Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 21:57:00 Player: souux Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (154) 770 Value Destroyed (5392) 5392 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (2754) 2754 TOTAL SCORE: 18836 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 100 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 754 Friendly Fire -80 Cogmind --------- Core Integrity 484/1300 Matter 197/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Targeting Computer Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array High-powered Tractor Beam Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Experimental Targeting Computer Transmission Jammer Improved Reaction Control System Layered Medium Armor Plating Advanced Hacking Suite System Mapper > --- WEAPON ----------- Nova Cannon Compact Linear Accelerator > --- INVENTORY -------- Reinforced Fission Core Improved Linear Gravjet Electron Diverter High-powered Tractor Beam Improved Remote Datajack [Rating: 137] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Particle Charger Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . Utility 10 | . . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 171 | 9 7 1 . . 15 8 24 7 . 3 7 1 1 27 2 . . 1 8 . . 27 2 8 13 Power 15 | 1 . . . . 1 1 1 1 . . 1 . . 2 1 . . . 2 . . 2 . 1 1 Engine 10 | 1 . . . . 1 1 1 1 . . 1 . . 2 1 . . . 1 . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Propulsion 51 | 2 3 1 . . 6 . 10 1 . . 2 . 1 8 . . . . 1 . . 9 . 2 5 Treads 22 | . 3 . . . 6 . 10 1 . . 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . 7 . 2 2 Flight 15 | . . . . . . . . . . . . . 1 8 . . . . 1 . . 2 . . 3 Utility 73 | 3 2 . . . 5 2 9 3 . 2 3 1 . 14 1 . . 1 5 . . 9 2 5 6 Device 28 | 2 . . . . 2 . . 1 . 1 . 1 . 3 1 . . 1 3 . . 3 1 4 5 Storage 4 | 1 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Processor 16 | . . . . . 2 . 4 1 . . 1 . . 6 . . . . . . . 2 . . . Hackware 8 | . . . . . . . 1 . . . . . . 3 . . . . 2 . . 2 . . . Protection 17 | . 1 . . . 1 2 4 1 . 1 2 . . 1 . . . . . . . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 3 2 . . . 3 5 4 2 . 1 1 . . 3 . . . . . . . 7 . . 1 Energy Gun 11 | 2 1 . . . . 3 1 2 . . 1 . . . . . . . . . . 1 . . . Energy Cannon 5 | . . . . . . 1 . . . . . . . 2 . . . . . . . 1 . . 1 Ballistic Gun 6 | 1 . . . . 3 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Launcher 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 2 5 1 1 . 1 . 1 . 3 . . . . . . . 11 . 1 3 Parts Lost 48 | . . . . 1 . . 4 . . . 9 . 6 2 . . 1 . . . . 1 . 6 18 Power 5 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 1 Propulsion 19 | . . . . . . . 2 . . . 5 . 2 1 . . . . . . . . . 1 8 Utility 20 | . . . . . . . 2 . . . 1 . 3 1 . . . . . . . 1 . 4 8 Weapon 4 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . 1 . . 2 . . . 7 . 6 1 . . 1 . . . . 1 . 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 4 11 15 15 16 22 24 24 24 23 24 21 14 10 4 5 5 4 3 3 5 5 4 8 14 4 Power 1 | . 1 2 2 2 2 2 1 1 1 1 . . . . 1 1 1 . 1 2 2 1 1 . . Propulsion 2 | 2 5 5 5 5 4 4 3 3 2 3 1 . . . 1 1 1 1 . . . 1 1 2 1 Utility 9 | . 2 4 4 5 7 14 13 15 17 13 11 8 6 1 1 1 1 1 1 2 2 1 4 8 1 Weapon 3 | . 2 4 4 4 8 4 4 2 2 6 6 5 3 2 2 2 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 1 . . . 12 3 5 1 . 4 . . 8 4 . . . . . . . 4 . 16 3 Power 8 | . . . . . 3 1 1 . . . . . . . . . . . . . . 2 . 1 . Propulsion 9 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 5 1 Utility 25 | . . . . . 1 1 2 1 . 4 . . 5 1 . . . . . . . . . 9 1 Weapon 17 | . . . . . 7 . 2 . . . . . 2 3 . . . . . . . 2 . 1 . Tool/Special 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 100 100 100 98 98 99 100 100 100 93 84 48 72 93 86 93 95 98 100 100 99 99 98 78 Engine 6 | . 14 14 14 14 8 9 7 7 7 7 7 6 3 5 6 6 6 6 1 . . . . . . Treads 19 | . 2 6 . . 30 36 29 30 30 30 24 13 6 . . . . . . . . . . . . Wheel 2 | . 25 21 28 28 4 . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 19 29 30 20 Flight 3 | . . . . . . . . . . . . . . 22 26 26 26 26 29 29 29 9 . . 1 Device 3 | . 8 . . . 2 . . . . 3 4 5 3 8 19 13 13 15 15 11 11 5 . 4 13 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 3 . . . . . . . . . 3 4 . Processor 21 | . . . . . 11 18 29 30 30 23 23 20 12 17 20 20 20 20 17 17 17 21 29 25 18 Hackware 3 | . . . . . . . . . . . . . . 6 13 13 13 13 11 17 17 19 17 12 7 Protection 7 | . 5 14 14 14 12 9 6 6 7 10 9 18 10 3 . . . . 4 5 5 3 1 2 3 Energy Gun 7 | . 26 28 28 28 . . . 13 15 15 11 6 3 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 2 . . . . 3 6 . 5 . 5 6 6 5 5 5 3 5 5 3 Ballistic Gun 4 | . . . . . 17 14 14 1 . . . . . . . . . . . . . . . . . Peak Build Rating 137 | 7 8 8 9 9 32 34 46 52 50 53 53 48 50 63 65 69 69 68 85 85 85 121 121 136 137 Average Rating 53 | 6 7 8 8 8 25 31 40 47 50 52 46 47 28 49 64 61 64 64 80 85 85 106 119 132 112 On Entrance 50 | . 7 8 8 9 9 32 34 46 50 50 53 38 48 9 62 65 61 60 64 85 85 85 120 121 106 Avg Prop Armor Cover (%) 8 | . . 3 . . 11 . 6 . . . . . . . . 2 . . . . . 4 . . 10 Naked Turns 27 | . . . . . . . . . . . . . 27 . . . . . . . . . . . . Heaviest Build 123 | 15 93 92 92 92 101 100 101 106 106 113 110 122 123 18 18 16 20 17 24 22 22 35 47 61 49 Greatest Support 92 | 20 40 20 20 20 92 92 92 80 80 80 91 48 48 21 21 21 30 21 37 26 26 68 80 90 90 Greatest Overweight (x) 32 | . 4 4 4 4 5 1 1 1 1 1 2 2 32 1 . . . . . . . . . . 2 Average Overweight (x) . | . 3 4 4 4 1 1 1 1 1 1 1 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 15 15 5 Average Capacity 19 | 7 22 25 25 25 25 25 25 25 25 25 25 25 15 5 5 5 5 5 5 5 5 5 11 14 5 Most Carried 25 | 8 16 16 16 17 25 25 25 25 24 25 25 16 15 5 5 5 4 4 5 5 5 5 14 15 5 Average Carried 18 | 4 11 15 15 16 22 24 24 24 23 24 21 14 10 4 5 4 3 3 3 5 5 4 8 14 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 15 5 5 Final Carried 25 | 8 16 15 16 16 25 25 25 24 24 25 16 15 5 5 5 5 4 4 5 5 5 5 14 5 4 Class Distribution -------------------- 71% | Mutant 8% | Hacker-Mutant 5% | Hacker-Scout 5% | Hacker-Sprinter 4% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Matter Collected 5062 | 335 245 10 . 25 722 296 1009 338 75 71 125 . 180 517 73 20 . 57 235 40 . 335 46 136 172 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6977 | 175 468 60 . 93 924 384 1229 607 501 . 966 . 432 551 . . . . 125 . . 147 . 151 164 Parts 313 | 22 28 2 . 3 59 29 59 21 17 . 32 . . 15 . . . . 3 . . 6 . 6 11 Haulers Intercepted 7 | . 2 . . . 1 . 1 1 . . . . . 2 . . . . . . . . . . . Recyclers Shooed 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . 12 17 . 40 . . . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 111 | . 7 1 . . 15 7 19 10 12 . 23 . 3 . . . . . . . . 6 . 3 5 Guns 80 | . 3 1 . . 15 6 14 10 11 . 20 . . . . . . . . . . . . . . Cannons 14 | . . . . . . 1 2 . . . 1 . . . . . . . . . . 2 . 3 5 AOE 14 | . 4 . . . . . 3 . . . . . 3 . . . . . . . . 4 . . . Classes Destroyed 18 | 2 6 . . . 3 1 1 1 1 . . . 1 . . . . . . . . 2 . . . Worker 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Builder 6 | . 1 . . . 2 1 . . . . . . . 1 . . . . . . . . . . 1 Tunneler 6 | 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 1 . 1 1 . . . . . 2 . . . . . . . . . . . Recycler 10 | 1 1 . . 1 . . 4 . . . . . . 2 . . . . 1 . . . . . . Operator 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Watcher 7 | . 1 . . . 3 . 3 . . . . . . . . . . . . . . . . . . Swarmer 32 | . 3 . . . 3 . 7 . 4 . 11 . . . . . . . . . . 1 . . 3 Grunt 39 | . 4 1 . . 6 4 2 5 3 . 9 . . . . . . . . . . 3 . 1 1 Brawler 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Duelist 4 | . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . Sentry 16 | . . . . . 5 2 4 . 1 . 2 . . . . . . . . . . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . 5 . 1 . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 4 3 1 . 1 4 4 5 5 3 . 7 . 3 2 . . . . 1 . . 2 . 1 5 Combat Bots Only 7 | . 3 1 . . 4 4 4 5 3 . 7 . 3 . . . . . . . . 2 . 1 4 Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 2 1 1 . 2 . 1 1 . . . . 1 . . 2 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . 2 . . . . . 1 . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1048 | . 14 10 . . 54 25 208 35 75 . 128 . 7 32 9 13 4 3 15 7 6 4 75 107 217 Missed 379 | . 5 4 . . 10 12 57 7 25 . 29 . . 19 7 7 2 2 10 2 1 2 37 46 95 Hits 669 | . 9 6 . . 44 13 151 28 50 . 99 . 7 13 2 6 2 1 5 5 5 2 38 61 122 Melee 19 | . . . . . . . 6 . 2 . 3 . 7 . . . . . . . . . . . 1 Projectile 650 | . 9 6 . . 44 13 145 28 48 . 96 . . 13 2 6 2 1 5 5 5 2 38 61 121 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Critical Strikes 31 | . . 1 . . 1 1 4 3 . . 2 . 4 . . 2 . . . . 1 . . 3 9 Part Disruptions 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Damage Taken 11639 | . 104 90 . 30 627 195 1793 485 647 . 1779 . 638 236 33 95 92 20 83 100 96 107 694 1107 2588 Core 2119 | . . 14 . . 103 15 131 47 68 . 193 . 330 79 . 34 . 20 . 23 . . 121 125 816 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Regen/Repaired (Parts) 312 | . . . . . . . . . . 7 . . . . . . . . . . . 10 . 295 . Core Remaining (%) 75 | 100 . . . 94 . 78 . . . . 37 . . . . . . 45 . . . . 85 89 . Volleys Fired 518 | 15 24 6 . 4 64 26 83 24 20 . 36 . 10 99 . 1 . . 9 . . 23 15 23 36 Largest 2 | 1 2 2 . 2 2 2 2 2 2 . 2 . 1 1 . 1 . . 1 . . 1 1 1 1 Hottest 160 | 20 80 80 . 80 50 75 65 160 160 . 160 . 45 90 . 90 . . 90 . . 90 90 90 113 Shots Fired 779 | 15 45 12 . 6 128 49 157 50 40 . 59 . 10 99 . 1 . 1 9 . . 23 15 23 37 Gun 537 | 15 42 12 . 6 128 45 143 50 40 . 56 . . . . . . . . . . . . . . Cannon 219 | . . . . . . 4 8 . . . 3 . . 99 . 1 . 1 9 . . 19 15 23 37 Launcher 19 | . 3 . . . . . 6 . . . . . 10 . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Kinetic 401 | 15 . . . . 128 45 151 27 . . . . . . . . . . . . . . 3 10 22 Thermal 295 | . . . . . . 4 . 23 40 . 59 . . 99 . 1 . 1 9 . . 19 12 13 15 Explosive 23 | . 3 . . . . . 6 . . . . . 10 . . . . . . . . 4 . . . Electromagnetic 60 | . 42 12 . 6 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 8 7 4 . 6 12 13 20 36 22 . 28 . 15 12 . . . . . . . 9 . 9 15 Robot Miss Streak 5 | 1 2 5 . 1 5 3 3 1 1 . 2 . 2 3 . . . . . . . 1 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 . . . 2 2 . 2 . . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 499 | 12 30 7 . 4 82 27 110 43 38 . 54 . 10 39 . . . . 1 . . 16 . 9 17 Core Hits 322 | 7 20 2 . 2 38 15 50 33 33 . 60 . 17 12 . . . . 1 . . 19 . 6 7 Critical Kills 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 12 | . . . . . . . . . . . . . . . . . 1 2 9 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . 1 2 9 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16030 | 147 612 95 . 77 1374 490 2409 1048 1035 . 1460 . 3480 1128 . . . . 91 . . 1448 . 388 748 Guns 7952 | 147 408 95 . 53 1374 415 1998 1048 1035 . 1379 . . . . . . . . . . . . . . Cannons 3000 | . . . . . . 75 152 . . . 81 . . 1127 . . . . . . . 430 . 388 747 Explosions 4985 | . 204 . . 24 . . 259 . . . . . 3480 . . . . . . . . 1018 . . . Melee 91 | . . . . . . . . . . . . . . . . . . . 91 . . . . . . Ramming 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kinetic 5591 | 147 . . . . 1374 415 2150 485 . . . . . . . . . . . . . . . 388 632 Thermal 4892 | . 63 . . 24 . 75 . 563 1035 . 1460 . . 1127 . . . . . . . 430 . . 115 Explosive 4898 | . 141 . . . . . 259 . . . . . 3480 . . . . . . . . 1018 . . . Electromagnetic 556 | . 408 95 . 53 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . . . . . . . . . . . 91 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 2 2 . 1 4 4 4 4 . . 13 13 9 11 11 11 . . . . . 3 15 Average Corruption 4 | . 2 2 2 2 . 1 3 4 4 4 . . 5 10 9 9 11 10 . . . . . 1 7 Corruption Purged 8 | . . . . . . . . . . . . . . 4 . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 215 | . 5 5 3 1 . 3 40 46 25 9 . . 1 41 6 4 3 10 . . . . . . 13 Message Errors 57 | . 2 1 . 1 . . 12 10 8 2 . . . 11 1 2 . 3 . . . . . . 4 Matter Fused 54 | . 1 1 . . . . 12 13 8 3 . . 1 8 3 . 1 3 . . . . . . . Heat Flow Errors 22 | . . 1 1 . . . 1 3 3 2 . . . 8 . . . 1 . . . . . . 2 Energy Discharges 22 | . . 1 1 . . 1 5 5 3 . . . . 5 . 1 . . . . . . . . . Parts Fused 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . Data Loss (minor) 32 | . . 1 1 . . 1 5 10 3 1 . . . 6 1 1 . . . . . . . . 2 Data Loss (major) 4 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 Misfires 9 | . 1 . . . . 1 3 2 . . . . . . . . . 1 . . . . . . 1 Alerts 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . 2 . . 2 2 . . . . . . 3 Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 157 | . 11 . . 12 . . 15 . . . . . 9 67 . . . . . . . 13 . . 30 Projectiles 110 | . . . . . . . . . . . . . . 67 . . . . . . . 13 . . 30 Explosions 47 | . 11 . . 12 . . 15 . . . . . 9 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . . . . 30 . . . . . . . . 297 . . . . . . . . . . . . Shots 17 | . . . . 1 . . . . . . . . 16 . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | . 126 225 155 61 182 90 188 471 386 254 470 . 240 482 . 38 155 357 191 2 15 181 188 300 56 Average Temperature 108 | . 43 107 78 39 42 17 29 137 151 113 206 . 134 108 . 19 101 134 93 2 8 72 68 98 16 Received Heat Transfer 2185 | . 48 72 . . 279 90 306 306 57 . 537 . . 69 9 . . 9 27 9 27 . 39 96 205 Effects 32 | . . . . . . . . 3 2 . 13 . . 6 . . . . . . . . . 8 . Shutdowns 9 | . . . . . . . . 1 . . 7 . . 1 . . . . . . . . . . . Energy Bleed 7 | . . . . . . . . 1 1 . 3 . . . . . . . . . . . . 2 . Interference 12 | . . . . . . . . . 1 . 2 . . 3 . . . . . . . . . 6 . Short Circuit 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . 1 . 2 . . 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Parts Melted 16 | . . . . . . . . 3 4 . 6 . . 3 . . . . . . . . . . . Heat Transferred 8980 | . . . . 50 . 111 . 1300 2275 . 3036 . . 1558 . . . . . . . 539 . . 111 Parts Sabotaged 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Maximum Alert Level 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 Low Security (%) 84 | 100 100 100 . 100 100 100 100 . . . . 100 100 46 . . . . 100 . . . . . 81 Level 1 8 | . . . . . . . . . . . . . . 53 . . . . . . . . . . 18 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . 53 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 46 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 846 | 15 128 59 . 5 110 96 111 . . . . 94 45 359 . . . . 110 . . . . 846 299 Initial 838 | . . 34 . . . 21 21 . . . . 94 18 . . . . . 34 . . . . 838 276 Average 110 | 3 45 21 . . 42 22 59 . . . . 76 14 175 . . . . 31 . . . . 711 112 Influence Increases 6075 | 30 272 45 . 8 469 195 627 135 290 . 640 . 41 881 150 90 . 135 155 45 45 265 150 968 439 Destroy 0b10 Robot/C 2300 | . 140 20 . . 300 140 380 120 240 . 560 . . 80 . . . . . . . 160 . 60 100 Destroy 0b10 Robot/NC 210 | 30 35 . . 5 40 10 40 5 . . . . . 35 . . . . 5 . . . . . 5 Destroy Leader 476 | . 36 10 . . 88 30 128 10 50 . 50 . . 34 . . . . . . . . . 20 20 Allied During Kill 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . Successful Hack 222 | . 4 . . . 9 . 54 . . . . . . 92 . . . . 10 . . . . 45 8 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 90 | . 15 . . . . 15 . . . . . . . 60 . . . . . . . . . . . Destroy Structure 182 | . 12 . . 3 2 . 25 . . . . . 41 25 . . . . 20 . . . . 18 36 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . . . . . 750 . Partial Spotted 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . Lose Combat Pursuer 1650 | . . 15 . . 30 . . . . . 15 . . 405 150 90 . 135 120 45 45 105 150 75 270 Influence Decreases 5971 | 30 182 135 . 8 417 199 602 208 272 18 490 96 95 522 224 85 290 80 120 104 61 235 55 582 861 Entered New Map 1155 | . . 56 . . . 31 27 28 . 18 . 56 36 . 134 55 290 . 21 34 7 15 45 52 250 Time Decay 3928 | 30 182 79 . 5 417 168 535 180 272 . 380 40 29 472 90 30 . 80 99 50 34 182 10 270 294 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . 200 . Lost Part 410 | . . . . 3 . . 40 . . . 90 . 30 20 . . . . . . . . . 60 167 Lost Ally 128 | . . . . . . . . . . . 20 . . 30 . . . . . 20 20 38 . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 25 | . 2 . . . 1 1 5 . . . 1 . . 6 . 1 . 1 . . . . . 4 3 Investigation 5 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . 1 1 Extermination 12 | . . . . . . . 5 . . . . . . 4 . . . . . . . . . 1 2 Reinforcement 6 | . 1 . . . . 1 . . . . . . . 2 . . . . . . . . . 2 . Assault 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Distress Signals 6 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . 2 . 1 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Times Spotted 381 | . 11 2 . . 23 10 22 10 12 . 27 . 6 32 10 9 4 10 11 12 11 70 23 25 41 Peak Tracking Total 19 | . 2 2 . . 4 4 4 5 3 . 9 . 4 6 8 8 4 4 11 11 7 16 16 14 19 Tactical Retreats 46 | . . 1 . . 2 . . . . . 1 . . 13 4 2 . 3 2 2 1 5 2 2 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Traps Triggered 12 | . 1 . . . 1 1 5 . . . . 1 . 1 . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Disabled 8 | . 1 . . . . 1 . . . . . . . 4 . . 1 . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . 1 . . 1 . . . . 1 . . . Garrison Access 6 | . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Accessed 55 | . 3 . 2 . 4 2 6 . 1 . . . . 15 . . 3 1 6 . . 3 . 5 4 Terminals 24 | . 2 . . . 3 2 2 . . . . . . 9 . . . 1 1 . . . . 1 3 Fabricators 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 5 | . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Scanalyzers 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Garrison Access 8 | . . . . . 1 . 1 . . . . . . 2 . . . . 3 . . . . . 1 Total Hacks 137 | . 7 . 2 . 9 3 12 . 1 . . . . 27 . . 26 5 14 . . 7 . 16 8 Successful 90 | . 5 . 2 . 6 1 7 . 1 . . . . 10 . . 26 5 7 . . 7 . 9 4 Failed 46 | . 2 . . . 3 2 5 . . . . . . 17 . . . . 7 . . . . 6 4 Catastrophic 8 | . . . . . . . 1 . . . . . . 6 . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 51 | . 7 . 1 . 8 . 7 . . . . . . 17 . . . . 5 . . 1 . 5 . Terminals 54 | . 5 . . . 8 3 5 . . . . . . 16 . . . 5 2 . . . . 3 7 Fabricators 6 | . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Recycling Units 12 | . 2 . . . . . 2 . . . . . . 2 . . . . 3 . . . . 3 . Scanalyzers 10 | . . . . . . . 3 . . . . . . 1 . . . . 3 . . . . 3 . Garrison Access 12 | . . . . . 1 . 1 . . . . . . 3 . . . . 6 . . . . . 1 Terminal Hacks 50 | . . . 2 . 1 1 . . 1 . . . . 4 . . 26 5 . . . 7 . . 3 Record 18 | . . . 1 . . . . . . . . . . . . . 6 5 . . . 6 . . . Part Schematic 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 2 . . 3 . . . . . . . 2 Open Door 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 . Retrieve Study 6 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . 1 Seal Access 6 | . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . 1 Unauthorized Hacks 23 | . 5 . . . 4 . 5 . . . . . . 6 . . . . 1 . . . . 2 . Terminals 17 | . 3 . . . 4 . 4 . . . . . . 4 . . . . 1 . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 9 | . 1 . . . 1 . 2 . . . . . . 3 . . . . 1 . . . . 1 . Skim 7 | . 2 . . . 3 . 2 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Fabnet 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Mask 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . . . 3 2 4 . . . . . . 14 . . . 1 3 . . . . 4 3 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Time 82 | . . . . . . . . . . . . . . . . . . . . . . . . 82 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . 1 . . . 2 . 1 1 4 . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . . . . 1 . . . 2 . 1 1 4 . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . 3 3 3 3 3 3 3 4 4 4 4 4 1 1 . Autooverrided 10 | . . . . . . . . . . . . . . 1 . . . 2 . 1 1 4 . 1 . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total Allies 14 | . . . . . . . . . . . 2 . . 3 . . . 2 . 1 1 4 . 1 . Largest Group 2 | . . . . . . . . . . . 2 . . 2 . . . 1 . 1 1 1 . 1 . Highest-Rated Group 66 | . . . . . . . . . . . 59 . . 66 . . . 29 . 30 47 56 . 49 . Highest-Rated Ally 56 | . . . . . . . . . . . 30 . . 37 . . . 29 . 30 47 56 . 49 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . . . 20 . . 28 . . . 5 . 2 2 7 . 1 . Total Damage 1115 | . . . . . . . . . . . 240 . . 459 . . . 76 . 24 61 224 . 31 . Kills 11 | . . . . . . . . . . . 5 . . 4 . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Active Infowar (turns) 7699 | 75 422 . . . 1134 710 984 . . . . . . 754 191 71 27 198 266 101 80 1083 385 540 678 Optics 6306 | . . . . . 802 710 984 . . . . . . 602 191 71 27 198 266 101 80 1083 385 540 266 Terrain 567 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 565 Structural 1737 | . . . . . . . . . . . . . . 556 191 71 27 198 266 101 80 247 . . . Seismic 829 | 75 422 . . . 332 . . . . . . . . . . . . . . . . . . . . Machine Analysis 135 | . . . . . . . . . . . . . . 135 . . . . . . . . . . . Cloaking 462 | . . . . . . . . . . . . . . . . . . . . . . . 1 461 . Jamming 576 | . . . . . . . . . . . . . . . . . . . . . . . . . 576 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . 1 1 2 1 . . . 1 1 . 2 . 2 2 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Turns Passed 18428 | 113 658 220 295 180 1390 710 2749 2117 1268 2413 1204 88 116 1246 191 71 27 198 266 101 80 1083 385 580 679 Spaces Moved 15358 | 65 410 97 211 121 529 253 998 806 463 958 391 27 129 3005 672 248 90 513 727 459 355 1596 696 880 659 Core 281 | 1 . . . . . . . . . . . . 40 90 . . . . . . . . . . 150 Treads 4284 | . 5 11 . . 365 253 998 806 463 958 391 27 7 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1051 | 64 405 86 211 121 164 . . . . . . . . . . . . . . . . . . . . Hover 2483 | . . . . . . . . . . . . . . . . . . . . . . 431 696 880 476 Flight 7259 | . . . . . . . . . . . . . 82 2915 672 248 90 513 727 459 355 1165 . . 33 Fastest Speed 5 | 50 80 140 140 140 125 240 240 250 250 250 243 320 25 21 26 26 14 26 5 22 22 22 38 39 29 Average Speed 99 | 79 128 178 140 140 209 240 240 250 250 250 262 320 63 24 26 26 23 26 21 22 22 29 48 44 68 Slowest Speed 1650 | 80 320 480 140 140 320 240 250 250 250 250 320 320 1650 73 26 29 26 26 22 22 22 52 50 50 146 Overloaded Moves 266 | . . . . . . . . . . . . . . . . . 22 . 26 . . . 109 47 62 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . 1 . . . 6 1 . . . 2 2 1 . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . 5 . . . . 2 . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 36 25 60 32 43 50 26 92 58 85 57 1 79 67 88 49 80 72 23 70 67 93 83 25 33 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 6 | . 1 . 1 . . . . . . 1 . . . . . . 1 1 . . . . 1 . . Known Exits Taken 11 | . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . . . . . 10 2 3 1 . . . 2 1 . 2 . 2 4 . 4 . . Spaces Dug 60 | . . . . . . . . . . . . . . 20 . 1 . 2 9 . . . 4 10 14 Terrain Destroyed 277 | . 12 . . 3 . . 31 . . . . . 103 33 . 1 . 2 12 . . 43 9 10 18 Melee 10 | . . . . . . . . . . . . . . . . . . 2 8 . . . . . . Projectile 77 | . . . . . . . 1 . . . . . . 33 . 1 . . 4 . . 1 9 10 18 AOE 190 | . 12 . . 3 . . 30 . . . . . 103 . . . . . . . . 42 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total 17878 | 108 492 131 211 126 743 329 1254 867 527 978 501 32 141 3396 685 253 93 572 805 456 355 2192 730 1055 846 Wait 1412 | 11 37 26 . . 66 20 85 15 43 4 47 . . 235 12 . . 55 26 . . 490 5 105 130 Move 15307 | 64 409 96 210 120 528 252 997 805 462 955 390 27 128 2992 669 247 89 511 722 454 352 1595 695 879 659 Hop 13 | . . . . . . . . . . 1 . . . 6 1 . . . 2 2 1 . . . . Pick Up 149 | 8 9 . 1 1 31 7 27 5 1 7 . 1 . 8 . . . 1 2 . 1 10 9 17 3 Fast Attach 106 | 7 . . . . 4 5 4 3 . 2 1 . 1 27 . . . 1 9 . . 30 3 4 5 Attach 51 | . . . . 1 5 1 7 . . . 10 3 . 5 . 2 2 1 2 . . 3 . 4 5 Detach 14 | . . . . . 2 1 1 . . . 1 1 . 2 . 2 1 . . . . 2 . 1 . Swap 79 | 2 11 2 . . 16 4 18 6 . 2 2 . 1 1 3 . . . 1 . . 1 . 6 3 Drop 180 | 1 2 1 . . 27 13 26 9 1 7 1 . 1 20 . 1 . . 8 . 1 38 3 16 4 Fire 518 | 15 24 6 . 4 64 26 83 24 20 . 36 . 10 99 . 1 . . 9 . . 23 15 23 36 Melee 12 | . . . . . . . . . . . . . . . . . 1 2 9 . . . . . . Ram 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . 6 . . . . . . . . . . 1 15 . . . . . . Rewire 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / Arm) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Entered Mines 885 | -10/Mines | Discovered new exit (range 9) 890 | -10/Mines | Learned Materials terminal intel 964 | -10/Mines | Discovered new exit (range 9) 986 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 986 | -10/Mines | Discovered new exit (range 5) 992 | -10/Mines | Entered Exiles 1026 | -10/Exiles | Met 8R-AWN 1050 | -10/Exiles | Met EX-HEX 1092 | -10/Exiles | Met EX-BIN 1109 | -10/Exiles | Aligned with FarCom system 1110 | -10/Exiles | Given EX-Vault access code 1145 | -10/Exiles | Opened EX-Vault 1155 | -10/Exiles | Found Modified TNC 1182 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1222 | -10/Exiles | Met EX-DEC 1229 | -10/Exiles | Learned location of Zion (-7) 1269 | -10/Exiles | Discovered new exit (range 14) 1287 | -10/Exiles | Left Exiles lab with Modified TNC 1287 | -10/Exiles | Entered Mines 1346 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1418 | -9/Mines | Discovered new exit (range 7) 1467 | -9/Mines | Entered Materials 1467 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1468 | -8/Materials | Loaded intel: 12 terminal locations 2411 | -8/Materials | Discovered new exit (range 19) 2857 | -8/Materials | Entered Storage 3481 | -8/Storage | Discovered new exit (range 10) 3567 | -8/Storage | Entered Factory 3567 | -7/Factory | Evolved 2 slots: Utility x2 5273 | -7/Factory | Discovered new exit (range 7) 6316 | -7/Factory | Entered Lower Caves 6425 | -7/Lower Caves | Ambushed by wild Derelicts 7915 | -7/Lower Caves | Discovered new exit (range 13) 8145 | -7/Lower Caves | Learned 4 Factory zone layouts 8433 | -7/Lower Caves | Entered another Lower Caves area 8437 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8591 | -7/Lower Caves | Discovered new exit (range 12) 8612 | -7/Lower Caves | Encountered a Warlord checkpoint 8659 | -7/Lower Caves | Spotted B-75 Beast 8670 | -7/Lower Caves | Destroyed B-75 Beast 8979 | -7/Lower Caves | Learned 4 Factory zone layouts 9508 | -7/Lower Caves | Discovered new exit (range 9) 9701 | -7/Lower Caves | Entered Zion 9789 | -7/Zion | Discovered new exit (range 12) 9804 | -7/Zion | Given the Hacking Drone Bay 9805 | -7/Zion | Found Prototype Device 9892 | -7/Zion | Found Prototype Special Weapon 9895 | -7/Zion | Found Prototype Special Weapon 9920 | -7/Zion | Found Prototype Special Weapon 9923 | -7/Zion | Found Prototype Special Weapon 10099 | -7/Zion | System corruption cleaned by Quarantine Array 10333 | -7/Zion | Given A8's code to call for help 10957 | -7/Zion | Identified exit to Deep Caves 10963 | -7/Zion | Found Prototype Launcher 10963 | -7/Zion | Identified Rocket Array 11184 | -7/Zion | Rebuked by Imprinter 12114 | -7/Zion | Entered Proximity Caves 12436 | -6/Proximity Caves | Learned Factory stockpile data 12663 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12721 | -6/Proximity Caves | Destroyed 7 combat bots 12768 | -6/Proximity Caves | Core integrity fell below 50% 12827 | -6/Proximity Caves | Lost 7 parts (1p4n1u1w) 12926 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13279 | -6/Proximity Caves | Discovered new exit (range 8) 13318 | -6/Proximity Caves | Entered Factory 13318 | -6/Factory | Evolved 2 slots: Utility x2 13318 | -6/Factory | Identified Hacking Drone Bay 13319 | -6/Factory | Identified exit to Extension 13406 | -6/Factory | Sucked down chute 13406 | -6/Factory | Entered Waste 13418 | -6/Waste | Spotted C-40 Crusher 13421 | -6/Waste | EMP discharged 13430 | -6/Waste | Spotted C-40 Crusher 13433 | -6/Waste | Destroyed C-40 Crusher 13433 | -6/Waste | Spotted C-40 Crusher 13439 | -6/Waste | Spotted C-40 Crusher 13442 | -6/Waste | Destroyed C-40 Crusher 13451 | -6/Waste | Destroyed C-40 Crusher 13460 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13463 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13467 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13470 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13473 | -6/Waste | Crushed by Compactor (1 part destroyed) 13486 | -6/Waste | Spotted C-40 Crusher 13499 | -6/Waste | Spotted C-40 Crusher 13503 | -6/Waste | Discovered new exit (range 16) 13504 | -6/Waste | Lost 6 parts (1p2n3u) 13521 | -6/Waste | EMP discharged 13521 | -6/Waste | System corruption reached 10% 13522 | -6/Waste | Entered Factory 13856 | -6/Factory | Discovered new exit (range 15) 13859 | -6/Factory | Identified exit to Factory 14008 | -6/Factory | Build established: Sprinter 14204 | -6/Factory | Discovered exit to Factory (range 13) 14265 | -6/Factory | Local machine network offline 14336 | -6/Factory | Discovered exit to Factory (range 17) 14611 | -6/Factory | Discovered exit to Factory (range 9) 14764 | -6/Factory | Discovered new exit (range 5) 14765 | -6/Factory | Identified exit to Lower Caves 14768 | -6/Factory | Entered Lower Caves 14814 | -6/Lower Caves | Learned Factory garrison access intel 14844 | -6/Lower Caves | Encountered a Warlord checkpoint 14879 | -6/Lower Caves | Discovered new exit (range 21) 14887 | -6/Lower Caves | Identified exit to Lower Caves 14959 | -6/Lower Caves | Entered another Lower Caves area 14978 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15015 | -6/Lower Caves | Discovered new exit (range 10) 15017 | -6/Lower Caves | Identified exit to Data Miner 15026 | -6/Lower Caves | Spotted B-75 Beast 15027 | -6/Lower Caves | Core integrity fell below 50% 15030 | -6/Lower Caves | Entered Data Miner 15033 | -6/Data Miner | Discovered new exit (range 6) 15036 | -6/Data Miner | Met Data Miner 15045 | -6/Data Miner | Learned location of Section 7 (-2) 15045 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15047 | -6/Data Miner | Received God Mode back door access code from Data Miner 15049 | -6/Data Miner | Data Conduit disabled 15053 | -6/Data Miner | Build established: Hacker-Sprinter 15056 | -6/Data Miner | Identified exit to Proximity Caves 15057 | -6/Data Miner | Entered Proximity Caves 15109 | -5/Proximity Caves | Learned location of 2 exits from Upper Caves 15109 | -5/Proximity Caves | Learned Factory emergency access door positions 15109 | -5/Proximity Caves | Learned Factory stockpile data 15175 | -5/Proximity Caves | Discovered exit to Factory (range 7) 15255 | -5/Proximity Caves | Entered Factory 15255 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15256 | -5/Factory | Identified exit to Upper Caves 15259 | -5/Factory | Loaded intel: 4 garrison access locations 15348 | -5/Factory | Discovered new exit (range 4) 15349 | -5/Factory | Identified exit to Factory 15449 | -5/Factory | Spotted B-75 Beast 15521 | -5/Factory | Entered Upper Caves 15522 | -5/Upper Caves | Identified exit to Upper Caves 15522 | -5/Upper Caves | Learned location of 1 exit from Factory 15567 | -5/Upper Caves | Learned location of 1 exit from Factory 15622 | -5/Upper Caves | Entered another Upper Caves area 15623 | -5/Upper Caves | Learned Factory stockpile data 15627 | -5/Upper Caves | Learned 4 Factory zone layouts 15697 | -5/Upper Caves | Discovered new exit (range 14) 15702 | -5/Upper Caves | Identified exit to Warlord 15702 | -5/Upper Caves | Entered Warlord 15739 | -5/Warlord | Opened Warlord's prototype stash 15741 | -5/Warlord | Found Prototype Hackware 15741 | -5/Warlord | Identified System Mapper 15752 | -5/Warlord | Met Warlord 15776 | -5/Warlord | Found Prototype Special Weapon 15776 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 15777 | -5/Warlord | Warlord's base attacked by MAIN.C 15793 | -5/Warlord | Found Prototype Energy Cannon 15793 | -5/Warlord | Identified Vortex Cannon 15795 | -5/Warlord | Found Prototype Energy Gun 15795 | -5/Warlord | Identified Vortex Rail 15869 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15898 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15927 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15995 | -5/Warlord | Warlord forces counterattacked 16035 | -5/Warlord | Found Exp. Targeting Computer 16084 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16130 | -5/Warlord | Spotted Striker 16149 | -5/Warlord | P-80 Master assimilated allied HH-7RT(b) 16179 | -5/Warlord | Lost 8 allies 16207 | -5/Warlord | Spotted Executioner 16302 | -5/Warlord | Build established: Hacker-Mutant 16305 | -5/Warlord | Spotted Striker 16428 | -5/Warlord | Spotted Striker 16452 | -5/Warlord | Warlord base infiltrated, sounded retreat 16485 | -5/Warlord | Spotted Striker 16520 | -5/Warlord | Lost 4 allies 16573 | -5/Warlord | Spotted Executioner 16578 | -5/Warlord | Spotted B-86 Titan 16609 | -5/Warlord | Spotted Striker 16610 | -5/Warlord | Destroyed Executioner 16620 | -5/Warlord | Spotted Executioner 16669 | -5/Warlord | Found Prototype Processor 16669 | -5/Warlord | Identified Exp. Core Analyzer 16673 | -5/Warlord | Lost 19 allies 16678 | -5/Warlord | Spotted Striker 16678 | -5/Warlord | Spotted Striker 16678 | -5/Warlord | Spotted Striker 16687 | -5/Warlord | Discovered new exit (range 12) 16692 | -5/Warlord | Identified exit to Proximity Caves 16722 | -5/Warlord | Lost 4 allies 16785 | -5/Warlord | Entered Proximity Caves 16787 | -4/Proximity Caves | Spotter reported a threat 16788 | -4/Proximity Caves | Spotter reported a threat 16845 | -4/Proximity Caves | Learned location of Testing (-2) 16861 | -4/Proximity Caves | Spotter reported a threat 16928 | -4/Proximity Caves | Spotter reported a threat 17140 | -4/Proximity Caves | Spotter reported a threat 17163 | -4/Proximity Caves | Spotted B-86 Titan 17168 | -4/Proximity Caves | Discovered exit to Factory (range 5) 17170 | -4/Proximity Caves | Entered Factory 17170 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17171 | -4/Factory | Identified exit to Armory 17172 | -4/Factory | Identified exit to Research 17224 | -4/Factory | Repaired Cmb. Linear Gravjet 17291 | -4/Factory | Repaired Broken Cld. Antigrav System? 17338 | -4/Factory | Spotted B-86 Titan 17411 | -4/Factory | Central database locked down 17420 | -4/Factory | Search patrols dispatched 17564 | -4/Factory | Spotted B-86 Titan 17670 | -4/Factory | Search patrols dispatched 17746 | -4/Factory | Discovered exit to Research (range 7) 17750 | -4/Factory | Entered Research 17750 | -3/Research | Evolved 2 slots: Utility x2 17780 | -3/Research | Lost 4 parts (1n3u) 18316 | -3/Research | Lost 5 parts (1n3u1w) 18316 | -3/Research | System corruption reached 10% 18333 | -3/Research | Cargo convoy interrupted 18335 | -3/Research | Spotted Executioner 18367 | -3/Research | Discovered new exit (range 22) 18383 | -3/Research | Lost 7 parts (1p1n5u) 18416 | -3/Research | Core integrity fell below 50% 18429 | -3/Research | Self-destructed Last Messages --------------- corruption cleaned. 18367_ EXIT=FOUND 18368_ Slammed into A-15 Conveyor. 18370_ K-01 Serf cleans the Field Manipulator. 18385_ System corrupted: Component data lost. 18387_ Penetrated by Slug. 18391_ T-07 Excavator destroyed. 18392_ Penetrated by Slug. 18395_ Slug penetrates Door. 18398_ Penetrated by Slug. 18408_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3J. 18410_ Imp. Diametric Drive destroyed. 18415_ Impulse Thruster Array destroyed. 18420_ G1L0E/JP0OVCK 18423_ P-80 Master resets P-80 Master, system corruption cleaned. 18423_ Electron Diverter destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###########????? | | ??????????????????????????????????# #????? | | #?????????????????????????????????# #????? | | ??????????????????????????????????# """ #????? | | ??????????????????????????????????# """ #????? | | ??????????????????????????????????# """ #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????? ?????? | | ????????????????????????????????????? ???????? | | ???????????????????????????????????####+######???? | | ????????????????##########?????????# #???? | | ????????????????# ########### #???? | | ??? ????????????# # # #???? | | ????????????????# """ # # #??## | | ????????????????# "Y # # #### | | ????????????????# """ # # + | | ????????????????# # # #### | | ????????????????? # # #??# | | ??????????????????? # # #??# | | ????????????????????? # # #??# | | ???????????????########;######+##### #### | | ???????????????# @ # | | ???????????????# p # | | ???????????????# p + | | ??????????? ???# pp p # | | ?????????? ??# s ######################### ## | | ?????????? ??# s ????????????????????????# ## | | ##+########/##?# k ?????????????????????????# #? | | s s sgg??????????????????????????# #? | | A ??????????????????????????# #? | | ??????????Y????????????????# #? | | """ """ ????????????????????????????# #? | | """ """ ####????????????????????????????# #?# | | """ """ #???????????????????????????????# #?? | | #########?????????????????????### ### | | #?????????????????????#! # | | % #?????????????????????# # | | """ #?????????????????????# # | | """ " "" +?????????????????????# " | | """ "" F" #?????????????????????# # | | G " #?????????########????# # | | "" "" ########? #????## ## | | " #? #?????# # | | ! # """ #?????# # | | # """ #?????# # | | + """ #?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 120 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 525 Resistance: KI 20 Resistance: TH 15 Evasion (%) 75 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 15 Offensive Hacking 58 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cmb. Linear Gravjet | 18% | -4/Factory Cld. Antigrav System | 12% | -4/Factory | Broken Studied --------- Gatling Laser | -7/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Imp. Surge Thruster | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have Friends Everywhere Myspace Protector Reappropriation Challenges ------------ None Game ------ Seed EtherialResetInterface Manual? 0 Play Time 03:42:40 Cumulative 180.1 hours Start 2026.04.23 @ 01:15:27 End 2026.04.26 @ 21:57:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5e484fb-19c8-4f3b-b89b-8e4ccb317d06