Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 02:56:21 Player: Xidas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1237) 1237 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3242 Bonus ------- None Cogmind --------- Core Integrity 300/550 Matter 262/300 Energy 90/280 System Corruption 0% Temperature Cool (11) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Cannon Enhanced Autogun > --- INVENTORY (15) --- Heavy Ion Engine Heat Sink Large Storage Unit Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Carbon-fiber Leg Heat Sink Large Storage Unit Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Light Cannon Rocket Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 59 | 6 10 25 18 Power 10 | 1 1 4 4 Engine 10 | 1 1 4 4 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 3 6 6 Treads 8 | . . 6 2 Leg 5 | . 1 . 4 Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 18 | 1 2 10 5 Device 6 | . . 4 2 Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 8 | . . 5 3 Artifact . | . . . . Weapon 14 | 2 4 5 3 Energy Gun 11 | 2 3 5 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 2 | . . 2 . Parts Lost 11 | . 1 . 10 Power 1 | . . . 1 Propulsion 6 | . 1 . 5 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 99 98 Engine 11 | . 14 10 9 Treads 16 | . . 20 21 Wheel 6 | . 26 1 . Device 10 | . . 10 17 Storage 11 | . 14 11 9 Processor 11 | . 13 11 9 Protection 8 | . . 10 8 Energy Gun 20 | . 26 21 10 Energy Cannon 1 | . . . 6 Naked Turns . | . . . . Heaviest Build 43 | 14 19 41 43 Greatest Support 60 | 32 32 40 60 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 7 8 14 15 Most Carried 15 | 1 8 15 15 Average Carried 12 | . 5 13 13 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 1 7 15 11 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 739 | 225 130 210 174 Remotely . | . . . . Salvage Created 1786 | . 299 850 637 Parts 87 | . 10 48 29 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 4 16 13 Guns 25 | . 4 16 5 Cannons 6 | . . . 6 Classes Destroyed 10 | . 3 4 3 Builder 1 | . . . 1 Hauler 2 | . 1 1 . Recycler 4 | . 1 3 . Operator 1 | . . . 1 Watcher 4 | . . 3 1 Swarmer 10 | . . 7 3 Grunt 15 | . 4 3 8 Duelist 1 | . . 1 . Sentry 6 | . . 5 1 Hunter 1 | . . . 1 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 282 | . 26 96 160 Missed 80 | . 7 24 49 Damage Taken 2795 | . 216 890 1689 Core 462 | . 64 148 250 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 112 | . 56 56 . Core Remaining (%) 79 | 100 74 63 . Volleys Fired 140 | . 24 53 63 Largest 2 | . 2 2 2 Hottest 131 | . 100 121 131 Shots Fired 268 | . 40 104 124 Gun 221 | . 40 104 77 Cannon 47 | . . . 47 Launcher . | . . . . Special . | . . . . Kinetic 7 | . . . 7 Thermal 261 | . 40 104 117 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 6 15 7 Robot Miss Streak 5 | . 4 4 5 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 160 | . 23 61 76 Core Hits 69 | . 14 29 26 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 14 | . 5 2 7 Burn 12 | . 5 2 5 Meltdown 2 | . . . 2 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2865 | . 330 971 1564 Guns 2111 | . 330 971 810 Cannons 754 | . . . 754 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 35 | . . . 35 Thermal 2830 | . 330 971 1529 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 375 | . 362 375 339 Average Temperature 92 | . 118 107 61 Received Heat Transfer 1248 | . 117 321 810 Effects 3 | . 1 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . . 3 Combat Hostiles 2 | . . . 2 Parts Melted 15 | . 1 9 5 Heat Transferred 7178 | . 1332 2553 3293 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 269 | . 109 173 269 Initial 49 | . . 3 49 Average 83 | . 37 78 152 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 78 Level 1 4 | . . . 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 2 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 7 | . 2 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 6 24 27 Peak Tracking Total 7 | . 2 4 7 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 10 16 6 Successful 17 | . 7 8 2 Failed 15 | . 3 8 4 Catastrophic 5 | . 1 3 1 Database Lockouts . | . . . . Manual 13 | . 2 9 2 Terminals 21 | . 4 11 6 Fabricators . | . . . . Repair Stations 11 | . 6 5 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 4 2 Robot Analysis 2 | . 2 . . Prototype ID Bank 4 | . 1 2 1 Level Access Points 1 | . . 1 . Dispatch Records 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 4 . Scan Component 4 | . 2 2 . Repair 4 | . 2 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 5 2 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 2 . Time 126 | . 62 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2828 | 43 507 1754 524 Spaces Moved 1168 | 32 331 646 159 Core 1 | 1 . . . Treads 691 | . . 564 127 Legs 33 | . 1 . 32 Wheels 443 | 31 330 82 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 120 Average Speed 160 | 98 95 199 152 Slowest Speed 240 | 100 190 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 44 52 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . . . 16 Melee . | . . . . Projectile 16 | . . . 16 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1850 | 40 479 1014 317 Wait 404 | 2 103 235 64 Move 1165 | 31 330 645 159 Hop . | . . . . Pick Up 40 | 1 7 27 5 Fast Attach 22 | 6 4 7 5 Attach 12 | . 1 4 7 Detach 5 | . 2 1 2 Swap 25 | . 5 14 6 Drop 36 | . 2 28 6 Fire 140 | . 24 53 63 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 357 | -10/Materials | Repaired Broken Med. Laser 385 | -10/Materials | Repaired Med. Laser 464 | -10/Materials | Discovered new exit (range 9) 550 | -10/Materials | Identified exit to Materials 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Utility x2 989 | -9/Materials | Build established: Scavenger-Mutant 1091 | -9/Materials | Repaired Imp. Ion Engine 1124 | -9/Materials | Repaired Beam Rifle 2093 | -9/Materials | Identified exit to Materials 2305 | -9/Materials | Entered another Materials area 2305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2829 | -8/Materials | Self-destructed Last Messages --------------- 02804_ Slug penetrates Wall. 02806_ Lgt. Armor Plating destroyed. 02807_ Penetrated by Slug. 02807_ Acquired Enh. Autogun. 02808_ G-47 Trooper suffers critical hit (Meltdown). 02808_ Aluminum Leg melted. 02808_ Lgt. Nuclear Core melted. 02810_ Lgt. Deuterium Engine destroyed. 02816_ Carbon-fiber Leg destroyed. 02816_ G-47 Trooper destroyed. 02816_ Terminal disabled. 02817_ Penetrated by Slug. 02821_ Carbon-fiber Leg destroyed. 02822_ K-01 Serf collects debris. 02825_ Penetrated by Slug. 02826_ K-01 Serf collects debris. 02826_ M-28 Smith repairs Wheel. 02827_ Carbon-fiber Leg destroyed. 02828_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????? ?????????# #????????????????? | | ????????????? ""???????##*##???????????????? | | ??????????????"""?"????##%##???????????????? | | ???????????????"" "????##=##???????????????? | | ?????############+##???## ##???????????????? | | ?????? # ######%#????????????????? | | ?????????""" + [![#????????????????? | | ??????????????# [*#????????????????? | | ??????????????# ##### +????????????????? | | ??????????????##%###???# #????????????????? | | ???????????????# ####### u#????????????????? | | ???????????????# # # #????????????????? | | ????????##?###?# # T # #????????????????? | | ???????#########+# /h #????????????????? | | ???????# =# # g#????????????????? | | ???????# |=#+##### ##x??????????????? | | ???????# %%=#=; #; #???????????????? | | ???????# * +%== g* =#???????????????? | | ???????# =#[!% = + ???????????? | | ???????# [##==! # =???????????? | | ???????# ## g% m#???????????????? | | ???????# ## /! k#???????????????? | | ???????############ !! #???????????????? | | ??????????????????# !! #???????????????? | | ?????????????????## ! !! #######?????????? | | ?????????? @ #???? | | ?????????? #???? | | ?????????? #######+#########+####+#?????? | | ???????????+???????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronThermicInterrupter Manual? 0 Play Time 00:36:52 Cumulative 11.7 hours Start 2024.04.10 @ 02:19:21 End 2024.04.10 @ 02:56:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14695215-3ed3-418a-a790-de659f017b9f