Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 19:16:36 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1815 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- ECM Suite Grenade Launcher Improved Datajack Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Scrap Suit ECM Suite Grenade Launcher Mining Claw [Rating: 2] Favorites ----------- Power None Propulsion None Utility ECM Suite Device ECM Suite Weapon Mining Claw Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 2 | . 1 1 . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 1 | . 1 . . . Device 1 | . 1 . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . . 1 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 2 | . 1 4 4 4 Power . | . . . . . Propulsion . | . . . . . Utility . | . . 1 2 2 Weapon 2 | . 1 3 2 2 Tool/Special . | . . . . . Unused Backups 4 | . . 1 . 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 4 | . 7 1 14 9 Device 3 | . 7 . . . Slashing Weapon 1 | . . 1 14 9 Peak Build Rating 2 | . 1 2 2 2 Average Rating . | . . . 2 1 On Entrance . | . . . 2 2 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 159 | . 46 113 . . Heaviest Build 2 | . 2 2 2 2 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 Average Carried 3 | . 1 4 5 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 220 | 200 . 20 . . Remotely . | . . . . . Salvage Created 19 | . 19 . . . Parts 4 | . 4 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 1 | . 1 . . . Melee 1 | . 1 . . . Classes Destroyed 1 | . 1 . . . Swarmer 1 | . 1 . . . Best Kill Streak 1 | . 1 . . . Combat Bots Only 1 | . 1 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 33 | . 33 . . . Missed 14 | . 14 . . . Hits 19 | . 19 . . . Projectile 19 | . 19 . . . Critical Strikes 1 | . 1 . . . Damage Taken 162 | . 162 . . . Core 162 | . 162 . . . Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 . . 35 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11 | . 11 . . . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 11 | . 11 . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . 5 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer . | . . . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 31 | . 31 . . . Initial . | . . . . . Average 4 | . 10 . . . Influence Increases 51 | . 51 . . . Destroy 0b10 Robot/C 20 | . 20 . . . Successful Hack 31 | . 31 . . . Influence Decreases 51 | . 50 1 . . Entered New Map 1 | . . 1 . . Time Decay 50 | . 50 . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 10 | . 10 . . . Peak Tracking Total 4 | . 4 . . . Tactical Retreats 2 | . 2 . . . ECM-based Alert Blocks 5 | . 5 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 1 | . 1 . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . 5 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 18 . . . Successful 10 | . 10 . . . Failed 8 | . 8 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 18 | . 18 . . . Terminals 18 | . 18 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 9 . . . Terminals 9 | . 9 . . . Botnet 5 | . 5 . . . Detonate 1 | . 1 . . . Skim 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 32 | . 32 . . . ECM 32 | . 32 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 280 | 15 121 132 4 8 Spaces Moved 520 | 29 215 257 8 11 Core 520 | 29 215 257 8 11 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 30 53 2 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 536 | 28 228 260 7 13 Wait 6 | . 6 . . . Move 516 | 28 214 256 7 11 Hop . | . . . . . Pick Up 6 | . 3 2 . 1 Fast Attach 1 | . 1 . . . Attach 2 | . 1 1 . . Detach 2 | . 2 . . . Swap . | . . . . . Drop 2 | . . 1 . 1 Fire . | . . . . . Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 129 | -10/Materials | Core integrity fell below 50% 137 | -10/Materials | Entered Mines 172 | -10/Mines | Learned 4 Materials zone layouts 249 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 254 | -10/Mines | Found Scrap Suit 264 | -10/Mines | Discovered new exit (range 10) 269 | -10/Mines | Entered Subcaves 269 | -10/Subcaves | Discovered new exit (range 9) 273 | -10/Subcaves | Entered Materials 273 | -8/Materials | Evolved 4 slots: Utility x4 274 | -8/Materials | Identified exit to Factory 281 | -8/Materials | Self-destructed Last Messages --------------- their good side and convince them to let us into the system." 00253_ Dropped Mining Claw. 00254_ Acquired Scrap Suit. 00264_ EXIT=FOUND 00265_ U-05 Engineer lays Concrete. 00266_ T-07 Excavator is excavating. 00267_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00269_ EXIT=FOUND PARAMETERS=UTILITY+4 LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Materials zones... 00278_ Dropped Scrap Suit. 00279_ Acquired Imp. Datajack. 00281_ Connecting with Garrison Access... 00281_ Current location identified: Materials Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #####??????????????? | | ?????????????????????# = """ # #??????????????? | | ?????????????????????# """ # #??????????????? | | ?????????????????????# """ # #??????????????? | | ?????????????????????# + #??????????????? | | ?????????????????????# """ # #??????????????? | | ?????????????????????# "G@ # #??????????????? | | ?????????????????????# """ # #??????????????? | | ?????????????????????+ ! # #??????????????? | | ?????????????????????####+##### #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ??????????????????????????????##+###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #### #?????# # ## # ??????????? | | + #?????# # ## # ??????????? | | #### #?????# # ## # ??????????? | | ???######+#?????######## ## # ??????????? | | ????????# #???????# #??# ## # ??????????? | | ????????# #??########### ## # ??????????? | | ######### #??# # ## "T" # ??????????? | | #??# # ########### ??????????? | | ######### #??# # ########### ??????????? | | ######### #??# + ??????????? | | # ## #??# # ##+####### ??????????? | | # ## #??# # # # ??????????? | | # ## #### # # # ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyPhaseMatrix Manual? 0 Play Time 00:07:10 Cumulative 32.5 hours Start 2025.11.04 @ 19:09:33 End 2025.11.04 @ 19:16:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x27 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0148dc2-68f4-4410-bc2e-6f3da444ce3a