Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 14:47:54 Player: Lolterzard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (330) 330 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 805 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 239/250 System Corruption 0% Temperature Hot (218) Movement Rolling (100) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (15) --- Ion Engine Light Treads Wheel Improved Heat Sink Small Storage Unit Seismic Detector Small Laser Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Compact Wheel Small Storage Unit Seismic Detector Medium Laser Medium Laser Small Laser Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 7 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 3 | 2 1 . Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 8 | 2 7 11 Power . | . 1 1 Propulsion 1 | 1 1 3 Utility 1 | . 1 2 Weapon 3 | 1 4 4 Tool/Special . | . . . Unused Backups 8 | . 3 5 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 84 | . 82 95 Engine 14 | . 14 14 Treads 14 | . 16 2 Wheel 3 | . . 22 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 1 | . 1 1 Ballistic Gun 22 | . 22 26 Peak Build Rating 8 | 7 7 8 Average Rating 6 | 5 5 7 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 34 | 34 . . Naked Turns . | . . . Heaviest Build 28 | 14 28 28 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 12 | 4 11 12 Average Carried 8 | 2 7 11 Final Capacity 15 | 8 15 15 Final Carried 11 | 4 11 9 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 520 | 202 269 49 Remotely . | . . . Salvage Created 464 | 50 378 36 Parts 36 | 6 28 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 8 1 Guns 8 | . 7 1 AOE 1 | . 1 . Classes Destroyed 5 | 1 4 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 6 | . 5 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 88 | . 50 38 Missed 18 | . 9 9 Hits 70 | . 41 29 Projectile 70 | . 41 29 Critical Strikes 6 | . 3 3 Damage Taken 1061 | . 682 379 Core 251 | . 155 96 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 85 | 5 63 17 Largest 2 | 2 2 2 Hottest 100 | 90 70 100 Shots Fired 159 | 10 116 33 Gun 159 | 10 116 33 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 138 | . 111 27 Thermal 21 | 10 5 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 7 12 6 Robot Miss Streak 6 | 1 6 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | 8 66 22 Core Hits 35 | 3 25 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1058 | 104 746 208 Guns 909 | 104 597 208 Cannons . | . . . Explosions 144 | . 144 . Melee . | . . . Ramming 5 | . 5 . Kinetic 716 | . 571 145 Thermal 193 | 104 26 63 Explosive 144 | . 144 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 95 | . 95 . Projectiles . | . . . Explosions 95 | . 95 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 184 | . 184 . Shots 2 | . 2 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 191 | 60 72 191 Average Temperature 28 | 28 22 39 Received Heat Transfer 573 | . 303 270 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 618 | 285 148 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 124 | 5 124 20 Initial . | . . . Average 15 | . 18 1 Influence Increases 361 | 10 331 20 Destroy 0b10 Robot/C 180 | . 160 20 Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 48 | . 48 . Successful Hack 9 | . 9 . Disable Machine 30 | . 30 . Destroy Structure 34 | . 34 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 361 | 10 331 20 Time Decay 331 | 10 301 20 Lost Part 30 | . 30 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 22 4 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 6 | . 6 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1738 | 39 1465 234 Seismic 1738 | 39 1465 234 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1801 | 91 1466 244 Spaces Moved 831 | 47 620 164 Core 21 | 21 . . Treads 660 | 26 620 14 Legs . | . . . Wheels 150 | . . 150 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 181 | 132 204 111 Slowest Speed 240 | 200 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 92 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 40 | . 40 . Melee . | . . . Projectile . | . . . AOE 40 | . 40 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 983 | 64 723 196 Wait 27 | . 20 7 Move 829 | 46 619 164 Hop . | . . . Pick Up 16 | 6 8 2 Fast Attach 7 | 5 1 1 Attach 7 | 2 1 4 Detach . | . . . Swap 7 | . 6 1 Drop 4 | . 4 . Fire 85 | 5 63 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 10) 767 | -10/Materials | Core integrity fell below 50% 974 | -10/Materials | Discovered new exit (range 4) 1037 | -10/Materials | Build established: Scavenger-Mutant 1178 | -10/Materials | Discovered new exit (range 7) 1402 | -10/Materials | Discovered new exit (range 10) 1441 | -10/Materials | Discovered new exit (range 16) 1558 | -10/Materials | Entered Mines 1712 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1795 | -10/Mines | Core integrity fell below 20% 1802 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01708_ 27-I8K(g): "Pshh... whatever." 01708_ Searching scrap... 01708_ Found Hover Unit. 01708_ Found Sml. Battery. 01708_ Found 44 Matter. 01709_ 27-I8K(g): "Everyone knows a good old rocket launcher goes a long way." 01710_ 27-I8K(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01711_ 27-I8K(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01712_ 27-I8K(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01712_ 27-I8K(g) slips back into the shadows. 01715_ Acquired Rocket Launcher. 01774_ K-01 Serf collects debris. 01788_ Com. Wheel destroyed. 01788_ Lgt. Assault Rifle destroyed. 01792_ Seismic Detector destroyed. 01794_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#???### | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#### | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????##### | | ??????????????? ?????????????????????????# | | ????????????? ???????????????????????# | | ???????????? ????#####????????????## ### | | ??????????????# #### @ ##??????????## ### # | | ?????????????????# g ##????????## #### | | ?????????????????## g ###??????# """ ##? | | ?????????###??????#### ##?????# """ #? | | ????????## ##????????## r #????## """ ## | | ???????## #?????????#### #????# """ | | ???????# #####????????## #???## ### | | ???????# #????????## t ##??## ## | | ???????# #????????# r##?## ### " | | ???????# #### #????????# ### ##?# " | | ???????# ##??# ####?????## #####??# " | | ???????# #???# #??????## ##??????# | | ???????# ######## #???????## #???????# " | | ???????# ! #???# #????????# ## ##???????# " | | ???????# % #???# #???????## ######????????# " | | ???????####!*#???# #??????## #?????????????# | | ??????????#%=#???# ######## ##?????????????# " | | ??????????# #???# # ##??????????????# " | | ??????????# #???# ##???????????????# " | | ??????????# #???###### ###????????????????# | | ??????????# #????????# ##??????????????????### | | ????????### ####?????## ##?????????????????????? | | ???????## ##?????####??????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodEnergyTerminator Manual? 0 Play Time 00:08:54 Cumulative 38.2 hours Start 2026.06.18 @ 14:40:21 End 2026.06.18 @ 14:47:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ef5fd7f-a8a2-4c0a-b8de-88c1db25397e