Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.05 @ 05:00:03 Player: Trione Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (368) 1840 Value Destroyed (9956) 9956 Prototype IDs (236) 4720 Alien Tech Used (0) 0 Bonus (17552) 17552 TOTAL SCORE: 40068 Bonus ------- High Alert Combat Kills 1358 Follower Combat Kills 488 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 15000 Friendly Fire -3894 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 1100/1100 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (2) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (9) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter Layered Medium Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Gauss Rifle > --- INVENTORY (24) --- Micro Fission Core Armored Huge Wheel Advanced Heat Sink Large Storage Unit Superbattery (2000) Improved Utility Shielding Layered Medium Armor Plating Deep Network Scanner Ghost Barrier Quantum Router Neutron Cannon Gauss Rifle Improved Datajack Remote Datajack Molecular Deconstructor Impact Mace Ripper Great Axe Lance Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Advanced Signal Interpreter Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Gauss Rifle > --- INVENTORY -------- Molecular Deconstructor Lance Self-destruct Interrupter [Rating: 117] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Reactive Plating Weapon Great Axe Energy Gun Improved Arc Projector Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 4 2 . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 478 | 8 17 10 2 12 37 78 3 1 6 16 14 53 11 53 14 99 22 . 15 7 Power 22 | 2 . . . . 3 2 . . . . . 3 . 3 1 3 4 . 1 . Engine 9 | 2 . . . . 1 1 . . . . . 2 . . . 2 1 . . . Core 8 | . . . . . 2 1 . . . . . . . 2 . . 2 . 1 . Reactor 5 | . . . . . . . . . . . . 1 . 1 1 1 1 . . . Propulsion 69 | 2 8 . . 6 2 12 . . . 6 . 4 . 2 1 18 . . 2 6 Treads 25 | . 4 . . 2 1 4 . . . 1 . 2 . . . 7 . . 2 2 Leg 2 | . . . . . . . . . . . . . . . . . . . . 2 Wheel 41 | 2 4 . . 4 1 8 . . . 4 . 2 . 2 1 11 . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . . . . . . Utility 208 | 2 3 . 2 . 16 34 2 1 4 5 3 24 7 28 8 52 10 . 6 1 Device 88 | . . . . . 5 15 1 . 2 2 2 4 4 14 2 28 7 . 2 . Storage 45 | 2 3 . 2 . 7 4 1 . . . . 7 . 5 2 6 3 . 3 . Processor 4 | . . . . . . 2 . . . . . . . 2 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 71 | . . . . . 4 13 . 1 2 3 1 13 3 7 4 18 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 179 | 2 6 10 . 6 16 30 1 . 2 5 11 22 4 20 4 26 8 . 6 . Energy Gun 11 | . 1 1 . . 4 1 . . . . . 2 . . . . 1 . 1 . Energy Cannon 48 | . . 2 . 3 2 8 . . 2 3 4 7 . 6 1 9 . . 1 . Ballistic Gun 30 | 2 1 1 . . 4 6 . . . . . 2 . 5 2 4 1 . 2 . Ballistic Cannon 3 | . 3 . . . . . . . . . . . . . . . . . . . Launcher 33 | . . 3 . 3 3 3 . . . 1 3 5 2 2 . 5 3 . . . Special Weapon 11 | . 1 3 . . . . . . . . . . . 4 . 1 1 . 1 . Impact Weapon 8 | . . . . . 2 5 . . . . . . . . . 1 . . . . Slashing Weapon 28 | . . . . . 1 7 . . . 1 2 5 2 3 1 4 2 . . . Piercing Weapon 6 | . . . . . . . 1 . . . 1 1 . . . 2 . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 18 | . . 1 1 . 3 2 . . . . . 9 . 1 . 1 . . . . Parts Lost 61 | . . . . . 7 5 . . . 1 1 7 . 2 6 12 11 . 8 1 Power 11 | . . . . . 1 1 . . . . . 2 . 1 1 1 3 . 1 . Propulsion 5 | . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 Utility 31 | . . . . . 4 4 . . . . . 3 . 1 2 7 5 . 5 . Weapon 14 | . . . . . 1 . . . . . 1 2 . . 2 3 3 . 2 . Highest Loss Streak 9 | . . . . . 2 2 . . . 1 1 3 . 2 5 3 9 . 8 1 Average Slot Usage (%) 88 | . 100 100 87 85 81 98 92 92 92 88 83 85 92 92 80 84 88 93 80 80 Engine 4 | . 14 14 14 14 5 4 . . . . . 4 7 1 . 3 5 . . . Core 2 | . . . . . 3 2 7 7 7 7 7 . . 3 6 2 2 6 4 . Reactor 2 | . . . . . . . . . . . . 1 . 6 5 6 2 6 4 6 Wheel 10 | . 23 28 28 27 15 14 15 15 15 11 7 5 7 6 7 7 6 6 1 4 Device 9 | . . . . . 8 10 7 7 6 5 3 11 13 11 4 12 18 20 19 6 Storage 25 | . 28 28 16 14 19 31 30 30 30 30 30 23 30 26 22 21 28 33 20 26 Processor 6 | . . . . . . 7 7 7 7 7 7 7 7 10 11 6 6 6 6 6 Protection 7 | . . . . . 8 7 7 7 7 8 11 11 8 8 6 8 3 . 3 13 Energy Cannon 6 | . . 8 14 23 5 1 . . 15 14 13 4 7 8 4 3 . . 1 6 Ballistic Gun 3 | . 12 12 14 4 6 4 . . . . . 1 . . 4 4 1 . 7 6 Slashing Weapon 3 | . . . . . . 6 9 7 . . . 6 5 2 2 3 8 6 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 17 58 59 91 96 171 140 119 136 144 144 144 148 150 160 151 173 123 119 131 138 Greatest Support 80 | 26 40 32 32 40 26 48 24 24 24 70 28 70 28 28 28 70 28 28 80 70 Greatest Overweight (x) 16 | . 1 1 2 3 7 5 4 5 5 10 5 5 5 6 12 16 4 4 5 4 Average Overweight (x) 3 | . . 1 1 2 4 4 4 4 5 4 4 3 4 4 5 5 3 4 2 3 Largest Inventory Capacity 50 | 8 18 18 24 24 50 30 30 30 30 30 30 30 30 30 28 30 30 30 30 24 Average Capacity 26 | 6 12 18 20 24 30 30 30 30 30 30 30 24 30 29 25 25 30 30 18 24 Most Carried 37 | 5 18 18 23 24 37 30 30 30 30 30 30 30 30 30 28 30 30 30 30 24 Average Carried 25 | 2 11 17 17 23 25 29 29 30 29 29 29 24 29 29 23 24 28 30 15 23 Final Capacity 30 | 8 18 18 24 24 30 30 30 30 30 30 30 30 30 28 24 30 30 30 24 24 Final Carried 30 | 5 18 18 23 24 30 30 30 30 30 29 30 30 30 28 24 25 30 30 24 22 Class Distribution -------------------- 79% | Hauler-Mutant 11% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Matter Collected 9492 | 286 359 270 . 498 814 1804 550 10 70 180 171 723 590 909 340 1349 272 35 224 38 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 20431 | 92 455 317 . 225 802 1771 819 60 . 41 817 6467 147 1380 1952 3717 601 28 314 426 Parts 660 | 4 26 17 . 18 46 82 26 3 . 2 43 54 9 58 36 188 26 1 13 8 Haulers Intercepted 5 | . 2 . . . 1 . . 1 . . . . . 1 . . . . . . Recyclers Shooed 24 | . . . . . 1 7 . . . . . . . 5 . 11 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 5 7 4 . 7 . . . 16 . . 8 Prevented 10 | . . . . . . . . . . 1 . . . . . . 9 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 285 | . 12 5 . 12 19 30 . . . 2 8 98 9 15 6 49 9 . 4 7 Melee 72 | . . . . . 1 10 . . . . . 53 . . . 4 4 . . . Guns 25 | . 4 . . . 4 6 . . . . . . . . 6 3 . . 2 . Cannons 70 | . 8 3 . 4 7 3 . . . . 6 5 1 9 . 18 . . . 6 AOE 94 | . . 2 . 8 7 8 . . . 2 . 34 8 6 . 16 3 . . . Classes Destroyed 29 | 1 4 1 . 2 4 3 . . . . 3 4 . . 1 3 3 . . . Worker 15 | . . . . . 1 3 . . . . . . . 3 . 8 . . . . Builder 8 | . . 1 . . 1 1 . . . . . . . . . 5 . . . . Tunneler 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Hauler 6 | . 2 . . . 1 . . 1 . . . . . 2 . . . . . . Recycler 13 | 1 . 1 . . . 5 . . . . . . . 3 . 3 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . Mechanic 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher 8 | . 1 . . . . 1 . . . . . . . 3 . 3 . . . . Swarmer 41 | . 3 3 . 6 4 7 . . . 2 . . 7 3 . 6 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . Grunt 82 | . 9 2 . 6 9 17 . . . . . . 1 3 . 26 3 . . 6 Brawler 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 Duelist 5 | . . . . . 1 1 . . . . . . . . . 2 1 . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . Sentry 9 | . . . . . 3 1 . . . . . . . 2 . 3 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . Hunter 11 | . . . . . 2 . . . . . . . 1 3 . 3 2 . . . Programmer 14 | . . . . . . 3 . . . . . . . 4 . 6 1 . . . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . 1 . . . . . . 4 . Zionite 9 | . . . . . . . . . . . 9 . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . 5 . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . 1 2 . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . Assembled 36 | . . . . . . . . . . . . 36 . . . . . . . . Golem 57 | . . . . . . . . . . . . 57 . . . . . . . . Surgeon 2 | . . . . . . . . . . . 2 . . . . . . . . . Savage 2 | . . . . . . . . . . . 2 . . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . . . . . . . Martyr 5 | . . . . . . . 5 . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 36 | 1 4 2 . 4 5 9 . 1 . 2 4 36 4 6 2 18 3 . 3 4 Combat Bots Only 34 | . 4 2 . 4 5 7 . . . 2 1 34 4 5 2 12 3 . 2 4 Max Kills in Single Turn 11 | 1 2 1 . 3 5 2 1 1 . 2 2 11 2 2 1 5 2 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 11 | . . 1 . 3 5 2 . . . 2 . 11 2 2 . 3 1 . . . Melee 1 | . . . . . 1 1 . . . . . 1 . . . 1 1 . . . Uniques/NPCs Destroyed 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . YI-UF0 (-10/Mines) Imprinter (-7/Zion) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Damage Taken 16646 | . 255 87 . 188 1270 2003 . . . 60 208 3013 158 846 376 4773 1307 . 1152 950 Core 1477 | . 94 45 . 51 186 110 . . . . 52 70 8 32 60 274 250 . 139 106 Absorbed by Shields 637 | . . . . . . . . . . . . . . . . 497 140 . . . Reduced by Siege Mode 318 | . . . . . . . . . . . . 67 . . . 128 . . 84 39 Core Remaining (%) 63 | 100 . . . 24 66 . . . . . . . 65 . . . . . . . Volleys Fired 749 | 1 38 31 . 12 62 66 . . . 4 59 76 14 77 46 182 9 1 25 46 Largest 2 | 2 2 2 . 2 2 2 . . . 2 2 2 1 2 2 2 1 1 2 2 Hottest 180 | 40 100 100 . 148 136 80 . . . 138 138 106 70 105 113 180 39 30 65 53 Shots Fired 988 | 2 74 36 . 18 109 90 . . . 5 89 80 14 109 62 204 9 1 38 48 Gun 338 | 2 33 20 . . 48 62 . . . . . 9 . 20 39 66 1 . 32 6 Cannon 542 | . 39 5 . 13 55 21 . . . 4 86 57 1 79 23 113 . . 4 42 Launcher 93 | . . 5 . 5 6 7 . . . 1 3 14 13 6 . 25 8 . . . Special 15 | . 2 6 . . . . . . . . . . . 4 . . . 1 2 . Kinetic 327 | 2 60 5 . . 33 62 . . . . . 7 . 20 39 66 1 . 26 6 Thermal 356 | . 14 11 . 13 61 2 . . . . 2 2 1 68 23 113 . . 4 42 Explosive 56 | . . 5 . 5 6 7 . . . 1 2 10 13 6 . 1 . . . . Electromagnetic 240 | . . 15 . . 9 19 . . . 4 85 59 . 11 . 24 8 . 6 . Phasic 2 | . . . . . . . . . . . . 2 . . . . . . . . Robot Hit Streak 19 | 2 7 8 . 8 11 18 . . . 2 11 18 2 19 12 18 2 2 10 14 Robot Miss Streak 5 | . 3 4 . 1 3 5 . . . 1 3 2 5 4 2 2 2 . 2 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 1 . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1023 | 2 43 15 . 10 85 95 25 2 . 2 58 340 4 78 46 144 16 3 27 28 Core Hits 810 | 2 19 15 . 16 43 75 7 1 . 3 28 339 20 49 13 127 22 1 18 12 Critical Hits 45 | . . . . . 2 1 . . . . . 13 . . 14 15 . . . . Critical Kills 22 | . . . . . . . . . . . . 11 . . 6 5 . . . . Critical Parts Destroyed 16 | . . . . . 2 1 . . . . . 2 . . 2 9 . . . . Melee Attacks 637 | . . . . . 16 97 26 3 . 3 41 330 9 29 1 55 21 4 2 . Impact 40 | . . . . . 14 25 . . . . . . . . . 1 . . . . Slashing 509 | . . . . . 2 72 12 1 . 3 40 267 9 29 1 46 21 4 2 . Piercing 87 | . . . . . . . 14 2 . . . 63 . . . 8 . . . . Sneak Attacks 30 | . . . . . . 6 10 1 . . . 3 . 4 . 2 1 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . 4 3 . . . . 13 . . . 1 2 . . . Damage Inflicted 45156 | 25 623 443 . 763 2104 3826 1971 133 . 175 1795 17194 713 3759 902 6745 1368 212 896 1509 Guns 3415 | 25 276 138 . . 443 917 . . . . . 150 . 271 250 352 20 . 432 141 Cannons 11956 | . 347 103 . 199 823 538 . . . 73 1475 1106 54 2347 652 2796 . . 75 1368 Explosions 10393 | . . 202 . 564 545 738 . . . 102 320 2605 659 673 . 2913 802 . 270 . Melee 19392 | . . . . . 293 1633 1971 133 . . . 13333 . 468 . 684 546 212 119 . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3336 | 25 485 37 . . 304 917 . . . . . 150 . 271 250 352 20 . 384 141 Thermal 8878 | . 138 103 . 199 869 52 . . . . 49 . 54 2037 652 3282 . . 75 1368 Explosive 6233 | . . 202 . 564 545 738 . . . 102 245 2327 659 673 . 178 . . . . Electromagnetic 7317 | . . 101 . . 93 486 . . . 73 1501 1384 . 310 . 2249 802 . 318 . Impact 760 | . . . . . 293 427 . . . . . . . . . 40 . . . . Slashing 15296 | . . . . . . 1206 1203 . . . . 11135 . 468 . 407 546 212 119 . Piercing 3336 | . . . . . . . 768 133 . . . 2198 . . . 237 . . . . Highest Corruption 7 | . . . . . . 4 . . . . . . . 1 1 4 7 3 . . Average Corruption 2 | . . . . . . 2 . . . . . . . 1 1 3 3 1 . . Corruption Purged 18 | . . . . . . 5 . . . . . . . 1 1 4 4 3 . . Effects 36 | . . . . . . 7 . . . . . . . 2 4 11 10 2 . . Message Errors 10 | . . . . . . 1 . . . . . . . . 1 4 3 1 . . Matter Fused 6 | . . . . . . 2 . . . . . . . . . 3 1 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 2 . . . . Energy Discharges 6 | . . . . . . 1 . . . . . . . 1 2 1 1 . . . Data Loss (minor) 10 | . . . . . . 3 . . . . . . . 1 1 . 4 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . Targeting Errors 1 | . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 3 | . . . . . . . . . . . 3 . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 2 . . . . . . . . . Overflow Damage 1607 | . . . . 15 53 339 108 37 . . 25 100 . 299 . 357 100 97 . 77 Projectiles 408 | . . . . . 13 34 . . . . 23 5 . 136 . 120 . . . 77 Explosions 256 | . . . . 15 40 . . . . . 2 95 . 22 . 45 37 . . . Melee 943 | . . . . . . 305 108 37 . . . . . 141 . 192 63 97 . . Knockbacks 19 | . 6 . . . 6 7 . . . . . . . . . . . . . . Impact 11 | . . . . . 4 7 . . . . . . . . . . . . . . Kinetic 6 | . 6 . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 357 | . . 9 . 57 3 . . . . . . 81 32 . . . 175 . . . Shots 15 | . . 1 . 2 1 . . . . . . 2 1 . . . 8 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 90 90 . 220 171 406 . . . 105 387 424 . 330 154 521 3 16 48 40 Average Temperature 112 | . 29 24 . 79 54 230 . . . 46 74 114 . 55 45 168 3 9 18 19 Received Heat Transfer 3858 | . 99 18 . 45 486 555 . . . . 63 564 . 120 . 1155 93 . 150 510 Effects 27 | . . . . . . 9 . . . . 1 1 . . . 16 . . . . Shutdowns 10 | . . . . . . 4 . . . . . . . . . 6 . . . . Energy Bleed 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . Interference 6 | . . . . . . 1 . . . . . . . . . 5 . . . . Matter Decay 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Short Circuit 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . 5 . . . 9 . . 1 2 Total Turns 498 | . . . . . . . . . . . . 159 . . . 254 . . 35 50 Longest Duration 60 | . . . . . . . . . . . . 60 . . . 42 . . 35 40 Robots Corrupted 22 | . . 1 . . . 2 . . . . 2 6 . . . 7 2 . 2 . Combat Hostiles 21 | . . . . . . 2 . . . . 2 6 . . . 7 2 . 2 . Parts Fried 51 | . . . . . . 2 . . . . 4 13 . 1 . 19 8 . 4 . Impact Corruptions 6 | . . . . . 2 2 . . . . . . . . . 2 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 16 | . 1 . . . 4 . . . . . . . . 3 . 8 . . . . Heat Transferred 9905 | . 407 185 . 372 1591 100 . . . . . . 25 1375 450 4600 . . 150 650 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . 1 . . . . 8 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Peak Influence 1325 | 5 328 140 . 193 347 996 339 375 . . . . . 399 146 1325 . . . . Average Influence 239 | 2 174 59 . 81 210 179 339 234 . . . . . 120 98 451 . . . . Maximum Alert Level 4 | . 1 . . . 1 3 1 1 . . . . . 1 . 4 . . . . Low Security (%) 64 | 100 60 100 . 100 51 85 . 37 . . . . . 82 100 31 . . . . Level 1 21 | . 39 . . . 48 . 100 62 . . . . . 17 . 31 . . . . Level 2 1 | . . . . . . 2 . . . . . . . . . 2 . . . . Level 3 8 | . . . . . . 12 . . . . . . . . . 20 . . . . Level 4 4 | . . . . . . . . . . . . . . . . 14 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . . . 3 6 . 2 . . . . . 5 . 19 . . . . Investigation 6 | . 2 . . . 1 . . 1 . . . . . 1 . 1 . . . . Extermination 16 | . . . . . . 4 . 1 . . . . . 4 . 7 . . . . Reinforcement 6 | . 1 . . . 2 . . . . . . . . . . 3 . . . . Assault 7 | . . . . . . 2 . . . . . . . . . 5 . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Distress Signals 13 | . 3 . . . 3 4 . . . . . . . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 417 | . 16 8 . 12 37 49 . 2 3 4 37 112 7 22 8 73 9 . 3 15 Peak Tracking Total 37 | . 6 3 . 4 7 9 . 1 3 3 4 37 4 5 4 9 5 . 2 5 Tactical Retreats 43 | . . 1 . . 7 5 . . . . . 17 . . 1 6 . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Traps Triggered 19 | . 2 . . . 1 2 . 1 . . . . . 1 . 6 . . 6 . Indirectly 6 | . . . . . . . . . . . . . . . . . . . 6 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . . 4 . 7 . Triggered 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Machines Disabled 14 | . . 1 . 1 1 3 . . . . . 4 . . . 3 1 . . . Max in Single Turn 1 | . . 1 . 1 1 1 . . . . . 1 . . . 1 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Machines Accessed 59 | . 4 . 1 1 3 19 . 3 . 1 . . . 7 . 15 1 . 4 . Terminals 37 | . 4 . . . 3 13 . 2 . 1 . . . 4 . 10 . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . 2 . . . . Repair Stations 5 | . . . . . . 1 . 1 . . . . . 1 . 2 . . . . Recycling Units 3 | . . . . . . 1 . . . . . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Total Hacks 157 | . 10 . 1 1 7 46 . 6 . 2 . . . 17 . 33 1 . 33 . Successful 104 | . 9 . 1 1 5 30 . 4 . 1 . . . 9 . 10 1 . 33 . Failed 53 | . 1 . . . 2 16 . 2 . 1 . . . 8 . 23 . . . . Catastrophic 12 | . . . . . . 3 . . . 1 . . . 2 . 6 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 10 . . . 7 27 . 3 . 2 5 . . 9 . 22 1 . . . Terminals 85 | . 10 . . . 7 30 . 5 . 2 . . . 8 . 23 . . . . Fabricators 8 | . . . . . . 4 . . . . . . . . . 4 . . . . Repair Stations 12 | . . . . . . 2 . 1 . . . . . 5 . 4 . . . . Recycling Units 5 | . . . . . . 1 . . . . . . . 2 . 2 . . . . Scanalyzers 8 | . . . . . . 8 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 2 . . . . . . Terminal Hacks 56 | . 4 . 1 1 2 7 . 3 . 1 . . . 1 . 2 1 . 33 . Record 12 | . . . 1 . . . . . . . . . . . . . . . 11 . Part Schematic 13 | . . . . . . 1 . . . . . . . . . . . . 12 . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 10 | . 4 . . . 2 3 . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 4 . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Build 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . 2 . . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Repair 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Scanalyzer 8 | . . . . . . 8 . . . . . . . . . . . . . . Insert Component 4 | . . . . . . 4 . . . . . . . . . . . . . . Analyze 4 | . . . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 71 | . 11 . . . 7 23 . 3 . . . . . 11 . 16 . . . . Terminals 25 | . 5 . . . 3 8 . 1 . . . . . 4 . 4 . . . . Track 9 | . 4 . . . 3 2 . . . . . . . . . . . . . . Assimilate 4 | . . . . . . 2 . . . . . . . 1 . 1 . . . . Botnet 11 | . 1 . . . . 3 . 1 . . . . . 3 . 3 . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . . . 2 17 . 3 . 1 . . . 7 . 15 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 4 . . . . . . . . . . . . 12 . Parts Built 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Matter 438 | . . . . . . 336 . . . . . . . . . 102 . . . . Time 219 | . . . . . . 168 . . . . . . . . . 51 . . . . Total Part Build Rating 9 | . . . . . . 8 . . . . . . . . . 1 . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Time 88 | . . . . . . 44 . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . 3 . 3 . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 . . 1 . . . 1 1 . Non-combat 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Combat 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . . . . . . 1 . . 1 . . . 1 1 . parse_system 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Total Allies 31 | . . 3 . . . 2 20 . . . 2 . . 1 . 3 . . . . Largest Group 20 | . . 3 2 2 1 2 20 15 11 11 8 3 . 1 . 3 . . . . Highest-Rated Group 533 | . . 40 32 32 16 36 533 357 301 301 242 220 . 19 . 93 . . . . Highest-Rated Ally 94 | . . 16 16 16 16 26 35 33 33 33 94 94 . 19 . 31 . . . . Total Orders 18 | . . 2 . 2 . 7 . . . . . . . 1 . 6 . . . . STAY 2 | . . . . . . 1 . . . . . . . . . 1 . . . . GOTO 8 | . . 1 . 1 . 3 . . . . . . . . . 3 . . . . FOLLOW 5 | . . 1 . 1 . 3 . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 257 | . . 3 . 8 1 . . 37 15 61 110 10 . . . 12 . . . . Total Damage 6021 | . . . . 107 17 . . 473 234 955 1873 2150 . . . 212 . . . . Kills 43 | . . . . 1 . . . 3 3 5 24 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Robot Analysis Total 115 | . . . . . . . . . . . . . . . . . . . 115 . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Turns Passed 25587 | 62 733 780 320 811 890 3267 305 643 625 824 2139 3527 417 2572 482 4260 980 462 899 589 Spaces Moved 13976 | 50 447 611 258 620 408 1971 180 472 437 532 1249 1439 245 1311 186 1923 622 322 412 281 Core 126 | 5 . . . . . . . . . . . . . . . . . . 121 . Treads 570 | . 18 . . 3 14 20 . . . 19 . 173 . . . 147 . . 160 16 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 13280 | 45 429 611 258 617 394 1951 180 472 437 513 1249 1266 245 1311 186 1776 622 322 131 265 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 100 120 120 120 130 130 140 140 140 120 140 135 130 130 130 140 50 140 Average Speed 137 | 86 105 110 114 120 139 126 130 130 140 143 145 138 140 146 147 149 136 140 181 142 Slowest Speed 300 | 100 160 110 120 200 260 200 130 140 140 200 150 180 150 150 210 240 140 140 300 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 59 | 4 71 96 59 98 36 49 80 12 68 81 84 85 46 28 78 50 57 48 77 34 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 37 | . . 1 1 . . . . . 1 1 . . . . . . . . 33 . Known Exits Taken 10 | . . . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 2 . . . . 3 2 4 . 1 . . . 1 . . . Spaces Dug 195 | . 2 12 . . 14 41 . 1 . 3 4 9 9 37 6 46 2 2 1 6 Terrain Destroyed 597 | . 2 45 . 66 50 108 . 1 . 9 4 22 98 64 8 76 15 2 11 16 Melee 135 | . . . . . 3 41 . 1 . 3 4 8 9 25 1 35 2 2 1 . Projectile 75 | . 2 5 . 1 2 1 . . . . . 3 . 18 7 20 . . . 16 AOE 387 | . . 40 . 65 45 66 . . . 6 . 11 89 21 . 21 13 . 10 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Total 18346 | 62 622 668 282 665 610 2506 218 498 451 583 1409 2365 282 1795 330 2996 711 326 543 424 Wait 1999 | . 103 9 2 7 37 242 2 21 4 20 41 421 2 284 61 651 3 . 7 82 Move 13958 | 49 446 610 257 619 407 1971 179 471 436 531 1248 1438 244 1311 185 1922 621 321 411 281 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 243 | 4 14 4 18 7 35 25 4 1 1 1 4 16 1 16 12 26 22 . 31 1 Fast Attach 95 | 7 . . 2 . 4 10 . . 1 3 . 19 . 9 7 23 2 . 5 3 Attach 112 | . . . . . 14 11 1 . 2 3 1 18 . 8 5 30 10 . 6 3 Detach 79 | . . . . . 1 5 . . 2 4 . 20 . 4 5 27 1 . 7 3 Swap 271 | 1 17 10 . 12 19 57 2 1 3 10 13 16 11 36 2 46 10 . 4 1 Drop 224 | . 4 4 3 8 15 30 8 1 2 4 2 29 1 21 6 34 10 . 38 4 Fire 749 | 1 38 31 . 12 62 66 . . . 4 59 76 14 77 46 182 9 1 25 46 Melee 604 | . . . . . 16 89 22 3 . 3 41 312 9 29 1 54 19 4 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . . . . . . . . . 4 . 7 . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 17) 796 | -10/Materials | Entered Mines 920 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1030 | -10/Mines | Discovered new exit (range 5) 1031 | -10/Mines | Learned location of Zion (-7) 1032 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1062 | -10/Mines | Destroyed YI-UF0 1069 | -10/Mines | Found Prototype Storage 1072 | -10/Mines | Found Prototype Launcher 1080 | -10/Mines | Identified YI-UF0's Doublenader 1492 | -10/Mines | Discovered new exit (range 12) 1508 | -10/Mines | Core integrity fell below 50% 1568 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1568 | -10/Mines | Discovered new exit (range 5) 1576 | -10/Mines | Entered Exiles 1576 | -10/Exiles | Accompanied by 2 allies 1604 | -10/Exiles | Met 8R-AWN 1622 | -10/Exiles | Met EX-HEX 1683 | -10/Exiles | Identified YI-UF0's Bottomless Matter Pit 1785 | -10/Exiles | Met EX-DEC 1816 | -10/Exiles | Met EX-BIN 1884 | -10/Exiles | Discovered new exit (range 10) 1896 | -10/Exiles | Entered Mines 1896 | -9/Mines | Accompanied by 2 allies 1918 | -9/Mines | Learned Materials terminal intel 1939 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1963 | -9/Mines | Build established: Hauler-Mutant 2095 | -9/Mines | Assembled infested the area 2100 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2151 | -9/Mines | Discovered new exit (range 12) 2307 | -9/Mines | Discovered new exit (range 10) 2707 | -9/Mines | Entered Materials 2707 | -8/Materials | Accompanied by 1 ally 2707 | -8/Materials | Evolved 4 slots: Utility x4 2708 | -8/Materials | Loaded intel: 12 terminal locations 3304 | -8/Materials | Discovered new exit (range 5) 3580 | -8/Materials | Discovered new exit (range 15) 3597 | -8/Materials | Entered Factory 3597 | -7/Factory | Evolved 2 slots: Utility x2 3689 | -7/Factory | Discovered new exit (range 5) 3694 | -7/Factory | Identified exit to Lower Caves 4238 | -7/Factory | Discovered new exit (range 16) 6307 | -7/Factory | Fabricated Med. Reactive Plating? 6333 | -7/Factory | Destroyed 7 combat bots 6390 | -7/Factory | Local fabrication network quarantined 6397 | -7/Factory | First assault squad dispatched 6420 | -7/Factory | Fabricated Med. Reactive Plating (x1) 6520 | -7/Factory | Destroyed 7 combat bots 6817 | -7/Factory | Repaired Hrd. Heavy Armor Plating 6864 | -7/Factory | Sucked down chute 6864 | -7/Factory | Entered Waste 6865 | -7/Waste | Joined by Warlord forces that had cleared the area 6994 | -7/Waste | Found Damper Plating 7071 | -7/Waste | Discovered new exit (range 15) 7159 | -7/Waste | Identified exit to Factory 7169 | -7/Waste | Entered Factory 7169 | -7/Factory | Accompanied by 15 allies 7262 | -7/Factory | Discovered exit to Lower Caves (range 16) 7812 | -7/Factory | Entered Lower Caves 7812 | -7/Lower Caves | Accompanied by 11 allies 7856 | -7/Lower Caves | Learned Factory stockpile data 8084 | -7/Lower Caves | Encountered a Warlord checkpoint 8248 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8261 | -7/Lower Caves | Identified exit to Zion 8401 | -7/Lower Caves | Discovered new exit (range 10) 8432 | -7/Lower Caves | Identified exit to Lower Caves 8437 | -7/Lower Caves | Entered another Lower Caves area 8437 | -7/Lower Caves | Accompanied by 11 allies 8485 | -7/Lower Caves | Discovered new exit (range 14) 8486 | -7/Lower Caves | Encountered a Warlord checkpoint 8788 | -7/Lower Caves | Spotted B-75 Beast 8802 | -7/Lower Caves | Allies destroyed B-75 Beast 9187 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9237 | -7/Lower Caves | Discovered exit to Zion (range 8) 9261 | -7/Lower Caves | Entered Zion 9261 | -7/Zion | Accompanied by 8 allies 9341 | -7/Zion | Given A8's code to call for help 9398 | -7/Zion | Discovered new exit (range 13) 10689 | -7/Zion | Attacked by Zionites 10732 | -7/Zion | Allies destroyed Imprinter 10771 | -7/Zion | Extracted access codes from Imprinter's data core 11312 | -7/Zion | Opened final containment barrier to the Deep Caves 11366 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11374 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11387 | -7/Zion | Discovered new exit (range 3) 11387 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11390 | -7/Zion | Identified exit to Deep Caves 11400 | -7/Zion | Entered Deep Caves 11400 | -7/Deep Caves | Accompanied by 3 allies 11641 | -7/Deep Caves | Z-Facility disabled 11796 | -7/Deep Caves | Lost 3 parts (1u2w) 11841 | -7/Deep Caves | Found Prototype Protection 11841 | -7/Deep Caves | Identified Zio. Weapon Casing 11846 | -7/Deep Caves | Found Zio. Weapon Casing 11896 | -7/Deep Caves | Found Zio. Weapon Casing 11917 | -7/Deep Caves | Found Prototype Protection 11917 | -7/Deep Caves | Identified Zio. Heavy Carapace 12314 | -7/Deep Caves | Discovered new exit (range 7) 12323 | -7/Deep Caves | Identified exit to Proximity Caves 12356 | -7/Deep Caves | Build established: Mutant 12451 | -7/Deep Caves | Spotted as-65418 12469 | -7/Deep Caves | Destroyed as-65418 12542 | -7/Deep Caves | Triggered Deep Caves wall 12542 | -7/Deep Caves | Spotted AS-02578 12543 | -7/Deep Caves | Spotted AS-93234 12598 | -7/Deep Caves | Destroyed AS-93234 12610 | -7/Deep Caves | Destroyed AS-02578 12615 | -7/Deep Caves | Destroyed 34 combat bots 12627 | -7/Deep Caves | Triggered Deep Caves wall 12652 | -7/Deep Caves | Spotted as-46503 12653 | -7/Deep Caves | Exposed GOLEM chamber 12667 | -7/Deep Caves | Destroyed as-46503 12781 | -7/Deep Caves | Found Prototype Storage 12781 | -7/Deep Caves | Identified Superbattery 12854 | -7/Deep Caves | Found GOLEM Unit 13082 | -7/Deep Caves | Found GOLEM Unit 13895 | -7/Deep Caves | Build established: Hauler-Mutant 14927 | -7/Deep Caves | Entered Proximity Caves 15331 | -6/Proximity Caves | Discovered new exit (range 9) 15342 | -6/Proximity Caves | Identified exit to Factory 15344 | -6/Proximity Caves | Entered Factory 15344 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15345 | -6/Factory | Identified exit to Extension 16625 | -6/Factory | Repaired Med. Reactive Plating 16819 | -6/Factory | Discovered new exit (range 8) 16827 | -6/Factory | Identified exit to Factory 16965 | -6/Factory | Discovered exit to Factory (range 12) 17916 | -6/Factory | Sucked down chute 17916 | -6/Factory | Entered Waste 17931 | -6/Waste | EMP discharged 17948 | -6/Waste | Spotted C-40 Crusher 18009 | -6/Waste | Spotted C-40 Crusher 18016 | -6/Waste | Spotted C-40 Crusher 18026 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18031 | -6/Waste | EMP discharged 18035 | -6/Waste | Destroyed C-40 Crusher 18054 | -6/Waste | Spotted C-40 Crusher 18061 | -6/Waste | Spotted C-40 Crusher 18064 | -6/Waste | Found Damper Plating 18094 | -6/Waste | Destroyed C-40 Crusher 18120 | -6/Waste | Spotted C-40 Crusher 18131 | -6/Waste | EMP discharged 18163 | -6/Waste | Crushed by falling debris 18163 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18166 | -6/Waste | Crushed by Compactor (1 part destroyed) 18169 | -6/Waste | Crushed by Compactor (1 part destroyed) 18170 | -6/Waste | Destroyed C-40 Crusher 18192 | -6/Waste | Destroyed C-40 Crusher 18200 | -6/Waste | Lost 5 parts (1p2u2w) 18201 | -6/Waste | Destroyed C-40 Crusher 18231 | -6/Waste | EMP discharged 18254 | -6/Waste | Destroyed C-40 Crusher 18268 | -6/Waste | Found Damper Plating 18291 | -6/Waste | Found Damper Plating 18331 | -6/Waste | EMP discharged 18384 | -6/Waste | Discovered new exit (range 10) 18396 | -6/Waste | Identified exit to Factory 18398 | -6/Waste | Entered Factory 19681 | -6/Factory | Garrison activated, responded to threat 20086 | -6/Factory | Discovered exit to Factory (range 15) 20149 | -6/Factory | Build established: Scavenger-Mutant 20374 | -6/Factory | Discovered exit to Factory (range 4) 21074 | -6/Factory | Local fabrication network quarantined 21114 | -6/Factory | Fabricated Lrg. Storage Unit? 21198 | -6/Factory | First assault squad dispatched 21265 | -6/Factory | Allied Derelicts emerged from ambush trap array 21819 | -6/Factory | Build established: Hauler-Mutant 22069 | -6/Factory | Destroyed 12 combat bots 22200 | -6/Factory | Lost 3 parts (2u1w) 22512 | -6/Factory | Discovered new exit (range 4) 22517 | -6/Factory | Identified exit to Lower Caves 22658 | -6/Factory | Entered Lower Caves 22833 | -6/Lower Caves | Encountered a Warlord checkpoint 23149 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 23160 | -6/Lower Caves | Found Prototype Special Weapon 23258 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 23266 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 23275 | -6/Lower Caves | Core integrity fell below 50% 23335 | -6/Lower Caves | Lost 9 parts (2p4u3w) 23613 | -6/Lower Caves | Discovered new exit (range 6) 23619 | -6/Lower Caves | Identified exit to Lower Caves 23638 | -6/Lower Caves | Entered another Lower Caves area 23687 | -6/Lower Caves | Discovered exit to Factory (range 15) 23745 | -6/Lower Caves | Encountered a Warlord checkpoint 23895 | -6/Lower Caves | Discovered new exit (range 7) 23935 | -6/Lower Caves | Identified exit to Data Miner 24100 | -6/Lower Caves | Entered Data Miner 24100 | -6/Data Miner | Discovered new exit (range 6) 24106 | -6/Data Miner | Identified exit to Proximity Caves 24127 | -6/Data Miner | Met Data Miner 24237 | -6/Data Miner | Learned location of Section 7 (-2) 24237 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24260 | -6/Data Miner | Received God Mode back door access code from Data Miner 24285 | -6/Data Miner | Destroyed Data Miner 24288 | -6/Data Miner | Interfaced with the Data Conduit 24290 | -6/Data Miner | Found Quantum Router 24293 | -6/Data Miner | Found Deep Network Scanner 24295 | -6/Data Miner | Found Ghost Barrier 24317 | -6/Data Miner | Core integrity fell below 20% 24372 | -6/Data Miner | Lost 8 parts (1p5u2w) 24788 | -6/Data Miner | Build established: Golem 24999 | -6/Data Miner | Entered Proximity Caves 25108 | -5/Proximity Caves | Build established: Hauler-Mutant 25330 | -5/Proximity Caves | Spotted B-75 Beast 25588 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 25278_ B-60 Warrior critical meltdown. 25287_ G-50 Soldier destroyed. 25291_ Destroyed Hvy. Laser. 25295_ G-50 Soldier destroyed. 25301_ Adv. Heat Sink fries itself beyond repair. 25304_ Ended siege mode. 25304_ Acquired 10 matter. 25307_ Carbon-fiber Leg fries itself beyond repair. 25308_ Lgt. Angular Momentum Engine fries itself beyond repair. 25322_ Dropped Arm. Huge Wheel. 25323_ Acquired Arm. Huge Wheel. 25575_ C-30 ARC bursts open, deploying its payload. 25575_ G-67 Veteran unfolds itself. 25575_ G-50 Soldier unfolds itself. 25576_ Dropped Hvy. Treads. 25577_ Acquired Hvy. Treads. 25579_ Slug penetrates G-50 Soldier. 25581_ Slug penetrates Wall. 25582_ Hvy. Treads destroyed. 25587_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | "## #?????????????????????????????????????????? | | ###???????????????????????????????????????? | | ########????????????????????????????????? | | #####????????????????????????????? | | ##???????????????????????????? | | " ####????????????????????????? | | "" ??????????????????????? | | "" #### ???????????????????????? | | "" ##???????????????????????????????? | | "" " ##??????????????????????????????? | | ## "" "" ##?????????????????????????????? | | ?# " """ #####?????????????????????????? | | ?# " ## ##????????????????????????? | | ?## "" #????????????????????????? | | #??# ## " % ##???????????????????????? | | ???# ## " ### g#???????????????????????? | | ???# ??# ###?## g##??????????????????????? | | ???# ##????# #g#??????????????????????? | | ?????####### ###?????# #@#??????????????????????? | | ??????????# ????????# ###??????????????????????? | | ????????? ????????# #????????????????????????? | | ???????? ????????# #????????????????????????? | | ???????# ????????# ???????????????????????? | | ??????? ##????????# ??????????????????????? | | ??????# #?????????? ?????????????????????? | | ??????? #???????????# ???????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ### #?????????????????? | | ?????????????????????###??######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 45 Energy Capacity 3325 Matter Stores 426 Matter Capacity 450 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Additional Mass Support 10 EM Shielding 2 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Lrg. Storage Unit | -7/Factory | Scanalyzed Armor Integrity Analyzer | -7/Factory | Scanalyzed Hvy. EM Shotgun | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Med. Reactive Plating | x1 | -7/Factory Med. Reactive Plating | x1 | -7/Factory Lrg. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumParticleCleaver Manual? 0 Play Time 04:27:54 Cumulative 990.9 hours Start 2020.04.04 @ 22:42:56 End 2020.04.05 @ 05:00:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 24 Types 13/1/7/0/0/0/3 Lore% 96 Gallery% 97 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9da1b7f-51c1-403c-89ae-a5ee24b29bcc