Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 20:31:45 Player: Olga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (12) 60 Value Destroyed (160) 160 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5440 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 896/1000 Matter 126/300 Energy 159/160 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Improved VTOL Module Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Melee Analysis Suite Stasis Canceller System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Fission Core Light Fission Core Phase Shifter System Restoration Module Ripper Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Seismic Detector Advanced Melee Analysis Suite Stasis Canceller Improved Utility Shielding System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Fission Core Light Fission Core [Rating: 56] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Processor Enhanced Optical Array Hackware System Shield Protection Improved Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . Utility 8 | . . 2 . 1 2 . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 41 | 2 . 7 . 20 2 . 5 2 3 . Power 3 | . . 1 . 1 . . . 1 . . Engine 2 | . . 1 . 1 . . . . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 17 | . . 3 . 11 1 . 1 . 1 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 17 | . . 3 . 11 1 . 1 . 1 . Utility 10 | . . 1 . 3 . . 4 1 1 . Device 4 | . . 1 . 1 . . 1 . 1 . Storage . | . . . . . . . . . . . Processor 3 | . . . . . . . 3 . . . Hackware 1 | . . . . . . . . 1 . . Protection 2 | . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 . 2 . 5 1 . . . 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 2 . 2 . 3 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 13 | . . . . 8 . 3 . . 2 . Power 2 | . . . . 2 . . . . . . Propulsion 6 | . . . . 4 . 2 . . . . Utility 2 | . . . . . . . . . 2 . Weapon 3 | . . . . 2 . 1 . . . . Highest Loss Streak 10 | . . . . 7 . 10 . . 2 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 53 | . 28 40 66 69 . 46 36 52 63 64 Engine 2 | . . 1 11 7 . . . . . . Core 1 | . . . . . . . . 2 5 5 Flight 14 | . . 7 22 26 . 23 6 11 14 17 Device 9 | . . 9 11 9 . 7 8 11 11 11 Processor 9 | . . . . . . . 13 17 17 17 Hackware 1 | . . . . . . . . 2 5 5 Protection 5 | . . . . 11 . 7 6 5 3 . Ballistic Gun 7 | . 28 22 22 13 . 7 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 18 | 3 3 7 7 12 4 4 4 11 18 15 Greatest Support 18 | 3 3 8 8 13 13 13 11 11 18 18 Greatest Overweight (x) 1 | . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 1 . . 5 5 5 Average Carried 3 | 5 4 4 5 4 . . . 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 2 . . . 5 2 5 Class Distribution -------------------- 92% | Mutant 4% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Matter Collected 525 | 200 . 130 . 52 . . . . 90 53 Remotely . | . . . . . . . . . . . Salvage Created 129 | . . 69 . 60 . . . . . . Parts 17 | . . 6 . 11 . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 12 | . . 4 . 8 . . . . . . Guns 8 | . . 4 . 4 . . . . . . AOE 4 | . . . . 4 . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . Swarmer 12 | . . 4 . 8 . . . . . . Best Kill Streak 4 | . . 4 . 4 . . . . . . Combat Bots Only 4 | . . 4 . 4 . . . . . . Max Kills in Single Turn 2 | . . 2 . 2 . . . . . . Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Damage Taken 1099 | . 45 149 . 537 . 167 . . 201 . Core 398 | . . 43 . 173 . 78 . . 104 . Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 42 | . . . . 5 . 11 . . 26 . Core Remaining (%) 90 | 100 100 . 89 68 . 88 100 . . . Volleys Fired 25 | . . 10 . 15 . . . . . . Largest 2 | . . 2 . 2 . . . . . . Hottest 40 | . . 40 . 40 . . . . . . Shots Fired 44 | . . 20 . 24 . . . . . . Gun 38 | . . 20 . 18 . . . . . . Cannon . | . . . . . . . . . . . Launcher 6 | . . . . 6 . . . . . . Special . | . . . . . . . . . . . Kinetic 38 | . . 20 . 18 . . . . . . Thermal . | . . . . . . . . . . . Explosive 6 | . . . . 6 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 4 | . . 4 . 4 . . . . . . Robot Miss Streak 3 | . . 3 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 23 | . . 12 . 11 . . . . . . Core Hits 14 | . . 7 . 7 . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 500 | . . 121 . 379 . . . . . . Guns 243 | . . 120 . 123 . . . . . . Cannons . | . . . . . . . . . . . Explosions 256 | . . . . 256 . . . . . . Melee . | . . . . . . . . . . . Ramming 1 | . . 1 . . . . . . . . Kinetic 243 | . . 120 . 123 . . . . . . Thermal . | . . . . . . . . . . . Explosive 256 | . . . . 256 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 105 | . . . . 105 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 105 | . . . . 105 . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . 214 . . . . . . Shots 4 | . . . . 4 . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 96 | . 24 18 . 36 . 18 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Peak Influence 367 | . 28 146 56 367 166 116 97 82 . . Initial 166 | . . 11 56 21 166 116 44 46 . . Average 89 | . 23 61 56 158 166 99 68 69 . . Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 91 | 100 100 100 100 69 100 100 100 100 . . Level 1 8 | . . . . 30 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . . . 2 . 1 1 1 . . Investigation 4 | . . . . 2 . . 1 1 . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Distress Signals 1 | . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 48 | . 2 10 . 16 . 5 4 8 3 . Peak Tracking Total 8 | . 2 7 . 8 . 5 4 6 3 . Tactical Retreats 3 | . . 1 . 2 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Traps Triggered 4 | . . . . 3 . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Machines Disabled 5 | . . . . 4 . . . . 1 . Max in Single Turn 2 | . . . . 2 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Machines Accessed 14 | . 1 . . 6 1 . 3 3 . . Terminals 13 | . 1 . . 6 1 . 3 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 38 | . 2 . . 17 1 . 7 11 . . Successful 14 | . 2 . . 7 1 . 2 2 . . Failed 24 | . . . . 10 . . 5 9 . . Catastrophic 11 | . . . . 4 . . 3 4 . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 1 . . 17 . . 4 4 . . Terminals 36 | . 2 . . 17 1 . 7 9 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 5 | . 1 . . 2 1 . . 1 . . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . Terminal Index 3 | . 1 . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . 5 . . 2 1 . . Terminals 9 | . 1 . . 5 . . 2 1 . . Botnet 9 | . 1 . . 5 . . 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . . 5 . . 3 3 . . Full Trace Events 5 | . . . . 3 . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Turns Passed 780 | 5 40 73 25 160 5 10 141 138 162 21 Spaces Moved 1682 | 5 74 67 67 271 10 30 321 335 451 51 Core 95 | 5 74 16 . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1587 | . . 51 67 271 10 30 321 335 451 51 Fastest Speed 30 | 50 50 35 37 30 30 30 34 34 34 34 Average Speed 34 | 50 50 40 37 32 30 32 34 34 34 34 Slowest Speed 100 | 50 50 100 37 34 30 35 35 34 34 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 26 | . . 2 2 9 . 3 4 1 5 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 3 18 13 16 32 1 42 13 13 60 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . . . 3 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 135 | . . . . 135 . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 135 | . . . . 135 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Total 1795 | 6 77 92 64 315 11 26 342 356 452 54 Wait 26 | . . 6 . 1 . . 3 16 . . Move 1624 | 4 73 63 62 254 9 24 312 332 440 51 Hop 23 | . . 2 2 7 . 2 4 1 5 . Pick Up 18 | . 2 1 . 6 . . . 5 1 3 Fast Attach 18 | 2 . 3 . 6 . . 5 2 . . Attach 12 | . . 2 . 5 2 . . . 3 . Detach 3 | . . 1 . 2 . . . . . . Swap 11 | . . 2 . 9 . . . . . . Drop 15 | . 2 2 . 10 . . . . 1 . Fire 25 | . . 10 . 15 . . . . . . Melee 1 | . . . . . . . . . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 16) 46 | -10/Materials | Entered another Materials area 46 | -9/Materials | Evolved 2 slots: Utility x2 115 | -9/Materials | Discovered new exit (range 10) 119 | -9/Materials | Entered Mines 136 | -9/Mines | Learned Materials security intel 140 | -9/Mines | Discovered new exit (range 9) 144 | -9/Mines | Entered Materials 144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 282 | -8/Materials | Identified exit to Factory 304 | -8/Materials | Entered Factory 304 | -7/Factory | Evolved 2 slots: Utility x2 309 | -7/Factory | Identified exit to DSF 309 | -7/Factory | Entered DSF 314 | -7/DSF | Discovered new exit (range 16) 319 | -7/DSF | Entered Factory 319 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 345 | -6/Factory | Lost 10 parts (1p6n3w) 387 | -6/Factory | Discovered new exit (range 21) 399 | -6/Factory | Identified exit to Lower Caves 452 | -6/Factory | Discovered new exit (range 22) 459 | -6/Factory | Identified exit to Factory 460 | -6/Factory | Entered another Factory area 460 | -5/Factory | Evolved 2 slots: Utility x2 506 | -5/Factory | Build established: Mutant 553 | -5/Factory | Spotted B-75 Beast 589 | -5/Factory | Discovered new exit (range 17) 594 | -5/Factory | Identified exit to Upper Caves 598 | -5/Factory | Entered Upper Caves 674 | -5/Upper Caves | Learned Factory interactive machine intel 731 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 754 | -5/Upper Caves | Discovered new exit (range 8) 756 | -5/Upper Caves | Identified exit to Upper Caves 760 | -5/Upper Caves | Entered another Upper Caves area 781 | -5/Upper Caves | Self-destructed Last Messages --------------- 00731_ EY-QN1(M): "No! You can't have them!" 00736_ P-70 Sage resets P-70 Sage, system corruption cleaned. 00754_ EXIT=FOUND 00756_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 00768_ Searching scrap... 00768_ Found Disruptor Cannon. 00768_ Found Mak. Hover Unit. 00768_ Found System Restoration Module. 00768_ Found Lightning Gun. 00768_ Found 21 Matter. 00769_ Acquired Phase Shifter. 00770_ Acquired Ripper. 00771_ Acquired 21 matter. 00772_ Acquired System Restoration Module. 00773_ Searching scrap... 00773_ Found Hvy. Beamcaster. 00773_ Found 32 Matter. 00774_ Acquired 32 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ????????????????????????????????#####????????????? | | ???????????????????????????????## ##?????????### | | ??????????????????????????#????# ##????????# | | ???????????????????????????????# [ #????????# " | | ???????????????????????????????# #????????# " | | ????????????????????#??????????##]=[ #????????# " | | ??????????????????????????????#### #??####??# " | | ?????????????????????????????## ## #?## ##?# | | ?????????????????????????????# ### ### | | ?????????????????????????????# | | ????????????????????????????## | | ??????????????????###???????# ## | | ??????????????????# #####?# #### | | ??????????????????# ### ## ###??## | | ??????????????????# ## ###### ######## | | ?????????????????# #????## ##?# | | ?????????????# ### ##????####?# | | ??????????????????????????## #####??# | | ????????????????????????#### ##?# ## # | | ???????????????????????## #?#???#####? | | ???????????????????##### ## #?????????? | | ??????????????????## ## #?????????? | | ??????????????????# ## ##?????????? | | ??????????????????# @ #?##??????????? | | ??????????????????# #????????????? | | ?????????????????# #????????????? | | ????????????????# #????????????? | | ?????????????? #####????????????? | | ????????????# ####?????????????? ?? | | ???????????# #####???????????????????? | | ??????????# ????????????????????????? | | ????????? ## ????????????????????????? | | ??????? #??### ????????????????????????? | | ????????###??????## ????????????????????????? | | ??????????????????# ????????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????# # ????????????????????????? | | ?????????????????## ## ????????????????????????? | | ??????????????????###?# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????##?????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Power Shielding 66 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevSpectralShearcannon Manual? 0 Play Time 00:19:11 Cumulative 146.2 hours Start 2022.05.01 @ 20:12:46 End 2022.05.01 @ 20:31:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 215 Adventurer 0 Explorer 1 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8bf574c-6279-4d0a-a36f-1a8029a471d2