Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.21 @ 15:14:44 Player: Tengoo Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (207) 207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 672 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 58/100 System Corruption 5% Temperature Cool (0) Movement Flying (197) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Small Laser Grenade Launcher > --- INVENTORY (10) --- Heat Sink Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Heat Sink Light Assault Rifle Grenade Launcher Mining Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 5 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 3 5 Energy Gun 5 | 1 1 3 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 86 | . 87 86 Engine 13 | . 14 12 Leg 26 | . 28 24 Device 5 | . 3 8 Storage 13 | . 12 14 Energy Gun 7 | . . 20 Ballistic Gun 16 | . 23 3 Special Weapon 2 | . 3 2 Naked Turns . | . . . Heaviest Build 23 | 5 23 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 4 10 10 Average Capacity 9 | 4 9 10 Most Carried 5 | 3 5 5 Average Carried 3 | . 3 4 Final Capacity 10 | 4 10 10 Final Carried 4 | 2 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 369 | 266 34 69 Remotely . | . . . Salvage Created 291 | 57 207 27 Parts 25 | 7 14 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | 1 5 3 Guns 6 | 1 3 2 AOE 3 | . 2 1 Classes Destroyed 6 | 2 3 1 Worker 1 | 1 . . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 4 | . 2 2 Grunt 4 | 1 3 . Assembled 1 | . . 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | 1 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 802 | 18 184 600 Core 253 | . 17 236 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 54 | 3 31 20 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 78 | 6 47 25 Gun 62 | 6 38 18 Cannon . | . . . Launcher 3 | . 2 1 Special 13 | . 7 6 Kinetic 42 | 6 35 1 Thermal 33 | . 10 23 Explosive 3 | . 2 1 Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 5 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | 5 28 14 Core Hits 22 | 3 13 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 616 | 43 380 193 Guns 394 | 43 219 132 Cannons . | . . . Explosions 222 | . 161 61 Melee . | . . . Ramming . | . . . Kinetic 246 | 43 196 7 Thermal 148 | . 23 125 Explosive 222 | . 161 61 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 5 | . . 5 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Targeting Errors 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . . 32 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | 6 42 42 Average Temperature 14 | 6 14 15 Received Heat Transfer 80 | 12 48 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 325 | . 50 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 82 | 25 82 24 Average Influence 27 | 4 38 16 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | 1 10 6 Peak Tracking Total 8 | . 5 8 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 1 | . 1 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1244 | 135 687 422 Spaces Moved 733 | 115 391 227 Core 41 | 33 . 8 Treads . | . . . Legs 691 | 82 391 218 Wheels . | . . . Hover . | . . . Flight 1 | . . 1 Fastest Speed 50 | 50 120 150 Average Speed 142 | 99 146 156 Slowest Speed 360 | 120 150 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 41 | 7 50 67 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 12 | . 6 6 Terrain Destroyed 22 | . 16 6 Melee . | . . . Projectile 13 | . 7 6 AOE 9 | . 9 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 837 | 130 450 257 Wait 20 | . 20 . Move 730 | 114 390 226 Hop . | . . . Pick Up 14 | 7 4 3 Fast Attach . | . . . Attach 11 | 5 2 4 Detach . | . . . Swap 7 | 1 3 3 Drop . | . . . Fire 54 | 3 31 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 114 | -11/Scrapyard | Discovered new exit (range 8) 136 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Discovered new exit (range 12) 756 | -10/Materials | Discovered new exit (range 5) 823 | -10/Materials | Entered Mines 892 | -10/Mines | Learned location of Storage (-9) 1003 | -10/Mines | Discovered new exit (range 13) 1079 | -10/Mines | Crushed by falling debris 1090 | -10/Mines | Crushed by falling debris 1091 | -10/Mines | Core integrity fell below 50% 1213 | -10/Mines | Assembled infested the area 1230 | -10/Mines | Lost 4 parts (1p2n1w) 1244 | -10/Mines | Core integrity fell below 20% 1245 | -10/Mines | Destroyed self with Grenade Launcher Last Messages --------------- System corrupted: Substantial component data lost. System corrupted: Energy discharge (-47). System corrupted: Sml. Laser failed to cycle. S-10 Pest destroyed. Aluminum Leg destroyed. System corrupted: Sml. Laser targeting data glitched. Sml. Laser destroyed. Lgt. Ion Engine destroyed. S-10 Pest destroyed. Aluminum Leg destroyed. System corrupted: Component data lost. Flight Unit melted. S-10 Pest destroyed. ALERT: Infestation in the mines, dispatching Demolisher response squad. Acquired 11 matter. Acquired Flight Unit. Acquired 13 matter. Flying robots can pass through spaces occupied by others, even hostile robots. Acquired Flight Unit. as-93522 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????#####?????????????????? | | ???????????? #?????????# ##????????????????? | | ???????????? #??????## #????????????????? | | ??????????? #?????# #?????????????????? | | ??????????? #???? #??????????????????? | | ?????????? ???? #???????????????????? | | ?????????? #???# #???????????????????? | | ?????????# #??#[ ##??????????????????? | | ??????????# ??#@ ###????????????????? | | ??????????# #?#%a ##???????????????? | | ???????????????# ### * #???????????????? | | ???????????????# [ * #???????????????? | | ???????????????# ## ##???????????????? | | ???????????????## ##??##????????????????? | | ????????????????## ##?????????????????????? | | ?????????????????## ##??????????????????????? | | ??????????????????## a##??????????????????????? | | ???????????????????# ##?????????????????????? | | ???????????????##### ##???### ?????????????? | | ??????????????## ## #????????????? | | ??????????????# #????????????? | | ??????????????## ###???????????????? | | ???????????????## #?????????????????? | | ???????????????## #?????????????????? | | ??????????????## ## ##?????????????????? | | ????????????### ####?# #??????????????????? | | ???????????## ##????? #??????????????????? | | ???????????# ##???????#??????????????????? | | ???????????## ### ###???????????????????????????? | | ????????????###??# #########??#??????????????????? | | ?????????????????# ## #??????????????????? | | ?????????????????######## #??????????????????? | | ????????????????????????# ####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralLightpackDriver Manual? 0 Play Time 00:15:17 Cumulative 8.3 hours Start 2020.05.21 @ 14:51:19 End 2020.05.21 @ 15:14:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1caf9ce6-89f9-41cd-95b7-7345c5523d42