Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 02:29:41 Player: Moddy Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1328) 1328 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 3978 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 76 Met Imprinter 300 Was Imprinted 300 Friendly Fire -214 Cogmind --------- Core Integrity 0/400 Matter 98/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (245) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Armored Treads Medium Treads Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Bomb Factory No. 2 > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Improved Deuterium Engine Shield Generator Authchip [Weapon] Hacking Drone Bay (1/1) Storm Laser Dirty Bomb Trap Dirty Bomb Trap GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Aluminum Leg Improved Aluminum Leg Shield Generator Authchip [Weapon] Bomb Factory No. 2 Storm Laser Rocket Launcher GAL Module [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 54 | . 1 . 34 1 4 14 Power 5 | . . . 4 . . 1 Engine 4 | . . . 4 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 19 | . . . 11 1 . 7 Treads 5 | . . . 1 . . 4 Leg 8 | . . . 5 . . 3 Wheel 6 | . . . 5 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . . . 9 . 3 3 Device 6 | . . . 2 . 1 3 Storage 5 | . . . 4 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . 3 . 1 . Artifact . | . . . . . . . Weapon 15 | . 1 . 10 . 1 3 Energy Gun 3 | . . . 2 . . 1 Energy Cannon 4 | . . . 2 . 1 1 Ballistic Gun 5 | . . . 5 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 4 . 1 1 Parts Lost 17 | . . . 8 . . 9 Power 1 | . . . 1 . . . Propulsion 5 | . . . 2 . . 3 Utility 4 | . . . 2 . . 2 Weapon 7 | . . . 3 . . 4 Highest Loss Streak 4 | . . . 2 . . 4 To Critical Strikes . | . . . . . . . Average Backups 7 | . 6 6 8 7 7 7 Power 1 | . 1 1 1 1 1 1 Propulsion 3 | . 4 4 4 3 3 1 Utility 1 | . . . 1 2 1 2 Weapon 1 | . 1 1 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 16 | . . . 10 . 1 5 Power 4 | . . . 2 . . 2 Propulsion 9 | . . . 8 . . 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 85 85 96 100 100 96 Engine 8 | . 14 14 10 11 11 . Core 2 | . . . . . . 10 Treads 4 | . . . . . . 20 Leg 8 | . 28 28 17 6 . 7 Wheel 18 | . . . 15 26 33 4 Device 12 | . . . 13 11 11 16 Storage 11 | . 14 14 11 11 11 11 Protection 7 | . . . 6 11 11 3 Energy Cannon 8 | . . . 5 10 11 9 Ballistic Gun 10 | . 14 14 15 11 11 3 Launcher 2 | . 5 14 1 . . 5 Peak Build Rating 42 | . 6 6 17 16 29 42 Average Rating 23 | . 6 6 14 15 26 35 On Entrance 12 | 6 6 6 6 16 15 29 Avg Prop Armor Cover (%) 5 | . . . 7 6 . 4 Naked Turns . | . . . . . . . Heaviest Build 69 | 11 13 13 29 29 41 69 Greatest Support 76 | 20 20 20 36 42 42 76 Greatest Overweight (x) 2 | . . . 1 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | . 8 8 25 10 15 15 Average Capacity 11 | . 8 8 8 10 13 15 Most Carried 15 | . 6 6 10 9 14 15 Average Carried 10 | . 6 6 8 7 11 13 Final Capacity 15 | 8 8 8 10 10 15 15 Final Carried 14 | 6 6 6 7 9 14 12 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1480 | 200 . 26 914 124 43 173 Remotely . | . . . . . . . Salvage Created 1703 | . . 59 1250 59 . 335 Parts 111 | . . 3 93 6 . 9 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented 1 | . . . . . . 1 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 38 | . . 2 27 2 . 7 Guns 14 | . . . 12 . . 2 Cannons 11 | . . . 7 . . 4 AOE 12 | . . 2 8 2 . . Classes Destroyed 12 | . . 2 7 . . 3 Worker 1 | . . . 1 . . . Builder 5 | . . 1 4 . . . Hauler 4 | . . . 4 . . . Recycler 2 | . . . 1 1 . . Operator 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 10 | . . . 8 2 . . Grunt 15 | . . 2 11 . . 2 Sentry 9 | . . . 8 . . 1 Hunter 2 | . . . . . . 2 Assembled 2 | . . . . . . 2 Mutant 1 | . . . . . . 1 Best Kill Streak 12 | . . 3 12 3 . 2 Combat Bots Only 6 | . . 2 6 2 . 2 Max Kills in Single Turn 5 | . . 2 5 3 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 298 | . . 4 157 2 . 135 Missed 82 | . . 1 44 1 . 36 Hits 216 | . . 3 113 1 . 99 Projectile 216 | . . 3 113 1 . 99 Critical Strikes 3 | . . . 1 . . 2 Part Disruptions 1 | . . . . . . 1 Damage Taken 2829 | . . 61 1481 9 . 1278 Core 416 | . . . 183 . . 233 Absorbed by Shields 191 | . . . . . . 191 Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 129 | . . 4 99 2 1 23 Largest 2 | . . 2 2 2 2 2 Hottest 135 | . . 50 113 53 91 135 Shots Fired 246 | . . 8 188 3 2 45 Gun 155 | . . 4 131 2 1 17 Cannon 67 | . . . 44 . 1 22 Launcher 24 | . . 4 13 1 . 6 Special . | . . . . . . . Kinetic 140 | . . 4 123 2 1 10 Thermal 74 | . . . 44 . 1 29 Explosive 24 | . . 4 13 1 . 6 Electromagnetic 8 | . . . 8 . . . Robot Hit Streak 20 | . . 3 20 3 . 5 Robot Miss Streak 5 | . . 2 3 . . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 162 | . . 5 133 1 . 23 Core Hits 90 | . . 6 62 6 . 16 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 . . 1 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3851 | . . 205 2827 115 . 704 Guns 1512 | . . 42 1268 18 . 184 Cannons 914 | . . . 642 . . 272 Explosions 1409 | . . 161 903 97 . 248 Melee . | . . . . . . . Ramming 16 | . . 2 14 . . . Kinetic 1334 | . . 42 1176 18 . 98 Thermal 1000 | . . . 642 . . 358 Explosive 1409 | . . 161 903 97 . 248 Electromagnetic 92 | . . . 92 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 4 4 . Average Corruption 4 | . . . 4 4 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . 15 12 2 . Message Errors 7 | . . . 5 2 . . Matter Fused 4 | . . . 1 3 . . Heat Flow Errors 5 | . . . 1 4 . . Energy Discharges 4 | . . . 2 1 1 . Parts Fused 2 | . . . 1 1 . . Data Loss (minor) 2 | . . . . 1 1 . Data Loss (major) 1 | . . . 1 . . . Misfires 2 | . . . 2 . . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . . . 23 . . . Projectiles . | . . . . . . . Explosions 23 | . . . 23 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 120 | . . 12 58 . . 50 Shots 5 | . . 1 2 . . 2 Rammed . | . . . . . . . Targets Rammed 2 | . . 1 1 . . . Kicked 2 | . . 1 1 . . . Crushed . | . . . . . . . Highest Temperature 380 | . . 6 251 253 3 380 Average Temperature 83 | . . 3 57 119 2 103 Received Heat Transfer 661 | . . 27 477 . . 157 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . 3 . . . Heat Transferred 1739 | . . . 1147 . . 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 68 | . 100 100 49 100 . . Level 1 21 | . . . 34 . . . Level 2 9 | . . . 15 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 503 | . 5 75 503 195 . . Initial 195 | . . . 19 195 . . Average 188 | . . 21 238 138 . . Influence Increases 1440 | . 5 81 1041 130 . 183 Destroy 0b10 Robot/C 800 | . . 40 560 80 . 120 Destroy 0b10 Robot/NC 75 | . . 5 65 5 . . Destroy Leader 212 | . . 10 172 10 . 20 Allied During Kill 54 | . . . 14 12 . 28 Successful Hack 50 | . 5 . 45 . . . Disable Machine 30 | . . . 15 15 . . Destroy Structure 114 | . . 26 80 8 . . Lose Combat Pursuer 105 | . . . 90 . . 15 Influence Decreases 1440 | . 5 30 592 539 91 183 Entered New Map 428 | . . . 32 305 91 . Time Decay 790 | . 5 30 440 214 . 101 Lost Part 104 | . . . 80 . . 24 Lost Ally 118 | . . . 40 20 . 58 Squads Dispatched 5 | . . . 5 . . . Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 21 | . . . 1 . . 20 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . . 2 32 4 . 18 Peak Tracking Total 7 | . . 2 4 4 . 7 Tactical Retreats 5 | . . . 4 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 3 | . . . . . . 3 Triggered 1 | . . . . . . 1 Fabricated Traps 3 | . . . . . . 3 Most Traps Carried 4 | . . . . . . 4 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 1 . 7 . . . Terminals 6 | . 1 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 3 . 40 . . . Successful 35 | . 2 . 33 . . . Failed 8 | . 1 . 7 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 2 . 8 . 1 . Terminals 23 | . 3 . 20 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 20 | . . . 20 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 . 8 . . . Prototype ID Bank 2 | . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . Recycling Unit Index 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Assault Status 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 20 | . . . 20 . . . Insert Component 5 | . . . 5 . . . Analyze 5 | . . . 5 . . . Retrieve Study 10 | . . . 10 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . 5 . . . Terminals 6 | . 1 . 5 . . . Botnet 6 | . 1 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 6 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . 5 . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 9 | . . . 9 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 9 | . . 2 . 3 4 . Largest Group 4 | . . 2 2 3 4 4 Highest-Rated Group 150 | . . 43 43 40 150 146 Highest-Rated Ally 39 | . . 31 31 16 39 38 Total Orders 2 | . . . . 2 . . ROAM 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . Ally Attacks 41 | . . . 11 4 . 26 Total Damage 867 | . . . 210 57 . 600 Kills 9 | . . . 1 2 . 6 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3876 | . 44 144 1095 449 1232 912 Spaces Moved 3040 | 1 36 110 682 441 1270 500 Core . | . . . . . . . Treads 423 | . . . . . . 423 Legs 455 | 1 36 110 308 . . . Wheels 2162 | . . . 374 441 1270 77 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 70 | 120 120 120 70 90 90 90 Average Speed 104 | 120 120 120 92 95 90 159 Slowest Speed 245 | 120 120 120 120 100 90 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 2 14 34 57 89 91 43 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 1 2 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 164 | . . 36 82 8 . 38 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 163 | . . 36 82 8 . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3511 | . 36 114 966 464 1360 571 Wait 206 | . . . 107 16 70 13 Move 3034 | . 35 109 681 440 1269 500 Hop . | . . . . . . . Pick Up 32 | . . . 16 2 7 7 Fast Attach 4 | . . . 3 . . 1 Attach 15 | . . . 8 . . 7 Detach 1 | . . . . . . 1 Swap 49 | . 1 . 33 4 4 7 Drop 35 | . . . 18 . 9 8 Fire 129 | . . 4 99 2 1 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 1 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap 3 | . . . . . . 3 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 7) 45 | -10/Materials | Entered Mines 181 | -10/Mines | Discovered new exit (range 7) 183 | -10/Mines | Learned Materials non-interactive machine intel 189 | -10/Mines | Entered Materials 189 | -9/Materials | Accompanied by 2 allies 189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 190 | -9/Materials | Loaded intel: 33 non-interactive machine locations 194 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 309 | -9/Materials | Build established: Mutant 459 | -9/Materials | Discovered new exit (range 9) 640 | -9/Materials | Build established: Scavenger-Mutant 1067 | -9/Materials | Discovered new exit (range 15) 1247 | -9/Materials | Discovered new exit (range 15) 1284 | -9/Materials | Entered Mines 1334 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1375 | -9/Mines | Learned Materials interactive machine intel 1457 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1457 | -9/Mines | Discovered new exit (range 5) 1503 | -9/Mines | Learned location of Storage (-9) 1545 | -9/Mines | Discovered new exit (range 11) 1571 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1731 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1733 | -9/Mines | Entered Zion 1806 | -7/Zion | Found Prototype Energy Gun 1847 | -7/Zion | Discovered new exit (range 12) 1885 | -7/Zion | Given the Hacking Drone Bay 1887 | -7/Zion | Found Prototype Device 1887 | -7/Zion | Identified Hacking Drone Bay 1900 | -7/Zion | System corruption cleaned by Quarantine Array 1992 | -7/Zion | Found GAL Module 2026 | -7/Zion | Learned location of Quarantine (-3) 2058 | -7/Zion | Learned 4 Factory zone layouts 2312 | -7/Zion | Found Prototype Device 2387 | -7/Zion | Met Imprinter 2604 | -7/Zion | Imprinted 2606 | -7/Zion | Declared Zion's savior 2965 | -7/Zion | Entered Proximity Caves 2965 | -6/Proximity Caves | Accompanied by 4 allies 3010 | -6/Proximity Caves | Encountered an infested base 3068 | -6/Proximity Caves | Core integrity fell below 50% 3095 | -6/Proximity Caves | Lost 4 allies 3194 | -6/Proximity Caves | Learned location of Extension (-5) 3197 | -6/Proximity Caves | Spotted B-75 Beast 3259 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3305 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3500 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3524 | -6/Proximity Caves | Build established: Mutant 3741 | -6/Proximity Caves | Core integrity fell below 20% 3789 | -6/Proximity Caves | Identified Bomb Factory No. 2 3791 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 3877 | -6/Proximity Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- 03754_ Overheating: Energy bleed (-8). 03760_ Penetrated by Slug. 03760_ Ion Cannon destroyed. 03760_ H-66 Slayer destroyed. 03766_ Acquired 29 matter. 03787_ Acquired 45 matter. 03789_ Identified Bomb Factory No. 2. 03815_ Bomb Factory No. 2 fabricates Dirty Bomb Trap. 03822_ The unstable cave ceiling collapses. 03840_ Bomb Factory No. 2 fabricates Dirty Bomb Trap. 03866_ Dropped Dirty Bomb Trap. 03867_ Installed Dirty Bomb Trap. 03870_ Dropped Dirty Bomb Trap. 03871_ Installed Dirty Bomb Trap. 03874_ Dropped Dirty Bomb Trap. 03875_ Installed Dirty Bomb Trap. 03876_ The unstable cave ceiling collapses. 03877_ L-41 Fighter triggered Dirty Bomb Trap. 03877_ An explosion rips through the floor. 03877_ Beamcaster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ## ##???????????????????????????????????????????? | | # #?????????????#######???????????????????????? | | #?????????????#"""""#???????????????????????? | | #?????????????#"" ""#???????????????????????? | | # #?????????????#"" ""#???????????????????????? | | # # ##????????????## ##???????????????????????? | | # #????????????## "###??????????????????????? | | ####????????## " ##?????????????????????? | | ## ########## ##?####???????????????? | | ### ##??????????????? | | # ##### ###### ### #??????????????? | | # ##### #????# #??????????????? | | # #????## # ######??????????? | | ### ##########?????#### # ### # # #??????????? | | ??# #?????######????#######?## ####????????? | | ??# #?????# #?????????????## # #????????? | | ??# #???## #??????????????# # ##????????? | | #?# ##### ## #??????????##### # #?????????? | | ### ### #????????## # #?????????? | | ##?# ###???### ##?????????? | | ############??# ##?##; # ##?????????? | | #?????????????# ###; ### #?????????? | | #???????????????# ;; @ ## #?????????? | | #????????????????# g l ## #?????????? | | ##???????????????##g#; #### ##?????????? | | ###??????????????# #;;#;;### ##??## #??????????? | | ##????????????? # ###?# #????# #??????????? | | " #???????????? ##?#????# #????# #??????????? | | ##??????????? #???????# #????# #??????????? | | #???????????? #???????# #????# #??????????? | | " #??????????? ???????# ###??# #??????????? | | " ?????????? ?????### #??# #??????????? | | # ???????? ? ????## #??# #??????????? | | ## #??????? ? ????# #???# #??????????? | | ??## #?????? ? ????# ##### #??????????? | | ????##?????## ? ????## ## #??????????? | | ????????????? ?? ?????# ## ## ## #??????????? | | ????????????????## ????## ## ## ## ######?????? | | ??????????????????# ???## ## ## ## +?????? | | ?????? ??????????????## +?????? | | ????# ??????????????# +?????? | | ????# ???????? ### +?????? | | ??## #???????#### #?# # +?????? | | ?# ###???????# ##?# ## # ######?????? | | ##??????# ???# #### #??????????? | | ##?????# ???# #??# #??????????? | | ? ##????# ### ???# #### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonCoilCharge Manual? 0 Play Time 00:32:31 Cumulative 44.3 hours Start 2026.02.07 @ 23:49:11 End 2026.02.08 @ 02:29:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ac7b60c-f2ca-4f8a-8983-6aa5e497dc4b