Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 00:35:49 Player: Borbus Result: Destroyed by as-86315 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1097) 1097 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2437 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Treads Improved Treads Heat Sink Beam Rifle Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Improved Treads Light Armor Plating Light Assault Rifle Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 36 | 7 8 18 3 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads 9 | 2 2 4 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 7 1 Device 5 | . 2 2 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 11 | 3 2 5 1 Energy Gun 5 | 2 . 2 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 5 10 Power 2 | . 1 . 1 Propulsion 5 | . . 1 4 Utility 6 | . . 3 3 Weapon 3 | . . 1 2 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 93 88 Engine 11 | . 13 11 9 Treads 30 | . 28 32 29 Device 9 | . 13 10 1 Storage 12 | . 14 11 11 Protection 5 | . . 6 15 Energy Gun 3 | . . 2 10 Ballistic Gun 11 | . 14 10 10 Launcher 8 | . 13 8 . Naked Turns . | . . . . Heaviest Build 37 | 11 15 37 37 Greatest Support 69 | 40 46 69 63 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 4 8 10 9 Average Carried 6 | 1 7 6 8 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 2 8 9 7 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1069 | 224 176 608 61 Remotely 608 | . 176 432 . Salvage Created 921 | . 269 587 65 Parts 98 | . 38 60 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 35 | . 12 18 5 Guns 14 | . 3 6 5 AOE 21 | . 9 12 . Classes Destroyed 10 | . 5 4 1 Worker 5 | . . 5 . Builder 7 | . 4 3 . Tunneler 1 | . 1 . . Mechanic 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 7 | . 3 4 . Grunt 17 | . 9 8 . Duelist 1 | . . 1 . Sentry 5 | . . 5 . Assembled 5 | . . . 5 Best Kill Streak 10 | . 6 10 3 Combat Bots Only 6 | . 4 6 3 Max Kills in Single Turn 4 | . 4 4 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 202 | . 39 91 72 Missed 51 | . 11 25 15 Damage Taken 2769 | . 341 1241 1187 Core 461 | . 52 199 210 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 79 . . Volleys Fired 105 | . 22 54 29 Largest 2 | . 2 2 2 Hottest 79 | . 50 79 79 Shots Fired 142 | . 40 62 40 Gun 103 | . 22 41 40 Cannon . | . . . . Launcher 39 | . 18 21 . Special . | . . . . Kinetic 89 | . 22 38 29 Thermal 14 | . . 3 11 Explosive 39 | . 18 21 . Electromagnetic . | . . . . Robot Hit Streak 14 | . 6 14 5 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | . 18 44 27 Core Hits 90 | . 27 52 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3681 | . 1293 1996 392 Guns 850 | . 90 368 392 Cannons . | . . . . Explosions 2831 | . 1203 1628 . Melee . | . . . . Ramming . | . . . . Kinetic 692 | . 90 326 276 Thermal 158 | . . 42 116 Explosive 2791 | . 1163 1628 . Electromagnetic 40 | . 40 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . 1 . 12 Average Corruption 1 | . 1 . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 6 . 1 Message Errors 1 | . 1 . . Matter Fused 3 | . 2 . 1 Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 68 | . 8 60 . Projectiles . | . . . . Explosions 68 | . 8 60 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 382 | . 31 351 . Shots 12 | . 2 10 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 378 | . 99 15 378 Average Temperature 100 | . 20 5 195 Received Heat Transfer 679 | . 162 297 220 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 555 | . . 111 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 376 | . 201 376 138 Initial 123 | . . 84 123 Average 134 | . 83 232 99 Maximum Alert Level 1 | . 1 1 . Low Security (%) 71 | 100 96 30 100 Level 1 28 | . 3 69 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 4 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 16 22 13 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . 3 2 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 7 . Successful 7 | . 3 4 . Failed 3 | . . 3 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2793 | 310 927 1076 480 Spaces Moved 1210 | 52 503 479 176 Core 5 | 5 . . . Treads 1205 | 47 503 479 176 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 149 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 69 34 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 254 | . 126 128 . Melee . | . . . . Projectile . | . . . . AOE 254 | . 126 128 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1943 | 284 592 732 335 Wait 534 | 218 36 154 126 Move 1207 | 51 502 478 176 Hop . | . . . . Pick Up 42 | 8 16 18 . Fast Attach . | . . . . Attach 19 | 6 3 7 3 Detach 1 | . . . 1 Swap 17 | 1 5 11 . Drop 18 | . 8 10 . Fire 105 | . 22 54 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 14) 311 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 14) 869 | -10/Materials | Discovered new exit (range 16) 1005 | -10/Materials | Discovered new exit (range 10) 1206 | -10/Materials | Discovered new exit (range 16) 1238 | -10/Materials | Entered another Materials area 1238 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1313 | -9/Materials | Discovered new exit (range 10) 1956 | -9/Materials | Discovered new exit (range 11) 2314 | -9/Materials | Entered Mines 2370 | -9/Mines | Build established: Scavenger-Mutant 2532 | -9/Mines | Discovered new exit (range 14) 2589 | -9/Mines | Assembled infested the area 2654 | -9/Mines | Core integrity fell below 50% 2696 | -9/Mines | Lost 3 parts (1n2u) 2758 | -9/Mines | Core integrity fell below 20% 2787 | -9/Mines | System corruption reached 10% 2794 | -9/Mines | Destroyed by as-86315 with Assembled Rifle Last Messages --------------- Acquired 20 matter. Acquired 8 matter. as-20674 suffers critical hit (Burn). Imp. Ion Engine destroyed. System corrupted by crushing effect (+5). as-20674 suffers critical hit (Burn). as-20674 destroyed. Beam Rifle destroyed. System corrupted: Matter fused (-10). as-62544 destroyed. Acquired 10 matter. R-06 Scavenger destroyed. Lgt. Treads destroyed. System corrupted by crushing effect (+4). Hvy. Assault Rifle destroyed. Heat Sink destroyed. System corrupted by crushing effect (+3). [Achievement: System Compromised] Lgt. Treads destroyed. Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????################????????????????? | | ?????#### @ a% ##???????????????? | | ????## !aa! #???????????????? | | ??### < ######## #?????????????? | | ?## ## #??????# #????????????? | | ?# #### #??????# #???????????? | | ?# #??# #??????? #???????????? | | ?## ##?## #??????? #???????????? | | ??# ##??# ##??????? ??????????? | | ??# #### ##??????? ## ????????? | | ??# ## ##???????##?? %????????? | | ?## ## ## #???????????? ????????? | | ?# # # #?????????????????????? | | ?# ### # ##?????????????????????? | | ?# ## # # # ###??????##??????????????? | | ?# ## ## #??????? ??????????????? | | ?# #### ## ###????? #??????????????? | | ?# # #??### ##?????????????? | | ?## # # ### #??# ??????????????? | | ??## ## ## #??# ???????????????? | | ???## ### #??# #???????????????? | | ????# ## #??# #???????????????? | | ????# ## #### #???????????????? | | ????## #####???????????? | | ?????## #########???? | | ??????## ############# ## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Remodeling System Compromised Use The Force Challenges ------------ None Game ------ Seed DisruptionMassMegatreads Manual? 0 Play Time 00:21:00 Cumulative 7.0 hours Start 2024.04.01 @ 22:24:08 End 2024.04.02 @ 00:35:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 786a6a17-4344-41da-8af8-960c181b3fee