Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 20:53:24 Player: lyrabold Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (178) 890 Value Destroyed (5565) 5565 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 10791 Bonus ------- High Alert Combat Kills 882 Follower Combat Kills 42 Friendly Fire -328 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 150/150 System Corruption 32% Temperature Cool (0) Movement Flying (114) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Small Storage Unit Experimental Sensor Array (fused) Terrain Scanner Transmission Jammer Advanced ECM Suite Layered Light Armor Plating > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (8) ---- High-capacity Storage Unit EM Pulse Cannon EM Pulse Cannon XL Autogun Array Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Powered Hammer > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Advanced ECM Suite Heavy Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Improved Trap Extractor Shock Rifle Lightning Gun Improved Assault Rifle Minigun Minigun XL Autogun Array Missile Launcher Missile Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 235 | 7 22 2 2 24 64 74 3 37 Power 20 | 1 3 . . 3 4 6 . 3 Engine 11 | 1 3 . . 3 2 2 . . Core 9 | . . . . . 2 4 . 3 Reactor . | . . . . . . . . . Propulsion 59 | 2 3 . 2 3 19 18 . 12 Treads 40 | 2 3 . 2 3 18 11 . 1 Leg 7 | . . . . . . 6 . 1 Wheel 7 | . . . . . 1 1 . 5 Hover 1 | . . . . . . . . 1 Flight 4 | . . . . . . . . 4 Utility 83 | 2 13 . . 8 19 27 1 13 Device 38 | 1 10 . . 6 4 11 1 5 Storage 6 | 1 2 . . . 1 . . 2 Processor 4 | . . . . . 2 1 . 1 Hackware 3 | . . . . . 1 2 . . Protection 32 | . 1 . . 2 11 13 . 5 Artifact . | . . . . . . . . . Weapon 73 | 2 3 2 . 10 22 23 2 9 Energy Gun 6 | 1 . . . 1 . 3 . 1 Energy Cannon 13 | . 1 . . 1 . 8 . 3 Ballistic Gun 27 | 1 1 1 . 1 15 6 . 2 Ballistic Cannon 5 | . . . . 5 . . . . Launcher 14 | . 1 1 . 2 3 4 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . 3 . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 43 | . . . . 5 5 31 . 2 Power 4 | . . . . 2 . 2 . . Propulsion 19 | . . . . 1 4 13 . 1 Utility 13 | . . . . 1 1 11 . . Weapon 7 | . . . . 1 . 5 . 1 Highest Loss Streak 5 | . . . . 4 1 5 . 1 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 93 | . 99 100 100 97 98 93 16 54 Engine 6 | . 14 14 14 12 2 1 . . Core 3 | . . . . . 6 5 1 4 Treads 26 | . 27 28 28 27 34 26 . 1 Device 4 | . 11 . . 9 . 4 . 5 Storage 10 | . 14 14 14 14 9 7 1 5 Processor 6 | . . . . . 12 14 2 2 Hackware 1 | . . . . . 5 . . . Protection 8 | . 2 14 14 4 9 11 1 6 Energy Gun 1 | . 2 . . 8 . . . . Energy Cannon 5 | . 11 14 14 2 . 1 . 4 Ballistic Gun 11 | . 13 14 14 . 17 12 . 2 Ballistic Cannon 1 | . . . . 11 . . . . Naked Turns 174 | . . . . . . . 129 45 Heaviest Build 119 | 12 53 53 53 54 101 119 96 70 Greatest Support 91 | 40 40 40 40 46 89 91 10 42 Greatest Overweight (x) 9 | 1 1 1 1 1 4 9 9 6 Average Overweight (x) . | . . 1 1 . . 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 8 Average Capacity 20 | 7 16 20 20 20 24 25 8 7 Most Carried 25 | 6 20 20 20 20 25 25 21 8 Average Carried 19 | 3 14 20 19 19 24 23 8 7 Final Capacity 25 | 8 20 20 20 20 25 25 5 8 Final Carried 25 | 3 20 20 20 19 25 20 5 8 Class Distribution -------------------- 78% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Matter Collected 5551 | 279 581 108 . 621 1738 1484 . 740 Remotely 401 | . . . . . . 401 . . Salvage Created 6411 | 87 575 133 . 160 2482 2207 . 767 Parts 362 | 7 25 4 . 7 139 156 . 24 Haulers Intercepted 11 | . 2 . . . 6 1 . 2 Recyclers Shooed 5 | 1 1 . . . . 3 . . Parts Field Recycled 8 | . . . . . . . . 8 Retrieved Matter 45 | . . . . . . . . 45 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 135 | . 13 1 . 18 51 47 . 5 Guns 79 | . 6 1 . 1 42 28 . 1 Cannons 21 | . 7 . . 3 . 9 . 2 AOE 34 | . . . . 14 9 9 . 2 Classes Destroyed 18 | 2 5 1 . 3 5 2 . . Worker 6 | . . 1 . . 1 4 . . Builder 16 | . . . . 1 1 10 . 4 Tunneler 2 | 1 . . . 1 . . . . Hauler 11 | . 2 . . . 6 1 . 2 Recycler 9 | 1 . 1 . . 1 1 . 5 Mechanic 4 | . . . . . 2 2 . . Operator 3 | . 1 . . . 2 . . . Watcher 8 | . 2 . . . 4 1 . 1 Swarmer 26 | . 3 . . 3 14 6 . . Grunt 59 | . 10 1 . 1 25 20 . 2 Brawler 2 | . . . . . 1 1 . . Duelist 2 | . . . . . 1 1 . . Sentry 16 | . . . . . 9 6 . 1 Demolisher 1 | . . . . 1 . . . . Hunter 6 | . . . . . 1 5 . . Programmer 9 | . . . . . . 7 . 2 Heavy 1 | . . . . . . 1 . . Assembled 14 | . . . . 14 . . . . Best Kill Streak 15 | 2 3 1 . 13 12 15 . 3 Combat Bots Only 13 | . 3 1 . 13 12 8 . 2 Max Kills in Single Turn 5 | 1 1 1 . 5 3 4 . 2 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . 5 2 3 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Damage Taken 10727 | . 417 9 . 940 2398 5411 58 1494 Core 1040 | . 43 9 . 57 226 352 58 295 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 5 | . . . . . . . . 5 Regen/Repaired (Parts) 447 | . 83 . . . 158 206 . . Core Remaining (%) 71 | 100 . . . 56 58 . . . Volleys Fired 446 | 3 63 3 . 38 142 167 2 28 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 108 | 60 80 80 . 95 55 90 72 108 Shots Fired 832 | 6 128 7 . 51 275 321 4 40 Gun 608 | 6 79 4 . 3 264 238 . 14 Cannon 181 | . 49 2 . 36 1 71 . 22 Launcher 43 | . . 1 . 12 10 12 4 4 Special . | . . . . . . . . . Kinetic 597 | 3 65 4 . 12 265 236 . 12 Thermal 182 | 3 63 2 . 27 . 72 . 15 Explosive 43 | . . 1 . 12 10 12 4 4 Electromagnetic 10 | . . . . . . 1 . 9 Robot Hit Streak 28 | 2 12 2 . 7 28 14 9 15 Robot Miss Streak 6 | 1 4 1 . 3 4 6 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . . 2 4 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 556 | 3 82 3 . 26 179 218 4 41 Core Hits 393 | 3 27 4 . 34 121 174 . 30 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 8 | . . . . . 2 2 . 4 Critical Strikes 10 | . . . . . 2 4 . 4 Meltdown 1 | . . . . . . 1 . . Destroy 5 | . . . . . 2 3 . . Smash 4 | . . . . . . . . 4 Melee Attacks 20 | . . . . . 1 5 . 14 Impact 20 | . . . . . 1 5 . 14 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15721 | 39 1208 80 . 1541 3997 6832 434 1590 Guns 6760 | 39 645 41 . 25 2807 2999 . 204 Cannons 2632 | . 527 17 . 436 19 1212 . 421 Explosions 5474 | . . . . 1055 1127 2539 434 319 Melee 631 | . . . . . . . . 631 Ramming 224 | . 36 22 . 25 44 82 . 15 Kinetic 6751 | 39 565 41 . 90 2826 2986 . 204 Thermal 2583 | . 607 17 . 371 111 1225 . 252 Explosive 5363 | . . . . 1055 1016 2539 434 319 Electromagnetic 169 | . . . . . . . . 169 Impact 631 | . . . . . . . . 631 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 31 | . 3 3 3 3 1 6 26 31 Average Corruption 6 | . 2 3 3 3 1 3 17 29 Corruption Purged 1 | . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . Effects 192 | . 17 23 17 26 3 33 12 61 Message Errors 49 | . 3 4 8 4 1 9 3 17 Matter Fused 45 | . 5 11 2 4 1 8 1 13 Heat Flow Errors 18 | . 4 1 2 3 . 3 . 5 Energy Discharges 14 | . . 1 1 4 . 3 1 4 Parts Rejected 3 | . . . . 1 . 1 . 1 Parts Fused 2 | . . . 1 . . . . 1 Data Loss (minor) 24 | . 3 1 1 6 . 5 2 6 Data Loss (major) 10 | . . 2 2 3 . 1 . 2 Misfires 11 | . 2 2 . . 1 3 . 3 Alerts 4 | . . 1 . 1 . . 1 1 Misdirections 10 | . . . . . . . 4 6 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 674 | . . . . 36 . 155 . 483 Projectiles 36 | . . . . 13 . 23 . . Explosions 155 | . . . . 23 . 132 . . Melee 483 | . . . . . . . . 483 Knockbacks 4 | . . . . 2 . . . 2 Impact 2 | . . . . . . . . 2 Kinetic 2 | . . . . 2 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 560 | . . 9 . 123 51 261 . 116 Shots 11 | . . 1 . 3 2 4 . 1 Rammed 38 | . 10 6 . 5 3 11 . 3 Targets Rammed 43 | . 11 7 . 5 4 13 . 3 Kicked . | . . . . . . . . . Crushed 5 | . 1 1 . . 1 2 . . Highest Temperature 347 | . 224 200 162 238 73 347 . 300 Average Temperature 65 | . 45 72 76 78 19 95 . 78 Received Heat Transfer 3000 | . 195 . . 12 1026 1458 . 309 Effects 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 Impact Corruptions 16 | . . . . . . . . 16 Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 7 | . 1 . . . . 3 . 3 Heat Transferred 4388 | . 1285 37 . 814 100 1702 . 450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Peak Influence 1216 | 10 237 80 . 140 725 1216 449 559 Initial 425 | . 6 64 . . . 279 425 302 Average 251 | 4 120 28 . 29 385 358 431 339 Maximum Alert Level 4 | . 1 . . . 3 4 2 2 Low Security (%) 53 | 100 84 100 . 100 21 49 . . Level 1 21 | . 15 . . . 22 22 . 79 Level 2 16 | . . . . . 48 2 100 20 Level 3 6 | . . . . . 7 16 . . Level 4 2 | . . . . . . 8 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Squads Dispatched 37 | . 4 . . . 7 19 . 7 Investigation 9 | . 3 . . . 3 1 . 2 Extermination 7 | . . . . . . 4 . 3 Reinforcement 12 | . 1 . . . 2 7 . 2 Assault 3 | . . . . . 2 1 . . Garrison 6 | . . . . . . 6 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . 1 4 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . 2 . . . 1 3 . . Communications Jammed 5 | . . . . . . . . 5 Distress Signals 5 | . . . . . . . . 5 Times Spotted 229 | . 23 2 . 27 70 75 6 26 Peak Tracking Total 11 | . 3 2 . 8 11 7 6 8 Tactical Retreats 18 | . 3 . . 2 3 4 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . 4 . . 1 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 36 | . . . . . 36 . . . Triggered . | . . . . . . . . . Disarmed 2 | . . . . . 2 . . . Reprogrammed 9 | . . . . . 9 . . . Reused . | . . . . . . . . . Traps Extracted 6 | . . . . . 6 . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Most Traps Carried 6 | . . . . . 6 6 6 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Machines Disabled 16 | . . . . . 6 9 . 1 Max in Single Turn 2 | . . . . . 2 2 . 1 Garrison Access 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Machines Accessed 41 | . 8 1 2 1 13 9 . 7 Terminals 22 | . 6 1 . . 8 3 . 4 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 3 | . 1 . . . 1 1 . . Recycling Units 6 | . 1 . . . 2 1 . 2 Scanalyzers 3 | . . . . . 2 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 118 | . 26 2 2 1 53 21 . 13 Successful 65 | . 15 1 2 1 30 12 . 4 Failed 52 | . 10 1 . . 23 9 . 9 Catastrophic 17 | . 2 . . . 6 4 . 5 Database Lockouts 1 | . 1 . . . . . . . Manual 42 | . 11 2 1 . 19 5 . 4 Terminals 73 | . 23 2 . . 35 5 . 8 Fabricators 9 | . . . . . . 7 . 2 Repair Stations 10 | . 2 . . . 5 3 . . Recycling Units 9 | . 1 . . . 3 2 . 3 Scanalyzers 13 | . . . . . 10 3 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 35 | . 11 1 2 1 16 1 . 3 Record 1 | . . . 1 . . . . . Part Schematic 3 | . 1 . . . 2 . . . Robot Analysis 5 | . 3 1 . . 1 . . . Prototype ID Bank 4 | . 1 . . . 3 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 3 | . . . . . 3 . . . Locate Traps 1 | . . . . . 1 . . . Reprogram Traps 1 | . . . . . 1 . . . Transport Status 1 | . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . 1 . . . Zone Layout 7 | . 3 . . . 1 1 . 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks 8 | . 2 . . . 4 2 . . Scan Component 4 | . 1 . . . 2 1 . . Repair 4 | . 1 . . . 2 1 . . Recycling Unit Hacks 4 | . . . . . 1 2 . 1 Report Inventory 3 | . . . . . 1 1 . 1 Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 9 | . . . . . 7 2 . . Insert Component 4 | . . . . . 3 1 . . Analyze 5 | . . . . . 4 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 6 | . 2 . . . 2 2 . . Terminals 2 | . 1 . . . . 1 . . Operators 2 | . 1 . . . . 1 . . Fabricators 1 | . . . . . . 1 . . Haulers 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . Tunnel 3 | . 1 . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 7 1 . . 11 7 . 7 Full Trace Events 5 | . . . . . 2 1 . 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . 5 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 1 . . . 2 1 . . Time 128 | . 26 . . . 64 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . Parts Scanalyzed 4 | . . . . . 3 1 . . Part Schematics Acquired 4 | . . . . . 3 1 . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 2 | . . . . . . 2 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Total Allies 5 | . . 3 1 . . . 1 . Largest Group 3 | . . 3 3 2 . . 1 . Highest-Rated Group 40 | . . 40 32 16 . . 31 . Highest-Rated Ally 31 | . . 16 16 8 . . 31 . Total Orders 2 | . . 2 . . . . . . STAY 1 | . . 1 . . . . . . FOLLOW 1 | . . 1 . . . . . . Ally Attacks 50 | . . 25 . 20 . . 5 . Total Damage 392 | . . 197 . 133 . . 62 . Kills 4 | . . 1 . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 5 | . 3 1 . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Turns Passed 13888 | 82 1891 1350 1066 1602 3533 3077 161 1126 Spaces Moved 5965 | 49 770 542 437 608 1160 944 231 1224 Core 384 | 25 . . . . . . 222 137 Treads 4396 | 24 770 542 437 608 1145 870 . . Legs 14 | . . . . . . 14 . . Wheels 607 | . . . . . 15 60 9 523 Hover . | . . . . . . . . . Flight 564 | . . . . . . . . 564 Fastest Speed 31 | 50 160 240 240 160 150 215 50 31 Average Speed 189 | 119 193 240 240 237 233 240 56 71 Slowest Speed 325 | 160 240 240 240 240 243 325 215 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 4 95 99 92 97 93 27 99 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . 1 2 1 1 2 . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 105 | . . 13 . 84 1 6 . 1 Terrain Destroyed 359 | . . 13 . 98 56 116 18 58 Melee 7 | . . . . . 1 5 . 1 Projectile 6 | . . . . . . 6 . . AOE 346 | . . 13 . 98 55 105 18 57 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Total 7663 | 65 1043 577 459 711 1748 1409 255 1396 Wait 664 | . 129 22 . 7 259 164 17 66 Move 5948 | 48 769 541 436 607 1159 944 230 1214 Hop 5 | . . . . . . . . 5 Pick Up 124 | 7 28 1 2 12 32 25 2 15 Fast Attach 72 | 3 3 . . 8 14 15 . 29 Attach 55 | 4 2 . . 8 10 26 1 4 Detach 12 | . 1 . . 4 5 2 . . Swap 108 | . 17 2 2 8 40 33 2 4 Drop 118 | . 20 1 7 14 46 15 1 14 Fire 446 | 3 63 3 . 38 142 167 2 28 Melee 20 | . . . . . 1 5 . 14 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 40 | . 11 7 . 5 4 13 . . Escape Stasis . | . . . . . . . . . Rewire 12 | . . . 12 . . . . . Trap 36 | . . . . . 36 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 83 | -11/Junkyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 14) 285 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 5) 779 | -10/Materials | Discovered new exit (range 16) 1050 | -10/Materials | Repaired Lgt. Treads 1250 | -10/Materials | Discovered new exit (range 14) 1443 | -10/Materials | Identified exit to Mines 1512 | -10/Materials | Discovered new exit (range 16) 1974 | -10/Materials | Entered Mines 2344 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2344 | -10/Mines | Discovered new exit (range 5) 2469 | -10/Mines | Learned location of Zion (-6) 2534 | -10/Mines | Discovered new exit (range 9) 2831 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3079 | -10/Mines | Discovered new exit (range 5) 3187 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3324 | -10/Mines | Entered Exiles 3324 | -10/Exiles | Found Exiles lab destroyed 3324 | -10/Exiles | Accompanied by 2 allies 3356 | -10/Exiles | Discovered new exit (range 15) 3660 | -10/Exiles | Opened EX-Vault 3676 | -10/Exiles | Found XL Autogun Array 4362 | -10/Exiles | Discovered new exit (range 14) 4390 | -10/Exiles | Entered Mines 4390 | -9/Mines | Accompanied by 3 allies 4391 | -9/Mines | Assembled infested the area 4427 | -9/Mines | Met a Derelict bent on vengeance 4446 | -9/Mines | Destroyed 13 combat bots 4483 | -9/Mines | Lost 4 parts (2p1n1u) 4741 | -9/Mines | Discovered new exit (range 5) 4823 | -9/Mines | Found a hidden stash of uninstalled traps 5124 | -9/Mines | Learned location of Storage (-9) 5305 | -9/Mines | Learned location of 1 exit from Lower Caves 5538 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5543 | -9/Mines | Found Prototype Device 5543 | -9/Mines | Identified Exp. Sensor Array 5774 | -9/Mines | Discovered new exit (range 12) 5910 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5992 | -9/Mines | Entered Materials 5992 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6847 | -8/Materials | Destroyed 12 combat bots 7192 | -8/Materials | First assault squad dispatched 7484 | -8/Materials | Discovered new exit (range 6) 8100 | -8/Materials | Discovered new exit (range 11) 8491 | -8/Materials | Build established: Scavenger-Mutant 8537 | -8/Materials | Repaired Arm. Treads 8565 | -8/Materials | Repaired Lgt. Treads 8702 | -8/Materials | Discovered new exit (range 9) 9400 | -8/Materials | Sterilization system engaged 9400 | -8/Materials | Non-combat units ordered to evacuate 9410 | -8/Materials | Build established: Mutant 9440 | -8/Materials | Identified exit to Factory 9500 | -8/Materials | Combat units ordered to evacuate 9525 | -8/Materials | Entered Factory 9525 | -7/Factory | Evolved 2 slots: Utility x2 10503 | -7/Factory | Discovered new exit (range 6) 10512 | -7/Factory | Identified exit to Factory 11044 | -7/Factory | Cargo convoy interrupted 11283 | -7/Factory | Build established: Scavenger-Mutant 11426 | -7/Factory | Lost 4 parts (2n1u1w) 11589 | -7/Factory | Repaired Arm. Treads 11765 | -7/Factory | Lost 3 parts (1p1n1u) 11798 | -7/Factory | Destroyed 8 combat bots 11800 | -7/Factory | Lost 3 parts (1n2u) 11874 | -7/Factory | Lost 4 parts (2n1u1w) 11956 | -7/Factory | Lost 3 parts (2n1u) 12113 | -7/Factory | Garrison activated, responded to threat 12306 | -7/Factory | Garrison activated, responded to threat 12376 | -7/Factory | Lost 5 parts (1p3n1u) 12487 | -7/Factory | Core integrity fell below 50% 12520 | -7/Factory | Lost 3 parts (1n2w) 12602 | -7/Factory | Sucked down chute 12602 | -7/Factory | Entered Waste 12603 | -7/Waste | Met a frightened Derelict 12617 | -7/Waste | EMP discharged 12617 | -7/Waste | System corruption reached 10% 12617 | -7/Waste | Spotted C-40 Crusher 12634 | -7/Waste | Released all parts (12) 12638 | -7/Waste | Spotted C-40 Crusher 12702 | -7/Waste | Spotted C-40 Crusher 12705 | -7/Waste | Spotted C-40 Crusher 12709 | -7/Waste | Spotted C-40 Crusher 12712 | -7/Waste | Spotted C-40 Crusher 12717 | -7/Waste | EMP discharged 12758 | -7/Waste | Discovered new exit (range 10) 12763 | -7/Waste | Entered Factory 12941 | -7/Factory | Build established: Mutant 13072 | -7/Factory | Core integrity fell below 20% 13137 | -7/Factory | System corruption reached 30% 13626 | -7/Factory | Released all parts (11) 13889 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- (125,91) (122,91) Map updated. 13845_ System corrupted: Matter fused (-8). 13852_ Acquired Impact Mace. 13854_ Dropped Powered Hammer. 13854_ Acquired Lyr. Light Armor Plating. 13856_ Dropped Med. Reactive Plating. 13857_ Acquired Lyr. Light Armor Plating. 13862_ System corrupted: Energy discharge (-26). 13863_ Dropped Lyr. Light Armor Plating. 13864_ Acquired EM Pulse Cannon. 13877_ System corrupted: Component data lost. 13881_ P-60 Hacker suffers critical hit (Smash). 13881_ Destroyed Imp. Heat Sink. 13881_ Destroyed Target Analyzer. 13881_ P-60 Hacker system corrupted by crushing effect. 13886_ Xenon Bombardment Thruster destroyed. 13887_ Destroyed Imp. Heat Sink. 13887_ P-60 Hacker system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ??????############ #?????????????????????????????? | | ??????# ## #????????????????? "??????????? | | ??????# ## ################# ??????????? | | ??????# ## ??????????? | | ??????# # ??????????? | | ??????# # ? ?????????? | | ??????# + ???????????? | | ??????# # ????????????? | | ??????# # """"???????????????? | | ??????# # """""??????????????? | | +??+?## ######### ?""""""?????????????? | | ## #???????# """""" ???????? | | ## ?#? ""???#//! ? ??????? | | """ ## #??"R"??#/ """""" """?????????? | | """ ## #??? " ?#/! """"""?????????????? | | """ ## #???? # """""" ????????????? | | ## #????? # """""" """""???????? | | #######+####??!!! ?/ ??????? | | ############ #### !? ?# ??????? | | ? + ?! # ? ??????? | | ########### #### ?###+############ ???????? | | #?????????# #??# ?#p #???????????????? | | #?????????# #???#####??#@"""" ##??????????????? | | ##?????#??# #??????????# """" !#???????????????? | | #????????# #??????????# """" #???????????????? | | #????????# #??????????# """" #???????????????? | | #????????# #??????????# """" #??? ???????????? | | #?########+#####??????# """" #??#????????????? | | #?# #??????# !#??? ???????????? | | ###?# """ """ #??????# #???????????????? | | #???# """ """ #??????##########???????????????? | | ##### """?""" #???????????????????????????????? | | # #?#????#????????????????????????? | | # """ """ #???????????????#?????? ????????? | | + """ """ #???????????????????????????????? | | # """ """ #???????????????????????????????? | | # ? #???????????????????????????????? | | # #???????????????????????????????? | | # ! #???????????????????????????????? | | # #???????????????????????????????? | | ##############???????????????????????????????? | | #???#????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | +####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 825 Resistance: KI 30 Core Shielding 20 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularThunderProtection Manual? 0 Play Time 02:14:06 Cumulative 256.7 hours Start 2023.04.06 @ 09:57:10 End 2023.04.06 @ 20:53:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/2/2/0/0/1/0/0 Lore% 78 Gallery% 83 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfc31092-3d0e-4d98-ab7d-345a228d3a83