Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 01:37:08 Player: Aksu Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1112) 1112 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3312 Bonus ------- None Cogmind --------- Core Integrity 342/550 Matter 275/300 Energy 57/100 System Corruption 0% Temperature Warm (120) Movement Walking (126) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Arc Projector Arc Projector Gauss Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Titanium Leg VSS Leg Improved Titanium Leg Weight Redist. System Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Utility Shielding Heavy Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Titanium Leg Improved Titanium Leg Weight Redist. System Minigun [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Assault Cannon Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 42 | . 14 3 1 . 24 Power 3 | . . . . . 3 Engine 2 | . . . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | . 9 1 . . 6 Treads . | . . . . . . Leg 13 | . 6 1 . . 6 Wheel . | . . . . . . Hover 1 | . 1 . . . . Flight 2 | . 2 . . . . Utility 12 | . 2 1 . . 9 Device 5 | . 1 . . . 4 Storage 3 | . 1 . . . 2 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 11 | . 3 1 1 . 6 Energy Gun 6 | . 1 . 1 . 4 Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | . 1 . . . 2 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . 1 . . . System Corruption 5 | . . 5 . . . Parts Lost 12 | . . . . . 12 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | . 7 7 7 7 6 Power 1 | . 1 2 2 2 1 Propulsion 2 | . 3 2 2 2 2 Utility . | . . . 1 1 . Weapon 1 | . 2 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 10 | . 5 2 . . 3 Power 1 | . 1 . . . . Propulsion 5 | . 4 . . . 1 Utility 1 | . . . . . 1 Weapon 3 | . . 2 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 90 100 100 100 91 Engine 10 | . 14 14 14 14 6 Core 1 | . . . . . 2 Leg 27 | . 27 28 28 28 27 Device 4 | . 6 2 . . 7 Storage 12 | . 13 14 14 14 11 Protection 8 | . . 11 14 14 8 Energy Gun 10 | . 8 . 4 14 14 Energy Cannon 4 | . 5 14 10 . 1 Ballistic Gun 5 | . 13 3 . . 5 Ballistic Cannon 6 | . . 10 12 14 3 Peak Build Rating 37 | . 11 15 15 15 37 Average Rating 19 | . 7 13 14 15 30 On Entrance 11 | 6 6 9 15 15 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 57 | 13 17 21 21 20 57 Greatest Support 66 | 20 20 27 27 27 66 Greatest Overweight (x) 3 | . 3 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 Average Capacity 9 | . 7 8 8 8 12 Most Carried 10 | . 8 8 8 8 10 Average Carried 7 | . 7 7 7 8 6 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 8 | 6 8 8 8 8 8 Class Distribution -------------------- 70% | Mutant 18% | Tank 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1132 | 170 286 31 . 94 551 Remotely . | . . . . . . Salvage Created 1487 | . 346 . . 56 1085 Parts 80 | . 20 . . 5 55 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 8 . . 4 14 Guns 13 | . 5 . . 1 7 Cannons 6 | . 2 . . 3 1 AOE 5 | . . . . . 5 Classes Destroyed 11 | . 4 . . 1 6 Worker 1 | . 1 . . . . Builder 2 | . . . . . 2 Hauler 1 | . . . . . 1 Recycler 3 | . . . . . 3 Operator 1 | . 1 . . . . Watcher 2 | . 1 . . . 1 Swarmer 4 | . . . . 4 . Grunt 14 | . 8 . . . 6 Sentry 4 | . . . . . 4 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 6 | . 2 . . 4 6 Combat Bots Only 5 | . 2 . . 4 5 Max Kills in Single Turn 2 | . 1 . . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 185 | . 35 . . 10 140 Missed 48 | . 8 . . 1 39 Hits 137 | . 27 . . 9 101 Projectile 137 | . 27 . . 9 101 Critical Strikes 4 | . . . . . 4 Damage Taken 2269 | . 291 . . 69 1909 Core 278 | . 62 . . 8 208 Absorbed by Shields . | . . . . . . Redirected to Shielding 17 | . . . . 8 9 Core Remaining (%) 86 | 100 . . . 72 . Volleys Fired 96 | . 33 . . 5 58 Largest 3 | . 2 . . 2 3 Hottest 147 | . 85 . . 82 147 Shots Fired 204 | . 65 1 . 10 128 Gun 160 | . 55 . . 5 100 Cannon 44 | . 10 1 . 5 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 104 | . 32 1 . 5 66 Thermal 23 | . 23 . . . . Explosive . | . . . . . . Electromagnetic 77 | . 10 . . 5 62 Robot Hit Streak 15 | . 7 3 . 6 15 Robot Miss Streak 4 | . 2 . . 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 138 | . 43 1 . 6 88 Core Hits 59 | . 15 . . 4 40 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . 2 . . . 3 Burn 2 | . 2 . . . . Destroy 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2915 | . 707 . . 140 2068 Guns 1756 | . 486 . . 41 1229 Cannons 645 | . 221 . . 74 350 Explosions 469 | . . . . . 469 Melee . | . . . . . . Ramming 45 | . . . . 25 20 Kinetic 1140 | . 245 . . 74 821 Thermal 710 | . 241 . . . 469 Explosive . | . . . . . . Electromagnetic 1020 | . 221 . . 41 758 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 5 . Average Corruption 5 | . . 5 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . 2 10 6 . Message Errors 6 | . . 1 4 1 . Matter Fused 6 | . . . 4 2 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 185 | . . . . . 185 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 5 | . . . . 3 2 Kicked 5 | . . . . 3 2 Crushed . | . . . . . . Highest Temperature 333 | . 210 . . 189 333 Average Temperature 93 | . 66 . . 68 107 Received Heat Transfer 489 | . 165 . . . 324 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . . 1 Heat Transferred 1205 | . 705 . . . 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . . . 7 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | . 100 100 . 100 91 Level 1 3 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 245 | . 108 23 . 80 245 Initial 23 | . . 23 . . 17 Average 41 | . 50 3 . 11 59 Influence Increases 954 | . 288 1 . 90 575 Destroy 0b10 Robot/C 520 | . 160 . . 80 280 Destroy 0b10 Robot/NC 50 | . 15 . . . 35 Destroy Leader 146 | . 52 . . 10 84 Destroy Structure 43 | . 1 1 . . 41 Lose Combat Pursuer 195 | . 60 . . . 135 Influence Decreases 728 | . 228 61 . 44 395 Entered New Map 66 | . . 37 . . 29 Time Decay 582 | . 228 24 . 44 286 Lost Part 71 | . . . . . 71 Purge Threat 9 | . . . . . 9 Squads Dispatched 9 | . 4 . . . 5 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 7 | . 3 . . . 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 19 . . 4 34 Peak Tracking Total 7 | . 4 . . 4 7 Tactical Retreats 11 | . 3 . . . 8 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 4 | . 1 1 1 . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 1 1 . 1 Successful 3 | . . 1 1 . 1 Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 1 . 1 Record 1 | . . . 1 . . Open Door 1 | . . 1 . . . Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2537 | . 561 246 294 440 996 Spaces Moved 1554 | 1 295 191 232 338 497 Core . | . . . . . . Treads . | . . . . . . Legs 1544 | 1 285 191 232 338 497 Wheels . | . . . . . . Hover . | . . . . . . Flight 10 | . 10 . . . . Fastest Speed 112 | 120 112 120 125 125 116 Average Speed 127 | 120 120 124 125 125 135 Slowest Speed 285 | 120 285 190 125 125 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 48 46 60 82 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . 1 . . 38 Melee . | . . . . . . Projectile 7 | . . 1 . . 6 AOE 32 | . . . . . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1934 | . 440 201 236 345 712 Wait 150 | . 64 . . . 86 Move 1549 | . 294 190 231 337 497 Hop . | . . . . . . Pick Up 38 | . 13 2 1 . 22 Fast Attach 9 | . 5 2 . . 2 Attach 22 | . 3 . 1 . 18 Detach 5 | . 3 . . . 2 Swap 26 | . 9 1 1 . 15 Drop 33 | . 16 6 1 . 10 Fire 96 | . 33 . . 5 58 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . . 3 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Discovered new exit (range 5) 562 | -10/Materials | Entered Mines 589 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 716 | -10/Mines | Assembled infested the area 721 | -10/Mines | Assisted by a Guerilla fighting off Assembled 801 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 803 | -10/Mines | Discovered new exit (range 5) 808 | -10/Mines | Entered Exiles 847 | -10/Exiles | Met 8R-AWN 871 | -10/Exiles | Met EX-HEX 929 | -10/Exiles | Met EX-BIN 1045 | -10/Exiles | Met EX-DEC 1091 | -10/Exiles | Discovered new exit (range 11) 1102 | -10/Exiles | Entered Mines 1144 | -9/Mines | Learned Materials security intel 1167 | -9/Mines | Discovered new exit (range 9) 1230 | -9/Mines | Discovered new exit (range 9) 1542 | -9/Mines | Entered Materials 1542 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1730 | -8/Materials | Garrison activated, responded to threat 2130 | -8/Materials | Lost 4 parts (1p1u2w) 2538 | -8/Materials | Self-destructed Last Messages --------------- 02498_ Acquired Gauss Rifle. 02505_ Dropped Lrg. Storage Unit. 02505_ Acquired Imp. Cooling System. 02508_ Acquired 32 matter. 02512_ R-06 Scavenger collects Lrg. Storage Unit. 02512_ Imp. EM Shotgun destroyed. 02515_ Kicked R-06 Scavenger out of the way. 02519_ Slug penetrates Wall. 02520_ Acquired 2 matter. 02520_ Reaction Control System destroyed. 02522_ Slug penetrates G-47 Trooper. 02522_ G-47 Trooper destroyed. 02525_ Slug penetrates G-47 Trooper. [Achievement: Please Form A Line] 02532_ Slug penetrates G-47 Trooper. 02532_ Ion Engine destroyed. 02533_ G-47 Trooper misfires. 02533_ Critical hit (Burn: +37). 02534_ Imp. Cooling System blasted off. 02535_ Slug penetrates G-47 Trooper. 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""" #?# | | ????????????????????? #?# """ | | ????????????????????? ### """" | | ????????????????????# ?????### # + """" | | ?????????????????????#???????# # %### """" | | ?????????????????????????????#]]==!!# #?# """ | | ?????????????????????????????#]]==!!# #?#????? | | ?????????????????????????????######## #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# ######## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????## | | ?????????????????????????????????????# | | ?????????????????????????????######### | | ?????????????????????????????# [ ==## | | ?????????????????????????????#= ==## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Please Form A Line Challenges ------------ None Game ------ Seed ProjectileCloakChargecaster Manual? 0 Play Time 01:07:02 Cumulative 4.0 hours Start 2026.01.23 @ 17:51:46 End 2026.01.24 @ 01:37:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0134a752-3b8c-4645-aa42-72e809b59dd4