Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 17:06:31 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1580) 1580 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5065 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 235/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (5) ---- Deuterium Engine Heavy Battle Rifle Mining Laser Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Armored Huge Wheel > --- UTILITY ---------- Improved Sensor Array Improved Melee Analysis Suite Armor Integrity Analyzer Transmission Jammer Hacking Suite > --- WEAPON ----------- Arc Projector Heavy Mace Makeshift Spear > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Gauss Rifle Mining Laser Heavy Mace [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Spear Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 42 | 7 1 4 . 5 14 8 3 Power 7 | 1 . . . 2 3 . 1 Engine 6 | 1 . . . 2 3 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 1 1 . 2 4 1 1 Treads . | . . . . . . . . Leg 9 | 2 1 1 . . 4 . 1 Wheel 2 | . . . . 1 . 1 . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 12 | 2 . 2 . . 4 4 . Device 6 | 1 . 2 . . 2 1 . Storage 1 | 1 . . . . . . . Processor 3 | . . . . . 1 2 . Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 11 | 2 . 1 . 1 3 3 1 Energy Gun 4 | 1 . 1 . . . 1 1 Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 23 | . . 3 . 1 7 2 10 Power 4 | . . 1 . . 2 . 1 Propulsion 9 | . . 1 . 1 3 1 3 Utility 7 | . . 1 . . 2 1 3 Weapon 3 | . . . . . . . 3 Highest Loss Streak 9 | . . 3 . 1 3 1 9 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 1 1 1 3 4 4 4 Power . | . . . . . . 1 1 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 2 | . 1 1 1 2 3 3 3 Tool/Special . | . . . . . . . . Unused Backups 10 | . 1 . 1 . 1 5 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . 1 . . . . Utility . | . . . . . . . . Weapon 8 | . 1 . . . 1 4 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 99 77 85 96 87 87 82 Engine 6 | . 14 6 . 13 8 7 1 Leg 16 | . 28 28 28 10 17 11 6 Wheel 4 | . . . . 7 5 6 6 Flight 1 | . . . . 7 2 . . Device 19 | . 14 14 28 28 31 14 6 Processor 9 | . . . . . 1 17 23 Hackware 1 | . . . . . 1 4 . Energy Gun 4 | . 14 14 14 7 . . . Energy Cannon 3 | . . . . . 4 4 6 Ballistic Gun 4 | . 14 14 14 14 . . . Impact Weapon 4 | . . . . . 4 8 6 Piercing Weapon 5 | . . . . 6 8 7 7 Peak Build Rating 47 | 9 9 17 17 20 37 47 43 Average Rating 31 | 6 8 9 17 18 30 44 41 On Entrance 17 | . 9 8 17 17 20 29 43 Avg Prop Armor Cover (%) 9 | . . . . 4 8 11 9 Naked Turns . | . . . . . . . . Heaviest Build 25 | 11 11 6 6 9 19 25 25 Greatest Support 42 | 20 20 20 20 20 42 28 28 Greatest Overweight (x) 3 | 1 . . . 2 3 . 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 Most Carried 5 | 1 4 3 3 5 5 5 5 Average Carried 4 | . 1 1 1 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 1 1 3 1 5 5 5 4 Class Distribution -------------------- 31% | Gladiator 17% | Scavenger-Mutant 16% | Assassin 13% | Scavenger-Gladiator 9% | Mutant 8% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Assassin | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 692 | 275 26 38 . 68 145 109 31 Remotely . | . . . . . . . . Salvage Created 2124 | 105 206 98 . 193 843 357 322 Parts 105 | 5 20 6 . 13 35 18 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 Prevented 5 | . . . . . . . 5 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 39 | . 5 2 . 3 15 7 7 Melee 17 | . . . . . 9 5 3 Guns 10 | . 5 2 . 3 . . . Cannons 4 | . . . . . 3 . 1 Classes Destroyed 11 | 2 5 . . . 3 1 . Worker 1 | . 1 . . . . . . Builder 1 | . 1 . . . . . . Tunneler 3 | 1 1 . . 1 . . . Recycler 5 | 1 . . . 2 2 . . Operator 1 | . . . . . 1 . . Watcher 3 | . 1 . . . . 2 . Swarmer 14 | . 3 . . 3 4 2 2 Grunt 14 | . 2 2 . . 6 1 3 Sentry 6 | . . . . . 3 1 2 Specialist 2 | . . . . . 2 . . Programmer 3 | . . . . . . 3 . Best Kill Streak 7 | 2 7 1 . 4 4 3 4 Combat Bots Only 4 | . 3 1 . 2 4 2 4 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 348 | . 27 27 . 35 76 43 140 Missed 96 | . 10 1 . 10 17 13 45 Hits 252 | . 17 26 . 25 59 30 95 Projectile 252 | . 17 26 . 25 59 30 95 Critical Strikes 8 | . . . . . 5 2 1 Damage Taken 3056 | . 150 322 . 203 832 323 1226 Core 881 | . 29 111 . 61 215 32 433 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 59 | 100 . . . 19 60 . . Volleys Fired 71 | 5 26 13 . 13 7 2 5 Largest 2 | 2 2 2 . 2 1 1 1 Hottest 100 | 60 60 85 . 85 56 100 80 Shots Fired 128 | 10 51 26 . 26 7 2 6 Gun 114 | 10 51 26 . 26 . . 1 Cannon 12 | . . . . . 7 . 5 Launcher . | . . . . . . . . Special 2 | . . . . . . 2 . Kinetic 57 | 5 26 13 . 13 . . . Thermal 63 | 5 25 13 . 13 . 2 5 Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . 7 . 1 Robot Hit Streak 19 | 3 13 19 . 4 5 . 10 Robot Miss Streak 5 | 1 5 1 . 5 1 . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 1 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 150 | 5 27 21 . 13 44 21 19 Core Hits 64 | 3 13 6 . 8 20 8 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . . . 2 1 3 Critical Strikes 10 | . . . . . 5 2 3 Corrupt 1 | . . . . . 1 . . Smash 6 | . . . . . 2 1 3 Impale 3 | . . . . . 2 1 . Melee Attacks 100 | . . . . . 54 27 19 Impact 37 | . . . . . 14 9 14 Slashing . | . . . . . . . . Piercing 63 | . . . . . 40 18 5 Sneak Attacks 7 | . . . . . 4 3 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 11 | . . . . . 5 3 3 Damage Inflicted 3671 | 48 278 203 . 162 1490 851 639 Guns 702 | 48 278 203 . 162 . . 11 Cannons 214 | . . . . . 113 . 101 Explosions . | . . . . . . . . Melee 2751 | . . . . . 1377 851 523 Ramming 4 | . . . . . . . 4 Kinetic 274 | 15 113 90 . 56 . . . Thermal 518 | 33 165 113 . 106 . . 101 Explosive . | . . . . . . . . Electromagnetic 124 | . . . . . 113 . 11 Impact 1293 | . . . . . 505 346 442 Slashing . | . . . . . . . . Piercing 1458 | . . . . . 872 505 81 Highest Corruption 2 | . . . . . . 1 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . . 6 17 Message Errors 8 | . . . . . . 2 6 Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 2 | . . . . . . . 2 Data Loss (minor) 7 | . . . . . . 2 5 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 491 | . . . . . 131 210 150 Projectiles 38 | . . . . . . 38 . Explosions . | . . . . . . . . Melee 453 | . . . . . 131 172 150 Knockbacks 5 | . . . . . 1 4 . Impact 4 | . . . . . 1 3 . Kinetic . | . . . . . . . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 2 | . . . . . . . 2 Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 225 | 40 90 95 . 142 7 . 225 Average Temperature 47 | 17 41 54 . 66 3 . 54 Received Heat Transfer 951 | . 30 177 . . 387 36 321 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . . . . 3 2 3 Combat Hostiles 8 | . . . . . 3 2 3 Parts Fried 12 | . . . . . 8 . 4 Impact Corruptions 19 | . . . . . 5 8 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . . 1 Heat Transferred 1159 | 75 375 250 . 259 . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 127 | 5 82 30 . 75 127 65 . Initial 51 | . . 27 . . . 51 . Average 23 | . 24 10 . 32 49 9 . Influence Increases 1153 | 10 134 50 . 130 430 229 170 Destroy 0b10 Robot/C 780 | . 100 40 . 60 300 140 140 Destroy 0b10 Robot/NC 70 | 10 20 . . 15 15 10 . Destroy Leader 156 | . 12 10 . 10 70 54 . Successful Hack 12 | . 2 . . . . 10 . Lose Combat Pursuer 135 | . . . . 45 45 15 30 Influence Decreases 1153 | 10 62 122 . 130 315 289 225 Entered New Map 130 | . . 45 . . . 64 21 Time Decay 854 | 10 62 67 . 120 256 215 124 Lost Part 169 | . . 10 . 10 59 10 80 Squads Dispatched 10 | . 1 . . . 4 5 . Investigation 1 | . . . . . . 1 . Extermination 4 | . . . . . . 4 . Reinforcement 5 | . 1 . . . 4 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 1 | . . . . . 1 . . Communications Jammed 30 | . . . . . . 30 . Distress Signals 30 | . . . . . . 30 . Times Spotted 69 | . 9 2 . 7 23 11 17 Peak Tracking Total 11 | . 4 2 . 4 4 2 11 Tactical Retreats 4 | . . . . 1 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 10 | . 2 . 4 . 1 3 . Terminals 4 | . 2 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 62 | . 5 . 49 . 3 5 . Successful 58 | . 4 . 49 . 1 4 . Failed 3 | . 1 . . . 1 1 . Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . . . . . 1 . . Manual 1 | . 1 . . . . . . Terminals 9 | . 5 . . . . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 3 1 . Garrison Access . | . . . . . . . . Terminal Hacks 56 | . 4 . 49 . . 3 . Record 53 | . 2 . 49 . . 2 . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 1 1 . Retrieve Study 2 | . . . . . 1 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . 1 3 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 1855 | 26 272 113 . . 288 1156 . Sensors 303 | . . 15 . . 288 . . Terrain 396 | 26 272 98 . . . . . Jamming 1156 | . . . . . . 1156 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 4922 | 82 272 237 735 277 1009 1620 690 Spaces Moved 2776 | 49 151 157 606 206 469 862 276 Core 13 | 5 . . . 1 4 . 3 Treads . | . . . . . . . . Legs 1437 | 44 151 157 606 60 194 20 205 Wheels 1323 | . . . . 142 271 842 68 Hover . | . . . . . . . . Flight 3 | . . . . 3 . . . Fastest Speed 50 | 50 120 120 120 100 90 100 100 Average Speed 119 | 116 120 120 120 107 102 100 219 Slowest Speed 260 | 120 120 120 120 200 200 105 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 26 27 92 48 36 21 48 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 1 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4129 | 61 197 180 615 236 929 1584 327 Wait 1109 | . 15 6 2 10 376 676 24 Move 2769 | 48 150 156 605 205 468 861 276 Hop . | . . . . . . . . Pick Up 18 | 1 1 1 . 2 6 6 1 Fast Attach 31 | 7 . 3 . 3 11 6 1 Attach 4 | . . . . . 2 1 1 Detach 4 | . 1 . . 1 1 1 . Swap 11 | . 1 1 . 2 3 3 1 Drop 21 | . 3 . 2 . 8 7 1 Fire 71 | 5 26 13 . 13 7 2 5 Melee 84 | . . . . . 47 21 16 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . 6 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 408 | -10/Mines | Learned 4 Materials zone layouts 481 | -10/Mines | Core integrity fell below 50% 501 | -10/Mines | Lost 3 parts (1p1n1u) 539 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 541 | -10/Mines | Found Prototype Device 541 | -10/Mines | Identified Exp. Sensor Array 585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 585 | -10/Mines | Discovered new exit (range 5) 592 | -10/Mines | Entered Exiles 622 | -10/Exiles | Met 8R-AWN 645 | -10/Exiles | Met EX-HEX 734 | -10/Exiles | Met EX-DEC 766 | -10/Exiles | Learned location of Zion (-6) 771 | -10/Exiles | Build established: Scavenger-Mutant 819 | -10/Exiles | Discovered new exit (range 11) 904 | -10/Exiles | Visited The Gauntlet 1090 | -10/Exiles | Met EX-BIN 1120 | -10/Exiles | Aligned with FarCom system 1121 | -10/Exiles | Given EX-Vault access code 1327 | -10/Exiles | Entered Mines 1357 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1377 | -9/Mines | Identified exit to Materials 1423 | -9/Mines | Core integrity fell below 20% 1471 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1547 | -9/Mines | Learned location of Storage (-7) 1604 | -9/Mines | Entered Materials 1604 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1605 | -8/Materials | Identified exit to Factory 1788 | -8/Materials | Build established: Scavenger-Assassin 1904 | -8/Materials | Central database locked down 2178 | -8/Materials | Build established: Assassin 2416 | -8/Materials | Lost 3 parts (1p1n1u) 2613 | -8/Materials | Entered Factory 2613 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2992 | -7/Factory | Build established: Gladiator 4167 | -7/Factory | Discovered new exit (range 16) 4233 | -7/Factory | Entered Lower Caves 4243 | -7/Lower Caves | Learned 4 Factory zone layouts 4247 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4618 | -7/Lower Caves | Build established: Scavenger-Gladiator 4920 | -7/Lower Caves | Core integrity fell below 50% 4923 | -7/Lower Caves | Self-destructed Last Messages --------------- 04900_ G-47 Trooper destroyed. 04901_ Mak. Spear follow-up attack on S-27 Virus. 04901_ S-27 Virus destroyed. 04902_ Arm. Huge Wheel destroyed. 04904_ Particle Gun fries itself beyond repair. 04906_ VTOL Module fries itself beyond repair. 04908_ Imp. Sensor Array destroyed. 04908_ Critical hit (Burn: +37). 04911_ Mic. Nuclear Core destroyed. 04912_ G-47 Trooper destroyed. 04916_ 5RT OR2O5CZOIO&PAIJSLCA 04916_ Autogun fries itself beyond repair. 04916_ Imp. Heat Sink fries itself beyond repair. 04918_ Hvy. Mace destroyed. 04918_ Slammed into S-27 Virus. 04919_ Aluminum Leg fries itself beyond repair. 04920_ Imp. Melee Analysis Suite destroyed. 04921_ Aluminum Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????##### | | ???????????????????????????????####????????? # | | ??????????????????????????????## #????????? # | | ??????????????????????????##### ##??????## # | | ??????????????????????????# ##????## # | | ??????????????????????????# ###### # | | ???????????# ########### | | ??????????? ### # | | ??????????? $ ###?## #### | | ??????????????############ ##????## #?# # ## | | ???????????????? ???????# #??????# ##?## # ### | | ????????????????? ??????# #??????# ##??## ## | | ?????????????????"""?????# ##????? #??## #### | | ????????????????"""" ????# ##??? ##?# ## | | ?????????????# """" #### ### #?# # | | ??????????????? /g%#[ ## # # | | ??????????????????????#%%/[% ### # | | ??????????????????????# %@s$# ##?## | | ??????????????????????#s #%%# #???#### # | | ??????????????????????#g # g# #?????## | | ????????????????????? # ## ?????### | | ???????????????????? # #?#### ##?????# | | ??????????????????? 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""""?# #?????? #??????## | | ?????????????????+++####?# ??????? #???????## | | ???????????????? ??????? ??????????????????### | | ??????????????? ???????? ????????????????????? | | ???????????????##????????? ##???????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 57 Melee Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. EM Pulse Cannon | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Challenges ------------ None Game ------ Seed MinesnifferControlJetlance Manual? 0 Play Time 00:41:32 Cumulative 46.2 hours Start 2026.09.10 @ 16:23:46 End 2026.09.10 @ 17:06:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c9fe9ac-7166-4695-9d79-af9214bbac55