Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 15:35:08 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (2913) 2913 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6863 Bonus ------- None Cogmind --------- Core Integrity 797/850 Matter 240/300 Energy 315/315 System Corruption 1% Temperature Cool (0) Movement Walking (400) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Reaction Control System > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (20) --- Neutrino Core Neutrino Core Energy Well (350) Structural Scanner Improved Sensor Array IFF Parser Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating System Shield Particle Gun Spread Laser Spread Laser Beam Cannon High-powered Shotgun Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Reaction Control System > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Particle Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Aluminum Leg Carbon-fiber Leg Energy Well Structural Scanner Improved Sensor Array IFF Parser Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating System Shield Particle Gun Spread Laser Spread Laser Beam Cannon High-powered Shotgun Missile Launcher Chainsword [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 2 . 1 1 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . 1 . . Parts Attached 80 | 8 12 21 6 12 17 4 Power 10 | 1 4 3 . 1 1 . Engine 9 | 1 4 3 . 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 28 | 2 2 6 4 7 7 . Treads . | . . . . . . . Leg 28 | 2 2 6 4 7 7 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 4 3 1 2 3 3 Device 10 | 1 2 2 . . 3 2 Storage 6 | 1 2 1 1 1 . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 24 | 3 2 9 1 2 6 1 Energy Gun 7 | 1 1 3 . . 1 1 Energy Cannon 2 | . . 1 . . 1 . Ballistic Gun 9 | 2 1 4 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 11 | . . . . 1 2 8 Power . | . . . . . . . Propulsion 7 | . . . . . 1 6 Utility 2 | . . . . 1 . 1 Weapon 2 | . . . . . 1 1 Highest Loss Streak 8 | . . . . 1 1 8 To Critical Strikes . | . . . . . . . Average Backups 15 | 1 10 14 14 18 19 19 Power 1 | . . 1 1 1 2 2 Propulsion 1 | . 1 1 1 2 1 1 Utility 6 | . 4 5 5 9 8 8 Weapon 5 | . 3 6 6 6 8 7 Tool/Special . | . . . . . . . Unused Backups 22 | . 2 5 . 1 3 11 Power 6 | . . 2 . . 2 2 Propulsion . | . . . . . . . Utility 12 | . 2 2 . 1 1 6 Weapon 4 | . . 1 . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 99 98 99 99 96 Engine 9 | . 14 11 11 9 2 . Core 1 | . . . . . 4 6 Leg 39 | . 27 43 43 45 46 38 Device 11 | . 14 11 11 5 6 18 Storage 10 | . 14 11 11 9 7 6 Protection 1 | . . . . 3 7 . Energy Gun 9 | . 14 8 10 8 3 6 Energy Cannon 1 | . . 2 . . 1 5 Ballistic Gun 11 | . 13 10 10 17 5 5 Slashing Weapon 1 | . . . . . 12 . Peak Build Rating 44 | 7 10 21 21 30 40 44 Average Rating 21 | 5 8 16 20 28 35 41 On Entrance 17 | . 7 9 20 21 30 34 Naked Turns . | . . . . . . . Heaviest Build 71 | 15 30 34 34 61 69 71 Greatest Support 73 | 20 20 40 43 63 73 65 Greatest Overweight (x) 4 | 4 1 . 1 1 1 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 16 | 7 11 15 15 19 20 20 Most Carried 20 | 2 15 15 15 20 20 20 Average Carried 15 | 1 10 14 14 18 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 Final Carried 20 | 2 15 14 15 19 20 18 Class Distribution -------------------- 42% | Scavenger-Mutant 22% | Mutant 12% | Scavenger-Tank 12% | Scavenger-Gunner 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 2311 | 316 331 475 197 643 337 12 Remotely . | . . . . . . . Salvage Created 3936 | 180 620 891 639 714 801 91 Parts 236 | 13 40 61 34 43 39 6 Haulers Intercepted 5 | . 2 2 . 1 . . Recyclers Shooed 2 | 1 . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 72 | . 13 19 14 14 11 1 Melee 5 | . . . . . 5 . Guns 63 | . 13 19 14 12 4 1 Cannons 2 | . . . . . 2 . AOE 2 | . . . . 2 . . Classes Destroyed 14 | 2 4 3 2 . 2 1 Worker 7 | . . 2 . . 4 1 Builder 4 | . . 2 . 2 . . Tunneler 7 | 4 2 . . 1 . . Hauler 5 | . 2 2 . 1 . . Recycler 6 | 1 1 1 . 1 2 . Operator 5 | . . . 1 4 . . Watcher 8 | . 2 2 2 1 1 . Swarmer 20 | . 9 7 . 4 . . Grunt 33 | . 4 7 7 7 8 . Duelist 2 | . . . 2 . . . Sentry 14 | . . 5 5 3 1 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Behemoth 1 | . . . . . . 1 Best Kill Streak 7 | 3 4 7 6 5 6 1 Combat Bots Only 5 | . 3 4 5 4 4 1 Max Kills in Single Turn 2 | 1 1 2 1 2 2 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 367 | . 73 47 53 39 81 74 Missed 119 | . 27 15 21 8 23 25 Hits 248 | . 46 32 32 31 58 49 Melee 4 | . . . 4 . . . Projectile 244 | . 46 32 28 31 58 49 Critical Strikes 8 | . 1 1 3 1 . 2 Damage Taken 3373 | . 517 331 479 463 766 817 Core 446 | . 94 29 132 74 64 53 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 318 | . 177 . 141 . . . Core Remaining (%) 79 | 100 62 . 59 86 90 . Volleys Fired 243 | 12 57 48 42 45 21 18 Largest 3 | 2 2 2 2 3 3 3 Hottest 190 | 70 70 90 86 122 154 190 Shots Fired 550 | 24 114 94 82 126 61 49 Gun 516 | 24 114 85 82 123 52 36 Cannon 30 | . . 8 . . 9 13 Launcher 4 | . . 1 . 3 . . Special . | . . . . . . . Kinetic 270 | 12 57 46 41 80 31 3 Thermal 276 | 12 57 47 41 43 30 46 Explosive 4 | . . 1 . 3 . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 7 5 17 8 16 5 8 Robot Miss Streak 8 | 3 4 4 4 8 4 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 345 | 15 68 53 55 68 52 34 Core Hits 168 | 5 27 36 27 38 28 7 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 21 | 1 7 1 4 3 2 3 Burn 17 | 1 6 1 2 3 1 3 Destroy 3 | . 1 . 2 . . . Sever 1 | . . . . . 1 . Melee Attacks 19 | . . . . . 19 . Impact . | . . . . . . . Slashing 19 | . . . . . 19 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 6882 | 192 920 931 1110 1628 1325 776 Guns 5660 | 192 881 877 1103 1445 632 530 Cannons 482 | . . 54 . . 182 246 Explosions 185 | . 39 . . 146 . . Melee 492 | . . . . . 492 . Ramming 63 | . . . 7 37 19 . Kinetic 3015 | 104 421 449 603 985 427 26 Thermal 3127 | 88 460 482 500 460 387 750 Explosive 185 | . 39 . . 146 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 492 | . . . . . 492 . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 4 . . 1 Average Corruption 3 | . . 4 4 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . 9 14 . . . Message Errors 4 | . . 3 1 . . . Matter Fused 6 | . . 1 5 . . . Heat Flow Errors 4 | . . 2 2 . . . Energy Discharges 3 | . . 1 2 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . Weapon Failures 3 | . . 2 1 . . . Overload Shots . | . . . . . . . Overflow Damage 116 | . . . . 45 71 . Projectiles . | . . . . . . . Explosions 18 | . . . . 18 . . Melee 98 | . . . . 27 71 . Knockbacks 2 | . . . 1 1 . . Impact 2 | . . . 1 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 55 | . 42 . . 13 . . Shots 2 | . 1 . . 1 . . Rammed . | . . . . . . . Targets Rammed 4 | . . . 1 1 2 . Kicked 4 | . . . 1 1 2 . Crushed . | . . . . . . . Highest Temperature 380 | 27 147 181 244 380 264 358 Average Temperature 72 | 10 34 33 134 127 72 140 Received Heat Transfer 1384 | . 102 105 186 207 354 430 Effects 8 | . . . . 5 2 1 Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Interference 4 | . . . . 2 2 . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | 1 4 1 2 2 1 . Heat Transferred 7551 | 333 1801 1014 1073 1073 777 1480 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 96 | 100 100 99 89 90 100 100 Level 1 3 | . . . 10 9 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 249 | 5 119 202 249 230 160 74 Initial 104 | . . . 59 104 53 74 Average 72 | 2 40 89 110 128 55 8 Influence Increases 2409 | 25 432 588 490 515 308 51 Destroy 0b10 Robot/C 1440 | . 260 380 280 280 220 20 Destroy 0b10 Robot/NC 210 | 25 35 45 15 50 35 5 Destroy Leader 366 | . 48 98 94 64 52 10 Trap Triggered on 0b10 20 | . . . . 20 . . Successful Hack 93 | . 27 12 23 31 . . Disable Machine 120 | . 30 . 45 45 . . Destroy Structure 55 | . 17 8 3 25 1 1 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 90 | . . 45 30 . . 15 Influence Decreases 2395 | 25 432 448 383 643 275 189 Entered New Map 368 | . . . 81 143 66 78 Time Decay 1989 | 25 432 448 302 490 199 93 Lost Part 38 | . . . . 10 10 18 Squads Dispatched 11 | . . . 5 2 2 2 Investigation 2 | . . . 1 . 1 . Extermination 2 | . . . . . 1 1 Reinforcement 5 | . . . 2 2 . 1 Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 7 | . 1 . 2 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 19 25 21 24 16 5 Peak Tracking Total 6 | . 3 4 6 4 5 2 Tactical Retreats 4 | . . 2 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . 6 . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 8 | . 2 . 3 3 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 28 | . 9 5 6 7 . 1 Terminals 25 | . 8 5 4 7 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 73 | . 27 9 18 18 . 1 Successful 48 | . 21 6 8 13 . . Failed 25 | . 6 3 10 5 . 1 Catastrophic 6 | . 1 . 4 . . 1 Database Lockouts . | . . . . . . . Manual 47 | . 19 9 9 9 . 1 Terminals 59 | . 19 9 12 18 . 1 Fabricators . | . . . . . . . Repair Stations 12 | . 8 . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 12 | . 3 . 1 8 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 5 | . 3 . . 2 . . Open Door 1 | . . . 1 . . . Locate Traps 2 | . . . . 2 . . Reprogram Traps 2 | . . . . 2 . . Registered Components 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 8 . 4 . . . Scan Component 6 | . 4 . 2 . . . Repair 6 | . 4 . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 24 | . 10 6 3 5 . . Terminals 24 | . 10 6 3 5 . . Botnet 5 | . 3 1 1 . . . Operators 1 | . 1 . . . . . Skim 18 | . 6 5 2 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . 1 2 . . Used . | . . . . . . . Hacking Detections 19 | . 5 4 5 4 . 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 4 . 2 . . . Time 202 | . 104 . 98 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 3444 | 78 1475 784 . 18 417 672 Sensors 1089 | . . . . . 417 672 Structural 679 | . . 143 . 18 . 518 Seismic 2194 | 78 1475 641 . . . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 6594 | 150 1560 1477 678 1298 596 835 Spaces Moved 3303 | 78 802 770 304 684 284 381 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs 3289 | 64 802 770 304 684 284 381 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 Average Speed 136 | 127 148 120 120 121 134 190 Slowest Speed 260 | 250 190 120 190 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 6 98 45 53 47 8 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . 5 . 6 1 . Terrain Destroyed 46 | . 15 5 . 25 1 . Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE 45 | . 15 5 . 25 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4861 | 100 1060 1238 533 1052 431 447 Wait 1065 | 1 155 357 173 287 56 36 Move 3297 | 77 801 769 303 683 283 381 Hop . | . . . . . . . Pick Up 54 | 2 18 10 1 10 11 2 Fast Attach 15 | 7 2 2 3 . . 1 Attach 15 | . . 2 1 3 6 3 Detach . | . . . . . . . Swap 83 | 1 14 26 5 15 17 5 Drop 65 | . 13 24 4 8 15 1 Fire 243 | 12 57 48 42 45 21 18 Melee 15 | . . . . . 15 . Ram . | . . . . . . . Kick 4 | . . . 1 1 2 . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 11) 744 | -10/Materials | Repaired Aluminum Leg 771 | -10/Materials | Repaired Ion Engine 799 | -10/Materials | Repaired Aluminum Leg 826 | -10/Materials | Repaired Assault Rifle 864 | -10/Materials | Discovered new exit (range 12) 916 | -10/Materials | Discovered new exit (range 10) 1193 | -10/Materials | Discovered new exit (range 4) 1208 | -10/Materials | Identified exit to Subcaves 1237 | -10/Materials | Learned Storage trap positions 1711 | -10/Materials | Entered another Materials area 1711 | -9/Materials | Evolved 2 slots: Propulsion x2 1712 | -9/Materials | Identified exit to Mines 1712 | -9/Materials | Identified exit to Storage 2010 | -9/Materials | Build established: Scavenger-Mutant 2369 | -9/Materials | Discovered exit to Storage (range 15) 2640 | -9/Materials | Discovered new exit (range 7) 2993 | -9/Materials | Loaded intel: 2 repair station locations 3037 | -9/Materials | Identified exit to Materials 3096 | -9/Materials | Learned location of Zion (-6) 3108 | -9/Materials | Learned Storage non-interactive machine intel 3110 | -9/Materials | Learned Storage emergency access door positions 3146 | -9/Materials | Learned 2 Materials zone layouts 3177 | -9/Materials | Learned 4 Recycling zone layouts 3188 | -9/Materials | Entered Storage 3190 | -9/Storage | Loaded intel: 20 trap records 3191 | -9/Storage | Loaded intel: 31 non-interactive machine locations 3500 | -9/Storage | Repaired Hpw. Shotgun 3561 | -9/Storage | Repaired Adv. Beam Rifle 3739 | -9/Storage | Garrison activated, responded to threat 3866 | -9/Storage | Entered Materials 3866 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3867 | -8/Materials | Identified exit to Factory 4178 | -8/Materials | Build established: Scavenger-Gunner 4566 | -8/Materials | Learned Factory fabricator intel 4643 | -8/Materials | Learned 4 Recycling zone layouts 4711 | -8/Materials | Learned 4 Factory zone layouts 4770 | -8/Materials | Learned 2 Lower Caves zone layouts 4820 | -8/Materials | Learned location of 2 exits from Lower Caves 4893 | -8/Materials | Learned Storage stockpile data 4986 | -8/Materials | Build established: Scavenger-Tank 5056 | -8/Materials | Learned location of 1 exit from Extension 5164 | -8/Materials | Entered Factory 5164 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5165 | -7/Factory | Identified exit to Factory 5165 | -7/Factory | Identified exit to Lower Caves 5167 | -7/Factory | Loaded intel: 6 fabricator locations 5486 | -7/Factory | Build established: Scavenger-Mutant 5760 | -7/Factory | Entered another Factory area 5760 | -6/Factory | Evolved 2 slots: Utility x2 6112 | -6/Factory | Build established: Scavenger-Skirmisher 6421 | -6/Factory | Spotted B-75 Beast 6579 | -6/Factory | Destroyed B-75 Beast 6595 | -6/Factory | Self-destructed Last Messages --------------- 06514_ Knocked back. 06524_ B-75 Beast suffers critical hit (Burn). 06529_ Imp. Heat Sink destroyed. 06529_ Knocked back. 06536_ Aluminum Leg destroyed. 06537_ B-75 Beast suffers critical hit (Burn). 06539_ Aluminum Leg destroyed. 06539_ Aluminum Leg blasted off. 06542_ Particle Cannon destroyed. 06553_ Terminal disabled. 06557_ ALERT: Cargo convoy en route, clear transfer corridor. 06566_ Aluminum Leg destroyed. 06570_ B-75 Beast suffers critical hit (Burn). 06571_ Critical hit (Meltdown: +310). 06573_ Overheating: Neutrino Core damaged (-31). 06576_ Aluminum Leg destroyed. 06579_ B-75 Beast destroyed. 06592_ Terminal disabled. 06594_ Carbon-fiber Leg destroyed. 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""" ##? | | ????# """" """" ###### ### = """ ##? | | ????# """" """" # # #"" """ ##? | | ????# """" """" # # p; ! ##? | | ????# """" """" # # ;;###########? | | ????# # ; "############? | | ????# # [ + ##???????????? | | #######+######+### !%]; ############## | | # # #?#### # ; = # ############## | | # ! # ###### ;;; # | | # # ##;; @ ; # ######## | | # **! # " ;;;;## # | | # **! + % T" # | | # *!! # %%#%############ | | # ###### %%= ############## | | # ############???????????## | | # #???#######????????????## | | #######??????????????????????######### | | ?????????????????????????????######### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 27% | -10/Materials Ion Engine | 55% | -10/Materials Aluminum Leg | 56% | -10/Materials Assault Rifle | 54% | -10/Materials Hpw. Shotgun | 15% | -9/Storage Adv. Beam Rifle | 68% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovThiefStorm Manual? 0 Play Time 00:43:07 Cumulative 179.6 hours Start 2025.10.16 @ 14:54:47 End 2025.10.16 @ 15:35:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 309 Adventurer 0 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c85d0c1-ebed-4688-b0d7-fe8b773defa3