Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.10 @ 22:49:26 Player: Ev Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2342) 2342 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 5743 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 165 Friendly Fire -56 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector Heavy Laser Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Sensor Array Core Analyzer Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink Coolant Injector Arc Projector Heavy Laser Heavy Laser Gauss Cannon [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . 2 . 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 80 | 7 5 . 23 26 16 3 Power 11 | 1 . . 6 3 1 . Engine 10 | 1 . . 6 2 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 15 | 2 2 . 6 3 2 . Treads 10 | . . . 5 3 2 . Leg 1 | . . . 1 . . . Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 1 . 6 8 7 . Device 13 | . 1 . 4 3 5 . Storage 2 | 1 . . . 1 . . Processor 2 | . . . 1 . 1 . Hackware 1 | . . . . 1 . . Protection 5 | . . . 1 3 1 . Artifact . | . . . . . . . Weapon 31 | 3 2 . 5 12 6 3 Energy Gun 12 | 1 . . 2 8 . 1 Energy Cannon 9 | . 2 . 2 4 1 . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 5 | . . . . . 3 2 Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . Parts Lost 35 | . 1 . 12 8 7 7 Power 4 | . . . 3 . . 1 Propulsion 8 | . 1 . 3 2 2 . Utility 14 | . . . 3 5 2 4 Weapon 9 | . . . 3 1 3 2 Highest Loss Streak 7 | . 1 . 6 4 5 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 86 77 89 95 91 44 Engine 9 | . 14 11 10 9 7 3 Treads 15 | . . . 18 17 14 7 Wheel 2 | . 27 22 . . . . Device 17 | . 1 11 18 18 19 7 Storage 6 | . 14 11 3 9 7 3 Processor 6 | . . . 9 2 6 3 Protection 10 | . . . 8 10 14 7 Energy Gun 6 | . 9 . 4 15 . 1 Energy Cannon 12 | . 8 22 12 10 14 . Ballistic Gun 1 | . 10 . . . . . Ballistic Cannon 1 | . . . . . 4 8 Naked Turns 24 | . . . . . . 24 Heaviest Build 51 | 14 17 17 20 49 51 42 Greatest Support 40 | 32 32 20 40 40 40 40 Greatest Overweight (x) 4 | . 1 . 4 1 2 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 6 7 8 6 Most Carried 8 | 2 3 3 5 8 8 8 Average Carried 4 | . 1 3 3 5 6 6 Final Capacity 8 | 8 8 8 5 8 8 5 Final Carried 8 | 1 3 3 5 6 8 5 Class Distribution -------------------- 31% | Tank 24% | Mutant 20% | Scavenger-Mutant 12% | Commander-Mutant 4% | Commander-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Was Matter Collected 1121 | 183 174 . 378 284 102 . Remotely 40 | . . . 40 . . . Salvage Created 3452 | . 437 . 1689 1036 290 . Parts 157 | . 25 . 83 39 10 . Haulers Intercepted 12 | . 2 . 6 3 1 . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Combat Hostiles Destroyed 53 | . 10 . 23 15 5 . Guns 24 | . 8 . 3 13 . . Cannons 20 | . 2 . 16 1 1 . AOE 2 | . . . . . 2 . Classes Destroyed 12 | . 5 . 5 1 1 . Worker 4 | . 1 . 3 . . . Hauler 12 | . 2 . 6 3 1 . Recycler 4 | . . . 4 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . . 1 . . Watcher 7 | . 1 . 1 2 3 . Swarmer 9 | . 5 . 4 . . . Grunt 25 | . 5 . 7 11 2 . Brawler 3 | . . . 2 1 . . Duelist 1 | . . . 1 . . . Sentry 13 | . . . 9 3 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | . 3 . 7 7 2 . Combat Bots Only 7 | . 3 . 6 7 2 . Max Kills in Single Turn 2 | . 2 . 1 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Was Damage Taken 4530 | . 445 . 1268 885 1103 829 Core 1320 | . 155 . 313 128 19 705 Absorbed by Shields 198 | . . . 41 157 . . Redirected to Shielding 120 | . . . . 17 81 22 Regen/Repaired (Parts) 147 | . . . 147 . . . Core Remaining (%) 58 | 100 38 . 21 76 . . Volleys Fired 236 | . 41 . 110 51 26 8 Largest 3 | . 2 . 2 3 3 3 Hottest 189 | . 120 . 120 189 189 144 Shots Fired 482 | . 82 . 185 152 54 9 Gun 238 | . 60 . 29 142 . 7 Cannon 238 | . 22 . 156 10 48 2 Launcher 6 | . . . . . 6 . Special . | . . . . . . . Kinetic 58 | . 30 . 15 . 11 2 Thermal 362 | . 52 . 170 133 . 7 Explosive 6 | . . . . . 6 . Electromagnetic 56 | . . . . 19 37 . Robot Hit Streak 14 | . 7 . 13 11 14 6 Robot Miss Streak 4 | . 3 . 3 4 2 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 320 | . 47 . 137 95 34 7 Core Hits 122 | . 19 . 51 36 14 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 1 . 1 5 2 1 Burn 7 | . 1 . . 5 . 1 Meltdown 1 | . . . 1 . . . Blast 1 | . . . . . 1 . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6500 | . 722 . 2488 1930 1167 193 Guns 2601 | . 460 . 295 1711 . 135 Cannons 3330 | . 262 . 2190 171 649 58 Explosions 566 | . . . . 48 518 . Melee . | . . . . . . . Ramming 3 | . . . 3 . . . Kinetic 623 | . 206 . 163 . 196 58 Thermal 4659 | . 516 . 2322 1651 35 135 Explosive 483 | . . . . . 483 . Electromagnetic 732 | . . . . 279 453 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . 14 . 6 15 Average Corruption 11 | . . . 12 . 5 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 102 | . . . 79 . 19 4 Message Errors 23 | . . . 19 . 4 . Matter Fused 23 | . . . 17 . 4 2 Heat Flow Errors 10 | . . . 5 . 4 1 Energy Discharges 10 | . . . 9 . 1 . Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 14 | . . . 11 . 3 . Data Loss (major) 7 | . . . 6 . 1 . Misfires 6 | . . . 5 . 1 . Alerts 3 | . . . 3 . . . Weapon Failures 4 | . . . 2 . 1 1 Overload Shots . | . . . . . . . Overflow Damage 83 | . . . . . 83 . Projectiles 20 | . . . . . 20 . Explosions 63 | . . . . . 63 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 524 | . . . . . 524 . Shots 6 | . . . . . 6 . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 529 | . 487 . 321 529 371 107 Average Temperature 108 | . 106 . 58 162 113 56 Received Heat Transfer 1062 | . 168 . 335 484 75 . Effects 19 | . 3 . 1 14 1 . Shutdowns 5 | . 1 . . 4 . . Energy Bleed 3 | . 1 . . 2 . . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . 1 . . . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 8 | . . . . 8 . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . 4 1 . . Combat Hostiles 5 | . . . 4 1 . . Parts Melted 30 | . 2 . 13 14 1 . Heat Transferred 10275 | . 1369 . 4958 3565 50 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Peak Influence 453 | . 332 139 453 288 178 23 Initial 139 | . . 139 58 72 49 23 Average 169 | . 177 139 261 155 68 12 Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 54 | 100 46 100 10 70 100 100 Level 1 44 | . 53 . 87 29 . . Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . 6 2 3 . Investigation 3 | . 1 . 1 . 1 . Extermination 2 | . . . . . 2 . Reinforcement 5 | . 1 . 2 2 . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Was Distress Signals 4 | . . . 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 18 2 39 24 8 2 Peak Tracking Total 7 | . 4 3 7 5 2 2 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Was Machines Disabled 11 | . 1 . . 6 4 . Max in Single Turn 4 | . 1 . . 1 4 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Was Machines Accessed 12 | . 2 1 4 3 2 . Terminals 9 | . 2 1 2 3 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 29 | . 5 3 8 9 4 . Successful 11 | . 2 1 4 4 . . Failed 18 | . 3 2 4 5 4 . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . 5 3 3 9 3 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 9 | . 2 1 2 4 . . Prototype ID Bank 3 | . . 1 . 2 . . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 1 3 2 2 . Full Trace Events 4 | . 1 1 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Was Total Allies 11 | . . . 10 . . 1 Largest Group 10 | . . . 10 8 . 1 Highest-Rated Group 88 | . . . 88 72 . 31 Highest-Rated Ally 31 | . . . 16 16 . 31 Total Orders . | . . . . . . . Ally Attacks 93 | . . . 9 73 . 11 Total Damage 1666 | . . . 102 1380 . 184 Kills 10 | . . . 1 9 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Was Turns Passed 5301 | 54 390 25 2002 1309 1460 61 Spaces Moved 2227 | 41 226 32 902 498 524 4 Core 14 | 2 . . 12 . . . Treads 1868 | . . . 842 498 524 4 Legs 19 | . . . 19 . . . Wheels 326 | 39 226 32 29 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 160 240 240 Average Speed 176 | 97 94 80 157 193 240 240 Slowest Speed 320 | 100 100 80 250 240 320 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 49 5 89 44 14 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 81 | . . . . 5 76 . Melee . | . . . . . . . Projectile 6 | . . . . . 6 . AOE 75 | . . . . 5 70 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Was Total 3170 | 54 319 31 1305 733 683 45 Wait 508 | . 36 . 236 114 92 30 Move 2222 | 40 225 31 901 497 524 4 Hop . | . . . . . . . Pick Up 86 | 7 8 . 26 28 17 . Fast Attach 1 | . . . . 1 . . Attach 54 | 6 2 . 17 17 11 1 Detach . | . . . . . . . Swap 25 | 1 3 . 6 8 5 2 Drop 37 | . 4 . 8 17 8 . Fire 236 | . 41 . 110 51 26 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 6) 125 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 344 | -10/Materials | Core integrity fell below 50% 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Utility x2 456 | -9/Materials | Discovered new exit (range 8) 470 | -9/Materials | Entered Storage 528 | -9/Storage | Garrison activated, responded to threat 596 | -9/Storage | System corruption reached 10% 626 | -9/Storage | Lost 6 parts (1p2n1u2w) 715 | -9/Storage | Core integrity fell below 50% 855 | -9/Storage | Lost 3 parts (1n1u1w) 1148 | -9/Storage | Build established: Scavenger-Mutant 1288 | -9/Storage | Repaired Sml. Storage Unit 1823 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2122 | -9/Storage | Build established: Commander-Mutant 2448 | -9/Storage | Discovered new exit (range 16) 2472 | -9/Storage | Entered Materials 2472 | -8/Materials | Accompanied by 8 allies 2472 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2998 | -8/Materials | Lost 4 parts (2n2u) 3003 | -8/Materials | Destroyed 7 combat bots 3240 | -8/Materials | Build established: Tank 3733 | -8/Materials | Discovered new exit (range 13) 3781 | -8/Materials | Entered Factory 3781 | -7/Factory | Evolved 2 slots: Utility x2 4728 | -7/Factory | Lost 5 parts (1n1u3w) 5094 | -7/Factory | Build established: Mutant 5241 | -7/Factory | Sucked down chute 5241 | -7/Factory | Entered Waste 5242 | -7/Waste | Met a frightened Derelict 5251 | -7/Waste | Spotted C-40 Crusher 5256 | -7/Waste | EMP discharged 5256 | -7/Waste | System corruption reached 10% 5275 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5275 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5278 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5278 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5291 | -7/Waste | Core integrity fell below 50% 5297 | -7/Waste | Core integrity fell below 20% 5302 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05272_ 7S-27B(g) Imp. Heat Sink crushed. 05272_ 7S-27B(g) suffers critical hit (Destroy). 05275_ Gauss Cannon crushed. 05275_ Lgt. Treads crushed. 05275_ Critical hit (Destroy). 05275_ Hvy. Laser crushed. 05275_ Lgt. Treads crushed. 05275_ Imp. Utility Shielding destroyed. 05278_ Hrd. Medium Armor Plating crushed. 05278_ Gauss Cannon crushed. 05278_ Imp. Cooling System crushed. 05278_ Imp. Sensor Array destroyed. 05278_ Sml. Storage Unit destroyed. 05278_ Arc Projector crushed. 05278_ Gauss Cannon crushed. 05278_ Imp. Deuterium Engine crushed. 05278_ Core Analyzer crushed. 05281_ Hvy. Ion Engine crushed. 05282_ System corrupted: Matter fused (-10). 05297_ System corrupted: Heat flow error (+141). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????############?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# CC! #### #?????????????? | | ?????????????# CC@= % ????????? | | ?????????????# [CC ????????? | | ?????????????# !CC ????????? | | ?????????????# ?????????? | | ?????????????# ! #### #####?????????? | | ?????????????# #???? #?????????????? | | ?????????????# #????? #?????????????? | | ?????????????############???????#?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartShadeShielding Manual? 0 Play Time 00:44:07 Cumulative 19.3 hours Start 2023.11.10 @ 16:08:57 End 2023.11.10 @ 22:49:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d37220e-7be0-4ab0-9555-c20a90a7c010