Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.16 @ 14:56:49 Player: oshi0ne1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (3926) 3926 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 9084 Bonus ------- Follower Combat Kills 128 Met Data Miner 300 Friendly Fire -65 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 46/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- Neutron Cannon Makeshift Spear > --- INVENTORY (5) ---- 0b10 Decoder Chip [Scout] Makeshift Salvage Targeting Computer Matter Filter Reflective Plating Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Titanium Leg Armored Leg Armored Wheel > --- UTILITY ---------- Improved Cooling System Visual Processing Unit Advanced Visual Processing Unit Improved Utility Shielding > --- WEAPON ----------- Arc Thrower Minigun Remote Datajack Makeshift Spear > --- INVENTORY -------- 0b10 Decoder Chip [Scout] Makeshift Salvage Targeting Computer Matter Filter Reflective Plating Hacking Suite [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . 2 2 . . . . Power 2 | . . . 2 . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 2 | . . 2 . . . . . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 115 | 6 4 6 6 26 48 . 4 7 . 8 Power 30 | 1 . 1 4 8 11 . . 1 . 4 Engine 9 | 1 . . . 3 2 . . 1 . 2 Core 20 | . . 1 4 5 9 . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 27 | 2 . . 2 9 12 . 1 . . 1 Treads 5 | . . . . 3 1 . 1 . . . Leg 11 | . . . 2 3 5 . . . . 1 Wheel 9 | 2 . . . 3 4 . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . Utility 23 | 1 2 4 . 4 10 . 1 1 . . Device 7 | . . 1 . 3 2 . 1 . . . Storage 6 | 1 1 3 . . 1 . . . . . Processor 6 | . . . . . 6 . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 3 | . 1 . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 2 1 . 5 15 . 2 5 . 3 Energy Gun 13 | 2 1 . . 1 5 . . 2 . 2 Energy Cannon 6 | . 1 . . 2 2 . . . . 1 Ballistic Gun 5 | . . . . . 4 . . 1 . . Ballistic Cannon 4 | . . 1 . 1 2 . . . . . Launcher 2 | . . . . 1 1 . . . . . Special Weapon 3 | . . . . . 1 . 1 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . Corrupted Parts 2 | . . . . 2 . . . . . . System Corruption 5 | . . . . 5 . . . . . . Parts Lost 77 | . . . 3 16 30 . 14 . . 14 Power 20 | . . . 1 5 7 . 3 . . 4 Propulsion 19 | . . . 1 5 4 . 5 . . 4 Utility 13 | . . . 1 2 7 . 1 . . 2 Weapon 25 | . . . . 4 12 . 5 . . 4 Highest Loss Streak 13 | . . . 3 6 12 . 13 . . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 2 4 8 12 16 9 3 2 4 5 5 Power 1 | . 1 2 2 4 1 . . . . . Propulsion 2 | 1 2 2 1 3 5 3 1 . . . Utility 3 | . . . 4 5 1 . 1 4 5 5 Weapon 1 | . 1 3 4 3 . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . 2 . 1 5 . . 1 . 5 Power 2 | . . 1 . . 1 . . . . . Propulsion 4 | . . . . . 4 . . . . . Utility 7 | . . . . 1 . . . 1 . 5 Weapon 1 | . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 85 91 89 78 99 77 76 80 80 Engine 7 | . 14 7 . 8 6 6 3 4 6 12 Core 8 | . . 3 24 17 8 13 7 . . . Treads 3 | . . . . . 4 5 6 6 6 4 Leg 7 | . . . 9 9 8 20 12 6 6 6 Wheel 6 | . 28 22 8 7 . . 1 6 6 4 Device 5 | . . . 9 7 5 . 1 6 6 6 Storage 9 | . 14 18 18 18 7 . . . . . Processor 8 | . . . . . 10 26 24 18 13 13 Protection 2 | . 11 11 4 1 . . . 1 6 6 Energy Gun 6 | . 26 1 . . 9 20 11 8 6 5 Energy Cannon 5 | . 1 11 9 12 5 . . . . . Ballistic Gun 2 | . . . . . 2 6 3 2 6 4 Ballistic Cannon 2 | . . 9 9 4 2 . . . . . Special Weapon 1 | . . . . . . . . 5 6 4 Piercing Weapon 1 | . . . . . . . 2 6 6 6 Peak Build Rating 58 | 6 7 15 21 29 43 48 48 46 43 58 Average Rating 28 | 4 6 9 19 22 29 47 37 43 43 44 On Entrance 25 | . 6 7 15 20 29 43 48 28 43 43 Avg Prop Armor Cover (%) 14 | . . . . 4 4 8 16 16 15 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 92 | 13 31 57 68 76 92 35 35 27 27 53 Greatest Support 55 | 20 20 20 20 40 40 55 55 12 12 36 Greatest Overweight (x) 7 | . 1 2 6 7 7 . 6 2 2 5 Average Overweight (x) 1 | . . 1 3 2 . . . 1 2 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 5 5 5 5 5 Average Capacity 12 | 6 8 16 20 20 12 5 5 5 5 5 Most Carried 20 | 4 8 14 13 20 16 4 4 5 5 5 Average Carried 9 | 2 4 8 12 16 9 3 2 4 5 5 Final Capacity 20 | 8 15 20 20 20 5 5 5 5 5 5 Final Carried 15 | 4 7 12 13 15 5 4 1 5 5 5 Class Distribution -------------------- 46% | Mutant 13% | Skirmisher 10% | Derelict-Tank 9% | Scavenger-Mutant 7% | Gunner 6% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Tank | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Matter Collected 2817 | 260 20 184 135 810 1020 . 172 60 . 156 Remotely . | . . . . . . . . . . . Salvage Created 4318 | . 106 314 241 1290 1728 . 154 . . 485 Parts 219 | . 10 16 14 62 93 . 7 . . 17 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 5 | . . . . . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 4 . . 22 Prevented 2 | . . . . . . . 1 . . 1 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 87 | . 6 7 6 22 30 . 4 . . 12 Melee 2 | . . . . . . . 1 . . 1 Guns 38 | . 6 . . . 19 . 3 . . 10 Cannons 43 | . . 7 6 19 11 . . . . . AOE 2 | . . . . 2 . . . . . . Classes Destroyed 14 | . 1 2 . 8 1 . 1 . . 1 Worker 4 | . . . . 2 2 . . . . . Builder 6 | . . . . 1 5 . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 8 | . . . . 2 6 . . . . . Mechanic 2 | . . . . 1 1 . . . . . Operator 3 | . . . . 1 2 . . . . . Drone 2 | . . . . . . . . . . 2 Watcher 4 | . . . . 2 2 . . . . . Swarmer 22 | . 6 . . 3 5 . 3 . . 5 Grunt 38 | . . 4 2 11 17 . . . . 4 Duelist 3 | . . . . 1 2 . . . . . Sentry 16 | . . 3 4 7 1 . . . . 1 Programmer 5 | . . . . . 5 . . . . . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 6 | . 3 3 2 6 6 . 3 . . 4 Combat Bots Only 5 | . 3 3 2 5 4 . 3 . . 4 Max Kills in Single Turn 2 | . 2 1 1 2 2 . 2 . . 2 Gunslinging 1 | . 1 . . . . . 1 . . 1 Exploded 1 | . . . . 1 . . . . . . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Hostile Shots Fired 945 | . 14 22 52 139 460 . 82 . . 176 Missed 284 | . 4 9 13 35 156 . 19 . . 48 Hits 661 | . 10 13 39 104 304 . 63 . . 128 Melee 3 | . . . . . 3 . . . . . Projectile 658 | . 10 13 39 104 301 . 63 . . 128 AOE 1 | . . . . . 1 . . . . . Critical Strikes 27 | . . 2 . 4 13 . 3 . . 5 Actively Blocked 1 | . . 1 . . . . . . . . Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 8948 | . 62 144 453 1534 3369 . 1331 . . 2055 Core 1945 | . 7 68 41 319 657 . 279 . . 574 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 161 | . 9 11 32 . 27 . . . . 82 Ignored by Resistances 2490 | . 20 41 127 391 991 . 365 . . 555 Regen/Repaired (Parts) 138 | . . . . 12 126 . . . . . Core Remaining (%) 64 | 100 97 83 . 34 6 . . . . . Volleys Fired 336 | . 9 16 27 87 141 . 10 . . 46 Largest 4 | . 2 2 2 2 4 . 4 . . 2 Hottest 244 | . 90 90 90 120 244 . 208 . . 153 Shots Fired 634 | . 18 32 54 155 276 . 30 . . 69 Gun 296 | . 18 . . . 186 . 28 . . 64 Cannon 313 | . . 32 54 144 79 . . . . 4 Launcher 11 | . . . . 11 . . . . . . Special 14 | . . . . . 11 . 2 . . 1 Kinetic 251 | . . 16 27 60 121 . 7 . . 20 Thermal 333 | . 9 16 27 84 142 . 15 . . 40 Explosive . | . . . . . . . . . . . Electromagnetic 49 | . 9 . . 11 13 . 8 . . 8 Robot Hit Streak 31 | . 5 21 27 18 22 . 14 . . 31 Robot Miss Streak 8 | . 1 1 4 4 8 . 2 . . 3 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 8 | . 2 . . . 4 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . 1 Shots Hit Robots 472 | . 9 21 41 102 195 . 39 . . 65 Core Hits 214 | . 6 11 11 53 95 . 10 . . 28 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 25 | . . 2 1 5 9 . 4 . . 4 Burn 9 | . . . . . 5 . 1 . . 3 Meltdown 1 | . . . . 1 . . . . . . Destroy 2 | . . . . . 1 . . . . 1 Blast 10 | . . 2 1 4 3 . . . . . Corrupt 1 | . . . . . . . 1 . . . Impale 2 | . . . . . . . 2 . . . Melee Attacks 20 | . . . . . . . 14 . . 6 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 20 | . . . . . . . 14 . . 6 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10273 | . 111 386 732 2402 4644 . 838 . . 1160 Guns 3953 | . 111 . . . 2571 . 368 . . 903 Cannons 4489 | . . 386 732 1975 1280 . . . . 116 Explosions 1179 | . . . . 427 752 . . . . . Melee 581 | . . . . . . . 440 . . 141 Ramming 14 | . . . . . 14 . . . . . Kinetic 3670 | . . 194 346 866 1900 . 113 . . 251 Thermal 4935 | . 76 192 386 1109 2255 . 220 . . 697 Explosive 408 | . . . . 82 326 . . . . . Electromagnetic 665 | . 35 . . 345 149 . 65 . . 71 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 581 | . . . . . . . 440 . . 141 Highest Corruption 8 | . . . . 5 8 . . . . . Average Corruption 4 | . . . . 4 4 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . . 19 23 . . . . . Message Errors 10 | . . . . 3 7 . . . . . Matter Fused 13 | . . . . 5 8 . . . . . Heat Flow Errors 3 | . . . . 1 2 . . . . . Energy Discharges 6 | . . . . 4 2 . . . . . Data Loss (minor) 3 | . . . . . 3 . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . Weapon Failures 4 | . . . . 3 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 158 | . . . 19 18 121 . . . . . Projectiles 40 | . . . 19 12 9 . . . . . Explosions 118 | . . . . 6 112 . . . . . Melee . | . . . . . . . . . . . Knockbacks 36 | . . . 1 14 21 . . . . . Impact . | . . . . . . . . . . . Kinetic 29 | . . . 1 12 16 . . . . . Secondary 7 | . . . . 2 5 . . . . . Self-Inflicted Damage 253 | . . . . 156 97 . . . . . Shots 10 | . . . . 9 1 . . . . . Rammed 4 | . . . . . 4 . . . . . Targets Rammed 4 | . . . . . 4 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 880 | . 90 141 180 533 880 . 526 . . 19 Average Temperature 157 | . 41 55 66 149 185 . 244 . . 4 Received Heat Transfer 4335 | . . 75 189 738 1938 . 444 . . 951 Effects 100 | . . . . 40 46 . 14 . . . Shutdowns 43 | . . . . 14 25 . 4 . . . Energy Bleed 10 | . . . . 2 5 . 3 . . . Interference 16 | . . . . 8 4 . 4 . . . Matter Decay 5 | . . . . . 5 . . . . . Short Circuit 6 | . . . . 1 3 . 2 . . . Damage (minor) 8 | . . . . 3 4 . 1 . . . Damage (major) 10 | . . . . 10 . . . . . . Damage (core) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . 1 Parts Melted 20 | . . 1 1 3 10 . 1 . . 4 Heat Transferred 10329 | . 222 407 814 2220 4508 . 678 . . 1480 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . 5 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 184 | . 70 90 90 174 184 59 . . . . Initial 56 | . . 15 32 25 3 56 . . . . Average 47 | . 27 24 27 66 45 41 . . . . Influence Increases 2764 | . 151 180 172 794 978 3 100 . . 386 Destroy 0b10 Robot/C 1760 | . 120 140 120 440 600 . 80 . . 260 Destroy 0b10 Robot/NC 155 | . . . . 55 90 . . . . 10 Destroy Leader 400 | . 20 40 50 116 134 . 20 . . 20 Allied During Kill 6 | . . . . . . . . . . 6 Successful Hack 34 | . 11 . . 8 12 3 . . . . Disable Machine 144 | . . . . 90 54 . . . . . Destroy Structure 130 | . . . 2 70 58 . . . . . Lose Combat Pursuer 135 | . . . . 15 30 . . . . 90 Influence Decreases 2718 | . 107 134 192 853 854 119 119 . . 340 Entered New Map 228 | . . 29 58 45 8 79 9 . . . Time Decay 1939 | . 107 105 114 648 625 40 100 . . 200 Lost Part 511 | . . . . 160 221 . 10 . . 120 Lost Ally 20 | . . . . . . . . . . 20 Purge Threat 20 | . . . 20 . . . . . . . Squads Dispatched 22 | . . . 4 4 13 . . . . 1 Investigation 8 | . . . . 4 4 . . . . . Extermination 4 | . . . . . 4 . . . . . Reinforcement 3 | . . . 1 . 2 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 6 | . . . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Distress Signals 6 | . 1 . 2 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 7 7 10 33 45 . 4 . . 28 Peak Tracking Total 9 | . 5 3 4 4 6 . 3 . . 9 Tactical Retreats 6 | . . . . 1 2 . . . . 3 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Traps Triggered 3 | . . . . 2 1 . . . . . Indirectly 2 | . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Machines Disabled 16 | . . . . 10 6 . . . . . Max in Single Turn 2 | . . . . 2 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Machines Accessed 24 | . 2 . 2 7 6 1 1 1 4 . Terminals 14 | . 2 . 1 6 4 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . 1 2 . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 70 | . 3 . 5 15 16 1 1 1 28 . Successful 51 | . 2 . 4 8 6 1 1 1 28 . Failed 19 | . 1 . 1 7 10 . . . . . Catastrophic 6 | . . . . 2 4 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 28 | . 3 . 4 12 8 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 11 | . . . . 3 8 . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 43 | . 2 . 3 5 2 1 1 1 28 . Record 12 | . . . 1 . . . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 3 | . . . . . . . . . 3 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . . . . 1 1 . . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 2 | . . . . 2 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . . . . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . 3 4 . . . . . Scan Component 5 | . . . . 2 3 . . . . . Repair 2 | . . . . 1 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . . 5 4 . . . . . Full Trace Events 8 | . . . . 4 4 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . . Time 62 | . . . . 36 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . 8 Total Damage 322 | . . . . . . . . . . 322 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Active Infowar (turns) 4247 | . . . . 545 1895 84 408 570 116 629 Optics 2793 | . . . . . 986 84 408 570 116 629 Sensors 1295 | . . . . 545 750 . . . . . Terrain 578 | . . . . . 578 . . . . . T.N.C. 397 | . . . . . 397 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Turns Passed 6408 | 56 337 307 355 1436 2110 84 408 570 116 629 Spaces Moved 3203 | 54 190 243 129 542 839 53 280 478 97 298 Core 20 | 1 . . . . 6 . 8 . . 5 Treads 362 | . . . . 21 273 . 7 . . 61 Legs 951 | . . . 32 206 406 53 153 . . 101 Wheels 1796 | 53 190 243 97 315 80 . 112 478 97 131 Hover . | . . . . . . . . . . . Flight 74 | . . . . . 74 . . . . . Fastest Speed 37 | 50 80 95 125 120 37 126 50 90 120 120 Average Speed 150 | 79 80 97 176 195 186 126 115 115 120 162 Slowest Speed 470 | 80 95 110 330 400 470 126 350 120 120 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 38 23 13 84 26 2 51 69 78 37 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . 1 6 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 136 | . . . . 67 68 . . . . 1 Melee . | . . . . . . . . . . . Projectile 11 | . . . . 6 4 . . . . 1 AOE 125 | . . . . 61 64 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Total 4150 | 63 354 282 204 754 1153 70 311 493 96 370 Wait 336 | . 147 2 38 64 62 15 . . . 8 Move 3193 | 53 189 242 128 541 838 52 279 477 96 298 Hop . | . . . . . . . . . . . Pick Up 61 | 4 3 9 4 15 20 1 . 5 . . Fast Attach 69 | 6 2 4 1 6 30 . 5 7 . 8 Attach 39 | . . . 4 14 16 2 3 . . . Detach 6 | . . . 1 3 1 . . 1 . . Swap 40 | . 2 2 1 18 16 . . . . 1 Drop 46 | . 2 7 . 6 25 . . 3 . 3 Fire 336 | . 9 16 27 87 141 . 10 . . 46 Melee 20 | . . . . . . . 14 . . 6 Ram 4 | . . . . . 4 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Utility x2 667 | -9/Materials | Discovered new exit (range 13) 701 | -9/Materials | Entered another Materials area 701 | -8/Materials | Evolved 2 slots: Power x2 796 | -8/Materials | Garrison activated, responded to threat 913 | -8/Materials | Lost 3 parts (1p1n1u) 1040 | -8/Materials | Discovered new exit (range 4) 1056 | -8/Materials | Entered Storage 1544 | -8/Storage | Discovered new exit (range 9) 1645 | -8/Storage | Repaired Broken Wheel 1785 | -8/Storage | Lost 6 parts (2p1n1u2w) 1796 | -8/Storage | Core integrity fell below 50% 1832 | -8/Storage | Lost 3 parts (1p2n) 1922 | -8/Storage | Allied Derelicts emerged from ambush trap array 1998 | -8/Storage | Lost 4 parts (1n1u2w) 2402 | -8/Storage | Discovered new exit (range 15) 2492 | -8/Storage | Entered Factory 2492 | -7/Factory | Evolved 2 slots: Weapon x2 2524 | -7/Factory | Identified exit to DSF 2779 | -7/Factory | Build established: Skirmisher 3467 | -7/Factory | Lost 12 parts (3p2n3u4w) 3648 | -7/Factory | Repaired Lgt. Treads 3707 | -7/Factory | Build established: Scavenger-Mutant 3721 | -7/Factory | Core integrity fell below 50% 4057 | -7/Factory | Garrison activated, responded to threat 4079 | -7/Factory | Lost 5 parts (2n2u1w) 4171 | -7/Factory | Core integrity fell below 20% 4596 | -7/Factory | Discovered new exit (range 5) 4602 | -7/Factory | Entered another Factory area 4602 | -6/Factory | Evolved 2 slots: Propulsion x2 4667 | -6/Factory | Discovered new exit (range 6) 4686 | -6/Factory | Entered Lower Caves 4733 | -6/Lower Caves | Learned Factory terminal intel 4737 | -6/Lower Caves | Encountered a Warlord checkpoint 4776 | -6/Lower Caves | Build established: Gunner 4887 | -6/Lower Caves | Spotted B-75 Beast 4977 | -6/Lower Caves | Lost 13 parts (3p5n5w) 4982 | -6/Lower Caves | Destroyed B-75 Beast 5077 | -6/Lower Caves | Discovered new exit (range 20) 5094 | -6/Lower Caves | Entered another Lower Caves area 5207 | -6/Lower Caves | Discovered new exit (range 11) 5208 | -6/Lower Caves | Encountered a Warlord checkpoint 5232 | -6/Lower Caves | Learned Factory stockpile data 5386 | -6/Lower Caves | Entered a destroyed Warlord outpost 5422 | -6/Lower Caves | Build established: Derelict-Skirmisher 5568 | -6/Lower Caves | Discovered new exit (range 18) 5664 | -6/Lower Caves | Entered Data Miner 5664 | -6/Data Miner | Discovered new exit (range 6) 5682 | -6/Data Miner | Met Data Miner 5717 | -6/Data Miner | Learned location of Section 7 (-2) 5717 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5740 | -6/Data Miner | Received God Mode back door access code from Data Miner 5780 | -6/Data Miner | Entered Proximity Caves 5784 | -5/Proximity Caves | Spotter reported a threat 5872 | -5/Proximity Caves | Build established: Derelict-Tank 5913 | -5/Proximity Caves | Spotter reported a threat 5945 | -5/Proximity Caves | Found DCF Scrap (13 items) 6068 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6226 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6275 | -5/Proximity Caves | Core integrity fell below 50% 6296 | -5/Proximity Caves | Escorted by Enhanced Grunt 6315 | -5/Proximity Caves | Lost 8 parts (3p2n3w) 6343 | -5/Proximity Caves | Core integrity fell below 20% 6409 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. M-28 Smith unfolds itself. G-67 Veteran destroyed. Plasma Rifle fries itself beyond repair. Acquired Field Laser. Acquired 10 matter. Acquired Lgt. Antimatter Reactor. Acquired 10 matter. Acquired Neutron Cannon. Lgt. Antimatter Reactor destroyed. Arm. Leg destroyed. G-50 Soldier suffers critical hit (Burn). G-50 Soldier destroyed. Carbon-fiber Leg fries itself beyond repair. Field Laser destroyed. Imp. Utility Shielding destroyed. Imp. Cooling System destroyed. Critical hit (Burn: +37). M-28 Smith repairs G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????# ####????????????? | | ????????????????????????## ##???????????? | | ???????????????????????## #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# ## #???????????? | | ??????????????????????# #?## ##??????????? | | ?????????????????????# ???# ##?????????? | | ?????????????????????# ???# #?????????? | | ?????????????????????# ???#### #?????????? | | ?????????????????????###???????## #?????????? | | ????????????????????????????????## ##?????????? | | ???????????????????????# ######### ##??????????? | | ???????????????????????# ##???????????? | | ????????????????????????########## #??????######? | | ?????????????????????????????????# ##????## #? | | ?????????????????????????????????# ###### ## | | ????????????????????????????###### #"# | | ????????????????????????????# | | ????????????????????????????# | | ???????????????############?# #### | | ???????????????# %% ### ###### % | | ???????????????# % ;## #?## # | | ???????????????# # #%### #??# # | | ?????????????????### "";mg### ##?## ## # | | ?????????????????#" "#g ###%# ##?##### ###### | | ?????????????????#" "#@ g## ## ##??### #????? | | ?????????????????#" "# !g## ### ##?# #????? | | ?????????????????#" ""# %% #?## ### ##????? | | ???????????????# ######## #;###??## ## #?????? | | ???????????????# ####????## # #?????? | | ???????????????###"## ###?????# ###### | | ????????????????????# ##????#### | | ????????????????????#" ## ######### | | ????????????????????###?## ## ###### | | ?????????????????????????## ######### ######????? | | ??????????????????????????####???????###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 40 Energy Capacity 675 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Wheel | 70% | -8/Storage | Broken Lgt. Treads | 10% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Look Less Dangerous Next Time Party Time Physics Hates This One Trick The Oracle Challenges ------------ None Game ------ Seed CarbideFusionScythe Manual? 0 Play Time 01:01:18 Cumulative 12.3 hours Start 2025.11.16 @ 12:07:18 End 2025.11.16 @ 14:56:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 1 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34519a22-26a9-4cf1-ae32-07f142d4551e