Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.09 @ 21:16:03 Player: Ben'n'Dan Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 9445 Bonus ------- Pacifist 4085 Cogmind --------- Core Integrity 0/1300 Matter 247/300 Energy 17/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Ion Engine Flight Unit Assault Rifle [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Advanced Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Maul Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power 2 | . . 1 . . . . 1 . . Propulsion 5 | . . 1 1 1 . 1 . . 1 Utility 7 | . . . 1 1 2 1 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 32 | 1 3 2 8 4 3 1 . . 10 Power 8 | . 1 1 . 1 2 1 . . 2 Engine 8 | . 1 1 . 1 2 1 . . 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | . 2 1 4 2 . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . 2 1 4 2 . . . . . Utility 9 | . . . 3 1 1 . . . 4 Device 5 | . . . 1 . 1 . . . 3 Storage . | . . . . . . . . . . Processor 2 | . . . 2 . . . . . . Hackware 1 | . . . . 1 . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 6 | 1 . . 1 . . . . . 4 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 3 Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . Parts Lost 26 | . . . 3 3 . 3 . 1 16 Power 3 | . . . . . . . . . 3 Propulsion 9 | . . . 3 3 . 2 . . 1 Utility 9 | . . . . . . 1 . . 8 Weapon 5 | . . . . . . . . 1 4 Highest Loss Streak 9 | . . . 2 3 . 3 . 1 9 Average Slot Usage (%) 53 | . 24 58 76 82 69 53 36 34 17 Engine 9 | . 3 14 17 15 13 8 5 5 1 Flight 16 | . 7 33 27 31 20 11 5 5 . Device 5 | . . . 5 7 9 8 5 5 2 Processor 10 | . . . 13 15 13 11 10 10 8 Hackware 2 | . . . . 4 6 5 5 5 . Ballistic Gun 2 | . 14 11 9 . . . . . . Impact Weapon 3 | . . . 5 7 6 5 5 3 . Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 21 | 2 7 15 19 20 21 21 12 12 19 Greatest Support 26 | 3 10 15 26 25 21 21 13 13 13 Greatest Overweight (x) 6 | . . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 2 2 4 4 4 4 4 4 4 Average Carried 2 | . 1 1 1 2 4 3 4 4 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 2 2 4 4 4 4 4 4 . Class Distribution -------------------- 86% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Matter Collected 340 | 210 . . . . . . 130 . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Damage Taken 3385 | . 38 101 155 302 68 188 41 225 2267 Core 1742 | . 27 17 25 88 20 83 14 138 1330 Absorbed by Shields 68 | . . . . 40 . . . . 28 Core Remaining (%) 92 | 100 89 95 95 87 97 91 . 86 . Volleys Fired 6 | . . . 1 . . . . . 5 Largest 2 | . . . 1 . . . . . 2 Hottest 40 | . . . 20 . . . . . 40 Shots Fired 8 | . . . 1 . . . . . 7 Gun 1 | . . . 1 . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 7 | . . . . . . . . . 7 Kinetic 1 | . . . 1 . . . . . . Thermal 7 | . . . . . . . . . 7 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . 2 Robot Miss Streak 2 | . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 5 | . . . . 2 . . . . 3 Core Hits 1 | . . . . . . . . . 1 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 21 | . . . 7 4 9 1 . . . Impact 21 | . . . 7 4 9 1 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 130 | . . . . 96 . . . . 34 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 96 | . . . . 96 . . . . . Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 34 | . . . . . . . . . 34 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 96 | . . . . 96 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . Average Corruption 1 | . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 41 | . . . . 41 . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 41 | . . . . 41 . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 65 | . . 1 . 65 . . . . . Average Temperature 16 | . . 1 . 16 . . . . . Received Heat Transfer 828 | . 21 36 18 156 24 18 . 18 537 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Peak Influence 74 | . 15 20 74 67 51 69 48 58 50 Average Influence 31 | . 13 15 45 40 35 34 39 27 18 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . . 2 . 1 1 . 1 Investigation 2 | . . . . 1 . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . 1 . 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Distress Signals 2 | . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 2 8 10 17 1 8 12 4 22 Peak Tracking Total 14 | . 2 10 7 14 1 7 7 4 12 Tactical Retreats 10 | . . 2 1 3 . . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Traps Triggered 3 | . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Machines Accessed 8 | . . 2 2 1 . . 2 1 . Terminals 8 | . . 2 2 1 . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 18 | . . 4 8 2 . . 3 1 . Successful 7 | . . 2 3 . . . 1 1 . Failed 11 | . . 2 5 2 . . 2 . . Catastrophic 2 | . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . 2 4 . . . 2 . . Terminals 18 | . . 4 8 2 . . 3 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . . 2 3 . . . 1 1 . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 2 | . . . . . . . 1 1 . Terminal Index 2 | . . 1 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . 2 1 1 . . 1 . . Full Trace Events 3 | . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Turns Passed 740 | 17 41 56 94 146 56 85 88 38 119 Spaces Moved 1483 | 29 77 153 168 316 64 216 219 94 147 Core 203 | 29 49 . . . . . . . 125 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1280 | . 28 153 168 316 64 216 219 94 22 Fastest Speed 28 | 50 37 34 31 28 34 34 40 40 40 Average Speed 37 | 50 45 34 33 30 34 36 40 40 53 Slowest Speed 350 | 50 50 34 40 34 34 40 40 40 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 24 | . . 6 3 7 . 6 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 15 | 3 35 24 27 16 2 12 9 25 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 14 | . . . 6 2 6 . . . . Terrain Destroyed 14 | . . . 6 2 6 . . . . Melee 14 | . . . 6 2 6 . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Res Total 1565 | 30 81 149 185 348 78 214 216 93 171 Wait 13 | . . . . 1 3 . . . 9 Move 1427 | 28 76 140 161 302 63 203 214 93 147 Hop 23 | . . 6 3 6 . 6 2 . . Pick Up 11 | 1 2 1 4 2 . 1 . . . Fast Attach 17 | 1 2 1 5 1 1 . . . 6 Attach 12 | . 1 1 3 3 . . . . 4 Detach 2 | . . . 1 1 . . . . . Swap 3 | . . . . . 2 1 . . . Drop 2 | . . . . . . 2 . . . Fire 6 | . . . 1 . . . . . 5 Melee 21 | . . . 7 4 9 1 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 28 | . . . . 28 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 15) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 110 | -9/Materials | Discovered new exit (range 16) 115 | -9/Materials | Entered another Materials area 115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 133 | -8/Materials | Discovered new exit (range 14) 140 | -8/Materials | Identified exit to Storage 205 | -8/Materials | Discovered new exit (range 16) 209 | -8/Materials | Identified exit to Factory 209 | -8/Materials | Entered Factory 209 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 332 | -7/Factory | Lost 3 parts (3n) 350 | -7/Factory | Discovered new exit (range 15) 354 | -7/Factory | Identified exit to Factory 355 | -7/Factory | Entered another Factory area 355 | -6/Factory | Evolved 2 slots: Utility x2 403 | -6/Factory | Discovered new exit (range 11) 411 | -6/Factory | Identified exit to Factory 411 | -6/Factory | Entered another Factory area 411 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 492 | -5/Factory | Lost 3 parts (2n1u) 493 | -5/Factory | Discovered new exit (range 8) 496 | -5/Factory | Identified exit to Factory 496 | -5/Factory | Entered another Factory area 496 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 582 | -4/Factory | Discovered new exit (range 6) 583 | -4/Factory | Identified exit to Extension 584 | -4/Factory | Entered Extension 585 | -4/Extension | Build established: Mutant 615 | -4/Extension | Spotted B-86 Titan 617 | -4/Extension | Spotted B-86 Titan 621 | -4/Extension | Discovered new exit (range 3) 621 | -4/Extension | Identified exit to Research 622 | -4/Extension | Entered Research 622 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 651 | -3/Research | Spotted B-86 Titan 699 | -3/Research | Lost 8 parts (2p1n3u2w) 719 | -3/Research | Core integrity fell below 50% 734 | -3/Research | Core integrity fell below 20% 741 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 00701_ Plasma Cutter destroyed. 00703_ Acquired Plasma Cutter. 00707_ Slug penetrates Wall. 00714_ Plasma Cutter destroyed. 00715_ Penetrated by Slug. 00718_ Slug penetrates Wall. 00719_ Acquired Imp. Remote Shield. 00724_ Penetrated by Slug. 00724_ Slug penetrates Wall. 00726_ Imp. Remote Shield destroyed. 00727_ Acquired Imp. Remote Shield. 00732_ Imp. Remote Shield destroyed. 00733_ Slug penetrates Wall. 00734_ Acquired Imp. Remote Shield. 00738_ Hvy. Deuterium Engine destroyed. 00739_ Imp. Remote Shield destroyed. 00739_ Adv. Signal Interpreter destroyed. 00740_ Imp. Signal Interpreter destroyed. 00740_ Penetrated by Slug. 00740_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????########???????????????? | | ???????????????????# #???????????????? | | ???????????????????# gg @#???????????????? | | ???????????????????#g ggl #???????????????? | | ???????????????????# Y #???????????????? | | ???????????????????# gg #???????????????? | | ???????????????##### #???????????????? | | ???????????????# ##+#####???????????????? | | ???????????????# #???????????????????? | | ???????????????# ####???????????????????? | | ???????????????## ##??????????????????????? | | ????????????????# #??????##########???????? | | ????????????????# #????? #???????? | | ????????????????# #????? #???????? | | ????????????????# #???? #???????? | | ????????????????# ####? #???????? | | ????????????????# # #???????? | | ????????????????# # #???????? | | ????????????????# + #???????? | | ????????????????# # #???????? | | ????????????????# # #???????? | | ????????????????# #? ! #???????? | | ?????????######## #? #???????? | | ?????????# ! # #?? #???????? | | ?????????# # #??###########???????? | | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadePortableModule Manual? 0 Play Time 00:19:05 Cumulative 121.9 hours Start 2020.06.09 @ 20:59:43 End 2020.06.09 @ 21:16:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 285 Adventurer 8 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0 Lore% 77 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8d68ff-bf22-4ce3-878a-8bb378974704