15 | . 4 3 . . 5 4 9 3 . 4 6 6 5 1 4 . 4 8 1 6 . 7 9 2 2 . 4 3 5 9 8 15 9 14 6 Tactical Retreats 59 | . . 1 . . 1 1 1 3 . . 2 . 6 . . . . 2 1 1 . 2 6 . . . . . 1 4 3 8 9 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . 2 . . . 3 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Triggered 22 | . . 1 . . . . . 2 . . . . 4 1 . . . 2 2 1 . 1 . . . 7 . . . . 1 . . . . Most Traps Carried 5 | . . . . . . . 5 5 3 3 3 3 3 3 3 3 3 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 69 | . 5 2 . . 8 . . . . . . . . . . . . 2 . 1 . 1 11 . . 1 . . 9 2 6 10 3 6 2 Max in Single Turn 11 | . 3 2 . . 1 . . . . . . . . . . . . 1 . 1 . 1 11 . . . . . 1 . 1 1 1 2 1 Garrison Access 10 | . . . . . 1 . . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . 1 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 98 | . 10 3 1 . 13 8 . 1 3 . 2 . 17 . 1 . . 8 1 2 4 . 3 1 1 1 1 . 4 4 . 4 4 1 . Terminals 37 | . 7 1 . . 8 6 . . . . 1 . 7 . . . . 1 . . . . . . . . 1 . . 1 . 3 . 1 . Fabricators 9 | . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . 1 . . 1 . . Repair Stations 9 | . 1 . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . . . . 2 1 . . . . . Recycling Units 10 | . 2 . . . 2 1 . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . Garrison Access 9 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 3 . . Total Hacks 263 | . 29 6 1 . 39 26 . 1 22 . 4 . 48 . 1 . . 18 1 4 17 . 7 1 1 1 1 . 12 7 . 4 9 3 . Successful 165 | . 12 3 1 . 22 13 . 1 22 . 4 . 28 . 1 . . 9 1 4 17 . 4 1 1 1 1 . 5 3 . 4 6 1 . Failed 98 | . 17 3 . . 17 13 . . . . . . 20 . . . . 9 . . . . 3 . . . . . 7 4 . . 3 2 . Catastrophic 9 | . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . . . . 1 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 225 | . 20 4 1 . 11 13 . . . . 2 . 14 . . . . 17 . . . . 21 . . 1 . 3 18 21 8 15 42 14 . Terminals 101 | . 22 4 . . 21 20 . . . . 1 . 22 . . . . 2 . . . . . . . . 1 . . 2 . 3 . 3 . Fabricators 24 | . . . . . . 3 . . . . 3 . 5 . . . . 3 . . . . 4 . . . . . . 2 . . 4 . . Repair Stations 20 | . 2 . . . 3 . . . . . . . 4 . . . . 4 . . . . . . . . . . 5 2 . . . . . Recycling Units 26 | . 5 . . . 5 3 . . . . . . 8 . . . . 2 . . . . 3 . . . . . . . . . . . . Scanalyzers 22 | . . . . . 8 . . . . . . . 4 . . . . 3 . . . . . . . . . . 7 . . . . . . Garrison Access 18 | . . . . . 2 . . . . . . . 5 . . . . 4 . . . . . . . . . . . 1 . 1 5 . . Terminal Hacks 90 | . 7 3 1 . 9 7 . 1 22 . . . 7 . 1 . . 1 1 4 17 . . 1 1 1 1 . . 1 . 3 . 1 . Record 16 | . . . . . . . . . 6 . . . . . . . . . . 3 5 . . 1 . . 1 . . . . . . . . Part Schematic 15 | . . 1 . . . . . . 9 . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . . . 1 . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 12 | . . 2 . . . . . 1 . . . . . . 1 . . . 1 1 . . . . 1 1 . . . 1 . 3 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 2 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Build 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . . . 1 . . . . . . . 4 . . . . 3 . . . . . . . . . . 1 1 . . . . . Scan Component 7 | . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 1 . . . . . Repair 4 | . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 1 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 7 | . 1 . . . 1 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 16 | . . . . . 8 . . . . . . . 2 . . . . 3 . . . . . . . . . . 3 . . . . . . Insert Component 9 | . . . . . 3 . . . . . . . 2 . . . . 1 . . . . . . . . . . 3 . . . . . . Analyze 7 | . . . . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . . Seal Access 6 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . . Unauthorized Hacks 27 | . 2 . . . 2 3 . . . . 2 . 9 . . . . 1 . . . . 2 . . . . . 1 1 . 1 3 . . Terminals 9 | . . . . . 1 2 . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 1 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 3 . . Report 7 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Mask 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 9 1 . . 11 7 . . . . 2 . 15 . . . . 5 . . . . 2 . . . . . 3 3 . 1 3 1 . Full Trace Events 8 | . 2 1 . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 23 | . . . . . . . . . 4 . . . . . . 2 . 3 . . . . . . . . . . 5 5 . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . 1 . . 3 . . . 9 . . . 1 . . 13 . 1 . . 4 . . . . . . . 15 10 . . . . . Parts Built 5 | . . . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 161 | . . . . . . 73 . . . . 35 . 53 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 27 | . . . . . . 3 . . . . 12 . 12 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Time 152 | . 13 . . . . . . . . . . . 114 . . . . 25 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 9 . . . 5 10 . . . . . . 9 . . . . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . no_distress 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 2 . . . Machine Destruction 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . 6 . . . 1 . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 67 | . . . 6 . . . 1 . . 1 . . 3 . . 4 . 2 . . . . 4 3 . 3 . . 1 5 . 2 6 26 . Largest Group 14 | . . . 6 6 6 . 1 . . 1 1 . 3 . . 4 4 2 . . . . 2 3 3 4 1 . 1 3 1 1 5 14 . Highest-Rated Group 1983 | . . . 74 74 74 . 20 . . 96 70 . 75 . . 155 155 170 . . . . 206 138 138 201 50 . 56 345 75 64 589 1983 . Highest-Rated Ally 269 | . . . 21 21 21 . 20 . . 96 70 . 26 . . 41 41 85 . . . . 103 46 46 56 50 . 56 115 75 64 269 269 . Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 2 . . 3 . . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 6 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . 1 . STAY 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 407 | . . . . . 55 . 4 . . 23 3 . . . . . 20 2 . . . . 5 . 19 9 1 . 3 21 4 4 33 201 . Total Damage 25996 | . . . . . 880 . 126 . . 768 117 . . . . . 890 60 . . . . 356 . 518 399 42 . 33 704 110 150 2604 18239 . Kills 115 | . . . . . 11 . 1 . . 4 . . . . . . 6 2 . . . . 1 . 6 1 . . 1 3 . . 14 65 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 8 | . 3 . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 1 . 1 . . . 1 . 1 . . 1 1 . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 123 | . . . . . . . . . . . . . . . . . . 34 . . . . 29 . . . . 4 17 7 4 9 10 9 . Traps 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 3 4 2 7 7 . Emergency Access 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 . 7 2 2 . Items 63 | . . . . . . . . . . . . . . . . . . 34 . . . . 29 . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exits 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Zionite Intel Received 32 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . 5 4 2 4 7 4 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Stockpiles 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 1 . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 23680 | 7 1509 747 821 125 2582 806 1236 1107 89 537 320 69 1098 323 368 1011 302 517 311 368 76 253 522 402 398 835 782 404 1241 283 396 626 768 2207 234 Spaces Moved 26251 | 3 762 430 427 53 1234 440 954 921 77 438 232 91 1906 691 720 1367 394 1084 686 665 179 720 1051 839 922 699 591 285 782 574 660 1015 1145 2984 230 Core 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 22 . Treads 3140 | 3 762 430 427 53 1234 231 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2051 | . . . . . . . . . . . . . . . . . . . . . . . . . . 571 591 285 604 . . . . . . Wheels 2866 | . . . . . . 209 954 921 77 438 232 35 . . . . . . . . . . . . . . . . . . . . . . . Hover 2317 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2091 222 Flight 15794 | . . . . . . . . . . . . 56 1906 691 720 1367 394 1084 686 665 179 720 1051 839 922 128 . . 160 574 660 982 1139 871 . Fastest Speed 24 | 160 160 160 160 240 160 115 100 100 115 115 110 37 37 37 30 30 30 27 27 27 27 27 24 34 34 34 120 120 39 29 30 30 33 32 44 Average Speed 64 | 160 166 160 183 240 165 143 101 111 115 115 112 65 37 37 30 30 30 27 27 27 27 27 26 34 34 104 120 120 99 30 32 31 33 41 51 Slowest Speed 300 | 160 240 160 240 240 240 170 115 115 115 115 115 110 117 37 37 30 30 27 98 27 30 27 34 34 34 120 120 120 300 39 33 110 113 125 52 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . . . . . . 2 26 . . . . 1 3 . . 3 9 . . . . . . 2 1 1 1 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 Spacefolds 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 2 . 3 Exploration Rate (%) 61 | 2 94 80 90 19 94 11 93 96 69 62 7 82 51 79 76 90 45 29 71 71 60 79 26 80 91 88 74 9 82 19 61 64 41 93 19 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 15 | . 2 . . . . . . . 1 1 . . . 1 . . . 6 . 1 3 . . . . . . . . . . . . . . Known Exits Taken 27 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 34 | . . 1 . . . . 3 2 . 2 . . . 2 6 4 . . 3 3 . 2 . 1 3 . 2 . . . . . . . . Spaces Dug 349 | . . . . . 7 1 20 . . 8 . . 16 20 26 3 16 20 28 23 . 2 15 5 1 3 9 2 37 10 21 13 37 6 . Terrain Destroyed 1358 | . 15 11 . . 106 1 96 17 . 43 8 . 39 20 62 3 16 39 28 97 . 64 61 24 1 3 114 2 160 10 65 38 37 82 96 Melee 189 | . . . . . . 1 7 . . . . . 8 5 17 3 . 11 3 19 . 2 15 5 1 3 9 2 24 5 12 12 22 3 . Projectile 199 | . . . . . 51 . . . . . . . 9 15 11 . 16 9 25 4 . . . . . . . . 13 5 11 1 15 4 10 AOE 967 | . 15 11 . . 55 . 89 17 . 43 8 . 22 . 34 . . 19 . 74 . 62 46 17 . . 105 . 123 . 42 25 . 74 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 31452 | 4 901 474 456 52 1615 576 1156 997 77 463 282 101 2219 736 824 2012 559 1267 773 803 204 762 1254 902 995 799 645 331 1050 656 787 1213 1396 3813 298 Wait 2709 | . 35 9 . . 181 74 132 51 . 3 18 1 241 17 53 417 145 118 55 85 5 27 140 19 56 32 32 17 42 37 56 68 122 418 3 Move 26090 | 2 761 429 426 52 1233 439 953 920 76 437 232 87 1858 690 719 1366 393 1081 679 664 178 715 1033 838 921 698 590 284 781 569 657 990 1138 2977 224 Hop 43 | . . . . . . . . . . . . 1 21 . . . . 1 3 . . 1 8 . . . . . . 2 1 1 1 3 . Pick Up 364 | . 15 6 4 . 18 11 2 3 . 3 4 . 35 2 2 119 1 9 3 5 5 2 15 . 4 11 2 4 12 9 11 20 4 16 7 Fast Attach 212 | . 4 4 . . 7 4 2 3 . 1 . . 2 . . . . 2 . . 5 . 1 . . 8 . 1 18 7 1 20 18 101 3 Attach 124 | . 2 . . . 12 2 3 1 . 1 5 4 1 2 2 1 . 4 . . 2 2 4 . . 7 . 2 10 1 4 10 7 19 16 Detach 118 | . 1 1 . . 8 2 2 2 . 2 . 4 1 1 . 1 . 6 . . 4 . 3 . . 7 . 1 4 5 3 8 17 34 1 Swap 174 | 2 3 3 4 . 15 4 10 3 1 2 3 1 11 1 8 3 2 8 2 3 . 4 4 11 2 7 5 6 17 3 6 6 4 9 1 Drop 368 | . 9 10 3 . 27 13 . 6 . 4 3 3 5 1 3 101 1 . . . 3 1 9 . 2 15 . 2 6 4 12 31 10 83 1 Fire 528 | . 59 10 . . 105 . 10 3 . 7 9 . 12 15 14 . 17 12 28 18 . 6 13 16 . . 7 . 21 5 16 3 15 74 33 Melee 619 | . . . 19 . 3 27 29 3 . 3 3 . 30 7 23 4 . 24 3 28 2 4 24 18 10 14 9 14 132 14 20 56 60 27 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crush 21 | . 12 2 . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 52 . Rewire 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . 2 . . 4 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 440 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Discovered new exit (range 13) 1079 | -10/Materials | Discovered new exit (range 14) 1431 | -10/Materials | Repaired Lgt. Treads 1517 | -10/Materials | Entered Mines 1554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1554 | -10/Mines | Discovered new exit (range 5) 1620 | -10/Mines | Learned location of 1 exit from Materials 1673 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1744 | -10/Mines | Met a Derelict shopkeep closing up shop 2097 | -10/Mines | Found the Drone Emporium 2107 | -10/Mines | Found Prototype Device 2107 | -10/Mines | Identified Thief Drone Bay 2142 | -10/Mines | Discovered new exit (range 12) 2264 | -10/Mines | Entered Exiles 2264 | -10/Exiles | Found Exiles lab destroyed 2774 | -10/Exiles | Opened EX-Vault 2785 | -10/Exiles | Found Lightpack 2.0 2955 | -10/Exiles | Build established: Commander-Mutant 3060 | -10/Exiles | Discovered new exit (range 12) 3085 | -10/Exiles | Entered Mines 3085 | -9/Mines | Accompanied by 6 allies 3184 | -9/Mines | Discovered new exit (range 10) 3185 | -9/Mines | Assembled infested the area 3210 | -9/Mines | Entered Materials 3210 | -8/Materials | Accompanied by 6 allies 3210 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3211 | -8/Materials | Identified exit to Factory 3695 | -8/Materials | Build established: Scavenger-Mutant 4753 | -8/Materials | Discovered exit to Factory (range 3) 5363 | -8/Materials | Discovered exit to Factory (range 11) 5535 | -8/Materials | Build established: Mutant 5792 | -8/Materials | Entered Factory 5792 | -7/Factory | Evolved 2 slots: Utility x2 5955 | -7/Factory | Discovered new exit (range 9) 5967 | -7/Factory | Identified exit to Factory 5977 | -7/Factory | Identified exit to Lower Caves 6113 | -7/Factory | Build established: Hacker-Mutant 6375 | -7/Factory | Fabricated Hacking Suite (x1) 6598 | -7/Factory | Entered Lower Caves 7178 | -7/Lower Caves | Ambushed by wild Derelicts 7182 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7239 | -7/Lower Caves | Encountered a Warlord checkpoint 7514 | -7/Lower Caves | Build established: Mutant 7733 | -7/Lower Caves | Discovered new exit (range 13) 7833 | -7/Lower Caves | Identified exit to Lower Caves 7834 | -7/Lower Caves | Entered another Lower Caves area 7932 | -7/Lower Caves | Discovered exit to Factory (range 6) 8295 | -7/Lower Caves | Learned Factory trap positions 8414 | -7/Lower Caves | Discovered new exit (range 12) 8425 | -7/Lower Caves | Identified exit to Data Miner 8941 | -7/Lower Caves | Entered Data Miner 8941 | -7/Data Miner | Discovered new exit (range 6) 8963 | -7/Data Miner | Met Data Miner 8986 | -7/Data Miner | Learned location of Section 7 (-2) 8986 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9004 | -7/Data Miner | Received God Mode back door access code from Data Miner 9028 | -7/Data Miner | Identified exit to Proximity Caves 9030 | -7/Data Miner | Entered Proximity Caves 9148 | -6/Proximity Caves | Spotted B-75 Beast 9152 | -6/Proximity Caves | Escorted by Enhanced Grunt 9171 | -6/Proximity Caves | Allies destroyed B-75 Beast 9440 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9517 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9567 | -6/Proximity Caves | Entered Factory 9567 | -6/Factory | Accompanied by 1 ally 9567 | -6/Factory | Evolved 2 slots: Utility x2 9568 | -6/Factory | Loaded intel: 90 trap records 9717 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 9868 | -6/Factory | Build established: Hacker-Mutant 9887 | -6/Factory | Sucked down chute 9887 | -6/Factory | Entered Waste 9902 | -6/Waste | EMP discharged 9907 | -6/Waste | Spotted C-40 Crusher 9936 | -6/Waste | Spotted C-40 Crusher 9943 | -6/Waste | Spotted C-40 Crusher 9943 | -6/Waste | Spotted C-40 Crusher 9945 | -6/Waste | Spotted C-40 Crusher 9949 | -6/Waste | Spotted C-40 Crusher 9950 | -6/Waste | Discovered new exit (range 15) 9956 | -6/Waste | Identified exit to Factory 9956 | -6/Waste | Entered Factory 10043 | -6/Factory | Incoming investigation squad redirected 10073 | -6/Factory | Discovered new exit (range 10) 10098 | -6/Factory | Identified exit to Factory 10240 | -6/Factory | Build established: Hauler-Mutant 10336 | -6/Factory | Identified exit to Lower Caves 10336 | -6/Factory | Identified exit to Extension 10432 | -6/Factory | Repaired Adv. Sensor Array? 10639 | -6/Factory | Repaired Lgt. Neutrino Core 10747 | -6/Factory | Cargo convoy interrupted 10771 | -6/Factory | Incoming assault squad redirected 10904 | -6/Factory | Incoming investigation squad redirected 10932 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 11054 | -6/Factory | Entered Lower Caves 11055 | -6/Lower Caves | Drone Bay stolen by Master Thief 11264 | -6/Lower Caves | Learned location of Extension (-6) 11320 | -6/Lower Caves | Discovered new exit (range 4) 11370 | -6/Lower Caves | Identified exit to Lower Caves 11377 | -6/Lower Caves | Entered another Lower Caves area 11403 | -6/Lower Caves | Discovered exit to Factory (range 10) 11707 | -6/Lower Caves | Discovered new exit (range 9) 11711 | -6/Lower Caves | Build established: Hauler-Sprinter 11744 | -6/Lower Caves | Identified exit to Zion 11745 | -6/Lower Caves | Entered Zion 11752 | -6/Zion | Found GAL Module 11759 | -6/Zion | Discovered new exit (range 14) 11860 | -6/Zion | Visited the Megawrench Repair Shop 11881 | -6/Zion | Found Prototype Hackware 11882 | -6/Zion | Found Prototype Processor 11884 | -6/Zion | Found Prototype Processor 11885 | -6/Zion | Found Prototype Processor 11886 | -6/Zion | Found Prototype Processor 11889 | -6/Zion | Found Prototype Processor 11895 | -6/Zion | Learned Factory security intel 11980 | -6/Zion | Identified Spectral Analyzer 12060 | -6/Zion | Imprinted 12062 | -6/Zion | Declared Zion's savior 12119 | -6/Zion | Identified Exp. Melee Analysis Suite 12123 | -6/Zion | Identified Exp. Target Analyzer (x3) 12135 | -6/Zion | Identified Exp. Hacking Suite 12338 | -6/Zion | Megawrench repaired 5 parts 12727 | -6/Zion | Identified exit to Proximity Caves 12756 | -6/Zion | Entered Proximity Caves 12756 | -5/Proximity Caves | Accompanied by 4 allies 13017 | -5/Proximity Caves | Discovered exit to Factory (range 14) 13058 | -5/Proximity Caves | Entered Factory 13058 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13059 | -5/Factory | Identified exit to Upper Caves 13152 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13249 | -5/Factory | Repaired Imp. System Restoration Module 13302 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13347 | -5/Factory | Discovered new exit (range 11) 13358 | -5/Factory | First assault squad dispatched 13368 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13369 | -5/Factory | Zion Heavy squad teleported in 13385 | -5/Factory | Incoming assault squad redirected 13424 | -5/Factory | Incoming investigation squad redirected 13468 | -5/Factory | Found Prototype Protection 13468 | -5/Factory | Identified Zio. Weapon Casing 13471 | -5/Factory | Found Prototype Protection 13471 | -5/Factory | Identified Zio. Heavy Carapace 13575 | -5/Factory | Entered Upper Caves 13788 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13816 | -5/Upper Caves | Learned Factory terminal intel 13874 | -5/Upper Caves | Discovered new exit (range 11) 13885 | -5/Upper Caves | Identified exit to Upper Caves 13886 | -5/Upper Caves | Entered another Upper Caves area 13891 | -5/Upper Caves | Learned Factory terminal intel 13918 | -5/Upper Caves | Discovered new exit (range 10) 13921 | -5/Upper Caves | Identified exit to Factory 14207 | -5/Upper Caves | Learned Factory security intel 14219 | -5/Upper Caves | Destroyed ZC-L65(g) 14236 | -5/Upper Caves | Discovered new exit (range 5) 14237 | -5/Upper Caves | Identified exit to Zhirov 14254 | -5/Upper Caves | Entered Zhirov 14254 | -5/Zhirov | Discovered new exit (range 3) 14259 | -5/Zhirov | Met Zhirov 14265 | -5/Zhirov | Learned location of Quarantine (-2) 14265 | -5/Zhirov | Learned location of Testing (-3) 14265 | -5/Zhirov | Learned location of Command (-1) 14267 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14272 | -5/Zhirov | Found Alien Artifact 14272 | -5/Zhirov | Identified Integrated Dissipator 14272 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14301 | -5/Zhirov | Found Alien Artifact 14329 | -5/Zhirov | Identified exit to Proximity Caves 14330 | -5/Zhirov | Entered Proximity Caves 14511 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14580 | -4/Proximity Caves | Discovered exit to Factory (range 13) 14583 | -4/Proximity Caves | Entered Factory 14583 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14585 | -4/Factory | Loaded intel: 26 terminal locations 14645 | -4/Factory | Retrieved Zion intel report: Trap Installations 14689 | -4/Factory | Discovered new exit (range 8) 14691 | -4/Factory | Identified exit to Research 14880 | -4/Factory | Discovered exit to Research (range 3) 14911 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14912 | -4/Factory | Zion Melee Resupply teleported in 14969 | -4/Factory | Zion Heavy squad teleported in 15021 | -4/Factory | Discovered new exit (range 6) 15022 | -4/Factory | Identified exit to Upper Caves 15046 | -4/Factory | Retrieved Zion intel report: Emergency Access 15047 | -4/Factory | Zion Explosive Resupply teleported in 15105 | -4/Factory | Entered Upper Caves 15109 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15300 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15355 | -4/Upper Caves | Learned Research stockpile data 15358 | -4/Upper Caves | Build established: Hauler-Mutant 15366 | -4/Upper Caves | Discovered new exit (range 9) 15368 | -4/Upper Caves | Identified exit to Upper Caves 15507 | -4/Upper Caves | Entered another Upper Caves area 15507 | -4/Upper Caves | Accompanied by 3 allies 15540 | -4/Upper Caves | Learned Research stockpile data 15872 | -4/Upper Caves | Discovered new exit (range 10) 15875 | -4/Upper Caves | Identified exit to Warlord 15905 | -4/Upper Caves | Entered Warlord 15905 | -4/Warlord | Accompanied by 1 ally 15915 | -4/Warlord | Discovered new exit (range 14) 15942 | -4/Warlord | Found Prototype Device 16208 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16445 | -4/Warlord | Rebuked by Warlord 16464 | -4/Warlord | Opened Warlord's prototype stash 16470 | -4/Warlord | Warlord's base attacked by MAIN.C 16482 | -4/Warlord | Found Prototype Hackware 16487 | -4/Warlord | Found Prototype Device 16487 | -4/Warlord | Identified System Purifier 16495 | -4/Warlord | Found Prototype Processor 16495 | -4/Warlord | Identified Exp. Targeting Computer 16503 | -4/Warlord | Found Prototype Reactor 16705 | -4/Warlord | Opened side exit 16739 | -4/Warlord | Identified exit to Proximity Caves 16740 | -4/Warlord | Entered Proximity Caves 16740 | -3/Proximity Caves | Accompanied by 1 ally 17322 | -3/Proximity Caves | Discovered exit to Research (range 10) 17522 | -3/Proximity Caves | Entered Research 17522 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17530 | -3/Research | Identified exit to Testing 17780 | -3/Research | Identified Vortex Chain Reactor 17806 | -3/Research | Identified System Mapper 17836 | -3/Research | Identified Minesniffer Drone Bay 17926 | -3/Research | Entered Testing 18036 | -3/Testing | Found Prototype Ballistic Gun 18037 | -3/Testing | Identified Hyp. Multirail 18043 | -3/Testing | Garrison activated, responded to threat 18081 | -3/Testing | Found Prototype Energy Cannon 18101 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 18125 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 18132 | -3/Testing | Found Fusion Bomb Launcher 18152 | -3/Testing | Found Fusion Bomb Launcher 18163 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 18292 | -3/Testing | Found Prototype Launcher 18300 | -3/Testing | Identified Hellfire Missile Launcher 18300 | -3/Testing | Identified Potential Cannon 18300 | -3/Testing | Identified Transdimensional Reconstructor 18539 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 18573 | -3/Testing | Identified exit to Research 18607 | -3/Testing | Found Exp. Signal Interpreter 18612 | -3/Testing | Spotted PP-W6GTGTUCBO 18674 | -3/Testing | System corruption reached 10% 18698 | -3/Testing | Destroyed PP-W6GTGTUCBO 18719 | -3/Testing | Lost 6 parts (1p1n4u) 18752 | -3/Testing | Scanned by Researcher 18774 | -3/Testing | Warped through subspace 18897 | -3/Testing | Found Prototype Ballistic Cannon 18955 | -3/Testing | Retrieved Zion intel report: Trap Installations 18988 | -3/Testing | Found System Mapper 19009 | -3/Testing | Core integrity fell below 50% 19055 | -3/Testing | Lost 9 parts (2p4n1u2w) 19090 | -3/Testing | Found Prototype Launcher 19090 | -3/Testing | Identified Z-bomb Delivery System 19167 | -3/Testing | Entered Research 19167 | -2/Research | Evolved 2 slots: Propulsion x2 19217 | -2/Research | Discovered new exit (range 15) 19217 | -2/Research | Discovered new exit (range 14) 19246 | -2/Research | Identified exit to Access 19313 | -2/Research | Retrieved Zion intel report: Branch Access 19313 | -2/Research | Identified exit to Quarantine 19314 | -2/Research | Zion Light squad teleported in 19343 | -2/Research | Retrieved Zion intel report: Active Garrisons 19348 | -2/Research | Retrieved Zion intel report: Unaware Schematics 19359 | -2/Research | Spotted B-90 Cyclops 19376 | -2/Research | Retrieved Zion intel report: Prototype Schematics 19377 | -2/Research | Zion Hacker squad teleported in 19387 | -2/Research | Incoming assault squad redirected 19450 | -2/Research | Entered Quarantine 19450 | -2/Quarantine | Accompanied by 1 ally 19490 | -2/Quarantine | Retrieved Zion intel report: Main Access 19492 | -2/Quarantine | Build established: Hauler-Sprinter 19508 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 19523 | -2/Quarantine | Found Alien Artifact 19539 | -2/Quarantine | Found Alien Slashing Weapon 19539 | -2/Quarantine | Identified Sigix Broadsword 19557 | -2/Quarantine | Cryocooling Duct disabled 19572 | -2/Quarantine | Ambient heat levels rising (+20) 19572 | -2/Quarantine | Non-combat units ordered to evacuate 19663 | -2/Quarantine | Found Alien Artifact 19669 | -2/Quarantine | Found Alien Artifact 19674 | -2/Quarantine | Found Alien Artifact 19726 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 19726 | -2/Quarantine | Warped through subspace 19801 | -2/Quarantine | Spotted Fortress 19835 | -2/Quarantine | Discovered new exit (range 6) 19844 | -2/Quarantine | Identified exit to Section 7 19846 | -2/Quarantine | Entered Section 7 19879 | -2/Section 7 | Identified Core Reset Matrix 19879 | -2/Section 7 | Identified Dimensional Node Initializer 19879 | -2/Section 7 | Identified Matter Drive 19879 | -2/Section 7 | Used Core Reset Matrix 19883 | -2/Section 7 | Sensed 25 artifacts in vicinity 19893 | -2/Section 7 | Initialized slip node 19904 | -2/Section 7 | Spotted S7 Guard 19909 | -2/Section 7 | Found Core Membrane 19909 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19927 | -2/Section 7 | Retrieved Zion intel report: Main Access 19944 | -2/Section 7 | Found Spacefold Activator 19959 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 19974 | -2/Section 7 | Found Integrated Mediator 19974 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 20002 | -2/Section 7 | Found Spacefold Activator 20056 | -2/Section 7 | Incoming investigation squad redirected 20056 | -2/Section 7 | Incoming assault squad redirected 20096 | -2/Section 7 | First assault squad dispatched 20103 | -2/Section 7 | Found Integrated Dissipator 20103 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20104 | -2/Section 7 | Found Integrated Dissipator 20104 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20106 | -2/Section 7 | Found Integrated Dissipator 20106 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20119 | -2/Section 7 | Incoming assault squad redirected 20119 | -2/Section 7 | Found LRC Boosters 20119 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 20121 | -2/Section 7 | Found LRC Armor 20121 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20258 | -2/Section 7 | Spotted B-99 Colossus 20269 | -2/Section 7 | Spotted Striker 20270 | -2/Section 7 | Spotted Striker 20278 | -2/Section 7 | Incoming assault squad redirected 20283 | -2/Section 7 | Incoming assault squad redirected 20316 | -2/Section 7 | Found Transdimensional Reconstructor 20318 | -2/Section 7 | Found Transdimensional Reconstructor 20318 | -2/Section 7 | Warped through subspace to slip node 20380 | -2/Section 7 | Found Core Regenerator 20380 | -2/Section 7 | Used Core Regenerator, restored core integrity (+425) 20382 | -2/Section 7 | Spotted S7 Guard 20410 | -2/Section 7 | Found Integrated Dissipator 20410 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20429 | -2/Section 7 | Spotted S7 Guard 20430 | -2/Section 7 | Found Integrated Thermoelectric Network 20430 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 20450 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 20458 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 20462 | -2/Section 7 | Found Integrity Redistributor 20472 | -2/Section 7 | Entered Access 20472 | -1/Access | Evolved 2 slots: Utility x2 20669 | -1/Access | Found Unknown Device 20669 | -1/Access | Identified Quantum Capacitor 20683 | -1/Access | Zion Experimental squad teleported in 20686 | -1/Access | Identified exit to Surface 20722 | -1/Access | First assault squad dispatched 20731 | -1/Access | Found Prototype Protection 20731 | -1/Access | Identified Zio. Shade Armor 20743 | -1/Access | Incoming assault squad redirected 20756 | -1/Access | Found Zio. Shade Armor 20759 | -1/Access | Found Zio. Shade Armor 20761 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-89) 20789 | -1/Access | Build established: Alien-Scout 20882 | -1/Access | Found Prototype Energy Cannon 20949 | -1/Access | Retrieved Zion intel report: Trap Installations 21002 | -1/Access | Spotted B-99 Colossus 21090 | -1/Access | Retrieved Zion intel report: Component Stockpiles 21097 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 21121 | -1/Access | Spotted B-99 Colossus 21122 | -1/Access | Retrieved Zion intel report: Active Garrisons 21160 | -1/Access | Build established: Alien-Sprinter 21187 | -1/Access | Retrieved Zion intel report: Unaware Analyses 21191 | -1/Access | Retrieved Zion intel report: Unaware Analyses 21192 | -1/Access | Zion Light squad teleported in 21210 | -1/Access | Zion Heavy squad teleported in 21217 | -1/Access | Discovered new exit (range 8) 21221 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 21226 | -1/Access | Identified exit to Command 21240 | -1/Access | Entered Command 21240 | -1/Command | Accompanied by 5 allies 21301 | -1/Command | Retrieved Zion intel report: Unaware Analyses 21338 | -1/Command | Retrieved Zion intel report: Emergency Access 21341 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 21346 | -1/Command | Retrieved Zion intel report: Unaware Schematics 21363 | -1/Command | Incoming investigation squad redirected 21461 | -1/Command | High security lockdown imminent 21473 | -1/Command | Spotted B-99 Colossus 21509 | -1/Command | Disengaged cave seal 21541 | -1/Command | High security lockdown engaged 21555 | -1/Command | Spotted M Guard 21555 | -1/Command | Spotted M Guard 21555 | -1/Command | Spotted Combat Programmer 21572 | -1/Command | Allies destroyed Combat Programmer 21584 | -1/Command | Allies destroyed M Guard 21593 | -1/Command | Allies destroyed M Guard 21593 | -1/Command | All MAIN.C guards destroyed 21596 | -1/Command | Found Prototype Reactor 21596 | -1/Command | Identified Zero-point Reactor 21601 | -1/Command | Found Corrupted Prototype Processor 21601 | -1/Command | Identified Exp. Targeting Computer 21672 | -1/Command | Met MAIN.C 21673 | -1/Command | 0b10 Conduit disabled 21690 | -1/Command | Destroyed MAIN.C Shell 21692 | -1/Command | Identified Zio. Alpha Cannon Mk. II 21693 | -1/Command | MAIN.C activated Command garrisons 21733 | -1/Command | Allies destroyed MAIN.C 21740 | -1/Command | Found Zero-point Reactor 21748 | -1/Command | Lost 8 parts (1p3n2u2w) 21843 | -1/Command | Core integrity fell below 50% 21846 | -1/Command | Spotted B-99 Colossus 21879 | -1/Command | Discovered exit to Surface (range 9) 22090 | -1/Command | Found Prototype Processor 22090 | -1/Command | Identified Exp. Melee Analysis Suite 22093 | -1/Command | Found Prototype Processor 22093 | -1/Command | Identified Exp. Core Analyzer 22095 | -1/Command | Found Prototype Device 22095 | -1/Command | Identified Adv. Particle Accelerator 22100 | -1/Command | Found Prototype Device 22100 | -1/Command | Identified Exp. Hardlight Generator 22102 | -1/Command | Found Prototype Device 22102 | -1/Command | Identified Adv. Kinecellerator 22106 | -1/Command | Found Zero-point Reactor 22108 | -1/Command | Found Zero-point Reactor 22110 | -1/Command | Found Prototype Ballistic Gun 22110 | -1/Command | Identified Multirail 22322 | -1/Command | Found Prototype Protection 22322 | -1/Command | Identified Zio. Weapon Casing 22351 | -1/Command | Found Prototype Protection 22351 | -1/Command | Identified Hvy. Regenerative Plating 22524 | -1/Command | Build established: Scavenger-Gunner 22550 | -1/Command | Destroyed B-99 Colossus 22559 | -1/Command | Found Corrupted Multirail 22563 | -1/Command | Found Corrupted Multirail 22787 | -1/Command | Spotted B-99 Colossus 22830 | -1/Command | Found Unknown Device 22830 | -1/Command | Identified Adv. Force Booster 22837 | -1/Command | Discovered exit to Surface (range 20) 22852 | -1/Command | Build established: Scavenger-Mutant 22886 | -1/Command | Found Corrupted Multirail 22992 | -1/Command | Phase Generator disabled 23440 | -1/Command | Warped through subspace to slip node 23440 | -1/Command | Discovered new exit (range 5) 23447 | -1/Command | Entered Access_0 23448 | -1/Access_0 | Sensed 4 artifacts in vicinity 23449 | -1/Access_0 | Met Architect 23454 | -1/Access_0 | Architect warped through subspace 23482 | -1/Access_0 | Destroyed A8 23522 | -1/Access_0 | Lost 6 parts (1n2u3w) 23522 | -1/Access_0 | Subspace Access Node disabled 23527 | -1/Access_0 | Found Core Expander 23527 | -1/Access_0 | Installed Core Expander, added new Weapon slot 23535 | -1/Access_0 | A6 warped into view 23543 | -1/Access_0 | Destroyed A6 23548 | -1/Access_0 | Found Corrupted Prototype Protection 23548 | -1/Access_0 | Identified Med. Regenerative Plating 23557 | -1/Access_0 | Found Corrupted Unknown Piercing Weapon 23568 | -1/Access_0 | Core integrity fell below 20% 23623 | -1/Access_0 | Identified Enh. Force Lance 23627 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23676 | -1/Access_0 | Warped through subspace to slip node 23676 | -1/Access_0 | Discovered exit to Surface (range 8) 23681 | *** | Heading to fleet! Last Messages --------------- 23668_ Quantum Shear penetrates Earth. 23668_ Penetrated by Quantum Shear. 23669_ Integrated Corrupted Cld. Antigrav System (+5). 23669_ Core Membrane filtered system corruption (5). 23670_ The unstable cave ceiling collapses. 23671_ Penetrated by Quantum Shear. 23672_ Enhanced Grunt destroyed. 23673_ Penetrated by Quantum Shear. 23673_ Quantum Shear penetrates Earth. 23673_ Penetrated by Quantum Shear. 23675_ Integrated Corrupted Cld. Antigrav System (+11). 23675_ Core Membrane filtered system corruption (11). 23675_ Penetrated by Quantum Shear. 23676_ The unstable cave ceiling collapses. 23676_ 24 Matter crushed. 23676_ Warped through subspace, drawn to slip node. 23676_ EXIT=FOUND: SURFACE 23680_ Identified Com. Particle Reactor. 23680_ Integrated Corrupted Com. Particle Reactor (+10). 23680_ Core Membrane filtered system corruption (10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 229 Energy Generation 61 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 25 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 40 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 20 Target Analysis 8 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 50 Force Boost 30 Offensive Hacking 50 Defensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ A-27 Freighter | -1/Command | Z-intel Y-72 Warden | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel Fabricated ------------ Hacking Suite | x1 | -7/Factory Nuclear Pulse Array | x2 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor Core Reset Matrix Dimensional Node Initializer Core Membrane Integrated Mediator Spacefold Activator LRC Boosters LRC Armor Core Regenerator Integrated Thermoelectric Network Integrity Redistributor Matter Drive Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FortressMasterMallet Manual? 0 Play Time 04:51:03 Cumulative 1046.0 hours Start 2022.02.13 @ 14:28:02 End 2022.02.13 @ 23:55:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 722 Rogue 718 Adventurer 4 Explorer 0 Win Type 2 Total 113 Types 86/9/8/4/2/0/0/2/2 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9fc4f8a-48f4-4d4f-b8c6-d72f92ea270c