Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 18:40:07 Player: phosphophyllite Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3056) 3056 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7726 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 32/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Large Storage Unit Mass Driver Mass Driver Mass Driver Peak State ------------ > --- POWER ------------ Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner High-powered Tractor Beam > --- WEAPON ----------- Assault Cannon Assault Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Heat Sink Medium Storage Unit Matter Compressor Terrain Scan Processor EM Disruption Field Assault Cannon Assault Cannon [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Aluminum Leg Treads Advanced Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 2 | . . . 1 . . 1 . . Propulsion 4 | . . 1 1 . 2 . . . Utility 2 | . . . . 1 . 1 . . Weapon 2 | . . 1 . 1 . . . . Parts Attached 88 | 7 4 14 15 5 22 12 4 5 Power 13 | 2 1 2 2 . 4 1 1 . Engine 9 | 2 . 2 2 . 2 1 . . Core 2 | . 1 . . . 1 . . . Reactor 2 | . . . . . 1 . 1 . Propulsion 30 | 2 2 3 8 1 6 4 2 2 Treads 5 | 2 . . . . 2 . 1 . Leg 22 | . 2 3 8 1 4 3 . 1 Wheel 1 | . . . . . . 1 . . Hover 2 | . . . . . . . 1 1 Flight . | . . . . . . . . . Utility 17 | 1 1 3 1 1 3 4 . 3 Device 10 | . 1 2 . . 3 2 . 2 Storage 4 | 1 . 1 1 . . 1 . . Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 . 6 4 3 9 3 1 . Energy Gun 4 | 2 . 2 . . . . . . Energy Cannon 6 | . . 3 . . . 2 1 . Ballistic Gun 1 | . . 1 . . . . . . Ballistic Cannon 13 | . . . 3 3 6 1 . . Launcher 4 | . . . 1 . 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . . . Corrupted Parts 4 | . . 2 2 . . . . . System Corruption 26 | . . 7 19 . . . . . Parts Lost 53 | . . 4 2 4 28 8 1 6 Power 8 | . . 1 . 1 4 1 . 1 Propulsion 23 | . . 1 2 1 12 4 . 3 Utility 7 | . . . . 1 3 1 . 2 Weapon 15 | . . 2 . 1 9 2 1 . Highest Loss Streak 13 | . . 2 1 2 13 5 1 5 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 9 | 4 5 8 10 14 11 2 3 4 Power . | . 1 1 1 1 . . . . Propulsion 2 | 2 2 4 2 3 1 . . . Utility 2 | . . . 4 4 4 1 2 1 Weapon 3 | . 1 2 3 5 5 . 1 1 Tool/Special . | . . . . . . . . . Unused Backups 15 | . . 3 3 4 . . . 5 Power 1 | . . . 1 . . . . . Propulsion 3 | . . 2 . . . . . 1 Utility 2 | . . . . 1 . . . 1 Weapon 9 | . . 1 2 3 . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 78 | . 98 97 99 94 75 8 9 26 Engine 6 | . 4 1 17 14 2 1 . . Core 3 | . 9 9 . . 5 . . . Treads 1 | . 19 . . . 2 . 4 3 Leg 23 | . 8 31 35 29 22 . . 4 Device 8 | . 12 11 9 3 8 1 . 8 Storage 7 | . 14 11 9 7 5 . . . Protection 1 | . . . . 7 2 . . . Energy Gun 5 | . 28 14 4 . . . . . Energy Cannon 3 | . . 17 2 . . 1 2 . Ballistic Cannon 10 | . . . 15 22 18 . . . Launcher 2 | . . . 4 5 3 . . . Peak Build Rating 54 | 6 9 19 32 39 54 16 34 53 Average Rating 25 | 3 8 15 25 35 33 6 23 36 On Entrance 12 | . 6 9 14 32 27 1 . 19 Avg Prop Armor Cover (%) 30 | . 11 . . . 4 . 40 28 Naked Turns 70 | . . . . . 12 57 1 . Heaviest Build 69 | 14 15 27 59 69 67 18 30 36 Greatest Support 70 | 40 40 30 55 55 70 40 3 20 Greatest Overweight (x) 14 | 4 1 1 1 1 14 5 9 3 Average Overweight (x) . | 3 . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 10 5 15 Average Capacity 10 | 7 8 8 11 15 14 5 5 5 Most Carried 15 | 6 8 10 15 15 13 5 4 5 Average Carried 9 | 4 5 8 10 14 11 2 3 4 Final Capacity 15 | 8 8 10 15 15 5 5 5 5 Final Carried 14 | 4 8 8 14 14 5 3 4 5 Class Distribution -------------------- 30% | Scavenger-Gunner 29% | Mutant 17% | Skirmisher 11% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 2423 | 174 98 179 542 82 1254 94 . . Remotely 733 | . . . . . 733 . . . Salvage Created 3647 | . 184 1022 1070 49 1289 33 . . Parts 202 | . 12 64 52 5 63 6 . . Haulers Intercepted 5 | . . 2 2 . 1 . . . Recyclers Shooed 5 | . 1 1 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 61 | . 4 18 15 3 20 1 . . Guns 12 | . 4 8 . . . . . . Cannons 37 | . . 6 12 3 15 1 . . AOE 11 | . . 4 3 . 4 . . . Classes Destroyed 14 | . 1 8 3 . 2 . . . Worker 9 | . . 5 2 1 1 . . . Builder 10 | . . . 2 1 6 1 . . Tunneler 1 | . . 1 . . . . . . Hauler 5 | . . 2 2 . 1 . . . Recycler 6 | . . 1 3 . 2 . . . Mechanic 2 | . . 2 . . . . . . Watcher 8 | . . 4 2 . 2 . . . Swarmer 10 | . . 8 . 2 . . . . Grunt 33 | . 4 5 8 . 15 1 . . Duelist 1 | . . . 1 . . . . . Sentry 12 | . . 5 5 1 1 . . . Hunter 2 | . . . 1 . 1 . . . Programmer 2 | . . . . . 2 . . . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 7 | . 2 7 6 4 7 2 . . Combat Bots Only 5 | . 2 4 3 2 5 1 . . Max Kills in Single Turn 5 | . 1 4 5 2 2 1 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 2 . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 630 | . 17 33 53 106 234 135 5 47 Missed 174 | . 6 12 14 34 50 44 . 14 Hits 456 | . 11 21 39 72 184 91 5 33 Melee 7 | . . . . 2 . . 5 . Projectile 449 | . 11 21 39 70 184 91 . 33 Critical Strikes 18 | . . 1 2 . 9 2 2 2 Damage Taken 7949 | . 152 557 512 851 3580 1533 205 559 Core 1927 | . 18 71 16 55 762 744 104 157 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 41 | . . 41 . . . . . . Core Remaining (%) 78 | 100 92 82 97 92 10 . . . Volleys Fired 193 | . 18 33 45 11 72 11 3 . Largest 4 | . 2 3 3 3 4 2 1 . Hottest 180 | . 90 180 180 120 160 165 113 . Shots Fired 478 | . 36 94 106 33 194 12 3 . Gun 93 | . 36 43 14 . . . . . Cannon 363 | . . 51 85 33 179 12 3 . Launcher 22 | . . . 7 . 15 . . . Special . | . . . . . . . . . Kinetic 305 | . . 5 78 33 179 10 . . Thermal 82 | . 18 39 21 . . 1 3 . Explosive . | . . . . . . . . . Electromagnetic 91 | . 18 50 7 . 15 1 . . Robot Hit Streak 18 | . 3 18 9 4 11 6 2 . Robot Miss Streak 5 | . 2 2 4 2 5 2 2 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 264 | . 18 58 52 16 109 9 2 . Core Hits 159 | . 9 42 38 8 58 4 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . . 7 6 1 4 . . . Burn 6 | . . 6 . . . . . . Blast 11 | . . . 6 1 4 . . . Corrupt 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8377 | . 226 1592 1892 544 3712 334 77 . Guns 901 | . 226 502 173 . . . . . Cannons 5122 | . . 523 1248 516 2439 319 77 . Explosions 2311 | . . 567 471 . 1273 . . . Melee . | . . . . . . . . . Ramming 43 | . . . . 28 . 15 . . Kinetic 4366 | . . 15 1145 516 2439 251 . . Thermal 1539 | . 135 890 287 . 117 33 77 . Explosive 226 | . . . . . 226 . . . Electromagnetic 2203 | . 91 687 460 . 930 35 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . 8 19 . 3 . . . Average Corruption 3 | . . 3 18 . 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . 5 6 . 9 . . . Message Errors 6 | . . . 2 . 4 . . . Matter Fused 3 | . . 1 1 . 1 . . . Heat Flow Errors 4 | . . 3 . . 1 . . . Energy Discharges 3 | . . 1 1 . 1 . . . Data Loss (minor) 2 | . . . 1 . 1 . . . Misfires 1 | . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 157 | . . 79 22 . 56 . . . Projectiles 49 | . . . 22 . 27 . . . Explosions 108 | . . 79 . . 29 . . . Melee . | . . . . . . . . . Knockbacks 51 | . . . 16 2 31 2 . . Impact . | . . . . . . . . . Kinetic 44 | . . . 12 2 28 2 . . Secondary 7 | . . . 4 . 3 . . . Self-Inflicted Damage 644 | . . 345 15 . 277 7 . . Shots 14 | . . 9 1 . 4 . . . Rammed 1 | . . . . . . 1 . . Targets Rammed 11 | . . . . 10 . 1 . . Kicked 10 | . . . . 10 . . . . Crushed . | . . . . . . . . . Highest Temperature 468 | . 266 415 386 198 468 45 96 . Average Temperature 114 | . 103 98 117 64 143 23 51 . Received Heat Transfer 1614 | . 84 63 216 165 960 108 . 18 Effects 9 | . . 1 . . 8 . . . Shutdowns 3 | . . 1 . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 5 | . . . . . 5 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . 2 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 12 | . . 1 3 . 8 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 1 4 . . . . . . Heat Transferred 3264 | . 407 2004 642 . 100 37 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 12 | . . 8 1 . 3 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Maximum Alert Level 1 | . . 1 1 . 1 . . . Low Security (%) 87 | 100 100 52 91 100 94 100 100 100 Level 1 12 | . . 47 8 . 5 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 346 | . 55 294 219 93 346 129 17 . Initial 129 | . . 14 113 93 16 129 17 . Average 75 | . 25 164 107 31 51 77 3 . Influence Increases 2381 | . 115 676 541 143 802 102 2 . Destroy 0b10 Robot/C 1220 | . 80 360 300 60 400 20 . . Destroy 0b10 Robot/NC 205 | . . 75 55 10 60 5 . . Destroy Leader 316 | . 20 102 98 10 86 . . . Disable Machine 225 | . . 45 15 15 135 15 . . Destroy Structure 175 | . . 49 43 3 76 2 2 . Lose Combat Pursuer 240 | . 15 45 30 45 45 60 . . Influence Decreases 2381 | . 80 441 605 314 572 316 53 . Entered New Map 480 | . . 21 157 113 19 136 34 . Time Decay 1490 | . 80 386 428 173 306 100 17 . Lost Part 411 | . . 34 20 28 247 80 2 . Squads Dispatched 13 | . 1 1 1 . 5 4 . 1 Investigation 3 | . 1 . 1 . . 1 . . Extermination 3 | . . . . . 2 . . 1 Reinforcement 7 | . . 1 . . 3 3 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced 2 | . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 10 | . . 1 6 . 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 5 20 27 10 29 17 6 4 Peak Tracking Total 9 | . 3 4 4 4 4 9 6 4 Tactical Retreats 13 | . 1 2 2 2 3 3 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 6 | . 1 . 1 1 1 2 . . Indirectly 1 | . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 15 | . . 3 1 1 9 1 . . Max in Single Turn 5 | . . 1 1 1 5 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 2 | . . 2 . . . . . . Terminals 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 6 | . . 6 . . . . . . Successful 4 | . . 4 . . . . . . Failed 2 | . . 2 . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . . Record 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . 2 . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 38 | . . 38 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . Total Damage 190 | . . . . . . . 190 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Active Infowar (turns) 1399 | . 206 339 . . 854 . . . Terrain 854 | . . . . . 854 . . . Structural 545 | . 206 339 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 4797 | 112 227 903 1040 521 1191 219 143 441 Spaces Moved 2241 | 44 100 412 366 223 468 193 150 285 Core 393 | 43 . . . . 24 81 150 95 Treads 106 | 1 66 . . . 39 . . . Legs 1591 | . 34 412 366 223 405 22 . 129 Wheels 90 | . . . . . . 90 . . Hover 61 | . . . . . . . . 61 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 Average Speed 145 | 218 147 127 165 188 168 79 87 139 Slowest Speed 750 | 250 190 190 190 190 750 300 500 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 6 18 44 34 3 15 9 99 7 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 223 | . . 59 39 4 119 1 1 . Melee . | . . . . . . . . . Projectile 52 | . . . 36 4 10 1 1 . AOE 171 | . . 59 3 . 109 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 3370 | 58 142 722 710 293 711 246 157 331 Wait 717 | 1 16 230 261 25 134 20 . 30 Move 2234 | 43 99 411 365 222 467 193 149 285 Hop . | . . . . . . . . . Pick Up 58 | 6 3 13 11 9 7 3 . 6 Fast Attach 47 | 4 3 10 6 3 7 7 4 3 Attach 40 | 2 . 5 3 3 17 6 . 4 Detach 5 | . . 1 . . 1 1 1 1 Swap 14 | 1 1 2 8 1 1 . . . Drop 51 | 1 2 17 11 9 5 4 . 2 Fire 193 | . 18 33 45 11 72 11 3 . Melee . | . . . . . . . . . Ram 1 | . . . . . . 1 . . Kick 10 | . . . . 10 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 525 | -9/Materials | Repaired Lgt. Nuclear Core 974 | -9/Materials | Build established: Scavenger-Gunner 1230 | -9/Materials | Discovered new exit (range 6) 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2172 | -8/Materials | System corruption reached 10% 2261 | -8/Materials | Discovered new exit (range 10) 2283 | -8/Materials | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2421 | -7/Factory | Discovered new exit (range 16) 2804 | -7/Factory | Entered another Factory area 2804 | -6/Factory | Evolved 2 slots: Propulsion x2 2825 | -6/Factory | Build established: Tank 2880 | -6/Factory | Allied Derelicts emerged from ambush trap array 3035 | -6/Factory | Spotted B-75 Beast 3086 | -6/Factory | Destroyed B-75 Beast 3092 | -6/Factory | Lost 3 allies 3283 | -6/Factory | Lost 5 parts (1p3n1u) 3547 | -6/Factory | Build established: Skirmisher 3736 | -6/Factory | Lost 6 parts (4n2w) 3920 | -6/Factory | Lost 3 parts (1p2w) 3957 | -6/Factory | Core integrity fell below 50% 3988 | -6/Factory | Discovered new exit (range 16) 3989 | -6/Factory | Core integrity fell below 20% 3995 | -6/Factory | Entered another Factory area 3995 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4011 | -5/Factory | Lost 13 parts (2p5n2u4w) 4120 | -5/Factory | Core integrity fell below 50% 4139 | -5/Factory | Lost 5 parts (3n2w) 4214 | -5/Factory | Sucked down chute 4214 | -5/Factory | Entered Waste 4215 | -5/Waste | Met a frightened Derelict 4240 | -5/Waste | Lost 3 parts (1p1n1u) 4267 | -5/Waste | Build established: Mutant 4270 | -5/Waste | Spotted C-40 Crusher 4282 | -5/Waste | Spotted C-40 Crusher 4286 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4290 | -5/Waste | Spotted C-40 Crusher 4291 | -5/Waste | Core integrity fell below 20% 4301 | -5/Waste | Spotted C-40 Crusher 4317 | -5/Waste | Spotted C-40 Crusher 4351 | -5/Waste | Discovered new exit (range 13) 4352 | -5/Waste | Spotted C-40 Crusher 4357 | -5/Waste | Entered Factory 4798 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04752_ W-25 Informer sends out distress signal. 04754_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3P. 04756_ Penetrated by Slug. 04756_ Critical hit (Destroy). 04756_ Rnf. Quantum Reactor destroyed. 04757_ Slug penetrates Wall. 04757_ Penetrated by Slug. 04763_ Imp. Titanium Leg destroyed. 04763_ Penetrated by Slug. 04763_ Slug penetrates Wall. 04763_ Penetrated by Slug. 04764_ Imp. Kinecellerator destroyed. 04766_ Penetrated by Slug. 04766_ Imp. Gravmag System destroyed. 04770_ Slug penetrates Wall. 04770_ Adv. Recoil Stabilizer destroyed. 04795_ Slug penetrates Wall. 04796_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# ! ################## " #?????????? | | ?# #????????????????# # #?????????? | | ?### ###????????????????# # #?????????? | | ???# #??????????????????# #? #?????????? | | ???# #??????????????????# #?! #?????????? | | ???# #??????????????????# #??#######?????????? | | ???# #??????????????????# #??????????????????? | | ???# #??????????????????# #??????????????????? | | ???# #?????############## #??????????????????? | | ???# #?????# # #??????????????????? | | ???# #?????# # #??????????????????? | | ??? ?????#! """ """ # #??????????????????? | | ??? ?????# """ """ *#Y #??????????????????? | | ??? ?????# """ """ # #??????????????????? | | ??? ?????# + #??????????????????? | | ???^ ?????# """ """ # #?????"????????????? | | ??? ?????# """ """ # #???? "????????????? | | ??? ?????# """ """ # u #??? ""???????????? | | ??? ?????# # #?? """"?????????? | | ???????????# ] # #? ??????????? | | ???????????# # # ""???????????? | | ???????????############## + ""???????????? | | ????????????????????????# # ""???????????? | | ????????????????????????# #???! ""???????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????? R u ???????????????? | | ???????????????????????? ????????????? | | ???????????????????????R " " " " " " ??????????? | | ??????????????????????? k" " " " " ????????????? | | ?????????????????????? " " " " "?????????????? | | ??????????????????????### " " " " ??????????????? | | ????????????????????????# " " " "???????????????? | | ????????????????????????? " "?"u????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 30 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 18% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Streaker Challenges ------------ None Game ------ Seed DirectedSpacefoldTelecube Manual? 0 Play Time 00:50:10 Cumulative 11.2 hours Start 2026.01.20 @ 18:04:32 End 2026.01.26 @ 18:40:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7c89a1e-2512-4f7e-8bfc-a6fa43aae48f