Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 16:00:44 Player: Elxavo Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (2002) 2002 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4842 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 54/100 System Corruption 15% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Nuclear Core Nuclear Core Micro Nuclear Core Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System Cryofiber Web Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Particle Charger Improved Medium Armor Plating Improved EM Pulse Cannon Assault Cannon Shock Bomb Launcher Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit Medium Matter Pod Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Micro Nuclear Core Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System Cryofiber Web Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Improved EM Pulse Cannon Assault Cannon Advanced Assault Cannon Shock Bomb Launcher Grenade Launcher Rocket Launcher Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 50 | 7 4 4 3 18 14 Power 5 | 1 . . 1 2 1 Engine 3 | 1 . . 1 . 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 17 | 2 1 1 1 7 5 Treads . | . . . . . . Leg 14 | 2 1 1 1 7 2 Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 14 | 2 1 2 . 5 4 Device 5 | 1 . . . 2 2 Storage 3 | 1 1 . . 1 . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 14 | 2 2 1 1 4 4 Energy Gun 3 | 1 1 . . 1 . Energy Cannon 5 | . . 1 . 2 2 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . 1 . 2 6 17 Power 1 | . . . . . 1 Propulsion 10 | . . . 1 2 7 Utility 8 | . . . . 3 5 Weapon 7 | . 1 . 1 1 4 Highest Loss Streak 16 | . 1 . 2 2 16 To Critical Strikes . | . . . . . . Average Backups 21 | 3 12 24 24 24 24 Power 1 | . 1 1 1 2 3 Propulsion 5 | 2 4 6 6 5 6 Utility 6 | . 3 5 6 8 6 Weapon 7 | . 3 10 10 8 6 Tool/Special . | . . . . . . Unused Backups 37 | . 3 1 . 15 18 Power 6 | . . . . 2 4 Propulsion 10 | . 2 . . 4 4 Utility 9 | . 1 . . 2 6 Weapon 12 | . . 1 . 7 4 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 98 97 Engine 6 | . 14 11 11 1 3 Core 3 | . . . . 7 3 Leg 32 | . 28 33 33 35 28 Device 11 | . 14 11 11 9 14 Storage 12 | . 14 11 11 13 14 Processor 7 | . . 10 11 9 7 Protection 2 | . . . . 4 6 Energy Gun 5 | . 12 7 . 2 4 Energy Cannon 5 | . . 3 11 9 7 Ballistic Gun 8 | . 14 11 10 5 . Peak Build Rating 41 | 7 9 14 15 25 41 Average Rating 18 | 5 8 13 14 23 33 On Entrance 11 | . 7 9 14 15 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 114 | 15 90 92 94 105 114 Greatest Support 53 | 20 20 30 30 40 53 Greatest Overweight (x) 26 | 3 4 3 3 3 26 Average Overweight (x) 1 | . 1 2 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 Most Carried 25 | 7 18 25 25 25 25 Average Carried 21 | 3 12 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 7 18 25 23 25 20 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1059 | 253 182 76 48 435 65 Remotely . | . . . . . . Salvage Created 2563 | 38 344 239 257 1234 451 Parts 130 | 6 21 10 17 52 24 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 8 5 6 21 7 Guns 23 | . 8 2 1 12 . Cannons 19 | . . 3 4 6 6 AOE 1 | . . . 1 . . Classes Destroyed 12 | 1 4 1 2 2 2 Worker 1 | . 1 . . . . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Recycler 3 | . . . 1 1 1 Watcher 6 | . 2 . . 3 1 Swarmer 10 | . 3 . 3 3 1 Grunt 23 | . 5 4 2 12 . Duelist 1 | . . . 1 . . Sentry 7 | . . 1 . 5 1 Specialist 3 | . . . . . 3 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | 2 3 3 4 3 4 Combat Bots Only 3 | . 2 3 3 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 522 | . 32 21 24 153 292 Missed 145 | . 9 5 7 35 89 Hits 377 | . 23 16 17 118 203 Projectile 377 | . 23 16 17 118 203 Critical Strikes 16 | . 2 . . 7 7 Damage Taken 5105 | . 286 185 155 1734 2745 Core 983 | . 18 22 12 218 713 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 349 | . . . . 349 . Core Remaining (%) 85 | 100 92 . 91 60 . Volleys Fired 170 | 7 34 12 8 74 35 Largest 2 | 1 2 2 2 2 2 Hottest 129 | 20 100 76 89 110 129 Shots Fired 302 | 7 63 24 16 126 66 Gun 150 | 7 62 12 7 56 6 Cannon 146 | . . 12 8 66 60 Launcher 5 | . . . 1 4 . Special 1 | . 1 . . . . Kinetic 137 | 7 33 12 7 51 27 Thermal 56 | . 1 . . 44 11 Explosive . | . . . . . . Electromagnetic 109 | . 29 12 9 31 28 Robot Hit Streak 14 | 4 5 8 9 14 10 Robot Miss Streak 5 | 2 5 2 3 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 206 | 5 39 14 9 96 43 Core Hits 91 | 2 19 7 8 42 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . 1 1 Blast 1 | . . . . . 1 Corrupt 2 | . 1 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4348 | 68 588 265 189 2139 1099 Guns 1472 | 68 543 60 20 749 32 Cannons 2589 | . . 205 150 1167 1067 Explosions 287 | . 45 . 19 223 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1707 | 68 338 60 20 679 542 Thermal 991 | . 45 . . 851 95 Explosive . | . . . . . . Electromagnetic 1650 | . 205 205 169 609 462 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles 19 | . . . . . 19 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary 2 | . . . . . 2 Self-Inflicted Damage 31 | . . . 7 24 . Shots 4 | . . . 1 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | . 127 90 48 360 11 Average Temperature 79 | . 63 29 16 107 11 Received Heat Transfer 1230 | . 165 99 24 882 60 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Fried 5 | . . 1 . 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 3 1 Heat Transferred 1619 | . 100 . . 1371 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | 5 91 89 70 130 101 Initial 33 | . . . 6 16 33 Average 32 | . 21 16 19 56 21 Influence Increases 1400 | 10 264 131 152 595 248 Destroy 0b10 Robot/C 940 | . 160 100 120 420 140 Destroy 0b10 Robot/NC 65 | 10 15 . 5 25 10 Destroy Leader 242 | . 44 30 20 106 42 Successful Hack 51 | . 26 . . 18 7 Disable Machine 15 | . . . . 15 . Destroy Structure 27 | . 4 1 7 11 4 Lose Combat Pursuer 60 | . 15 . . . 45 Influence Decreases 1400 | 10 264 113 128 563 322 Entered New Map 79 | . . . 12 26 41 Time Decay 1119 | 10 254 113 96 477 169 Lost Part 202 | . 10 . 20 60 112 Squads Dispatched 4 | . 1 1 . 1 1 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 2 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 17 6 7 30 25 Peak Tracking Total 12 | . 3 3 3 4 12 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 6 . . 7 3 Terminals 10 | . 6 . . 3 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . . . . 1 2 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 43 | . 10 . . 27 6 Successful 30 | . 8 . . 19 3 Failed 12 | . 2 . . 7 3 Catastrophic 2 | . . . . . 2 Database Lockouts 1 | . . . . 1 . Manual 3 | . 2 . . 1 . Terminals 18 | . 10 . . 5 3 Fabricators . | . . . . . . Repair Stations 15 | . . . . 15 . Recycling Units 4 | . . . . 1 3 Scanalyzers 6 | . . . . 6 . Garrison Access . | . . . . . . Terminal Hacks 12 | . 8 . . 3 1 Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 5 | . 3 . . 2 . Dispatch Records 1 | . . . . 1 . Zone Layout 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . . . . 12 . Scan Component 6 | . . . . 6 . Repair 6 | . . . . 6 . Recycling Unit Hacks 3 | . . . . 1 2 Report Inventory 3 | . . . . 1 2 Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . . 5 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired 6 | . . . . 6 . Time 162 | . . . . 162 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 4459 | 43 1177 1654 322 1263 . Seismic 4459 | 43 1177 1654 322 1263 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6487 | 120 1177 1654 322 2368 846 Spaces Moved 1765 | 58 488 272 90 592 265 Core 7 | 6 . . . . 1 Treads . | . . . . . . Legs 1758 | 52 488 272 90 592 264 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 330 260 260 Average Speed 251 | 126 206 304 330 260 264 Slowest Speed 1350 | 200 400 330 330 330 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 56 17 22 50 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 23 | . 4 . 7 9 3 Melee . | . . . . . . Projectile 9 | . 1 . . 5 3 AOE 14 | . 3 . 7 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3533 | 94 595 1077 101 1312 354 Wait 1432 | 16 48 775 . 564 29 Move 1760 | 57 487 271 89 591 265 Hop . | . . . . . . Pick Up 76 | 7 16 12 . 35 6 Fast Attach 14 | 7 . . . 6 1 Attach 23 | . 1 2 2 9 9 Detach . | . . . . . . Swap 19 | . 4 2 1 8 4 Drop 39 | . 5 3 1 25 5 Fire 170 | 7 34 12 8 74 35 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 1298 | -10/Materials | Entered another Materials area 1298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -9/Materials | Discovered new exit (range 12) 2952 | -9/Materials | Entered Mines 3230 | -9/Mines | Discovered new exit (range 5) 3274 | -9/Mines | Entered Materials 3274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3807 | -8/Materials | Repaired Aluminum Leg 3835 | -8/Materials | Repaired Aluminum Leg 3862 | -8/Materials | Repaired Aluminum Leg 3890 | -8/Materials | Repaired Aluminum Leg 3923 | -8/Materials | Repaired Lgt. EM Pulse Cannon 5029 | -8/Materials | Build established: Scavenger-Mutant 5058 | -8/Materials | Repaired Aluminum Leg 5166 | -8/Materials | Central database locked down 5464 | -8/Materials | Discovered new exit (range 8) 5642 | -8/Materials | Entered Factory 5642 | -7/Factory | Evolved 2 slots: Utility x2 6389 | -7/Factory | Cargo convoy interrupted 6466 | -7/Factory | System corruption reached 10% 6480 | -7/Factory | Core integrity fell below 50% 6486 | -7/Factory | Core integrity fell below 20% 6488 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06475_ I-36 Angel sends out distress signal. 06475_ P-70 Sage resets W-25 Informer, system corruption cleaned. 06475_ X-57 Shotgunner overheating. 06476_ X-57 Shotgunner heat spikes uncontrollably. 06477_ X-57 Shotgunner heat damages core (-7). 06477_ Hrd. Medium Armor Plating melted. 06477_ R-06 Scavenger collects Sml. Storage Unit. 06477_ Slug penetrates Wall. 06478_ M-28 Smith repairs X-67 Chaingunner. 06478_ Imp. Hover Unit destroyed. 06479_ System corrupted: Heat flow error (+145). 06480_ R-06 Scavenger collects Nuclear Core. 06480_ Slug penetrates Wall. 06481_ Wall collapses. 06481_ Cryofiber Web destroyed. 06484_ Penetrated by Slug. 06485_ M-28 Smith fits Backup Power III on H-55 Commando. 06485_ U-05 Engineer builds a Wall. 06485_ Slug penetrates Wall. 06487_ R-06 Scavenger collects Tractor Beam. 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Hover Unit | -8/Materials | Scanalyzed Gyrokinetic Inverter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 14% | -8/Materials Aluminum Leg | 21% | -8/Materials Aluminum Leg | 28% | -8/Materials Aluminum Leg | 40% | -8/Materials Lgt. EM Pulse Cannon | 60% | -8/Materials Aluminum Leg | 38% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed PhaseNetworkedMount Manual? 0 Play Time 01:15:54 Cumulative 64.3 hours Start 2026.04.09 @ 10:45:37 End 2026.04.09 @ 16:00:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 3f4b6f8b-72fc-4382-8354-3ba99547295b