Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 10:04:39 Player: Delta Epsilon Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (215) 1075 Value Destroyed (5956) 5956 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 10757 Bonus ------- High Alert Combat Kills 686 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 179/300 System Corruption 15% Temperature Cool (6) Movement Rolling (155) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (20) --- Cooling System Huge Storage Unit Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Long-range Tractor Beam Improved Field Recycling Unit (200) Precision Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Enhanced Autogun Advanced Assault Cannon Plasma Cutter Great Maul Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Enhanced Nuclear Core Armored Treads Cooling System Huge Storage Unit Structural Scanner Transport Network Coupler Hacking Suite Long-range Tractor Beam Improved Field Recycling Unit Arc Projector Precision Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Enhanced Autogun Advanced Assault Cannon Advanced EMP Blaster Rocket Launcher Plasma Cutter Great Maul Spear [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 . 2 Weapon . | . . . . . . . Parts Attached 248 | 8 12 11 41 61 54 61 Power 17 | 1 1 1 5 2 3 4 Engine 12 | 1 1 1 4 2 3 . Core 5 | . . . 1 . . 4 Reactor . | . . . . . . . Propulsion 51 | 3 2 2 9 13 13 9 Treads 31 | 2 2 1 2 9 11 4 Leg 10 | . . . 4 2 . 4 Wheel 9 | 1 . 1 2 2 2 1 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 67 | 2 2 1 7 21 17 17 Device 26 | 1 . 1 4 6 6 8 Storage 6 | 1 1 . 1 3 . . Processor 7 | . . . 1 4 . 2 Hackware . | . . . . . . . Protection 28 | . 1 . 1 8 11 7 Artifact . | . . . . . . . Weapon 113 | 2 7 7 20 25 21 31 Energy Gun 42 | . 5 3 7 10 8 9 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 26 | 2 . . 8 8 4 4 Ballistic Cannon 6 | . . 1 1 . . 4 Launcher 23 | . . 3 4 5 4 7 Special Weapon 2 | . 2 . . . . . Impact Weapon 10 | . . . . 2 4 4 Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 14 | . . . 4 4 4 2 Corrupted Parts 3 | . . . . . . 3 System Corruption 7 | . . . . . . 7 Parts Lost 45 | . 1 6 10 4 6 18 Power 6 | . . 1 2 . 1 2 Propulsion 21 | . . 1 6 4 4 6 Utility 8 | . . 1 1 . 1 5 Weapon 10 | . 1 3 1 . . 5 Highest Loss Streak 8 | . 1 3 2 1 4 8 To Critical Strikes 2 | . . . 2 . . . Average Slot Usage (%) 91 | . 99 97 77 97 96 88 Engine 7 | . 14 14 5 9 8 2 Treads 20 | . 27 26 5 18 30 22 Leg 3 | . . . 5 11 . 1 Wheel 2 | . . . 6 4 3 . Device 7 | . 6 6 12 4 4 6 Storage 10 | . 14 14 11 9 9 7 Processor 12 | . . . 5 16 18 23 Protection 4 | . 7 6 2 5 4 4 Energy Gun 12 | . 25 21 11 4 13 6 Ballistic Gun 4 | . 1 . 7 12 2 1 Naked Turns . | . . . . . . . Heaviest Build 100 | 13 56 56 100 96 66 69 Greatest Support 89 | 40 40 40 40 89 89 80 Greatest Overweight (x) 29 | 2 1 5 29 5 3 19 Average Overweight (x) 1 | . . 1 7 1 . . Largest Inventory Capacity 25 | 8 20 20 25 25 20 20 Average Capacity 19 | 7 18 20 24 20 20 20 Most Carried 25 | 2 16 16 25 22 20 20 Average Carried 16 | . 11 15 19 19 19 18 Final Capacity 25 | 8 20 20 25 20 20 20 Final Carried 22 | 2 16 13 22 19 20 19 Class Distribution -------------------- 60% | Mutant 26% | Scavenger-Mutant 6% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Matter Collected 4233 | 338 119 149 796 1313 543 975 Remotely . | . . . . . . . Salvage Created 7917 | 234 776 104 890 2066 1367 2480 Parts 454 | 19 56 5 48 124 73 129 Haulers Intercepted 15 | . 2 . 3 4 5 1 Recyclers Shooed 10 | 1 . . 2 3 3 1 Parts Field Recycled 23 | . . . . 10 13 . Retrieved Matter 276 | . . . . 70 206 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 135 | . 12 9 18 32 22 42 Melee 9 | . . . . 1 . 8 Guns 69 | . 9 3 9 25 13 10 Cannons 5 | . . 1 . . . 4 AOE 43 | . 3 5 7 5 8 15 Classes Destroyed 18 | 2 5 2 2 4 1 2 Worker 8 | . . . 1 2 1 4 Builder 22 | . 1 . 2 1 3 15 Tunneler 9 | 8 1 . . . . . Hauler 15 | . 2 . 3 4 5 1 Recycler 17 | 1 3 . 1 4 2 6 Mechanic 1 | . . . . . 1 . Operator 2 | . . . . 1 1 . Watcher 13 | . 3 . 2 5 1 2 Swarmer 26 | . 8 . 3 4 . 11 Grunt 66 | . 4 . 7 20 15 20 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . . . 2 Protector 1 | . . . . 1 . . Sentry 21 | . . . 8 5 6 2 Demolisher 2 | . . 2 . . . . Hunter 3 | . . . . 1 1 1 Programmer 6 | . . . . . . 6 Assembled 7 | . . 7 . . . . Best Kill Streak 15 | 1 6 3 6 7 15 9 Combat Bots Only 12 | . 5 3 4 6 12 4 Max Kills in Single Turn 6 | 1 4 2 3 6 4 4 Gunslinging 1 | . . . . 1 . . Exploded 5 | . 3 2 3 5 2 3 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Damage Taken 9317 | . 380 620 1649 1206 1170 4292 Core 1591 | . 73 101 369 213 130 705 Absorbed by Shields 82 | . . . 82 . . . Regen/Repaired (Parts) 115 | . . . . 115 . . Core Remaining (%) 43 | 100 . 30 7 . 37 . Volleys Fired 467 | 34 35 21 101 104 61 111 Largest 2 | 2 2 2 2 2 2 2 Hottest 145 | 40 145 90 130 122 122 108 Shots Fired 836 | 68 64 30 172 206 116 180 Gun 733 | 68 58 16 156 201 108 126 Cannon 47 | . . 8 9 1 . 29 Launcher 50 | . . 6 7 4 8 25 Special 6 | . 6 . . . . . Kinetic 383 | 68 . 8 82 166 9 50 Thermal 246 | . 6 . 83 36 94 27 Explosive 35 | . . 6 7 2 8 12 Electromagnetic 172 | . 58 16 . 2 5 91 Robot Hit Streak 18 | 8 8 9 18 11 14 14 Robot Miss Streak 7 | 4 5 2 4 3 4 7 Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 . 1 3 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 Shots Hit Robots 633 | 43 39 25 122 151 86 167 Core Hits 359 | 17 33 21 41 82 52 113 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 9 | . . . . 1 2 6 Critical Strikes 32 | . . . 7 5 9 11 Burn 19 | . . . 7 2 7 3 Destroy 2 | . . . . 2 . . Blast 1 | . . . . . . 1 Smash 9 | . . . . 1 2 6 Impale 1 | . . . . . . 1 Melee Attacks 72 | . . . . 3 11 58 Impact 42 | . . . . 3 11 28 Slashing . | . . . . . . . Piercing 30 | . . . . . . 30 Sneak Attacks 9 | . . . . 1 3 5 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 17302 | 368 789 624 2404 3195 3301 6621 Guns 8878 | 368 528 155 1716 2533 1625 1953 Cannons 946 | . . 120 169 23 . 634 Explosions 5408 | . 238 349 516 469 1332 2504 Melee 1947 | . . . . 137 311 1499 Ramming 123 | . 23 . 3 33 33 31 Kinetic 4158 | 368 . 120 798 1970 140 762 Thermal 4305 | . 238 109 1087 586 1443 842 Explosive 3882 | . . 240 516 362 1297 1467 Electromagnetic 2887 | . 528 155 . 107 77 2020 Impact 1313 | . . . . 137 311 865 Slashing . | . . . . . . . Piercing 634 | . . . . . . 634 Highest Corruption 15 | . . . 4 . . 15 Average Corruption 3 | . . . 2 . . 5 Corruption Purged . | . . . . . . . Corruption Blocked 16 | . . . . . . 16 Effects 93 | . . . 30 . . 63 Message Errors 20 | . . . 6 . . 14 Matter Fused 22 | . . . 8 . . 14 Heat Flow Errors 18 | . . . 4 . . 14 Energy Discharges 5 | . . . 2 . . 3 Parts Rejected 4 | . . . 1 . . 3 Data Loss (minor) 12 | . . . 6 . . 6 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 4 | . . . 2 . . 2 Weapon Failures 4 | . . . 1 . . 3 Overload Shots . | . . . . . . . Overflow Damage 1010 | . 59 . 56 14 273 608 Projectiles 3 | . . . . . . 3 Explosions 272 | . 59 . 56 14 80 63 Melee 735 | . . . . . 193 542 Knockbacks 15 | . . 4 1 1 1 8 Impact 6 | . . . . 1 1 4 Kinetic 9 | . . 4 1 . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 471 | . 69 33 33 1 143 192 Shots 17 | . 2 2 2 1 5 5 Rammed 18 | . 3 . 3 5 2 5 Targets Rammed 20 | . 3 . 3 6 3 5 Kicked . | . . . . . . . Crushed 2 | . . . . 1 1 . Highest Temperature 538 | . 144 96 379 400 316 538 Average Temperature 92 | . 44 22 117 102 82 112 Received Heat Transfer 3237 | . 48 12 609 594 666 1308 Effects 19 | . . . 4 4 . 11 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . . . . 3 Interference 9 | . . . 4 3 . 2 Matter Decay 5 | . . . . 1 . 4 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 2 | . . . . . . 2 Parts Fried 27 | . 1 . . . 4 22 Impact Corruptions 18 | . . . . . 5 13 Robots Melted 3 | . . . 2 1 . . Combat Hostiles 3 | . . . 2 1 . . Parts Melted 22 | . 1 . 12 2 3 4 Heat Transferred 9066 | . 300 100 3108 1147 3084 1327 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . 4 1 . . 1 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Peak Influence 1053 | 25 316 90 378 513 680 1053 Initial 262 | . 16 16 35 147 216 262 Average 240 | 11 63 44 162 262 440 413 Maximum Alert Level 3 | . 1 . 1 2 2 3 Low Security (%) 46 | 100 93 100 55 23 2 23 Level 1 35 | . 6 . 44 67 41 36 Level 2 11 | . . . . 8 56 17 Level 3 5 | . . . . . . 23 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 28 | . 5 . . 7 4 12 Investigation 7 | . 3 . . 1 3 . Extermination 6 | . . . . . . 6 Reinforcement 9 | . 2 . . 2 . 5 Assault 2 | . . . . 1 . 1 Garrison 4 | . . . . 3 1 . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 3 | . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Distress Signals 7 | . . . . 4 1 2 Communications Jammed 5 | . . . . . . 5 Distress Signals 5 | . . . . . . 5 Times Spotted 190 | . 21 12 26 42 27 62 Peak Tracking Total 7 | . 5 3 4 7 7 7 Tactical Retreats 5 | . . 1 1 1 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Traps Triggered 7 | . 2 . 1 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . . . . 4 Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Machines Disabled 11 | . . . 3 . 5 3 Max in Single Turn 2 | . . . 1 . 1 2 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Machines Accessed 26 | . 5 . 4 7 7 3 Terminals 18 | . 3 . 2 5 6 2 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 . . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . 2 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 78 | . 14 . 9 30 17 8 Successful 42 | . 8 . 6 21 5 2 Failed 34 | . 5 . 2 9 12 6 Catastrophic 4 | . 2 . . 1 1 . Database Lockouts 2 | . 1 . 1 . . . Manual 30 | . 9 . 2 15 4 . Terminals 50 | . 10 . 3 16 15 6 Fabricators 2 | . . . . . . 2 Repair Stations 5 | . 3 . . 2 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 18 | . . . 6 12 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 22 | . 6 . 2 8 4 2 Part Schematic 5 | . 2 . . 1 1 1 Robot Analysis 7 | . . . 1 6 . . Open Door 2 | . . . . . 2 . Branch Access Points 2 | . . . . 1 . 1 Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Security Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 1 . . 2 . . Scan Component 2 | . 1 . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 15 | . . . 4 11 . . Insert Component 7 | . . . 2 5 . . Analyze 8 | . . . 2 6 . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 4 . 1 7 6 3 Full Trace Events 7 | . 2 . 1 1 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . 2 . 1 6 1 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 1 5 . . Part Schematics Acquired 6 | . . . 1 5 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 15 | . . 15 . . . . Total Damage 189 | . . 189 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Robot Analysis Total 7 | . . . 1 6 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Turns Passed 14197 | 707 2372 754 2667 2843 1578 3276 Spaces Moved 5679 | 390 871 271 840 1252 738 1317 Core 82 | 25 . . 25 . . 32 Treads 3941 | 364 871 270 27 623 642 1144 Legs 297 | . . . 142 16 . 139 Wheels 1359 | 1 . 1 646 613 96 2 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 155 140 145 120 155 Average Speed 192 | 154 229 246 245 154 160 189 Slowest Speed 1500 | 160 240 320 1500 320 243 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 22 94 29 47 53 59 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . . 1 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 47 | . 6 . . 1 27 13 Terrain Destroyed 271 | . 18 43 62 8 53 87 Melee 14 | . . . . 1 . 13 Projectile 9 | . 6 . . . . 3 AOE 248 | . 12 43 62 7 53 71 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Total 7964 | 435 1167 324 1259 1983 985 1811 Wait 1290 | . 222 18 225 500 94 231 Move 5673 | 389 870 270 839 1251 737 1317 Hop . | . . . . . . . Pick Up 86 | 2 17 3 21 19 7 17 Fast Attach 74 | 8 4 1 17 16 17 11 Attach 33 | . 1 5 7 3 4 13 Detach 17 | 1 2 . 10 1 2 1 Swap 141 | . 7 5 17 42 33 37 Drop 92 | 1 6 1 19 38 16 11 Fire 467 | 34 35 21 101 104 61 111 Melee 71 | . . . . 3 11 57 Ram . | . . . . . . . Kick . | . . . . . . . Crush 20 | . 3 . 3 6 3 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 708 | -11/Scrapyard | Entered Materials 713 | -10/Materials | Build established: Mutant 769 | -10/Materials | Central database locked down 1064 | -10/Materials | Discovered new exit (range 14) 1329 | -10/Materials | Discovered new exit (range 10) 1552 | -10/Materials | Discovered new exit (range 5) 1598 | -10/Materials | Discovered new exit (range 13) 1927 | -10/Materials | Discovered new exit (range 16) 3080 | -10/Materials | Entered Mines 3087 | -10/Mines | Met a Derelict bent on vengeance 3103 | -10/Mines | Discovered new exit (range 8) 3128 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3166 | -10/Mines | Discovered new exit (range 8) 3429 | -10/Mines | Assembled infested the area 3434 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3479 | -10/Mines | Lost 3 parts (1p1u1w) 3496 | -10/Mines | Core integrity fell below 50% 3834 | -10/Mines | Entered Materials 3834 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3884 | -9/Materials | Central database locked down 4777 | -9/Materials | Discovered new exit (range 15) 5374 | -9/Materials | Core integrity fell below 50% 5518 | -9/Materials | Build established: Scavenger-Mutant 5951 | -9/Materials | Discovered new exit (range 16) 5978 | -9/Materials | Core integrity fell below 20% 6501 | -9/Materials | Entered another Materials area 6501 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6729 | -8/Materials | Discovered new exit (range 13) 7498 | -8/Materials | Repaired Med. Armor Plating 7663 | -8/Materials | Discovered new exit (range 5) 8273 | -8/Materials | Build established: Mutant 8649 | -8/Materials | Build established: Scavenger-Mutant 9032 | -8/Materials | Garrison activated, responded to threat 9086 | -8/Materials | Build established: Mutant 9090 | -8/Materials | Identified exit to Storage 9301 | -8/Materials | First assault squad dispatched 9344 | -8/Materials | Entered Storage 9657 | -8/Storage | Learned location of Armory (-4) 10034 | -8/Storage | Garrison activated, responded to threat 10039 | -8/Storage | Core integrity fell below 50% 10084 | -8/Storage | Lost 4 parts (1p3n) 10100 | -8/Storage | Destroyed 12 combat bots 10319 | -8/Storage | Discovered new exit (range 16) 10560 | -8/Storage | Build established: Scavenger-Mutant 10908 | -8/Storage | Identified exit to Factory 10922 | -8/Storage | Entered Factory 10922 | -7/Factory | Evolved 2 slots: Utility x2 11020 | -7/Factory | Identified exit to Lower Caves 11800 | -7/Factory | Cargo convoy interrupted 12379 | -7/Factory | Build established: Mutant 12922 | -7/Factory | Search patrols dispatched 13322 | -7/Factory | First assault squad dispatched 13478 | -7/Factory | Core integrity fell below 50% 13510 | -7/Factory | Lost 8 parts (1p3n1u3w) 13512 | -7/Factory | System corruption reached 10% 13797 | -7/Factory | Build established: Scavenger-Mutant 13856 | -7/Factory | Core integrity fell below 20% 13903 | -7/Factory | Lost 5 parts (1p2n1u1w) 14173 | -7/Factory | Build established: Mutant 14198 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 14150_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 14150_ U-05 Engineer destroyed. 14150_ G-47 Trooper destroyed. 14151_ R-06 Scavenger collects Terrain Scanner. 14154_ R-06 Scavenger collects Wheel. 14154_ R-06 Scavenger destroyed. 14154_ G-47 Trooper destroyed. 14158_ R-06 Scavenger collects Welding Torch. 14170_ R-06 Scavenger inserts Corrupted Autogun into recycling unit. 14173_ R-06 Scavenger inserts Terrain Scanner into recycling unit. 14176_ R-06 Scavenger inserts Wheel into recycling unit. 14177_ Recycling unit begins recycling process. 14179_ R-06 Scavenger inserts Welding Torch into recycling unit. 14183_ R-06 Scavenger collects Tractor Beam. 14186_ Acquired Corrupted Wheel. 14186_ Integrated Corrupted Wheel (+2). 14188_ R-06 Scavenger collects Com. Wheel. 14191_ R-06 Scavenger collects Sml. Storage Unit. 14193_ Recycling Unit disabled. 14194_ R-06 Scavenger collects Corrupted Com. Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????"""?????????????? | | "??????????????????????????????"""""?????????????? | | "??????????????????????????????"""""?????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ?#???????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????? #??? ?"????????????????????? | | ????????? #??# "????????????????????? | | ????????? #??# "? ????????????????? | | ???????## #??# ! ! "? ????????????????? | | ???????## #??# ! " *%????????????????? | | ???????## #??# ! " ????""T""???????? | | ????#### ???# ????"""""???????? | | #+######### ##??? !""????????????????? | | # ##???#Y Y"????????????????? | | # ##???# ["""????????????????? | | """ """ + ##???# % ???????????????? | | """ """ # ##???## # #r######???????????????? | | """ """ # ###### = % ##???????????????? | | # #######%! %*= ##???????????????? | | """ """ # %%| ##???????????????? | | """ """ # @ ##???????????????? | | """ """ # % % ##???????????????? | | = # % % ##???????????????? | | ####%###### % % % ##???????????????? | | ########### ####### ##???????????????? | | #! =! # ####### ##???????????????? | | # # ##??#######+########?????????????? | | # """ """ # ##??# /#?????????????? | | # """ """ # ##??# """%""" #?????????????? | | # """ """ + ##?## """ """ ! ##????????????? | | # # ##?## """ """ ##????????????? | | # # ##?## ##????????????? | | # # ##?## """T""" ##????????????? | | ########### ################# ###????????????? | | ########### # ########????????????? | | ########### # #?? ?????????????? | | ########### # #???????????????????? | | ## # %# #???????????????????? | | ## """ # # #???????????????????? | | ## """ # # #???????????????????? | | ## """ # %# #???????????????????? | | ## # # #???????????????????? | | ## "S / + #?"""???????????????? | | ## " " # # #?"""???????????????? | | ##! "" # # #?"""???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Flexi-carbon Leg | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Hacked Cooling System | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Lrn. Missile Launcher | -8/Storage | Hacked Med. Reactive Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionGuidedDoublenader Manual? 0 Play Time 01:36:06 Cumulative 77.2 hours Start 2023.02.12 @ 08:08:13 End 2023.02.12 @ 10:04:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e992bc7-1b09-47e3-b7f4-5d4da4c1f4b6