Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 17:45:03 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (363) 1815 Value Destroyed (15293) 15293 Prototype IDs (76) 1520 Alien Tech Used (1) 200 Bonus (15780) 15780 TOTAL SCORE: 44508 Bonus ------- High Alert Combat Kills 3113 Follower Combat Kills 3709 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -742 Cogmind --------- Core Integrity 1522/1600 Matter 300/300 Energy 831/850 System Corruption 0% Temperature Cool (12) Movement Walking (184) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (7) --- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Advanced Cooling System Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Weapon Cycler Zionite Weapon Casing Heavy Reflective Plating Zionite Shade Armor Graphene Brace Advanced Shield Generator Improved Dynamic Insulation System > --- WEAPON (3) ------- Compact HERF Cannon Multirail Multirail > --- INVENTORY (25) --- Energy Well (350) Advanced Energy Well (500) Experimental Matter Compressor (212) Machine Analyzer Precision Energy Filter Experimental Transmission Jammer Zionite Shade Armor Hacking Drone Bay (1/1) Transdimensional Reconstructor Long-range Proton Cannon Long-range Proton Cannon Compact HERF Cannon Advanced Plasma Cannon Nova Cannon Potential Cannon Linear Accelerator Compact Mass Driver Perforator Gamma Bomb Array Neutron Missile Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Energy Well Spectral Analyzer Advanced Reaction Control System Zionite Shade Armor Graphene Brace Advanced Shield Generator Improved Hacking Suite Improved Dynamic Insulation System Hacking Drone Bay > --- WEAPON ----------- Multirail Multirail Linear Accelerator > --- INVENTORY -------- Experimental Matter Compressor Machine Analyzer Advanced Terrain Scanner Precision Energy Filter Advanced Weapon Cycler Experimental Transmission Jammer Zionite Weapon Casing Centrium Heavy Armor Plating Zionite Shade Armor Transdimensional Reconstructor Long-range Proton Cannon Long-range Proton Cannon Compact HERF Cannon Compact HERF Cannon Advanced Plasma Cannon Nova Cannon Potential Cannon Compact Mass Driver Perforator Gamma Bomb Array Neutron Missile Launcher Advanced Datajack [Rating: 230] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Reactive Plating Weapon Hypervelocity Coil Gun Energy Gun Enhanced Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . Utility 10 | . . . 1 . 2 . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 239 | 6 7 1 16 18 2 9 11 18 2 1 1 2 4 6 4 5 . 5 . 3 3 5 16 34 31 8 21 Power 23 | 1 . . 3 5 . 1 . . . . . . . . . . . . . . . . 3 5 2 . 3 Engine 10 | 1 . . 3 5 . 1 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 1 . 3 Propulsion 58 | 2 . . 6 5 . 3 4 2 1 1 . . 2 1 . 1 . 1 . 1 1 1 5 8 9 3 1 Treads 49 | 2 . . 6 5 . 3 4 2 1 1 . . 2 1 . 1 . 1 . 1 1 1 3 8 5 1 . Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 1 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 4 1 4 4 2 3 5 10 1 . . 1 2 4 . 2 . 3 . . 2 2 7 8 14 4 9 Device 32 | . . . . . 1 1 1 . . . . 1 . 1 . 1 . 1 . . 1 1 3 5 8 3 4 Storage 10 | 1 1 1 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . 3 . . Processor 12 | . 1 . 1 . 1 . . . . . . . 1 1 . . . 1 . . . . 2 2 1 1 . Hackware 12 | . . . . . . . . 8 . . . . 1 . . 1 . 1 . . . . . . . . 1 Protection 27 | . 2 . 2 4 . 2 4 1 1 . . . . 1 . . . . . . 1 1 1 1 2 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 3 . 3 4 . 2 2 6 . . 1 1 . 1 4 2 . 1 . 2 . 2 1 13 6 1 8 Energy Gun 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . 4 1 . 1 Energy Cannon 16 | . . . . . . . . 1 . . . 1 . 1 . . . . . 1 . 1 1 6 . 1 3 Ballistic Gun 13 | 2 . . . 2 . . 1 . . . . . . . 2 . . . . . . 1 . 2 1 . 2 Ballistic Cannon 14 | . 2 . 2 1 . 1 . 2 . . . . . . . 1 . 1 . . . . . . 3 . 1 Launcher 7 | . 1 . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 . . . 1 . . . . . . . 1 . . . . 3 . . 3 8 1 6 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Parts Lost 51 | . . . 1 . . 10 2 1 . . . . . . . . . . . . . 3 2 16 12 1 3 Power 10 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 5 3 . . Propulsion 7 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 3 . . Utility 22 | . . . 1 . . 4 2 1 . . . . . . . . . . . . . 1 1 5 4 1 2 Weapon 12 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . 5 2 . 1 Highest Loss Streak 9 | . . . 1 . . 7 1 1 . . . . . . . . . . . . . 1 1 9 6 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 21 | 3 11 15 19 24 24 20 24 23 23 24 25 25 24 24 20 19 20 18 19 20 18 19 19 22 23 20 21 Power 1 | . 1 1 1 1 2 1 1 2 2 3 3 2 1 1 1 1 1 1 1 1 1 1 . . . . . Propulsion 2 | 1 2 3 3 5 6 5 4 4 6 6 6 5 5 3 2 1 1 . 1 2 2 1 1 1 . . . Utility 8 | . 2 5 6 7 7 7 13 9 6 7 7 8 9 8 8 9 10 9 10 10 10 10 11 11 8 6 8 Weapon 6 | . 4 5 6 6 6 4 3 5 6 6 7 7 7 7 8 7 7 7 6 5 4 4 4 7 12 12 11 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 4 . 3 4 1 2 3 2 1 1 . 3 1 2 . 1 1 1 . 1 . . 3 5 4 3 8 Power 3 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . Propulsion 6 | . 2 . . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Utility 29 | . . . . 2 1 2 1 2 . . . 1 . 1 . 1 1 . . . . . 3 4 3 3 4 Weapon 13 | . 1 . 3 . . . 1 . . 1 . 1 1 . . . . 1 . 1 . . . . 1 . 2 Tool/Special 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 99 100 98 98 97 95 98 97 100 100 100 100 99 100 99 100 100 99 100 99 89 94 89 82 79 84 94 Engine 9 | . 14 14 11 10 9 9 9 7 7 7 7 7 13 13 13 13 13 11 11 11 11 11 5 . . . . Treads 26 | . 28 28 32 32 27 27 26 30 30 30 30 30 26 26 26 26 26 29 29 29 29 25 20 18 17 7 . Device 4 | . . . . . 4 4 2 4 6 5 7 7 6 4 4 1 5 4 4 4 2 6 8 10 17 13 20 Storage 6 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 8 7 Processor 15 | . 2 . 9 11 16 18 17 7 7 7 7 7 11 18 20 20 20 22 23 23 23 17 17 18 11 12 7 Hackware 4 | . . . . . . . . 6 7 7 7 7 7 6 6 6 6 5 5 5 5 5 1 . . . 3 Protection 6 | . 10 14 10 10 12 9 15 7 7 9 7 7 6 2 1 4 . . . . 2 3 7 4 3 4 8 Energy Cannon 1 | . . . . . . . . . . . . . . . . 5 6 1 . . . . 4 4 1 3 3 Ballistic Gun 5 | . 4 . . . . . . . . . . . . . 12 13 13 11 11 11 . 11 5 4 . . 1 Ballistic Cannon 8 | . 22 27 21 20 17 17 16 11 15 15 15 15 13 13 . . . 1 4 4 . 2 4 1 1 8 5 Slashing Weapon 1 | . . . . . . . . 4 7 6 2 6 5 5 5 . . . . . . . . . . . . Peak Build Rating 230 | 6 9 11 20 20 25 26 31 43 42 42 42 44 52 54 55 58 58 65 65 65 67 84 115 138 168 187 230 Average Rating 57 | 5 8 9 17 19 23 24 29 38 40 41 40 42 49 51 54 56 57 62 63 64 48 75 103 129 133 179 212 On Entrance 56 | . 6 9 11 20 19 24 26 31 40 41 42 42 43 52 53 55 57 58 64 64 65 67 82 112 135 168 185 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . . . . 21 . . 4 . . . 8 3 6 8 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 13 38 58 104 104 104 104 106 123 122 123 120 124 135 131 94 85 98 98 98 98 98 103 130 177 162 144 228 Greatest Support 214 | 40 40 40 60 60 60 60 60 80 80 80 80 80 80 80 80 80 80 100 100 100 100 130 200 210 210 184 214 Greatest Overweight (x) 28 | . . 1 1 3 1 1 1 1 1 1 1 1 1 1 1 28 1 . . . . 1 4 . 2 1 1 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 1 1 . . 8 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 13 15 21 25 25 25 25 25 25 25 25 25 25 24 20 20 20 20 20 20 20 20 20 25 25 25 25 Most Carried 25 | 5 15 17 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 21 | 3 11 15 20 24 24 20 24 23 23 24 25 24 24 24 19 19 19 18 19 19 18 19 19 22 24 24 24 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 5 15 17 24 25 24 25 25 22 24 25 25 25 25 20 20 20 20 20 20 20 20 19 19 25 25 25 23 Class Distribution -------------------- 26% | Commander-Mutant 23% | Commander-Gunner 13% | Mutant 10% | Derelict-Skirmisher 8% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Commander-Mutant | -6/Proximity Caves Commander-Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Lower Caves Commander-Gunner | -6/Zion Commander-Gunner | -5/Proximity Caves Commander-Assassin | -5/Factory Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Skirmisher | -2/Research Messiah-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 13100 | 292 163 38 654 988 273 698 1041 598 119 217 . 130 80 178 326 80 110 132 270 514 40 534 1151 1330 1164 239 1741 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14485 | 106 195 23 749 1104 260 649 910 603 105 344 . 40 . 86 317 . . 102 272 336 234 415 1298 2865 1391 302 1779 Parts 776 | 11 11 5 46 75 13 41 45 50 2 3 . 5 . . 14 . . 7 9 17 4 26 66 143 83 10 90 Haulers Intercepted 17 | . 2 . 2 6 1 . 4 1 . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 14 | . . . 2 1 . . . 1 . . . . . . . . . . . . . . 3 5 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 171 | . . . . . . . . . 5 8 . 32 . 10 36 . 18 . 16 21 4 21 . . . . . Prevented 63 | . . . . . . . . . 3 22 . 16 . 9 10 . 1 . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 274 | . 4 3 25 22 11 29 26 9 1 1 . 1 . 2 3 . . . 3 11 . 16 17 41 15 5 29 Guns 37 | . 1 . . . . . . 3 . . . . . . 2 . . . 2 3 . 3 3 8 9 . 3 Cannons 124 | . 1 . 15 18 2 17 21 4 1 . . 1 . 2 . . . . 1 1 . 1 14 21 . . 4 AOE 92 | . 2 3 10 4 9 12 5 2 . 1 . . . . 1 . . . . 7 . 11 . 3 2 5 15 Classes Destroyed 26 | 1 4 1 4 1 . 2 . 2 1 . . . . . 1 . . . . . . 2 1 2 3 . 1 Worker 13 | . . 1 . 2 1 . 2 2 . . . . . . . . . 1 . . . . 1 1 1 1 . Builder 25 | . . . 2 . . . 1 4 . . . . . . . . . . . . . . 3 7 2 . 6 Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 2 6 1 . 4 1 . . . . . . . . . . . . . . . . . 1 . Recycler 10 | . 1 . 1 3 1 . 1 1 . . . . . . . . . . . . . . 1 . 1 . . Mechanic 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 1 2 . . . . . . . . . . . . . . . . . . 1 1 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 4 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . Swarmer 72 | . 3 3 7 6 4 10 2 . . . . . . . 1 . . . . 8 . 9 . 3 . 5 11 Grunt 86 | . 1 . 10 6 5 10 16 4 . 1 . . . 2 2 . . . 2 2 . 1 4 15 . . 5 Brawler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 35 | . . . 8 10 2 4 6 . . . . . . . . . . . 1 1 . 1 1 . . . 1 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Hunter 29 | . . . . . . 3 2 . . . . . . . . . . . . . . 2 7 8 4 . 3 Programmer 25 | . . . . . . . . 3 . . . 1 . . . . . . . . . . 5 8 5 . 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Packrat 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Best Kill Streak 16 | 2 5 4 8 7 7 6 5 5 1 1 . 1 . 2 2 . . 1 3 4 . 5 5 12 3 6 16 Combat Bots Only 8 | . 3 3 6 6 6 6 4 2 1 1 . 1 . 2 2 . . . 3 4 . 5 2 8 3 5 8 Max Kills in Single Turn 6 | 1 3 2 3 5 6 3 3 4 1 1 . 1 . 1 1 . . 1 1 4 . 5 2 2 1 6 6 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 2 3 4 5 3 2 2 . 1 . . . . 1 . . . . 4 . 5 . 2 1 5 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Hostile Shots Fired 1562 | . 11 4 102 44 34 145 118 27 . 15 . . 18 4 16 . 9 . 19 36 . 71 185 307 232 6 159 Missed 452 | . 2 2 29 15 7 47 28 14 . 8 . . 6 2 2 . 2 . 8 6 . 25 57 80 57 3 52 Hits 1110 | . 9 2 73 29 27 98 90 13 . 7 . . 12 2 14 . 7 . 11 30 . 46 128 227 175 3 107 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Projectile 1108 | . 9 2 73 29 27 98 90 13 . 7 . . 12 2 14 . 7 . 11 30 . 46 128 227 173 3 107 Critical Strikes 51 | . . . 1 . . 2 4 . . . . . . 1 1 . . . . 3 . 2 7 19 9 . 2 Actively Blocked 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 2 . . Damage Taken 19340 | . 75 22 957 350 384 1233 1347 218 . 103 . 24 48 37 265 . 111 . 262 476 . 787 1197 5570 3948 458 1468 Core 1204 | . . . 82 39 37 135 244 18 . 14 . . 19 . 46 . 11 . . 44 . 86 28 118 162 43 78 Absorbed by Shields 1470 | . . . . . . 103 . . . . . 4 11 . . . . . . . . . 456 359 . . 537 Reduced by Siege Mode 595 | . . . . . . . . . . . . . . . . . . . . . . . 53 478 64 . . Redirected to Shielding 358 | . . . . . . . 232 11 . . . . . . . . . . . . . . . . . . 115 Ignored by Resistances 2097 | . . . . . . . . . . 28 . 14 31 . 24 . 26 . 50 68 . 137 449 244 86 . 940 Regen/Repaired (Parts) 2089 | . . . 68 131 119 . 607 77 . 30 . 8 . . 45 . 43 . 70 135 . 62 327 367 . . . Core Remaining (%) 84 | 100 . 100 . 69 . . 24 . . . . 95 . . . . 91 . . . . 87 97 . 78 97 95 Volleys Fired 826 | 13 10 2 50 54 18 61 82 36 2 14 . 1 1 6 21 . 10 5 8 20 . 21 74 102 107 49 59 Largest 3 | 2 2 1 2 2 2 2 2 3 2 1 . 2 1 2 2 . 2 2 3 3 . 3 3 3 3 1 3 Hottest 301 | 40 60 30 74 74 74 74 74 225 80 40 . 80 90 80 70 . 90 90 121 121 . 121 174 301 282 113 221 Shots Fired 1559 | 26 19 2 93 100 29 108 146 53 4 14 . 3 1 10 40 . 12 9 23 52 . 37 163 249 210 49 107 Gun 516 | 26 8 . . 2 . . 2 10 . . . . . . 38 . 4 4 16 34 . 21 50 115 148 . 38 Cannon 961 | . 10 . 88 97 23 101 133 33 4 13 . 3 1 10 . . 8 5 7 15 . 7 112 131 55 48 57 Launcher 82 | . 1 2 5 1 6 7 11 10 . 1 . . . . 2 . . . . 3 . 9 1 3 7 1 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 958 | 26 18 . 88 99 23 101 135 33 4 13 . 3 . 8 38 . 4 4 23 49 . 25 98 87 14 . 65 Thermal 452 | . . . . . . . . 10 . . . . 1 . . . 8 5 . . . 3 64 121 171 44 25 Explosive 72 | . 1 2 5 1 6 7 11 10 . 1 . . . . 2 . . . . 3 . 9 1 3 3 1 6 Electromagnetic 77 | . . . . . . . . . . . . . . 2 . . . . . . . . . 38 22 4 11 Robot Hit Streak 27 | 8 13 . 26 13 10 17 12 16 3 . . 3 . 8 13 . 1 2 4 17 . 12 16 27 19 12 14 Robot Miss Streak 5 | 1 1 . 2 2 2 2 2 2 1 . . . . 1 4 . 1 1 2 4 . 3 4 3 4 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . 1 Secondary Targets 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Shots Hit Robots 979 | 18 15 . 65 61 20 69 89 30 8 6 1 18 . 8 30 2 1 5 14 33 6 21 88 167 123 14 67 Core Hits 593 | 7 10 5 34 35 25 46 53 46 3 5 . 1 . 4 16 . 1 2 6 20 2 21 40 84 44 7 76 Critical Kills 36 | . . . . . . . . . . . . . . . 3 . . 1 4 3 . 3 13 4 4 . 1 Critical Parts Destroyed 43 | . 1 . . . . . . . . . . . . . 12 . . 2 . 9 . 2 7 2 7 . 1 Critical Strikes 109 | . 1 . 4 3 2 6 2 . 1 . . . . 1 15 . . 3 4 12 1 6 20 8 17 . 3 Burn 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Destroy 78 | . 1 . . . . . . . . . . . . . 15 . . 3 4 12 . 6 20 4 11 . 2 Blast 19 | . . . 4 3 2 6 2 . . . . . . 1 . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Melee Attacks 100 | . . . . . . . 4 12 5 7 1 22 4 3 4 3 . 7 5 . 10 6 . 3 2 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . 4 12 5 7 . 5 4 3 4 . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . . 1 . 6 5 . 7 6 . 3 2 . 2 Sneak Attacks 36 | . . . . . . . . 2 3 4 1 17 . . 1 2 . 2 . . 3 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38203 | 209 394 264 2267 1968 1348 2448 3313 1808 470 562 . 30 . 202 680 . 48 130 141 1098 231 1729 2460 6601 3788 1151 4863 Guns 7324 | 209 71 . . 30 . . . 250 . . . . . . 253 . 15 36 59 166 . 69 860 1868 2276 . 1162 Cannons 15571 | . 156 . 1481 1632 372 1475 2057 348 78 . . 30 . 202 . . 33 31 49 176 . 54 1491 3831 513 526 1036 Explosions 13038 | . 165 259 709 256 976 967 1207 1081 . 147 . . . . 135 . . . . 756 . 1474 99 734 783 625 2665 Melee 1789 | . . . . . . . . 129 392 415 . . . . 292 . . 63 33 . 231 132 . . 102 . . Ramming 481 | . 2 5 77 50 . 6 49 . . . . . . . . . . . . . . . 10 168 114 . . Kinetic 13678 | 209 227 . 1481 1662 372 1475 2057 348 78 . . 30 . 148 253 . 15 36 108 342 . 123 1223 1491 66 . 1934 Thermal 7798 | . . . . . . . . 483 . . . . . . . . 33 31 . . . . 1199 3045 2328 356 323 Explosive 11374 | . 165 259 709 256 976 967 1207 589 . 147 . . . . 135 . . . . 756 . 1474 28 734 430 625 1917 Electromagnetic 3083 | . . . . . . . . 259 . . . . . 54 . . . . . . . . . 1163 748 170 689 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1228 | . . . . . . . . 129 392 415 . . . . 292 . . . . . . . . . . . . Piercing 561 | . . . . . . . . . . . . . . . . . . 63 33 . 231 132 . . 102 . . Highest Corruption 47 | . . . . . . . . . . 1 1 5 . . . . . 6 2 2 2 2 4 34 47 2 . Average Corruption 8 | . . . . . . . . . . 1 1 1 . . . . . 2 2 2 2 2 2 20 41 2 . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Effects 220 | . . . . . . . . . . 9 2 17 . . . . . 14 7 16 5 17 9 31 93 . . Message Errors 47 | . . . . . . . . . . 2 . 5 . . . . . 4 1 6 3 3 1 6 16 . . Matter Fused 49 | . . . . . . . . . . 2 1 3 . . . . . 2 3 2 . 4 3 7 22 . . Heat Flow Errors 23 | . . . . . . . . . . . . 2 . . . . . 1 . . . 4 . 4 12 . . Energy Discharges 23 | . . . . . . . . . . 1 1 3 . . . . . 2 1 1 . 1 3 4 6 . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Data Loss (minor) 22 | . . . . . . . . . . 1 . 1 . . . . . 2 1 3 1 2 1 1 9 . . Data Loss (major) 11 | . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 1 . 1 5 . . Misfires 11 | . . . . . . . . . . . . 1 . . . . . 3 . 1 . . . 3 3 . . Alerts 7 | . . . . . . . . . . 1 . 1 . . . . . . . 3 . . . 1 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 20 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 16 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1575 | . 5 14 62 34 28 21 27 172 141 175 . . . . 138 . . . . 67 141 92 20 113 54 95 176 Projectiles 252 | . 5 . 28 6 1 . 6 . . . . . . . . . . . . . . . . 93 . 28 85 Explosions 625 | . . 14 34 28 27 21 21 103 . 1 . . . . 10 . . . . 67 . 92 20 20 9 67 91 Melee 698 | . . . . . . . . 69 141 174 . . . . 128 . . . . . 141 . . . 45 . . Knockbacks 61 | . 1 . 8 7 1 18 12 3 . . . . . . . . . . . 1 . 1 5 1 1 . 2 Impact 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 56 | . 1 . 7 6 1 16 12 3 . . . . . . . . . . . 1 . 1 5 1 . . 2 Secondary 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 448 | . . 10 . . . 2 34 . . . . . . . . . . . . . . 4 53 158 145 . 42 Shots 21 | . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 2 2 11 . 2 Rammed 32 | . 1 2 6 4 . 1 3 . . . . . . . . . . . . . . . 1 12 2 . . Targets Rammed 40 | . 1 2 7 8 . 1 5 . . . . . . . . . . . . . . . 1 12 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . 1 4 . . 2 . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 415 | . 27 . 174 136 18 89 207 114 . . . 118 38 16 3 . 112 155 74 287 . 238 306 382 415 331 180 Average Temperature 61 | . 12 . 41 31 6 19 34 57 . . . 64 24 9 2 . 48 44 39 108 . 67 73 73 114 109 52 Received Heat Transfer 2915 | . 6 . 408 105 108 396 603 72 . 12 . . . . 81 . . . 36 156 . 63 87 329 333 . 120 Effects 7 | . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Interference 4 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 3 . . Total Turns 257 | . . . . . . . . . . . . . . . . . . . . . . . 87 104 66 . . Longest Duration 68 | . . . . . . . . . . . . . . . . . . . . . . . 35 68 33 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 6 3 1 5 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . 5 Parts Fried 24 | . . . . . . . . . . . . . . . . . . . . . . . . 7 8 1 8 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Parts Melted 22 | . . . . . . . . . . . . . . . . . . . . . . . . 11 10 1 . Heat Transferred 7259 | . . . . . . . . 385 . . . . . . . . 50 50 . . . . 100 2195 3885 333 261 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . 3 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Maximum Alert Level 4 | . . . 1 2 1 3 2 3 . . . . . . . . . . . . . . 1 3 3 2 4 Low Security (%) 42 | 100 100 100 88 66 39 3 . . . . . . 100 . . . . 100 . . . . 72 15 . . 21 Level 1 18 | . . . 11 30 60 17 35 15 . . . . . . . . . . . . . . 27 18 . 63 5 Level 2 26 | . . . . 2 . 12 64 72 . . . . . . . . . . . . . . . 34 86 36 7 Level 3 10 | . . . . . . 66 . 12 . . . . . . . . . . . . . . . 31 13 . 16 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1571 | 5 97 83 258 414 311 1036 653 903 . . . . 131 . . . . 147 . . . . 350 966 741 475 1571 Initial 516 | . . 34 . 48 88 174 505 294 . . . . 14 . . . . 16 . . . . 150 171 516 349 177 Average 350 | . 9 13 117 112 222 753 427 523 . . . . 31 . . . . 54 . . . . 147 544 652 379 940 Influence Increases 14868 | 25 149 91 759 835 370 962 936 1190 82 415 . 362 253 530 776 . 574 444 200 481 18 376 929 1443 744 188 1736 Destroy 0b10 Robot/C 7460 | . 80 60 500 440 220 580 520 300 40 220 . 240 100 240 400 . 260 200 140 320 . 300 400 820 320 100 660 Destroy 0b10 Robot/NC 505 | 25 15 5 35 80 15 . 50 55 . 10 . 10 5 . . . . 10 . . 15 10 35 45 25 10 50 Destroy Leader 1316 | . 14 10 136 144 42 30 162 52 10 30 . 10 20 40 40 . 30 42 10 30 . 40 100 160 40 12 112 Allied During Kill 1842 | . . . . . . . 2 86 32 155 . 102 123 250 336 . 284 138 50 86 3 11 39 . . . 145 Successful Hack 215 | . 17 . 25 7 6 . 30 87 . . . . . . . . . 12 . . . . 10 . 3 . 18 Disable Machine 795 | . . . 15 90 60 45 15 360 . . . . . . . . . 30 . . . . 15 45 60 . 60 Anti-Garrison Action 1150 | . . . . . . 150 . 200 . . . . . . . . . . . . . . . 200 200 . 400 Destroy Structure 985 | . 8 16 33 29 27 52 97 50 . . . . 5 . . . . 12 . . . . 120 98 96 66 276 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 435 | . . . 15 45 . 105 60 . . . . . . . . . . . . 45 . 15 60 75 . . 15 Influence Decreases 13305 | 25 60 180 645 739 312 194 1325 969 950 415 . 338 201 462 634 286 548 347 268 384 170 376 603 851 1040 513 470 Entered New Map 3065 | . . 55 . 66 122 94 531 353 322 . . . 10 29 28 286 . 10 46 11 152 . . 155 402 273 120 Time Decay 8787 | 25 60 125 544 497 190 . 624 546 588 375 . 298 151 413 586 . 448 277 182 373 18 336 547 526 518 230 310 Lost Part 490 | . . . 10 . . 100 20 10 . . . . . . . . . . . . . 20 10 160 120 10 30 Lost Ally 546 | . . . . . . . . 60 40 40 . 40 40 20 20 . 100 60 40 . . 20 46 10 . . 10 Purge Threat 417 | . . . 91 176 . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . . 1 3 1 . 8 7 . . . 1 . . 1 . . 3 . . . . 5 7 7 1 9 Investigation 18 | . . . . 1 1 . 3 3 . . . 1 . . . . . 2 . . . . 1 2 2 . 2 Extermination 13 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 3 2 2 1 1 Reinforcement 12 | . . . 1 2 . . 2 . . . . . . . . . . . . . . . 1 3 1 . 2 Assault 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . 3 Garrison 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 23 | . 1 . 4 2 . . 8 . . . . 2 . . 1 . . 1 . . . . 1 2 1 . . Communications Jammed 92 | . . . . . . . . . . . . . . . . . . . . . . 2 2 82 1 3 2 Distress Signals 87 | . . . . . . . . . . . . . . . . . . . . . . . 2 79 1 3 2 Times Spotted 450 | . 9 3 36 31 13 27 39 16 6 11 . 13 5 12 20 . 6 8 4 14 . 12 31 55 27 7 45 Peak Tracking Total 10 | . 4 3 7 5 6 7 5 4 4 4 . 5 4 4 5 . 5 5 3 5 . 4 3 10 4 5 7 Tactical Retreats 17 | . . . 1 3 . 3 2 . . . . . . . . . . . . 2 . 1 2 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 25 | . . . . 7 . 8 . 6 . . . . . . . . . 1 . . . . . 1 1 1 . Indirectly 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 45 | . . . . . . . . . . . . . . . . . . 35 . . . . 10 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 64 | . 1 . 2 6 4 4 1 24 . 1 . 2 . . . . . 2 1 . 2 . 1 3 6 . 4 Max in Single Turn 9 | . 1 . 1 1 1 1 1 9 . 1 . 1 . . . . . 1 1 . 1 . 1 1 1 . 2 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 2 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 93 | . 6 1 11 12 2 1 11 10 . . 3 4 1 1 1 1 . 4 1 . 4 . 6 4 4 1 4 Terminals 38 | . 6 . 8 8 . 1 7 5 . . . 2 . . . . . . 1 . . . . . . . . Fabricators 9 | . . . . . . . . 1 . . . 1 . . . . . 3 . . . . 1 1 1 . 1 Repair Stations 10 | . . . 1 2 1 . 2 1 . . . . . . . . . . . . . . 1 1 . . 1 Recycling Units 8 | . . . . 2 . . . 1 . . . 1 . . . . . 1 . . . . 3 . . . . Scanalyzers 8 | . . . 2 . . . 1 1 . . . . 1 . . . . . . . . . . 1 2 . . Garrison Access 9 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . 1 1 1 1 2 Total Hacks 318 | . 17 1 42 31 9 2 46 43 . . 28 6 6 1 1 3 . 11 7 . 17 . 19 8 12 1 7 Successful 197 | . 6 1 27 12 4 . 28 26 . . 28 3 4 1 1 3 . 4 7 . 17 . 11 6 5 . 3 Failed 117 | . 11 . 15 19 5 2 17 17 . . . 3 1 . . . . 7 . . . . 8 1 6 1 4 Catastrophic 22 | . 1 . 3 4 2 . 2 1 . . . . . . . . . 2 . . . . 1 1 2 1 2 Database Lockouts 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . Manual 138 | . 10 . 16 9 2 . 10 15 . . . 1 . . . . . 11 . . . . 10 21 19 8 6 Terminals 111 | . 17 . 22 23 . 2 21 17 . . . 2 . . . . . . 7 . . . . . . . . Fabricators 41 | . . . . . . . . 15 . . . 3 . . . . . 9 . . . . 6 2 4 . 2 Repair Stations 40 | . . . 4 4 5 . 17 2 . . . . . . . . . . . . . . 5 2 . . 1 Recycling Units 17 | . . . . 4 . . . 3 . . . 1 . . . . . 2 . . . . 7 . . . . Scanalyzers 40 | . . . 16 . . . 6 3 . . . . 6 . . . . . . . . . . 3 6 . . Garrison Access 18 | . . . . . 4 . 2 3 . . . . . . . . . . . . . . 1 1 2 1 4 Terminal Hacks 89 | . 6 1 7 6 . . 6 4 . . 28 2 . 1 1 3 . . 7 . 17 . . . . . . Record 19 | . . . . . . . . . . . 6 1 . . . . . . 7 . 5 . . . . . . Part Schematic 20 | . 1 . . . . . . . . . 12 . . . . 3 . . . . 4 . . . . . . Robot Schematic 9 | . . . . . . . 1 1 . . 7 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . 1 . 1 1 . . 1 . . . 3 . . . . . . . . . 4 . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . 1 . 1 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . 14 . . . . . . . . . 4 . . . . 3 1 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Load Schematic 10 | . . . . . . . . 7 . . . . . . . . . 2 . . . . 1 . . . . Build 10 | . . . . . . . . 7 . . . . . . . . . 2 . . . . 1 . . . . Repair Station Hacks 28 | . . . 2 2 3 . 14 2 . . . . . . . . . . . . . . 3 2 . . . Scan Component 15 | . . . 1 1 2 . 7 1 . . . . . . . . . . . . . . 2 1 . . . Repair 13 | . . . 1 1 1 . 7 1 . . . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzer 32 | . . . 16 . . . 4 2 . . . . 4 . . . . . . . . . . 2 4 . . Insert Component 11 | . . . 6 . . . 2 . . . . . 1 . . . . . . . . . . . 2 . . Analyze 8 | . . . 5 . . . 2 . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 13 | . . . 5 . . . . 2 . . . . 2 . . . . . . . . . . 2 2 . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . . . 2 4 . . 3 4 . . . 1 . . . . . . . . . . 3 1 1 . 3 Terminals 7 | . . . 2 2 . . 2 1 . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 2 . . . 1 . . . 1 . . . . . . . . . . 2 . . . . Reject 6 | . . . . 2 . . . 1 . . . 1 . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . 2 Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 2 Data Cores Recovered 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 6 . 10 12 1 1 8 9 . . . 1 1 . . . . 5 1 . . . 5 2 2 1 4 Full Trace Events 11 | . 1 . . 1 1 . 1 2 . . . 1 . . . . . 2 . . . . 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 1 1 . . 7 . . . . 1 . . . . . . . . . . . Robots Built 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Authchips 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Time 227 | . . . . . . . . 227 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 51 | . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 1 . 4 . . . 2 . . . 12 . . . . 18 . . . . 4 . . . 3 . . Parts Built 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 244 | . . . . . . . . . . . . . . . . . . 160 . . . . 84 . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . 11 . . . . 8 . . . . Part Studies Acquired 13 | . . . 5 . . . . 2 . . . . 2 . . . . . . . . . . 2 2 . . Parts Repaired 13 | . . . 1 1 1 . 7 1 . . . . . . . . . . . . . . 1 1 . . . Time 473 | . . . 26 38 53 . 236 26 . . . . . . . . . . . . . . 44 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 8 | . . . 5 . . . 2 . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . 1 . . . . 2 . 1 . . 3 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . 1 . . . . 2 . 1 . . 3 . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . 1 . . . . 2 . 1 . . 3 . . . . . . parse_system 7 | . . . . . . . . . . . 1 . . . . 2 . 1 . . 3 . . . . . . Relay Couplers Released 8 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . 2 . . . Machine Destruction 8 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . 1 . 11 . . 1 . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 57 | . . . . . . . 1 13 2 2 . 11 . . 1 12 . 2 . . . . 5 2 . 2 4 Largest Group 21 | . . . . . . . 1 11 11 9 8 16 16 12 11 21 21 10 6 2 2 2 4 1 1 1 4 Highest-Rated Group 646 | . . . . . . . 15 392 392 298 270 431 431 383 366 646 646 348 254 95 95 95 156 32 27 28 411 Highest-Rated Ally 135 | . . . . . . . 15 37 37 49 49 49 49 49 49 49 49 96 96 78 78 78 39 32 27 28 135 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . 2 1 Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Initial Warlord ECA Mod 5 | . . . . . . . 5 4 4 4 4 3 3 3 3 3 . . . . . . . . . . . Total Orders 83 | . . . . . . . . 7 1 22 . 7 2 1 7 2 5 6 6 5 . . 2 4 1 2 3 STAY 30 | . . . . . . . . 4 . 15 . 3 . . 2 1 1 2 1 . . . . . 1 . . FOLLOW 12 | . . . . . . . . 1 . 4 . 2 . . 1 1 1 2 . . . . . . . . . AID 30 | . . . . . . . . 2 1 3 . 2 2 1 4 . 3 2 5 5 . . . . . . . DROP 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 1 RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Ally Attacks 580 | . . . . . . . 1 39 16 40 . 59 26 61 75 . 64 60 27 41 . 18 17 . . . 36 Total Damage 13889 | . . . . . . . . 424 769 1114 . 1452 336 1489 1963 . 1956 1488 1045 316 . 176 240 . . . 1121 Kills 122 | . . . . . . . . 7 6 10 . 14 6 10 19 . 17 11 4 5 . 1 4 . . . 8 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Allies Melted 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Active Infowar (turns) 24169 | . . . . . 207 . 147 128 1573 2024 183 2024 603 1428 1515 1689 1309 941 1756 1250 287 1340 1703 1477 1404 492 689 Optics 1370 | . . . . . . . . . . . . . . . . . . . . . . . . . 189 492 689 Sensors 20672 | . . . . . 207 . 147 128 1573 2024 183 2024 603 1428 1515 1689 1309 708 1724 987 123 1137 891 824 417 482 549 Decoding 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Machine Analysis 9405 | . . . . . . . . . . . . . . . . . . 937 1756 1250 287 1340 1703 1477 655 . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Jamming 3922 | . . . . . . . . . . . . . . . . . . . . . . 488 700 829 967 492 446 Robot Analysis Total 9 | . 3 . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . . 1 2 . 2 . 1 2 2 2 . 1 2 . 1 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . 4 3 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 44549 | 205 511 786 1644 1575 392 1432 2125 1563 1849 2785 183 2191 633 1796 1835 10115 1562 941 1756 1250 287 1340 1703 1477 1432 492 689 Spaces Moved 17184 | 93 281 480 660 607 140 601 772 625 882 1255 88 1007 274 829 931 1631 806 381 981 643 146 707 757 541 494 216 356 Core 496 | 3 . . . . . . . . . . . . . . . 493 . . . . . . . . . . . Treads 15987 | 90 281 480 660 607 140 601 772 625 882 1255 88 1007 274 829 931 1138 806 381 981 643 146 707 697 541 425 . . Legs 641 | . . . . . . . . . . . . . . . . . . . . . . . . . 69 216 356 Wheels 60 | . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 200 200 200 200 200 200 200 165 165 165 165 164 164 164 164 166 160 152 155 112 113 Average Speed 217 | 156 160 161 201 200 200 200 200 200 200 200 200 200 200 196 165 556 168 164 164 164 164 168 162 158 202 149 119 Slowest Speed 1450 | 160 160 240 240 280 200 200 200 200 200 200 200 200 202 205 205 1450 205 164 165 164 166 207 166 163 312 180 184 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Exploration Rate (%) 59 | 6 55 98 58 96 11 66 54 17 90 96 74 86 9 92 96 89 96 5 93 84 60 93 21 22 68 8 15 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 14 | . . 1 . . . . . . 1 . 1 1 . . 1 2 . . . 1 3 . . . 3 . . Known Exits Taken 22 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . . . . . . 2 5 . 5 . 4 4 5 3 . 2 2 . 1 . . . . . Spaces Dug 378 | . . 10 9 10 . 18 6 22 . 10 . . 5 3 15 . 6 8 2 56 . 37 32 12 25 23 69 Terrain Destroyed 894 | . 8 16 31 27 33 33 126 51 1 10 . 1 5 4 16 . 7 8 4 56 . 86 70 50 81 46 124 Melee 29 | . . . . . . . 4 10 . . . . 4 3 . . . 4 2 . . 1 . 1 . . . Projectile 221 | . . . 11 20 1 1 20 . 1 4 . 1 1 1 . . 7 4 . . . 5 41 22 30 33 18 AOE 641 | . 8 16 20 7 32 32 102 41 . 6 . . . . 15 . . . . 56 . 80 29 27 51 13 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 22760 | 126 328 487 875 843 220 719 1190 864 956 1504 94 1166 351 982 1180 2658 994 676 1097 794 179 797 1088 935 789 336 532 Wait 3570 | 10 2 . 103 90 53 8 284 136 60 189 4 116 55 124 201 1007 168 231 80 114 . 36 179 154 81 39 46 Move 17157 | 92 280 479 659 606 140 600 771 624 881 1254 87 1006 273 828 930 1630 805 380 980 642 145 706 756 540 493 215 355 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 5 16 1 19 15 1 11 7 10 3 4 . 6 5 3 1 4 2 6 6 2 2 . 15 27 10 7 6 Fast Attach 129 | 6 3 . 1 14 2 1 8 5 . . . . 1 . 2 . . . . 2 5 3 7 17 28 8 16 Attach 70 | . . . 2 2 . 8 4 10 . . . . 2 . . . . 3 . . 3 2 6 17 5 1 5 Detach 45 | . 2 . . . . . 1 1 . . . . 1 . 1 . . . . . 5 1 6 10 6 2 9 Swap 318 | . 5 3 18 21 5 10 16 20 3 11 2 9 6 10 9 10 7 7 12 10 3 21 16 32 28 4 20 Drop 206 | . 9 . 16 21 1 3 8 10 2 4 . 6 3 8 3 4 2 2 6 4 6 1 18 21 24 11 13 Fire 826 | 13 10 2 50 54 18 61 82 36 2 14 . 1 1 6 21 . 10 5 8 20 . 21 74 102 107 49 59 Melee 100 | . . . . . . . 4 12 5 7 1 22 4 3 4 3 . 7 5 . 10 6 . 3 2 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . 1 2 7 8 . 1 5 . . . . . . . . . . . . . . . 1 12 3 . . Escape Stasis 22 | . . . . 4 . 16 . . . . . . . . . . . . . . . . . . 2 . . Rewire 30 | . . . . . . . . . . 21 . . . . 8 . . . . . . . . . . . 1 Trap 45 | . . . . . . . . . . . . . . . . . . 35 . . . . 10 . . . . Miscellaneous 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 7) 717 | -10/Materials | Entered Mines 727 | -10/Mines | Met a Derelict bent on vengeance 919 | -10/Mines | Found a hidden stash of uninstalled traps 937 | -10/Mines | Discovered new exit (range 12) 1042 | -10/Mines | Learned location of Storage (-9) 1149 | -10/Mines | Learned 2 Materials zone layouts 1446 | -10/Mines | Discovered new exit (range 10) 1473 | -10/Mines | Found the Drone Emporium 1485 | -10/Mines | Found Prototype Device 1503 | -10/Mines | Entered Materials 1503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1669 | -9/Materials | Identified exit to Mines 1669 | -9/Materials | Identified exit to Storage 2486 | -9/Materials | Discovered new exit (range 16) 2608 | -9/Materials | Build established: Scavenger-Mutant 2827 | -9/Materials | Repaired Lgt. Treads+ 2871 | -9/Materials | Discovered new exit (range 16) 2957 | -9/Materials | Identified Decoy Drone Bay 3147 | -9/Materials | Entered Storage 3675 | -9/Storage | Build established: Mutant 4382 | -9/Storage | Repaired Assault Cannon 4612 | -9/Storage | Discovered new exit (range 14) 4722 | -9/Storage | Entered Materials 4722 | -8/Materials | Evolved 2 slots: Utility x2 4962 | -8/Materials | Repaired Broken Assault Cannon 5114 | -8/Materials | Identified exit to Garrison 5114 | -8/Materials | Entered Garrison 5160 | -8/Garrison | Triggered checkpoint 5232 | -8/Garrison | Garrison Relay disabled 5272 | -8/Garrison | Build established: Scavenger-Mutant 5410 | -8/Garrison | Triggered checkpoint 5453 | -8/Garrison | Discovered new exit (range 5) 5468 | -8/Garrison | Identified exit to Materials 5554 | -8/Garrison | Triggered checkpoint 5576 | -8/Garrison | Triggered checkpoint 5687 | -8/Garrison | Lost 7 parts (1p1n3u2w) 5866 | -8/Garrison | Triggered checkpoint 5950 | -8/Garrison | Discovered new exit (range 12) 6132 | -8/Garrison | Triggered checkpoint 6275 | -8/Garrison | Discovered new exit (range 12) 6546 | -8/Garrison | Entered Materials 6752 | -8/Materials | Central database locked down 7163 | -8/Materials | Build established: Mutant 7243 | -8/Materials | Core integrity fell below 50% 7359 | -8/Materials | Repaired Assault Cannon 7394 | -8/Materials | Repaired Rocket Launcher+ 7437 | -8/Materials | Repaired Insulated Plating 7668 | -8/Materials | Repaired Imp. Propulsion Shielding 7708 | -8/Materials | Repaired Assault Cannon 7735 | -8/Materials | Repaired Lgt. Treads+ 7763 | -8/Materials | Repaired Lgt. Treads+ 7954 | -8/Materials | Discovered new exit (range 14) 8307 | -8/Materials | Identified exit to Garrison 8669 | -8/Materials | Identified exit to Factory 8671 | -8/Materials | Entered Factory 8671 | -7/Factory | Accompanied by 1 ally 8671 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8737 | -7/Factory | Identified exit to Lower Caves 8988 | -7/Factory | Build established: Scavenger-Mutant 9071 | -7/Factory | First assault squad dispatched 9291 | -7/Factory | Repaired Lgt. Treads+ 9666 | -7/Factory | Fabricated P-60 Hacker (x2) 9714 | -7/Factory | Fabricated P-60 Hacker (x2) 9756 | -7/Factory | Fabricated P-60 Hacker (x2) 9803 | -7/Factory | Fabricated P-60 Hacker (x2) 9847 | -7/Factory | Fabricated M-28 Smith (x1) 9883 | -7/Factory | Fabricated P-60 Hacker (x2) 9925 | -7/Factory | Fabricated P-60 Hacker (x2) 10055 | -7/Factory | Build established: Commander-Tank 10234 | -7/Factory | Entered Lower Caves 10234 | -7/Lower Caves | Accompanied by 11 allies 10240 | -7/Lower Caves | Met a Warlord Commander 10241 | -7/Lower Caves | Learned location of Warlord (-4) 10242 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10459 | -7/Lower Caves | Build established: Commander-Mutant 10980 | -7/Lower Caves | Ambushed by wild Derelicts 10983 | -7/Lower Caves | Hacker 4c assimilated hostile FS-OW0(b) 11010 | -7/Lower Caves | Lost 3 allies 11621 | -7/Lower Caves | Encountered a Warlord checkpoint 11766 | -7/Lower Caves | Discovered new exit (range 16) 11822 | -7/Lower Caves | Learned Factory stockpile data 11844 | -7/Lower Caves | Identified exit to Lower Caves 12083 | -7/Lower Caves | Entered another Lower Caves area 12083 | -7/Lower Caves | Accompanied by 9 allies 12297 | -7/Lower Caves | Discovered new exit (range 5) 12303 | -7/Lower Caves | Identified exit to Factory 12724 | -7/Lower Caves | Spotted B-75 Beast 12730 | -7/Lower Caves | Allies destroyed B-75 Beast 13121 | -7/Lower Caves | Encountered a Warlord checkpoint 13170 | -7/Lower Caves | Identified exit to Data Miner 13321 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14868 | -7/Lower Caves | Entered Data Miner 14868 | -7/Data Miner | Accompanied by 8 allies 14868 | -7/Data Miner | Discovered new exit (range 6) 14906 | -7/Data Miner | Met Data Miner 14969 | -7/Data Miner | Learned location of Section 7 (-2) 14969 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14997 | -7/Data Miner | Received God Mode back door access code from Data Miner 15041 | -7/Data Miner | Identified exit to Proximity Caves 15051 | -7/Data Miner | Entered Proximity Caves 15051 | -6/Proximity Caves | Accompanied by 8 allies 15443 | -6/Proximity Caves | Learned location of Zion (-6) 15857 | -6/Proximity Caves | Learned Factory emergency access door positions 16417 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 16610 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 16729 | -6/Proximity Caves | Discovered exit to Factory (range 5) 17242 | -6/Proximity Caves | Entered Factory 17242 | -6/Factory | Accompanied by 16 allies 17242 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17243 | -6/Factory | Identified exit to Lower Caves 17803 | -6/Factory | Central database locked down 17875 | -6/Factory | Entered Lower Caves 17875 | -6/Lower Caves | Accompanied by 12 allies 18033 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 18775 | -6/Lower Caves | Discovered new exit (range 9) 19609 | -6/Lower Caves | Identified exit to Lower Caves 19671 | -6/Lower Caves | Entered another Lower Caves area 19671 | -6/Lower Caves | Accompanied by 11 allies 19760 | -6/Lower Caves | Discovered new exit (range 5) 19783 | -6/Lower Caves | Learned Factory terminal intel 20604 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21252 | -6/Lower Caves | Discovered new exit (range 12) 21284 | -6/Lower Caves | Encountered a Warlord checkpoint 21483 | -6/Lower Caves | Identified exit to Zion 21506 | -6/Lower Caves | Entered Zion 21506 | -6/Zion | Accompanied by 9 allies 21530 | -6/Zion | Found CR-A16's Pointy Stick 21662 | -6/Zion | Given A8's code to call for help 21684 | -6/Zion | Discovered new exit (range 8) 22163 | -6/Zion | Learned 4 Factory zone layouts 22306 | -6/Zion | Gained Derelict followers 22407 | -6/Zion | Given the Hacking Drone Bay 22408 | -6/Zion | Found Prototype Device 22409 | -6/Zion | Identified Hacking Drone Bay 22496 | -6/Zion | Learned 4 Factory zone layouts 22623 | -6/Zion | Gained Derelict followers 22798 | -6/Zion | Met Imprinter 22829 | -6/Zion | Imprinted 22832 | -6/Zion | Declared Zion's savior 23182 | -6/Zion | Build established: Commander-Gunner 23208 | -6/Zion | Identified exit to Proximity Caves 31621 | -6/Zion | Entered Proximity Caves 31621 | -5/Proximity Caves | Accompanied by 21 allies 31622 | -5/Proximity Caves | Identified exit to Factory 32066 | -5/Proximity Caves | Lost 3 allies 32134 | -5/Proximity Caves | Learned 8 Factory zone layouts 32445 | -5/Proximity Caves | Lost 3 allies 32618 | -5/Proximity Caves | Learned location of 1 exit from Factory 32872 | -5/Proximity Caves | Spotted B-75 Beast 32897 | -5/Proximity Caves | Allies destroyed B-75 Beast 32924 | -5/Proximity Caves | Lost 3 allies 33183 | -5/Proximity Caves | Entered Factory 33183 | -5/Factory | Accompanied by 10 allies 33183 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33184 | -5/Factory | Identified exit to Factory 33185 | -5/Factory | Identified exit to Upper Caves 33186 | -5/Factory | Loaded intel: 25 terminal locations 33552 | -5/Factory | Retrieved Zion intel report: Branch Access 33553 | -5/Factory | Zion Recon squad teleported in 33720 | -5/Factory | Build established: Commander-Assassin 33966 | -5/Factory | Enhanced Grunt warped into view, answering call for help 33968 | -5/Factory | Fabricated Lgt. Regenerative Plating? 33970 | -5/Factory | Enhanced Grunt warped into view, answering call for help 34082 | -5/Factory | Fabricated Tiamat Missile Launcher (x1) 34124 | -5/Factory | Entered Upper Caves 34124 | -5/Upper Caves | Accompanied by 6 allies 34176 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 34343 | -5/Upper Caves | Encountered a Warlord checkpoint 34392 | -5/Upper Caves | Build established: Derelict-Skirmisher 34447 | -5/Upper Caves | Spotted B-75 Beast 34468 | -5/Upper Caves | Allies destroyed B-75 Beast 34873 | -5/Upper Caves | Discovered new exit (range 8) 34895 | -5/Upper Caves | Identified exit to Upper Caves 35552 | -5/Upper Caves | Attracted the attention of an 0b10 base 35575 | -5/Upper Caves | Learned Armory emergency access door positions 35575 | -5/Upper Caves | Learned 8 Research zone layouts 35575 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 35575 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 35880 | -5/Upper Caves | Entered another Upper Caves area 35880 | -5/Upper Caves | Accompanied by 2 allies 35923 | -5/Upper Caves | Identified exit to Zhirov 36575 | -5/Upper Caves | Found DCF Scrap (15 items) 36594 | -5/Upper Caves | Learned location of Armory (-4) 36904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37130 | -5/Upper Caves | Entered Zhirov 37130 | -5/Zhirov | Accompanied by 2 allies 37130 | -5/Zhirov | Discovered new exit (range 3) 37135 | -5/Zhirov | Identified exit to Proximity Caves 37164 | -5/Zhirov | Met Zhirov 37217 | -5/Zhirov | Learned location of Quarantine (-2) 37217 | -5/Zhirov | Learned location of Testing (-3) 37217 | -5/Zhirov | Learned location of Command (-1) 37227 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37254 | -5/Zhirov | Found Alien Artifact 37254 | -5/Zhirov | Identified Integrated Reactor 37254 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 37346 | -5/Zhirov | Found Alien Artifact 37417 | -5/Zhirov | Entered Proximity Caves 37417 | -4/Proximity Caves | Accompanied by 2 allies 37426 | -4/Proximity Caves | Spotter reported a threat 37450 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37948 | -4/Proximity Caves | Spotted B-86 Titan 37993 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 37996 | -4/Proximity Caves | Destroyed B-86 Titan 38440 | -4/Proximity Caves | Learned Research stockpile data 38757 | -4/Proximity Caves | Entered Factory 38757 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 39103 | -4/Factory | Zion Fire squad teleported in 39337 | -4/Factory | Repaired Med. Reactive Plating 39444 | -4/Factory | Lost 3 allies 39699 | -4/Factory | Build established: Derelict-Tank 39735 | -4/Factory | Zion Offense Resupply teleported in 39963 | -4/Factory | Terminal network hard line cut 40132 | -4/Factory | Fabricated System Restoration Module? 40413 | -4/Factory | Discovered new exit (range 14) 40449 | -4/Factory | Identified exit to Research 40460 | -4/Factory | Entered Research 40460 | -3/Research | Evolved 2 slots: Power x1, Utility x1 40461 | -3/Research | Identified exit to Research 40509 | -3/Research | Central database locked down 40709 | -3/Research | Incoming investigation squad redirected 40825 | -3/Research | Retrieved Zion intel report: Active Terminals 40869 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 40983 | -3/Research | Lost 3 parts (1u2w) 40986 | -3/Research | Destroyed 8 combat bots 41017 | -3/Research | Spotted B-86 Titan 41020 | -3/Research | Destroyed B-86 Titan 41061 | -3/Research | Found Hvy. Reflective Plating 41073 | -3/Research | Retrieved Zion intel report: Emergency Access 41348 | -3/Research | Retrieved Zion intel report: Unaware Analyses 41349 | -3/Research | Zion Heavy Resupply teleported in 41378 | -3/Research | Repaired Hvy. Reflective Plating? 41452 | -3/Research | System corruption reached 10% 41507 | -3/Research | System corruption reached 30% 41530 | -3/Research | Crushed by falling debris 41532 | -3/Research | Destroyed 8 combat bots 41561 | -3/Research | Lost 9 parts (2p1n4u2w) 41637 | -3/Research | Destroyed 8 combat bots 41639 | -3/Research | Found Prototype Processor 41639 | -3/Research | Identified Spectral Analyzer 41732 | -3/Research | Zion Thermal Resupply teleported in 41799 | -3/Research | Found Gamma Bomb Array 41859 | -3/Research | Build established: Scavenger-Tank 41881 | -3/Research | Discovered new exit (range 7) 41891 | -3/Research | Identified exit to Testing 41920 | -3/Research | Found Gamma Bomb Array 41937 | -3/Research | Entered Testing 41937 | -3/Testing | Accompanied by 1 ally 42053 | -3/Testing | Incoming investigation squad redirected 42078 | -3/Testing | Found Prototype Ballistic Cannon 42078 | -3/Testing | Identified Perforator 42187 | -3/Testing | First assault squad dispatched 42207 | -3/Testing | Incoming assault squad redirected 42293 | -3/Testing | Found Prototype Device 42293 | -3/Testing | Identified 2N-1CE's Frost Array 42354 | -3/Testing | Retrieved Zion intel report: Trap Installations 42455 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 42458 | -3/Testing | Incoming assault squad redirected 42522 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 42593 | -3/Testing | Found Prototype Protection 42593 | -3/Testing | Identified Centrium Heavy Armor Plating 42600 | -3/Testing | Found Prototype Hackware 42604 | -3/Testing | Identified Exp. System Shield 42604 | -3/Testing | Central database locked down 42680 | -3/Testing | Spotted Striker 42683 | -3/Testing | Spotted Striker 42732 | -3/Testing | Spotted Alpha 7 42740 | -3/Testing | Destroyed Striker 42741 | -3/Testing | Destroyed Striker 42770 | -3/Testing | Destroyed Alpha 7 42786 | -3/Testing | Lost 3 parts (1p2n) 42817 | -3/Testing | Stole the SGEMP Prototype 43028 | -3/Testing | Build established: Scavenger-Gunner 43130 | -3/Testing | Spotted PX-Q3AE37WVK2 43175 | -3/Testing | Destroyed PX-Q3AE37WVK2 43180 | -3/Testing | Found Spectral Analyzer 43202 | -3/Testing | Found Exp. Transmission Jammer 43203 | -3/Testing | Lost 6 parts (1p3u2w) 43297 | -3/Testing | Found Prototype Energy Cannon 43320 | -3/Testing | Discovered exit to Research (range 13) 43369 | -3/Testing | Entered Research 43369 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 43471 | -2/Research | Build established: Scavenger-Skirmisher 43578 | -2/Research | Retrieved Zion intel report: Main Access 43578 | -2/Research | Identified exit to Access 43579 | -2/Research | Zion Infowar Resupply teleported in 43770 | -2/Research | Crushed by falling debris 43774 | -2/Research | Crushed by falling debris 43820 | -2/Research | Zion Infowar Resupply teleported in 43861 | -2/Research | Entered Access 43861 | -1/Access | Evolved 2 slots: Utility x2 43862 | -1/Access | Delivered the SGEMP Prototype to Zhirov 43862 | -1/Access | Zhirov transferred Access data 43863 | -1/Access | Loaded intel: 110 machine locations 43863 | -1/Access | Loaded intel: 66 trap records 43863 | -1/Access | Identified exit to Surface 43863 | -1/Access | Discovered exit to Surface (range 165) 43863 | -1/Access | Identified exit to Command 43863 | -1/Access | Discovered exit to Command (range 255) 43905 | -1/Access | Zion Zionite Resupply teleported in 43910 | -1/Access | Found Prototype Protection 43910 | -1/Access | Identified Zio. Shade Armor 43913 | -1/Access | Found Prototype Protection 43913 | -1/Access | Identified Zio. Weapon Casing 43919 | -1/Access | Found Prototype Protection 43919 | -1/Access | Identified Zio. Shade Carapace 43931 | -1/Access | Found Zio. Shade Armor 44111 | -1/Access | First assault squad dispatched 44130 | -1/Access | Incoming assault squad redirected 44136 | -1/Access | Destroyed 7 combat bots 44137 | -1/Access | Incoming investigation squad redirected 44200 | -1/Access | Build established: Messiah-Tank 44205 | -1/Access | Zhirov warped through subspace 44318 | -1/Access | Identified Potential Cannon 44370 | -1/Access | Spotted B-99 Colossus 44373 | -1/Access | Spotted B-99 Colossus 44375 | -1/Access | Destroyed B-99 Colossus 44376 | -1/Access | Incoming assault squad redirected 44387 | -1/Access | Destroyed B-99 Colossus 44392 | -1/Access | Found Prototype Ballistic Gun 44392 | -1/Access | Identified Multirail 44402 | -1/Access | Found Multirail 44422 | -1/Access | Found Hvy. Reflective Plating 44550 | *** | Escaped! Last Messages --------------- 44508_ H-88 Terminator system terminally corrupted. 44508_ Adv. Phase Shifter fried. 44508_ Adv. Targeting Computer fried. 44509_ Slug penetrates Sealed Heavy Doors. 44509_ G-73 Enforcer destroyed. 44512_ Acquired 165 matter. 44514_ Acquired 23 matter. 44516_ Acquired 7 matter. 44527_ R-10 Processor collects Adv. Heat Sink. 44527_ U-05 Engineer destroyed. 44528_ B-74 Champion system terminally corrupted. 44531_ L-61 Swordsman system terminally corrupted. 44531_ Adv. Melee Analysis Suite fried. 44531_ Microactuators fried. 44531_ Power Sword fried. 44531_ Lgt. Antimatter Reactor fried. 44545_ Acquired 105 matter. 44548_ R-10 Processor collects Wheel. 44548_ Acquired 82 matter. Map ----- +----------------------------------------------------+ | # ""R"" ####### #### """ ### | | # "" "" #################### " ### | | # ########## ## ### | | # ########## ## ### | | # " ########## ######+###### | | # """ ########## " +^^ | | # """########## """ # ^ ^ | | ] # " ########## """ # | | # ########## " # !! | | # ########## # ^ ^ !] | | # ########## # !] | | #############/#####"##############+### | | | | | | ###################################### ###+###### | | ############################# ## | | ############################# ## | | " ############################# ## | | """ ############################# ## | | """############################# ## | | " #####################"####### ## "F "" | | # ]! """" " ## """"" | | # !!=!! """ " ## """"" | | ######/### %=!= """ " " ########## | | %=%! !/ """" = !% ########## | | % =%* = "" "@ ! 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" " """ ########## | | ########## %*][ "" """"T""" ########## | | ##############################"####### ########## | | ###################################### ########## | | ###################################### ########## | | # " ############################ # # | | # """ ############################ # # | | # """ ############################ + # | | # " ################# ####### # # | | + ################# # # | | # ################# " # " # | | # ################# ###+###### """ # | | # ################## ## ## """ # | | ############################ ## ## " # | | ########## ############ ## ########### | | ########## ############ ## ########### | | + ### " # ## ########### | | ##### # ### """ # ## ########### | | ##### # ### """ # ## ########### | | ##### # ### " # ## ########### | | ##### ########## # ## ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 215 Energy Generation 75 Energy Capacity 1350 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Base Temperature (-) 200 EM Shielding 3 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 20 Authchip Count 7 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Adv. Cooling System | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Wave Gun | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Coolant Network | -3/Testing | Archive Gravity Flail | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip M-28 Smith | x1 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Tiamat Missile Launcher | x1 | -5/Factory System Restoration Module | x2 | -4/Factory Repaired ---------- Lgt. Treads | 51% | -9/Materials Assault Cannon | 12% | -9/Storage Assault Cannon | 20% | -8/Materials | Broken Assault Cannon | 2% | -8/Materials Rocket Launcher | 8% | -8/Materials Insulated Plating | 5% | -8/Materials Imp. Propulsion Shielding | 2% | -8/Materials Assault Cannon | 44% | -8/Materials Lgt. Treads | 50% | -8/Materials Lgt. Treads | 77% | -8/Materials Lgt. Treads | 45% | -7/Factory Med. Reactive Plating | 32% | -4/Factory Hvy. Reflective Plating | 2% | -3/Research Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Arm. Treads | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Missile Launcher | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Lrn. Proton Cannon | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Com. HERF Cannon | -3/Testing | Hacked Antimatter Reactor | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed FluxOvertunedChainsaw Manual? 0 Play Time 03:10:02 Cumulative 2042.5 hours Start 2025.11.17 @ 13:03:01 End 2025.11.17 @ 17:45:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1321 Rogue 1317 Adventurer 4 Explorer 0 Win Type 0 Total 275 Types 206/13/21/10/3/1/4/10/5/2 Lore% 98 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45e7e427-daf8-411a-a761-814bb79f7e41