Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 15:24:52

Player: Lintence

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (29)      145
Value Destroyed (603)      603
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1688

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             359/400
Matter                     300/300
Energy                     265/265
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (480) Ox4
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
  Improved Ion Engine
>          --- PROPULSION (4) ---
     Light Treads
           Wheel
>          --- UTILITY (2) ------
           Huge Storage Unit
           Sensor Array
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (25) ---
           Ion Engine
     Light Ion Engine
     Light Ion Engine
     Light Nuclear Core
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
    Medium Storage Unit
           Propulsion Shielding
           Propulsion Shielding
           Utility Shielding
           Hacking Suite
     Small Laser
     Light Cannon
           Grenade Launcher

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Wheel
          Wheel
          Wheel
  Compact Wheel
>         --- UTILITY ----------
          Huge Storage Unit
          Sensor Array
>         --- WEAPON -----------
          Assault Rifle
    Light Assault Rifle
>         --- INVENTORY --------
          Ion Engine
    Light Ion Engine
    Light Nuclear Core
          Wheel
          Flight Unit
          Flight Unit
          Flight Unit
          Flight Unit
          Flight Unit
          Flight Unit
          Flight Unit
          Flight Unit
          Flight Unit
          Flight Unit
          Flight Unit
   Medium Storage Unit
          Propulsion Shielding
          Propulsion Shielding
          Utility Shielding
          Hacking Suite
    Small Laser
    Light Cannon
          Grenade Launcher
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Sensor Array
  Device                   Sensor Array
  Storage                  Huge Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             24   | 7   12  5   
  Power                    5    | 2   2   1   
    Engine                 5    | 2   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   2   4   
    Treads                 1    | .   .   1   
    Leg                    .    | .   .   .   
    Wheel                  7    | 2   2   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 1    | .   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   6   .   
    Energy Gun             3    | 1   2   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 1   3   .   
    Ballistic Cannon       1    | .   1   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   4   6   
  Power                    1    | .   1   .   
  Propulsion               4    | .   .   4   
  Utility                  .    | .   .   .   
  Weapon                   5    | .   3   2   
  Highest Loss Streak      4    | .   1   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   99  89  
  Engine                   13   | .   13  11  
  Wheel                    28   | .   28  30  
  Device                   13   | .   13  11  
  Storage                  13   | .   14  11  
  Energy Gun               11   | .   14  .   
  Ballistic Gun            14   | .   12  22  
Peak Build Rating          11   | 6   10  11  
  Average Rating           8    | 4   8   10  
  On Entrance              5    | .   6   9   
Naked Turns                .    | .   .   .   
Heaviest Build             91   | 14  91  91  
  Greatest Support         46   | 20  20  46  
  Greatest Overweight (x)  9    | .   4   9   
  Average Overweight (x)   3    | .   3   1   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         23   | 7   24  25  
  Most Carried             25   | 2   25  25  
  Average Carried          17   | .   16  23  
  Final Capacity           25   | 8   25  25  
  Final Carried            25   | 2   25  25  

 Class Distribution 
--------------------
 90% | Mutant
  9% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           724  | 198 286 240 
  Remotely                 .    | .   .   .   
Salvage Created            1004 | .   724 280 
  Parts                    73   | .   52  21  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           2    | .   1   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  21   | .   16  5   
  Guns                     17   | .   12  5   
  Cannons                  4    | .   4   .   
Classes Destroyed          9    | .   7   2   
  Worker                   1    | .   1   .   
  Builder                  2    | .   2   .   
  Hauler                   1    | .   1   .   
  Recycler                 2    | .   1   1   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   .   1   
  Swarmer                  8    | .   6   2   
  Grunt                    12   | .   10  2   
  Sentry                   1    | .   .   1   
Best Kill Streak           8    | .   8   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        130  | .    72   58   
  Missed                   35   | .    17   18   
Damage Taken               979  | .    559  420  
  Core                     253  | .    212  41   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         57   | 100  15   .    
Volleys Fired              95   | 1    61   33   
  Largest                  2    | 2    2    2    
  Hottest                  80   | 60   80   40   
Shots Fired                190  | 2    122  66   
  Gun                      175  | 2    107  66   
  Cannon                   15   | .    15   .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  134  | 1    67   66   
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          56   | 1    55   .    
  Robot Hit Streak         16   | 2    8    16   
  Robot Miss Streak        4    | .    4    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           117  | 2    73   42   
  Core Hits                47   | 1    32   14   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1470 | 25   1014 431  
  Guns                     1232 | 25   776  431  
  Cannons                  238  | .    238  .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1074 | 12   631  431  
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          396  | 13   383  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 2    | .    2    .    
  Impact                   .    | .    .    .    
  Kinetic                  2    | .    2    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        97   | .    97   4    
  Average Temperature      38   | .    41   3    
  Received Heat Transfer   372  | .    225  147  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             361  | .   323 361 
  Initial                  104  | .   .   104 
  Average                  138  | .   128 206 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         68   | 100 72  43  
  Level 1                  31   | .   27  56  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   5   1   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   2   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           2    | .   .   2   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              45   | .   24  21  
  Peak Tracking Total      10   | .   4   10  
  Tactical Retreats        9    | .   3   6   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          5    | .   4   1   
  Terminals                5    | .   4   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                19   | .   15  4   
  Successful               12   | .   8   4   
  Failed                   7    | .   7   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                19   | .   15  4   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             12   | .   8   4   
  Record                   9    | .   6   3   
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        1    | .   1   .   
  Hauler Manifests         1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   4   1   
  Full Trace Events        3    | .   2   1   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1205 | 45  939 221 
Spaces Moved               615  | 39  488 88  
  Core                     2    | 2   .   .   
  Treads                   7    | .   .   7   
  Legs                     .    | .   .   .   
  Wheels                   606  | 37  488 81  
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  100 
  Average Speed            131  | 78  135 135 
  Slowest Speed            480  | 80  140 480 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       31   | 4   82  8   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      824  | 47  647 130 
  Wait                     48   | .   48  .   
  Move                     613  | 38  487 88  
  Hop                      .    | .   .   .   
  Pick Up                  35   | 1   31  3   
  Fast Attach              8    | 6   1   1   
  Attach                   8    | .   5   3   
  Detach                   1    | .   1   .   
  Swap                     8    | 1   6   1   
  Drop                     8    | .   7   1   
  Fire                     95   | 1   61  33  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
   46 | -11/Scrapyard | Entered Materials
  246 | -10/Materials | Discovered new exit (range 8)
  313 | -10/Materials | Build established: Mutant
  434 | -10/Materials | Discovered new exit (range 14)
  629 | -10/Materials | Core integrity fell below 50%
  784 | -10/Materials | Core integrity fell below 20%
  963 | -10/Materials | Discovered new exit (range 12)
  985 | -10/Materials | Entered another Materials area
  985 | -9/Materials  | Evolved 2 slots: Propulsion x2
 1158 | -9/Materials  | Lost 4 parts (4n)
 1206 | -9/Materials  | Self-destructed

 Last Messages 
---------------
01153_ K-01 Serf collects debris.
01155_ R-06 Scavenger destroyed.
01156_ K-01 Serf collects debris. <x3>
01163_ W-16 Scout destroyed.
01166_ K-01 Serf collects debris.
01169_ R-06 Scavenger collects Lgt. Ion Engine.
01170_ K-01 Serf collects debris.
01172_ R-06 Scavenger collects Com. Wheel.
01174_ K-01 Serf collects debris.
01178_ R-06 Scavenger collects Lgt. Ion Engine.
01180_ K-01 Serf collects debris.
01181_ R-06 Scavenger collects Flight Unit.
01184_ K-01 Serf collects debris.
01186_ G-34 Mercenary destroyed.
01187_ K-01 Serf collects debris.
01189_ Acquired 67 matter.
01192_ K-01 Serf collects debris. <x2>
01200_ Assault Rifle destroyed.
01201_ Lgt. Assault Rifle destroyed.
01204_ R-06 Scavenger collects Lgt. Ion Engine.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                44
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SeismicHybridAutocannon
  Manual?         0
Play Time         00:15:44
  Cumulative      42.3 hours
  Start           2024.10.22 @ 15:08:48
  End             2024.10.22 @ 15:24:52
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          80
  Rogue           80
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          33
Achievement%      26
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              20/X11
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 61f29692-9325-4c92-8090-4867ff2501d7