Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.23 @ 18:55:15 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1284) 1284 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3570 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 473/550 Matter 251/300 Energy 290/290 System Corruption 0% Temperature Warm (168) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Wheel > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Cooling System Large Storage Unit Terrain Scanner Improved Weapon Shielding Light Armor Plating Shield Generator Heavy EM Shotgun Pulse Rifle Pulse Rifle High-powered Shotgun Missile Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Cooling System Large Storage Unit Terrain Scanner Light Armor Plating Light Armor Plating Shield Generator Heavy EM Shotgun Pulse Rifle Pulse Rifle High-powered Shotgun Missile Launcher Makeshift Axe [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 57 | 6 9 7 11 6 18 Power 8 | 1 . 2 2 . 3 Engine 6 | 1 . 2 2 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 2 2 5 1 3 Treads 8 | 1 . . 3 1 3 Leg 2 | . . 2 . . . Wheel 5 | 1 2 . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 3 2 2 6 Device 5 | . . 1 1 . 3 Storage 2 | 1 1 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 8 | . 2 2 . 2 2 Artifact . | . . . . . . Weapon 17 | 2 4 . 2 3 6 Energy Gun 10 | 1 3 . . 2 4 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 2 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . 1 4 . 3 5 Power 1 | . . 1 . . . Propulsion 3 | . . 2 . 1 . Utility 6 | . 1 1 . 1 3 Weapon 3 | . . . . 1 2 Highest Loss Streak 4 | . 1 4 . 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 97 99 100 99 98 Engine 11 | . 14 13 11 11 6 Treads 16 | . 14 5 22 21 18 Leg 3 | . . 16 . . . Wheel 10 | . 14 5 11 11 9 Device 3 | . . . 11 . 14 Storage 12 | . 16 14 11 11 9 Processor 7 | . . . 11 11 17 Protection 8 | . 9 13 . 10 2 Energy Gun 14 | . 15 28 6 8 17 Ballistic Gun 9 | . 11 . 15 13 . Naked Turns . | . . . . . . Heaviest Build 42 | 14 34 34 34 36 42 Greatest Support 43 | 20 16 20 43 20 40 Greatest Overweight (x) 3 | . 3 3 2 2 3 Average Overweight (x) 1 | . 1 1 . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 14 | 4 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1151 | 247 205 71 195 279 154 Remotely . | . . . . . . Salvage Created 1222 | . 285 104 237 141 455 Parts 86 | . 12 3 24 12 35 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 43 | . 5 4 10 9 15 Guns 32 | . 5 4 10 9 4 AOE 11 | . . . . . 11 Classes Destroyed 8 | . 3 2 2 . 1 Worker 1 | . . . 1 . . Builder 5 | . 1 . 2 1 1 Recycler 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 22 | . . 1 7 7 7 Grunt 13 | . 5 2 . . 6 Sentry 7 | . . . 3 2 2 Demolisher 1 | . . 1 . . . Best Kill Streak 8 | . 2 1 6 4 8 Combat Bots Only 6 | . 2 1 5 4 6 Max Kills in Single Turn 6 | . 2 1 2 2 6 Gunslinging 1 | . . . . 1 . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2526 | . 338 516 373 411 888 Core 353 | . 45 118 38 75 77 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . 34 . 71 . Volleys Fired 104 | . 30 12 25 17 20 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 130 130 50 50 100 Shots Fired 195 | . 57 24 50 33 31 Gun 189 | . 54 24 50 33 28 Cannon . | . . . . . . Launcher 6 | . 3 . . . 3 Special . | . . . . . . Kinetic 109 | . 26 . 50 33 . Thermal 52 | . 28 24 . . . Explosive 6 | . 3 . . . 3 Electromagnetic 28 | . . . . . 28 Robot Hit Streak 12 | . 9 7 9 8 12 Robot Miss Streak 9 | . 4 3 9 6 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 125 | . 32 14 31 22 26 Core Hits 85 | . 16 6 18 12 33 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . 2 1 . 1 . Burn 3 | . 2 1 . . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3446 | . 501 241 679 522 1503 Guns 2186 | . 422 235 592 518 419 Cannons . | . . . . . . Explosions 1249 | . 79 . 86 . 1084 Melee . | . . . . . . Ramming 11 | . . 6 1 4 . Kinetic 1346 | . 236 . 592 518 . Thermal 714 | . 186 235 86 . 207 Explosive 944 | . 79 . . . 865 Electromagnetic 431 | . . . . . 431 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . . . . 46 Projectiles . | . . . . . . Explosions 46 | . . . . . 46 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 207 | . . . 53 . 154 Shots 4 | . . . 1 . 3 Rammed 2 | . . . 1 . 1 Targets Rammed 4 | . . 1 1 1 1 Kicked 1 | . . 1 . . . Crushed 1 | . . . . 1 . Highest Temperature 375 | . 255 375 6 12 168 Average Temperature 93 | . 75 165 3 6 68 Received Heat Transfer 807 | . 231 99 63 81 333 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1682 | . 703 629 50 . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 449 | . 153 105 271 307 449 Initial 105 | . . 40 7 105 . Average 91 | . 57 53 69 124 151 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 84 | 100 100 100 84 75 62 Level 1 12 | . . . 15 24 16 Level 2 2 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . . 5 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 6 | . 1 . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 10 12 13 8 26 Peak Tracking Total 10 | . 3 9 5 4 10 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 8 | . . . 5 . 3 Max in Single Turn 4 | . . . 4 . 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 6 | . 4 1 . . 1 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 11 1 . . 3 Successful 7 | . 4 1 . . 2 Failed 8 | . 7 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 5 . . . 3 Terminals 14 | . 11 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . . 1 Robot Analysis 1 | . . . . . 1 Open Door 1 | . . 1 . . . Locate Traps 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Botnet 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 3555 | 54 592 705 577 1200 427 Spaces Moved 1870 | 45 354 412 293 566 200 Core 13 | 13 . . . . . Treads 568 | 1 . . 177 375 15 Legs 209 | . . 209 . . . Wheels 1080 | 31 354 203 116 191 185 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 125 120 120 120 Average Speed 158 | 86 118 157 145 199 146 Slowest Speed 320 | 160 130 190 160 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 29 84 32 93 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 76 | . 29 . 22 . 25 Melee . | . . . . . . Projectile . | . . . . . . AOE 76 | . 29 . 22 . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2275 | 56 471 443 397 604 304 Wait 155 | . 55 3 44 7 46 Move 1865 | 44 353 411 292 565 200 Hop . | . . . . . . Pick Up 48 | 6 15 6 10 5 6 Fast Attach 17 | 6 4 . 2 1 4 Attach 14 | . 2 4 2 3 3 Detach . | . . . . . . Swap 26 | . 3 3 7 2 11 Drop 42 | . 9 3 14 3 13 Fire 104 | . 30 12 25 17 20 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 3 | . . . 1 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 13) 647 | -10/Materials | Entered Mines 745 | -10/Mines | Assembled infested the area 750 | -10/Mines | Assisted by a Guerilla fighting off Assembled 806 | -10/Mines | Found the Drone Emporium 936 | -10/Mines | Core integrity fell below 50% 966 | -10/Mines | Lost 4 parts (1p2n1u) 1179 | -10/Mines | Discovered new exit (range 10) 1242 | -10/Mines | Found a hidden stash of uninstalled traps 1314 | -10/Mines | Discovered new exit (range 14) 1352 | -10/Mines | Entered Materials 1352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1353 | -9/Materials | Identified exit to Mines 1929 | -9/Materials | Entered Mines 1942 | -9/Mines | Met a Derelict bent on vengeance 2109 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2230 | -9/Mines | Lost 3 parts (1n1u1w) 2341 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2641 | -9/Mines | Learned Materials non-interactive machine intel 2833 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2880 | -9/Mines | Discovered new exit (range 8) 2972 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2974 | -9/Mines | Discovered new exit (range 5) 3129 | -9/Mines | Entered Materials 3129 | -8/Materials | Evolved 2 slots: Utility x2 3130 | -8/Materials | Loaded intel: 27 non-interactive machine locations 3556 | -8/Materials | Self-destructed Last Messages --------------- 03507_ R-06 Scavenger collects Lgt. Armor Plating. 03510_ K-01 Serf collects debris. 03514_ W-25 Informer sends out distress signal. 03521_ K-01 Serf collects debris. 03525_ Slammed into K-01 Serf. 03541_ Chain reaction triggered in Lgt. Nuclear Core. 03541_ Hvy. EM Shotgun destroyed. 03541_ Destroyed Hvy. EM Shotgun. 03541_ Lgt. Armor Plating destroyed. 03541_ Destroyed Lgt. Armor Plating. 03541_ G-47 Trooper destroyed. 03542_ Slug penetrates Wall. 03545_ Imp. Terrain Scanner destroyed. 03545_ Critical hit (Burn: +37). 03548_ Penetrated by Slug. 03548_ G-47 Trooper destroyed. 03549_ Acquired 51 matter. 03554_ Penetrated by Slug. 03555_ Hvy. EM Shotgun destroyed. 03555_ R-06 Scavenger collects Corrupted Aluminum Leg. 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"""!/%% % * *#?#####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotRecoilShotgun Manual? 0 Play Time 00:23:47 Cumulative 89.0 hours Start 2023.06.23 @ 18:32:07 End 2023.06.23 @ 18:55:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26c0efe0-ad88-48ac-aba0-84b3fbfe808d