Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 09:17:15 Player: Peregrine Result: Destroyed by C-35 Carver with Improved Concussive RPG Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (70) 350 Value Destroyed (3006) 3006 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2496) 2496 TOTAL SCORE: 10812 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 769 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -57 Cogmind --------- Core Integrity 0/1000 Matter 196/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel > --- UTILITY (7) ------ System Shield Relay Coupler [Hunter] (7) > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Advanced ECM Suite Improved Medium Armor Plating Improved Force Field Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Reaction Control System Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Medium Armor Plating Improved Force Field Autogun Coil Gun [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Advanced Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Slots Evolved 10 | . . 2 2 2 . . . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . 1 2 . . . . . . 1 . . Utility 5 | . . 1 . 2 . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 188 | 2 4 19 20 8 29 16 35 . 11 6 16 22 Power 32 | 1 2 4 5 1 5 2 6 . 1 . 3 2 Engine 16 | 1 2 4 4 1 2 . . . . . 1 1 Core 16 | . . . 1 . 3 2 6 . 1 . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 63 | . 2 9 7 1 11 8 13 . 5 1 2 4 Treads 1 | . . . 1 . . . . . . . . . Leg 6 | . . . 1 . 2 . 3 . . . . . Wheel 3 | . . 2 . . . . . . . . . 1 Hover 6 | . 2 1 . . . . 2 . . . . 1 Flight 47 | . . 6 5 1 9 8 8 . 5 1 2 2 Utility 54 | 1 . 4 4 3 8 3 8 . 3 4 6 10 Device 22 | 1 . 1 1 3 3 2 1 . 1 2 3 4 Storage 8 | . . 1 2 . . . 1 . . 1 . 3 Processor 6 | . . 1 . . 3 1 . . . . . 1 Hackware 10 | . . 1 . . . . 6 . . . 2 1 Protection 8 | . . . 1 . 2 . . . 2 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 39 | . . 2 4 3 5 3 8 . 2 1 5 6 Energy Gun 7 | . . 1 2 . 1 1 1 . . . 1 . Energy Cannon 5 | . . . . . 3 1 1 . . . . . Ballistic Gun 14 | . . 1 1 2 . . 4 . 1 1 2 2 Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . 1 . 1 . 2 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . . . Parts Lost 57 | . . 6 8 . 11 . 13 . 2 . 7 10 Power 8 | . . . 2 . 1 . 2 . 1 . 2 . Propulsion 29 | . . 3 5 . 4 . 6 . 1 . 4 6 Utility 11 | . . 1 1 . 4 . 2 . . . . 3 Weapon 9 | . . 2 . . 2 . 3 . . . 1 1 Highest Loss Streak 9 | . . 2 4 . 9 . 9 . 1 . 4 5 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Slot Usage (%) 83 | . 99 94 86 62 88 99 86 80 79 83 94 75 Engine 4 | . 14 11 5 7 3 . . . . 4 3 . Core 2 | . . . 3 . 3 7 5 6 8 5 4 . Treads 1 | . . . 1 7 3 . . . . . . . Leg 3 | . 19 . 4 7 5 . 3 13 9 . . . Hover 3 | . 8 15 . . . . 6 . . . . . Flight 17 | . . 6 30 . 20 37 21 20 18 35 34 24 Device 7 | . 14 10 4 9 9 7 2 . . 6 8 5 Storage 7 | . 14 11 15 7 7 7 1 . . . 5 5 Processor 6 | . . . 4 . 17 21 8 6 6 5 5 9 Hackware 8 | . . 10 . . . . 20 26 22 11 15 14 Protection 1 | . . . . 7 1 . . . 3 2 1 . Energy Gun 1 | . . 1 9 3 . . . . . 2 . . Energy Cannon 1 | . . . . . 4 6 2 . . . . . Ballistic Gun 7 | . 28 19 4 9 3 . 4 6 4 . 6 2 Special Weapon 1 | . . . . . . . 2 . 3 5 2 4 Slashing Weapon 1 | . . . . 1 5 6 1 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 42 | 14 14 15 24 31 37 23 20 10 31 42 42 30 Greatest Support 42 | 20 20 38 26 22 37 24 36 12 36 42 42 31 Greatest Overweight (x) 4 | . 2 1 1 1 1 . 4 . 4 . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 5 5 10 10 10 Average Capacity 7 | 8 8 8 8 8 8 8 5 5 5 5 10 9 Most Carried 10 | 7 8 8 8 8 8 8 8 5 5 5 10 10 Average Carried 6 | 6 7 7 6 5 7 7 5 5 4 3 7 6 Final Capacity 10 | 8 8 8 8 8 8 8 5 5 5 10 10 5 Final Carried 8 | 7 8 7 4 8 8 8 5 5 4 4 6 4 Class Distribution -------------------- 53% | Mutant 14% | Scavenger-Sprinter 13% | Scavenger-Mutant 9% | Sprinter 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Bothacker-Sprinter | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Matter Collected 2968 | 312 81 350 308 230 300 30 699 . 15 . 542 101 Remotely 185 | . . . . 155 30 . . . . . . . Salvage Created 2248 | 168 106 534 308 139 285 30 311 . 74 . 199 94 Parts 133 | 10 8 40 8 5 18 8 21 . . . 5 10 Haulers Intercepted 2 | . . 2 . . . . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Combat Hostiles Destroyed 55 | . 2 17 9 3 10 2 8 . . . 4 . Melee 4 | . . . . 1 . 1 2 . . . . . Guns 41 | . 2 17 4 2 6 . 6 . . . 4 . Cannons 10 | . . . 5 . 4 1 . . . . . . Classes Destroyed 14 | 3 2 3 . 1 1 1 2 . . . 1 . Worker 3 | 1 . . . . . . . . . . . 2 Tunneler 3 | 3 . . . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . Operator 3 | . 1 . . 1 . . . . . . . 1 Watcher 2 | . . . . . 1 . . . . . . 1 Swarmer 27 | . . 14 . . 9 . 3 . . . 1 . Cutter 2 | . . . . . . 2 . . . . . . Grunt 15 | . 2 1 7 2 . . 1 . . . 2 . Duelist 1 | . . . . . . . . . . . 1 . Sentry 5 | . . 2 2 . 1 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . 3 . . . . . Infiltrator 1 | . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 1 7 7 2 8 2 3 . . . 2 2 Combat Bots Only 8 | . 1 7 7 2 8 2 3 . . . 2 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Hostile Shots Fired 666 | . 22 86 81 22 148 9 117 . 24 . 120 37 Missed 212 | . 4 22 15 6 52 5 35 . 6 . 50 17 Damage Taken 7481 | . 230 629 1035 240 1390 82 1225 . 444 . 1071 1135 Core 2185 | . 55 174 228 70 285 54 283 . 34 . 216 786 Absorbed by Shields 170 | . . . . . . . . . 70 . 100 . Regen/Repaired (Parts) 158 | . . . . . . . . . . 158 . . Core Remaining (%) 64 | 100 78 56 58 . . . 1 . 96 . . . Volleys Fired 287 | 23 13 72 34 7 24 5 52 . 7 . 44 6 Largest 2 | 2 2 2 2 2 2 1 2 . 1 . 2 1 Hottest 120 | 40 40 85 109 51 120 60 75 . 30 . 63 23 Shots Fired 473 | 46 26 137 68 14 40 5 72 . 7 . 52 6 Gun 396 | 46 26 137 41 14 24 . 55 . 5 . 45 3 Cannon 55 | . . . 27 . 16 5 7 . . . . . Launcher . | . . . . . . . . . . . . . Special 22 | . . . . . . . 10 . 2 . 7 3 Kinetic 394 | 46 26 127 59 14 17 . 54 . 5 . 43 3 Thermal 57 | . . 10 9 . 23 5 8 . . . 2 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 9 4 10 22 4 11 3 9 . 6 . 18 19 Robot Miss Streak 6 | 3 3 5 6 2 4 3 2 . 1 . 3 1 Penetration Max 1 | . . . . . . . 1 . . . 1 . Secondary Targets 2 | . . . 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . Shots Hit Robots 322 | 27 16 85 59 14 30 3 44 . 6 . 29 9 Core Hits 159 | 7 6 33 43 11 29 2 13 . 3 . 9 3 Critical Kills 2 | . 1 . . . . . . . . . 1 . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . Critical Strikes 5 | . 3 . 1 . . . . . . . 1 . Burn 1 | . . . 1 . . . . . . . . . Destroy 4 | . 3 . . . . . . . . . 1 . Melee Attacks 71 | . . . . 4 17 1 41 . . . . 8 Impact . | . . . . . . . . . . . . . Slashing 62 | . . . . 4 17 1 32 . . . . 8 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 1 . 2 . . . . 1 Combat Hostiles 2 | . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5322 | 300 176 872 1015 310 724 78 988 . 75 . 570 214 Guns 3641 | 300 176 866 403 189 441 . 594 . 75 . 570 27 Cannons 885 | . . . 610 . 206 45 24 . . . . . Explosions . | . . . . . . . . . . . . . Melee 788 | . . . . 121 77 33 370 . . . . 187 Ramming 8 | . . 6 2 . . . . . . . . . Kinetic 3922 | 300 176 760 892 189 348 . 594 . 75 . 561 27 Thermal 604 | . . 106 121 . 299 45 24 . . . 9 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 788 | . . . . 121 77 33 370 . . . . 187 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . . . . . Average Corruption 4 | . . . . . . . 4 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . . . . 21 . . . . . Message Errors 5 | . . . . . . . 5 . . . . . Matter Fused 3 | . . . . . . . 3 . . . . . Heat Flow Errors 5 | . . . . . . . 5 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . 4 . . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 126 | . . . . 56 . . 22 . . . . 48 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 126 | . . . . 56 . . 22 . . . . 48 Knockbacks 3 | . . . 3 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . 3 1 . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . . 2 1 . . . . . . . . . Targets Rammed 3 | . . 2 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 339 | . 9 214 339 2 141 90 225 . . 81 . 12 Average Temperature 80 | . 6 85 163 2 28 31 56 . . 40 . 4 Received Heat Transfer 1506 | . 120 99 693 81 51 . 138 . . . 246 78 Effects 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1295 | . . 259 370 . 518 74 37 . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Peak Influence 1138 | 25 113 355 564 247 527 404 1138 602 463 232 371 272 Initial 597 | . 16 47 149 247 109 279 282 597 421 224 162 165 Average 301 | 10 57 168 341 177 268 299 755 598 431 231 304 171 Maximum Alert Level 4 | . . 1 2 1 2 2 4 2 2 1 1 1 Low Security (%) 40 | 100 100 73 20 51 37 . . . . . 3 76 Level 1 36 | . . 26 47 48 44 92 6 . . 100 96 23 Level 2 14 | . . . 32 . 18 7 41 100 100 . . . Level 3 6 | . . . . . . . 39 . . . . . Level 4 1 | . . . . . . . 12 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 3 3 . 1 . . 2 . . 5 Investigation 3 | . . 1 . 1 . . . . . . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 12 | . 1 . 3 1 . 1 . . 2 . . 4 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Distress Signals 11 | . 1 3 4 1 . 1 . . . . . 1 Communications Jammed 7 | . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . 7 Times Spotted 195 | . 5 26 25 11 34 7 35 . 10 . 21 21 Peak Tracking Total 13 | . 4 6 10 4 13 5 7 . 6 . 10 11 Tactical Retreats 22 | . 1 3 4 . 4 1 5 . 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Traps Triggered 13 | . . 1 . 1 1 1 1 . 3 . 3 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Machines Disabled 8 | . . . . 1 . . 5 . 1 . 1 . Max in Single Turn 1 | . . . . 1 . . 1 . 1 . 1 . Garrison Relay 5 | . . . . . . . 4 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Machines Accessed 20 | . 2 2 2 3 2 2 1 1 . 2 . 3 Terminals 12 | . 2 1 1 2 2 1 1 1 . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . 1 . . Total Hacks 46 | . 9 11 4 5 3 2 2 1 . 4 . 5 Successful 25 | . 3 10 1 1 1 1 1 1 . 4 . 2 Failed 21 | . 6 1 3 4 2 1 1 . . . . 3 Catastrophic 3 | . . . . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 4 1 3 3 . 1 . . . . . . Terminals 28 | . 9 4 3 3 3 1 2 1 . . . 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . . . . . 3 . 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . 7 1 . . . . . . . . . Garrison Access 4 | . . . . 2 . 1 . . . 1 . . Terminal Hacks 8 | . 2 2 . . 1 . 1 1 . . . 1 Record 1 | . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . . 3 . . Scan Component 1 | . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . 7 . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . 1 . . Unlock Access 3 | . . . . 1 . 1 . . . 1 . . Unauthorized Hacks 3 | . 1 1 1 . . . . . . . . . Terminals 3 | . 1 1 1 . . . . . . . . . Botnet 3 | . 1 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 1 2 3 2 2 . . . . . 1 Full Trace Events 2 | . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 50 | . . . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked 17 | . . . . . . . 7 . 2 . 6 2 Non-combat . | . . . . . . . . . . . . . Combat 17 | . . . . . . . 7 . 2 . 6 2 Robot Hacks Applied 17 | . . . . . . . 7 . 2 . 6 2 parse_system 1 | . . . . . . . 1 . . . . . overload_power 1 | . . . . . . . . . . . 1 . overwrite_iff 4 | . . . . . . . 2 . . . 2 . formatsys_high 11 | . . . . . . . 4 . 2 . 3 2 Relay Couplers Released 23 | . . . . . . . 18 . . . 5 . Machine Destruction 19 | . . . . . . . 14 . . . 5 . Programmers 4 | . . . . . . . 4 . . . . . Attached 8 | . . . . . . . 6 . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Total Allies 20 | . . . . 3 . . 8 . 2 . 5 2 Largest Group 5 | . . . . 3 3 . 5 . 2 . 1 1 Highest-Rated Group 215 | . . . . 93 93 . 215 . 44 . 49 49 Highest-Rated Ally 95 | . . . . 31 31 . 95 . 22 . 49 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 158 | . . . . 31 14 . 87 . 8 . 12 6 Total Damage 3399 | . . . . 503 234 . 2047 . 84 . 318 213 Kills 27 | . . . . 5 5 . 12 . 1 . 3 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Turns Passed 4961 | 197 217 595 388 831 547 279 784 7 143 89 312 572 Spaces Moved 4275 | 103 161 391 374 255 660 182 816 15 179 86 378 675 Core 5 | . . . . . . . . . . . . 5 Treads 391 | . . . 12 255 124 . . . . . . . Legs 295 | 103 82 . 19 . 18 . 49 . 24 . . . Wheels 81 | . . 81 . . . . . . . . . . Hover 331 | . 79 162 . . . . 90 . . . . . Flight 3172 | . . 148 343 . 518 182 677 15 155 86 378 670 Fastest Speed 20 | 120 56 34 28 225 20 24 24 49 33 30 26 30 Average Speed 59 | 120 94 58 49 225 49 24 52 49 46 30 29 35 Slowest Speed 385 | 120 180 120 225 225 225 27 365 49 385 30 33 114 Overloaded Moves 14 | . . . . . 13 . 1 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 25 | . . 3 11 . 6 1 3 . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 6 31 32 37 7 67 4 65 1 92 3 36 20 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 9 | . . . . . 4 . 2 . . . 3 . Terrain Destroyed 20 | . . . . . 4 . 11 . . . 5 . Melee 6 | . . . . . 4 . 2 . . . . . Projectile 13 | . . . . . . . 8 . . . 5 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Total 6154 | 134 202 636 501 493 805 405 1052 14 234 149 530 999 Wait 1058 | 5 15 132 68 204 36 192 68 . . 51 42 245 Move 4219 | 102 160 385 351 254 650 179 810 14 178 86 377 673 Hop 20 | . . 2 11 . 3 1 2 . . . . 1 Pick Up 114 | 2 4 14 9 12 14 7 18 . 7 3 13 11 Fast Attach 30 | . 2 1 2 . 4 3 11 . 3 1 1 2 Attach 88 | 1 . 8 10 4 11 4 15 . 6 4 7 18 Detach 13 | . . . . . 2 . . . . 2 1 8 Swap 70 | 1 2 10 8 4 14 9 9 . 2 1 8 2 Drop 87 | . 6 10 7 4 12 4 17 . 8 1 6 12 Fire 287 | 23 13 72 34 7 24 5 52 . 7 . 44 6 Melee 71 | . . . . 4 17 1 41 . . . . 8 Ram 3 | . . 2 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 87 | . . . . . 18 . 5 . 21 . 30 13 Rewire 7 | . . . . . . . 4 . 2 . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 198 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Destroyed 7 combat bots 1006 | -9/Materials | Discovered new exit (range 11) 1010 | -9/Materials | Entered another Materials area 1010 | -8/Materials | Evolved 2 slots: Propulsion x2 1200 | -8/Materials | Lost 4 parts (1p3n) 1207 | -8/Materials | Destroyed 7 combat bots 1345 | -8/Materials | Discovered new exit (range 15) 1398 | -8/Materials | Entered Factory 1398 | -7/Factory | Evolved 2 slots: Utility x2 1405 | -7/Factory | Lost 4 parts (1p2n1u) 2180 | -7/Factory | Allied Derelicts emerged from ambush trap array 2188 | -7/Factory | Garrison activated, responded to threat 2205 | -7/Factory | Identified exit to Garrison 2229 | -7/Factory | Entered Garrison 2229 | -7/Garrison | Accompanied by 3 allies 2415 | -7/Garrison | Triggered checkpoint 2433 | -7/Garrison | Triggered checkpoint 2433 | -7/Garrison | Triggered checkpoint 2470 | -7/Garrison | Lost 3 allies 2545 | -7/Garrison | Destroyed 8 combat bots 2548 | -7/Garrison | Lost 9 parts (1p4n2u2w) 2617 | -7/Garrison | Discovered new exit (range 12) 2723 | -7/Garrison | Discovered new exit (range 10) 2729 | -7/Garrison | Triggered checkpoint 2737 | -7/Garrison | Triggered checkpoint 2755 | -7/Garrison | Installed Relay Interface Framework 2766 | -7/Garrison | Core integrity fell below 50% 2773 | -7/Garrison | Discovered new exit (range 14) 2776 | -7/Garrison | Entered Factory 2801 | -7/Factory | Build established: Scavenger-Sprinter 3052 | -7/Factory | Identified exit to Garrison 3055 | -7/Factory | Entered Garrison 3085 | -7/Garrison | Triggered checkpoint 3090 | -7/Garrison | Garrison Relay disabled 3122 | -7/Garrison | Triggered checkpoint 3200 | -7/Garrison | Core integrity fell below 20% 3204 | -7/Garrison | Discovered new exit (range 4) 3213 | -7/Garrison | Triggered checkpoint 3224 | -7/Garrison | Found embedded Infiltrators 3254 | -7/Garrison | Lost 3 allies 3276 | -7/Garrison | Lost 9 parts (1p4n2u2w) 3487 | -7/Garrison | Triggered checkpoint 3497 | -7/Garrison | Triggered checkpoint 3497 | -7/Garrison | P-70 Sage assimilated allied M0-9VQ(x) 3545 | -7/Garrison | Lost 3 allies 3599 | -7/Garrison | Lost 3 parts (1p1n1w) 3659 | -7/Garrison | Triggered checkpoint 3716 | -7/Garrison | Garrison Relay disabled 3747 | -7/Garrison | Discovered new exit (range 5) 3839 | -7/Garrison | Entered Factory 3839 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3844 | -6/Factory | Identified exit to DSF 3846 | -6/Factory | Entered DSF 3854 | -6/DSF | Discovered new exit (range 16) 3872 | -6/DSF | Additional patrols routed to DSF 3989 | -6/DSF | Entered Factory 3989 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4045 | -5/Factory | Repaired Imp. Heavy Armor Plating 4078 | -5/Factory | Identified exit to Garrison 4078 | -5/Factory | Entered Garrison 4216 | -5/Garrison | Garrison Relay disabled 4253 | -5/Garrison | Spotted B-75 Beast 4258 | -5/Garrison | Triggered checkpoint 4269 | -5/Garrison | Triggered checkpoint 4313 | -5/Garrison | Lost 4 allies 4328 | -5/Garrison | Triggered checkpoint 4328 | -5/Garrison | Discovered new exit (range 10) 4390 | -5/Garrison | Entered Factory 4414 | -5/Factory | Lost 4 parts (1p2n1w) 4728 | -5/Factory | Build established: Mutant 4935 | -5/Factory | Lost 5 parts (4n1u) 4955 | -5/Factory | Core integrity fell below 50% 4959 | -5/Factory | Core integrity fell below 20% 4962 | -5/Factory | Destroyed by C-35 Carver with Improved Concussive RPG Last Messages --------------- 04954_ Power Conduit explodes. 04954_ Subcomponent Replicator disabled. 04955_ Y-64 Sentinel heat spikes uncontrollably. 04955_ Slug penetrates Wall. 04955_ Adv. Targeting Computer severed. 04956_ Y-64 Sentinel heat damages Adv. Heat Sink, Imp. Medium Armor Plating, KE Penetrator. 04956_ Knocked back. 04957_ Y-64 Sentinel heat spikes uncontrollably. 04957_ Penetrated by Slug. 04958_ Y-64 Sentinel heat damages Wave Gun. 04958_ Penetrated by Slug. 04958_ Knocked back. 04960_ Y-64 Sentinel heat spikes uncontrollably. 04960_ Knocked back. 04960_ Slug penetrates Wall. 04960_ Acquired Wheel. 04960_ Knocked back. 04962_ Relay Coupler [Sentry] destroyed. 04962_ Enh. Optical Array destroyed. Map ----- +----------------------------------------------------+ | # # #??????????????????????? | | # * ##?????????????????????? | | #* * #?????????????????????? | | +########## # # #?????????????????????? | | !!! #?????????????????????? | | [ #?????????????????????? | | #?????????????????????? | | * #?????????????????????? | | * #?????????????????????? | | +################# !%= #?????????????????????? | | #?????###### ! #?????????????????????? | | #?????# ;;; ###?????????????????????? | | #?##### ; #########???????????????? | | """ ### #;; # ! ????????????????? | | """ # H % # ?????????????????? | | """ # # ?????????????????? | | # Y # ??????????????????? | | """ # # ???????????????????? | | """ # c% # ????????????????????? | | """ c # ????????????????????? | | ?????????????????????? | | ??????????????????????? | | #####; #??????????????????????? | | ????# # #??????????????????????? | | ????# ; ######## #?????? | | ????# ; [ @ #?????? | | ????#"""" ###### #?????? | | ?? ?????# +?????? | | ?# " " ?????# #?????? | | ?# "" ""??????# #?????? | | ?# """ ""??????###########+### #?????? | | ?# !!! """ ""?????????????????????? #?????? | | ?? !???"""???????????????????????????#######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 6 Armor Coverage 600 Core Shielding 30 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 24 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 109 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergySwordMachine Manual? 0 Play Time 01:46:33 Cumulative 84.3 hours Start 2024.04.21 @ 06:19:12 End 2024.04.21 @ 09:17:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 83 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 339b3701-f495-4371-acc3-9bca09eb4ccc