Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.19 @ 23:21:40 Player: yub Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (4272) 4272 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 9401 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 84/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Propulsion Shielding Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Improved Gravmag System > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Target Analyzer Target Analyzer Energy Filter Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved Assault Rifle Katana > --- INVENTORY -------- Improved Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Lightning Gun Medium Laser Beam Rifle Gatling Laser KE Penetrator Improved Light Cannon Mace [Rating: 49] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Mace Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 2 | . . 1 . . . . . . 1 Propulsion 2 | . . . . 1 . 1 . . . Utility 5 | . . 1 . 1 2 . . . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 103 | 6 6 7 11 18 29 14 3 2 7 Power 23 | 1 . 3 3 4 8 1 . 1 2 Engine 19 | 1 . 3 3 4 5 1 . . 2 Core 4 | . . . . . 3 . . 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 . 1 5 8 3 2 . 1 Treads . | . . . . . . . . . . Leg 11 | . . . . 3 4 2 2 . . Wheel 10 | 2 2 . 1 2 3 . . . . Hover 2 | . . . . . 1 1 . . . Flight 1 | . . . . . . . . . 1 Utility 28 | 1 2 1 3 5 9 3 1 1 2 Device 6 | . 1 . 1 1 2 1 . . . Storage 3 | 1 1 . . . . 1 . . . Processor 5 | . . . . 1 4 . . . . Hackware 3 | . . . . . 2 . . 1 . Protection 11 | . . 1 2 3 1 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 2 3 4 4 4 7 . . 2 Energy Gun 7 | 2 . . . . . 4 . . 1 Energy Cannon 2 | . . 1 . . 1 . . . . Ballistic Gun 11 | . 2 2 2 2 1 2 . . . Ballistic Cannon 3 | . . . 1 1 . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 1 . 1 1 . . . Slashing Weapon 2 | . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 5 | . . . . . 5 . . . . Parts Lost 75 | . . 1 10 11 19 15 4 7 8 Power 20 | . . 1 4 4 5 1 1 2 2 Propulsion 16 | . . . 1 1 6 4 1 2 1 Utility 22 | . . . 3 4 6 4 1 2 2 Weapon 17 | . . . 2 2 2 6 1 1 3 Highest Loss Streak 7 | . . 1 6 4 6 6 2 7 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 75 | . 92 91 96 90 76 73 66 45 43 Engine 10 | . 14 13 20 12 8 9 9 2 8 Core 1 | . . . . . 4 2 . 2 . Leg 7 | . . . . 14 7 6 13 5 . Wheel 6 | . 28 22 21 10 . 5 . . . Device 5 | . 6 11 5 12 10 1 . . . Storage 7 | . 14 11 11 9 7 6 6 6 5 Processor 10 | . . . . . 17 16 13 8 5 Hackware 1 | . . . . . 2 . . 6 4 Protection 5 | . . 10 15 12 . 5 5 2 7 Energy Gun 2 | . 14 1 . . . 4 6 2 . Energy Cannon 1 | . . 8 3 . 2 1 . . . Ballistic Gun 5 | . 13 12 10 7 3 5 3 . . Impact Weapon 2 | . . . 5 . . 2 6 6 3 Slashing Weapon 2 | . . . . 8 6 1 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 136 | 11 88 106 107 103 118 136 136 123 110 Greatest Support 45 | 26 26 24 33 45 44 30 45 15 13 Greatest Overweight (x) 43 | . 3 4 4 3 38 43 38 29 36 Average Overweight (x) 4 | . 2 3 2 2 7 5 4 16 29 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 25 25 25 24 Most Carried 22 | 5 7 12 17 20 22 15 9 8 6 Average Carried 11 | 3 4 9 12 15 17 11 8 7 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 19 | 4 5 10 17 19 15 9 9 7 4 Class Distribution -------------------- 54% | Mutant 35% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Matter Collected 2011 | 253 110 171 270 219 267 490 211 20 . Remotely . | . . . . . . . . . . Salvage Created 4722 | . 339 387 983 793 718 769 613 120 . Parts 251 | . 12 34 68 33 50 30 17 7 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 7 | . . 2 . 1 2 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 17 7 . Prevented 5 | . . . . . . . 3 2 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 101 | . 8 14 27 13 12 12 11 4 . Melee 26 | . . . 5 13 6 1 . 1 . Guns 50 | . 8 4 13 . 4 8 10 3 . Cannons 20 | . . 10 8 . . 2 . . . AOE 2 | . . . . . 2 . . . . Classes Destroyed 12 | . 3 1 . 5 2 1 . . . Worker 3 | . . . . 1 1 1 . . . Builder 2 | . . . . . 2 . . . . Recycler 2 | . . . . 1 1 . . . . Operator 1 | . . . . 1 . . . . . Watcher 5 | . 1 2 1 1 . . . . . Swarmer 18 | . 1 8 6 . . . . 3 . Grunt 48 | . 7 3 11 9 3 10 5 . . Brawler 4 | . . . . 1 1 . 1 1 . Duelist 3 | . . . . . . 1 2 . . Sentry 18 | . . 3 10 2 2 . 1 . . Hunter 4 | . . . . 1 . 1 2 . . Programmer 6 | . . . . . 6 . . . . Best Kill Streak 6 | . 4 6 6 4 2 3 3 3 . Combat Bots Only 6 | . 4 5 6 4 2 3 3 3 . Max Kills in Single Turn 3 | . 2 3 1 1 1 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Damage Taken 10661 | . 311 346 1113 1459 1930 1955 912 738 1897 Core 2994 | . 49 82 239 273 616 427 104 198 1006 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 253 | . . 36 137 30 . . . . 50 Regen/Repaired (Parts) 96 | . . . . 96 . . . . . Core Remaining (%) 45 | 100 80 . 19 50 12 . . 14 . Volleys Fired 316 | . 31 38 69 25 31 61 43 11 7 Largest 3 | . 2 2 2 1 1 3 2 1 1 Hottest 129 | . 70 85 85 39 69 129 113 80 65 Shots Fired 446 | . 62 56 89 25 35 108 53 11 7 Gun 361 | . 62 32 58 23 26 93 53 11 3 Cannon 85 | . . 24 31 2 9 15 . . 4 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 248 | . 31 30 61 25 26 61 10 . 4 Thermal 163 | . 31 26 28 . . 24 43 11 . Explosive . | . . . . . . . . . . Electromagnetic 35 | . . . . . 9 23 . . 3 Robot Hit Streak 31 | . 21 9 21 6 14 21 31 17 5 Robot Miss Streak 4 | . 1 3 2 1 2 4 3 3 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 462 | . 52 37 90 61 65 86 51 15 5 Core Hits 204 | . 17 18 34 21 26 36 40 10 2 Critical Kills 4 | . . . 2 . 1 1 . . . Critical Parts Destroyed 4 | . . 1 1 . . 1 1 . . Critical Strikes 24 | . 3 1 4 4 7 4 1 . . Burn 3 | . 3 . . . . . . . . Destroy 5 | . . 1 . . 1 2 1 . . Corrupt 4 | . . . . . 2 2 . . . Smash 4 | . . . 4 . . . . . . Sever 8 | . . . . 4 4 . . . . Melee Attacks 112 | . . . 18 47 40 1 1 5 . Impact 26 | . . . 18 . 2 . 1 5 . Slashing 86 | . . . . 47 38 1 . . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . 3 5 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . Damage Inflicted 10271 | . 567 812 1722 1722 1959 1852 1239 338 60 Guns 5217 | . 567 311 710 260 491 1444 1207 219 8 Cannons 1575 | . . 464 621 21 44 373 . . 52 Explosions 166 | . . . . . 166 . . . . Melee 3276 | . . . 391 1441 1258 35 32 119 . Ramming 37 | . . 37 . . . . . . . Kinetic 3359 | . 260 311 773 281 491 1038 153 . 52 Thermal 2974 | . 307 464 558 . 121 251 1054 219 . Explosive . | . . . . . . . . . . Electromagnetic 625 | . . . . . 89 528 . . 8 Impact 602 | . . . 391 . 60 . 32 119 . Slashing 2674 | . . . . 1441 1198 35 . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . 1 . . . 21 1 1 9 20 Average Corruption 5 | . 1 . . . 12 1 1 5 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 98 | . 4 . . . 61 6 14 10 3 Message Errors 25 | . 2 . . . 16 2 2 3 . Matter Fused 23 | . . . . . 16 1 4 2 . Heat Flow Errors 11 | . . . . . 7 1 1 2 . Energy Discharges 16 | . 2 . . . 6 1 3 2 2 Data Loss (minor) 14 | . . . . . 10 . 2 1 1 Data Loss (major) 2 | . . . . . 1 . 1 . . Misfires 6 | . . . . . 4 1 1 . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 220 | . . 11 91 54 64 . . . . Projectiles 27 | . . 11 16 . . . . . . Explosions . | . . . . . . . . . . Melee 193 | . . . 75 54 64 . . . . Knockbacks 6 | . . 1 . 1 2 . 1 . 1 Impact 3 | . . 1 . . 1 . 1 . . Kinetic 2 | . . . . 1 . . . . 1 Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 183 | . . 18 . . 165 . . . . Shots 6 | . . . . . 6 . . . . Rammed 2 | . . 2 . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 576 | . 166 30 185 95 284 576 514 368 . Average Temperature 119 | . 44 13 63 38 96 154 159 136 . Received Heat Transfer 3378 | . 222 123 525 927 591 378 261 351 . Effects 22 | . . . . . . 14 6 2 . Shutdowns 7 | . . . . . . 4 1 2 . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . . . 1 . . . Matter Decay 3 | . . . . . . 1 2 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 3 | . . . . . . 2 1 . . Damage (major) 4 | . . . . . . 4 . . . Damage (core) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 3 | . . . 1 . . 2 . . . Impact Corruptions 5 | . . . 4 . 1 . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 10 | . 2 2 1 . . 2 2 1 . Heat Transferred 6334 | . 1147 740 888 . 50 609 2400 500 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Peak Influence 535 | . 285 354 535 430 194 167 . . 39 Initial 144 | . . 30 58 104 144 16 . . 39 Average 136 | . 89 136 371 272 51 84 . . 29 Maximum Alert Level 2 | . 1 1 2 2 . . . . . Low Security (%) 75 | 100 93 65 14 24 100 100 . . 100 Level 1 16 | . 6 34 32 67 . . . . . Level 2 8 | . . . 52 8 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 2 11 2 4 2 . . 1 Investigation 8 | . 2 1 3 . . 2 . . . Extermination 5 | . . . . . 4 . . . 1 Reinforcement 5 | . . 1 2 2 . . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . 6 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Distress Signals 5 | . . 1 2 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 13 20 35 26 13 22 13 6 2 Peak Tracking Total 10 | . 6 6 8 10 3 6 5 3 2 Tactical Retreats 15 | . 2 1 2 6 . 3 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Traps Triggered 4 | . 1 . 1 . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Machines Disabled 6 | . . 1 . 1 3 1 . . . Max in Single Turn 3 | . . 1 . 1 3 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Machines Accessed 22 | . 3 4 6 2 3 3 . . 1 Terminals 19 | . 3 4 6 1 2 2 . . 1 Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 54 | . 11 10 13 5 6 8 . . 1 Successful 37 | . 6 9 9 5 3 4 . . 1 Failed 17 | . 5 1 4 . 3 4 . . . Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 48 | . 11 10 13 3 5 5 . . 1 Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 33 | . 6 9 9 3 2 3 . . 1 Record 7 | . 1 1 1 1 . 2 . . 1 Open Door 2 | . . . 2 . . . . . . Open DSF 2 | . . . . . 1 1 . . . Alert Level 3 | . 1 1 1 . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . Locate Traps 3 | . 1 1 1 . . . . . . Dispatch Records 2 | . . 1 . . 1 . . . . Maintenance Status 1 | . . 1 . . . . . . . Transport Status 2 | . 1 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Reinforcement Status 2 | . . . 1 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 2 4 2 1 3 . . 1 Full Trace Events 5 | . 1 1 2 . . 1 . . . Feedback Events 2 | . 1 . . . . 1 . . . Corruption 2 | . 1 . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . 12 . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 32 | . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 146 | . . . . . . . . 146 . Highest-Rated Ally 146 | . . . . . . . . 146 . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . Total Damage 236 | . . . . . . . . 236 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Turns Passed 8505 | 55 417 585 834 787 2234 882 1916 380 415 Spaces Moved 2399 | 53 243 327 387 286 363 230 453 35 22 Core 102 | 15 . . . . 46 6 1 16 18 Treads . | . . . . . . . . . . Legs 986 | . . . . 139 283 93 452 19 . Wheels 1299 | 38 243 327 387 147 26 131 . . . Hover 8 | . . . . . 8 . . . . Flight 4 | . . . . . . . . . 4 Fastest Speed 50 | 50 90 135 120 120 125 125 260 610 520 Average Speed 289 | 77 120 142 133 188 522 300 399 1010 1576 Slowest Speed 2200 | 90 135 150 150 260 1950 2200 1950 1500 1850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 39 44 76 25 10 9 72 8 1 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 14 | . . . 1 . 8 4 1 . . Melee . | . . . . . . . . . . Projectile 6 | . . . 1 . . 4 1 . . AOE 8 | . . . . . 8 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Total 3354 | 64 311 388 583 440 613 317 503 52 83 Wait 316 | . 18 2 81 44 124 4 . . 43 Move 2390 | 52 242 326 386 285 362 229 452 34 22 Hop . | . . . . . . . . . . Pick Up 97 | 6 8 10 17 18 23 7 4 . 4 Fast Attach 4 | 4 . . . . . . . . . Attach 85 | 2 2 4 9 17 25 14 3 2 7 Detach 3 | . . 1 . 1 1 . . . . Swap 14 | . 4 3 2 1 4 . . . . Drop 17 | . 6 2 1 2 5 1 . . . Fire 316 | . 31 38 69 25 31 61 43 11 7 Melee 110 | . . . 18 47 38 1 1 5 . Ram 2 | . . 2 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 991 | -9/Materials | Discovered new exit (range 6) 1018 | -9/Materials | Discovered new exit (range 13) 1058 | -9/Materials | Entered Storage 1178 | -9/Storage | Garrison activated, responded to threat 1347 | -9/Storage | Core integrity fell below 50% 1384 | -9/Storage | Lost 6 parts (2p1n1u2w) 1540 | -9/Storage | Garrison activated, responded to threat 1652 | -9/Storage | Discovered new exit (range 17) 1870 | -9/Storage | Core integrity fell below 20% 1874 | -9/Storage | Discovered new exit (range 16) 1892 | -9/Storage | Entered Materials 1892 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1949 | -8/Materials | Repaired Arm. Wheel 2117 | -8/Materials | Lost 3 parts (1p1u1w) 2368 | -8/Materials | Lost 4 parts (1p2u1w) 2441 | -8/Materials | Discovered new exit (range 13) 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Utility x2 3012 | -7/Factory | Fabricated KE Penetrator (x2) 3331 | -7/Factory | Lost 6 parts (1p2n2u1w) 3444 | -7/Factory | Lost 3 parts (1p2n) 3882 | -7/Factory | System corruption reached 10% 3915 | -7/Factory | Lost 3 parts (1n1u1w) 3944 | -7/Factory | Core integrity fell below 50% 4000 | -7/Factory | Core integrity fell below 20% 4024 | -7/Factory | Lost 3 parts (2p1u) 4696 | -7/Factory | Discovered new exit (range 12) 4913 | -7/Factory | Entered another Factory area 4913 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5165 | -6/Factory | Lost 6 parts (2n2u2w) 5232 | -6/Factory | Lost 4 parts (1n3w) 5348 | -6/Factory | Lost 3 parts (1p1u1w) 5664 | -6/Factory | Core integrity fell below 50% 5672 | -6/Factory | Build established: Scavenger-Mutant 5719 | -6/Factory | Discovered new exit (range 18) 5795 | -6/Factory | Entered Lower Caves 5824 | -6/Lower Caves | Encountered a Warlord checkpoint 6435 | -6/Lower Caves | Learned Factory terminal intel 7279 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7542 | -6/Lower Caves | Discovered new exit (range 12) 7711 | -6/Lower Caves | Entered another Lower Caves area 7890 | -6/Lower Caves | NK-0LA showed up to help 7891 | -6/Lower Caves | Core integrity fell below 20% 7892 | -6/Lower Caves | NK-0LA revealed a hidden path 7919 | -6/Lower Caves | Lost 7 parts (2p2n2u1w) 7999 | -6/Lower Caves | Build established: Hacker-Mutant 8091 | -6/Lower Caves | Entered Factory 8091 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8092 | -5/Factory | Loaded intel: 28 terminal locations 8444 | -5/Factory | System corruption reached 10% 8448 | -5/Factory | Core integrity fell below 50% 8451 | -5/Factory | Lost 4 parts (2p2w) 8492 | -5/Factory | Core integrity fell below 20% 8506 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08341_ ALERT: Rogue bot located, Programmers report to Factory Zone 7N. 08374_ ALERT: All DSF locations entering lockdown mode. 08393_ Mace destroyed. 08395_ P-70 Sage knocked back. 08406_ Imp. Light Cannon destroyed. 08416_ Cld. Deuterium Engine destroyed. 08432_ Acquired Nuclear Pulse Array. 08455_ Acquired Imp. Arc Projector. 08456_ Terminal disabled. 08460_ System corrupted: Energy discharge (-5). 08468_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08472_ Imp. Arc Projector destroyed. 08473_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08474_ Nuclear Pulse Array destroyed. 08488_ System corrupted: Component data lost. 08489_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08495_ Imp. System Shield destroyed. 08500_ Huge Storage Unit destroyed. 08505_ System corrupted: Energy discharge (-21). 08505_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????##########?????????????????????? | | ????????????# """" #????????#????????????? | | ????????????# " " #?????? #???????????? | | ????????????# #????? """#???????????? | | ????????????# #???? Y"#???????????? | | ????????????# @ #??"" """#???????????? | | ????????????# ! %#? #???????????? | | ????????????# ! p# ! = #???????????? | | ????????????# p + #???????????? | | ????????????# # #???????????? | | ????????????#####+######+#########?????????? | | ?????????????# ??????? | | ?????????????# ??????? | | ?????????????# !! ""?????????? | | ?????????????# !! ""?????????? | | ?????????????# ! ""?????????? | | ?????????????####+##### ????????? | | ??????????????????????? """ """????????? | | ???????????????????""??? """????????????? | | ???????????????????""???? """????????????? | | ???????????????????T"????? ????????????? | | ???????????????????""?????? """????????????? | | ???????????????????""???????""" ???????????? | | ?????????????????????????????"?????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 7 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredRegenerativeMultirail Manual? 0 Play Time 01:21:40 Cumulative 36.8 hours Start 2022.09.19 @ 11:07:33 End 2022.09.19 @ 23:21:40 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 17 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c04e0696-2b16-47b7-9b12-82d92f496bda