Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.09 @ 23:09:46 Player: kasaphescent Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (166) 830 Value Destroyed (6601) 6601 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (2929) 2929 TOTAL SCORE: 17940 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 378 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 934 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 300/310 System Corruption 3% Temperature Cool (0) Movement Walking (113) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Experimental Optical Array Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Weapon Shielding Improved Hacking Suite > --- WEAPON (3) ------- Ionic Axe Lance > --- INVENTORY (5) ---- Light Deuterium Engine Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Enhanced Biometal Leg > --- UTILITY ---------- Experimental Optical Array Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Ripper Ionic Axe Lance > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Improved Weapon Shielding [Rating: 112] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Heavy Siege Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Makeshift Flight Unit Utility Advanced Melee Analysis Suite Device Force Booster Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Ionic Axe Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . 2 . . . 2 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . . . . 1 . . . . Utility 8 | . . 1 . . . 1 2 1 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Parts Attached 200 | 5 9 4 1 6 . 12 22 18 8 7 1 4 17 30 5 25 23 3 Power 11 | 1 . 1 . . . . 1 3 . . . 1 1 . . 2 1 . Engine 4 | 1 . 1 . . . . . 2 . . . . . . . . . . Core 4 | . . . . . . . 1 . . . . . . . . 2 1 . Reactor 3 | . . . . . . . . 1 . . . 1 1 . . . . . Propulsion 68 | 2 2 2 . . . 4 7 3 1 2 . . 9 13 . 10 11 2 Treads 15 | . . . . . . . . . . . . . . 3 . 4 8 . Leg 26 | 2 . . . . . . . . . 2 . . 8 3 . 6 3 2 Wheel 9 | . . . . . . . . 2 1 . . . . 6 . . . . Hover 17 | . 2 2 . . . 4 7 1 . . . . . 1 . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . Utility 73 | . 4 1 . 2 . 6 8 9 4 3 1 3 3 15 1 3 9 1 Device 23 | . 2 1 . 1 . 2 3 3 . . 1 1 . 7 1 1 . . Storage 4 | . 1 . . . . 1 . 1 . . . 1 . . . . . . Processor 19 | . . . . . . 3 3 3 . . . . . 5 . 1 4 . Hackware 2 | . . . . . . . . . 1 . . . . 1 . . . . Protection 25 | . 1 . . 1 . . 2 2 3 3 . 1 3 2 . 1 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 3 . 1 4 . 2 6 3 3 2 . . 4 2 4 10 2 . Energy Gun 2 | 1 . . . 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . 1 2 1 1 1 . . . . 2 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . 2 . 1 2 . 1 1 . . . . . 1 . . . . . Slashing Weapon 17 | . . . . . . . 3 . 1 . . . 3 2 2 5 1 . Piercing Weapon 6 | . . . . . . . . 2 1 1 . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 3 . 1 1 1 2 . . 4 1 . . . 4 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . System Corruption 20 | . . . . . . . . . . . . . . . . 20 . . Parts Lost 67 | . . 1 . . . . 6 2 2 3 . . 17 8 1 14 10 3 Power 4 | . . 1 . . . . . . . . . . 1 . . 2 . . Propulsion 31 | . . . . . . . 5 1 1 1 . . 6 2 1 6 6 2 Utility 26 | . . . . . . . 1 1 1 2 . . 7 5 . 5 3 1 Weapon 6 | . . . . . . . . . . . . . 3 1 . 1 1 . Highest Loss Streak 10 | . . 1 . . . . 2 2 1 1 . . 9 2 1 10 5 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 95 96 100 99 100 99 96 89 83 89 94 91 61 84 94 72 70 88 Engine 2 | . 14 11 11 11 11 9 4 4 . . . . . . . . . . Reactor 2 | . . . . . . . . . 5 5 5 5 5 5 5 2 . . Treads 3 | . . . . . . . . . . . . . . 6 10 7 15 . Leg 4 | . 2 . . . . . . . . 3 11 11 12 3 . 8 7 25 Wheel 4 | . . . . . . . . 9 11 8 5 5 . 5 10 4 . . Hover 8 | . 25 33 33 33 33 35 30 6 . . . . . . . . . . Device 7 | . 13 7 11 11 11 9 10 6 5 . 4 5 1 11 10 7 4 . Storage 3 | . 10 11 11 11 11 9 7 6 5 5 5 5 2 . . . . . Processor 18 | . . . . . . 8 18 25 23 23 23 23 9 18 25 18 16 31 Hackware 4 | . . . . . . . . . 1 5 5 5 5 8 10 10 9 5 Protection 6 | . 1 11 11 11 11 9 5 5 11 16 11 8 1 3 5 2 3 9 Impact Weapon 6 | . 21 22 22 20 22 18 10 6 5 5 5 5 4 2 . . . . Slashing Weapon 6 | . . . . . . . 3 6 5 5 5 5 9 12 14 8 6 5 Piercing Weapon 2 | . . . . . . . . 5 4 4 5 5 2 . . . 2 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 6 14 19 19 19 19 24 29 108 111 121 121 127 120 39 41 43 59 50 Greatest Support 137 | 20 20 20 20 20 20 26 31 56 56 56 28 28 73 100 26 26 137 125 Greatest Overweight (x) 4 | . 2 . . . . 1 . 1 1 4 4 4 4 3 1 2 1 . Average Overweight (x) . | . . . . . . . . . 1 2 4 4 . . 1 . . . Largest Inventory Capacity 25 | 5 8 8 8 8 8 10 10 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 12 | 5 7 8 8 8 8 9 10 19 25 25 25 25 14 5 5 5 5 5 Most Carried 22 | 4 8 8 8 8 8 9 10 21 22 22 14 17 17 5 5 5 5 2 Average Carried 8 | 2 6 7 7 7 8 7 8 11 17 15 13 15 8 4 5 4 3 . Final Capacity 25 | 5 8 8 8 8 8 10 10 25 25 25 25 25 5 5 5 5 5 5 Final Carried 20 | 4 8 7 8 8 8 9 10 18 20 12 14 17 5 5 5 3 3 1 Class Distribution -------------------- 51% | Mutant 28% | Hacker-Mutant 12% | Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 2612 | 268 80 50 10 50 10 120 258 189 95 182 10 50 105 314 115 397 238 71 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8166 | 57 169 559 17 . 24 395 618 1020 320 771 137 311 440 1451 280 859 438 300 Parts 301 | 1 2 18 1 . . 4 31 51 23 17 . 1 14 74 11 26 22 5 Haulers Intercepted 8 | . 2 3 . . . 1 1 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . . . . . . . . . 12 . . 10 . 3 18 100 2 Prevented 28 | . . . . . . . . . . 1 . . 6 . . 5 16 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 121 | 1 . 10 . . . 5 16 14 4 16 . . 7 18 8 13 7 2 Melee 67 | . . 4 . . . 2 5 8 3 7 . . 4 18 1 6 7 2 Guns 1 | 1 . . . . . . . . . . . . . . . . . . AOE 31 | . . . . . . . 8 2 . 7 . . . . 7 7 . . Classes Destroyed 18 | 2 2 2 . . 1 2 2 . 1 1 . . . 1 1 2 1 . Worker 18 | 1 1 1 1 . . 1 3 3 3 . . . . 4 . . . . Builder 2 | . . . . . . 1 1 . . . . . . . . . . . Tunneler 4 | . . . . . 1 2 . . 1 . . . . . . . . . Hauler 8 | . 2 3 . . . 1 1 1 . . . . . . . . . . Recycler 6 | . 1 . . . . 1 . 2 . . . . . 2 . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 6 | . . 1 . . . 2 . 1 1 . . . . 1 . . . . Swarmer 29 | . . . . . . 3 9 5 . . . . 1 4 4 2 1 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . Grunt 38 | 1 . 8 . . . 1 3 4 . 3 . . 3 4 4 5 1 1 Brawler 6 | . . . . . . . . . . 6 . . . . . . . . Duelist 8 | . . . . . . . 1 1 . 3 . . 2 . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 13 | . . 2 . . . 1 2 2 1 2 . . 1 1 . 1 . . Hunter 11 | . . . . . . . . . 2 2 . . . 2 . 2 2 1 Programmer 13 | . . . . . . . 1 2 1 . . . . 7 . . 2 . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . Packrat 7 | . . . . . . . . . . . 2 . . . . 3 . 2 Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 1 6 7 . 1 3 4 4 3 9 . . 4 6 4 5 5 1 Combat Bots Only 9 | 1 . 5 . . . 3 4 3 2 9 . . 4 4 4 5 5 1 Max Kills in Single Turn 3 | 1 1 1 1 . 1 1 3 2 1 3 1 . 1 1 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 2 . 3 . . . . 3 2 . . Melee 1 | . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Damage Taken 13957 | 34 . 238 . . . 85 558 676 643 1365 . . 2268 1619 405 2199 3388 479 Core 2362 | 11 . 57 . . . 8 62 120 202 200 . . 545 209 57 450 385 56 Absorbed by Shields 163 | . . . . . . . . . . . . . . . . . 163 . Reduced by Siege Mode 56 | . . . . . . . . . . . . . . 56 . . . . Redirected to Shielding 190 | . . 21 . . . 7 20 . 8 27 . . 14 . . 93 . . Regen/Repaired (Parts) 54 | . . . . . . . . 54 . . . . . . . . . . Core Remaining (%) 78 | 95 95 . . . 85 98 91 85 . . . . 2 . . . . . Volleys Fired 40 | 6 . . . . . . 6 2 . 9 . . . . 7 10 . . Largest 2 | 2 . . . . . . 1 1 . 1 . . . . 1 1 . . Hottest 60 | 60 . . . . . . 36 36 . 36 . . . . 36 36 . . Shots Fired 46 | 12 . . . . . . 6 2 . 9 . . . . 7 10 . . Gun 12 | 12 . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 34 | . . . . . . . 6 2 . 9 . . . . 7 10 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 6 | 6 . . . . . . . . . . . . . . . . . . Thermal 6 | 6 . . . . . . . . . . . . . . . . . . Explosive 34 | . . . . . . . 6 2 . 9 . . . . 7 10 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 5 . . . . . . . . . 6 . . . . 4 8 . . Robot Miss Streak 3 | 1 . . . . . . 3 . . 1 . . . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 361 | 8 10 30 1 . 1 23 26 41 16 43 2 6 25 62 12 27 18 10 Core Hits 193 | 3 1 5 1 . . 2 19 21 8 37 1 2 6 26 20 29 7 5 Critical Kills 5 | . . 2 . . . 1 . 1 . . 1 . . . . . . . Critical Parts Destroyed 17 | . 1 4 . . . 3 2 2 . 2 . . 3 . . . . . Critical Strikes 43 | . 1 6 . . . 4 2 5 3 2 1 . 3 10 1 5 . . Smash 22 | . 1 6 . . . 4 2 3 . 2 1 . 3 . . . . . Sever 16 | . . . . . . . . . . . . . . 10 1 5 . . Impale 5 | . . . . . . . . 2 3 . . . . . . . . . Melee Attacks 471 | . 17 44 2 . 3 35 52 66 20 38 6 7 28 86 8 26 20 13 Impact 176 | . 17 44 2 . 3 35 35 15 1 6 4 1 12 1 . . . . Slashing 185 | . . . . . . . 17 14 3 14 . 4 6 85 8 18 6 10 Piercing 110 | . . . . . . . . 37 16 18 2 2 10 . . 8 14 3 Sneak Attacks 57 | . 4 5 1 . 1 8 6 5 4 6 2 . . 7 3 3 . 2 Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . . . . Follow-up Attacks 62 | . 2 5 . . . 3 5 9 2 5 . 2 5 11 . 7 5 1 Damage Inflicted 23646 | 93 726 1538 86 . 127 1398 2013 2225 990 2826 319 1041 1044 3857 1765 2122 735 741 Guns 93 | 93 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3600 | . . . . . . . 539 168 . 1010 . . . . 1097 786 . . Melee 19944 | . 726 1538 86 . 127 1398 1474 2057 990 1816 319 1041 1044 3857 668 1336 726 741 Ramming 9 | . . . . . . . . . . . . . . . . . 9 . Kinetic 38 | 38 . . . . . . . . . . . . . . . . . . Thermal 55 | 55 . . . . . . . . . . . . . . . . . . Explosive 3600 | . . . . . . . 539 168 . 1010 . . . . 1097 786 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 6950 | . 726 1538 86 . 127 1398 1050 695 68 183 319 213 547 . . . . . Slashing 8857 | . . . . . . . 424 194 40 1035 . 714 215 3857 668 789 220 701 Piercing 4137 | . . . . . . . . 1168 882 598 . 114 282 . . 547 506 40 Highest Corruption 24 | . . . . . . . . 2 . . . . 6 4 4 24 24 3 Average Corruption 5 | . . . . . . . . 2 . . . . 5 3 4 9 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 75 | . . . . . . . . 2 . . . . 7 24 6 25 5 6 Message Errors 19 | . . . . . . . . 1 . . . . 3 5 3 5 . 2 Matter Fused 21 | . . . . . . . . 1 . . . . . 6 . 10 1 3 Heat Flow Errors 8 | . . . . . . . . . . . . . 2 3 . 1 2 . Energy Discharges 9 | . . . . . . . . . . . . . 2 3 1 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . . . . . . . . 7 2 4 1 1 Alerts 2 | . . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 4715 | . 308 628 . . 87 737 568 365 212 246 62 282 182 616 41 198 11 172 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 68 | . . . . . . . 26 . . 10 . . . . 4 28 . . Melee 4647 | . 308 628 . . 87 737 542 365 212 236 62 282 182 616 37 170 11 172 Knockbacks 16 | . . 2 . . . 4 1 2 . 2 . . 5 . . . . . Impact 16 | . . 2 . . . 4 1 2 . 2 . . 5 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . . . 55 . . 74 . . . . . 18 . . Shots 5 | . . . . . . . 1 . . 3 . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . Highest Temperature 239 | 18 . 10 . . . . . . . 3 . . 239 236 . 70 201 . Average Temperature 79 | 14 . 10 . . . . . . . 3 . . 139 124 . 38 80 . Received Heat Transfer 1734 | 18 . 120 . . . . 117 153 39 171 . . 348 90 108 320 241 9 Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . Total Turns 28 | . . . . . . . . . . . . . . 28 . . . . Longest Duration 28 | . . . . . . . . . . . . . . 28 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 44 | . 4 14 . . 1 9 4 3 3 . . . 6 . . . . . Impact Corruptions 91 | . 7 15 . . 3 28 15 11 1 3 2 1 5 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 2 . . . . . . . . . . . . . . . . 2 . Heat Transferred 125 | 125 . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 421 | 25 44 341 137 . 6 180 349 234 189 . . . . 421 . . . . Initial 137 | . 16 18 132 . . 1 81 137 95 . . . . 31 . . . . Average 110 | 4 26 126 137 . 2 45 115 109 84 . . . . 169 . . . . Maximum Alert Level 2 | . . 1 . . . . 1 1 . . . . . 2 . . . . Low Security (%) 79 | 100 100 73 100 . 100 100 74 84 100 . . . . 57 . . . . Level 1 18 | . . 26 . . . . 25 15 . . . . . 36 . . . . Level 2 1 | . . . . . . . . . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 . . . . 7 3 2 . . . 1 5 . 1 . . Investigation 2 | . . . . . . . 1 . 1 . . . . . . . . . Extermination 7 | . . . . . . . 1 2 1 . . . . 3 . . . . Reinforcement 6 | . . 1 . . . . 2 1 . . . . . 2 . . . . Assault 2 | . . . . . . . . . . . . . 1 . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 7 | . . 4 . . . 2 . . . . . . . 1 . . . . Communications Jammed 45 | . . . . . . . . . . . . . . 45 . . . . Distress Signals 45 | . . . . . . . . . . . . . . 45 . . . . Times Spotted 264 | 1 . 18 . . . 16 18 20 10 14 . . 14 33 8 23 86 3 Peak Tracking Total 20 | 1 . 5 . . . 5 4 3 3 9 . . 11 7 4 10 20 2 Tactical Retreats 20 | . . . . . . 3 1 1 1 . . . 1 3 . 6 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 8 | . . . . . . 1 1 3 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . 3 13 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 5 | . . . . . . . 2 1 . . . . . 1 . 1 . . Max in Single Turn 1 | . . . . . . . 1 1 . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 48 | . 3 3 . 1 . 4 8 11 3 . . 2 . 3 . . 10 . Terminals 23 | . 3 2 . . . 4 6 4 2 . . . . 2 . . . . Fabricators 3 | . . . . . . . 1 1 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 2 . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 152 | . 9 8 . 23 . 14 21 28 6 . . 9 . 11 . . 23 . Successful 106 | . 7 5 . 23 . 9 8 14 2 . . 9 . 6 . . 23 . Failed 46 | . 2 3 . . . 5 13 14 4 . . . . 5 . . . . Catastrophic 9 | . . 1 . . . . 2 4 . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 54 | . 5 3 . 1 . 10 13 14 4 . . . . 3 . . 1 . Terminals 66 | . 9 5 . . . 14 15 13 5 . . . . 5 . . . . Fabricators 5 | . . . . . . . 2 2 1 . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . . . Recycling Units 11 | . . . . . . . 4 7 . . . . . . . . . . Scanalyzers 9 | . . 3 . . . . . . . . . . . 6 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 70 | . 4 2 . 23 . 4 2 2 . . . 9 . 1 . . 23 . Record 47 | . . . . 23 . 1 . . . . . 5 . . . . 18 . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . 2 . . . . . . . . . . . . . . . 5 . Alert Level 2 | . . 1 . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . . . . 2 1 1 . . . . . 1 . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . Build 2 | . . . . . . . . 1 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . 3 5 . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . Report Inventory 3 | . . . . . . . 1 2 . . . . . . . . . . Retrieve Matter 3 | . . . . . . . 1 2 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . 2 . . . . . . . . . . . 4 . . . . Insert Component 3 | . . 1 . . . . . . . . . . . 2 . . . . Analyze 3 | . . 1 . . . . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 1 . . . 5 3 4 1 . . . . 1 . . . . Terminals 18 | . 3 1 . . . 5 3 4 1 . . . . 1 . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 17 | . 3 1 . . . 4 3 4 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 2 . . . 3 7 9 3 . . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . 64 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . 11 . . . . . . . . . . . Retrieved Matter 11 | . . . . . . . 11 . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 1 . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 10 | . . . . . . 1 1 1 3 . . . . . . . 4 . Largest Group 4 | . . . . . . 1 1 1 3 . . . . . . . 4 . Highest-Rated Group 223 | . . . . . . 10 32 23 93 . . . . . . . 223 . Highest-Rated Ally 65 | . . . . . . 10 32 23 31 . . . . . . . 65 . Total Orders 5 | . . . . . . 1 . 2 . . . . . . . . 2 . STAY 2 | . . . . . . 1 . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . AID 2 | . . . . . . . . 2 . . . . . . . . . . Ally Attacks 43 | . . . . . . . 1 . 15 . . . . . . . 27 . Total Damage 1587 | . . . . . . . 53 . 149 . . . . . . . 1385 . Kills 8 | . . . . . . . . . . . . . . . . . 8 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 2 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 11118 | 96 250 289 29 170 107 725 930 1453 746 727 581 267 361 1708 414 803 1109 353 Spaces Moved 8789 | 63 307 186 41 301 191 699 1126 1239 559 410 354 153 196 873 340 805 776 170 Core 1096 | 13 1 . . . . . . . . . . . . . . 483 599 . Treads 275 | . . . . . . . . . . . . . . 142 . . 133 . Legs 708 | 50 12 . . . . . . . . . . . 167 254 . 11 44 170 Wheels 3291 | . . . . . . . . 658 559 410 354 153 29 477 340 311 . . Hover 3419 | . 294 186 41 301 191 699 1126 581 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 56 52 52 52 52 48 45 45 115 115 160 160 120 90 105 50 100 112 Average Speed 91 | 105 59 52 52 52 52 48 47 80 115 138 160 160 137 132 105 83 112 112 Slowest Speed 260 | 120 150 52 52 52 52 116 48 115 115 160 160 160 190 260 105 130 190 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 40 | 6 48 20 10 60 52 38 28 31 16 42 66 60 34 24 54 85 81 15 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . . . 1 . . . . . . . 3 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . . 1 . 1 . . . . 2 3 . 2 . 1 4 . . Spaces Dug 41 | . . . . . 1 3 10 7 2 . 2 . . 12 . 4 . . Terrain Destroyed 248 | . . . . . 1 3 35 23 2 67 2 . . 12 36 67 . . Melee 37 | . . . . . 1 3 10 7 2 . 2 . . 12 . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 211 | . . . . . . . 25 16 . 67 . . . . 36 67 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 11235 | 78 353 323 47 314 193 1040 1452 1612 636 512 360 169 247 1324 377 899 980 319 Wait 1615 | 1 3 87 . . . 294 237 260 43 43 . . 7 334 18 29 124 135 Move 8771 | 62 306 185 40 300 190 698 1125 1238 558 409 353 152 195 872 339 804 775 170 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 88 | 4 9 5 2 1 . 4 9 23 7 5 2 3 3 5 . 3 2 1 Fast Attach 92 | 5 8 1 1 6 . 6 5 4 3 1 . 2 5 22 1 8 14 . Attach 61 | . . 2 . . . 2 8 5 3 4 . 1 13 2 . 12 6 3 Detach 34 | . . . 1 1 . 3 3 5 1 . . 3 . 4 1 7 5 . Swap 49 | . 1 1 . . . 4 9 9 2 2 1 2 . 6 4 5 3 . Drop 86 | . 11 5 2 6 . 2 9 16 3 8 . 2 3 13 . 3 3 . Fire 40 | 6 . . . . . . 6 2 . 9 . . . . 7 10 . . Melee 362 | . 15 37 1 . 3 27 39 50 16 31 4 4 21 66 7 17 14 10 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . 2 . . . . . . . . 1 32 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 12) 297 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 475 | -9/Materials | Discovered new exit (range 9) 636 | -9/Materials | Entered Mines 662 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 663 | -9/Mines | Met a Derelict bent on vengeance 663 | -9/Mines | Discovered new exit (range 5) 665 | -9/Mines | Entered Exiles 672 | -9/Exiles | Discovered new exit (range 15) 680 | -9/Exiles | Met 8R-AWN 687 | -9/Exiles | Met EX-HEX 701 | -9/Exiles | Met EX-BIN 708 | -9/Exiles | Aligned with FarCom system 708 | -9/Exiles | Given EX-Vault access code 720 | -9/Exiles | Opened EX-Vault 724 | -9/Exiles | Found Prototype Energy Cannon 724 | -9/Exiles | Identified Firepult 728 | -9/Exiles | Found Prototype Energy Gun 728 | -9/Exiles | Identified AWS/Thermal 732 | -9/Exiles | Found Prototype Device 732 | -9/Exiles | Identified Chronowheel 732 | -9/Exiles | Activated Chronowheel 751 | -9/Exiles | Warned to stay clear of 0b10 Research branches 765 | -9/Exiles | Met EX-DEC 769 | -9/Exiles | Learned location of Zion (-6) 799 | -9/Exiles | Discovered new exit (range 12) 835 | -9/Exiles | Entered Mines 929 | -8/Mines | Discovered new exit (range 10) 942 | -8/Mines | Entered Materials 942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1122 | -8/Materials | Build established: Scout 1659 | -8/Materials | Discovered new exit (range 16) 1667 | -8/Materials | Entered Factory 1667 | -7/Factory | Evolved 2 slots: Utility x2 1894 | -7/Factory | Garrison activated, responded to threat 2465 | -7/Factory | Discovered new exit (range 7) 2496 | -7/Factory | Discovered new exit (range 17) 2514 | -7/Factory | Build established: Mutant 2521 | -7/Factory | Discovered new exit (range 16) 2597 | -7/Factory | Entered another Factory area 2597 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2748 | -6/Factory | Discovered new exit (range 17) 2977 | -6/Factory | Fabricated M-28 Smith? 3154 | -6/Factory | Discovered new exit (range 14) 3429 | -6/Factory | Repaired Imp. Grenade Launcher 4048 | -6/Factory | Identified exit to Factory 4050 | -6/Factory | Entered another Factory area 4050 | -5/Factory | Evolved 2 slots: Utility x2 4226 | -5/Factory | Allied Derelicts emerged from ambush trap array 4678 | -5/Factory | Fabricated Antigrav Array? 4763 | -5/Factory | Discovered new exit (range 6) 4796 | -5/Factory | Entered Upper Caves 4798 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5234 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5327 | -5/Upper Caves | Destroyed 9 combat bots 5406 | -5/Upper Caves | Discovered new exit (range 17) 5447 | -5/Upper Caves | Learned location of 1 exit from Factory 5523 | -5/Upper Caves | Entered another Upper Caves area 5572 | -5/Upper Caves | Learned Factory interactive machine intel 5752 | -5/Upper Caves | Spotted B-75 Beast 6080 | -5/Upper Caves | Discovered new exit (range 14) 6104 | -5/Upper Caves | Entered Zhirov 6104 | -5/Zhirov | Discovered new exit (range 3) 6133 | -5/Zhirov | Met Zhirov 6164 | -5/Zhirov | Learned location of Quarantine (-2) 6164 | -5/Zhirov | Learned location of Testing (-3) 6164 | -5/Zhirov | Learned location of Command (-1) 6173 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6199 | -5/Zhirov | Found Alien Artifact 6199 | -5/Zhirov | Identified Integrated Dissipator 6199 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6219 | -5/Zhirov | Found Alien Artifact 6371 | -5/Zhirov | Entered Proximity Caves 6410 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6445 | -4/Proximity Caves | Core integrity fell below 50% 6460 | -4/Proximity Caves | Identified Transdimensional Reconstructor 6460 | -4/Proximity Caves | Warped through subspace 6490 | -4/Proximity Caves | Lost 9 parts (2n5u2w) 6523 | -4/Proximity Caves | Core integrity fell below 20% 6578 | -4/Proximity Caves | Lost 8 parts (1p4n2u1w) 6718 | -4/Proximity Caves | Discovered new exit (range 9) 6732 | -4/Proximity Caves | Entered Factory 6732 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6733 | -4/Factory | Identified exit to Extension 6734 | -4/Factory | Loaded intel: 54 interactive machine locations 7527 | -4/Factory | Build established: Hacker-Mutant 8367 | -4/Factory | Discovered new exit (range 11) 8440 | -4/Factory | Entered Upper Caves 8838 | -4/Upper Caves | Discovered new exit (range 13) 8854 | -4/Upper Caves | Entered another Upper Caves area 8858 | -4/Upper Caves | Spotted B-86 Titan 8897 | -4/Upper Caves | Discovered new exit (range 16) 8932 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9202 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9260 | -4/Upper Caves | Lost 10 parts (2p4n4u) 9358 | -4/Upper Caves | System corruption reached 10% 9429 | -4/Upper Caves | Discovered new exit (range 14) 9461 | -4/Upper Caves | Core integrity fell below 50% 9657 | -4/Upper Caves | Entered Warlord 9691 | -4/Warlord | System corruption cleaned by Quarantine Array 9907 | -4/Warlord | Learned 4 Armory zone layouts 9907 | -4/Warlord | Learned 4 Research zone layouts 9907 | -4/Warlord | Learned 4 Research zone layouts 9907 | -4/Warlord | Learned 4 Testing zone layouts 9908 | -4/Warlord | Learned Quarantine security intel 9908 | -4/Warlord | Learned Factory terminal intel 9908 | -4/Warlord | Learned Factory repair station intel 9908 | -4/Warlord | Learned Research garrison access intel 10061 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10223 | -4/Warlord | Warlord's base attacked by MAIN.C 10244 | -4/Warlord | Met Warlord 10412 | -4/Warlord | Spotted B-90 Cyclops 10412 | -4/Warlord | Spotted B-86 Titan 10445 | -4/Warlord | Spotted B-90 Cyclops 10455 | -4/Warlord | Spotted B-86 Titan 10557 | -4/Warlord | P-80 Master assimilated allied Archangel 7a 10573 | -4/Warlord | Warlord forces counterattacked 10587 | -4/Warlord | Spotted Executioner 10644 | -4/Warlord | Found Prototype Processor 10644 | -4/Warlord | Identified Exp. Targeting Computer 10647 | -4/Warlord | Found Prototype Processor 10647 | -4/Warlord | Identified Exp. Core Analyzer 10651 | -4/Warlord | Lost 5 parts (2n3u) 10692 | -4/Warlord | Spotted Striker 10695 | -4/Warlord | Spotted Executioner 10727 | -4/Warlord | Build established: Scavenger-Mutant 10731 | -4/Warlord | Core integrity fell below 20% 10751 | -4/Warlord | Discovered new exit (range 12) 10766 | -4/Warlord | Entered Proximity Caves 10782 | -3/Proximity Caves | Lost 4 parts (3n1w) 11119 | -3/Proximity Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 11036_ G-67 Veteran destroyed. 11050_ Adv. Heat Sink fries itself beyond repair. 11052_ Plasma Rifle fries itself beyond repair. 11065_ System corrupted: Matter fused (-8). 11091_ Acquired 8 matter. 11092_ Slug penetrates Wall. 11105_ Enh. Biometal Leg destroyed. 11106_ Slug penetrates Wall. 11107_ Destroyed Imp. Phase Shifter. 11107_ Lance follow-up attack on H-77 Assassin. 11108_ Penetrated by Slug. 11108_ Hrd. Heavy Armor Plating destroyed. 11108_ Slug penetrates Wall. 11110_ Penetrated by Slug. 11113_ Slug penetrates Wall. 11116_ Myomer Leg destroyed. 11119_ Slug penetrates Wall. 11119_ H-77 Assassin destroyed. 11119_ Penetrated by Slug. 11119_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????###????????????????????????????????# | | ?????????????## ##??????????????????????????????# | | ?????????????# #??????????????????????????????# | | ??????????????# #????###???????????????????????# | | ??????????????# ##??## #???????????????????????? | | ???????????????# #### #???????????????????????? | | ???????????????# ## #######?????????????????? | | ???????????????# % #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ## #?????????????????? | | ?????????????# ## #?????????????????? | | ?????????????# ##### ##### ###???????????????? | | ?????????????# ????## #??## #???????????????? | | ???????????? ?????# #?## #???????????????? | | ??????????? ?????# ### #???????????????? | | ??????????## ??????# #??####?????????? | | ???????????## ??????# #??# #?????????? | | ????????????## ??????###### #??# #?????????? | | ?????????????# ??????????# #??# #?????????# | | ?????????????#????????#### #??# #????####?# | | ??????????????????????# %= #??# ###### ### | | ??????????????????????##!@ ##?## ## | | ???????????????????????# ###?## ### | | ???????????????????????## h##?### | | ????????????????????????## %#### % % | | ????????????????????????## ## ##### | | ???????????????????????## ######???# | | ???????????????????????# #######????????? | | ???????????????????????## ##??????????????? | | ????????????????????????## #???????????????? | | ?????????????????????????## ### ##??????????????? | | ??????????????????????????####?# ####???????????? | | ??????????????????????????????## #???????????? | | ??????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ????????????????????????????# ##???????????? | | ????????????????????????????## ## ##????????????? | | ?????????????????????????????##?####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 18 Terrain Scan Density 110 Jamming Range 16 Power Amplification 30 Armor Coverage 825 Resistance: TH 10 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 56 Melee Accuracy 28 Target Analysis 11 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Force Boost 30 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Arm. Leg | -4/Factory | Scanalyzed Ionic Axe | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -6/Factory | Preloaded Antigrav Array | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LightChromaticKit Manual? 0 Play Time 02:11:50 Cumulative 199.4 hours Start 2022.02.09 @ 18:42:02 End 2022.02.09 @ 23:09:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 911f0e68-0c39-4495-9995-b8b7465947cd