Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.16 @ 18:56:21 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1692) 1692 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 5849 Bonus ------- Follower Combat Kills 92 Aligned with FarCom 300 Cogmind --------- Core Integrity 465/700 Matter 270/300 Energy 290/290 System Corruption 14% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Reactive Plating > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (20) --- Cooled Ion Engine Compact Wheel Cryofiber Web Coolant Injector Huge Storage Unit High-capacity Battery (250) Improved Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reflective Plating Insulated Plating System Restoration Module Disruptor Cannon Ion Cannon Ion Cannon Firepult Rocket Launcher Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Reactive Plating Reflective Plating > --- WEAPON ----------- Ion Cannon Power Maul > --- INVENTORY -------- Cooled Ion Engine Compact Wheel Cryofiber Web Coolant Injector Huge Storage Unit High-capacity Battery Improved Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reflective Plating Insulated Plating System Restoration Module Disruptor Cannon Ion Cannon Ion Cannon Ion Cannon Firepult Rocket Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . . . 4 1 Weapon . | . . . . . . . Parts Attached 74 | 7 11 10 . 2 30 14 Power 8 | 1 1 2 . . 3 1 Engine 7 | 1 1 1 . . 3 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 12 | 2 2 1 . . 5 2 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 10 | . 2 1 . . 5 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 2 3 . . 12 3 Device 8 | 1 1 3 . . 3 . Storage 2 | 1 1 . . . . . Processor 5 | . . . . . 4 1 Hackware . | . . . . . . . Protection 7 | . . . . . 5 2 Artifact . | . . . . . . . Weapon 32 | 2 6 4 . 2 10 8 Energy Gun 2 | 2 . . . . . . Energy Cannon 20 | . 4 3 . 1 7 5 Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon 2 | . 2 . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 9 | . . 1 . . 3 5 Power . | . . . . . . . Propulsion 3 | . . 1 . . 1 1 Utility 5 | . . . . . 2 3 Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . . 1 . . 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 99 100 100 96 99 Engine 6 | . 14 4 . . 7 7 Core 3 | . . 9 14 14 1 . Leg 1 | . 9 . . . . . Wheel 21 | . 18 27 28 28 17 22 Device 12 | . 14 13 14 14 12 6 Storage 10 | . 14 14 14 14 9 7 Processor 9 | . . . . . 16 16 Protection 8 | . . . . . 13 20 Energy Gun 2 | . 18 . . . . . Energy Cannon 17 | . 8 27 28 27 15 13 Slashing Weapon 1 | . . . . . 2 . Naked Turns . | . . . . . . . Heaviest Build 85 | 13 52 54 52 52 80 85 Greatest Support 36 | 20 20 20 20 20 20 36 Greatest Overweight (x) 6 | . 2 5 2 2 6 2 Average Overweight (x) 2 | . 1 2 2 2 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 Average Carried 18 | 5 13 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 20 20 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 935 | 203 137 157 . 11 342 85 Remotely . | . . . . . . . Salvage Created 2067 | 99 255 458 . 11 1017 227 Parts 112 | 9 17 19 . 4 50 13 Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . 5 14 . 3 19 5 Melee 9 | . . . . . 9 . Guns 5 | . 5 . . . . . Cannons 25 | . . 10 . . 10 5 AOE 6 | . . 3 . 3 . . Classes Destroyed 11 | 2 4 . . . 3 2 Worker 1 | . . . . . 1 . Tunneler 2 | 2 . . . . . . Hauler 4 | . 2 . . . 2 . Recycler 1 | 1 . . . . . . Operator 1 | . . . . . 1 . Watcher 2 | . 1 . . . 1 . Swarmer 15 | . 3 5 . 3 4 . Grunt 25 | . 2 9 . . 12 2 Sentry 3 | . . . . . 3 . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 3 | 3 2 3 . 3 3 2 Combat Bots Only 3 | . 2 3 . 3 3 2 Max Kills in Single Turn 2 | 1 1 2 . 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 2 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2229 | . 127 180 . 6 877 1039 Core 362 | . 28 41 . . 58 235 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 263 | . 15 . . . 248 . Core Remaining (%) 87 | 100 . . . 72 89 . Volleys Fired 119 | 4 26 21 . 4 33 31 Largest 2 | 2 2 2 . 2 2 2 Hottest 135 | 100 100 120 . 120 135 120 Shots Fired 213 | 8 47 42 . 8 60 48 Gun 50 | 8 42 . . . . . Cannon 154 | . . 40 . 6 60 48 Launcher 4 | . . 2 . 2 . . Special 5 | . 5 . . . . . Kinetic . | . . . . . . . Thermal 209 | 8 47 40 . 6 60 48 Explosive 4 | . . 2 . 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 5 4 7 . 1 24 5 Robot Miss Streak 5 | 1 5 2 . 3 3 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 148 | 6 24 23 . 1 70 24 Core Hits 77 | 4 9 19 . 3 32 10 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 2 1 . . 3 . Burn 2 | . 2 . . . . . Meltdown 1 | . . 1 . . . . Sever 3 | . . . . . 3 . Melee Attacks 53 | . . . . . 45 8 Impact 3 | . . . . . . 3 Slashing 50 | . . . . . 45 5 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 2 1 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 3642 | 74 300 541 . 199 1828 700 Guns 374 | 74 300 . . . . . Cannons 1972 | . . 408 . . 957 607 Explosions 332 | . . 133 . 199 . . Melee 964 | . . . . . 871 93 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 2346 | 74 300 408 . . 957 607 Explosive 332 | . . 133 . 199 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 964 | . . . . . 871 93 Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 1 14 Average Corruption 1 | . . . . . 1 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 12 . Message Errors 2 | . . . . . 2 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 55 | . . . . 1 6 48 Projectiles 21 | . . . . . 6 15 Explosions 1 | . . . . 1 . . Melee 33 | . . . . . . 33 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 313 | 156 180 150 . 48 313 126 Average Temperature 46 | 79 42 52 . 26 43 40 Received Heat Transfer 561 | . 24 51 . . 450 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 20 | . 6 8 . . 1 5 Heat Transferred 4625 | 222 1036 851 . . 1628 888 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 273 | 15 167 187 . 103 273 221 Initial 114 | . 9 11 . . . 114 Average 98 | 5 37 96 . 25 155 67 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 84 | 100 100 100 . 100 64 94 Level 1 15 | . . . . . 35 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 . . . 2 7 Investigation 3 | . 2 . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . . 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 9 18 . 3 46 9 Peak Tracking Total 7 | . 3 3 . 3 7 2 Tactical Retreats 6 | . 1 . . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . . 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 7 | . . . . . . 7 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 4 | . 1 2 . . . 1 Max in Single Turn 2 | . 1 2 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 34 | . 9 1 2 . 16 6 Terminals 22 | . 6 . . . 11 5 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . 2 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 118 | . 31 1 2 . 68 16 Successful 80 | . 16 1 2 . 51 10 Failed 36 | . 14 . . . 16 6 Catastrophic 2 | . . . . . 2 . Database Lockouts 2 | . 1 . . . 1 . Manual 55 | . 21 . 1 . 29 4 Terminals 76 | . 23 . . . 40 13 Fabricators 3 | . . . . . . 3 Repair Stations 10 | . 2 . . . 8 . Recycling Units 13 | . 6 . . . 7 . Scanalyzers 13 | . . . . . 13 . Garrison Access . | . . . . . . . Terminal Hacks 30 | . 5 1 2 . 16 6 Record 1 | . . . 1 . . . Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 8 | . 2 . . . 5 1 Open Door 1 | . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 Terminal Index 2 | . . . . . 1 1 Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 1 1 Locate Traps 4 | . 2 . . . 2 . Reprogram Traps 2 | . . . . . . 2 Dispatch Records 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 10 | . 2 . . . 8 . Scan Component 5 | . 1 . . . 4 . Repair 5 | . 1 . . . 4 . Recycling Unit Hacks 4 | . 2 . . . 2 . Retrieve Components 4 | . 2 . . . 2 . Scanalyzer 13 | . . . . . 13 . Insert Component 6 | . . . . . 6 . Analyze 7 | . . . . . 7 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 21 | . 7 . . . 12 2 Terminals 15 | . 6 . . . 8 1 Track 2 | . 2 . . . . . Assimilate 7 | . 1 . . . 5 1 Botnet 3 | . 2 . . . 1 . Disrupt 2 | . . . . . 2 . Operators 1 | . 1 . . . . . Fabricators 1 | . . . . . . 1 Report 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 5 | . 1 . . . 4 . Reject 3 | . 1 . . . 2 . Mask 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 26 | . 7 . . . 14 5 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 106 | . . . . . . 106 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 5 | . 1 . . . 4 . Time 178 | . 38 . . . 140 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 25 | . 11 . . . 14 . Parts Scanalyzed 6 | . . . . . 6 . Part Schematics Acquired 6 | . . . . . 6 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 7 | . . 5 . . 2 . Largest Group 3 | . . 3 2 . 2 2 Highest-Rated Group 62 | . . 62 46 . 20 20 Highest-Rated Ally 31 | . . 31 31 . 10 10 Total Orders 14 | . . . . . . 14 STAY 7 | . . . . . . 7 FOLLOW 7 | . . . . . . 7 Ally Attacks 24 | . . 24 . . . . Total Damage 291 | . . 291 . . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 7065 | 94 1082 988 359 658 2752 1132 Spaces Moved 4436 | 52 779 733 321 536 1356 659 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 326 | 47 279 . . . . . Wheels 4105 | . 500 733 321 536 1356 659 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 110 110 110 110 110 110 Average Speed 116 | 113 113 110 110 110 125 113 Slowest Speed 170 | 120 120 155 110 110 170 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 3 | . . . . . . 3 Exploration Rate (%) 63 | 5 98 94 62 88 83 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 40 | . 3 . . . 18 19 Terrain Destroyed 63 | . 4 7 . 12 21 19 Melee 20 | . . . . . 14 6 Projectile 24 | . 4 . . . 7 13 AOE 19 | . . 7 . 12 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 6056 | 77 920 875 328 596 2283 977 Wait 1240 | . 79 85 3 51 771 251 Move 4429 | 51 778 732 320 535 1355 658 Hop . | . . . . . . . Pick Up 78 | 12 18 12 2 2 25 7 Fast Attach 18 | 6 1 1 . . 9 1 Attach 18 | 1 2 3 . . 9 3 Detach 1 | . . 1 . . . . Swap 38 | . 8 6 . 2 12 10 Drop 61 | 3 8 14 3 2 24 7 Fire 119 | 4 26 21 . 4 33 31 Melee 53 | . . . . . 45 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 7) 288 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 382 | -10/Materials | Central database locked down 409 | -10/Materials | Discovered new exit (range 13) 584 | -10/Materials | Discovered new exit (range 13) 764 | -10/Materials | Build established: Scavenger-Mutant 1124 | -10/Materials | Repaired Imp. Terrain Scanner 1177 | -10/Materials | Entered Mines 1185 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1338 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1481 | -10/Mines | Build established: Mutant 1537 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -10/Mines | Discovered new exit (range 6) 1725 | -10/Mines | Learned Materials emergency access door positions 1733 | -10/Mines | Discovered new exit (range 12) 1800 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1949 | -10/Mines | Learned 4 Materials zone layouts 2146 | -10/Mines | Discovered new exit (range 5) 2165 | -10/Mines | Entered Exiles 2165 | -10/Exiles | Accompanied by 2 allies 2192 | -10/Exiles | Met 8R-AWN 2195 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2211 | -10/Exiles | Met EX-HEX 2255 | -10/Exiles | Met EX-DEC 2262 | -10/Exiles | Learned location of Zion (-7) 2365 | -10/Exiles | Met EX-BIN 2381 | -10/Exiles | Aligned with FarCom system 2382 | -10/Exiles | Given EX-Vault access code 2407 | -10/Exiles | Opened EX-Vault 2422 | -10/Exiles | Found Firepult 2444 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2513 | -10/Exiles | Discovered new exit (range 12) 2524 | -10/Exiles | Left Exiles lab with Firepult 2524 | -10/Exiles | Entered Mines 2691 | -9/Mines | Learned Materials stockpile data 2789 | -9/Mines | Discovered new exit (range 8) 2930 | -9/Mines | Learned Materials emergency access door positions 2966 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3182 | -9/Mines | Entered Materials 3182 | -8/Materials | Evolved 4 slots: Utility x4 3183 | -8/Materials | Identified exit to Factory 3830 | -8/Materials | Repaired Particle Charger 3987 | -8/Materials | Repaired Beam Cannon 4386 | -8/Materials | Build established: Scavenger-Mutant 4753 | -8/Materials | Build established: Mutant 4967 | -8/Materials | Central database locked down 5216 | -8/Materials | Discovered new exit (range 6) 5432 | -8/Materials | Repaired Deuterium Engine 5472 | -8/Materials | Repaired Hrd. Medium Armor Plating 5634 | -8/Materials | Discovered exit to Factory (range 5) 5688 | -8/Materials | Identified exit to Storage 5934 | -8/Materials | Entered Factory 5934 | -7/Factory | Accompanied by 2 allies 5934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5979 | -7/Factory | Identified exit to Lower Caves 6049 | -7/Factory | Crushed by falling debris 6239 | -7/Factory | Build established: Scavenger-Mutant 6699 | -7/Factory | Fabricated Disruptor Cannon (x1) 6754 | -7/Factory | Garrison activated, responded to threat 7046 | -7/Factory | Crushed by falling debris 7048 | -7/Factory | Crushed by falling debris 7048 | -7/Factory | System corruption reached 10% 7066 | -7/Factory | Self-destructed Last Messages --------------- 07026_ Imp. Heat Sink melted. 07026_ P-60 Hacker destroyed. 07030_ Acquired 45 matter. 07035_ K-01 Serf collects debris. 07035_ R-06 Scavenger collects Remote Datajack. 07039_ R-06 Scavenger collects Target Analyzer. 07046_ The unstable cave ceiling collapses. 07046_ Crushed by falling debris. 07046_ Adv. Heat Sink destroyed. 07046_ System corrupted by crushing effect (+3). 07046_ Ion Cannon destroyed. 07046_ System corrupted by crushing effect (+4). 07046_ Adv. Visual Processing Unit destroyed. 07046_ System corrupted by crushing effect (+1). 07048_ The unstable cave ceiling collapses. 07048_ Crushed by falling debris. 07048_ Reflective Plating destroyed. 07048_ System corrupted by crushing effect (+2). 07048_ Wheel destroyed. 07048_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | #! #???# ^ # | | # #???# | | # #???# # | | #"" ##### =^=| # | | #" + ==| # | | #"F] ######### =|| # | | #"" #???????# ^ # | | # #???????# | | ####"######### ##### | | ???## *% #???? | | ????# #???? | | ????# #########+###### #???? | | ????# #?????# ! #?? #???? | | ????# #?????# = #?? #???? | | ????# #?????# ###+##### | | ???## ##????# """ ]## | | ???# ###### """ ## [ | | ???# + """ *## """ | | ???# ############## """ | | ??###+####??????????# """ | | ??# #??????????# | | ??# """" #??????????# """ | | ??# """" #??????????# """ | | ??# """" ####???????# """ | | ??# """" ## ######### | | ??#@ ; # " | | ??######## ########## | | ?????????###????????######## | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 16 Particle Charging 15 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Heat Sink | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticReinforcedSaw Manual? 0 Play Time 01:45:27 Cumulative 335.8 hours Start 2023.01.16 @ 16:04:44 End 2023.01.16 @ 18:56:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bef4a09-7b86-4c5e-a10d-f9b3cabd6828