Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 23:06:44 Player: Skergy Result: Destroyed by BE-G3I(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (285) 285 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5350) 5350 TOTAL SCORE: 6120 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 350 Cogmind --------- Core Integrity 0/250 Matter 151/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Subdweller Monowheel > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector X0-1V1's Piety Tracker > --- WEAPON (2) ------- Mace Makeshift Hammer > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Heat Sink Subdweller Optics Improved Terrain Scanner Medium Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Barrage Gun Heavy Battle Rifle Subdweller Shrapnel Launcher Mace Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector X0-1V1's Piety Tracker > --- WEAPON ----------- Mace Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Subdweller Optics Improved Terrain Scanner Medium Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Barrage Gun Heavy Battle Rifle Subdweller Shrapnel Launcher Mace [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Impact Weapon Mace Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 4 9 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg 2 | . . 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 4 | 1 2 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . 1 4 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 8 | 3 7 11 Power . | . 1 1 Propulsion 1 | 1 2 1 Utility 2 | . 1 3 Weapon 3 | 1 2 4 Tool/Special . | . . . Unused Backups 13 | . 1 12 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 10 | . 1 9 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 95 Engine 13 | . 13 13 Treads 21 | . 28 17 Wheel 4 | . . 7 Device 13 | . 13 13 Storage 13 | . 14 13 Energy Gun 16 | . 28 8 Ballistic Gun 4 | . . 7 Impact Weapon 7 | . . 12 Peak Build Rating 29 | 7 20 29 Average Rating 14 | 6 8 22 On Entrance 9 | . 7 20 Avg Prop Armor Cover (%) 12 | . . 12 Naked Turns . | . . . Heaviest Build 52 | 12 47 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 13 20 Most Carried 16 | 6 9 16 Average Carried 8 | 3 7 11 Final Capacity 20 | 8 20 20 Final Carried 15 | 6 9 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 420 | 270 35 115 Remotely . | . . . Salvage Created 389 | 163 119 107 Parts 18 | 8 6 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 5 4 Melee 1 | . . 1 Guns 5 | . 5 . Classes Destroyed 5 | 2 2 1 Tunneler 3 | 3 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 2 | . 2 . Subdweller 4 | . . 4 Best Kill Streak 2 | 2 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 72 | . 41 31 Missed 6 | . 4 2 Hits 66 | . 37 29 Projectile 66 | . 37 29 Critical Strikes 1 | . 1 . Damage Taken 944 | . 352 592 Core 259 | . 57 202 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | 11 27 3 Largest 2 | 2 2 1 Hottest 90 | 90 90 33 Shots Fired 79 | 22 54 3 Gun 79 | 22 54 3 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 3 | . . 3 Thermal 76 | 22 54 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 7 8 2 Robot Miss Streak 5 | 2 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 67 | 17 28 22 Core Hits 14 | 5 7 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 3 | . . 3 Critical Strikes 6 | . 2 4 Burn 2 | . 2 . Smash 4 | . . 4 Melee Attacks 32 | . . 32 Impact 32 | . . 32 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1103 | 200 333 570 Guns 571 | 200 333 38 Cannons . | . . . Explosions . | . . . Melee 532 | . . 532 Ramming . | . . . Kinetic 38 | . . 38 Thermal 533 | 200 333 . Explosive . | . . . Electromagnetic . | . . . Impact 532 | . . 532 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 74 | . . 74 Projectiles . | . . . Explosions . | . . . Melee 74 | . . 74 Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 471 | 210 471 . Average Temperature 170 | 77 208 . Received Heat Transfer 252 | . 108 144 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Matter Decay 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . . 3 Combat Hostiles 3 | . . 3 Parts Fried 5 | . . 5 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 2 . . Heat Transferred 1561 | 521 1040 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | 5 75 . Initial . | . . . Average 13 | . 19 . Influence Increases 155 | 20 135 . Destroy 0b10 Robot/C 100 | . 100 . Destroy 0b10 Robot/NC 20 | 20 . . Destroy Leader 10 | . 10 . Successful Hack 10 | . 10 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 155 | 20 135 . Time Decay 145 | 20 125 . Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 11 5 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 3 | . 3 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 24 | . 14 10 Average Entertainment 11 | . 14 11 Good Acts 2 | . . 2 Bad Acts 4 | . . 4 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 670 | 126 462 82 Seismic 670 | 126 462 82 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1403 | 226 501 676 Spaces Moved 620 | 114 179 327 Core 4 | 4 . . Treads 397 | 110 179 108 Legs . | . . . Wheels 219 | . . 219 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 130 Average Speed 171 | 156 189 167 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 6 39 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 822 | 137 289 396 Wait 85 | . 73 12 Move 618 | 113 178 327 Hop . | . . . Pick Up 18 | 6 3 9 Fast Attach 13 | 7 2 4 Attach 3 | . . 3 Detach 2 | . 1 1 Swap 5 | . 2 3 Drop 5 | . 3 2 Fire 41 | 11 27 3 Melee 32 | . . 32 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / Rec / [*Scr]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 11) 676 | -10/Materials | Prayed at D.C.S.S. Altar Unit 718 | -10/Materials | Discovered new exit (range 8) 728 | -10/Materials | Entered Subcaves 729 | -10/Subcaves | Approached by a straggling Scientist 852 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 865 | -10/Subcaves | Discovered new exit (range 13) 878 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 881 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 963 | -10/Subcaves | Identified exit to Recycling 963 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 1018 | -10/Subcaves | Core integrity fell below 50% 1079 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1244 | -10/Subcaves | Disturbed a concealed Subdweller 1320 | -10/Subcaves | Utility slot count permanently improved by X0-1V1 (+1) 1331 | -10/Subcaves | Core integrity fell below 20% 1404 | -10/Subcaves | Destroyed by BE-G3I(R) with Subdweller Machine Gun Last Messages --------------- 01255_ Scrap Shield Fragment fried. 01257_ Acquired 10 matter. 01268_ Subatomizers dissect the Barrage Gun. 01320_ X0-1V1: "If I've learned anything from roguelikes, it's that more appendages equals more fun." (permanent +1 Utility slot) 01325_ Matter capacity returns to normal. 01328_ O2-DEY(R) knocked back. 01332_ Lgt. Ion Engine destroyed. 01340_ O2-DEY(R) suffers critical hit (Smash). 01340_ Destroyed Sub. Laser. 01340_ O2-DEY(R) system corrupted by crushing effect. 01341_ O2-DEY(R) system terminally corrupted. 01341_ Sub. Monowheel fried. 01343_ Acquired 26 matter. 01367_ Acquired Barrage Gun. 01370_ Acquired Sub. Power Source. 01404_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#?????##???????????????????????? | | ????????????????## ?? ### #??????????????????????? | | ????????????????# ??? ??????????????????????? | | ???????????????? #? #??????????????????????? | | ????????????????# ## #??????????????????????? | | ????????????????# ##?????????????????????? | | ???????????????## ?? ##????????????????????? | | ???????????????# ??# #????????????????????? | | ???????????????# ??## #????????????????????? | | ????????????#### ?## #????????????????????? | | ???????????## ### ###??????????????????? | | ???????????# ## @ ##?????????????????? | | ???????????# ## #?????????????????? | | ????????????# ### #?????????????????? | | ?? ?????????# R ####?# #?????????????????? | | ?# ???????# #????# ##?????????????????? | | ?# ???????# #??### ###????????????????? | | ?# ??????# ##### ### ?????????????? | | ?# ??????# ##?#"" ????????? | | ?# #????## ##??#"" "" ???????? | | ?# ##??# #???# "" """ # ## ##????????? | | ?# #### #???# " """"" ####??? #?????????? | | ??# # #???##" """" #?????????????????? | | #### ## #????#"" "" ""#?????????????????? | | ### ## #????## """##??# ???????????? | | #?# #?????#### "##??# #???????????? | | #### ## #???????# ##?# #???????????? | | ## #### ###??????## #? ##??????????? | | #######????????# #? ##???? ????? | | ##???????????## #?" #??? ???? | | ##??????##### ""####" ##" ???? | | #??????# ""### "" #?"" ????? | | #??##### #### "" " #?#"" ?????? | | ##?## #%""## " #?# "" ??????? | | ###### #%"%"# ## #? "#???????? | | ## #### ##?## #"%&%# ## #? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaThermalCarapace Manual? 0 Play Time 00:17:51 Cumulative 156.6 hours Start 2026.08.30 @ 22:47:25 End 2026.08.30 @ 23:06:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d4ad4ab-b561-4fab-b7fb-bb6992324d18