Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.07 @ 12:21:09 Player: cavemonk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (225) 1125 Value Destroyed (8020) 8020 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1775) 1775 TOTAL SCORE: 15760 Bonus ------- High Alert Combat Kills 1968 Follower Combat Kills 184 Aligned with FarCom 300 Friendly Fire -677 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (1600) Ox31 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Improved Deuterium Engine Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Micro Fission Core Improved Airjet Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Advanced Heat Sink Advanced Heat Sink Coolant Injector Energy Well (500) Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Cloak of Protection Improved Field Recycling Unit (96) Enhanced Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Transmission Jammer EM Shield Improved Remote Force Field Improved Hacking Suite > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Micro Fission Core Improved Airjet Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Advanced Heat Sink Advanced Heat Sink Coolant Injector Energy Well Energy Well Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Cloak of Protection Improved Field Recycling Unit Heavy Laser Enhanced Autogun Gauss Rifle Flak Gun [Rating: 87] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Potential Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 9 | . . . . . 3 2 2 2 Weapon . | . . . . . . . . . Parts Attached 306 | 7 17 6 8 2 59 48 103 56 Power 40 | 1 2 1 . . 9 5 14 8 Engine 30 | 1 2 1 . . 7 3 12 4 Core 7 | . . . . . 2 2 1 2 Reactor 3 | . . . . . . . 1 2 Propulsion 45 | 2 7 1 4 . 3 7 15 6 Treads 28 | 1 4 1 2 . 3 5 10 2 Leg 5 | . . . 2 . . . . 3 Wheel 8 | 1 3 . . . . . 4 . Hover 3 | . . . . . . 1 1 1 Flight 1 | . . . . . . 1 . . Utility 102 | 2 5 2 4 . 11 18 40 20 Device 58 | 1 . 1 1 . 2 9 29 15 Storage 12 | 1 2 . 2 . 4 1 2 . Processor 7 | . . . . . 1 1 3 2 Hackware 2 | . . . . . . 1 1 . Protection 23 | . 3 1 1 . 4 6 5 3 Artifact . | . . . . . . . . . Weapon 119 | 2 3 2 . 2 36 18 34 22 Energy Gun 33 | 2 3 2 . 2 20 . . 4 Energy Cannon 8 | . . . . . 1 . 5 2 Ballistic Gun 48 | . . . . . 4 14 21 9 Ballistic Cannon 4 | . . . . . . . . 4 Launcher 24 | . . . . . 9 4 8 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 4 3 3 1 Parts Lost 55 | . 2 . . 1 1 1 17 33 Power 15 | . 1 . . . . . 5 9 Propulsion 11 | . . . . . 1 1 4 5 Utility 19 | . . . . . . . 6 13 Weapon 10 | . 1 . . 1 . . 2 6 Highest Loss Streak 10 | . 2 . . 1 1 1 4 10 Average Slot Usage (%) 96 | . 98 100 99 100 99 99 94 84 Engine 11 | . 13 14 14 14 15 11 9 3 Core 2 | . . . . . 2 3 3 2 Treads 14 | . 16 24 17 28 17 14 8 2 Wheel 1 | . 11 3 . . . . 1 . Device 6 | . 4 . . . 5 4 8 14 Storage 22 | . 14 14 19 28 24 23 21 21 Processor 11 | . . . . . 8 15 20 11 Hackware 1 | . . . . . . 6 . 4 Protection 5 | . 9 14 8 . 6 3 4 2 Energy Gun 9 | . 27 28 28 28 12 . . . Ballistic Gun 6 | . . . . . 4 14 9 7 Naked Turns . | . . . . . . . . . Heaviest Build 189 | 14 44 45 73 79 135 136 170 189 Greatest Support 75 | 20 40 40 60 40 44 44 70 75 Greatest Overweight (x) 57 | 1 4 4 14 1 4 5 40 57 Average Overweight (x) 2 | . 1 2 . 1 2 2 3 4 Largest Inventory Capacity 36 | 6 12 12 20 20 34 34 36 36 Average Capacity 25 | 5 8 12 15 20 24 28 30 34 Most Carried 34 | 4 12 12 19 19 34 33 30 32 Average Carried 23 | 1 7 11 13 18 24 27 27 26 Final Capacity 36 | 6 12 12 20 20 34 28 36 28 Final Carried 34 | 4 12 11 19 19 34 28 28 24 Class Distribution -------------------- 83% | Hauler-Mutant 13% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 6810 | 270 176 365 130 174 1044 906 2377 1368 Remotely 1525 | . . . . . . . 1010 515 Salvage Created 10647 | 165 295 339 . 123 2065 1550 4408 1702 Parts 464 | 11 19 14 . 4 101 78 165 72 Haulers Intercepted 6 | . . . . . 4 1 1 . Recyclers Shooed 12 | . 1 . . . 1 . 9 1 Parts Field Recycled 35 | . . . . . . 2 8 25 Retrieved Matter 381 | . . . . . . 52 129 200 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 145 | . 7 . . . 29 19 60 30 Guns 94 | . 7 . . . 20 19 27 21 Cannons 8 | . . . . . . . 6 2 AOE 39 | . . . . . 9 . 23 7 Classes Destroyed 19 | 2 4 1 . . 5 2 4 1 Worker 15 | . 1 1 . . 4 3 5 1 Builder 11 | . 1 . . . 3 1 4 2 Tunneler 3 | 3 . . . . . . . . Hauler 6 | . . . . . 4 1 1 . Recycler 29 | 1 . 2 . 1 6 6 11 2 Mechanic 1 | . . . . . . . 1 . Operator 4 | . . . . . 2 1 1 . Watcher 7 | . . . . . 5 . 1 1 Swarmer 22 | . 3 . . . 7 4 4 4 Saboteur 1 | . . . . . . . 1 . Grunt 73 | . 4 . . 1 13 6 35 14 Brawler 6 | . . . . . 2 1 2 1 Duelist 5 | . . . . . . . 3 2 Protector 2 | . . . . . . . . 2 Sentry 16 | . . . . . 7 3 4 2 Demolisher 1 | . . . . . . 1 . . Hunter 4 | . . . . . . . 4 . Programmer 16 | . . . . . . 4 7 5 Zionite 1 | . . 1 . . . . . . Thug 2 | . . 2 . . . . . . Best Kill Streak 10 | 4 6 1 . 1 4 6 10 8 Combat Bots Only 8 | . 3 . . . 4 4 6 8 Max Kills in Single Turn 4 | 1 1 1 . 2 4 3 3 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 4 . 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 12821 | . 455 . . 62 747 1120 4927 5510 Core 2017 | . 49 . . 6 72 240 643 1007 Absorbed by Shields 823 | . . . . . . . 245 578 Core Remaining (%) 70 | 100 . . . 78 86 65 24 . Volleys Fired 536 | 10 30 18 . 4 113 55 202 104 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 165 | 90 80 80 . 80 150 56 138 165 Shots Fired 1010 | 20 60 36 . 8 202 107 377 200 Gun 858 | 20 60 36 . 8 186 104 303 141 Cannon 104 | . . . . . . . 51 53 Launcher 48 | . . . . . 16 3 23 6 Special . | . . . . . . . . . Kinetic 601 | . . . . . 24 104 303 170 Thermal 196 | 10 . . . . 162 . . 24 Explosive 48 | . . . . . 16 3 23 6 Electromagnetic 165 | 10 60 36 . 8 . . 51 . Robot Hit Streak 32 | 3 5 9 . 4 20 12 32 15 Robot Miss Streak 7 | 1 6 3 . 2 2 7 5 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 7 | . 2 . . . 2 1 . 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 Shots Hit Robots 737 | 13 29 27 . 6 141 57 321 143 Core Hits 608 | 5 12 11 . 4 96 125 274 81 Critical Hits 23 | . . . . . 1 . 2 20 Critical Kills 8 | . . . . . 1 . 1 6 Critical Parts Destroyed 13 | . . . . . . . . 13 Melee Attacks 11 | . . . . . 11 . . . Impact . | . . . . . . . . . Slashing 11 | . . . . . 11 . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 23995 | 154 370 348 . 160 4365 2085 11994 4519 Guns 14191 | 154 370 348 . 77 2909 2084 5637 2612 Cannons 1931 | . . . . . . . 1273 658 Explosions 7389 | . . . . 83 1018 1 5038 1249 Melee 434 | . . . . . 434 . . . Ramming 50 | . . . . . 4 . 46 . Kinetic 11137 | . . . . . 578 2084 5637 2838 Thermal 3566 | 60 . . . 83 2331 . 660 432 Explosive 6646 | . . . . . 1018 1 4378 1249 Electromagnetic 2162 | 94 370 348 . 77 . . 1273 . Impact . | . . . . . . . . . Slashing 434 | . . . . . 434 . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 2 3 1 4 Average Corruption 1 | . . . . . 2 2 1 3 Corruption Purged . | . . . . . . . . . Effects 100 | . . . . . 41 29 6 24 Message Errors 26 | . . . . . 11 8 2 5 Matter Fused 7 | . . . . . . 5 . 2 Heat Flow Errors 16 | . . . . . 9 4 . 3 Energy Discharges 19 | . . . . . 9 7 1 2 Data Loss (minor) 20 | . . . . . 10 2 2 6 Targeting Errors 10 | . . . . . 1 3 1 5 Weapon Failures 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 631 | . . . . 23 216 . 354 38 Projectiles 26 | . . . . . . . 26 . Explosions 468 | . . . . 23 79 . 328 38 Melee 137 | . . . . . 137 . . . Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 661 | . . . . 37 . . 518 106 Shots 14 | . . . . 1 . . 10 3 Rammed 6 | . . . . . 1 . 5 . Targets Rammed 6 | . . . . . 1 . 5 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 386 | 150 242 135 . 30 386 242 346 246 Average Temperature 82 | 77 103 48 . 14 102 44 71 79 Received Heat Transfer 3278 | . 153 . . . 351 186 1119 1469 Effects 14 | . . . . . 4 . 10 . Shutdowns 4 | . . . . . 1 . 3 . Energy Bleed 2 | . . . . . 1 . 1 . Interference 7 | . . . . . 2 . 5 . Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . 2 . . . . 4 . Combat Hostiles 4 | . . . . . . . 4 . Parts Fried 15 | . 1 4 . 1 . . 9 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | 1 . . . . 10 . . 2 Heat Transferred 6307 | 185 . . . 150 4736 . 450 786 Parts Sabotaged 6 | . . . . . . . 2 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 1692 | 20 204 15 . 139 472 395 1692 1079 Initial 823 | . 13 . . . . 152 142 823 Average 390 | 11 69 3 . 26 203 195 703 952 Maximum Alert Level 5 | . 1 . . . 2 1 5 3 Low Security (%) 45 | 100 98 100 . 100 51 48 24 . Level 1 23 | . 1 . . . 41 51 5 . Level 2 8 | . . . . . 6 . 22 . Level 3 14 | . . . . . . . 14 100 Level 4 8 | . . . . . . . 30 . Level 5 . | . . . . . . . 1 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 48 | . 1 . . . 3 9 29 6 Investigation 5 | . . . . . 1 1 3 . Extermination 14 | . . . . . . 5 7 2 Reinforcement 10 | . 1 . . . 1 2 6 . Assault 11 | . . . . . . . 7 4 Garrison 8 | . . . . . 1 1 6 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 16 | . 1 . . . 5 3 6 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 249 | . 19 . . 3 59 30 90 48 Peak Tracking Total 9 | . 5 . . 3 6 5 7 9 Tactical Retreats 24 | . . . . . 12 3 6 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 45 | . . . . . 11 . 29 5 Max in Single Turn 8 | . . . . . 2 . 8 2 Garrison Access 3 | . . . . . . 2 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 47 | . 9 1 1 . 8 13 15 . Terminals 24 | . 7 . . . 5 7 5 . Fabricators 4 | . . . . . . 1 3 . Repair Stations 6 | . 1 . . . 1 1 3 . Recycling Units 5 | . 1 . . . 1 2 1 . Scanalyzers 4 | . . . . . 1 . 3 . Garrison Access 2 | . . . . . . 2 . . Total Hacks 127 | . 23 1 1 . 33 36 33 . Successful 68 | . 15 1 1 . 18 20 13 . Failed 59 | . 8 . . . 15 16 20 . Catastrophic 5 | . 1 . . . . 1 3 . Database Lockouts . | . . . . . . . . . Manual 54 | . 16 . 1 . 15 13 9 . Terminals 68 | . 20 . . . 17 18 13 . Fabricators 7 | . . . . . . 2 5 . Repair Stations 19 | . 2 . . . 5 6 6 . Recycling Units 10 | . 1 . . . 3 5 1 . Scanalyzers 16 | . . . . . 8 . 8 . Garrison Access 5 | . . . . . . 5 . . Terminal Hacks 24 | . 7 1 1 . 6 6 3 . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 6 | . . . . . 3 2 1 . Locate Traps 4 | . 1 . . . . 2 1 . Recall Extermination 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . 3 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . 1 . . Repair Station Hacks 15 | . 2 . . . 3 6 4 . Scan Component 8 | . 1 . . . 2 3 2 . Repair 7 | . 1 . . . 1 3 2 . Recycling Unit Hacks 3 | . 1 . . . . 1 1 . Retrieve Components 3 | . 1 . . . . 1 1 . Scanalyzer 10 | . . . . . 7 . 3 . Insert Component 5 | . . . . . 4 . 1 . Analyze 5 | . . . . . 3 . 2 . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 13 | . 5 . . . 2 5 1 . Terminals 10 | . 5 . . . 1 3 1 . Track 3 | . 2 . . . . . 1 . Assimilate 1 | . 1 . . . . . . . Botnet 5 | . 1 . . . 1 3 . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . Mask 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Jam 1 | . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 40 | . 8 . . . 8 12 12 . Full Trace Events 3 | . . . . . 1 . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . 3 . . Matter 219 | . . . . . . 219 . . Time 38 | . . . . . . 38 . . Total Robot Build Rating 9 | . . . . . . 9 . . Part Schematics Acquired 5 | . . . . . 3 1 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 1 . . . 1 3 1 . Time 313 | . 26 . . . 53 126 108 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 3 . . . . 3 3 . Parts Scanalyzed 4 | . . . . . 3 . 1 . Part Schematics Acquired 4 | . . . . . 3 . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 11 | . . 2 . 3 . 3 3 . Largest Group 3 | . . 2 . 3 . 3 3 . Highest-Rated Group 93 | . . 38 . 40 . 48 93 . Highest-Rated Ally 31 | . . 31 . 16 . 16 31 . Total Orders 1 | . . . . . . 1 . . EXPLORE 1 | . . . . . . 1 . . Ally Attacks 63 | . . . . 19 . 25 19 . Total Damage 746 | . . . . 170 . 267 309 . Kills 11 | . . . . 6 . 3 2 . Allies Corrupted 1 | . . 1 . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 20 | . . . . . . 20 . . Drone Recoveries 5 | . . . . . . 5 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 16434 | 113 821 694 886 721 4861 2508 4203 1627 Spaces Moved 6451 | 67 601 382 615 372 1458 1022 1536 398 Core 15 | 1 . . 1 . . . 1 12 Treads 4903 | 5 28 252 298 372 1458 1022 1197 271 Legs 431 | . . . 316 . . . . 115 Wheels 1102 | 61 573 130 . . . . 338 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 90 180 180 185 140 200 Average Speed 183 | 92 100 159 140 180 196 185 200 291 Slowest Speed 2900 | 160 160 180 750 180 240 245 2050 2900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 86 70 88 56 83 25 44 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 77 | . . . . . 38 15 24 . Terrain Destroyed 379 | . . . . 2 131 26 158 62 Melee 7 | . . . . . 7 . . . Projectile 14 | . . . . . . . 3 11 AOE 358 | . . . . 2 124 26 155 51 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 10075 | 94 754 435 638 416 3234 1530 2315 659 Wait 2449 | 7 82 12 1 36 1512 351 381 67 Move 6443 | 66 600 381 614 371 1457 1021 1535 398 Hop . | . . . . . . . . . Pick Up 140 | 4 15 6 6 2 34 18 33 22 Fast Attach 107 | 7 5 2 7 . 25 17 31 13 Attach 67 | . 4 1 . 1 6 7 24 24 Detach 22 | . . 1 3 . 5 . 9 4 Swap 132 | . 8 3 1 1 28 24 48 19 Drop 162 | . 10 11 6 1 42 37 47 8 Fire 536 | 10 30 18 . 4 113 55 202 104 Melee 11 | . . . . . 11 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . . . . . 1 . 5 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: [*Fac] / *Low) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 403 | -10/Materials | Discovered new exit (range 9) 514 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Repaired Lgt. Armor Plating 786 | -10/Materials | Discovered new exit (range 6) 857 | -10/Materials | Discovered new exit (range 6) 935 | -10/Materials | Entered Mines 944 | -10/Mines | Learned Materials machine intel 1019 | -10/Mines | Learned location of Storage (-9) 1096 | -10/Mines | Found the Drone Emporium 1142 | -10/Mines | Found Prototype Device 1362 | -10/Mines | Discovered new exit (range 9) 1367 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1536 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1556 | -10/Mines | Discovered new exit (range 5) 1593 | -10/Mines | Identified Sensor Drone Bay 1629 | -10/Mines | Entered Exiles 1658 | -10/Exiles | Discovered new exit (range 15) 1674 | -10/Exiles | Met 8R-AWN 1703 | -10/Exiles | Met EX-HEX 1757 | -10/Exiles | Met EX-BIN 1874 | -10/Exiles | Aligned with FarCom system 1876 | -10/Exiles | Given EX-Vault access code 1923 | -10/Exiles | Opened EX-Vault 1935 | -10/Exiles | Found Cloak of Protection 1946 | -10/Exiles | Found PSU Rigger 1956 | -10/Exiles | Found Potential Leg 1959 | -10/Exiles | Found Potential Leg 1984 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2010 | -10/Exiles | Met EX-DEC 2038 | -10/Exiles | Visited The Gauntlet 2465 | -10/Exiles | Build established: Hauler-Mutant 2495 | -10/Exiles | Discovered new exit (range 11) 2515 | -10/Exiles | Stole three prototypes: Potential Leg, Cloak of Protection, PSU Rigger 2515 | -10/Exiles | Entered Mines 2592 | -9/Mines | Discovered new exit (range 3) 2637 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2958 | -9/Mines | Discovered new exit (range 16) 2965 | -9/Mines | Found a hidden stash of uninstalled traps 3236 | -9/Mines | Entered Materials 3236 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3237 | -8/Materials | Loaded intel: 50 machine locations 4493 | -8/Materials | Discovered new exit (range 5) 6838 | -8/Materials | Discovered new exit (range 16) 7316 | -8/Materials | Repaired Broken Adv. Sensor Array? 7975 | -8/Materials | Garrison activated, responded to threat 8097 | -8/Materials | Entered Factory 8097 | -7/Factory | Evolved 2 slots: Utility x2 8099 | -7/Factory | FarCom data flow suspended 9618 | -7/Factory | Fabricated G-47 Trooper (x3) 9864 | -7/Factory | Garrison activated, responded to threat 10136 | -7/Factory | Repaired Flak Gun 10181 | -7/Factory | Repaired Flak Gun 10221 | -7/Factory | Repaired Adv. Treads 10546 | -7/Factory | Discovered new exit (range 4) 10551 | -7/Factory | Identified exit to Factory 10605 | -7/Factory | Entered another Factory area 10605 | -6/Factory | Evolved 2 slots: Utility x2 11909 | -6/Factory | Lost 4 parts (2p1n1u) 12705 | -6/Factory | First assault squad dispatched 12812 | -6/Factory | Garrison activated, responded to threat 13548 | -6/Factory | Core integrity fell below 50% 13675 | -6/Factory | Discovered new exit (range 9) 13689 | -6/Factory | Identified exit to Lower Caves 13756 | -6/Factory | Garrison activated, responded to threat 14420 | -6/Factory | Repaired Lrn. Tractor Beam 14627 | -6/Factory | Garrison activated, responded to threat 14696 | -6/Factory | Discovered new exit (range 15) 14700 | -6/Factory | Lost 3 parts (1n2w) 14808 | -6/Factory | Entered another Factory area 14808 | -5/Factory | Evolved 2 slots: Utility x2 14900 | -5/Factory | Lost 4 parts (2p1n1u) 15179 | -5/Factory | Found Hvy. Insulated Plating 15408 | -5/Factory | First assault squad dispatched 15809 | -5/Factory | Lost 4 parts (1p1n1u1w) 15818 | -5/Factory | Destroyed 8 combat bots 15904 | -5/Factory | Lost 4 parts (2p2u) 15957 | -5/Factory | Core integrity fell below 50% 15984 | -5/Factory | Lost 6 parts (1p1n2u2w) 16418 | -5/Factory | Core integrity fell below 20% 16435 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16398_ U-05 Engineer builds a Wall. 16400_ G-50 Soldier destroyed. 16401_ K-01 Serf collects debris. 16402_ U-05 Engineer builds a Wall. 16405_ K-01 Serf collects debris. 16406_ L-41 Fighter destroyed. 16407_ U-05 Engineer builds a Wall. 16409_ K-01 Serf collects debris. 16411_ U-05 Engineer builds a Wall. 16412_ K-01 Serf collects debris. 16414_ Imp. Transmission Jammer destroyed. 16416_ K-01 Serf collects debris. 16416_ U-05 Engineer lays Concrete. 16417_ U-05 Engineer builds a Wall. 16421_ K-01 Serf collects debris. 16422_ IIZRTN%3UAFESVG,M>PS8FZ5HWPA,D,BJI:5 16422_ U-05 Engineer lays Concrete. 16424_ U-05 Engineer builds a Wall. 16424_ K-01 Serf collects debris. 16432_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ??#?????????????????????????????? | | ?? ?????????????????????????????? | | ?? ??##########?????????????????? | | ?? ??"# #?????????????????? | | ?? ??!# ###???????????????? | | #######################?????????? | | [ # #?????????? | | # #?????????? | | # ####??????? | | ! ! ! # + #??????? | | = ##+##### #??????? | | % %== / #???# #??????? | | % ## #???# #??????? | | ## ##### #??????? | | = # ## ###????? | | ######+#+######## #????? | | ??####%% #????? | | ?? # ###### % #????? | | ?? # # ##?# ##+#;#####? | | """ # ###??####### * #? | | """" # ##???????# #!gk!u #? | | """" # #???????#### =**% #? | | """" # #???????# # %*g= #? | | # ##??????# # *@[ #? | | """" # #???????#### [ ! " #? | | """" # #???????# ##% " #? | | """" + #???????## * " #? | | """" # #??????? # # #? | | # #?????"" ############? | | #+#### #"" """ ### # ##??? | | #"" ?""" ??#######???? | | "S ?????????????? | | " " """?????????????? | | " " ""??????????????? | | " " "???????????????? | | " ?????????????????? | | ""###+####???????????? | | #???????????? | | #???????????? | | #???????????? | | #???????????? | | #???????????? | | ##+""""""""## #???????????? | | ## ######??????? | | ## #??????? | | == ## #??????? | | ## """ +??????? | | ## " #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 39 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 750 Resistance: KI 20 Resistance: EM 30 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeImpulseLaser Manual? 0 Play Time 02:45:15 Cumulative 181.1 hours Start 2021.02.05 @ 18:18:00 End 2021.02.07 @ 12:21:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b223370-bea9-4b12-9a18-bd2405e1dc64