Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.11 @ 00:41:07 Player: xack Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (5036) 5036 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 11645 Bonus ------- High Alert Combat Kills 199 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 204/300 Energy 56/100 System Corruption 55% Temperature Cool (9) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Heavy Treads Armored Leg > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Seismic Detector Improved Transmission Jammer > --- WEAPON (4) ------- Heavy Shock Bomb Launcher Missile Launcher > --- INVENTORY (20) --- Armored Medium Treads Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Experimental Terrain Scanner Expert System Improved Shock Absorption System Cooled Plasma Cannon Hypervelocity Gauss Rifle KE Penetrator Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Seismic Detector Improved Transmission Jammer Heavy Reflective Plating > --- WEAPON ----------- Missile Launcher Companion Sword > --- INVENTORY -------- Improved Treads Improved Medium Treads Heavy Treads Heavy Treads Advanced Heat Sink Experimental Terrain Scanner Expert System Heavy Reflective Plating Heavy Reflective Plating Improved Shock Absorption System Hardlight Generator Cooled Plasma Cannon KE Penetrator Heavy Shock Bomb Launcher Plasma Cutter [Rating: 78] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Impact Mace Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . 1 Utility 4 | . . . 2 . . . . 2 Weapon 2 | . . 1 . 1 . . . . Parts Attached 131 | 7 11 19 12 19 3 1 9 50 Power 21 | 1 2 1 2 3 2 . . 10 Engine 15 | 1 1 1 2 3 1 . . 6 Core 6 | . 1 . . . 1 . . 4 Reactor . | . . . . . . . . . Propulsion 43 | 2 5 8 1 2 1 1 5 18 Treads 21 | . 2 7 1 2 1 1 4 3 Leg 20 | 2 3 . . . . . . 15 Wheel 2 | . . 1 . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 41 | 2 2 4 6 5 . . 2 20 Device 15 | 1 . 1 2 3 . . . 8 Storage 4 | 1 2 1 . . . . . . Processor 8 | . . . 1 1 . . 1 5 Hackware 3 | . . 1 1 1 . . . . Protection 11 | . . 1 2 . . . 1 7 Artifact . | . . . . . . . . . Weapon 26 | 2 2 6 3 9 . . 2 2 Energy Gun 7 | 2 . . 2 3 . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | . 1 2 . . . . . . Ballistic Cannon 3 | . . 3 . . . . . . Launcher 4 | . 1 1 1 . . . . 1 Special Weapon 1 | . . . . . . . 1 . Impact Weapon 5 | . . . . 5 . . . . Slashing Weapon 2 | . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . 1 3 3 2 . 1 3 Parts Lost 52 | . 2 3 2 3 . . 5 37 Power 11 | . 1 1 . . . . 1 8 Propulsion 15 | . 1 . 1 1 . . 1 11 Utility 23 | . . 1 1 2 . . 3 16 Weapon 3 | . . 1 . . . . . 2 Highest Loss Streak 10 | . 2 1 2 1 . . 5 10 To Critical Strikes 3 | . . . . . . . . 3 Average Backups 17 | 3 9 18 19 19 19 19 18 16 Power . | . . . . 1 1 1 1 . Propulsion 3 | 2 2 3 4 2 4 3 3 3 Utility 9 | . 3 7 5 9 11 11 11 8 Weapon 3 | . 2 6 7 4 2 2 2 3 Tool/Special . | . . . . . . . . . Unused Backups 40 | . 2 6 3 7 . 2 4 16 Power . | . . . . . . . . . Propulsion 5 | . . 1 . . . . . 4 Utility 18 | . . 1 1 4 . 1 4 7 Weapon 15 | . 2 3 2 2 . 1 . 5 Tool/Special 2 | . . 1 . 1 . . . . Average Slot Usage (%) 89 | . 100 98 96 99 99 100 88 70 Engine 6 | . 10 4 9 7 6 7 7 5 Core 1 | . 3 6 . . . . . 3 Treads 21 | . 6 30 26 29 29 30 26 4 Leg 5 | . 21 . . . . . . 17 Wheel 1 | . . 2 . . . . 1 1 Device 9 | . 14 4 7 5 12 14 10 8 Storage 7 | . 14 11 9 7 7 7 7 5 Processor 3 | . . . . 5 . . 2 7 Hackware 4 | . . . 5 6 7 7 7 1 Protection 3 | . . 5 10 3 1 . 1 4 Energy Gun 3 | . 22 . 7 13 . . . . Ballistic Cannon 5 | . . 28 17 4 . . . . Impact Weapon 8 | . . . . 8 29 30 16 . Slashing Weapon 2 | . . . . 2 . . 3 5 Peak Build Rating 78 | 7 11 22 29 50 53 55 56 78 Average Rating 44 | 5 8 19 26 38 51 54 51 63 On Entrance 29 | . 7 11 19 29 50 53 55 41 Naked Turns . | . . . . . . . . . Heaviest Build 92 | 13 31 66 73 71 71 72 76 92 Greatest Support 106 | 20 40 69 66 97 97 101 106 104 Greatest Overweight (x) 22 | . . 19 1 . . . 2 22 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 19 20 20 20 20 20 20 Most Carried 20 | 5 14 20 20 20 20 20 20 20 Average Carried 18 | 3 9 18 19 19 20 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 Final Carried 20 | 5 14 20 20 20 20 20 15 13 Class Distribution -------------------- 36% | Mutant 29% | Gladiator 13% | Gunner 10% | Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gladiator | -7/Storage Gladiator | -7/Recycling Gladiator | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 3936 | 270 156 1238 670 429 110 40 175 848 Remotely 205 | . . 63 142 . . . . . Salvage Created 6002 | 28 448 1169 660 960 590 138 . 2009 Parts 290 | 3 29 83 33 29 22 . . 91 Haulers Intercepted 14 | . 2 4 4 2 2 . . . Recyclers Shooed 4 | . 1 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 106 | . 10 30 15 9 9 1 . 32 Melee 35 | . . . . 1 5 . . 29 Guns 9 | . 4 1 2 2 . . . . Cannons 26 | . . 17 9 . . . . . AOE 28 | . 6 12 4 3 . . . 3 Classes Destroyed 15 | 1 4 5 1 1 2 . . 1 Worker 3 | . . 1 1 1 . . . . Builder 3 | . . 1 1 . . . . 1 Tunneler 3 | 1 . 2 . . . . . . Hauler 14 | . 2 4 4 2 2 . . . Recycler 12 | . . 4 . 4 . 1 . 3 Mechanic 1 | . . . . . 1 . . . Operator 5 | . 1 2 . 1 1 . . . Watcher 7 | . 1 2 . 3 1 . . . Swarmer 19 | . . 11 2 . . . . 6 Grunt 53 | . 10 9 9 7 5 . . 13 Brawler 2 | . . . . . . . . 2 Duelist 3 | . . . 1 1 . . . 1 Sentry 17 | . . 10 3 . 2 1 . 1 Hunter 3 | . . . . . 1 . . 2 Programmer 9 | . . . . 1 1 . . 7 Best Kill Streak 10 | 1 6 10 6 3 5 1 . 7 Combat Bots Only 8 | . 5 8 3 3 3 1 . 6 Max Kills in Single Turn 4 | 1 3 4 2 3 1 1 . 4 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 3 1 3 . . . 2 Melee 2 | . . . . 1 1 . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 945 | . 41 94 70 41 53 27 81 538 Missed 268 | . 14 37 29 11 14 15 19 129 Damage Taken 11598 | . 449 714 608 452 515 88 1245 7527 Core 1537 | . 81 50 48 29 105 16 188 1020 Absorbed by Shields 205 | . . . . . . . . 205 Ignored by Resistances 696 | . . . . . . . 18 678 Regen/Repaired (Parts) 401 | . . 88 84 . 51 . . 178 Core Remaining (%) 79 | 100 67 87 91 . . . 51 . Volleys Fired 173 | 2 35 67 44 20 . . . 5 Largest 4 | 2 2 3 3 4 . . . 1 Hottest 242 | 90 90 99 127 242 . . . 36 Shots Fired 444 | 4 65 184 121 66 . . . 4 Gun 162 | 4 60 17 39 42 . . . . Cannon 260 | . . 160 78 22 . . . . Launcher 22 | . 5 7 4 2 . . . 4 Special . | . . . . . . . . . Kinetic 295 | . 9 177 87 22 . . . . Thermal 100 | 2 30 . 30 38 . . . . Explosive 22 | . 5 7 4 2 . . . 4 Electromagnetic 27 | 2 21 . . 4 . . . . Robot Hit Streak 14 | 1 7 14 13 8 . . . 2 Robot Miss Streak 5 | . 5 3 4 4 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 417 | 1 39 101 78 43 29 7 . 119 Core Hits 198 | 1 26 49 35 21 6 . . 60 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 16 | . . . . 6 8 2 . . Critical Strikes 40 | . 3 6 9 8 8 2 . 4 Burn 8 | . 3 . 3 2 . . . . Blast 12 | . . 6 6 . . . . . Smash 16 | . . . . 6 8 2 . . Melee Attacks 274 | . . . . 30 41 8 5 190 Impact 78 | . . . . 29 41 8 . . Slashing 196 | . . . . 1 . . 5 190 Piercing . | . . . . . . . . . Sneak Attacks 16 | . . . . 4 8 2 . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 14 | . . . . 3 8 2 . 1 Damage Inflicted 16503 | 12 1018 3024 2085 1739 1944 414 . 6267 Guns 1607 | 12 488 137 518 452 . . . . Cannons 3297 | . . 2084 1076 137 . . . . Explosions 3786 | . 521 803 491 261 . . . 1710 Melee 7804 | . . . . 889 1944 414 . 4557 Ramming 9 | . 9 . . . . . . . Kinetic 3561 | . 89 2221 1114 137 . . . . Thermal 2243 | . 293 . 480 406 . . . 1064 Explosive 2655 | . 454 803 491 261 . . . 646 Electromagnetic 231 | 12 173 . . 46 . . . . Impact 3218 | . . . . 860 1944 414 . . Slashing 4586 | . . . . 29 . . . 4557 Piercing . | . . . . . . . . . Highest Corruption 55 | . . . 4 . 1 1 . 55 Average Corruption 21 | . . . 4 . 1 1 . 32 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 123 | . . . 17 . 3 2 . 101 Message Errors 33 | . . . 7 . 1 2 . 23 Matter Fused 26 | . . . 2 . . . . 24 Heat Flow Errors 14 | . . . 1 . . . . 13 Energy Discharges 19 | . . . 3 . 1 . . 15 Parts Rejected 4 | . . . 1 . . . . 3 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 13 | . . . . . 1 . . 12 Data Loss (major) 2 | . . . 1 . . . . 1 Alerts 3 | . . . . . . . . 3 Misdirections 5 | . . . . . . . . 5 Weapon Failures 3 | . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1882 | . 10 89 25 558 700 151 . 349 Projectiles 72 | . . 57 6 9 . . . . Explosions 267 | . 10 32 19 . . . . 206 Melee 1543 | . . . . 549 700 151 . 143 Knockbacks 35 | . . 11 12 3 7 2 . . Impact 11 | . . . . 3 6 2 . . Kinetic 22 | . . 11 11 . . . . . Secondary 2 | . . . 1 . 1 . . . Self-Inflicted Damage 399 | . 84 25 . . . . . 290 Shots 7 | . 1 1 . . . . . 5 Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 312 | 60 213 241 232 312 . . 13 267 Average Temperature 71 | 30 80 61 53 76 . . 8 99 Received Heat Transfer 2441 | . 222 249 306 153 120 24 411 956 Effects 4 | . . 3 . . . . . 1 Energy Bleed 2 | . . 1 . . . . . 1 Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 14 | . . . . 5 7 2 . . Combat Hostiles 8 | . . . . 3 4 1 . . Parts Fried 18 | . 1 . . 5 8 4 . . Impact Corruptions 40 | . . . . 12 24 4 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 3537 | . 988 . 1110 839 . . . 600 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level 2 | . 1 2 2 1 . . . 2 Low Security (%) 71 | 100 96 34 18 92 100 100 . 74 Level 1 16 | . 3 28 70 7 . . . 11 Level 2 12 | . . 37 10 . . . . 13 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 508 | 5 215 508 496 227 171 96 . 465 Initial 225 | . . 29 202 225 52 66 . . Average 146 | . 106 275 253 88 51 32 . 138 Influence Increases 3947 | 5 396 965 600 402 305 91 . 1183 Destroy 0b10 Robot/C 2120 | . 200 600 300 180 180 20 . 640 Destroy 0b10 Robot/NC 240 | 5 20 80 30 55 25 5 . 20 Destroy Leader 522 | . 46 162 78 50 66 . . 120 Successful Hack 147 | . 5 20 17 56 19 6 . 24 Select Force Hacks 90 | . . . 30 . . 60 . . Disable Machine 195 | . 60 45 . . 15 . . 75 Destroy Structure 288 | . 50 58 40 16 . . . 124 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 330 | . . . 105 45 . . . 180 Influence Decreases 2786 | 5 324 514 306 512 186 157 . 782 Time Decay 2323 | 5 304 484 286 482 186 157 . 419 Lost Part 432 | . 20 30 20 30 . . . 332 Purge Threat 31 | . . . . . . . . 31 Squads Dispatched 25 | . 2 1 3 5 3 . . 11 Investigation 11 | . 1 1 1 2 . . . 6 Extermination 4 | . . . . 1 . . . 3 Reinforcement 8 | . 1 . 2 2 2 . . 1 Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 3 | . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 8 | . 1 2 1 . . . . 4 Communications Jammed 3 | . . . . . . . . 3 Distress Signals 3 | . . . . . . . . 3 Times Spotted 187 | . 17 38 25 18 11 1 19 58 Peak Tracking Total 9 | . 6 5 5 5 3 1 8 9 Tactical Retreats 16 | . . . 6 2 . . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 8 | . 2 1 . 2 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . 1 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 15 | . 4 4 . . 1 . 1 5 Max in Single Turn 5 | . 4 1 . . 1 . 1 5 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 52 | . 4 9 3 4 4 5 6 17 Terminals 30 | . 4 7 1 4 3 3 . 8 Fabricators . | . . . . . . . . . Repair Stations 5 | . . 1 1 . 1 . . 2 Recycling Units 9 | . . 1 1 . . 2 . 5 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Total Hacks 126 | . 13 23 6 12 8 10 19 35 Successful 76 | . 7 9 6 6 7 5 19 17 Failed 49 | . 5 14 . 6 1 5 . 18 Catastrophic 11 | . 1 4 . . . 1 . 5 Database Lockouts 1 | . 1 . . . . . . . Manual 64 | . 13 11 3 2 4 7 . 24 Terminals 79 | . 13 18 3 12 6 7 . 20 Fabricators . | . . . . . . . . . Repair Stations 12 | . . 3 2 . 2 . . 5 Recycling Units 13 | . . 2 1 . . 3 . 7 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 40 | . 2 5 2 6 3 1 19 2 Record 18 | . . . . . . . 18 . Part Schematic 3 | . . 2 . . . 1 . . Prototype ID Bank 6 | . 2 1 . 2 . . . 1 Open Door 2 | . . . . . 1 . 1 . Branch Access Points 4 | . . 1 1 1 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 2 | . . . . 2 . . . . Disarm Traps 1 | . . . . 1 . . . . Hauler Manifests 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . 2 2 . 2 . . 3 Scan Component 5 | . . 1 1 . 1 . . 2 Repair 4 | . . 1 1 . 1 . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 Seal Access 2 | . . . . . . . . 2 Unauthorized Hacks 24 | . 5 2 2 . 2 3 . 10 Terminals 16 | . 5 2 1 . 2 1 . 5 Track 2 | . 2 . . . . . . . Botnet 14 | . 3 2 1 . 2 1 . 5 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 Recycling Units 3 | . . . 1 . . 2 . . Tunnel 3 | . . . 1 . . 2 . . Fedlink 5 | . . . . . . . . 5 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 3 8 2 4 2 3 . 11 Full Trace Events 2 | . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 1 1 . 1 . . 1 Time 152 | . . 32 32 . 44 . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 3 | . . . . . . . 3 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 8232 | 25 755 618 . 521 507 435 2782 2589 Optics 1471 | . . . . . . . . 1471 Sensors 4245 | . . . . 521 507 435 2782 . Seismic 3080 | 25 755 618 . . . . . 1682 Machine Analysis 960 | . . . . . . . . 960 Jamming 841 | . . . . . . . . 841 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 11372 | 99 755 1420 639 1253 676 444 3358 2728 Spaces Moved 6011 | 67 461 682 250 607 307 253 2009 1375 Core 5 | 3 . 1 . . . . . 1 Treads 3699 | . 95 502 250 607 307 253 1684 1 Legs 1252 | 64 366 . . . . . . 822 Wheels 1055 | . . 179 . . . . 325 551 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 125 160 160 155 156 115 120 Average Speed 146 | 116 128 160 172 160 156 156 151 127 Slowest Speed 1150 | 120 160 1000 240 160 160 156 156 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 44 | 4 62 65 27 13 55 47 89 36 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . . . 1 . 1 2 2 1 Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . . . 5 . Spaces Dug 37 | . . . . 8 . . 1 28 Terrain Destroyed 271 | . 60 67 39 20 . . 1 84 Melee 37 | . . . . 8 . . 1 28 Projectile 10 | . . 6 4 . . . . . AOE 224 | . 60 61 35 12 . . . 56 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 7886 | 80 561 874 366 812 462 296 2316 2119 Wait 1003 | . 27 54 36 84 117 29 257 399 Move 6003 | 66 460 681 249 606 306 252 2008 1375 Hop . | . . . . . . . . . Pick Up 126 | 5 15 23 6 20 . 3 9 45 Fast Attach 50 | 7 1 4 6 9 5 . 2 16 Attach 67 | . 4 7 5 7 . . 6 38 Detach 9 | . . . 3 1 . . 2 3 Swap 101 | . 9 19 10 19 4 4 10 26 Drop 104 | . 9 19 7 24 2 3 17 23 Fire 173 | 2 35 67 44 20 . . . 5 Melee 249 | . . . . 22 28 5 5 189 Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Central database locked down 337 | -10/Materials | Discovered new exit (range 6) 533 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Discovered new exit (range 13) 855 | -10/Materials | Entered another Materials area 855 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1125 | -9/Materials | Build established: Gunner 1237 | -9/Materials | Discovered new exit (range 13) 1370 | -9/Materials | Destroyed 8 combat bots 1536 | -9/Materials | Discovered new exit (range 6) 1722 | -9/Materials | Repaired Imp. Light Cannon 1809 | -9/Materials | Discovered new exit (range 16) 1900 | -9/Materials | Identified exit to Mines 2220 | -9/Materials | Build established: Tank 2275 | -9/Materials | Entered another Materials area 2275 | -8/Materials | Evolved 2 slots: Utility x2 2475 | -8/Materials | Repaired Med. Armor Plating 2849 | -8/Materials | Discovered new exit (range 13) 2914 | -8/Materials | Entered Factory 2914 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3130 | -7/Factory | Build established: Gunner 3594 | -7/Factory | Identified exit to Storage 3594 | -7/Factory | Identified exit to Lower Caves 4123 | -7/Factory | Build established: Gladiator 4167 | -7/Factory | Entered Storage 4380 | -7/Storage | Repaired Imp. Deuterium Engine 4642 | -7/Storage | Identified exit to Recycling 4707 | -7/Storage | Learned location of Armory (-3) 4822 | -7/Storage | Used back door to open Recycling access 4833 | -7/Storage | Garrison activated, responded to threat 4843 | -7/Storage | Entered Recycling 5248 | -7/Recycling | Scanned before Scraplab entrance 5271 | -7/Recycling | Entered Scraplab 5285 | -7/Recycling | Discovered new exit (range 2) 5287 | -7/Recycling | Entered Scraptown 5287 | -7/Scraptown | System corruption cleaned by C-Scrubber 5450 | -7/Scraptown | Visited UFD Registry 5450 | -7/Scraptown | Registered with UFD as "Laserform" 5472 | -7/Scraptown | Visited SPCMW 5514 | -7/Scraptown | Visited TADAMA 5585 | -7/Scraptown | Discovered new exit (range 11) 6000 | -7/Scraptown | Visited Red Mages 6055 | -7/Scraptown | Visited CPS Storage 6106 | -7/Scraptown | Visited Fellowship of the Rings 6135 | -7/Scraptown | Visited Cyclists 6149 | -7/Scraptown | Entered Cyclist Reading Room 6155 | -7/Scraptown | Learned location of Zion (-6) 6178 | -7/Scraptown | Visited Symbiants 6291 | -7/Scraptown | Visited A0-MCA Data Center 6300 | -7/Scraptown | Given a B+ rating by A0-MCA 6313 | -7/Scraptown | Found A0-MCA's Component Scanner 6354 | -7/Scraptown | Visited LU-1G1's Boring Crew 6431 | -7/Scraptown | Visited Derelict Rescue Squad 6512 | -7/Scraptown | Visited Sword Containment 6721 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6727 | -7/Scraptown | Found DCF Scrap (30 items) 6765 | -7/Scraptown | Visited Supply Room 6793 | -7/Scraptown | Visited Junk Repository 6830 | -7/Scraptown | Visited Observation Area 6869 | -7/Scraptown | Visited Cartography Club 7389 | -7/Scraptown | Build established: Mutant 7745 | -7/Scraptown | Visited Infowarlord's Domain 7760 | -7/Scraptown | Found Exp. Terrain Scanner 8124 | -7/Scraptown | Met Optimus 8124 | -7/Scraptown | Accepted into 0bPrime 8524 | -7/Scraptown | Civil war broke out across Scraptown 8530 | -7/Scraptown | Found Expert System 8630 | -7/Scraptown | Discovered new exit (range 10) 8645 | -7/Scraptown | Entered Factory 8645 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8649 | -5/Factory | Lost 9 allies 8669 | -5/Factory | Lost 5 parts (1p1n3u) 8979 | -5/Factory | Discovered new exit (range 20) 8993 | -5/Factory | Loaded intel: 8 recycling unit locations 9089 | -5/Factory | Repaired Arm. Huge Wheel 9353 | -5/Factory | Learned location of Protoforge (-3) 9604 | -5/Factory | Discovered new exit (range 15) 9630 | -5/Factory | System corruption reached 10% 9650 | -5/Factory | Lost 4 parts (2p1n1u) 9714 | -5/Factory | Crushed by falling debris 9729 | -5/Factory | Core integrity fell below 50% 9765 | -5/Factory | Lost 5 parts (2n3u) 10115 | -5/Factory | System corruption reached 30% 10156 | -5/Factory | Lost 10 parts (2p2n6u) 10176 | -5/Factory | Spotted B-75 Beast 10330 | -5/Factory | Found Hvy. Reflective Plating 10335 | -5/Factory | Found Hvy. Reflective Plating 10338 | -5/Factory | Found Hvy. Reflective Plating 10629 | -5/Factory | Build established: Scavenger-Mutant 11174 | -5/Factory | Core integrity fell below 20% 11231 | -5/Factory | Lost 3 parts (1p1n1u) 11345 | -5/Factory | First assault squad dispatched 11373 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11362_ Enh. Flexi-carbon Leg blown off. 11362_ E-15 Imp destroyed. 11364_ Penetrated by Slug. 11364_ Lgt. Angular Momentum Engine destroyed. 11364_ Penetrated by Slug. 11365_ Acquired Hvy. Shock Bomb Launcher. 11367_ Penetrated by Slug. 11367_ Lgt. Angular Momentum Engine destroyed. 11368_ System corrupted: Component data lost. 11369_ Penetrated by Slug. 11369_ Pressure Siphon disabled. 11370_ Penetrated by Slug. 11370_ H-66 Slayer destroyed. 11371_ Companion Sword destroyed. Companion Sword: "Well this sucks." 11373_ L-41 Fighter destroyed. 11373_ Carbon-fiber Leg destroyed. 11373_ Destroyed Carbon-fiber Leg. 11373_ Carbon-fiber Leg destroyed. 11373_ Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????? ??????????????##### | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ???????????? | | ?????????????????????????????? ??????????? | | ?????????????????????????????? ???????????### | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? #?????????????? | | ???????????????????########### #?????????????? | | ??????????????????? #?????????????? | | ??????????????????? #?????????????? | | ??????????"""?"""?""" """ """ """ #?????????????? | | ??????????"""?"""?""" """ """ """ #?????????????? | | ??????????"""?""" """ """ """ """ #????""""?????? | | ??????????"""?""" """ "%" """ """ #????""""?????? | | ??????????? h #????""""?????? | | ??????????"""?""" """ "" h #????""""?????? | | ??????????"""?""" """ " #????""""?????? | | ??????????"""?""" """l" @ " " #????""""?????? | | ??????????"""?""" """ " *%l[ "Y" #????""""?????? | | ???????????????? """ #?????????????? | | ?????????????? % ###+########### | | ????????????? g u ""G" | | ????????????? "" " | | ????????????? | | ????????????#### % """ | | ???????????????# """ | | ???????????????# #+###########/##### %""" | | ???????????????# ????????# # | | ???????????????# ????????# """ """ # """ | | ???????????????# ####????????# """ """ # """ | | ???????????????? ????????????# """ """ # """ | | ?????????????????? ?????????????# # | | ?????????????????????????????????# " | | ?????????????????????????????????# ####### | | ?????????????????????????????????# #?????? | | ?????????????????????????????????###########?????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????""""" | | ???????T????????????????????????????????????""T"" | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Med. Treads | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 34% | -9/Materials Med. Armor Plating | 30% | -8/Materials Imp. Deuterium Engine | 36% | -7/Storage Arm. Huge Wheel | 28% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed FrostMobileHammer Manual? 0 Play Time 02:22:03 Cumulative 158.3 hours Start 2025.03.10 @ 22:15:44 End 2025.03.11 @ 00:41:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 211a7a1c-a005-47e9-aa08-359de61875c9