Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 15:02:15 Player: MrElektro Result: Destroyed by O3-A9V(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1468) 1468 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4883 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Flying (195) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Autogun > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Kinecellerator Hacking Suite Recalibrator > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Battery Advanced ECM Suite [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 63 | 7 3 3 9 18 6 2 9 6 Power 13 | 2 2 . 1 2 1 1 2 2 Engine 8 | 2 2 . 1 1 . . 1 1 Core 5 | . . . . 1 1 1 1 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 2 4 3 2 1 1 2 Treads 1 | . . . . . . . . 1 Leg 15 | 2 . 2 4 3 2 1 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 19 | 1 1 . 2 8 3 . 3 1 Device 9 | . 1 . 2 1 2 . 2 1 Storage 8 | 1 . . . 6 . . 1 . Processor 1 | . . . . 1 . . . . Hackware 1 | . . . . . 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 . 1 2 5 . . 3 1 Energy Gun 6 | . . 1 . 2 . . 3 . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 4 | 2 . . 1 . . . . 1 Ballistic Cannon 2 | . . . . 2 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . Parts Lost 19 | . . 1 1 3 . 7 . 7 Power 6 | . . 1 1 . . 1 . 3 Propulsion 4 | . . . . . . 2 . 2 Utility 3 | . . . . 2 . 1 . . Weapon 6 | . . . . 1 . 3 . 2 Highest Loss Streak 6 | . . 1 1 2 . 6 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 77 | . 96 98 88 80 99 54 60 56 Engine 6 | . 14 12 4 5 . . 6 6 Core 4 | . . . . 4 14 7 6 6 Leg 19 | . 28 28 29 27 30 15 6 1 Device 12 | . 10 14 20 6 14 8 13 11 Storage 8 | . 14 14 11 11 7 3 2 7 Energy Gun 11 | . . 7 11 12 15 7 22 5 Energy Cannon 1 | . . . 6 3 . . . . Ballistic Gun 5 | . 28 20 4 . . . . 4 Ballistic Cannon 1 | . . . . 5 7 3 . . Naked Turns 59 | . . . . . . 49 10 . Heaviest Build 46 | 13 13 12 14 46 38 38 36 36 Greatest Support 53 | 20 20 20 38 38 53 53 10 20 Greatest Overweight (x) 8 | . . . . 1 . 7 8 4 Average Overweight (x) . | . . . . . . . 2 3 Largest Inventory Capacity 15 | 8 8 8 8 15 10 10 8 8 Average Capacity 8 | 7 8 8 8 10 10 7 6 8 Most Carried 8 | 6 8 8 8 8 6 6 5 3 Average Carried 4 | 5 7 7 7 5 3 5 2 . Final Capacity 10 | 8 8 8 8 10 10 5 8 8 Final Carried 8 | 6 8 7 7 4 6 5 3 . Class Distribution -------------------- 50% | Mutant 17% | Scavenger-Mutant 12% | Scavenger-Gunner 11% | Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Matter Collected 1408 | 171 165 86 102 320 146 73 246 99 Remotely . | . . . . . . . . . Salvage Created 1863 | . 74 117 222 531 189 287 239 204 Parts 95 | . 8 11 8 31 8 8 9 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 39 | . 5 5 4 12 3 2 3 5 Melee 1 | . . . . . . . . 1 Guns 25 | . 5 5 3 6 . . 2 4 Cannons 12 | . . . 1 6 3 2 . . Classes Destroyed 10 | . 1 1 1 5 . 1 1 . Worker 3 | . . . 1 1 1 . . . Builder 1 | . . . . 1 . . . . Recycler 2 | . . . . 1 . . 1 . Watcher 2 | . . . . 1 1 . . . Swarmer 14 | . 5 3 . 3 . . . 3 Grunt 17 | . . 2 4 7 3 1 . . Sentry 2 | . . . . 1 . . 1 . Hunter 1 | . . . . 1 . . . . Programmer 2 | . . . . . . . 2 . Compactor 1 | . . . . . . 1 . . Thug 2 | . . . . . . . . 2 Best Kill Streak 4 | . 3 3 4 4 2 1 3 2 Combat Bots Only 3 | . 3 3 3 3 2 1 2 2 Max Kills in Single Turn 3 | . 1 1 1 3 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Hostile Shots Fired 393 | . 36 34 47 103 12 11 42 108 Missed 125 | . 13 18 12 35 1 1 10 35 Damage Taken 3130 | . 135 181 325 746 199 317 277 950 Core 972 | . 36 23 63 143 94 202 103 308 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 902 | . 46 54 101 219 38 86 89 269 Core Remaining (%) 83 | 100 . 76 84 74 . . . . Volleys Fired 149 | . 9 14 17 37 11 16 12 33 Largest 3 | . 2 2 2 3 3 3 3 2 Hottest 189 | . 40 40 100 158 158 158 189 126 Shots Fired 309 | . 18 28 34 84 33 44 30 38 Gun 225 | . 18 28 21 39 22 29 30 38 Cannon 84 | . . . 13 45 11 15 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 115 | . 18 28 4 25 11 15 . 14 Thermal 155 | . . . 30 46 11 14 30 24 Explosive . | . . . . . . . . . Electromagnetic 39 | . . . . 13 11 15 . . Robot Hit Streak 23 | . 5 5 15 11 5 10 23 9 Robot Miss Streak 3 | . 1 2 1 2 3 1 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 222 | . 11 20 28 56 21 37 26 23 Core Hits 84 | . 8 8 9 26 7 9 6 11 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . . . 3 4 2 2 1 Burn 7 | . . . . 2 2 1 2 . Destroy 1 | . . . . . . . . 1 Blast 4 | . . . . 1 2 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3916 | . 122 225 402 1046 471 685 538 427 Guns 2299 | . 122 225 207 408 183 205 538 411 Cannons 1595 | . . . 192 635 288 480 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 22 | . . . 3 3 . . . 16 Kinetic 1806 | . 122 225 41 440 288 480 . 210 Thermal 1840 | . . . 358 428 135 180 538 201 Explosive . | . . . . . . . . . Electromagnetic 248 | . . . . 175 48 25 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . . 20 21 21 Average Corruption 19 | . . . . . . 11 20 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 99 | . . . . . . 11 55 33 Message Errors 27 | . . . . . . 4 16 7 Matter Fused 24 | . . . . . . 3 11 10 Heat Flow Errors 5 | . . . . . . . 4 1 Energy Discharges 13 | . . . . . . 1 9 3 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 11 | . . . . . . . 8 3 Data Loss (major) 5 | . . . . . . . 2 3 Misfires 1 | . . . . . . . 1 . Alerts 2 | . . . . . . . 1 1 Misdirections 4 | . . . . . . 2 1 1 Weapon Failures 5 | . . . . . . 1 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 15 | . . . . . 15 . . . Projectiles 15 | . . . . . 15 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . 3 2 . . . Impact . | . . . . . . . . . Kinetic 5 | . . . . 3 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . 6 Shots . | . . . . . . . . . Rammed 7 | . . . . . . . . 7 Targets Rammed 9 | . . . 1 1 . . . 7 Kicked 2 | . . . 1 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 556 | . . 15 116 504 556 511 550 156 Average Temperature 146 | . . 11 60 116 177 228 163 25 Received Heat Transfer 1116 | . . 84 237 468 99 36 30 162 Effects 29 | . . . . 5 11 7 6 . Shutdowns 12 | . . . . 2 4 4 2 . Energy Bleed 8 | . . . . 2 2 2 2 . Matter Decay 2 | . . . . . 1 . 1 . Short Circuit 2 | . . . . . . 1 1 . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 3 | . . . . . 3 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 12 | . . . 3 2 . . 6 1 Heat Transferred 4472 | . . . 782 1100 481 518 1147 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Peak Influence 173 | . 155 139 83 165 173 52 80 . Initial 50 | . . 4 . 23 44 50 12 . Average 55 | . 67 63 41 106 81 27 20 . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . 1 . 2 . 2 . Investigation 2 | . . . 1 . 1 . . . Extermination 2 | . . . . . . . 2 . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Distress Signals 2 | . . . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 11 5 13 21 5 9 5 12 Peak Tracking Total 5 | . 5 3 3 5 3 5 2 5 Tactical Retreats 4 | . . . . . 1 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Most Traps Carried 1 | . . 1 1 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Machines Disabled 4 | . . . . 3 1 . . . Max in Single Turn 1 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Machines Accessed 10 | . 2 1 4 1 1 . 1 . Terminals 7 | . 1 . 4 1 1 . . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . 6 1 11 1 3 . 1 . Successful 19 | . 5 1 9 1 2 . 1 . Failed 4 | . 1 . 2 . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 3 . . . . . Terminals 18 | . 3 . 11 1 3 . . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 2 1 9 1 2 . . . Record 7 | . . . 6 . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . Alert Level 3 | . . . 2 . 1 . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Recycle Component 2 | . 2 . . . . . . . Process 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 2 1 1 . 1 . Full Trace Events 2 | . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . Recycled Matter 253 | . 253 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . Total Damage 86 | . . . . . . 86 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Turns Passed 5679 | 235 433 650 735 1003 385 251 1202 785 Spaces Moved 3259 | 185 333 500 543 613 223 291 369 202 Core 287 | 3 . . . . . 224 49 11 Treads 4 | . . . . . . . . 4 Legs 2834 | 182 333 500 543 613 223 67 320 53 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 134 | . . . . . . . . 134 Fastest Speed 50 | 50 120 120 120 120 120 50 50 100 Average Speed 154 | 118 120 120 120 138 120 67 311 345 Slowest Speed 450 | 120 120 120 120 190 120 400 450 375 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 6 42 71 27 27 3 82 9 35 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . . . . 8 3 2 . . Melee . | . . . . . . . . . Projectile 13 | . . . . 8 3 2 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Total 3634 | 196 350 528 596 698 317 309 390 250 Wait 77 | . . 3 4 . 70 . . . Move 3252 | 184 332 499 542 612 223 290 368 202 Hop . | . . . . . . . . . Pick Up 35 | 5 4 3 9 8 5 . 1 . Fast Attach 28 | 6 1 . 6 5 . 1 6 3 Attach 28 | . 2 1 3 11 5 . 3 3 Detach 18 | . 2 . 2 11 2 . . 1 Swap 7 | 1 . 2 . 2 1 1 . . Drop 30 | . . 6 12 11 . . . 1 Fire 149 | . 9 14 17 37 11 16 12 33 Melee . | . . . . . . . . . Ram 6 | . . . . . . 1 . 5 Kick 2 | . . . 1 1 . . . . Crush 2 | . . . . . . . . 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 236 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 13) 471 | -10/Materials | Discovered new exit (range 8) 669 | -10/Materials | Entered Mines 732 | -10/Mines | Found a hidden stash of uninstalled traps 833 | -10/Mines | Learned Materials trap positions 1241 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1265 | -10/Mines | Discovered new exit (range 16) 1319 | -10/Mines | Entered Materials 1319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1320 | -9/Materials | Loaded intel: 16 trap records 1581 | -9/Materials | Discovered new exit (range 16) 1779 | -9/Materials | Build established: Scavenger-Mutant 2054 | -9/Materials | Entered another Materials area 2054 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2252 | -8/Materials | Build established: Mutant 2667 | -8/Materials | Discovered new exit (range 8) 2779 | -8/Materials | Build established: Scavenger-Skirmisher 3057 | -8/Materials | Entered Factory 3057 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3174 | -7/Factory | Build established: Scavenger-Gunner 3442 | -7/Factory | Sucked down chute 3442 | -7/Factory | Entered Waste 3443 | -7/Waste | Met a frightened Derelict 3457 | -7/Waste | EMP discharged 3457 | -7/Waste | Spotted C-40 Crusher 3457 | -7/Waste | Spotted C-40 Crusher 3482 | -7/Waste | Destroyed C-40 Crusher 3502 | -7/Waste | Spotted C-40 Crusher 3526 | -7/Waste | Spotted C-40 Crusher 3530 | -7/Waste | Spotted C-40 Crusher 3557 | -7/Waste | EMP discharged 3557 | -7/Waste | System corruption reached 10% 3570 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3573 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3579 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3582 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3613 | -7/Waste | Lost 6 parts (1p2n3w) 3626 | -7/Waste | Spotted C-40 Crusher 3644 | -7/Waste | Crushed by Compactor (1 part destroyed) 3657 | -7/Waste | EMP discharged 3685 | -7/Waste | Discovered new exit (range 14) 3693 | -7/Waste | Entered Factory 4025 | -7/Factory | Build established: Gunner 4351 | -7/Factory | Core integrity fell below 50% 4521 | -7/Factory | Discovered new exit (range 9) 4651 | -7/Factory | Build established: Mutant 4895 | -7/Factory | Entered Lower Caves 5137 | -7/Lower Caves | Core integrity fell below 20% 5159 | -7/Lower Caves | Lost 4 parts (1p1n2w) 5438 | -7/Lower Caves | Build established: Scavenger-Mutant 5483 | -7/Lower Caves | Learned 4 Factory zone layouts 5650 | -7/Lower Caves | Attacked by a faux Warlord 5680 | -7/Lower Caves | Destroyed by O3-A9V(g) with Beamcaster Last Messages --------------- Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). Acquired 62 matter. Acquired Heat Sink. System corrupted: Substantial component data lost. System corrupted: Energy discharge (-40). System corrupted: Matter fused (-9). System corrupted: Matter fused (-6). QI-AU2(M): "I've never seen anything like that down here. It must be an Unaware spy!" Lgt. Nuclear Core destroyed. QI-AU2(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" UG #U LHOLXSE4IVAEQ6 EVGKEP5NG/2Z> Lgt. Ion Engine destroyed. WM-Z5M(g) suffers critical hit (Destroy). WM-Z5M(g) destroyed. DH-8S1(g) suffers critical hit (Burn). DH-8S1(g) destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????? ?????#???#* #?? | | ????????????????????????????????# ????? ##?# #?? | | ????????????????????????????????# #???? ### #?? | | ????????????????????????????????# #???? ## #?? | | ???????????????????????####?????# #???? ## #?# | | ?????????????????????? #????# #???? ?# #?# | | ??????????????????????? ????# #???# #?# #?# | | ???????????????????????# #???# #??# #?# #?? | | ????????????????????????# ???# #### #?# ### | | ???????????????????????## ???# ## ### | | ??????????????????#?#### ???# ## | | ??????????????????? #### ## | | ?????????????????#?? ## ## | | ?????????????????? ?# ### | | ??????????????????? # ???# | | ???????????????????? ????# | | ?????????????????????# !?####! ### | | ??????????????????????#%## ##%= ##?# # | | ????????????????????###!* Mgg ##??#### ## | | ?????????????# ##### #??????# #### | | ?????????????# ##?????# #?? | | ????????????????#### #?????# #? | | ?????????????????### #?????# | | ?????????? ## % ### ##?????##### | | ?????????? #?#####??????????# | | ?????????? %@ #????????????????# | | ?????????? ##???????????????? | | ?????????? %%##????????????????? | | ??????????? #???????????????????? | | ??????????? ??????????????????? | | ???????????? ## ?????????????????? | | ???????????? ###?## #????????????????? | | ????????????# ??????# #???????????????? | | ?????????????????????### ??????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# #????????????? | | ???????????????????????## ????????????? | | ????????????????????????## ?????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? ## ??????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Made in Tau Ceti IV One Hack Too Far System Compromised Challenges ------------ None Game ------ Seed TerrainWeaponPrototype Manual? 0 Play Time 01:12:51 Cumulative 2.4 hours Start 2024.04.05 @ 20:47:15 End 2024.04.08 @ 15:02:15 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 5c396d0c-8af6-4ebe-9af4-e8a3072291e9