Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 13:57:11 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2447) 2447 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8387 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 210/210 System Corruption 0% Temperature Warm (192) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (4) --- Armored Medium Treads Flexi-carbon Leg Thunder Leg > --- UTILITY (9) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Targeting Computer Improved Weapon Cycler System Shield A0-MCA's Component Scanner > --- WEAPON (2) ------- Heavy Laser Gauss Rifle > --- INVENTORY (10) --- Linear Gravjet Improved Sensor Array Drone Bay (1/2) Heavy Assault Rifle Gauss Rifle Advanced Assault Cannon Mace DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Targeting Computer Improved Weapon Cycler Hacking Suite System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Linear Gravjet Improved Sensor Array Drone Bay Heavy Assault Rifle Gauss Rifle Advanced Assault Cannon Mace DRS Beacon Botcube [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Thunder Leg Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Slots Evolved 10 | . . 2 2 . . . 4 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . Utility 7 | . . 2 2 . . . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 97 | 6 6 18 6 16 2 1 10 8 . 24 Power 15 | 1 . 2 3 2 . . 2 2 . 3 Engine 6 | 1 . 2 1 . . . . 1 . 1 Core 9 | . . . 2 2 . . 2 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 5 1 6 1 . . 2 . 6 Treads 13 | . 2 5 1 3 1 . . . . 1 Leg 9 | 2 . . . 3 . . . . . 4 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 2 | . . . . . . . . 2 . . Utility 36 | 1 3 7 1 5 . 1 5 2 . 11 Device 17 | . 1 5 . 2 . . 2 1 . 6 Storage 3 | 1 1 . . . . . . . . 1 Processor 7 | . 1 1 . . . . 3 1 . 1 Hackware 3 | . . . . . . . . . . 3 Protection 6 | . . 1 1 3 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 1 4 1 3 1 . 3 2 . 4 Energy Gun 10 | 1 . 2 1 1 . . 3 1 . 1 Energy Cannon 2 | . . 1 . . 1 . . . . . Ballistic Gun 5 | 1 . 1 . 1 . . . 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 44 | . . 2 . 9 . 3 1 16 1 12 Power 7 | . . 2 . . . . . 3 1 1 Propulsion 11 | . . . . 4 . . . 3 . 4 Utility 18 | . . . . 3 . 2 1 6 . 6 Weapon 8 | . . . . 2 . 1 . 4 . 1 Highest Loss Streak 16 | . . 1 . 4 . 3 1 16 1 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 7 | 2 7 9 9 8 8 8 7 5 3 3 Power 1 | . 1 2 1 2 2 2 1 . . . Propulsion 1 | 1 2 1 1 1 1 1 . . . . Utility 2 | . 1 3 2 2 2 2 1 2 2 . Weapon 2 | . 1 2 3 2 2 2 4 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 1 4 2 3 . . . . . 6 Power 4 | . . 2 . 2 . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 4 | . 1 . 1 . . . . . . 2 Weapon 6 | . . 2 . 1 . . . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 98 99 96 97 95 87 50 41 61 Engine 3 | . 14 10 4 . . . . . . 2 Core 6 | . . . 4 8 9 9 12 4 5 2 Treads 15 | . 11 22 18 13 18 18 19 6 . 2 Leg 2 | . 16 . . 3 . . . . . 10 Device 16 | . 4 18 27 26 18 17 17 10 . 5 Storage 8 | . 14 11 9 9 9 9 6 3 . 3 Processor 10 | . 4 13 9 9 9 9 16 12 17 13 Protection 8 | . . . 8 8 18 18 2 . . . Energy Gun 6 | . 10 11 18 10 . . 10 4 . 2 Energy Cannon 2 | . . 2 . . 6 5 . . . . Ballistic Gun 5 | . 14 7 . 1 9 8 . . 5 2 Peak Build Rating 79 | 6 9 15 17 24 20 23 50 50 26 79 Average Rating 23 | 3 7 12 15 20 19 21 46 31 25 50 On Entrance 17 | . 6 8 12 17 18 18 19 50 26 21 Naked Turns . | . . . . . . . . . . . Heaviest Build 38 | 14 19 31 29 30 29 30 38 38 8 37 Greatest Support 69 | 20 46 40 40 40 40 40 60 60 8 69 Greatest Overweight (x) 4 | 4 . . . 2 . . . 4 . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 8 5 8 Most Carried 10 | 4 10 10 10 10 9 10 10 10 5 9 Average Carried 8 | 2 7 9 9 8 8 9 9 7 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 10 Final Carried 10 | 4 10 10 10 8 9 10 10 5 5 9 Class Distribution -------------------- 72% | Scavenger-Mutant 16% | Mutant 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Matter Collected 1470 | 245 100 293 59 197 102 25 70 90 . 289 Remotely . | . . . . . . . . . . . Salvage Created 2592 | . 191 698 269 823 103 41 . 149 . 318 Parts 133 | . 14 33 12 43 6 5 . 6 . 14 Haulers Intercepted 2 | . 1 1 . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . . Prevented 1 | . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 54 | . 3 13 7 15 2 1 . 3 . 10 Melee 1 | . . . . . . . . 1 . . Guns 35 | . 3 9 7 13 . 1 . 1 . 1 Cannons 14 | . . 4 . . 2 . . . . 8 AOE 1 | . . . . 1 . . . . . . Classes Destroyed 13 | . 3 3 2 3 . 1 . . . 1 Worker 3 | . . 1 . 2 . . . . . . Builder 2 | . . . 1 1 . . . . . . Hauler 2 | . 1 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 4 | . 2 1 . 1 . . . . . . Swarmer 12 | . . . 3 3 . . . 1 . 5 Grunt 25 | . 3 6 4 8 . . . 2 . 2 Brawler 1 | . . 1 . . . . . . . . Sentry 12 | . . 6 . 4 2 . . . . . Hunter 3 | . . . . . . . . . . 3 Guru 1 | . . . . . . 1 . . . . Best Kill Streak 16 | . 3 4 7 16 1 1 . 2 . 5 Combat Bots Only 9 | . 2 4 6 9 1 1 . 2 . 5 Max Kills in Single Turn 4 | . 1 2 2 4 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Hostile Shots Fired 585 | . 34 80 42 75 6 42 18 129 1 158 Missed 170 | . 12 24 16 14 2 9 6 34 . 53 Hits 415 | . 22 56 26 61 4 33 12 95 1 105 Melee 3 | . . . . . . 2 . . 1 . Projectile 412 | . 22 56 26 61 4 31 12 95 . 105 Critical Strikes 9 | . . 1 . 2 . 3 . . . 3 Damage Taken 6696 | . 227 871 318 1015 58 611 88 1555 60 1893 Core 1514 | . 34 211 46 135 . 76 10 449 60 493 Absorbed by Shields 26 | . . . . . . . . 26 . . Redirected to Shielding 27 | . . . . 9 18 . . . . . Core Remaining (%) 76 | 100 86 47 . . . 53 98 . . . Volleys Fired 197 | . 21 46 24 51 4 4 2 10 . 35 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 133 | . 100 133 121 121 91 91 110 110 . 116 Shots Fired 328 | . 40 79 48 70 8 7 4 16 . 56 Gun 278 | . 38 65 48 70 4 3 4 16 . 30 Cannon 48 | . . 14 . . 4 4 . . . 26 Launcher . | . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . Kinetic 93 | . 19 33 . 3 4 3 . . . 31 Thermal 187 | . 21 46 48 39 4 4 . . . 25 Explosive . | . . . . . . . . . . . Electromagnetic 48 | . . . . 28 . . 4 16 . . Robot Hit Streak 18 | . 9 18 13 16 8 5 8 9 . 9 Robot Miss Streak 6 | . 2 3 6 3 1 1 . 2 . 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . 1 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 251 | . 23 60 31 65 6 5 4 17 . 40 Core Hits 122 | . 11 26 15 34 4 3 1 9 . 19 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . 2 . . . 1 . 1 . . Critical Strikes 23 | . . 6 7 1 . 1 . 1 . 7 Burn 14 | . . 4 7 1 . . . . . 2 Destroy 3 | . . 2 . . . 1 . . . . Blast 5 | . . . . . . . . . . 5 Smash 1 | . . . . . . . . 1 . . Melee Attacks 19 | . . . . 6 . . 1 12 . . Impact 19 | . . . . 6 . . 1 12 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5098 | . 286 971 479 1717 111 94 41 414 . 985 Guns 3169 | . 286 788 479 951 50 33 41 129 . 412 Cannons 877 | . . 183 . . 61 60 . . . 573 Explosions 451 | . . . . 451 . . . . . . Melee 598 | . . . . 315 . . . 283 . . Ramming 3 | . . . . . . 1 . 2 . . Kinetic 1250 | . 100 367 . 43 50 33 . . . 657 Thermal 2384 | . 186 604 479 666 61 60 . . . 328 Explosive 265 | . . . . 265 . . . . . . Electromagnetic 598 | . . . . 428 . . 41 129 . . Impact 598 | . . . . 315 . . . 283 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 1 . . . . Average Corruption 1 | . . . . 2 2 1 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . 8 7 . . . . . Message Errors 2 | . . . . 2 . . . . . . Matter Fused 6 | . . . . 3 3 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 2 | . . . . 2 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 165 | . . . . 119 . . . 34 . 12 Projectiles 12 | . . . . . . . . . . 12 Explosions 74 | . . . . 74 . . . . . . Melee 79 | . . . . 45 . . . 34 . . Knockbacks 12 | . . . . . . . . 1 . 11 Impact 1 | . . . . . . . . 1 . . Kinetic 9 | . . . . . . . . . . 9 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 132 | . . . . 131 . . . 1 . . Shots 3 | . . . . 3 . . . . . . Rammed 4 | . 1 . . . . 1 . 2 . . Targets Rammed 4 | . 1 . . . . 1 . 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 261 | . 126 241 22 174 135 111 38 93 . 261 Average Temperature 47 | . 31 63 11 54 39 55 24 45 . 74 Received Heat Transfer 1704 | . 108 333 126 432 18 303 30 318 . 36 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 3 | . . . . 2 . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . 1 . . Parts Fried 6 | . . . . 6 . . . . . . Impact Corruptions 4 | . . . . 2 . . . 2 . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 17 | . . 6 8 . . 2 . . . 1 Heat Transferred 6317 | . 555 1628 1702 1445 111 99 . . . 777 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . 1 . . Low Security (%) 92 | 100 100 100 100 53 100 . 100 99 100 100 Level 1 7 | . . . . 46 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 242 | . 50 129 151 242 99 . 15 195 50 163 Initial 79 | . . 16 46 46 79 . . . 50 21 Average 70 | . 9 56 101 159 49 . . 64 45 89 Influence Increases 1940 | . 107 399 165 520 171 . 20 235 . 323 Destroy 0b10 Robot/C 1060 | . 60 260 140 300 40 . . 60 . 200 Destroy 0b10 Robot/NC 70 | . 15 15 5 35 . . . . . . Destroy Leader 252 | . 16 94 20 72 . . . 10 . 40 Successful Hack 62 | . . . . 16 41 . 5 . . . Select Force Hacks 90 | . . . . . 90 . . . . . Disable Machine 150 | . 15 15 . 60 . . 15 15 . 30 Anti-Garrison Action 150 | . . . . . . . . 150 . . Destroy Structure 31 | . 1 . . 22 . . . . . 8 Lose Combat Pursuer 75 | . . 15 . 15 . . . . . 45 Influence Decreases 1889 | . 67 328 165 427 375 . 20 90 115 302 Entered New Map 383 | . . 24 65 65 125 . . . 95 9 Time Decay 1225 | . 67 284 100 262 250 . 20 30 10 202 Lost Part 251 | . . 20 . 90 . . . 50 10 81 Lost Ally 30 | . . . . 10 . . . 10 . 10 Squads Dispatched 13 | . 2 1 . 3 . . . 4 . 3 Investigation 3 | . 1 . . 1 . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 1 . 1 . . . . . 3 Assault 2 | . . . . . . . . 2 . . Garrison 2 | . . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Distress Signals 5 | . . 2 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 12 17 8 19 2 9 2 15 5 21 Peak Tracking Total 8 | . 4 4 5 5 1 5 1 8 5 7 Tactical Retreats 5 | . . 1 . 1 . . . . . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Traps Triggered 5 | . 1 . . 3 . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Machines Disabled 11 | . 1 1 . 4 . . 1 2 . 2 Max in Single Turn 1 | . 1 1 . 1 . . 1 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Machines Accessed 25 | . 2 2 . 2 12 2 1 1 . 3 Terminals 15 | . 2 2 . 2 5 . 1 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 78 | . 4 6 . 4 50 2 5 3 . 4 Successful 43 | . 1 3 . 1 34 2 2 . . . Failed 35 | . 3 3 . 3 16 . 3 3 . 4 Catastrophic 8 | . . . . 2 5 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 18 | . 2 . . 3 11 . 1 . . 1 Terminals 39 | . 4 6 . 4 16 . 5 . . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . . . . . 10 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 37 | . 1 3 . . 30 2 1 . . . Record 25 | . . . . . 24 1 . . . . Part Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Emergency Access Points 2 | . 1 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . Transport Status 2 | . . . . . 2 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 3 . 1 . . . Terminals 2 | . . . . 1 . . 1 . . . Assimilate 2 | . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Tunnel 3 | . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 2 2 . 2 7 . 1 1 . 3 Full Trace Events 4 | . . . . 1 2 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Total Allies 3 | . . . . 1 . . 2 . . . Largest Group 2 | . . . . 1 . . 2 2 . . Highest-Rated Group 42 | . . . . 26 . . 42 42 . . Highest-Rated Ally 32 | . . . . 26 . . 32 32 . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 3 | . . . . . . . 1 2 . . Total Damage 98 | . . . . . . . 16 82 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 3 | . . . . . . 3 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Active Infowar (turns) 3584 | . . 471 215 566 613 882 298 49 27 463 Optics 626 | . . 131 . . . . . 5 27 463 Sensors 3177 | . . 471 215 566 613 882 232 44 . 154 Traps 342 | . . . . . . . 298 44 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Turns Passed 4196 | 60 266 656 215 566 613 891 314 125 27 463 Spaces Moved 2315 | 39 127 274 79 206 363 526 163 72 73 393 Core 89 | 19 . . . . . . . 6 . 64 Treads 1647 | . 44 274 79 187 363 526 163 11 . . Legs 285 | 20 83 . . 19 . . . . . 163 Wheels . | . . . . . . . . . . . Hover 48 | . . . . . . . . . . 48 Flight 246 | . . . . . . . . 55 73 118 Fastest Speed 32 | 50 120 160 160 160 165 165 163 32 32 32 Average Speed 140 | 123 133 160 160 183 165 165 163 58 32 76 Slowest Speed 270 | 250 160 160 160 270 165 165 165 250 32 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 36 33 12 47 92 42 7 4 73 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . . . 3 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 4 | . . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 23 | . . . . 20 . . . . . 3 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . . . 3 AOE 20 | . . . . 20 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Total 2880 | 48 179 419 122 312 369 544 204 112 75 496 Wait 116 | . 11 48 . 9 . . 11 9 . 28 Move 2302 | 38 127 273 78 205 362 525 162 68 72 392 Hop 1 | . . . . . . . . 1 . . Pick Up 57 | 4 8 12 5 8 . 7 4 1 1 7 Fast Attach 57 | 6 2 8 1 9 . . 5 4 1 21 Attach 31 | . 2 2 2 9 1 2 4 5 . 4 Detach 14 | . 2 2 1 3 1 . 2 . . 3 Swap 26 | . 3 8 4 5 1 . 3 . . 2 Drop 48 | . 3 20 7 7 . 5 2 . 1 3 Fire 197 | . 21 46 24 51 4 4 2 10 . 35 Melee 19 | . . . . 6 . . 1 12 . . Ram 2 | . . . . . . . . 2 . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 8 | . . . . . . . 8 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x2 819 | -9/Materials | Build established: Scavenger-Mutant 934 | -9/Materials | Discovered new exit (range 16) 964 | -9/Materials | Core integrity fell below 50% 982 | -9/Materials | Identified exit to Materials 983 | -9/Materials | Entered another Materials area 983 | -8/Materials | Evolved 2 slots: Utility x2 1156 | -8/Materials | Discovered new exit (range 15) 1196 | -8/Materials | Identified exit to Storage 1198 | -8/Materials | Entered Storage 1325 | -8/Storage | Garrison activated, responded to threat 1400 | -8/Storage | Destroyed 9 combat bots 1406 | -8/Storage | Lost 4 parts (3n1u) 1640 | -8/Storage | Lost 3 parts (1n2u) 1756 | -8/Storage | Used back door to open Recycling access 1756 | -8/Storage | Discovered new exit (range 5) 1761 | -8/Storage | Identified exit to Recycling 1764 | -8/Storage | Entered Recycling 2309 | -8/Recycling | Discovered new exit (range 16) 2338 | -8/Recycling | Scanned before Scraplab entrance 2362 | -8/Recycling | Entered Scraplab 2375 | -8/Recycling | Discovered new exit (range 2) 2375 | -8/Recycling | Identified exit to Scraptown 2377 | -8/Recycling | Entered Scraptown 2377 | -8/Scraptown | System corruption cleaned by C-Scrubber 2410 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2443 | -8/Scraptown | Visited Bundlers 2543 | -8/Scraptown | Visited The Evicted 2567 | -8/Scraptown | Visited Shadow of the Wyrm 2633 | -8/Scraptown | Visited UFD Registry 2633 | -8/Scraptown | Registered with UFD as "Smoothskull" 2674 | -8/Scraptown | Visited Botcube Research 2686 | -8/Scraptown | Found Botcube 2715 | -8/Scraptown | Visited Infowarlord's Domain 2754 | -8/Scraptown | Visited A0-MCA Data Center 2763 | -8/Scraptown | Given an A- rating by A0-MCA 2775 | -8/Scraptown | Found A0-MCA's Component Scanner 2809 | -8/Scraptown | Visited Derelict Rescue Squad 2819 | -8/Scraptown | Found DRS Beacon 2848 | -8/Scraptown | Visited Scrapoid Pod Storage 2894 | -8/Scraptown | Visited Observation Area 2916 | -8/Scraptown | Visited Supply Room 2959 | -8/Scraptown | Visited Chapter 10 3008 | -8/Scraptown | Visited Science Guys 3155 | -8/Scraptown | Met Optimus 3155 | -8/Scraptown | Accepted into 0bPrime 3220 | -8/Scraptown | Civil war broke out across Scraptown 3258 | -8/Scraptown | Discovered new exit (range 8) 3266 | -8/Scraptown | Identified exit to Factory 3268 | -8/Scraptown | Entered Factory 3268 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3296 | -6/Factory | Lost 3 parts (2u1w) 3560 | -6/Factory | Discovered new exit (range 7) 3581 | -6/Factory | Identified exit to Factory 3582 | -6/Factory | Entered another Factory area 3582 | -5/Factory | Accompanied by 2 allies 3582 | -5/Factory | Evolved 2 slots: Utility x2 3598 | -5/Factory | Garrison activated, responded to threat 3705 | -5/Factory | Lost 16 parts (3p3n6u4w) 3707 | -5/Factory | Sucked down chute 3707 | -5/Factory | Entered Waste 3712 | -5/Waste | Spotted C-40 Crusher 3720 | -5/Waste | Spotted C-40 Crusher 3720 | -5/Waste | Spotted C-40 Crusher 3721 | -5/Waste | Spotted C-40 Crusher 3729 | -5/Waste | Spotted C-40 Crusher 3729 | -5/Waste | Discovered new exit (range 10) 3730 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3731 | -5/Waste | Core integrity fell below 50% 3733 | -5/Waste | Identified exit to Factory 3734 | -5/Waste | Entered Factory 3825 | -5/Factory | Core integrity fell below 20% 3829 | -5/Factory | Lost 6 parts (1p2n3u) 3927 | -5/Factory | Lost 3 parts (1p1n1u) 4197 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04176_ Penetrated by Slug. 04176_ Slug penetrates Wall. 04178_ Slug penetrates H-66 Slayer. 04179_ Adv. Heat Sink destroyed. 04180_ Penetrated by Slug. 04180_ Slug penetrates H-66 Slayer. 04182_ Slug penetrates Wall. 04182_ Penetrated by Slug. 04183_ Slug penetrates H-66 Slayer. 04185_ Destroyed Phase Shifter. 04185_ H-66 Slayer suffers critical hit (Burn). 04185_ Slug penetrates H-66 Slayer. 04186_ Penetrated by Slug. 04186_ Subcomponent Replicator disabled. 04189_ Penetrated by Slug. 04191_ Thunder Leg destroyed. 04193_ Penetrated by Slug. 04194_ Hacking Suite destroyed. 04194_ Slug penetrates Wall. 04196_ H-66 Slayer heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????#############????????????????????????????? | | ????????# """ #????????????????????????????? | | ????????# "R" #????????????????????????????? | | ??##????# " " #?????????######?????????????? | | ?? #???# #?????????# #?????????????? | | ??# #???# #?????????# #?????????????? | | ??# #???# #?????????# #?????????????? | | ??# #???# #?????????# #?????????????? | | ??# ###?######+######?????????# #?????????????? | | ?## ######## ##???????????# #?????????????? | | ?# " ############## #?????????????? | | ?# " % !m + #?????????????? | | ?#% ###hh # #?????????????? | | ?# ####### ###[ @ ######?????????????? | | ?# ##????###+###?# sss ????? | | ?+ #?????? ??#####+#################????????? | | ?# #?????" " ?# #?????????????????????? | | ?# #???# " " ## "" #?????????????????????? | | ?# ##??# " " !## """"" #?????????????????????? | | ?# T#??# " " ## """"" #?????????????????????? | | ?# #??# " " %## #?????????????????????? | | ?# ##??# " " ## " " #?????????????????????? | | #" ###?# " " ""## "R" #?????????????????????? | | #???" " T"## """ #?????????????????????? | | #???"?" ""## ! #?????????????????????? | | #????? ###########?????????????????????? | | #?????##??????????????????????????????????? | | #?????????????????????????????????????????? | | "#????????????????????????????????????????? | | ##????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Power Shielding 66 Weapon Cycling 20 Evasion (%) 71 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordEnergySplitter Manual? 0 Play Time 00:57:43 Cumulative 154.5 hours Start 2025.08.16 @ 12:57:08 End 2025.08.16 @ 13:57:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 141 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86cc084d-aebb-4cf3-9505-77ba5a1895fb