Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 21:10:54 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (224) 1120 Value Destroyed (8005) 8005 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3250) 3250 TOTAL SCORE: 19675 Bonus ------- High Alert Combat Kills 757 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1280 Friendly Fire -87 Cogmind --------- Core Integrity 940/1150 Matter 146/300 Energy 495/520 System Corruption 1% Temperature Warm (149) Movement Core (1400) Ox27 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Fission Core > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Graphene Brace Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Fusion Compressor Vortex Chain Reactor High-capacity Matter Pod (200) Experimental Optical Array Advanced Sensor Array Core Analyzer Weapon Cycler Improved Transmission Jammer Centrium Light Armor Plating Makeshift Hacking Suite Long-range Tractor Beam Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Improved Transmission Jammer Improved Medium Armor Plating Advanced Remote Shield Ghost Barrier > --- WEAPON ----------- Heavy Wave Gun Heavy Autocannon > --- INVENTORY -------- Improved Fusion Compressor Vortex Chain Reactor Armored Medium Treads High-capacity Matter Pod Experimental Optical Array Advanced Sensor Array Core Analyzer Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Centrium Light Armor Plating Graphene Brace Makeshift Hacking Suite Long-range Tractor Beam HERF Cannon Heavy Phase Cannon Hypervelocity Gauss Rifle Heavy Autocannon [Rating: 126] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Propulsion Armored Wheel Treads Armored Medium Treads Wheel Armored Wheel Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Autocannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . . 2 2 1 . . . . 1 . . . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 218 | 7 11 17 . . . 26 24 10 4 9 3 11 29 9 2 23 3 30 Power 10 | 1 1 1 . . . 1 1 . . . . . 2 . . 2 . 1 Engine 7 | 1 1 1 . . . 1 1 . . . . . 2 . . . . . Core 3 | . . . . . . . . . . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 31 | 2 2 7 . . . 3 5 1 2 2 . . 3 . . 3 . 1 Treads 24 | 2 2 7 . . . 3 4 . . 1 . . 2 . . 2 . 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . 1 1 2 1 . . 1 . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 99 | 2 3 . . . . 7 8 5 2 2 . 7 21 3 2 14 3 20 Device 65 | 1 . . . . . 3 2 3 2 2 . 3 14 3 2 11 3 16 Storage 4 | 1 2 . . . . . 1 . . . . . . . . . . . Processor 10 | . 1 . . . . 2 2 2 . . . . 2 . . 1 . . Hackware 3 | . . . . . . . . . . . . . 2 . . . . 1 Protection 17 | . . . . . . 2 3 . . . . 4 3 . . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 5 9 . . . 15 10 4 . 5 3 4 3 6 . 4 . 8 Energy Gun 12 | 1 1 . . . . . 8 . . . . . . . . . . 2 Energy Cannon 8 | . . 1 . . . 3 . . . . . . . . . 1 . 3 Ballistic Gun 38 | 1 4 7 . . . 7 . 4 . 3 3 2 2 3 . 1 . 1 Ballistic Cannon 7 | . . . . . . . 2 . . 1 . 1 . . . 1 . 2 Launcher 13 | . . 1 . . . 5 . . . 1 . 1 1 3 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 3 . . . 2 4 2 . . . . 2 . . 6 . 2 Parts Lost 21 | . . . . . . 2 1 . . 2 . . 2 . . 1 . 13 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . 1 . . . . . . . 3 Utility 11 | . . . . . . 1 1 . . 1 . . 2 . . . . 6 Weapon 6 | . . . . . . 1 . . . . . . . . . 1 . 4 Highest Loss Streak 10 | . . . . . . 1 1 . . 1 . . 1 . . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 100 100 99 99 98 100 100 85 99 97 88 88 90 82 88 Engine 8 | . 14 11 11 11 11 9 7 6 6 6 6 6 11 11 11 7 . . Core 1 | . . . . . . . . . . . . . . . . 3 11 10 Treads 17 | . 28 33 33 33 33 27 21 13 13 13 13 13 11 5 5 10 11 9 Wheel 6 | . . . . . . . . 11 13 13 13 13 11 11 11 8 5 4 Device 14 | . 6 . . . . 7 15 19 20 20 20 25 18 17 17 15 17 20 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 Processor 12 | . 7 11 11 11 11 9 15 13 13 13 13 7 11 11 11 13 17 15 Protection 4 | . . . . . . 9 7 6 6 6 6 5 6 5 5 5 5 5 Energy Gun 3 | . 11 . . . . . 16 9 . . . . . . . . . 3 Energy Cannon 1 | . . . . . . 3 4 . . . . . . . . 2 . . Ballistic Gun 14 | . 16 32 33 33 33 22 1 9 20 18 5 19 16 16 17 9 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 14 29 37 37 37 37 50 70 74 79 76 72 73 102 100 98 149 135 148 Greatest Support 69 | 40 40 69 69 69 69 69 68 24 24 24 24 24 36 24 24 28 28 28 Greatest Overweight (x) 5 | 2 . . . . . . 5 5 3 3 2 3 4 4 4 5 4 5 Average Overweight (x) 2 | . . . . . . . . 2 3 2 2 2 3 3 4 4 4 4 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 15 15 20 20 20 20 18 19 20 20 20 20 20 20 Average Carried 17 | 4 13 14 15 15 15 14 16 19 19 18 18 18 19 19 20 19 20 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 15 15 20 20 20 18 18 19 20 20 20 20 20 13 Class Distribution -------------------- 36% | Gunner 21% | Tank 11% | Scavenger-Gunner 11% | Mutant 7% | Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Skirmisher | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 7775 | 309 499 433 60 34 20 1302 350 277 125 396 . 109 1089 268 102 570 186 1646 Remotely 968 | . . . . . . . . . . . . . . 33 . 221 . 714 Salvage Created 9680 | 157 892 929 . . 16 1784 1134 653 22 373 . 60 1335 149 52 417 73 1634 Parts 501 | 14 55 64 . . 3 110 44 31 2 16 . 9 65 7 2 13 9 57 Haulers Intercepted 14 | . 2 2 . . . 5 2 1 . . . . 1 . . . . 1 Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 2 14 . 7 . 5 2 . 9 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 156 | . 17 19 . . . 27 18 9 . 6 . 4 12 4 1 9 7 23 Guns 93 | . 17 19 . . . 16 12 8 . 3 . . 12 1 1 . . 4 Cannons 34 | . . . . . . 4 4 . . . . . . . . 4 6 16 AOE 23 | . . . . . . 6 . . . 3 . 4 . 3 . 5 . 2 Classes Destroyed 22 | 2 6 1 . . . 6 1 1 1 . . . . . . 2 1 1 Worker 5 | . 1 . . . 1 2 . . . . . . . . . . . 1 Builder 9 | . . . . . . 5 . . . . . . 1 . . . . 3 Tunneler 6 | 5 . . . . . . . . . . . . 1 . . . . . Hauler 14 | . 2 2 . . . 5 2 1 . . . . 1 . . . . 1 Recycler 15 | 1 2 1 . . . 2 2 . . . . . 3 . . . . 4 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . Operator 5 | . 3 . . . . . . . . . . . 2 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . Watcher 11 | . 1 1 . . . 4 1 2 . . . . 1 . . . . 1 Swarmer 34 | . 6 3 . . . 7 3 . . . . 4 . . . 1 5 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 62 | . 11 12 . . . 10 5 4 . 6 . . 2 4 . 3 . 5 Brawler 4 | . . . . . . . . 1 . . . . . . . 1 . 2 Duelist 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Sentry 22 | . . 4 . . . 5 6 1 . . . . 5 . . . . 1 Specialist 1 | . . . . . . 1 . . . . . . . . . . . . Hunter 10 | . . . . . . 2 2 1 . . . . . . . 1 . 4 Programmer 13 | . . . . . . . 2 1 . . . . 5 . 1 . . 4 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 2 6 6 . . 1 13 5 3 1 3 . 4 2 4 1 5 5 13 Combat Bots Only 9 | . 6 5 . . . 6 5 3 . 3 . 4 2 4 1 5 5 9 Max Kills in Single Turn 6 | 1 2 1 . . 1 3 1 1 1 1 . 4 1 2 1 2 1 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . 1 . 4 . 2 . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1058 | . 92 68 . . . 128 225 41 . 35 . 7 80 14 7 51 19 291 Missed 345 | . 25 21 . . . 44 81 16 . 10 . 2 21 5 3 13 4 100 Damage Taken 10376 | . 694 573 . . . 1140 1370 413 . 497 . 82 1247 80 62 782 228 3208 Core 1132 | . 218 56 . . . 219 164 39 . 66 . . 52 . . 79 29 210 Absorbed by Shields 846 | . . . . . . 163 . . . . . . 123 30 22 237 3 268 Regen/Repaired (Parts) 23 | . . . . . . . . . . . . . . . . 23 . . Core Remaining (%) 72 | 100 12 . . . 86 60 76 . . . . 87 . . . . 84 . Volleys Fired 617 | 13 98 57 . . 1 104 60 30 5 28 . 6 65 9 6 27 17 91 Largest 3 | 2 2 3 . . 3 3 3 3 3 3 . 3 3 3 3 3 1 3 Hottest 184 | 60 70 69 . . 69 159 184 142 71 81 . 68 68 72 65 115 90 184 Shots Fired 1443 | 26 191 169 . . 3 293 173 83 15 52 . 8 191 19 18 44 17 141 Gun 1192 | 26 191 169 . . 3 243 119 83 15 38 . 3 189 15 18 24 . 56 Cannon 226 | . . . . . . 41 54 . . 10 . 4 . . . 15 17 85 Launcher 25 | . . . . . . 9 . . . 4 . 1 2 4 . 5 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1052 | 13 123 169 . . 3 243 28 40 15 48 . 7 189 15 18 34 17 90 Thermal 363 | 13 68 . . . . 41 145 43 . . . . . . . 5 . 48 Explosive 25 | . . . . . . 9 . . . 4 . 1 2 4 . 5 . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 30 | 7 10 17 . . 6 28 16 30 11 19 . 20 20 9 9 14 2 18 Robot Miss Streak 5 | 2 5 3 . . . 4 2 2 2 1 . 2 2 2 2 2 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 1 . . . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 907 | 19 114 112 . . 1 177 113 66 11 32 . 1 131 6 15 22 6 81 Core Hits 414 | 7 46 48 . . 1 82 42 28 2 16 . 4 51 10 3 27 5 42 Critical Kills 8 | . . 1 . . . 3 . . . . . . 1 . . . . 3 Critical Parts Destroyed 7 | 1 . 2 . . . . . . . . . . . . . 3 . 1 Critical Strikes 41 | 1 . 3 . . . 3 5 5 . . . . 1 . . 6 . 17 Burn 10 | . . . . . . . 5 5 . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . Destroy 14 | 1 . 3 . . . 2 . . . . . . 1 . . 3 . 4 Blast 15 | . . . . . . . . . . . . . . . . 3 . 12 Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22553 | 215 1232 1171 . . 12 3802 2384 1391 222 889 . 256 3246 585 325 1767 522 4534 Guns 13093 | 215 1232 1171 . . 12 2235 1640 1391 222 604 . 18 3188 110 325 236 . 494 Cannons 5820 | . . . . . . 551 744 . . . . . . . . 538 522 3465 Explosions 3640 | . . . . . . 1016 . . . 285 . 238 58 475 . 993 . 575 Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 14447 | 115 776 1171 . . 12 2235 377 744 222 604 . 18 3188 110 325 774 522 3254 Thermal 4963 | 100 456 . . . . 572 2007 647 . . . . . . . . . 1181 Explosive 3044 | . . . . . . 995 . . . 285 . 238 58 475 . 993 . . Electromagnetic 99 | . . . . . . . . . . . . . . . . . . 99 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . 4 4 4 4 . . 4 4 4 4 4 3 . 1 1 . 1 Average Corruption 2 | . . 4 4 4 4 . . 4 4 4 4 3 1 . 1 1 . 1 Corruption Purged 7 | . . . . . . . . . . . . 4 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 94 | . . 19 2 5 6 . . 11 20 17 . 1 11 . 1 . . 1 Message Errors 24 | . . 5 1 2 . . . 2 5 4 . . 3 . 1 . . 1 Matter Fused 19 | . . 2 . 1 1 . . 3 5 3 . . 4 . . . . . Heat Flow Errors 9 | . . 2 . . 2 . . 1 3 . . . 1 . . . . . Energy Discharges 18 | . . 4 1 1 1 . . 4 3 2 . 1 1 . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . 1 . 1 1 . . 1 1 6 . . . . . . . . Data Loss (major) 3 | . . 2 . . 1 . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . 1 . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . Weapon Failures 6 | . . 2 . . . . . . 1 2 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 527 | . . . . . . 27 . . . . . . . . . 9 45 446 Projectiles 321 | . . . . . . . . . . . . . . . . 9 45 267 Explosions 206 | . . . . . . 27 . . . . . . . . . . . 179 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . . . . . . . 3 1 16 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . 2 1 14 Secondary 3 | . . . . . . . . . . . . . . . . 1 . 2 Self-Inflicted Damage 193 | . . . . . . 7 . . . 19 . . 31 . . . . 136 Shots 5 | . . . . . . 1 . . . 1 . . 1 . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 150 106 . . 240 327 103 77 244 19 . . 264 76 163 340 90 374 Average Temperature 68 | . 52 22 . . 104 60 29 30 108 19 . . 79 37 74 129 34 106 Received Heat Transfer 1959 | . 264 243 . . . 295 375 93 . 247 . . 129 18 . 49 45 201 Effects 2 | . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 2 1 . . . . . . . . . . Combat Hostiles 4 | . . . . . . 1 2 1 . . . . . . . . . . Parts Melted 20 | . 1 . . . . 2 11 4 . . . . . . . 1 . 1 Heat Transferred 9111 | 225 1097 . . . . 1049 3959 1591 . . . . . . . . . 1190 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 952 | 30 261 533 82 . 5 757 543 375 . . . . 199 . . . . 952 Initial 669 | . 19 65 82 . . 1 344 198 . . . . . . . . . 669 Average 257 | 14 108 228 82 . . 382 348 277 . . . . 99 . . . . 628 Maximum Alert Level 3 | . 1 2 . . . 3 2 1 . . . . . . . . . 3 Low Security (%) 48 | 100 91 47 100 . 100 24 . 18 . . . . 100 . . . . . Level 1 33 | . 8 45 . . . 33 86 81 . . . . . . . . . 1 Level 2 14 | . . 6 . . . 27 13 . . . . . . . . . . 85 Level 3 2 | . . . . . . 13 . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 5 2 . . . 6 11 6 . . . . 7 . . . . 3 Investigation 14 | . 2 1 . . . 2 4 2 . . . . 3 . . . . . Extermination 6 | . . . . . . . 2 . . . . . 3 . . . . 1 Reinforcement 12 | . 3 1 . . . 3 2 1 . . . . 1 . . . . 1 Assault 2 | . . . . . . 1 . . . . . . . . . . . 1 Garrison 6 | . . . . . . . 3 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 10 | . 3 3 . . . 3 . . . . . . . . . . . 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . . . . . . 7 Times Spotted 252 | . 35 29 . . . 41 20 12 . 6 . 5 18 5 1 32 9 39 Peak Tracking Total 13 | . 7 5 . . . 4 4 3 . 3 . 5 2 4 1 13 5 10 Tactical Retreats 19 | . 5 2 . . . 1 . 1 . . . 1 1 1 . 3 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 3 | . 1 . . . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . 1 . . . . . . . . . 13 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 20 | . . . . . . 6 3 . . . . . 3 . . . . 8 Max in Single Turn 3 | . . . . . . 3 1 . . . . . 1 . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 45 | . 5 5 . 1 . 5 10 2 1 . 3 . 8 . . 1 . 4 Terminals 28 | . 4 4 . . . 4 7 . 1 . . . 6 . . . . 2 Fabricators 6 | . . . . . . . 1 2 . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Total Hacks 131 | . 11 11 . 4 . 16 24 6 1 . 23 . 14 . . 1 . 20 Successful 72 | . 6 5 . 4 . 6 10 4 1 . 23 . 4 . . 1 . 8 Failed 59 | . 5 6 . . . 10 14 2 . . . . 10 . . . . 12 Catastrophic 15 | . 2 1 . . . 3 4 . . . . . 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 43 | . 8 7 . . . 7 6 . . . . . 11 . . 1 . 3 Terminals 70 | . 9 10 . . . 12 17 . 1 . . . 12 . . . . 9 Fabricators 16 | . . . . . . . 2 6 . . . . 2 . . . . 6 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . . 4 . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 3 . . . . . . . . . . 5 Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 46 | . 2 4 . 4 . 3 5 . 1 . 23 . 2 . . 1 . 1 Record 11 | . . . . 4 . . . . 1 . 6 . . . . . . . Part Schematic 13 | . 1 1 . . . . 1 . . . 10 . . . . . . . Robot Schematic 5 | . . 1 . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . 2 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 8 | . . . . . . . 2 4 . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . . 1 2 . . . . . . . . . 1 Build 3 | . . . . . . . 1 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 2 . . . . . . . . . . 3 Insert Component 4 | . . . . . . . 1 . . . . . . . . . . 3 Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 1 . . . 2 1 . . . . . 2 . . . . 2 Terminals 7 | . 2 . . . . 1 1 . . . . . 2 . . . . 1 Track 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 3 | . 1 . . . . . . . . . . . 2 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . . . . Tunnel 3 | . 1 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Detections 34 | . 4 4 . . . 4 10 2 . . . . 7 . . . . 3 Full Trace Events 9 | . . . . . . . 4 2 . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . 1 . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 1 . . . . 2 . . . 10 . . . . . . . Parts Built 5 | . . . . . . . 1 4 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 144 | . . . . . . . 51 93 . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . 1 8 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 8 . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 2 . 1 . 2 . . 2 . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 15924 | 247 1474 1097 98 255 200 1166 2122 626 762 597 124 710 2049 819 396 1490 732 960 Spaces Moved 8319 | 127 718 538 62 160 124 474 1062 344 398 389 99 380 1155 524 199 842 348 376 Core 11 | 11 . . . . . . . . . . . . . . . . . . Treads 3117 | 116 718 538 62 160 124 474 923 . . . . . . . . . . 2 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 5191 | . . . . . . . 139 344 398 389 99 380 1155 524 199 842 348 374 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 155 120 135 120 120 120 120 135 150 145 160 160 Average Speed 152 | 152 160 160 160 160 160 159 168 134 135 130 120 132 142 149 150 154 160 174 Slowest Speed 490 | 160 160 160 160 160 160 160 238 165 135 135 120 135 150 150 150 175 160 490 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 8 89 46 17 49 45 47 27 10 64 51 68 53 38 57 46 92 60 14 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 5 | . 1 1 . 1 . 1 . . . . 1 . . . . . . . Known Exits Taken 8 | . . 1 . . . . 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 14 | . . . 1 . 1 . . . 4 2 . 4 . 1 . . 1 . Spaces Dug 44 | . . . . . . 14 1 . . 3 . 1 9 . . 4 2 10 Terrain Destroyed 226 | . . . . . . 61 1 . . 35 . 19 38 7 . 4 10 51 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 73 | . . . . . . . . . . 7 . 2 17 1 . 4 10 32 AOE 152 | . . . . . . 61 . . . 28 . 17 21 6 . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 10617 | 152 875 680 61 161 124 682 1276 459 612 446 104 579 1493 545 290 1006 505 567 Wait 1193 | . 9 26 . . . 54 87 51 202 19 . 174 202 2 84 84 138 61 Move 8301 | 126 717 537 61 159 123 473 1061 343 397 388 98 379 1154 523 198 841 347 376 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 112 | 6 19 17 . 1 . 12 18 9 1 . . 2 15 1 . 8 . 3 Fast Attach 78 | 7 2 5 . . . 4 11 7 2 1 3 5 12 . . 13 . 6 Attach 44 | . . 5 . . . 9 6 3 1 2 . 2 4 . . 3 . 9 Detach 5 | . . . . . . 1 . 2 . . . 1 . . . . . 1 Swap 96 | . 9 7 . . . 13 7 . 1 6 . 4 13 9 2 7 3 15 Drop 171 | . 21 26 . 1 . 12 26 14 3 2 3 6 28 1 . 23 . 5 Fire 617 | 13 98 57 . . 1 104 60 30 5 28 . 6 65 9 6 27 17 91 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 14) 330 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Discovered new exit (range 6) 896 | -10/Materials | Discovered new exit (range 16) 1086 | -10/Materials | Core integrity fell below 50% 1618 | -10/Materials | Core integrity fell below 20% 1722 | -10/Materials | Entered another Materials area 1722 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2012 | -9/Materials | Build established: Gunner 2318 | -9/Materials | Identified exit to Mines 2397 | -9/Materials | Discovered new exit (range 14) 2819 | -9/Materials | Entered Mines 2867 | -9/Mines | Discovered new exit (range 8) 2911 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2911 | -9/Mines | Discovered new exit (range 5) 2917 | -9/Mines | Entered Exiles 2956 | -9/Exiles | Met 8R-AWN 2980 | -9/Exiles | Met EX-HEX 3057 | -9/Exiles | Learned location of Zion (-7) 3148 | -9/Exiles | Discovered new exit (range 14) 3172 | -9/Exiles | Entered Mines 3363 | -8/Mines | Discovered new exit (range 3) 3372 | -8/Mines | Entered Materials 3372 | -8/Materials | Evolved 2 slots: Utility x2 3663 | -8/Materials | Build established: Tank 4172 | -8/Materials | First assault squad dispatched 4462 | -8/Materials | Build established: Gunner 4523 | -8/Materials | Discovered new exit (range 11) 4538 | -8/Materials | Entered Factory 4538 | -7/Factory | Evolved 2 slots: Utility x2 4831 | -7/Factory | Build established: Scavenger-Gunner 5391 | -7/Factory | Build established: Gunner 5495 | -7/Factory | Fabricated Hcp. Storage Unit? 6122 | -7/Factory | Build established: Tank 6361 | -7/Factory | Identified exit to Factory 6474 | -7/Factory | Build established: Scavenger-Tank 6660 | -7/Factory | Entered another Factory area 6660 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6750 | -6/Factory | Fabricated Arm. Wheel (x2) 6762 | -6/Factory | Garrison activated, responded to threat 6948 | -6/Factory | Discovered new exit (range 10) 6958 | -6/Factory | Build established: Scavenger-Gunner 6985 | -6/Factory | Identified exit to Lower Caves 7100 | -6/Factory | Discovered new exit (range 11) 7201 | -6/Factory | Fabricated Arm. Wheel (x2) 7281 | -6/Factory | Build established: Skirmisher 7286 | -6/Factory | Entered Lower Caves 7978 | -6/Lower Caves | Discovered new exit (range 15) 8048 | -6/Lower Caves | Entered another Lower Caves area 8049 | -6/Lower Caves | Encountered a Warlord checkpoint 8074 | -6/Lower Caves | Learned location of 1 exit from Factory 8299 | -6/Lower Caves | Learned 12 Factory zone layouts 8316 | -6/Lower Caves | Spotted B-75 Beast 8516 | -6/Lower Caves | Build established: Gunner 8632 | -6/Lower Caves | Discovered new exit (range 11) 8645 | -6/Lower Caves | Entered Data Miner 8645 | -6/Data Miner | Discovered new exit (range 6) 8689 | -6/Data Miner | Met Data Miner 8720 | -6/Data Miner | Learned location of Section 7 (-2) 8720 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8732 | -6/Data Miner | Received God Mode back door access code from Data Miner 8769 | -6/Data Miner | Entered Proximity Caves 8809 | -5/Proximity Caves | Learned location of 1 exit from Factory 9420 | -5/Proximity Caves | Discovered new exit (range 3) 9479 | -5/Proximity Caves | Entered Factory 9479 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9480 | -5/Factory | Identified exit to Factory 10520 | -5/Factory | Spotted B-75 Beast 11009 | -5/Factory | Identified exit to Upper Caves 11528 | -5/Factory | Entered Upper Caves 11547 | -5/Upper Caves | Learned 4 Factory zone layouts 11739 | -5/Upper Caves | Learned Factory terminal intel 11779 | -5/Upper Caves | Build established: Tank 12040 | -5/Upper Caves | Spotted B-75 Beast 12258 | -5/Upper Caves | Discovered new exit (range 14) 12346 | -5/Upper Caves | Identified exit to Upper Caves 12347 | -5/Upper Caves | Entered another Upper Caves area 12694 | -5/Upper Caves | Discovered new exit (range 10) 12742 | -5/Upper Caves | Identified exit to Warlord 12743 | -5/Upper Caves | Entered Warlord 12797 | -5/Warlord | System corruption cleaned by Quarantine Array 13407 | -5/Warlord | Visited the Vortex Lab 13420 | -5/Warlord | Warlord's base attacked by MAIN.C 13518 | -5/Warlord | Met Warlord 13533 | -5/Warlord | Opened Warlord's prototype stash 13540 | -5/Warlord | Found Prototype Reactor 13546 | -5/Warlord | Found Prototype Device 13546 | -5/Warlord | Identified Exp. Cloaking Device 13556 | -5/Warlord | Found Prototype Hackware 13566 | -5/Warlord | Found Prototype Processor 13566 | -5/Warlord | Identified Exp. Target Analyzer 13763 | -5/Warlord | Spotted Executioner 13770 | -5/Warlord | Warlord forces counterattacked 13784 | -5/Warlord | Spotted B-86 Titan 13801 | -5/Warlord | Found Prototype Ballistic Cannon 13802 | -5/Warlord | Lost 4 allies 13818 | -5/Warlord | Found Prototype Ballistic Cannon 13818 | -5/Warlord | Identified Hvy. Autocannon (x2) 13843 | -5/Warlord | Spotted Executioner 13843 | -5/Warlord | Spotted Executioner 13845 | -5/Warlord | Spotted 9A-QOE(g) 13852 | -5/Warlord | Destroyed Executioner 13866 | -5/Warlord | Destroyed 9A-QOE(g) 13896 | -5/Warlord | Lost 11 allies 13935 | -5/Warlord | Spotted Striker 13936 | -5/Warlord | Spotted Executioner 13944 | -5/Warlord | Destroyed Striker 13964 | -5/Warlord | Lost 4 allies 14076 | -5/Warlord | Build established: Scavenger-Tank 14095 | -5/Warlord | Warlord base infiltrated, sounded retreat 14174 | -5/Warlord | Discovered new exit (range 9) 14227 | -5/Warlord | Spotted Striker 14231 | -5/Warlord | Identified exit to Proximity Caves 14233 | -5/Warlord | Entered Proximity Caves 14235 | -4/Proximity Caves | Spotter reported a threat 14236 | -4/Proximity Caves | Spotter reported a threat 14303 | -4/Proximity Caves | Spotter reported a threat 14356 | -4/Proximity Caves | Spotter reported a threat 14547 | -4/Proximity Caves | Build established: Scavenger-Mutant 14879 | -4/Proximity Caves | Learned 8 Research zone layouts 14965 | -4/Proximity Caves | Entered Factory 14965 | -4/Factory | Evolved 2 slots: Utility x2 14967 | -4/Factory | Loaded intel: 25 terminal locations 15081 | -4/Factory | Identified Ghost Barrier 15082 | -4/Factory | Identified exit to Upper Caves 15082 | -4/Factory | Identified exit to Armory 15215 | -4/Factory | Search patrols dispatched 15308 | -4/Factory | Spotted B-86 Titan 15394 | -4/Factory | Build established: Scavenger-Gunner 15505 | -4/Factory | Search patrols dispatched 15715 | -4/Factory | First assault squad dispatched 15814 | -4/Factory | Lost 3 parts (2u1w) 15833 | -4/Factory | Destroyed 9 combat bots 15925 | -4/Factory | Self-destructed Last Messages --------------- 15920_ Slug penetrates Wall. 15920_ Penetrated by Slug. 15920_ Slug penetrates Wall. 15920_ Penetrated by Slug. 15920_ Construction Platform disabled. 15920_ K-01 Serf collects debris. 15920_ Imp. Transmission Jammer destroyed. 15920_ Slug penetrates Wall. 15920_ Construction Platform disabled. 15920_ K-01 Serf collects debris. 15921_ Slug penetrates H-77 Assassin. 15921_ Penetrated by Slug. 15923_ L-61 Swordsman system terminally corrupted. 15923_ Microactuators fried. 15923_ K-01 Serf collects debris. 15923_ HERF Cannon destroyed. 15924_ Penetrated by Slug. 15924_ Slug penetrates R-10 Processor. 15924_ Penetrated by Slug. 15924_ H-77 Assassin suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ###????# #?# #???????????""" #??????????? | | ???????# #?# #??T????????""" #??????????? | | ???????# #?# #???A???????" #??????????? | | ???????# #?# #??????????? #??????????? | | ??######+### #???????????#+########??????????? | | ??#| # #????? ??? #???###########???? | | ??# "" # #??? #????# #???# #???? | | ??# Y" # #### #????# #???# #???? | | ??# ! "" # #????+ #???# #???? | | ??# + #????###???# #???? | | ??# """ # """ #????#?????# ##### | | ??# """ # "T" #????#?????# # | | ??# """ # !#????#?????# # | | ??# " #????#?????# # | | ####""" " "" "" #################+#### | | ] " "" % ??????????????????? | | ^ """ """ ??????????????????? | | " """ ???????????????????? | | ^ """ """ ? ???????????????????? | | ? ????????????????????? | | " "" ###+######???????????????? | | " "" # ???????????????? | | "" "" # """"""????""????????? | | ! """ """ h# " """?????""????????? | | " " ""hhg;R """"?????"T????????? | | !! ; h!@ """"""????""????????? | | ; Yg%Rk #?""????????? | | #####"############;; #### """"" #???????????? | | ????# ??????##???### "??# """"""??????????????? | | ????#*?????????????# ##?# k """""???????????????? | | ????#=?????????????" #??# """"????????????????? | | ????# ?????????????# #??# R ????????????????? | | ????# ?????????????# #??# ????????????????? | | ????# ????????????? #??####+#####???????????????? | | ????# ?????????????# #?????? #???????????????????? | | ????#??????????????? ??????? #???????????????????? | | ???????????????????? ??????? #???????????????????? | | ???????????????????? ???????? ???????????????????? | | ???????????????????? ??????"? ???????????????????? | | ???????????????????? ??????"T ???????????????????? | | ????????????????????!????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????""?""??????????????????? | | ??????????????????????????""T""??????????????????? | | ???????????????????????????"""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 120 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 13 Target Analysis 10 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Hacked Lgt. Particle Reactor | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedGravmagBlaster Manual? 0 Play Time 01:38:36 Cumulative 674.6 hours Start 2024.03.18 @ 19:36:02 End 2024.03.18 @ 21:10:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 82 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4fd0a5b-9bc6-4e4c-8f02-aa3f9f4bebf4