Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 03:18:05 Player: WayneKnight Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (139) 695 Value Destroyed (4509) 4509 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2510) 2510 TOTAL SCORE: 16674 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 367 Entered Garrisons 800 Used RIF Installer 1000 Friendly Fire -14 Cogmind --------- Core Integrity 0/1600 Matter 201/300 Energy 25/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Biometal Heavy Treads Gamma Rifle Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Improved Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array > --- WEAPON ----------- Railgun Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Improved Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Nuclear Pulse Array Heavy Machine Gun [Rating: 100] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . 2 . . 2 2 2 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . . . . . . . 1 1 . 1 . . . Utility 11 | . . . 1 . 1 . . . 2 . . 1 . . 1 1 1 1 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 205 | . 6 7 6 32 30 32 10 . 4 . . 4 . 3 7 10 17 6 . . 31 Power 19 | . . . . 4 1 2 1 . 1 . . . . 1 1 1 2 1 . . 4 Engine 7 | . . . . 4 1 1 . . . . . . . . 1 . . . . . . Core 5 | . . . . . . 1 1 . 1 . . . . 1 . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 1 1 . . 4 Propulsion 95 | . 3 3 3 9 14 14 5 . . . . . . 2 2 5 8 4 . . 23 Treads 49 | . 3 1 1 8 14 12 1 . . . . . . . . . . . . . 9 Leg 4 | . . 2 2 . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hover 16 | . . . . . . . . . . . . . . . 1 5 4 1 . . 5 Flight 25 | . . . . 1 . 2 4 . . . . . . 1 1 . 4 3 . . 9 Utility 30 | . 3 . . 2 6 3 4 . 2 . . 1 . . 3 3 1 1 . . 1 Device 4 | . 1 . . . . . 1 . . . . . . . . 2 . . . . . Storage 9 | . 2 . . 2 1 . 1 . . . . . . . . 1 . 1 . . 1 Processor 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Hackware 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . Protection 12 | . . . . . 5 3 . . . . . . . . 3 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . . 4 3 17 9 13 . . 1 . . 3 . . 1 1 6 . . . 3 Energy Gun 15 | . . . 1 8 2 4 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | . . 3 2 3 6 7 . . . . . . . . . . 2 . . . 1 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . 1 4 . . . 2 Launcher 6 | . . 1 . 3 . 2 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 3 1 . . . . . . 2 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 1 . . . . . . . . . . . . . . . 1 Parts Lost 79 | . . 6 1 5 4 17 . . 1 . . . 8 2 . . 14 4 . 2 15 Power 12 | . . 1 1 . 1 1 . . . . . . 1 . . . 2 1 . . 4 Propulsion 39 | . . 3 . 1 2 7 . . 1 . . . 3 1 . . 7 3 . 2 9 Utility 12 | . . . . . 1 3 . . . . . . 4 1 . . 3 . . . . Weapon 16 | . . 2 . 4 . 6 . . . . . . . . . . 2 . . . 2 Highest Loss Streak 8 | . . 2 1 1 2 7 . . 1 . . . 8 2 . . 7 4 . 2 7 Average Slot Usage (%) 85 | . 98 95 84 97 99 98 98 100 88 84 84 77 74 17 25 51 44 21 12 10 30 Engine 7 | . 14 10 9 10 9 5 5 . . . . . . . 2 5 . . . . . Core 1 | . . . . . . 3 3 9 7 7 7 6 4 1 . . 1 . . . . Treads 23 | . 26 21 18 31 35 33 22 . . . . . . . . . . . . . 7 Leg 1 | . 1 5 13 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 13 15 4 4 3 . Flight 3 | . . . . . . . 12 36 25 23 23 20 18 4 3 4 5 6 4 3 3 Device 1 | . 10 . . . . . 2 9 7 7 7 6 5 . . 1 1 . . . . Storage 20 | . 15 28 22 32 27 27 20 9 7 7 7 6 5 . . . 1 2 . . 3 Processor 1 | . . . . . . . 2 9 13 15 15 13 13 10 5 5 4 4 4 4 4 Hackware 1 | . . . . . . . 2 9 15 15 15 17 18 . . . . . . . . Protection 4 | . . . . . 8 9 6 . . . . . . . 8 14 4 . . . . Energy Gun 4 | . . . 10 14 . 8 . . . . . . . . . . . . . . . Ballistic Gun 11 | . 28 27 11 6 16 9 18 18 5 . . . . . . . 1 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 11 39 39 39 62 70 70 63 18 21 18 18 18 18 7 17 43 58 17 . . 73 Greatest Support 252 | 20 40 40 40 69 86 80 80 18 24 18 18 18 18 8 20 45 96 31 10 10 252 Greatest Overweight (x) 17 | . . 3 3 17 . 1 1 . 1 . . . 3 2 . 1 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 16 16 16 22 26 22 22 8 8 8 8 8 8 4 4 10 10 4 4 4 10 Average Capacity 16 | 6 7 16 16 20 22 22 16 8 8 8 8 8 7 4 4 4 6 4 4 4 9 Most Carried 22 | 6 8 16 16 22 22 22 22 8 8 8 8 8 8 4 4 4 4 4 4 4 10 Average Carried 14 | 6 6 12 15 19 21 20 16 8 7 7 7 7 6 3 3 3 3 3 4 4 5 Final Capacity 22 | 6 16 16 16 22 22 22 8 8 8 8 8 8 4 4 4 10 4 4 4 4 4 Final Carried 22 | 6 8 14 16 22 22 20 8 8 8 8 8 7 4 3 4 3 4 4 4 4 4 Class Distribution -------------------- 41% | Hauler-Mutant 28% | Mutant 15% | Scavenger-Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Matter Collected 3664 | 191 194 336 77 394 804 605 106 . 163 . . . . . . 108 99 . . . 587 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5441 | . 301 480 205 1295 1435 956 106 . . . . . . . . . 99 . . . 564 Parts 343 | . 18 30 12 94 87 62 5 . . . . . . . . . 7 . . . 28 Haulers Intercepted 7 | . 1 . 2 3 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Combat Hostiles Destroyed 115 | . 5 15 1 27 31 25 2 . . . . . . . . . 3 . . . 6 Melee 4 | . . 1 . . 1 . . . . . . . . . . . 2 . . . . Guns 89 | . 5 14 1 18 28 20 2 . . . . . . . . . . . . . 1 Cannons 6 | . . . . . . . . . . . . . . . . . 1 . . . 5 AOE 15 | . . . . 8 2 5 . . . . . . . . . . . . . . . Classes Destroyed 16 | . 3 2 2 3 2 2 . . . . . . . . . . . . . . 2 Worker 7 | . 2 . . 3 2 . . . . . . . . . . . . . . . . Builder 5 | . . . . 3 1 . . . . . . . . . . . . . . . 1 Hauler 7 | . 1 . 2 3 1 . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 33 | . . 3 . 8 9 10 . . . . . . . . . . 3 . . . . Grunt 41 | . 5 9 . 9 12 5 1 . . . . . . . . . . . . . . Brawler 3 | . . . . . . 2 1 . . . . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . . . . . Sentry 23 | . . . 1 8 8 5 . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . 2 1 . . . . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 2 | . . . . . . 2 . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 5 2 7 7 9 2 . . . . . . . . . 2 . . . 3 Combat Bots Only 9 | . 2 5 1 5 6 9 2 . . . . . . . . . 2 . . . 3 Max Kills in Single Turn 4 | . 1 1 1 3 2 4 1 . . . . . . . . . 1 . . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 2 4 . . . . . . . . . . . . . . . Melee 1 | . . 1 . . 1 . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Damage Taken 17382 | . 146 855 138 1544 2075 2800 34 . 153 29 34 18 950 115 136 351 2352 548 143 416 4545 Core 4548 | . 34 185 18 107 215 261 . . 11 . 10 . 612 46 45 65 1057 265 95 325 1197 Absorbed by Shields 85 | . . . . . . . . . . . . . 85 . . . . . . . . Core Remaining (%) 60 | 100 . 12 . 68 . . . 13 . . 97 . . 22 95 94 18 81 . . . Volleys Fired 357 | . 25 51 9 55 95 84 3 . . . . 6 . . . . 9 . . . 20 Largest 3 | . 2 2 2 2 2 2 2 . . . . 1 . . . . 2 . . . 3 Hottest 166 | . 40 50 68 90 68 79 43 . . . . 30 . . . . 130 . . . 166 Shots Fired 685 | . 50 96 18 104 190 149 6 . . . . 6 . . . . 12 . . . 54 Gun 606 | . 50 94 18 102 190 130 6 . . . . . . . . . . . . . 16 Cannon 50 | . . . . . . . . . . . . . . . . . 12 . . . 38 Launcher 23 | . . 2 . 2 . 19 . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . 6 . . . . . . . . . Kinetic 517 | . 50 94 9 38 173 81 6 . . . . . . . . . 12 . . . 54 Thermal 19 | . . . . . . 19 . . . . . . . . . . . . . . . Explosive 23 | . . 2 . 2 . 19 . . . . . . . . . . . . . . . Electromagnetic 120 | . . . 9 64 17 30 . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 13 9 7 23 33 21 16 . . . . 17 . . . . 2 . . . 11 Robot Miss Streak 5 | . 2 2 1 2 5 3 . . . . . 1 . . . . 1 . . . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 15 | . . . . 7 2 6 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 536 | . 39 64 13 92 156 117 6 . . . . 4 . . . . 6 . . . 39 Core Hits 281 | . 15 29 7 53 74 58 5 . . . . . . . . . 18 . . 2 20 Critical Hits 20 | . 1 1 . 3 1 1 . . . . . . . . . . 1 . . . 12 Critical Kills 8 | . 1 1 . . . . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 10 | . . . . 1 1 1 . . . . . . . . . . 1 . . . 6 Melee Attacks 27 | . . . . 4 5 . . . . . . 4 3 . 3 3 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . 4 5 . . . . . . 4 3 . 3 3 5 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11127 | . 501 858 206 2054 2808 3108 65 . . . . . 2 . . . 310 . . 18 1197 Guns 7429 | . 486 815 198 1463 2464 1567 65 . . . . . . . . . . . . . 371 Cannons 990 | . . . . . . . . . . . . . . . . . 219 . . . 771 Explosions 2327 | . . . . 548 238 1541 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 381 | . 15 43 8 43 106 . . . . . . . 2 . . . 91 . . 18 55 Kinetic 6189 | . 486 815 81 437 2089 855 65 . . . . . . . . . 219 . . . 1142 Thermal 891 | . . . . 323 161 407 . . . . . . . . . . . . . . . Explosive 1668 | . . . . 225 77 1366 . . . . . . . . . . . . . . . Electromagnetic 1998 | . . . 117 1026 375 480 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 1 . 1 . . . . . . . . . . . . 3 . . . 13 Average Corruption 2 | . . 1 . 1 . . . . . . . . . . . . 1 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . 4 . 4 . . . . . . . . . . . . 1 . . . 15 Message Errors 8 | . . 1 . 2 . . . . . . . . . . . . . . . . 5 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 4 | . . . . 2 . . . . . . . . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 4 | . . 2 . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 188 | . . . . 28 29 50 . . . . . . . . . . 19 . . . 62 Projectiles 81 | . . . . . . . . . . . . . . . . . 19 . . . 62 Explosions 107 | . . . . 28 29 50 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . 2 1 . . . . . . . . . . . 5 . . . 10 Impact 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . 5 . . . 10 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 598 | . . 45 . 221 153 123 . . . . . . 1 . . . 39 . . 9 7 Shots 16 | . . 2 . 6 3 5 . . . . . . . . . . . . . . . Rammed 73 | . 2 12 2 1 13 . . . . . . . 1 . . . 32 . . 2 8 Targets Rammed 81 | . 3 13 2 5 15 . . . . . . . 1 . . . 32 . . 2 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 1 1 . 4 2 . . . . . . . . . . . . . . . . Highest Temperature 450 | . 2 13 3 102 48 147 . . . . . 9 . . . 6 334 . . . 450 Average Temperature 69 | . 2 6 3 29 14 49 . . . . . 5 . . . 4 187 . . . 95 Received Heat Transfer 2760 | . 81 345 54 336 666 723 9 . 12 9 12 6 96 18 . 18 186 63 . . 126 Effects 5 | . . . . . . . . . . . . . . . . . 2 . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 5 1 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 1505 | . . . . 500 200 805 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . 7 2 3 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Peak Influence 1086 | . 143 200 220 394 510 1086 579 224 137 . . 98 71 35 32 119 65 43 37 44 192 Initial 529 | . . 19 78 15 143 308 529 194 117 . . 42 68 . 11 15 16 8 7 29 14 Average 219 | . 50 78 122 172 172 793 384 196 117 . . 54 63 6 16 36 32 14 16 29 52 Maximum Alert Level 3 | . . 1 1 1 2 3 2 1 . . . . . . . . . . . . . Low Security (%) 64 | 100 100 90 87 67 51 . . 89 100 . . 100 100 100 100 100 100 100 100 100 100 Level 1 20 | . . 9 12 32 45 7 64 10 . . . . . . . . . . . . . Level 2 4 | . . . . . 2 19 36 . . . . . . . . . . . . . . Level 3 10 | . . . . . . 73 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . 5 5 . . . 1 . . . . . 1 1 1 1 1 . 3 Investigation 6 | . 1 . . 3 . . . . 1 . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Reinforcement 12 | . 1 . . 2 5 . . . . . . . . . 1 1 . 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Distress Signals 15 | . 2 . 2 3 4 . . . . . . . . . . . . . 1 . 3 Communications Jammed 23 | . . . . . . . . . . . . . . . . 23 . . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . 18 . . . . . Times Spotted 342 | . 12 20 8 46 63 35 10 1 1 5 1 8 18 3 4 10 14 10 10 7 56 Peak Tracking Total 18 | . 3 5 3 7 8 7 8 5 1 6 1 7 17 4 3 7 11 10 11 11 18 Tactical Retreats 35 | . 1 4 . 1 7 6 . . . 3 . . 2 . . 2 2 . 1 1 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Traps Triggered 18 | . 1 1 . 3 . 1 . 5 2 . . . 2 . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Machines Disabled 8 | . . 1 . 4 2 1 . . . . . . . . . . . . . . . Max in Single Turn 2 | . . 1 . 1 2 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Machines Accessed 50 | . 3 2 5 12 9 . 3 . 3 1 . 2 . 2 . 3 3 . 2 . . Terminals 32 | . 2 1 4 9 5 . 2 . 2 . . 1 . 2 . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . . 1 . . . . 1 . 2 . . Total Hacks 142 | . 7 5 24 29 31 . 7 . 6 1 . 6 . 9 . 9 6 . 2 . . Successful 90 | . 2 2 17 20 20 . 6 . 3 1 . 4 . 4 . 7 2 . 2 . . Failed 52 | . 5 3 7 9 11 . 1 . 3 . . 2 . 5 . 2 4 . . . . Catastrophic 9 | . 2 1 . 2 1 . . . . . . . . 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 6 4 12 14 16 . 4 . 5 . . 4 . 6 . 3 5 . . . . Terminals 107 | . 6 4 18 23 23 . 6 . 5 . . 5 . 9 . 3 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . . . 6 5 5 . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 . . . . . . . . . . 6 . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . . 1 . . . . 1 . 2 . . Terminal Hacks 34 | . . 2 7 10 6 . 4 . . 1 . 2 . 2 . . . . . . . Part Schematic 2 | . . . . 2 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 3 2 . . . . . . . . . . . . . . . . . Open Door 6 | . . 1 . 4 . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . 1 2 . 2 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Hauler Manifests 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 3 . 1 . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 5 4 4 . . . . . . . . . . . . . . . . Scan Component 6 | . . . 2 2 2 . . . . . . . . . . . . . . . . Repair 6 | . . . 2 2 2 . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 . . . . . . . . . . 6 . . . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . Analyze 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . . 1 . . . . 1 . 2 . . Unlock Access 4 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . Unauthorized Hacks 26 | . 1 . 5 5 7 . 1 . 2 . . 1 . 2 . 1 1 . . . . Terminals 26 | . 1 . 5 5 7 . 1 . 2 . . 1 . 2 . 1 1 . . . . Track 12 | . . . 2 2 4 . . . 1 . . 1 . 1 . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 12 | . . . 3 3 2 . 1 . 1 . . . . 1 . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 1 4 9 7 . 2 . 2 . . 2 . 2 . 3 2 . 1 . . Full Trace Events 6 | . 1 . 1 3 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 1 . . . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 2 2 . . . . . . . . . . . . . . . . Time 224 | . . . 52 89 83 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 3 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . start_evac 1 | . . . . . . . . . . . . 1 . . . . . . . . . link_fov 1 | . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Total Allies 13 | . . 3 . 10 . . . . . . . . . . . . . . . . . Largest Group 9 | . . 3 3 9 . . . . . . . . . . . . . . . . . Highest-Rated Group 115 | . . 40 40 115 . . . . . . . . . . . . . . . . . Highest-Rated Ally 99 | . . 16 16 99 . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 103 | . . . 33 70 . . . . . . . . . . . . . . . . . Total Damage 1381 | . . . 465 916 . . . . . . . . . . . . . . . . . Kills 14 | . . . 3 11 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Turns Passed 11267 | 2 650 787 515 1854 2818 1552 200 142 132 248 54 103 259 84 94 440 405 96 100 43 689 Spaces Moved 7941 | 2 346 339 258 843 891 771 150 177 258 685 160 203 161 182 167 590 469 160 249 76 804 Core 324 | . . . . 1 . . . . . . . . 31 27 74 . 44 27 . 30 90 Treads 3510 | . 324 251 188 842 891 771 57 . . . . . . . . . . . . . 186 Legs 182 | 2 22 88 70 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 287 | . . . . . . . . . . . . . . . . 35 227 . . . 25 Flight 3638 | . . . . . . . 93 177 258 685 160 203 130 155 93 555 198 133 249 46 503 Fastest Speed 26 | 120 120 160 150 160 160 160 26 29 26 29 29 29 29 40 40 40 31 34 40 40 31 Average Speed 96 | 120 157 174 159 163 161 164 79 29 29 29 29 29 38 42 44 42 53 40 40 43 66 Slowest Speed 900 | 120 160 210 210 900 162 180 160 29 99 29 29 29 200 150 50 120 108 120 40 50 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . 5 . 1 . . 1 . 1 2 5 2 3 3 . 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 56 51 30 92 59 71 12 47 9 81 23 6 52 7 7 12 16 7 13 31 28 Regions Visited 21 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . 1 . 1 1 1 1 . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . . . . . . . 1 1 1 1 . . . Scrap Searched 4 | . . . . . . . . . . 3 1 . . . . . . . . . . Spaces Dug 20 | . . . . . 5 . . . . . . 4 3 . 3 3 2 . . . . Terrain Destroyed 176 | . . 2 . 42 44 65 . . . . . 4 3 . 3 3 6 . . . 4 Melee 20 | . . . . . 5 . . . . . . 4 3 . 3 3 2 . . . . Projectile 8 | . . . . . . . . . . . . . . . . . 4 . . . 4 AOE 148 | . . 2 . 42 39 65 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Fac Res Res Acc Gar Acc Total 10828 | 1 402 430 347 1225 2071 909 222 266 313 735 167 237 355 189 177 771 602 185 245 84 895 Wait 1886 | . 4 11 56 221 1006 1 53 1 44 45 6 18 172 1 . 166 41 21 . . 19 Move 7843 | 1 345 338 257 842 890 769 139 175 255 684 159 200 159 179 162 579 465 154 242 74 775 Hop 35 | . . . . . . . 5 . 1 . . 1 . 1 2 5 2 2 3 . 13 Pick Up 114 | . 9 10 8 32 12 11 2 . 3 3 1 2 . 1 2 2 4 1 . . 11 Fast Attach 74 | . 3 1 3 9 2 3 3 . 2 . . . . 3 5 7 10 5 . . 18 Attach 70 | . . 4 1 9 6 17 6 . 1 . . 1 . . 2 3 6 1 . . 13 Detach 29 | . 1 . 2 3 . 3 1 . 1 . . . 1 1 1 2 6 . . . 7 Swap 61 | . 3 2 2 14 22 12 1 . 1 . . 3 . . . . 1 . . . . Drop 120 | . 9 . 7 30 18 5 9 . 5 3 1 2 1 3 . 4 11 1 . . 11 Fire 357 | . 25 51 9 55 95 84 3 . . . . 6 . . . . 9 . . . 20 Melee 27 | . . . . 4 5 . . . . . . 4 3 . 3 3 5 . . . . Ram 35 | . . . . . . . . . . . . . 1 . . . 31 . . 2 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 45 | . 3 13 2 5 15 . . . . . . . . . . . . . . . 7 Escape Stasis 127 | . . . . . . . . 90 . . . . 18 . . . 11 . . 8 . Rewire 5 | . . . . 1 . 4 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Discovered new exit (range 6) 653 | -10/Materials | Entered Mines 771 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 776 | -10/Mines | Met a Derelict bent on vengeance 1015 | -10/Mines | Excavation squad dispatched 1015 | -10/Mines | A large section of the Mines collapsed 1077 | -10/Mines | Core integrity fell below 50% 1265 | -10/Mines | Excavation squad dispatched 1310 | -10/Mines | Core integrity fell below 20% 1409 | -10/Mines | Discovered new exit (range 7) 1428 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1440 | -10/Mines | Entered Materials 1440 | -9/Materials | Accompanied by 3 allies 1440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1493 | -9/Materials | Repaired Aluminum Leg 1520 | -9/Materials | Repaired Assault Rifle 1560 | -9/Materials | Identified exit to Mines 1560 | -9/Materials | Identified exit to Storage 1955 | -9/Materials | Entered Storage 1955 | -9/Storage | Accompanied by 1 ally 2115 | -9/Storage | Met 01-MTF 2357 | -9/Storage | Build established: Hauler-Mutant 2408 | -9/Storage | Used back door to open Recycling access 2408 | -9/Storage | Discovered new exit (range 4) 2515 | -9/Storage | Found Prototype Processor 2799 | -9/Storage | Found Prototype Protection 3154 | -9/Storage | Repaired Hacking Suite 3301 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3644 | -9/Storage | Repaired Imp. EM Shotgun 3675 | -9/Storage | Discovered new exit (range 16) 3809 | -9/Storage | Entered Materials 3809 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3812 | -8/Materials | Identified Lgt. Regenerative Plating 5497 | -8/Materials | Repaired Imp. Assault Rifle 6135 | -8/Materials | Repaired Hrd. Light Armor Plating 6143 | -8/Materials | Discovered new exit (range 16) 6626 | -8/Materials | Identified exit to Garrison 6627 | -8/Materials | Entered Garrison 6694 | -8/Garrison | Triggered checkpoint 6743 | -8/Garrison | Triggered checkpoint 6793 | -8/Garrison | Destroyed 9 combat bots 6852 | -8/Garrison | Lost 7 parts (4n1u2w) 6994 | -8/Garrison | Triggered checkpoint 7011 | -8/Garrison | Core integrity fell below 50% 7045 | -8/Garrison | Garrison Relay disabled 7130 | -8/Garrison | Discovered new exit (range 8) 7240 | -8/Garrison | Build established: Scavenger-Mutant 7272 | -8/Garrison | Spotted B-75 Beast 7273 | -8/Garrison | Spotted B-75 Beast 7416 | -8/Garrison | Triggered checkpoint 7424 | -8/Garrison | Triggered checkpoint 7651 | -8/Garrison | Discovered new exit (range 14) 7884 | -8/Garrison | Destroyed B-75 Beast 7906 | -8/Garrison | Core integrity fell below 20% 7935 | -8/Garrison | Destroyed B-75 Beast 7961 | -8/Garrison | Lost 7 parts (3n1u3w) 8139 | -8/Garrison | Discovered new exit (range 15) 8171 | -8/Garrison | Installed Relay Interface Framework 8179 | -8/Garrison | Entered Materials 8379 | -8/Materials | Identified exit to Garrison 8379 | -8/Materials | Entered Garrison 8515 | -8/Garrison | Discovered new exit (range 10) 8517 | -8/Garrison | Identified exit to Factory 8520 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 8521 | -8/Garrison | Entered Factory 8521 | -7/Factory | Evolved 2 slots: Utility x2 8621 | -7/Factory | Discovered new exit (range 19) 8653 | -7/Factory | Identified exit to Lower Caves 8653 | -7/Factory | Entered Lower Caves 8768 | -7/Lower Caves | Ambushed by wild Derelicts 8773 | -7/Lower Caves | Encountered a Warlord checkpoint 8820 | -7/Lower Caves | Build established: Hacker-Scout 8822 | -7/Lower Caves | Identified exit to Lower Caves 8844 | -7/Lower Caves | Learned Factory terminal intel 8901 | -7/Lower Caves | Entered another Lower Caves area 8903 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8912 | -7/Lower Caves | Discovered new exit (range 5) 8913 | -7/Lower Caves | Identified exit to Factory 8955 | -7/Lower Caves | Entered Factory 8955 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8956 | -6/Factory | Loaded intel: 18 terminal locations 9038 | -6/Factory | Identified exit to Factory 9048 | -6/Factory | Identified exit to Garrison 9058 | -6/Factory | Entered Garrison 9268 | -6/Garrison | Triggered checkpoint 9303 | -6/Garrison | Core integrity fell below 50% 9312 | -6/Garrison | Discovered new exit (range 8) 9315 | -6/Garrison | Identified exit to Factory 9317 | -6/Garrison | Entered Factory 9339 | -6/Factory | Lost 8 parts (1p3n4u) 9396 | -6/Factory | Discovered exit to Factory (range 11) 9401 | -6/Factory | Entered another Factory area 9401 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9489 | -5/Factory | Discovered new exit (range 12) 9495 | -5/Factory | Entered another Factory area 9495 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9496 | -4/Factory | Identified exit to Extension 9635 | -4/Factory | Build established: Mutant 9930 | -4/Factory | Discovered new exit (range 11) 9935 | -4/Factory | Entered Research 9935 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10143 | -3/Research | Lost 7 parts (1p2n3u1w) 10274 | -3/Research | Spotted B-86 Titan 10295 | -3/Research | Core integrity fell below 50% 10325 | -3/Research | Lost 7 parts (1p5n1w) 10336 | -3/Research | Discovered new exit (range 5) 10338 | -3/Research | Core integrity fell below 20% 10340 | -3/Research | Entered another Research area 10340 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10403 | -2/Research | Spotted B-90 Cyclops 10430 | -2/Research | Discovered new exit (range 14) 10436 | -2/Research | Entered Access 10436 | -1/Access | Evolved 2 slots: Utility x2 10463 | -1/Access | Lost 4 parts (1p3n) 10535 | -1/Access | Identified exit to Garrison 10536 | -1/Access | Entered Garrison 10555 | -1/Garrison | Spotted B-99 Colossus 10574 | -1/Garrison | Discovered new exit (range 8) 10579 | -1/Garrison | Entered Access 11033 | -1/Access | Build established: Skirmisher 11075 | -1/Access | Lost 5 parts (2p1n2w) 11184 | -1/Access | Core integrity fell below 50% 11249 | -1/Access | Core integrity fell below 20% 11255 | -1/Access | Lost 7 parts (2p5n) 11259 | -1/Access | System corruption reached 10% 11268 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 11220_ Slug penetrates Wall. 11220_ H-88 Terminator suffers critical hit. 11220_ Slug penetrates Wall. 11222_ Penetrated by Slug. 11224_ Slug penetrates Wall. 11224_ Impulse Thruster Array destroyed. 11224_ Slug penetrates Wall. 11227_ Dropped Lrg. Storage Unit. 11229_ Penetrated by Slug. 11233_ P-80 Master resets T-07 Excavator, system corruption cleaned. 11233_ Slug penetrates Wall. 11233_ Penetrated by Slug. 11240_ W-44 Eye sends out distress signal. 11241_ Slug penetrates Wall. 11247_ Penetrated by Slug. 11252_ Acquired Imp. Linear Gravjet. 11257_ Slammed into G-73 Enforcer. 11264_ Imp. Linear Gravjet destroyed. 11266_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 11266_ Imp. Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????#########?????????????? | | ??????????????????????????? #?????????????? | | ??????????????????????????? % #?????????????? | | ???????????????????????###? #?????????????? | | ??????????######???????+ ## ![ #?????????????? | | ????+##+### ] ??????# ## [ / #?????????????? | | ???? ###### ## #?????????????? | | ???# s # #?????????????? | | ???# ss @# #?????????????? | | ???# s + #?????????????? | | ???# ##### ##########?????????????? | | ??????#+### ????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #???##?????????????????? | | ??????????????????????# #?? ??????????????????? | | ????????????########### p #? ???????????????????? | | ????????????# #g # ????????????????????? | | ????????????# + # ?????????????????????? | | ????????????# # +??????????????????????? | | ????????????# # g #??????????????????????? | | ????????????# !! #p #??????????????????????? | | ????????????# !! # #??????????????????????? | | ????????????# !! # #??????????????????????? | | ????????????# ; p#??????????????????????? | | ????????????########### #??????????????????????? | | ????????????# ! ?# #??????????????????????? | | ????????????# # #??##########??????????? | | ????????????# # #??# #??????????? | | ????????????# + Y #??# #??????????? | | ????????????# # #??# [ #??????????? | | ????????????# " " # ^ #??# " #??????????? | | ????????????# ""R"" ?# ^ #??# """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 43 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 7 Offensive Hacking 20 Relay Coupler Types 15 Relay Coupler Value 1 Item Schematics ----------------- Mic. Nuclear Core | -9/Storage | Hacked Imp. Utility Shielding | -9/Storage | Hacked Hrd. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Lrg. Storage Unit | -4/Factory | Scanalyzed Lgt. Fission Core | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed GodSupercompositePrototype Manual? 0 Play Time 02:11:01 Cumulative 71.0 hours Start 2020.10.20 @ 02:17:28 End 2020.10.21 @ 03:18:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 050290d2-22bd-438a-967e-c00a4e212caf