Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.17 @ 20:58:10 Player: Red Box Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (168) 840 Value Destroyed (5534) 5534 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 11946 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 246 Met Data Miner 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 356/450 System Corruption 37% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Energy Well 0b10 Decoder Chip [Scout] Advanced Targeting Computer Core Analyzer Advanced Particle Charger > --- WEAPON (2) ------- Heavy Proton Cannon Tesla Bomb Launcher > --- INVENTORY (20) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Heat Sink Experimental Heat Sink Large Storage Unit Improved Energy Well (400) Advanced Terrain Scan Processor Layered Medium Armor Plating Force Field Force Rifle Force Rifle Force Rifle Force Rifle Heavy Proton Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun KE Penetrator Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Scout] Advanced Targeting Computer Core Analyzer Advanced Particle Charger Thermal Shield > --- WEAPON ----------- Heavy Proton Cannon Heavy Proton Cannon > --- INVENTORY -------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Heat Sink Experimental Heat Sink Large Storage Unit Energy Well Improved Energy Well Advanced Terrain Scan Processor Layered Medium Armor Plating Force Field Force Rifle Force Rifle Force Rifle Force Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun KE Penetrator Tesla Bomb Launcher Powered Hammer [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Tesla Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . Utility 5 | . . . 2 . . . 2 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 229 | 8 19 2 41 6 . 5 57 27 2 41 4 2 1 14 Power 25 | 2 2 . 11 . . 2 4 3 . 1 . . . . Engine 23 | 2 1 . 11 . . 1 4 3 . 1 . . . . Core 2 | . 1 . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 4 . 5 2 . 1 3 6 . 6 . . . 1 Treads . | . . . . . . . . . . . . . . . Leg 14 | 2 2 . . . . . 2 3 . 4 . . . 1 Wheel 16 | . 2 . 5 2 . 1 1 3 . 2 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 92 | 2 6 . 12 2 . 1 29 13 . 19 1 1 . 6 Device 44 | 1 3 . 6 1 . . 14 7 . 10 . 1 . 1 Storage 9 | 1 3 . . . . . 1 . . 2 . . . 2 Processor 6 | . . . 1 . . . 1 2 . 1 . . . 1 Hackware 2 | . . . . . . . 1 . . 1 . . . . Protection 31 | . . . 5 1 . 1 12 4 . 5 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 82 | 2 7 2 13 2 . 1 21 5 2 15 3 1 1 7 Energy Gun 30 | . 4 1 3 . . . 11 3 . 4 . . 1 3 Energy Cannon 14 | . . . 5 . . . 1 1 1 4 . . . 2 Ballistic Gun 5 | 2 2 . . . . . . . . 1 . . . . Ballistic Cannon 9 | . . . 2 1 . 1 5 . . . . . . . Launcher 9 | . . 1 1 1 . . . . . 2 2 . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . 1 . . . . . . . . 4 1 1 . . Slashing Weapon 8 | . . . 2 . . . 4 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 1 . . . 4 1 . 7 . . . . Corrupted Parts 2 | . . . . . . . . . . 2 . . . . System Corruption 10 | . . . . . . . . . . 10 . . . . Parts Lost 47 | . 4 . 11 4 . 3 10 . . 12 1 . . 2 Power 9 | . 2 . 3 . . 1 1 . . 1 . . . 1 Propulsion 13 | . 2 . 3 2 . 1 1 . . 4 . . . . Utility 19 | . . . 3 2 . 1 6 . . 5 1 . . 1 Weapon 6 | . . . 2 . . . 2 . . 2 . . . . Highest Loss Streak 9 | . 3 . 3 2 . 3 7 . . 9 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 94 100 98 96 100 97 97 99 100 98 96 99 92 99 Engine 8 | . 9 14 10 11 11 4 6 7 7 6 7 7 7 6 Core 1 | . 3 . . . . 5 1 . . . . . . . Leg 9 | . 26 . . . . . . 20 . 3 23 23 23 23 Wheel 12 | . 1 28 21 20 22 20 17 2 23 18 . . . . Device 17 | . 13 14 17 21 22 22 20 15 23 15 15 22 23 17 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 Processor 7 | . . . . . . . 8 13 15 15 15 15 15 22 Protection 10 | . . . 14 10 11 10 14 15 7 8 11 7 7 4 Energy Gun 9 | . 18 27 7 . . . 8 14 . 2 8 7 . 9 Energy Cannon 3 | . . . 11 . . . 1 . 7 11 . . . 4 Ballistic Cannon 4 | . . . 1 21 22 21 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 13 32 32 51 51 51 51 51 53 57 61 58 51 45 78 Greatest Support 68 | 20 20 20 26 32 32 32 32 47 36 63 63 63 63 68 Greatest Overweight (x) 4 | . 3 1 4 4 1 3 2 4 1 2 . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 19 Most Carried 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Carried 14 | 5 13 14 14 14 14 14 14 14 14 14 14 15 15 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 19 | 8 14 15 15 11 15 15 15 15 15 15 15 15 15 19 Class Distribution -------------------- 66% | Mutant 24% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 3951 | 292 224 40 447 244 164 145 1078 259 . 601 148 33 . 276 Remotely 157 | 157 . . . . . . . . . . . . . . Salvage Created 5952 | 84 549 20 1663 88 . 166 970 800 . 1019 402 . . 191 Parts 354 | 5 30 3 116 5 . 6 73 27 . 59 23 . . 7 Haulers Intercepted 4 | . . . 1 . . . 2 . . 1 . . . . Recyclers Shooed 3 | . . . 1 . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 11 3 . 12 Prevented 17 | . . . . . . . . . . . 11 . . 6 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 145 | . 15 2 41 13 . 3 26 12 . 18 11 . . 4 Melee 2 | . 1 . . . . . . . . 1 . . . . Guns 66 | . 13 1 24 . . . 17 10 . 1 . . . . Cannons 44 | . . . 12 11 . 3 9 . . 8 . . . 1 AOE 25 | . . 1 4 2 . . . . . 6 9 . . 3 Classes Destroyed 20 | 2 3 . 7 2 . . 4 1 . 1 . . . . Worker 3 | . . . 1 . . . 1 . . 1 . . . . Builder 4 | . . . 1 . . . 2 . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 4 | . . . 1 . . . 2 . . 1 . . . . Recycler 4 | 1 . . . . . 1 . 2 . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 9 | . 1 . 5 . . . 1 1 . 1 . . . . Swarmer 40 | . 3 2 7 6 . . 7 . . 5 8 . . 2 Cutter 3 | . . . . . . . 3 . . . . . . . Grunt 50 | . 12 . 21 1 . 2 5 5 . . 2 . . 2 Brawler 3 | . . . 1 . . . 2 . . . . . . . Duelist 3 | . . . 2 . . 1 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 20 | . . . 9 . . . 6 2 . 2 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . . . Specialist 4 | . . . . . . . 2 . . 2 . . . . Hunter 8 | . . . . . . . 1 2 . 5 . . . . Programmer 7 | . . . . . . . . 3 . 4 . . . . Assembled 4 | . . . . 4 . . . . . . . . . . Best Kill Streak 10 | 1 4 2 7 4 . 4 5 3 . 10 7 . . 3 Combat Bots Only 8 | . 4 2 7 4 . 3 4 2 . 8 7 . . 3 Max Kills in Single Turn 4 | 1 1 1 2 2 . 1 2 1 . 4 3 . . 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . . 1 2 2 . . . . . 4 3 . . 3 Melee 1 | . 1 . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Damage Taken 8481 | . 797 60 1294 506 . 319 1821 746 . 1978 453 . . 507 Core 1555 | . 162 13 217 104 . 42 316 81 . 408 60 . . 152 Absorbed by Shields 430 | . . . . 16 . 32 73 171 . 138 . . . . Regen/Repaired (Parts) 304 | . 33 . 11 . . . 74 116 . 70 . . . . Core Remaining (%) 45 | 100 . 30 . . . 9 42 . . . . . . . Volleys Fired 481 | 6 61 3 85 29 . 14 107 54 12 41 47 12 . 10 Largest 2 | 2 2 2 2 2 . 2 2 2 1 2 2 1 . 2 Hottest 160 | 40 112 86 136 88 . 88 138 110 65 160 126 80 . 160 Shots Fired 851 | 12 122 5 169 56 . 22 208 109 12 61 46 13 . 16 Gun 516 | 12 122 3 105 . . . 94 109 . 13 34 13 . 11 Cannon 311 | . . . 62 55 . 22 114 . 12 44 . . . 2 Launcher 24 | . . 2 2 1 . . . . . 4 12 . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 253 | 12 66 . . 55 . 22 98 . . . . . . . Thermal 572 | . 56 3 167 . . . 110 109 12 57 34 13 . 11 Explosive 5 | . . 2 2 1 . . . . . . . . . . Electromagnetic 21 | . . . . . . . . . . 4 12 . . 5 Robot Hit Streak 19 | 7 19 . 13 7 . 6 11 15 . 14 15 . . 10 Robot Miss Streak 6 | 1 5 . 5 5 . 4 4 6 . 1 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 5 . . . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . Shots Hit Robots 499 | 8 80 . 123 22 . 15 117 72 . 43 6 . . 13 Core Hits 285 | 4 33 2 108 12 . 6 42 27 . 26 13 . . 12 Critical Kills 4 | . 1 . 1 . . . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 Critical Strikes 25 | . 4 1 5 . . . 5 6 . 2 . . . 2 Burn 16 | . 3 1 4 . . . 2 6 . . . . . . Meltdown 3 | . . . 1 . . . . . . 2 . . . . Destroy 3 | . 1 . . . . . . . . . . . . 2 Blast 3 | . . . . . . . 3 . . . . . . . Melee Attacks 47 | . 7 . 2 . . . 3 7 12 13 2 1 . . Impact 23 | . 7 . . . . . . . . 13 2 1 . . Slashing 24 | . . . 2 . . . 3 7 12 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12427 | 60 991 58 2643 731 . 410 2706 1557 . 1849 726 . . 696 Guns 5452 | 60 843 18 1260 . . . 1213 1557 . 285 24 . . 192 Cannons 4136 | . . . 969 578 . 410 1493 . . 609 . . . 77 Explosions 2348 | . . 40 414 153 . . . . . 612 702 . . 427 Melee 491 | . 148 . . . . . . . . 343 . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 2809 | 60 347 . . 578 . 410 1414 . . . . . . . Thermal 6957 | . 496 18 2229 . . . 1292 1557 . 1118 55 . . 192 Explosive 537 | . . 40 344 153 . . . . . . . . . . Electromagnetic 1633 | . . . 70 . . . . . . 388 671 . . 504 Impact 491 | . 148 . . . . . . . . 343 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 37 | . 1 1 . . . . 6 10 24 37 37 37 37 37 Average Corruption 15 | . 1 1 . . . . 3 7 17 26 37 37 37 37 Corruption Purged 5 | . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 243 | . 5 2 . . . . 45 23 8 72 38 15 6 29 Message Errors 55 | . 1 1 . . . . 12 3 2 13 13 2 1 7 Matter Fused 53 | . 1 . . . . . 11 8 1 14 7 6 . 5 Heat Flow Errors 31 | . . . . . . . 3 5 . 12 3 1 2 5 Energy Discharges 28 | . 1 . . . . . 5 3 1 11 2 2 . 3 Parts Rejected 3 | . . . . . . . 2 . . . . . . 1 Data Loss (minor) 31 | . 1 1 . . . . 7 1 2 10 2 2 3 2 Data Loss (major) 9 | . . . . . . . 2 1 . 1 4 . . 1 Misfires 12 | . . . . . . . 3 1 1 2 2 1 . 2 Alerts 3 | . 1 . . . . . . 1 . . . 1 . . Misdirections 3 | . . . . . . . . . . 2 . . . 1 Weapon Failures 15 | . . . . . . . . . 1 7 5 . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 128 | . . . . 28 . 9 12 . . 57 22 . . . Projectiles 68 | . . . . 28 . 9 12 . . 19 . . . . Explosions 22 | . . . . . . . . . . . 22 . . . Melee 38 | . . . . . . . . . . 38 . . . . Knockbacks 36 | . . . . 9 . 11 14 . . 2 . . . . Impact 2 | . . . . . . . . . . 2 . . . . Kinetic 33 | . . . . 9 . 10 14 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 241 | . . 29 . . . . . . . 133 79 . . . Shots 10 | . . 1 . . . . . . . 5 4 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 392 | . 19 . 392 2 . 3 285 247 56 266 208 80 146 258 Average Temperature 73 | . 7 . 86 2 . 2 71 55 39 90 74 59 74 65 Received Heat Transfer 2139 | . 378 . 495 48 . 52 733 214 . 93 54 . . 72 Effects 6 | . . . 1 . . . 4 . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . 3 . . 1 . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Parts Fried 8 | . . . 1 . . . . . . 3 3 . . 1 Impact Corruptions 4 | . . . . 1 . . . . . 3 . . . . Robots Melted 6 | . 1 . 1 . . . . 2 . 2 . . . . Combat Hostiles 5 | . 1 . 1 . . . . 2 . 1 . . . . Parts Melted 39 | . 6 1 7 . . . 3 10 . 11 1 . . . Heat Transferred 13517 | . 1591 111 4145 . . . 2516 3219 . 1502 137 . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 2 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 781 | 10 304 103 781 504 . 49 242 236 52 321 . . . . Initial 304 | . 6 5 . 304 . . . 109 46 36 . . . . Average 183 | 4 95 20 509 401 . 13 84 143 49 96 . . . . Maximum Alert Level 3 | . 1 . 3 2 . . 1 1 . 1 . . . . Low Security (%) 70 | 100 90 100 7 . . 100 96 77 100 80 . . . . Level 1 12 | . 9 . 17 30 . . 3 22 . 19 . . . . Level 2 14 | . . . 63 69 . . . . . . . . . . Level 3 2 | . . . 11 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 5 . . . 2 4 . 3 . . . 1 Investigation 4 | . . . 2 . . . . 2 . . . . . . Extermination 5 | . . . . . . . . 2 . 3 . . . . Reinforcement 5 | . 2 . 1 . . . 2 . . . . . . . Assault 3 | . . . 2 . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 12 | . 1 . 3 . . . 8 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 247 | . 32 3 68 16 . 3 44 20 . 30 12 . . 19 Peak Tracking Total 9 | . 6 3 7 4 . 3 4 6 . 9 5 . . 6 Tactical Retreats 18 | . 4 . 3 3 . . 2 3 . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 10 | . 1 . . . . . 3 3 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 12 | . . . 2 . . . 6 1 . 2 . . . 1 Max in Single Turn 2 | . . . 2 . . . 1 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 59 | . 9 . 15 . 1 . 12 14 . 4 . . 4 . Terminals 34 | . 6 . 11 . . . 9 6 . 2 . . . . Fabricators 4 | . . . . . . . . 3 . 1 . . . . Repair Stations 6 | . 1 . 1 . . . 1 2 . 1 . . . . Recycling Units 5 | . 2 . 2 . . . . 1 . . . . . . Scanalyzers 4 | . . . 1 . . . 2 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 210 | . 30 . 50 . 1 . 41 41 . 15 . . 32 . Successful 143 | . 23 . 25 . 1 . 33 23 . 6 . . 32 . Failed 65 | . 6 . 25 . . . 7 18 . 9 . . . . Catastrophic 15 | . . . 2 . . . 3 8 . 2 . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . Manual 85 | . 21 . 35 . . . 17 12 . . . . . . Terminals 104 | . 24 . 37 . . . 21 13 . 9 . . . . Fabricators 7 | . . . . . . . . 4 . 3 . . . . Repair Stations 20 | . 2 . 2 . . . 2 11 . 3 . . . . Recycling Units 14 | . 4 . 8 . . . . 2 . . . . . . Scanalyzers 30 | . . . 3 . . . 18 9 . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Terminal Hacks 62 | . 11 . 3 . 1 . 8 5 . 2 . . 32 . Record 12 | . . . . . 1 . . . . . . . 11 . Part Schematic 15 | . . . . . . . . 2 . . . . 13 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . Robot Analysis 7 | . 3 . 2 . . . 2 . . . . . . . Prototype ID Bank 6 | . 1 . . . . . 2 . . . . . 3 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . 1 . . . . Locate Traps 4 | . 1 . . . . . . 2 . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 2 . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 15 | . 2 . 2 . . . 2 7 . 2 . . . . Scan Component 8 | . 1 . 1 . . . 1 4 . 1 . . . . Repair 7 | . 1 . 1 . . . 1 3 . 1 . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . . . . . Scanalyzer 26 | . . . 1 . . . 17 8 . . . . . . Insert Component 12 | . . . 1 . . . 8 3 . . . . . . Analyze 14 | . . . . . . . 9 5 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 9 . 17 . . . 6 2 . . . . . . Terminals 26 | . 7 . 12 . . . 6 1 . . . . . . Track 7 | . 2 . 3 . . . 2 . . . . . . . Assimilate 10 | . 1 . 6 . . . 3 . . . . . . . Botnet 4 | . 3 . . . . . 1 . . . . . . . Disrupt 2 | . . . 2 . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . Recycling Units 7 | . 2 . 5 . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . Reject 4 | . 2 . 2 . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . 13 . . . 12 14 . 4 . . . . Full Trace Events 3 | . . . 1 . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 8 5 . . . . 13 . Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . Parts Repaired 7 | . 1 . 1 . . . 1 3 . 1 . . . . Time 361 | . 38 . 108 . . . 51 139 . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . 1 . 12 . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 . . . 7 3 . . . . . . Part Schematics Acquired 11 | . . . . . . . 8 3 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 9 | . . . 4 . . . 3 . . . . . . 2 Largest Group 4 | . . . 4 4 3 3 4 . . . . . . 2 Highest-Rated Group 126 | . . . 40 40 30 30 40 . . . . . . 126 Highest-Rated Ally 96 | . . . 10 10 10 10 10 . . . . . . 96 Total Orders 40 | . . . 5 4 . 2 29 . . . . . . . STAY 20 | . . . 3 3 . 1 13 . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . FOLLOW 19 | . . . 2 1 . 1 15 . . . . . . . Ally Attacks 28 | . . . . . . . . . . . . . . 28 Total Damage 724 | . . . . . . . . . . . . . . 724 Kills 6 | . . . . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 7 | . 3 . 2 . . . 2 . . . . . . . Derelict Logs Recovered 8 | . . 3 . 2 . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 14858 | 111 2091 505 2360 567 521 562 3058 1965 161 1280 675 309 120 573 Spaces Moved 9583 | 66 1000 512 1538 374 450 417 2097 1069 86 891 472 233 99 279 Core 7 | 7 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 3155 | 59 904 . . . . . 35 945 . 129 472 233 99 279 Wheels 6421 | . 96 512 1538 374 450 417 2062 124 86 762 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 105 115 115 115 105 105 105 120 120 120 120 Average Speed 123 | 112 173 95 106 108 115 115 116 141 105 108 120 120 120 173 Slowest Speed 193 | 120 190 95 140 145 115 145 190 193 105 190 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 60 | 5 99 93 96 57 75 97 84 25 68 20 62 32 70 28 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 1 . . . . . 2 . 1 1 Known Exits Taken 2 | . . . . . . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 9 | . . 1 . 1 . 1 . . . . 3 1 . 2 Spaces Dug 71 | . . . 2 5 . . 7 . 20 11 23 3 . . Terrain Destroyed 181 | . . 11 28 23 . 4 33 . 21 15 33 13 . . Melee 25 | . . . 2 . . . 3 . 12 5 2 1 . . Projectile 107 | . . . . 16 . 4 30 . 9 8 28 12 . . AOE 49 | . . 11 26 7 . . . . . 2 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 11723 | 89 1241 524 2084 477 453 474 2507 1412 123 1115 527 247 100 350 Wait 1060 | . 105 7 370 69 . 34 165 208 8 83 . . . 11 Move 9569 | 65 999 511 1537 373 449 416 2096 1069 85 889 471 232 98 279 Hop . | . . . . . . . . . . . . . . . Pick Up 159 | 9 26 1 23 . 4 4 37 20 2 24 1 . . 8 Fast Attach 67 | 7 6 . 12 . . 1 16 7 . 10 1 1 1 5 Attach 58 | . 7 . 11 4 . 3 14 8 . 10 . . . 1 Detach 4 | . 1 . . . . . . 1 . 2 . . . . Swap 104 | 1 6 2 18 2 . 1 27 12 2 21 3 1 . 8 Drop 152 | 1 23 . 26 . . 1 42 26 2 21 2 . 1 7 Fire 481 | 6 61 3 85 29 . 14 107 54 12 41 47 12 . 10 Melee 47 | . 7 . 2 . . . 3 7 12 13 2 1 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . Rewire 21 | . . . . . . . . . . . . . . 21 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 489 | -10/Materials | Central database locked down 494 | -10/Materials | Discovered new exit (range 14) 760 | -10/Materials | Discovered new exit (range 16) 885 | -10/Materials | Discovered new exit (range 12) 979 | -10/Materials | Core integrity fell below 50% 1043 | -10/Materials | Lost 3 parts (1p2n) 1209 | -10/Materials | Discovered new exit (range 16) 1474 | -10/Materials | Build established: Scavenger-Mutant 1886 | -10/Materials | Repaired Imp. Heat Sink 2203 | -10/Materials | Entered Mines 2211 | -10/Mines | Learned Materials stockpile data 2254 | -10/Mines | Discovered new exit (range 8) 2306 | -10/Mines | Discovered new exit (range 16) 2489 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2491 | -10/Mines | Found Prototype Device 2532 | -10/Mines | Learned Materials terminal intel 2708 | -10/Mines | Entered Materials 2708 | -9/Materials | Evolved 2 slots: Utility x2 2710 | -9/Materials | Loaded intel: 12 terminal locations 2815 | -9/Materials | Destroyed 7 combat bots 2822 | -9/Materials | Lost 3 parts (1p1n1u) 2963 | -9/Materials | Discovered new exit (range 16) 2975 | -9/Materials | Identified Exp. Sensor Array 3344 | -9/Materials | Repaired Faulty Exp. Sensor Array 3420 | -9/Materials | Build established: Mutant 3583 | -9/Materials | Discovered new exit (range 11) 3908 | -9/Materials | First assault squad dispatched 3978 | -9/Materials | Core integrity fell below 50% 4111 | -9/Materials | Discovered new exit (range 15) 4667 | -9/Materials | Discovered new exit (range 16) 4849 | -9/Materials | Build established: Commander-Mutant 5068 | -9/Materials | Entered Mines 5068 | -9/Mines | Accompanied by 4 allies 5093 | -9/Mines | Learned Materials non-interactive machine intel 5107 | -9/Mines | Learned 4 Materials zone layouts 5148 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5148 | -9/Mines | Discovered new exit (range 5) 5245 | -9/Mines | Discovered new exit (range 13) 5316 | -9/Mines | Discovered new exit (range 15) 5364 | -9/Mines | Build established: Mutant 5420 | -9/Mines | Assembled infested the area 5425 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5561 | -9/Mines | Core integrity fell below 20% 5635 | -9/Mines | Entered Exiles 5635 | -9/Exiles | Accompanied by 3 allies 5668 | -9/Exiles | Met 8R-AWN 5687 | -9/Exiles | Met EX-HEX 5721 | -9/Exiles | Met EX-BIN 5782 | -9/Exiles | Met EX-DEC 5787 | -9/Exiles | Learned location of Zion (-6) 5857 | -9/Exiles | Discovered new exit (range 11) 5929 | -9/Exiles | Visited The Gauntlet 6139 | -9/Exiles | Discovered new exit (range 14) 6156 | -9/Exiles | Entered Mines 6156 | -8/Mines | Accompanied by 3 allies 6373 | -8/Mines | Discovered new exit (range 3) 6430 | -8/Mines | Lost 3 parts (1p1n1u) 6544 | -8/Mines | Discovered new exit (range 5) 6718 | -8/Mines | Entered Materials 6718 | -8/Materials | Accompanied by 3 allies 6718 | -8/Materials | Evolved 2 slots: Utility x2 6719 | -8/Materials | Identified exit to Storage 6720 | -8/Materials | Identified exit to Factory 6721 | -8/Materials | Loaded intel: 37 non-interactive machine locations 7455 | -8/Materials | Lost 7 parts (1n4u2w) 7966 | -8/Materials | Discovered exit to Factory (range 8) 8356 | -8/Materials | Discovered exit to Factory (range 16) 8934 | -8/Materials | Central database locked down 9349 | -8/Materials | Core integrity fell below 50% 9663 | -8/Materials | Repaired Hvy. Ion Engine 9776 | -8/Materials | Entered Factory 9776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9805 | -7/Factory | Discovered new exit (range 15) 10098 | -7/Factory | Identified exit to Factory 10807 | -7/Factory | Identified exit to Lower Caves 10889 | -7/Factory | Repaired Adv. Sensor Array 11145 | -7/Factory | System corruption reached 10% 11218 | -7/Factory | Repaired Titanium Leg 11270 | -7/Factory | Repaired Cld. Ion Engine 11741 | -7/Factory | Sucked down chute 11741 | -7/Factory | Entered Waste 11756 | -7/Waste | EMP discharged 11785 | -7/Waste | Spotted C-40 Crusher 11856 | -7/Waste | EMP discharged 11873 | -7/Waste | Discovered new exit (range 15) 11901 | -7/Waste | Identified exit to Factory 11902 | -7/Waste | Entered Factory 12243 | -7/Factory | Fabricated Recoil Nullifier? 12252 | -7/Factory | Crushed by falling debris 12480 | -7/Factory | Discovered exit to Factory (range 8) 12537 | -7/Factory | Discovered exit to Lower Caves (range 15) 12630 | -7/Factory | Repaired Energy Well 12906 | -7/Factory | Cargo convoy interrupted 12935 | -7/Factory | Core integrity fell below 50% 12963 | -7/Factory | System corruption reached 30% 12979 | -7/Factory | Destroyed 8 combat bots 12988 | -7/Factory | Lost 9 parts (1p3n4u1w) 12995 | -7/Factory | Found Prototype Launcher 12996 | -7/Factory | Identified Tesla Bomb Launcher 13182 | -7/Factory | Entered Lower Caves 13231 | -7/Lower Caves | Build established: Scavenger-Mutant 13294 | -7/Lower Caves | Encountered a Warlord checkpoint 13486 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13544 | -7/Lower Caves | Destroyed 7 combat bots 13684 | -7/Lower Caves | Discovered new exit (range 14) 13857 | -7/Lower Caves | Entered another Lower Caves area 14005 | -7/Lower Caves | Discovered new exit (range 11) 14166 | -7/Lower Caves | Entered Data Miner 14167 | -7/Data Miner | Discovered new exit (range 6) 14190 | -7/Data Miner | Met Data Miner 14219 | -7/Data Miner | Learned location of Section 7 (-2) 14219 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14240 | -7/Data Miner | Received God Mode back door access code from Data Miner 14286 | -7/Data Miner | Entered Proximity Caves 14468 | -6/Proximity Caves | Escorted by Enhanced Grunt 14469 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14469 | -6/Proximity Caves | Core integrity fell below 20% 14859 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14783_ System corrupted: Matter fused (-10). 14801_ Acquired derelict log, extracted data. World map confirmed: -6/Zion. 14804_ System corrupted: Heat flow error (+101). 14819_ DZDM>LI=SN1S04J HTS7I 14828_ Slug penetrates Fighter 5a. 14828_ Fighter 5a destroyed. 14828_ Slug penetrates Wall. 14831_ Slug penetrates Enhanced Grunt. 14833_ Enhanced Grunt destroyed. 14833_ Adv. Heat Sink fried. 14833_ G-67 Veteran destroyed. 14834_ Acquired 33 matter. 14834_ Critical hit (Burn: +37). 14836_ Slug penetrates Wall. 14838_ Thermal Shield destroyed. 14844_ LG9G U6ZA9G6YZAB&MQ66