Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 16:55:04 Player: Sir Cheese Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (25) 125 Value Destroyed (847) 847 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 9672 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/1450 Matter 273/300 Energy 71/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Cooling System Enhanced Hardcell Cannon Multitool Force Lance Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Gravity Neutralizer Improved Signal Interpreter Advanced Salvage Targeting Computer Advanced Reaction Control System Improved System Guard Improved System Guard Improved System Guard Improved System Guard Improved System Guard > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Advanced Cooling System Makeshift ECM Suite Multitool [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Makeshift Leg Treads Spiked Medium Treads Leg Makeshift Leg Hover Unit Makeshift Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Improved System Guard Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . . 8 . . . . 2 . . 2 . . 2 2 Power 2 | . . . . 1 . . . . . . . . . . . 1 Propulsion 5 | . . . . 2 . . . . 1 . . . . . 1 1 Utility 8 | . . . . 4 . . . . 1 . . 2 . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 130 | 6 1 4 3 17 10 16 6 11 6 11 1 8 1 1 16 12 Power 16 | 1 . . . 1 1 3 . 3 2 4 . . . . 1 . Engine 11 | 1 . . . . 1 2 . 2 2 2 . . . . 1 . Core 5 | . . . . 1 . 1 . 1 . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 43 | 2 . . 1 2 2 7 4 3 . 3 . 3 . . 8 8 Treads 13 | 2 . . 1 1 . 5 . . . . . 1 . . 3 . Leg 10 | . . . . . . . 4 3 . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 1 . . . . . 2 . . 2 . Flight 15 | . . . . 1 2 1 . . . 3 . . . . 3 5 Utility 48 | 1 1 1 1 9 4 4 1 4 4 2 1 4 . 1 7 3 Device 23 | . 1 . 1 3 4 3 1 2 1 1 . 3 . 1 1 1 Storage 2 | 1 . 1 . . . . . . . . . . . . . . Processor 11 | . . . . 3 . . . . 1 . . . . . 6 1 Hackware 8 | . . . . 2 . 1 . 1 2 . . 1 . . . 1 Protection 4 | . . . . 1 . . . 1 . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 2 . 3 1 5 3 2 1 1 . 2 . 1 1 . . 1 Energy Gun 5 | . . 2 . 2 . . . 1 . . . . . . . . Energy Cannon 4 | . . . . 1 1 . . . . 1 . 1 . . . . Ballistic Gun 5 | 2 . . 1 . . 1 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . . 1 Special Weapon 2 | . . 1 . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . . . . . 1 . Parts Lost 69 | . . . . 8 . 4 . 2 8 11 . 10 2 . 5 19 Power 8 | . . . . . . . . 1 2 3 . 1 . . . 1 Propulsion 29 | . . . . 3 . 2 . 1 2 3 . 4 . . 3 11 Utility 25 | . . . . 2 . 2 . . 4 3 . 5 2 . 2 5 Weapon 7 | . . . . 3 . . . . . 2 . . . . . 2 Highest Loss Streak 10 | . . . . 8 . 2 . 1 4 5 . 6 7 . 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 8 | 1 7 8 13 12 4 6 7 7 7 4 4 4 4 4 4 4 Power . | . 1 1 1 . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 2 2 . . . . . . . . Utility 3 | . 3 4 7 5 1 1 1 4 4 2 2 3 3 2 2 2 Weapon 1 | . 3 3 2 2 1 1 1 . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 20 | . 2 . 4 3 . . 2 . 1 1 1 1 . . 1 4 Power 2 | . . . 1 . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . 1 . Utility 8 | . . . 2 1 . . 1 . 1 1 1 . . . . 1 Weapon 8 | . 2 . 1 1 . . 1 . . . . 1 . . . 2 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 84 | . 91 100 99 80 39 74 100 98 86 54 40 32 13 13 47 42 Engine 7 | . 14 14 14 5 1 1 6 9 4 2 . . . . 1 . Core 2 | . . . . 1 . 5 6 2 2 . 5 1 . . . . Treads 14 | . 28 28 28 18 . 3 21 . . . . . 5 3 6 . Leg 5 | . . . . . . . 4 25 21 . . . . . . 3 Flight 2 | . . . . . 8 17 . . 5 15 11 5 . . 1 6 Device 10 | . 5 14 14 12 8 10 13 9 10 11 . 1 1 1 7 2 Storage 6 | . 14 14 14 5 . 6 6 6 3 . . . . . . . Processor 3 | . . . . 10 . . . . . 5 5 5 5 5 26 25 Hackware 9 | . . . . . 13 17 20 20 15 5 5 6 . . . 1 Protection 1 | . . . . 5 . . . 2 3 2 10 3 . . . . Energy Gun 7 | . . 8 18 5 . 1 6 5 5 2 . . . . . . Ballistic Gun 5 | . 28 14 9 1 . . 6 6 3 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 6 1 . . . . . . . . Slashing Weapon 1 | . . . . 3 5 3 . 4 5 4 . . . . . . Peak Build Rating 109 | 6 8 8 19 47 49 60 60 68 75 51 28 41 17 13 109 100 Average Rating 42 | 4 6 8 16 37 24 41 59 62 66 40 27 28 13 11 70 74 On Entrance 29 | . 6 8 8 19 16 37 60 57 68 42 23 27 17 13 11 95 Avg Prop Armor Cover (%) 16 | . . . . . . 5 13 . 10 7 . 18 32 29 24 24 Naked Turns 1 | . . . . 1 . . . . . . . . . . . . Heaviest Build 47 | 12 13 28 32 47 15 39 40 45 42 20 11 11 6 3 9 11 Greatest Support 114 | 40 40 40 40 70 16 114 114 80 76 19 12 21 30 3 70 32 Greatest Overweight (x) 3 | . . . . 1 . 1 1 . 2 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 8 15 14 5 8 8 8 7 5 5 5 5 5 5 5 Most Carried 15 | 5 8 9 15 15 7 8 8 8 8 5 5 5 5 4 5 5 Average Carried 8 | 1 7 8 14 13 5 7 7 7 7 4 4 4 4 3 4 4 Final Capacity 15 | 8 8 15 15 5 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 15 | 5 8 9 15 5 7 8 8 8 4 4 4 5 4 4 3 5 Class Distribution -------------------- 44% | Mutant 19% | Hacker-Gunner 13% | Derelict-Mutant 6% | Hacker-Sprinter 5% | Derelict-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Assassin | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Gunner | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Matter Collected 1677 | 179 84 42 40 . 342 150 150 204 19 201 35 . 40 . . 191 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 706 | 14 . 30 . . . 50 . 280 19 55 . . . . 25 233 Parts 38 | 5 . 3 . . . 2 . 10 . 7 . . . . . 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . 9 . . 9 13 . 16 . 5 . . 3 . . . Prevented 58 | . . . . . 3 . . 55 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 18 | . . . . . . 2 . 5 . 5 . . . . . 6 Melee 4 | . . . . . . . . 1 . 2 . . . . . 1 Guns 6 | . . . . . . 2 . 4 . . . . . . . . AOE 8 | . . . . . . . . . . 3 . . . . . 5 Classes Destroyed 9 | 1 . 1 . . . 1 . 3 1 . . . . . 1 1 Worker 3 | . . . . . . . . . 1 . . . . . . 2 Builder 1 | . . . . . . . . . . . . . . . . 1 Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . 1 . Swarmer 13 | . . . . . . 2 . . . 5 . . . . . 6 Grunt 3 | . . . . . . . . 3 . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | 1 . . . . . 2 . 2 1 3 . . . . 1 5 Combat Bots Only 5 | . . . . . . 2 . 2 . 3 . . . . . 5 Max Kills in Single Turn 5 | 1 . 1 . . . 1 . 1 1 3 . . . . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 3 . . . . . 5 Melee 1 | . . . . . . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 978 | . . . . 160 4 27 2 84 65 87 4 89 39 . 100 317 Missed 398 | . . . . 49 1 13 1 27 26 45 2 42 11 . 52 129 Hits 580 | . . . . 111 3 14 1 57 39 42 2 47 28 . 48 188 Melee 2 | . . . . . 1 . . . . . . . 1 . . . Projectile 578 | . . . . 111 2 14 1 57 39 42 2 47 27 . 48 188 Critical Strikes 13 | . . . . . . . . 1 . 1 . 1 . . . 10 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 10690 | . . . . 1511 35 241 19 868 791 717 35 761 514 . 1043 4155 Core 3199 | . . . . 440 35 43 . 92 154 213 12 338 180 . 239 1453 Absorbed by Shields 115 | . . . . . . . . . . . . 108 . . . 7 Redirected to Shielding 79 | . . . . . . . . . . 58 5 16 . . . . Regen/Repaired (Parts) 83 | . . . . . . . . 83 . . . . . . . . Core Remaining (%) 70 | 100 . . 100 . . . . 28 . . 62 . . 54 81 . Volleys Fired 58 | 2 . 12 . 8 1 11 1 16 . 4 . 2 . . . 1 Largest 3 | 2 . 2 . 3 1 1 3 3 . 1 . 1 . . . 1 Hottest 152 | 40 . 100 . 145 30 75 142 152 . 81 . 105 . . . 49 Shots Fired 97 | 3 . 14 . 21 1 11 3 38 . 3 . 2 . . . 1 Gun 71 | 3 . 4 . 18 . 11 2 32 . 1 . . . . . . Cannon 12 | . . . . 3 . . 1 6 . . . 2 . . . . Launcher 3 | . . . . . . . . . . 2 . . . . . 1 Special 11 | . . 10 . . 1 . . . . . . . . . . . Kinetic 37 | 3 . 2 . 8 . . 2 22 . . . . . . . . Thermal 54 | . . 12 . 10 1 11 1 16 . 1 . 2 . . . . Explosive 3 | . . . . . . . . . . 2 . . . . . 1 Electromagnetic 3 | . . . . 3 . . . . . . . . . . . . Robot Hit Streak 6 | 2 . 5 . 6 . 1 2 6 . 6 . . . . . . Robot Miss Streak 4 | 1 . . . 2 . 4 2 4 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 63 | 2 . 3 . 14 1 3 2 24 1 4 . . . . 2 7 Core Hits 34 | 2 . 1 . 3 . 2 . 11 . 8 . . . . 1 6 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 1 2 Critical Strikes 4 | . . . . . . . . 1 . . . . . . 1 2 Burn 1 | . . . . . . . . 1 . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . 1 2 Melee Attacks 60 | . . . . 3 1 4 . 7 14 7 . . 1 . 7 16 Impact 24 | . . . . . . . . . . . . . 1 . 7 16 Slashing 36 | . . . . 3 1 4 . 7 14 7 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 1 1 . . . . . 1 4 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2769 | 17 . 20 . 273 32 66 31 615 69 442 . . . . 141 1063 Guns 717 | 17 . 20 . 189 . 66 10 415 . . . . . . . . Cannons 117 | . . . . 71 . . 21 25 . . . . . . . . Explosions 976 | . . . . . . . . . . 341 . . . . . 635 Melee 914 | . . . . . 32 . . 175 69 101 . . . . 137 400 Ramming 45 | . . . . 13 . . . . . . . . . . 4 28 Kinetic 371 | 17 . . . 146 . . 31 177 . . . . . . . . Thermal 392 | . . 20 . 43 . 66 . 263 . . . . . . . . Explosive 976 | . . . . . . . . . . 341 . . . . . 635 Electromagnetic 71 | . . . . 71 . . . . . . . . . . . . Impact 537 | . . . . . . . . . . . . . . . 137 400 Slashing 377 | . . . . . 32 . . 175 69 101 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 13 13 13 2 2 2 . 11 Average Corruption 8 | . . . . . . . . . 13 13 13 2 2 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . 1 20 7 . 1 1 . 2 Message Errors 6 | . . . . . . . . . . 3 2 . 1 . . . Matter Fused 8 | . . . . . . . . . . 5 1 . . 1 . 1 Heat Flow Errors 4 | . . . . . . . . . . 1 3 . . . . . Energy Discharges 6 | . . . . . . . . . 1 4 . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . . 4 . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 411 | . . . . . . . . 2 29 31 . . . . 92 257 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 55 | . . . . . . . . . . 18 . . . . . 37 Melee 356 | . . . . . . . . 2 29 13 . . . . 92 220 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . . . . . . 90 . . . . . 66 Shots 3 | . . . . . . . . . . 2 . . . . . 1 Rammed 8 | . . . . 3 . . . . . . . . . . 1 4 Targets Rammed 10 | . . . . 3 . . . . . . . . . . 1 6 Kicked 2 | . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 366 | . . . . 314 . 174 12 366 . 223 223 96 . . . . Average Temperature 129 | . . . . 133 . 88 8 164 . 102 101 47 . . . . Received Heat Transfer 1076 | . . . . 42 . 12 . 402 36 9 18 123 101 . 225 108 Effects 5 | . . . . 2 . . . 3 . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . 1 . . . 2 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . . 2 9 Impact Corruptions 10 | . . . . . . . . . . . . . . . 3 7 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 865 | . . 50 . 125 . 150 . 540 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . 1 Low Security (%) 97 | 100 100 . . 100 . . . . 100 . . 85 . . 100 97 Level 1 2 | . . . . . . . . . . . . 14 . . . 2 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 293 | 5 . . . 30 . . . . 26 . . 293 . . 115 225 Initial 79 | . . . . . . . . . . . . 79 . . 26 47 Average 37 | . . . . 2 . . . . 3 . . 134 . . 19 86 Influence Increases 2033 | 5 . . . 77 . 110 . 175 91 350 45 419 105 . 150 506 Destroy 0b10 Robot/C 400 | . . . . . . 40 . 80 . 100 . 60 . . . 120 Destroy 0b10 Robot/NC 40 | 5 . . . . . . . 5 5 . . . . . 5 20 Destroy Leader 40 | . . . . . . 10 . . . 10 . 10 . . . 10 Successful Hack 77 | . . . . . . . . . 21 . . . . . 6 50 Disable Machine 120 | . . . . 15 . . . . 30 . . 60 . . . 15 Destroy Structure 156 | . . . . 2 . . . . 20 . . 64 . . 4 66 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 1185 | . . . . 60 . 60 . 90 15 240 45 225 105 . 135 210 Influence Decreases 1896 | 5 . . . 73 4 110 . 175 71 158 131 437 151 23 104 454 Entered New Map 204 | . . . . . 3 . . . . 8 41 47 41 13 13 38 Time Decay 981 | 5 . . . 33 1 90 . 165 45 85 90 100 80 10 71 206 Lost Part 491 | . . . . 40 . 20 . 10 26 65 . 100 20 . 20 190 Lost Ally 70 | . . . . . . . . . . . . 40 10 . . 20 Purge Threat 150 | . . . . . . . . . . . . 150 . . . . Squads Dispatched 8 | . 1 . . 1 . . . . . . . 1 . . 2 3 Investigation 2 | . . . . 1 . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . . . . . . 1 2 Reinforcement 3 | . 1 . . . . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Distress Signals 8 | . . . . 2 . . . 2 . . . 1 . . 3 . Communications Jammed 12 | . . . . . . . . 12 . . . . . . . . Distress Signals 12 | . . . . . . . . 12 . . . . . . . . Times Spotted 161 | . . . . 12 2 9 1 18 10 21 3 24 10 . 16 35 Peak Tracking Total 13 | . . . . 8 2 4 1 5 9 13 3 10 5 . 12 13 Tactical Retreats 37 | . . . . 2 . 1 . 5 1 7 1 6 3 . 3 8 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . . . 5 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 6 | . . . . . . . . . . . . 3 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 9 | . . . . 1 . . . . 2 . . 4 1 . . 1 Max in Single Turn 1 | . . . . 1 . . . . 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 34 | . . . 6 1 1 2 . 3 4 1 . 6 1 . 4 5 Terminals 15 | . . . . 1 . 1 . 1 3 . . 2 . . 3 4 Fabricators 4 | . . . . . . . . . 1 . . 2 . . 1 . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . 1 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 99 | . . . 37 2 1 2 . 7 10 1 . 13 1 . 9 16 Successful 64 | . . . 37 . 1 2 . 6 4 1 . 4 1 . 4 4 Failed 35 | . . . . 2 . . . 1 6 . . 9 . . 5 12 Catastrophic 9 | . . . . 1 . . . . . . . 2 . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 12 | . . . . . . . . . 2 . . 4 . . 4 2 Terminals 37 | . . . . 2 . 1 . 1 9 . . 4 . . 5 15 Fabricators 8 | . . . . . . . . . 1 . . 3 . . 4 . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . Recycling Units 7 | . . . . . . . . 3 . . . 3 . . . 1 Scanalyzers 3 | . . . . . . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . . . 37 . 1 2 . 1 3 1 . 1 1 . 1 4 Record 33 | . . . 28 . 1 1 . . . . . . . . . 3 Robot Analysis 8 | . . . 8 . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . 1 . 1 . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . 1 . Network Status 2 | . . . . . . . . . 1 . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . . . Report Inventory 2 | . . . . . . . . 2 . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . 1 . . 2 . Terminals . | . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . 2 . Report 1 | . . . . . . . . . . . . . . . 1 . Liberate 2 | . . . . . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . . 1 . . . 2 3 . . 6 . . 4 5 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . 2 . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 16 | . . . . . . . . 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Total Allies 5 | . . . . . . . . 3 . . . 2 . . . . Largest Group 2 | . . . . . . . . 2 . . . 2 . . . . Highest-Rated Group 185 | . . . . . . . . 24 . . . 185 . . . . Highest-Rated Ally 96 | . . . . . . . . 12 . . . 96 . . . . Initial UFD Resources 34 | . . . . 22 22 22 22 25 25 25 25 29 29 29 32 34 Total Orders 3 | . . . . . . . . . . . . . 2 . . 1 EXPLORE 3 | . . . . . . . . . . . . . 2 . . 1 Ally Attacks 17 | . . . . . . . . 5 . . . 12 . . . . Total Damage 1412 | . . . . . . . . 40 . . . 1372 . . . . Kills 3 | . . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Active Infowar (turns) 6596 | . . . 1940 414 51 583 2344 893 186 174 . 2 . . 1 8 Sensors 1088 | . . . . 323 49 556 . . 1 159 . . . . . . Terrain 2288 | . . . 1940 348 . . . . . . . . . . . . Cloaking 726 | . . . . . 11 3 . 540 172 . . . . . . . Jamming 1387 | . . . . . . . 360 792 181 52 . 2 . . . . ECM 2555 | . . . . . . 27 2344 172 2 1 . . . . 1 8 Robot Analysis Total 8 | . . . 8 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 3 2 . . . 1 1 . 1 . . . Drone Launches 5 | . . . . . . . . . . . . . 2 . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Turns Passed 9992 | 121 162 297 2281 424 257 698 2344 1339 287 411 180 201 178 28 353 431 Spaces Moved 9182 | 66 94 154 1352 232 662 1005 1462 915 242 824 420 414 264 52 393 631 Core 640 | 4 . . . 5 . . . . . . . 38 222 52 188 131 Treads 3157 | 62 94 154 1352 210 . 61 1137 . . . . . 42 . 45 . Legs 1399 | . . . . . . . 325 915 153 . . . . . . 6 Wheels . | . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . 6 . . . . . 27 . . 2 . Flight 3951 | . . . . 17 662 938 . . 89 824 420 349 . . 158 494 Fastest Speed 29 | 50 160 160 160 35 29 29 140 115 52 32 42 35 50 50 39 40 Average Speed 95 | 153 160 160 163 152 33 38 155 128 94 37 42 39 65 50 67 55 Slowest Speed 240 | 160 160 160 165 240 35 160 210 140 222 118 42 60 145 50 145 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . 1 . 6 . . 4 11 Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 5 23 15 89 5 76 87 85 84 9 86 47 14 53 8 9 17 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 3 | . . . . . 1 . 1 . . . 1 . . . . . Known Exits Taken 8 | . . . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 34 | . . . 8 . 4 9 3 3 . 4 1 . 2 . . . Spaces Dug 26 | . . . . 2 . 4 . . 11 1 . 2 . . 2 4 Terrain Destroyed 76 | . . . . 2 . 4 . . 11 34 . 2 . . 2 21 Melee 24 | . . . . 2 . 4 . . 11 1 . . . . 2 4 Projectile 2 | . . . . . . . . . . . . 2 . . . . AOE 50 | . . . . . . . . . . 33 . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Res Res Total 10123 | 84 108 170 1428 279 690 1304 1533 1037 275 903 423 439 267 54 462 667 Wait 489 | . 7 . 49 . . 232 47 68 2 47 . 1 . . 36 . Move 9128 | 65 93 153 1351 231 661 1004 1461 914 241 821 419 401 263 51 387 612 Hop 16 | . . . . . . . . . . 1 . 6 . . 1 8 Pick Up 89 | 11 5 1 14 11 3 10 7 4 2 3 2 4 1 . 6 5 Fast Attach 73 | . 1 . 1 2 10 13 4 2 3 10 . 6 . . 11 10 Attach 54 | 6 . . . 13 5 5 . 1 4 3 1 2 2 1 8 3 Detach 10 | . . . . 1 3 2 . . . 1 . . . 1 2 . Swap 33 | . . 4 2 4 1 6 2 10 4 . . . . . . . Drop 77 | . 2 . 10 3 5 16 11 9 5 6 1 3 . 1 3 2 Fire 58 | 2 . 12 . 8 1 11 1 16 . 4 . 2 . . . 1 Melee 60 | . . . . 3 1 4 . 7 14 7 . . 1 . 7 16 Ram 4 | . . . . . . . . . . . . . . . . 4 Kick 2 | . . . . . . . . . . . . . . . . 2 Crush 4 | . . . . 3 . . . . . . . . . . 1 . Escape Stasis 18 | . . . . . . . . . . . . 14 . . . 4 Rewire 7 | . . . 1 . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Scr x2) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 207 | -10/Materials | Lost 3 allies 233 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Discovered new exit (range 5) 284 | -10/Materials | Entered Subcaves 285 | -10/Subcaves | Continued accompanying wandering Federalists (2) 285 | -10/Subcaves | Approached by a straggling Scientist 314 | -10/Subcaves | Build established: Mutant 581 | -10/Subcaves | Entered Scraptown 786 | -8/Scraptown | Visited TADAMA 886 | -8/Scraptown | Visited Shadow of the Wyrm 938 | -8/Scraptown | Visited Bundlers 1070 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1076 | -8/Scraptown | Visited Comm Corps 1639 | -8/Scraptown | Visited CPS Storage 1677 | -8/Scraptown | Visited SPCMW 1689 | -8/Scraptown | Visited Junk Repository 1786 | -8/Scraptown | Discovered new exit (range 9) 1915 | -8/Scraptown | Visited UFD Registry 1915 | -8/Scraptown | Registered with UFD as "Bladeshaft" 1971 | -8/Scraptown | Received an X-ray algorithm 1984 | -8/Scraptown | Visited Abandonware Association 2001 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2039 | -8/Scraptown | Visited Derelict Rescue Squad 2054 | -8/Scraptown | Found DRS Beacon 2088 | -8/Scraptown | Visited LU-1G1's Boring Crew 2119 | -8/Scraptown | Visited Supply Room 2405 | -8/Scraptown | Visited Scrap Suit Storage 2442 | -8/Scraptown | Visited Science Guys 2495 | -8/Scraptown | Visited Chapter 10 2532 | -8/Scraptown | Visited Curators Association 2596 | -8/Scraptown | Visited Analyses Database 2753 | -8/Scraptown | Met Optimus 2753 | -8/Scraptown | Accepted into 0bPrime 2857 | -8/Scraptown | Discovered new exit (range 3) 2862 | -8/Scraptown | Entered Factory 2862 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2924 | -6/Factory | Discovered new exit (range 5) 2978 | -6/Factory | Identified exit to Lower Caves 3269 | -6/Factory | Released all parts (6) 3283 | -6/Factory | Core integrity fell below 50% 3286 | -6/Factory | Entered Lower Caves 3304 | -6/Lower Caves | Learned location of Extension (-6) 3308 | -6/Lower Caves | Lost 8 parts (3n2u3w) 3383 | -6/Lower Caves | Learned Factory security intel 3394 | -6/Lower Caves | Learned 8 Factory zone layouts 3413 | -6/Lower Caves | Entered a destroyed Warlord outpost 3487 | -6/Lower Caves | Encountered a Warlord checkpoint 3540 | -6/Lower Caves | Discovered new exit (range 7) 3543 | -6/Lower Caves | Entered another Lower Caves area 3564 | -6/Lower Caves | Activated DRS Beacon 3721 | -6/Lower Caves | Learned Factory terminal intel 3739 | -6/Lower Caves | Learned 8 Factory zone layouts 3793 | -6/Lower Caves | Build established: Hacker-Sprinter 4007 | -6/Lower Caves | Spotted B-75 Beast 4099 | -6/Lower Caves | Discovered new exit (range 15) 4241 | -6/Lower Caves | Entered Zion 4295 | -6/Zion | Received a hallucinogenic algorithm 4322 | -6/Zion | Discovered new exit (range 16) 4482 | -6/Zion | Build established: Hacker-Gunner 4532 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4613 | -6/Zion | Given A8's code to call for help 4617 | -6/Zion | Identified exit to Deep Caves 5404 | -6/Zion | Visited the Megawrench Repair Shop 6498 | -6/Zion | Build established: Derelict-Gunner 6585 | -6/Zion | Entered Proximity Caves 6587 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 6768 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 6938 | -5/Proximity Caves | Lost 3 allies 7085 | -5/Proximity Caves | 0b10 base defense nominally successful 7102 | -5/Proximity Caves | Repaired Multitool 7229 | -5/Proximity Caves | Lost 7 allies 7300 | -5/Proximity Caves | Build established: Derelict-Mutant 7916 | -5/Proximity Caves | Discovered new exit (range 5) 7924 | -5/Proximity Caves | Entered Factory 7924 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7925 | -5/Factory | Identified exit to Factory 7927 | -5/Factory | Loaded intel: 26 terminal locations 8154 | -5/Factory | Identified exit to Upper Caves 8178 | -5/Factory | Lost 4 parts (1p1n2u) 8184 | -5/Factory | Crushed by falling debris 8184 | -5/Factory | System corruption reached 10% 8211 | -5/Factory | Entered Upper Caves 8215 | -5/Upper Caves | Lost 3 parts (1n2u) 8447 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8505 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8508 | -5/Upper Caves | Spotted B-75 Beast 8523 | -5/Upper Caves | Encountered a Warlord checkpoint 8528 | -5/Upper Caves | Learned 4 Factory zone layouts 8548 | -5/Upper Caves | Lost 4 parts (2p1n1u) 8617 | -5/Upper Caves | Discovered new exit (range 8) 8619 | -5/Upper Caves | Lost 5 parts (2n1u2w) 8621 | -5/Upper Caves | Identified exit to Upper Caves 8622 | -5/Upper Caves | Entered another Upper Caves area 8624 | -5/Upper Caves | Learned location of Armory (-4) 8797 | -5/Upper Caves | Encountered a Warlord checkpoint 8797 | -5/Upper Caves | Discovered exit to Factory (range 8) 8802 | -5/Upper Caves | Entered Factory 8802 | -4/Factory | Evolved 2 slots: Utility x2 8803 | -4/Factory | Identified exit to Research 8868 | -4/Factory | Build established: Mutant 8870 | -4/Factory | Enhanced Grunt warped into view, answering call for help 8875 | -4/Factory | Enhanced Grunt warped into view, answering call for help 8900 | -4/Factory | Lost 4 parts (1p1n2u) 8905 | -4/Factory | Discovered new exit (range 7) 9002 | -4/Factory | Identified exit to Upper Caves 9003 | -4/Factory | Entered Upper Caves 9037 | -4/Upper Caves | Lost 7 parts (3n4u) 9109 | -4/Upper Caves | Learned 8 Research zone layouts 9169 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9178 | -4/Upper Caves | Discovered new exit (range 6) 9180 | -4/Upper Caves | Identified exit to Upper Caves 9181 | -4/Upper Caves | Entered another Upper Caves area 9203 | -4/Upper Caves | Discovered exit to Research (range 13) 9209 | -4/Upper Caves | Entered Research 9209 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9210 | -3/Research | Identified exit to Research 9336 | -3/Research | Ran a hallucination algorithm 9480 | -3/Research | Lost 3 parts (3n) 9562 | -3/Research | Entered another Research area 9562 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9746 | -2/Research | Lost 3 parts (2n1w) 9837 | -2/Research | Lost 3 parts (3u) 9852 | -2/Research | Core integrity fell below 50% 9870 | -2/Research | Spotted B-90 Cyclops 9986 | -2/Research | Core integrity fell below 20% 9993 | -2/Research | System corruption reached 10% 9993 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09979_ Hvy. Shield Leg destroyed. 09980_ Acquired Xenon Bombardment Thruster. 09981_ Xenon Bombardment Thruster destroyed. 09982_ Micro-nuke Launcher destroyed. 09983_ Acquired Xenon Bombardment Thruster. 09983_ Imp. System Guard destroyed. 09984_ Xenon Bombardment Thruster destroyed. 09985_ Acquired Xenon Bombardment Thruster. 09987_ P-80 Master resets P-80 Master, system corruption cleaned. 09987_ Xenon Bombardment Thruster destroyed. 09987_ U-05 Engineer builds a Wall. 09987_ Acquired Xenon Bombardment Thruster. 09988_ The unstable cave ceiling collapses. 09990_ Penetrated by Slug. 09991_ U-05 Engineer builds a Wall. 09992_ Imp. System Guard destroyed. 09992_ Xenon Bombardment Thruster destroyed. 09992_ U-05 Engineer destroyed. 09993_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# """""" + #????? | | ??????????????????????# """""" # #????? | | ?????????????????????## """""" # #????? | | ?????????????????????# # #????? | | ?????????????????????## # #????? | | ??????????????????????###/########## #????? | | ????????????????????????# #???????? #????? | | ????????????????????????# #??????? #????? | | ????????????????????????# #?????? #????? | | ????????????????????????# #?????# #????? | | ????????????????????????#!#?????#########????? | | ????????????????????????# ########???????????? | | ????????????????????????# #% #???????????? | | ????????????????????????# # ! #???????????? | | ??????????????????#+##### # #???????????? | | ??????????????????# + ! #???????????? | | ??????????????????# # #???????????? | | ??????????????????# h # #???????????? | | ??????????????????+ ###+####???????????? | | ??????????????????# #?# #?#######??????? | | ??????????????????# #?# #? #??????? | | ??????????????????# ### #* !!! #???????? | | ?????????########## h # !! #???????? | | ?????????# # + !! =#???????? | | ?????????# # # #???????? | | ?????????# # @ ### #= = #???????? | | ?????????# # #?# #?######???????? | | ?????????# # #?# #??????????????? | | ?????????# # #?# #??????????????? | | ?????????# # #?# #??????????????? | | ?????????# # #?# #??????????????? | | ?????????# + #?# #??????????????? | | ?????????# # |!#?# #??????????????? | | ?????????# + =%### #??????????????? | | ?????????# # ##p### ####???????????? | | ?????????# # =s *#???????????? | | ?????????# # [p[ #???????????? | | ?????????# # % *! #???????????? | | ?????????# + ! #???????????? | | ?????????# # [ "" #???????????? | | ?????????# # * "" #???????????? | | ?????????########## "" #???????????? | | ??????????????????# "" #???????????? | | ??????????????????# # # ###???##/####?? | | ??????????????????# # ?? ?? | | ??????????????????# # !! * #? | | ??????????????????# # = !! #? | | ????????????# + ! #? | | ????????????# ###### T#### # ! #? | | ???????????????????####??# #?? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 3 EM Shielding 2 Corruption Containment 24 Armor Coverage 150 Core Shielding 30 Evasion (%) 73 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 23 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Multitool | 70% | -5/Proximity Caves Studied --------- VTOL Module | -4/Factory | Hacked Imp. Gravmag System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick Challenges ------------ None Game ------ Seed SensorBurstWheel Manual? 0 Play Time 02:15:07 Cumulative 107.7 hours Start 2026.11.07 @ 10:12:43 End 2026.11.07 @ 16:55:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 100 Adventurer 21 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ec0ac8a-3cbf-41e0-8a7f-60f2d576e93a