Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 04:34:59 Player: coopco Result: Destroyed by V3-11A with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (340) 340 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1035 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit V3-11A's Pendant > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Subdweller Power Source Wheel Compact Wheel Compact Wheel Heat Sink Medium Storage Unit Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Enhanced Flamer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Subdweller Power Source Wheel Compact Wheel Compact Wheel Compact Wheel Heat Sink Medium Storage Unit Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device V3-11A's Pendant Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 1 2 6 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 2 | 2 . . . Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 9 | 1 6 10 11 Power 1 | . 1 1 2 Propulsion 3 | 1 2 3 3 Utility 1 | . . 2 2 Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 94 100 94 Engine 14 | . 14 14 14 Treads 26 | . 28 28 22 Storage 26 | . 22 28 27 Energy Gun 1 | . . . 6 Ballistic Gun 25 | . 28 28 18 Peak Build Rating 9 | 6 7 8 9 Average Rating 7 | 4 6 7 7 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 13 33 33 31 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 13 | 4 9 13 13 Average Carried 9 | 2 6 10 11 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 4 9 13 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 450 | 206 88 84 72 Remotely . | . . . . Salvage Created 388 | . 111 126 151 Parts 34 | . 6 13 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 2 5 7 Guns 14 | . 2 5 7 Classes Destroyed 4 | . 2 1 1 Worker 1 | . 1 . . Swarmer 7 | . . 3 4 Grunt 4 | . 2 2 . Subdweller 3 | . . . 3 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 81 | . 6 25 50 Missed 20 | . 3 5 12 Hits 61 | . 3 20 38 Projectile 61 | . 3 20 38 AOE 4 | . . . 4 Critical Strikes 1 | . . 1 . Damage Taken 1016 | . 31 256 729 Core 258 | . 11 78 169 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 49 | . 6 16 27 Largest 2 | . 2 2 2 Hottest 100 | . 40 40 100 Shots Fired 94 | . 12 32 50 Gun 87 | . 12 32 43 Cannon . | . . . . Launcher . | . . . . Special 7 | . . . 7 Kinetic 77 | . 12 32 33 Thermal 17 | . . . 17 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 6 11 13 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 69 | . 7 25 37 Core Hits 24 | . 4 9 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 705 | . 86 257 362 Guns 659 | . 86 257 316 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 563 | . 86 257 220 Thermal 142 | . . . 142 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 12 18 . Average Temperature 10 | . 8 11 . Received Heat Transfer 156 | . 18 126 12 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 545 | . . . 545 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 62 | . 40 62 . Initial 3 | . . 3 . Average 8 | . 5 10 . Influence Increases 298 | . 53 120 125 Destroy 0b10 Robot/C 220 | . 40 100 80 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 20 | . . 20 . Successful Hack 8 | . 8 . . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 268 | . 45 114 109 Entered New Map 13 | . . 5 8 Time Decay 205 | . 45 109 51 Lost Part 50 | . . . 50 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 5 4 8 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 . 3 Successful 6 | . 3 . 3 Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Record 3 | . . . 3 Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 19 | . . . 19 Highest-Rated Ally 19 | . . . 19 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 65 | . . . 65 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1516 | 64 392 685 375 Spaces Moved 846 | 34 227 397 188 Core 2 | 2 . . . Treads 808 | 32 227 397 152 Legs . | . . . . Wheels 36 | . . . 36 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 115 Average Speed 157 | 153 160 160 151 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 43 75 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 934 | 43 245 418 228 Wait 12 | . 7 . 5 Move 843 | 33 226 396 188 Hop . | . . . . Pick Up 13 | 4 5 3 1 Fast Attach 9 | 6 1 1 1 Attach 5 | . . . 5 Detach . | . . . . Swap 1 | . . 1 . Drop 2 | . . 1 1 Fire 49 | . 6 16 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 397 | -10/Materials | Identified exit to Mines 457 | -10/Materials | Entered Mines 534 | -10/Mines | Found DCF Scrap (13 items) 709 | -10/Mines | Discovered new exit (range 9) 834 | -10/Mines | Learned location of Mines (-8) 1058 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1133 | -10/Mines | Discovered new exit (range 6) 1142 | -10/Mines | Entered Subcaves 1248 | -10/Subcaves | Core integrity fell below 50% 1287 | -10/Subcaves | Visited Clippyterm 1292 | -10/Subcaves | Learned location of Deep Caves (-6) 1436 | -10/Subcaves | Ambushed by Subdweller buried in earth 1440 | -10/Subcaves | Core integrity fell below 20% 1486 | -10/Subcaves | Visited triangular shrine 1494 | -10/Subcaves | Found Prototype Device 1494 | -10/Subcaves | Identified V3-11A's Pendant 1499 | -10/Subcaves | Befriended Subdweller 1505 | -10/Subcaves | Lost 5 parts (1p2n2w) 1517 | -10/Subcaves | Destroyed by V3-11A with Subdweller Machine Gun Last Messages --------------- 01474_ Lgt. Ion Engine destroyed. 01485_ Acquired 11 matter. 01486_ The triangle emblem flashes and the door slides away. 01487_ V3-11A: "So the triangle door let you in, too. What does the pendant tell you?" 01488_ V3-11A: "It told me to wait here, so here I have waited for quite some time." 01493_ Dropped Sml. Storage Unit. 01494_ Acquired Prototype Device. 01494_ Identified V3-11A's Pendant. [Achievement: SUBSUB] 01499_ V3-11A: "The pendant says I should follow you." 01501_ Acquired 1 matter. 01504_ V3-11A: "The pendant has taught me much." 01505_ V3-11A: "About the stars. About the molecules. About life." 01507_ Subatomizers dissect the Disposable Heat Sink. Map ----- +----------------------------------------------------+ | ????????????????#?# "##### #### | | ???????????????# # " # # ## | | ??????????????? 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R#????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- SUBSUB Challenges ------------ None Game ------ Seed DirectedPointyGenerator Manual? 0 Play Time 00:12:50 Cumulative 31.5 hours Start 2026.04.30 @ 04:25:21 End 2026.04.30 @ 04:34:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fc7b484-84b2-4ed5-9fea-45953079d70f